Odonis (Axis) vs Sovietschat (Allies) BM3L19

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 2 marines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 armour moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Greece
            1 armour and 2 infantry moved from Albania to Greece
            2 fighters moved from Southern Italy to Greece
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 bomber moved from Northern Italy to Greece
    
        Combat - Italians
            Battle in Malta
            Battle in Greece
                Italians attack with 2 armour, 1 bomber, 2 fighters and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 2 armour, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 3/8 hits, 3.17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece
                Italians win, taking Malta from British, taking Greece from Neutral_Allies with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 3 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 0/6 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 2/5 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 fighters moved from Greece to Southern Italy
            1 bomber moved from Greece to Southern Italy
            2 artilleries moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Yugoslavia
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            2 marines placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : 0.33
    Neutral_Allies : 1.67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 fighters moved from New Zealand to Queensland
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
    
        Politics - French
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @Odonis would you mind if I place my AC in sz10 instead of sz101?

  • '20 '19 '18 '15 '13

    TripleA Move Summary: Germans round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 destroyer, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 submarine moved from 111 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 111 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @Sovietishcat

    Scramble 110?

    Yes, no problem - change the AC

  • '19

    @Odonis said in Odonis (Axis) vs Sovietschat (Allies) BM3L19:

    @Odonis @Sovietishcat

    Scramble 110?

    Yes, no problem - change the AC

    @Odonis ok thanks; no scramble sz 110

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 destroyer, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 submarine moved from 111 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 111 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
    
        Combat - Germans
            Battle in 111 Sea Zone
                Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 111 Sea Zone
                Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in 114 Sea Zone
                Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            1 bomber moved from 110 Sea Zone to Western Germany
            2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 113 Sea Zone
            1 carrier, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Poland to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            1 artillery moved from 113 Sea Zone to Norway
            2 infantry moved from Norway to Finland
            1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
            1 bomber moved from 114 Sea Zone to Western Germany
            1 artillery and 2 infantry moved from Normandy Bordeaux to France
            1 armour moved from Normandy Bordeaux to Western Germany
            4 armour moved from France to Germany
            1 armour and 4 infantry moved from Bulgaria to Romania
            1 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania
            1 fighter moved from Southern Italy to Alexandria
            1 fighter moved from Western Germany to Alexandria
            1 tactical_bomber moved from Western Germany to Southern Italy
            5 infantry moved from Finland to Vyborg
    
        Place Units - Germans
            1 destroyer and 1 transport placed in 113 Sea Zone
            1 armour and 1 infantry placed in Western Germany
            Germans undo move 2.
            1 infantry placed in Western Germany
            6 armour and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -0.33
    Russians : -0.67
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
            2 fighters and 1 tactical_bomber moved from Russia to Bessarabia
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
            2 fighters and 1 tactical_bomber moved from Russia to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Bessarabia to Belarus
            2 aaGuns, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Bryansk to Belarus
            3 artilleries and 5 infantry moved from Novgorod to Belarus
            2 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            1 artillery moved from Ukraine to Bryansk
            5 infantry moved from Russia to Bryansk
            6 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -0,83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Hunan to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/12 hits, 5.67 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 1.67 expected hits
                    3 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 5 infantry
    
        Non Combat Move - Japanese
            4 fighters and 4 tactical_bombers moved from Yunnan to Hunan
            2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
            2 bombers moved from Kwangsi to French Indo China
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 4 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from Japan to Caroline Islands
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from Japan to French Indo China
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            3 artilleries and 3 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Anhwe
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 6 Sea Zone
            1 marine placed in Japan
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.33
    Japanese : -0.67
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 cruiser moved from 89 Sea Zone to 101 Sea Zone
            2 destroyers and 2 submarines moved from 54 Sea Zone to 62 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Guam to 26 Sea Zone
            3 fighters moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 marine placed in Eastern United States
            1 fighter placed in Eastern United States
            Americans undo move 4.
            Americans undo move 3.
            Americans undo move 2.
            Americans undo move 1.
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            1 marine placed in Central United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: Chinese round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
            8 infantry moved from Shensi to Suiyuyan
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
            8 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Suiyuyan, round 2 : 3/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 7 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2,00
    Japanese : 0,00
    

    Savegame

  • '19

    TripleA Move Summary: British round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Kwangtung to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            2 infantry moved from Shan State to Yunnan
            1 infantry moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 infantry moved from Persia to 80 Sea Zone
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from 92 Sea Zone to Egypt
            1 marine moved from India to 39 Sea Zone
            1 battleship and 1 marine moved from 39 Sea Zone to 72 Sea Zone
            1 marine moved from 72 Sea Zone to French Madagascar
            1 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 destroyer moved from 37 Sea Zone to 79 Sea Zone
            1 fighter moved from Gibraltar to Morocco
            1 mech_infantry moved from Eire to United Kingdom
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 cruiser moved from 89 Sea Zone to 101 Sea Zone
            2 destroyers and 2 submarines moved from 54 Sea Zone to 62 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Guam to 26 Sea Zone
            3 fighters moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 marine placed in Eastern United States
            1 fighter placed in Eastern United States
            Americans undo move 4.
            Americans undo move 3.
            Americans undo move 2.
            Americans undo move 1.
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            1 marine placed in Central United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
            8 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Suiyuyan, round 2 : 3/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 7 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Kwangtung to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            2 infantry moved from Shan State to Yunnan
            1 infantry moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 infantry moved from Persia to 80 Sea Zone
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from 92 Sea Zone to Egypt
            1 marine moved from India to 39 Sea Zone
            1 battleship and 1 marine moved from 39 Sea Zone to 72 Sea Zone
            1 marine moved from 72 Sea Zone to French Madagascar
            1 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 destroyer moved from 37 Sea Zone to 79 Sea Zone
            1 fighter moved from Gibraltar to Morocco
            1 mech_infantry moved from Eire to United Kingdom
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in French Madagascar
            Battle in Morocco
                British attack with 1 armour, 2 fighters and 1 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 armour, 2 fighters and 1 infantry in Morocco, round 2 : 2/4 hits, 1,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Morocco
                British win, taking French Madagascar from Neutral_Axis, taking Morocco from Neutral_Axis with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 0/3 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British and 1 tactical_bomber owned by the British lost in Anglo Egyptian Sudan
                Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -18
                Casualties for British: 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for Italians: 1 infantry
                1 fighter owned by the British retreated
            Battle in Yunnan
                British attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from Yunnan to India
            1 aaGun and 1 infantry moved from Burma to India
            1 fighter moved from Gibraltar to Egypt
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Rhodesia to Belgian Congo
            1 tactical_bomber moved from 96 Sea Zone to Egypt
            1 fighter moved from Morocco to 92 Sea Zone
            1 fighter moved from Morocco to 92 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
            1 cruiser moved from 76 Sea Zone to 72 Sea Zone
            1 infantry moved from Eastern Persia to Persia
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 mech_infantry placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3,2,5,4,6,1,4,3
            UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : -1,67
    Italians : 2,33
    Chinese : 2,00
    Neutral_Axis : 0,67
    Japanese : -0,33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: UK_Pacific round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 cruiser moved from 89 Sea Zone to 101 Sea Zone
            2 destroyers and 2 submarines moved from 54 Sea Zone to 62 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Guam to 26 Sea Zone
            3 fighters moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 marine placed in Eastern United States
            1 fighter placed in Eastern United States
            Americans undo move 4.
            Americans undo move 3.
            Americans undo move 2.
            Americans undo move 1.
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            1 marine placed in Central United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
            8 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Suiyuyan, round 2 : 3/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 7 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Kwangtung to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            2 infantry moved from Shan State to Yunnan
            1 infantry moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 infantry moved from Persia to 80 Sea Zone
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from 92 Sea Zone to Egypt
            1 marine moved from India to 39 Sea Zone
            1 battleship and 1 marine moved from 39 Sea Zone to 72 Sea Zone
            1 marine moved from 72 Sea Zone to French Madagascar
            1 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 destroyer moved from 37 Sea Zone to 79 Sea Zone
            1 fighter moved from Gibraltar to Morocco
            1 mech_infantry moved from Eire to United Kingdom
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in French Madagascar
            Battle in Morocco
                British attack with 1 armour, 2 fighters and 1 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 armour, 2 fighters and 1 infantry in Morocco, round 2 : 2/4 hits, 1,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Morocco
                British win, taking French Madagascar from Neutral_Axis, taking Morocco from Neutral_Axis with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 0/3 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British and 1 tactical_bomber owned by the British lost in Anglo Egyptian Sudan
                Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -18
                Casualties for British: 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for Italians: 1 infantry
                1 fighter owned by the British retreated
            Battle in Yunnan
                British attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from Yunnan to India
            1 aaGun and 1 infantry moved from Burma to India
            1 fighter moved from Gibraltar to Egypt
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Rhodesia to Belgian Congo
            1 tactical_bomber moved from 96 Sea Zone to Egypt
            1 fighter moved from Morocco to 92 Sea Zone
            1 fighter moved from Morocco to 92 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
            1 cruiser moved from 76 Sea Zone to 72 Sea Zone
            1 infantry moved from Eastern Persia to Persia
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 mech_infantry placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3,2,5,4,6,1,4,3
            UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 62 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -1,67
    Italians : 2,33
    Chinese : 2,00
    Neutral_Axis : 0,67
    Japanese : -0,33
    

    Savegame

  • '19

    @Odonis please use last file posted

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Yugoslavia to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 1 fighter, 1 submarine and 1 transport
                British defend with 1 destroyer and 1 transport
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 fighter and 1 transport in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
                    1 transport owned by the British lost in 98 Sea Zone
                Italians win with 1 bomber, 1 fighter and 1 transport remaining. Battle score for attacker is 9
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Battle in Trans-Jordan
    
        Non Combat Move - Italians
            1 bomber moved from 98 Sea Zone to Southern Italy
            2 marines moved from Southern Italy to 97 Sea Zone
            2 cruisers and 2 marines moved from 97 Sea Zone to 99 Sea Zone
            2 marines moved from 99 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 fighter moved from 98 Sea Zone to Alexandria
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 fighter moved from Southern Italy to Alexandria
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 battleship moved from 97 Sea Zone to 99 Sea Zone
            1 aaGun and 1 artillery moved from Yugoslavia to Romania
            1 armour moved from Greece to Romania
            1 armour moved from Greece to Yugoslavia
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3,4
            Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from Java to 42 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from Java to 42 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            1 infantry moved from Algeria to Morocco
            1 fighter moved from United Kingdom to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 26
  • 57
  • 335
  • 85
  • 85
  • 59
  • 105
  • 93
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

17.0k

Users

39.3k

Topics

1.7m

Posts