@ArtofWar1947 said in PTV ArtofWar (Ax+12) v AxisDominion (Al):
Sorry, on second thought, leave 1 infantry in Finland (and 7 in Norway). No sense making it ridiculously easy for the Russians.
sorry, i had already rolled and did most of my turn :(
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Northwest Persia
Combat - Russians
Battle in Northwest Persia
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 2 armour
Russians roll dice for 2 fighters and 1 tactical_bomber in Northwest Persia, round 2 : 2/3 hits, 1,67 expected hits
Germans roll dice for 2 armour in Northwest Persia, round 2 : 1/2 hits, 1,00 expected hits
1 tactical_bomber owned by the Russians and 2 armour owned by the Germans lost in Northwest Persia
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 tactical_bomber
Casualties for Germans: 2 armour
Non Combat Move - Russians
2 fighters moved from Northwest Persia to Persia
1 infantry moved from Nenetsia to Urals
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 0,00
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Shensi to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
3 armour and 2 mech_infantrys moved from Kweichow to Suiyuyan
3 artilleries and 2 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 3 armour, 1 artillery and 4 mech_infantrys
Chinese defend with 7 infantry
Japanese roll dice for 3 armour, 1 artillery and 4 mech_infantrys in Suiyuyan, round 2 : 6/8 hits, 2.67 expected hits
Chinese roll dice for 7 infantry in Suiyuyan, round 2 : 4/7 hits, 2.33 expected hits
4 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 3 armour and 1 artillery in Suiyuyan, round 3 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 3 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 4 mech_infantrys
Casualties for Chinese: 7 infantry
Battle in Burma
Japanese attack with 4 artilleries and 3 infantry
British defend with 2 infantry
Japanese roll dice for 4 artilleries and 3 infantry in Burma, round 2 : 3/7 hits, 2.33 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 carrier and 1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
1 armour moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Yunnan
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
2 fighters placed in Japan
1 artillery and 1 infantry placed in Japan
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in French Indo China
Japanese undo move 5.
1 artillery and 1 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese : 1.33
UK_Pacific : 0.33
Japanese : 4.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to 104 Sea Zone
2 armour, 2 artilleries and 7 infantry moved from Malta to 96 Sea Zone
2 marines moved from Malta to 96 Sea Zone
2 armour, 2 artilleries, 7 infantry and 6 transports moved from 96 Sea Zone to 99 Sea Zone
2 cruisers and 2 marines moved from 96 Sea Zone to 99 Sea Zone
2 marines moved from 99 Sea Zone to Cyprus
2 armour, 1 artillery and 5 infantry moved from 99 Sea Zone to Greece
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
Americans take Italian Somaliland from Italians
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Cyprus
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Greece
Battle in Cyprus
Americans attack with 1 artillery, 1 infantry and 2 marines
Italians defend with 2 marines
Americans roll dice for 2 cruisers in Cyprus, round 2 : 0/2 hits, 1,00 expected hits
Americans roll dice for 1 artillery, 1 infantry and 2 marines in Cyprus, round 2 : 2/4 hits, 1,33 expected hits
Italians roll dice for 2 marines in Cyprus, round 2 : 1/2 hits, 0,67 expected hits
2 marines owned by the Italians and 1 infantry owned by the Americans lost in Cyprus
Americans win, taking Greece from Italians, taking Cyprus from Italians with 1 artillery and 2 marines remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Italians: 2 marines
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier and 2 fighters
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 carrier in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 35 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 carrier and 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
2 fighters owned by the Japanese forced to land in Philippines
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Morocco
2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : 0,33
Americans : 0,17
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to 104 Sea Zone
2 armour, 2 artilleries and 7 infantry moved from Malta to 96 Sea Zone
2 marines moved from Malta to 96 Sea Zone
2 armour, 2 artilleries, 7 infantry and 6 transports moved from 96 Sea Zone to 99 Sea Zone
2 cruisers and 2 marines moved from 96 Sea Zone to 99 Sea Zone
2 marines moved from 99 Sea Zone to Cyprus
2 armour, 1 artillery and 5 infantry moved from 99 Sea Zone to Greece
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
Americans take Italian Somaliland from Italians
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Cyprus
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Greece
Battle in Cyprus
Americans attack with 1 artillery, 1 infantry and 2 marines
Italians defend with 2 marines
Americans roll dice for 2 cruisers in Cyprus, round 2 : 0/2 hits, 1,00 expected hits
Americans roll dice for 1 artillery, 1 infantry and 2 marines in Cyprus, round 2 : 2/4 hits, 1,33 expected hits
Italians roll dice for 2 marines in Cyprus, round 2 : 1/2 hits, 0,67 expected hits
2 marines owned by the Italians and 1 infantry owned by the Americans lost in Cyprus
Americans win, taking Greece from Italians, taking Cyprus from Italians with 1 artillery and 2 marines remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Italians: 2 marines
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier and 2 fighters
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 carrier in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 35 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 carrier and 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
2 fighters owned by the Japanese forced to land in Philippines
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Morocco
2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 5 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Trans-Jordan to Northwest Persia
British take Northwest Persia from Germans
Combat - British
Non Combat Move - British
1 carrier, 1 cruiser and 2 fighters moved from 96 Sea Zone to 99 Sea Zone
4 submarines moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Trans-Jordan to Greece
2 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 transports placed in 81 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Java: 7 fighters
EDIT: Adding units owned by British to India: 7 fighters
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Italians : 0,33
Americans : 0,17
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Bulgaria to Albania
1 bomber moved from Bulgaria to Southern Italy
1 mech_infantry moved from France to Yugoslavia
2 infantry moved from France to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,6,3,5,2,6,5,5,4,2,4,4
Italians collect 0 PUs (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 carrier
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 carrier owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking Paulau Island from Japanese, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from South Australia to New South Wales
1 artillery moved from South Australia to New South Wales
1 mech_infantry moved from New South Wales to South Australia
Place Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New Guinea: 1 aaGun and 1 infantry
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer and 2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
33 armour, 13 artilleries, 1 bomber, 2 fighters, 25 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Tambov to Russia
3 armour moved from Volgograd to Russia
3 armour moved from Ukraine to Russia
1 infantry moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
3 bombers moved from Western Germany to Russia
1 bomber moved from French Indo China to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 armour moved from Turkmenistan to Novosibirsk
Germans take Novosibirsk from Russians
Combat - Germans
Battle in 34 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 104 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Russia
Germans attack with 39 armour, 13 artilleries, 4 bombers, 3 fighters, 29 infantry, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 3 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 factory_major, 92 infantry and 2 mech_infantrys
AA fire in Russia : 3/8 hits, 1.33 expected hits
3 fighters owned by the Germans lost in Russia
Germans roll dice for 39 armour, 13 artilleries, 4 bombers, 29 infantry, 6 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 52/92 hits, 35.17 expected hits
Russians roll dice for 3 aaGuns, 1 armour, 8 artilleries, 92 infantry and 2 mech_infantrys in Russia, round 2 : 33/103 hits, 34.50 expected hits
49 infantry owned by the Russians, 29 infantry owned by the Germans, 3 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 39 armour, 13 artilleries, 4 bombers, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 30/59 hits, 27.83 expected hits
Russians roll dice for 1 armour, 8 artilleries, 43 infantry and 2 mech_infantrys in Russia, round 3 : 19/54 hits, 18.17 expected hits
30 infantry owned by the Russians, 13 artilleries owned by the Germans, 4 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 35 armour, 4 bombers and 1 tactical_bomber in Russia, round 4 : 19/40 hits, 20.83 expected hits
Russians roll dice for 1 armour, 8 artilleries, 13 infantry and 2 mech_infantrys in Russia, round 4 : 10/24 hits, 8.17 expected hits
2 mech_infantrys owned by the Russians, 13 infantry owned by the Russians, 4 artilleries owned by the Russians and 10 armour owned by the Germans lost in Russia
Germans roll dice for 25 armour, 4 bombers and 1 tactical_bomber in Russia, round 5 : 17/30 hits, 15.83 expected hits
Russians roll dice for 1 armour and 4 artilleries in Russia, round 5 : 1/5 hits, 1.83 expected hits
1 armour owned by the Russians, 4 artilleries owned by the Russians and 1 armour owned by the Germans lost in Russia
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 24 armour, 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is 54
Casualties for Germans: 15 armour, 13 artilleries, 3 fighters, 29 infantry and 6 mech_infantrys
Casualties for Russians: 3 aaGuns, 1 armour, 8 artilleries, 92 infantry and 2 mech_infantrys
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 bombers moved from Russia to Bryansk
1 bomber moved from Russia to Germany
1 armour and 1 mech_infantry moved from Slovakia Hungary to Romania
3 mech_infantrys moved from Western Germany to Northern Italy
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from France to Northern Italy
3 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 1 infantry moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Archangel to Vologda
1 tactical_bomber moved from Russia to Ukraine
1 bomber moved from 34 Sea Zone to French Indo China
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Volgograd
1 infantry placed in France
2 fighters and 5 mech_infantrys placed in Western Germany
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,1,3,1,2,3,4,3,6,3,5,4
Germans collect 66 PUs (5 lost to blockades); end with 89 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs
Combat Hit Differential Summary :
Germans : 18.17
AA fire in Russia : : 1.67
Americans : 0.67
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Combat Move - Russians
2 fighters moved from Persia to Trans-Jordan
1 infantry moved from Urals to Timguska
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Sakha to Amur
Japanese take Amur from Russians
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 fighter moved from Japan to Korea
1 fighter moved from Japan to Korea
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Japanese roll dice for 1 artillery in Hunan, round 4 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 2 fighters and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Korea, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Korea to Japan
1 artillery and 1 infantry moved from Kiangsu to Shantung
3 armour moved from Suiyuyan to Anhwe
1 armour moved from Kweichow to Anhwe
1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shensi to Suiyuyan
1 artillery moved from Suiyuyan to Shensi
4 artilleries and 2 infantry moved from Burma to Yunnan
1 mech_infantry moved from Yunnan to Anhwe
1 transport moved from 38 Sea Zone to 78 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 infantry placed in French Indo China
Japanese undo move 4.
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Russians : -0.33
Japanese : -1.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 fighters and 2 submarines; Remaining resources: 7 PUs;
Combat Move - Americans
2 armour, 1 artillery and 6 infantry moved from Greece to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
2 armour, 2 artilleries, 6 infantry and 5 transports moved from 99 Sea Zone to 95 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
3 infantry moved from 95 Sea Zone to Sardinia
1 armour and 3 infantry moved from 95 Sea Zone to Sicily
1 armour and 1 artillery moved from 95 Sea Zone to Sardinia
2 marines moved from Cyprus to 99 Sea Zone
2 cruisers and 2 marines moved from 99 Sea Zone to 95 Sea Zone
2 marines moved from 95 Sea Zone to Sicily
1 artillery moved from 95 Sea Zone to Sardinia
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Morocco to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Morocco to 95 Sea Zone
@Odonis Scramble sz 95?
@Sovietishcat
no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 fighters and 2 submarines; Remaining resources: 7 PUs;
Combat Move - Americans
2 armour, 1 artillery and 6 infantry moved from Greece to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
2 armour, 2 artilleries, 6 infantry and 5 transports moved from 99 Sea Zone to 95 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
3 infantry moved from 95 Sea Zone to Sardinia
1 armour and 3 infantry moved from 95 Sea Zone to Sicily
1 armour and 1 artillery moved from 95 Sea Zone to Sardinia
2 marines moved from Cyprus to 99 Sea Zone
2 cruisers and 2 marines moved from 99 Sea Zone to 95 Sea Zone
2 marines moved from 95 Sea Zone to Sicily
1 artillery moved from 95 Sea Zone to Sardinia
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Morocco to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Morocco to 95 Sea Zone
Combat - Americans
Battle in Sicily
Battle in Sardinia
Battle in Southern France
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
Americans win, taking Sicily from Italians, taking Sardinia from Italians, taking Southern France from Germans with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 25 Sea Zone to 33 Sea Zone
1 carrier, 2 fighters and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
3 infantry and 1 mech_infantry moved from 95 Sea Zone to Sicily
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 aaGun and 1 infantry moved from Tunisia to 94 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from 95 Sea Zone to Sardinia
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Italian Somaliland to Ethiopia
Place Units - Americans
2 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 64 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 13 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 mech_infantry moved from Northwest Persia to Caucasus
British take Caucasus from Germans
Combat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun and 3 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
3 transports moved from 81 Sea Zone to 71 Sea Zone
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 carrier, 1 cruiser and 2 fighters moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Greece to 95 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Tunisia
1 fighter moved from Gibraltar to Morocco
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Tunisia: 1 fighter
EDIT: Removing units owned by Americans from 95 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Americans to Algeria: 1 tactical_bomber
EDIT: Adding units owned by Americans to 95 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 transport
EDIT: Adding units owned by British to 95 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in Union of South Africa
3 infantry placed in Egypt
7 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
British collect 35 PUs (1 lost to blockades); end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 artillery and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0,67
Americans : -1,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 mech_infantry moved from Albania to Greece
Italians take Greece from Americans
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Italians attack with 1 bomber and 1 fighter
British defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 fighter in Caucasus, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 fighter in Caucasus, round 3 : 1/2 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Caucasus to Rostov
1 mech_infantry moved from Yugoslavia to Southern Italy
2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Greater Southern Germany
1 mech_infantry moved from Bulgaria to Greater Southern Germany
1 fighter moved from 93 Sea Zone to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,5,1,4,5,3,6,2,6,1,3,2
Italians collect 0 PUs (10 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians : -0.83
British : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
Non Combat Move - ANZAC
2 artilleries and 1 infantry moved from New South Wales to 62 Sea Zone
2 artilleries, 1 destroyer, 1 infantry and 2 transports moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 factory_minor, 1 fighter, 3 mech_infantrys and 4 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Caucasus
Germans take Caucasus from British
1 armour moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Novosibirsk to Timguska
1 artillery and 1 infantry moved from France to Southern France
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Germany to United Kingdom
1 infantry moved from France to Southern France
1 bomber moved from French Indo China to Timguska
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in Timguska
Germans attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 bomber in Timguska, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Germans win, taking Timguska from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Southern France
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from France to Holland Belgium
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Western Germany to France
4 infantry moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Western Germany to France
1 armour and 1 mech_infantry moved from Romania to Bulgaria
3 armour moved from Ukraine to Caucasus
1 tactical_bomber moved from Ukraine to Southern Italy
2 armour moved from Volgograd to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 aaGuns moved from Bryansk to Rostov
3 bombers moved from Bryansk to Western Germany
1 artillery and 1 infantry moved from Bryansk to Rostov
17 armour moved from Russia to Volgograd
2 armour moved from Russia to Kazakhstan
4 armour moved from Russia to Kazakhstan
1 armour moved from Russia to Kazakhstan
1 artillery moved from Vologda to Samara
1 bomber moved from Timguska to Kazakhstan
1 submarine moved from 124 Sea Zone to 109 Sea Zone
Place Units - Germans
1 fighter and 4 tactical_bombers placed in Western Germany
1 factory_minor placed in Rostov
3 armour placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in France
Germans undo move 5.
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,5,1,3,6,6,2,5,1,4,5,1
Germans collect 71 PUs (2 lost to blockades); end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : 0.83
Americans : 0.00
Russians : -0.33
AA fire in United Kingdom : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 4 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Yunnan to Burma
1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
4 armour moved from Anhwe to Jehol
2 mech_infantrys moved from Kiangsu to Jehol
Combat - Japanese
Battle in Jehol
Japanese attack with 4 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 4 armour and 2 mech_infantrys in Jehol, round 2 : 2/6 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 4 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Szechwan to Sikang
1 mech_infantry moved from Sikang to Szechwan
1 mech_infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Shantung to Jehol
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 fighters moved from Philippines to French Indo China
Place Units - Japanese
1 carrier and 4 destroyers placed in 6 Sea Zone
1 mech_infantry placed in Kwangtung
1 artillery and 1 infantry placed in French Indo China
1 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 fighters
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
Japanese collect 57 PUs (6 lost to blockades); end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese : 0.67
UK_Pacific : -0.33
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 5 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 25 Sea Zone to 17 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in Philippines
Battle in 17 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 17 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking Philippines from Japanese, taking 17 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans lost in 109 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 34 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier, 2 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from Sardinia to 95 Sea Zone
1 armour moved from Sardinia to 95 Sea Zone
1 aaGun moved from Sardinia to 95 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 95 Sea Zone to 98 Sea Zone
2 artilleries and 1 infantry moved from Sardinia to 95 Sea Zone
1 armour, 6 infantry and 1 mech_infantry moved from Sicily to 95 Sea Zone
1 aaGun, 2 armour, 2 artilleries, 9 infantry, 1 mech_infantry and 9 transports moved from 95 Sea Zone to 98 Sea Zone
2 marines moved from Sicily to 95 Sea Zone
2 cruisers and 2 marines moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 9 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
2 marines moved from 98 Sea Zone to Trans-Jordan
2 armour moved from 98 Sea Zone to Trans-Jordan
1 aaGun moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 95 Sea Zone to Gibraltar
1 tactical_bomber moved from Algeria to 98 Sea Zone
2 fighters moved from Eastern United States to Morocco
2 fighters moved from 17 Sea Zone to 33 Sea Zone
Place Units - Americans
3 destroyers and 3 submarines placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
5 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 43 PUs;
British buy 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 fighter moved from India to 78 Sea Zone
6 fighters moved from India to Burma
2 artilleries and 1 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
Combat - British
Battle in 78 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 78 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northwest Persia
British attack with 1 artillery and 3 infantry
Germans defend with 1 armour
British roll dice for 1 artillery and 3 infantry in Northwest Persia, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the British lost in Northwest Persia
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Battle in Burma
British attack with 2 artilleries, 6 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 artilleries, 6 fighters, 1 infantry and 1 mech_infantry in Burma, round 2 : 5/10 hits, 4,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 artilleries, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
6 fighters moved from Burma to India
1 aaGun moved from Iraq to Northwest Persia
3 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 carrier, 1 cruiser and 2 fighters moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from 78 Sea Zone to India
Place Units - British
3 mech_infantrys placed in Union of South Africa
1 fighter and 2 infantry placed in Egypt
5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
British collect 33 PUs (1 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0,67
British : -0,17
Americans : -0,17
Japanese : 0,00