Odonis (Axis) vs Sovietschat (Allies) BM3L19

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Caucasus
            1 fighter moved from Southern Italy to Caucasus
            1 mech_infantry moved from Albania to Greece
                  Italians take Greece from Americans
            1 fighter moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the Americans lost in 93 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Caucasus
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber and 1 fighter in Caucasus, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in Caucasus, round 3 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Caucasus to Rostov
            1 mech_infantry moved from Yugoslavia to Southern Italy
            2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Northern Italy to Greater Southern Germany
            1 mech_infantry moved from Bulgaria to Greater Southern Germany
            1 fighter moved from 93 Sea Zone to Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,5,1,4,5,3,6,2,6,1,3,2
            Italians collect 0 PUs (10 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : -0.67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 infantry moved from Iraq to Trans-Jordan
    
        Non Combat Move - ANZAC
            2 artilleries and 1 infantry moved from New South Wales to 62 Sea Zone
            2 artilleries, 1 destroyer, 1 infantry and 2 transports moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 mech_infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 factory_minor, 1 fighter, 3 mech_infantrys and 4 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Volgograd to Caucasus
                  Germans take Caucasus from British
            1 armour moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from British
            1 infantry moved from Vologda to Urals
                  Germans take Urals from Russians
            1 armour moved from Novosibirsk to Timguska
            1 artillery and 1 infantry moved from France to Southern France
            1 submarine moved from 109 Sea Zone to 104 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to 104 Sea Zone
            1 bomber moved from Germany to United Kingdom
            1 infantry moved from France to Southern France
            1 bomber moved from French Indo China to Timguska
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in United Kingdom causes 6 damage total. 
            Battle in Timguska
                Germans attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 bomber in Timguska, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                Germans win, taking Timguska from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Southern France
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            1 fighter moved from 104 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to Western Germany
            1 bomber moved from United Kingdom to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 aaGun moved from France to Holland Belgium
            1 aaGun moved from Germany to Western Germany
            1 aaGun moved from Western Germany to France
            4 infantry moved from Northern Italy to Southern Italy
            3 mech_infantrys moved from Northern Italy to Southern Italy
            2 mech_infantrys moved from Western Germany to France
            1 armour and 1 mech_infantry moved from Romania to Bulgaria
            3 armour moved from Ukraine to Caucasus
            1 tactical_bomber moved from Ukraine to Southern Italy
            2 armour moved from Volgograd to Caucasus
            3 mech_infantrys moved from Bryansk to Caucasus
            3 aaGuns moved from Bryansk to Rostov
            3 bombers moved from Bryansk to Western Germany
            1 artillery and 1 infantry moved from Bryansk to Rostov
            17 armour moved from Russia to Volgograd
            2 armour moved from Russia to Kazakhstan
            4 armour moved from Russia to Kazakhstan
            1 armour moved from Russia to Kazakhstan
            1 artillery moved from Vologda to Samara
            1 bomber moved from Timguska to Kazakhstan
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            1 fighter and 4 tactical_bombers placed in Western Germany
            1 factory_minor placed in Rostov
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            3 mech_infantrys placed in France
            Germans undo move 5.
            3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,5,1,3,6,6,2,5,1,4,5,1
            Germans collect 71 PUs (2 lost to blockades); end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Americans : 0.00
    Russians : -0.33
    AA fire in United Kingdom : : -0.17
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 4 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 mech_infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            4 armour moved from Anhwe to Jehol
            2 mech_infantrys moved from Kiangsu to Jehol
    
        Combat - Japanese
            Battle in Jehol
                Japanese attack with 4 armour and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 armour and 2 mech_infantrys in Jehol, round 2 : 2/6 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 4 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Szechwan to Sikang
            1 mech_infantry moved from Sikang to Szechwan
            1 mech_infantry moved from Kiangsu to Anhwe
            1 artillery and 1 infantry moved from Shantung to Jehol
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            2 fighters moved from Philippines to French Indo China
    
        Place Units - Japanese
            1 carrier and 4 destroyers placed in 6 Sea Zone
            1 mech_infantry placed in Kwangtung
            1 artillery and 1 infantry placed in French Indo China
            1 infantry placed in Kiangsu
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 2 fighters
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
            Japanese collect 57 PUs (6 lost to blockades); end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    UK_Pacific : -0.33
    Japanese : 0.83
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 5 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 25 Sea Zone to 17 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in 17 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 17 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking Philippines from Japanese, taking 17 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans lost in 109 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 34 Sea Zone to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 carrier, 2 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from Sardinia to 95 Sea Zone
            1 armour moved from Sardinia to 95 Sea Zone
            1 aaGun moved from Sardinia to 95 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 95 Sea Zone to 98 Sea Zone
            2 artilleries and 1 infantry moved from Sardinia to 95 Sea Zone
            1 armour, 6 infantry and 1 mech_infantry moved from Sicily to 95 Sea Zone
            1 aaGun, 2 armour, 2 artilleries, 9 infantry, 1 mech_infantry and 9 transports moved from 95 Sea Zone to 98 Sea Zone
            2 marines moved from Sicily to 95 Sea Zone
            2 cruisers and 2 marines moved from 95 Sea Zone to 98 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 artillery, 9 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery moved from 98 Sea Zone to Trans-Jordan
            2 marines moved from 98 Sea Zone to Trans-Jordan
            2 armour moved from 98 Sea Zone to Trans-Jordan
            1 aaGun moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from 95 Sea Zone to Gibraltar
            1 tactical_bomber moved from Algeria to 98 Sea Zone
            2 fighters moved from Eastern United States to Morocco
            2 fighters moved from 17 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            3 destroyers and 3 submarines placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            5 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 2x factory_major; Remaining resources: 43 PUs; 
            British buy 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 3 infantry moved from Iraq to Northwest Persia
            1 fighter moved from India to 78 Sea Zone
            6 fighters moved from India to Burma
            2 artilleries and 1 infantry moved from India to Burma
            1 mech_infantry moved from India to Burma
    
        Combat - British
            Battle in 78 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 78 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Northwest Persia
                British attack with 1 artillery and 3 infantry
                Germans defend with 1 armour
                    British roll dice for 1 artillery and 3 infantry in Northwest Persia, round 2 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                    British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Burma
                British attack with 2 artilleries, 6 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 2 infantry
                    British roll dice for 2 artilleries, 6 fighters, 1 infantry and 1 mech_infantry in Burma, round 2 : 5/10 hits, 4,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 artilleries, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - British
            6 fighters moved from Burma to India
            1 aaGun moved from Iraq to Northwest Persia
            3 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 carrier, 1 cruiser and 2 fighters moved from 95 Sea Zone to 98 Sea Zone
            1 fighter moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Trans-Jordan to 98 Sea Zone
            1 fighter moved from 78 Sea Zone to India
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            1 fighter and 2 infantry placed in Egypt
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
            British collect 33 PUs (1 lost to blockades); end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : -0,17
    Americans : -0,17
    Japanese : 0,00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Southern Italy
            1 fighter moved from Rostov to Caucasus
            1 mech_infantry moved from Greece to Bulgaria
            2 mech_infantrys moved from Greater Southern Germany to Bulgaria
            1 mech_infantry moved from Southern Italy to Greater Southern Germany
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,5,6,3,6,3,4,4,3,2,1,4
            Italians collect 0 PUs (10 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 44 Sea Zone
            2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 submarine moved from 44 Sea Zone to 43 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Japanese : -0,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 4 fighters, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Timguska to Yakut S.S.R.
                  Germans take Yenisey from Russians
                  Germans take Yakut S.S.R. from Russians
            1 infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            5 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
            20 armour moved from Volgograd to Northwest Persia
            1 armour moved from Kazakhstan to Eastern Persia
                  Germans take Eastern Persia from British
            3 bombers moved from Western Germany to United Kingdom
            1 submarine moved from 109 Sea Zone to 104 Sea Zone
            2 fighters moved from 112 Sea Zone to 104 Sea Zone
            1 bomber moved from Holland Belgium to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/4 hits, 0.67 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 8,3,5 and causes: 16 damage to unit: factory_major
                Bombing raid in United Kingdom causes 16 damage total. 
            Battle in 104 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans roll dice for 2 fighters in 104 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                1 submarine owned by the Americans Submerged
                Germans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Northwest Persia
                Germans attack with 25 armour and 3 mech_infantrys
                British defend with 1 aaGun, 1 artillery and 2 infantry
                    Germans roll dice for 25 armour and 3 mech_infantrys in Northwest Persia, round 2 : 13/28 hits, 13.00 expected hits
                    British roll dice for 1 aaGun, 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 25 armour and 3 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for British: 1 aaGun, 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 artillery and 1 infantry moved from Rostov to Caucasus
            3 aaGuns moved from Rostov to Caucasus
            3 armour moved from Kazakhstan to Caucasus
            3 armour moved from Ukraine to Caucasus
            3 armour moved from Kazakhstan to Turkmenistan
            1 bomber moved from Kazakhstan to Southern Italy
            3 bombers moved from United Kingdom to Western Germany
            2 mech_infantrys moved from France to Southern Italy
            1 aaGun and 1 infantry moved from Holland Belgium to Western Germany
            1 artillery and 1 infantry moved from Southern France to France
            1 artillery and 1 infantry moved from France to Western Germany
            1 infantry moved from Southern France to France
            1 infantry moved from France to Western Germany
            2 fighters moved from 104 Sea Zone to 112 Sea Zone
            1 artillery moved from Samara to Kazakhstan
    
        Place Units - Germans
            2 transports placed in 112 Sea Zone
            1 artillery and 1 infantry placed in Western Germany
            1 artillery and 1 infantry placed in Rostov
            3 armour placed in Volgograd
            3 mech_infantrys placed in Ukraine
            Germans undo move 5.
            1 mech_infantry placed in Rostov
            2 mech_infantrys placed in Ukraine
            4 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,4,3,1,3,1,2,1,2,3,2,5
            Germans collect 72 PUs (4 lost to blockades); end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    British : -1.00
    Americans : 0.00
    AA fire in United Kingdom : : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from Japan to 20 Sea Zone
            1 fighter moved from Japan to 20 Sea Zone
            1 fighter moved from Japan to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            3 artilleries moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Burma
            1 mech_infantry moved from Szechwan to Burma
            1 fighter moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 17 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 3 artilleries and 2 mech_infantrys
                British defend with 2 artilleries and 1 mech_infantry
                    Japanese roll dice for 3 artilleries and 2 mech_infantrys in Burma, round 2 : 0/5 hits, 1.67 expected hits
                    UK_Pacific roll dice for 2 artilleries and 1 mech_infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
                    Japanese roll dice for 2 artilleries and 1 mech_infantry in Burma, round 3 : 2/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 2 artilleries and 1 mech_infantry in Burma, round 3 : 0/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British and 1 artillery owned by the British lost in Burma
                    Japanese roll dice for 2 artilleries and 1 mech_infantry in Burma, round 4 : 1/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 mech_infantry
                Casualties for British: 2 artilleries and 1 mech_infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            2 fighters moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from 21 Sea Zone to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 22 Sea Zone
            1 fighter moved from 20 Sea Zone to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 artillery moved from Shensi to Szechwan
            1 artillery moved from French Indo China to Yunnan
            1 mech_infantry moved from Hopei to Shensi
            1 mech_infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Jehol to Hunan
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 mech_infantry moved from Buryatia to Korea
            1 mech_infantry moved from Kwangtung to Anhwe
    
        Place Units - Japanese
            1 fighter placed in Japan
            2 destroyers placed in 6 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in French Indo China
            2 mech_infantrys placed in Kiangsu
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
            Japanese collect 54 PUs (4 lost to blockades); end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.17
    ANZAC : 0.67
    UK_Pacific : -0.33
    Japanese : -2.00
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 21 Sea Zone
            1 submarine moved from 33 Sea Zone to 17 Sea Zone
            2 fighters moved from 33 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
            3 fighters moved from 33 Sea Zone to 21 Sea Zone
            1 fighter moved from Caroline Islands to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
    
        Combat - Americans
            Battle in Sumatra
            Battle in 17 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking Sumatra from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 21 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters in 21 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 21 Sea Zone to 33 Sea Zone
            3 fighters moved from 22 Sea Zone to 33 Sea Zone
            2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 aaGun moved from 98 Sea Zone to Trans-Jordan
            1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
            1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Morocco to 92 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            3 fighters moved from Eastern United States to Morocco
            9 transports moved from 98 Sea Zone to 92 Sea Zone
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 34 Sea Zone to 21 Sea Zone
            1 destroyer moved from 21 Sea Zone to 19 Sea Zone
    
        Place Units - Americans
            2 fighters placed in Eastern United States
            2 artilleries and 1 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 destroyer and 2 submarines placed in 101 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 13x factory_major; Remaining resources: 29 PUs; 
            British buy 9 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from India to Burma
            7 fighters moved from India to Burma
            2 fighters moved from 98 Sea Zone to Trans-Jordan
            1 fighter and 2 infantry moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Morocco to Gibraltar
            1 fighter moved from 92 Sea Zone to Gibraltar
    
        Combat - British
            Battle in Burma
                British attack with 2 artilleries, 7 fighters and 2 infantry
                Japanese defend with 2 artilleries and 1 mech_infantry
                    British roll dice for 2 artilleries, 7 fighters and 2 infantry in Burma, round 2 : 4/11 hits, 4,83 expected hits
                    Japanese roll dice for 2 artilleries and 1 mech_infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 artilleries, 7 fighters and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 artilleries and 1 mech_infantry
    
        Non Combat Move - British
            7 fighters moved from Burma to India
    
        Place Units - British
            3 infantry placed in United Kingdom
            3 infantry placed in Egypt
            3 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -0,83
    Americans : -2,33
    Japanese : -0,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Egypt
            3 fighters moved from Southern Italy to Sardinia
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Egypt causes 5 damage total. 
            Battle in Sardinia
                Italians attack with 3 fighters
                Americans defend with 1 infantry
                    Italians roll dice for 3 fighters in Sardinia, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Sardinia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Sardinia
                Italians win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Sardinia to Southern Italy
            3 mech_infantrys moved from Bulgaria to Bessarabia
            1 mech_infantry moved from Greater Southern Germany to France
            1 artillery and 1 infantry moved from Southern Italy to Northern Italy
            1 artillery and 1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 artillery and 1 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Egypt to Northwest Persia
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,6,3,2,3,6,1,5,3,1,6,1
            Italians collect 0 PUs (10 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Americans : -0.33
    AA fire in Egypt : : -0.17
    

    Savegame

  • '19

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from Celebes to 44 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Malaya
            Battle in 36 Sea Zone
                ANZAC attack with 3 submarines
                Japanese defend with 1 carrier and 1 fighter
                    ANZAC roll dice for 3 submarines in 36 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    1 carrier owned by the Japanese lost in 36 Sea Zone
                3 submarines owned by the ANZAC Submerged
                Japanese win, taking Borneo from Japanese, taking Malaya from Japanese with 1 fighter remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 carrier
                1 fighter owned by the Japanese forced to land in French Indo China
    
        Non Combat Move - ANZAC
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            2 submarines placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1,00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 2 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Southern Italy to Egypt
            25 armour and 3 mech_infantrys moved from Northwest Persia to Iraq
            1 armour moved from Caucasus to Persia
                  Germans take Persia from British
            5 armour moved from Caucasus to Iraq
            1 armour moved from Eastern Persia to West India
                  Germans take West India from UK_Pacific
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
            1 artillery and 1 infantry moved from 119 Sea Zone to Scotland
    
        Combat - Germans
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Egypt causes 0 damage total. 
            Battle in Scotland
            Battle in Iraq
                Germans attack with 30 armour and 3 mech_infantrys
                ANZAC defend with 1 infantry
                    Germans roll dice for 30 armour and 3 mech_infantrys in Iraq, round 2 : 17/33 hits, 15.50 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Iraq
                Germans win, taking Scotland from British, taking Iraq from British with 30 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Germans
            3 armour moved from Volgograd to Northwest Persia
            3 armour moved from Turkmenistan to Persia
            3 aaGuns, 1 artillery and 1 infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Rostov to Northwest Persia
            1 artillery and 1 infantry moved from Rostov to Caucasus
            2 mech_infantrys moved from Ukraine to Caucasus
            1 artillery moved from Kazakhstan to Caucasus
            5 mech_infantrys moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Western Germany to France
            1 fighter moved from Western Germany to France
            1 armour and 1 mech_infantry moved from Bulgaria to Romania
            1 infantry moved from Evenkiyskiy to Timguska
            1 armour moved from Yakut S.S.R. to Timguska
    
        Place Units - Germans
            1 bomber, 2 fighters and 2 tactical_bombers placed in Western Germany
            3 armour placed in Volgograd
            3 mech_infantrys placed in Rostov
            3 mech_infantrys placed in Ukraine
            1 infantry placed in France
            Germans undo move 5.
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,5,5,1,4,1,6,2,2,5,6,6
            Germans collect 79 PUs (5 lost to blockades); end with 79 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 90 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    British : -0.33
    AA fire in Egypt : : 0.83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Germans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 2 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Southern Italy to Egypt
            25 armour and 3 mech_infantrys moved from Northwest Persia to Iraq
            1 armour moved from Caucasus to Persia
                  Germans take Persia from British
            5 armour moved from Caucasus to Iraq
            1 armour moved from Eastern Persia to West India
                  Germans take West India from UK_Pacific
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
            1 artillery and 1 infantry moved from 119 Sea Zone to Scotland
    
        Combat - Germans
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Egypt causes 0 damage total. 
            Battle in Scotland
            Battle in Iraq
                Germans attack with 30 armour and 3 mech_infantrys
                ANZAC defend with 1 infantry
                    Germans roll dice for 30 armour and 3 mech_infantrys in Iraq, round 2 : 17/33 hits, 15.50 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Iraq
                Germans win, taking Scotland from British, taking Iraq from British with 30 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Germans
            3 armour moved from Volgograd to Northwest Persia
            3 armour moved from Turkmenistan to Persia
            3 aaGuns, 1 artillery and 1 infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Rostov to Northwest Persia
            1 artillery and 1 infantry moved from Rostov to Caucasus
            2 mech_infantrys moved from Ukraine to Caucasus
            1 artillery moved from Kazakhstan to Caucasus
            5 mech_infantrys moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Western Germany to France
            1 fighter moved from Western Germany to France
            1 armour and 1 mech_infantry moved from Bulgaria to Romania
            1 infantry moved from Evenkiyskiy to Timguska
            1 armour moved from Yakut S.S.R. to Timguska
    
        Place Units - Germans
            1 bomber, 2 fighters and 2 tactical_bombers placed in Western Germany
            3 armour placed in Volgograd
            3 mech_infantrys placed in Rostov
            3 mech_infantrys placed in Ukraine
            1 infantry placed in France
            Germans undo move 5.
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,5,5,1,4,1,6,2,2,5,6,6
            Germans collect 79 PUs (5 lost to blockades); end with 79 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 90 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 5 fighters and 4 tactical_bombers
            EDIT: Adding units owned by Germans to Southern Italy: 5 fighters and 2 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.50
    British : -0.33
    AA fire in Egypt : : 0.83
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Japan to 6 Sea Zone
            3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from French Indo China to 19 Sea Zone
            1 artillery, 5 infantry and 1 mech_infantry moved from Korea to Manchuria
            3 infantry moved from 19 Sea Zone to Manchuria
            4 armour, 1 artillery and 1 infantry moved from Jehol to Manchuria
            1 mech_infantry moved from Anhwe to Manchuria
            1 mech_infantry moved from Chahar to Manchuria
            1 fighter moved from French Indo China to 37 Sea Zone
            1 fighter moved from 6 Sea Zone to Manchuria
            3 fighters moved from Japan to Manchuria
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 transports in 19 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Manchuria
                Japanese attack with 4 armour, 2 artilleries, 4 fighters, 9 infantry and 3 mech_infantrys
                Chinese defend with 1 fighter and 6 infantry; Russians defend with 2 aaGuns and 10 infantry
                    AA fire in Manchuria : 1/4 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Manchuria
                    Japanese roll dice for 4 armour, 2 artilleries, 3 fighters, 9 infantry and 3 mech_infantrys in Manchuria, round 2 : 8/21 hits, 6.50 expected hits
                    Chinese roll dice for 2 aaGuns, 1 fighter and 16 infantry in Manchuria, round 2 : 8/17 hits, 6.00 expected hits
                    8 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
                    Japanese roll dice for 4 armour, 2 artilleries, 3 fighters, 1 infantry and 3 mech_infantrys in Manchuria, round 3 : 7/13 hits, 5.17 expected hits
                    Chinese roll dice for 1 fighter and 10 infantry in Manchuria, round 3 : 4/11 hits, 4.00 expected hits
                    1 infantry owned by the Japanese, 4 infantry owned by the Russians, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Manchuria
                    Japanese roll dice for 4 armour, 1 artillery, 3 fighters and 1 mech_infantry in Manchuria, round 4 : 4/9 hits, 4.17 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Manchuria, round 4 : 1/4 hits, 1.67 expected hits
                    1 artillery owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 4 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 15
                Casualties for Japanese: 2 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys
                Casualties for Russians: 2 aaGuns and 10 infantry
                Casualties for Chinese: 1 fighter and 6 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Manchuria to 6 Sea Zone
            2 fighters moved from 19 Sea Zone to Japan
            1 fighter moved from Manchuria to Korea
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kiangsu to Anhwe
            1 artillery moved from Yunnan to French Indo China
            1 infantry moved from French Indo China to Yunnan
            1 fighter moved from 37 Sea Zone to French Indo China
            1 destroyer moved from 20 Sea Zone to 18 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            1 fighter placed in Japan
            1 destroyer placed in 6 Sea Zone
            1 fighter and 2 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            2 infantry and 1 mech_infantry placed in Kiangsu
            Japanese undo move 5.
            2 mech_infantrys placed in Kiangsu
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,1,1,1,2
            Japanese collect 46 PUs (3 lost to blockades); end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : 1.33
    AA fire in Manchuria : : 0.33
    Japanese : 3.83
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 6 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Eastern Persia
            1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
            1 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
            1 tactical_bomber moved from Trans-Jordan to West India
            1 submarine moved from 104 Sea Zone to 119 Sea Zone
            1 submarine moved from 21 Sea Zone to 18 Sea Zone
            4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
            1 submarine moved from 33 Sea Zone to 17 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            4 fighters moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
            2 infantry moved from 109 Sea Zone to Scotland
            2 fighters moved from Gibraltar to Scotland
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Eastern Persia
            Battle in 119 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 119 Sea Zone
                    Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking Eastern Persia from Germans, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 17 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win with 4 fighters and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in West India
                Americans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Americans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in West India, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 armour in West India, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in West India, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 armour in West India, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the Americans lost in West India
                Americans win, taking West India from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 armour
            Battle in 16 Sea Zone
                Americans attack with 2 destroyers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 18 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Scotland
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 1 airfield, 1 artillery and 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Scotland, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
                Americans win, taking Scotland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Iwo Jima
    
        Non Combat Move - Americans
            2 fighters moved from Scotland to United Kingdom
            8 transports moved from 92 Sea Zone to 91 Sea Zone
            2 cruisers moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Egypt
            3 fighters moved from Morocco to Gibraltar
            1 fighter moved from Morocco to 91 Sea Zone
            2 fighters moved from Eastern United States to Morocco
            1 fighter moved from 91 Sea Zone to Morocco
            2 aaGuns, 2 armour, 2 artilleries, 9 infantry, 2 marines and 1 mech_infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            4 fighters moved from 17 Sea Zone to 33 Sea Zone
            4 fighters and 1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from West India to India
    
        Place Units - Americans
            6 fighters placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            2 destroyers and 1 submarine placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 2x factory_major, 5x factory_minor; Remaining resources: 41 PUs; 
            British buy 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 infantry moved from Burma to Yunnan
            7 fighters moved from India to Yunnan
            1 artillery moved from Burma to Yunnan
            5 mech_infantrys moved from Trans-Jordan to Egypt
            5 infantry moved from Trans-Jordan to Egypt
            3 fighters moved from Trans-Jordan to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            6 infantry moved from Union of South Africa to 71 Sea Zone
            6 infantry and 3 transports moved from 71 Sea Zone to 81 Sea Zone
            2 fighters moved from Gibraltar to Egypt
            1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
    
        Combat - British
            Battle in Yunnan
                British attack with 1 artillery, 7 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 7 fighters and 1 infantry in Yunnan, round 2 : 6/9 hits, 4,17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 7 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns, 1 artillery and 4 infantry moved from India to Burma
            7 fighters moved from Yunnan to India
            6 infantry moved from 81 Sea Zone to Egypt
            2 fighters moved from India to Burma
    
        Place Units - British
            5 infantry placed in United Kingdom
            1 armour and 2 artilleries placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,33
    British : 1,83
    Americans : 1,67
    Japanese : -0,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Northwest Persia to 79 Sea Zone
            1 fighter moved from Caucasus to 80 Sea Zone
    
        Combat - Italians
            Battle in 80 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 80 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 79 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 79 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Italians
            1 bomber moved from 79 Sea Zone to Iraq
            1 fighter moved from 80 Sea Zone to Iraq
            3 fighters moved from Southern Italy to Iraq
            3 mech_infantrys moved from Bessarabia to Rostov
            3 artilleries and 3 infantry moved from Northern Italy to France
            1 mech_infantry moved from France to Southern Italy
            1 aaGun moved from Northern Italy to France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,2,6,2,2,1,3,3,6,3,5,4
            Italians collect 0 PUs (10 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Savegame

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