• TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II v6 1941, version: 1.7

    Game History

    Round: 12
    
        Purchase Units - Germans
            Germans buy 1 bomber and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Germany to Karelia
            1 armour moved from Germany to Karelia
    
        Non Combat Move - Germans
            1 infantry moved from Ukraine to West Russia
    
        Place Units - Germans
            1 bomber and 1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 12

    TripleA Turn Summary for game: World War II v6 1941, version: 1.7

    Game History

    Round: 12
    
        Purchase Units - British
            British buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Middle East to Caucasus
            1 infantry moved from Middle East to Caucasus
            1 fighter moved from India to Caucasus
            1 transport moved from 4 Sea Zone to 6 Sea Zone
            1 infantry moved from United Kingdom to 6 Sea Zone
            1 armour moved from United Kingdom to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Western Europe
            1 armour moved from 6 Sea Zone to Western Europe
            1 bomber moved from United Kingdom to Western Europe
    
        Combat - British
            Battle in Caucasus
                British attack with 1 armour, 1 fighter and 1 infantry
                Japanese defend with 1 factory and 1 fighter
                    British roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 fighter in Caucasus, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Caucasus
                British win, taking Caucasus from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 fighter
            Battle in Western Europe
                British attack with 1 armour, 1 bomber and 1 infantry
                Germans defend with 2 armour and 1 infantry
                    British roll dice for 1 armour, 1 bomber and 1 infantry in Western Europe, round 2 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 2 armour and 1 infantry in Western Europe, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Germans, 2 armour owned by the Germans and 1 infantry owned by the British lost in Western Europe
                British win, taking Western Europe from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 12
                Casualties for British: 1 infantry
                Casualties for Germans: 2 armour and 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Western Europe to United Kingdom
            1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 fighter moved from Caucasus to India
    
        Place Units - British
            1 infantry placed in India
            1 armour and 1 infantry placed in United Kingdom
            British undo move 1.
            1 infantry placed in Australia
            1 infantry placed in India
    
        Turn Complete - British
            British collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 2.50
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II v6 1941, version: 1.7

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 armour moved from Manchuria to Coastal China
                  Japanese take Coastal China from Americans
            1 armour moved from Russia to Caucasus
            1 infantry moved from Russia to Caucasus
            1 infantry moved from Russia to Caucasus
    
        Combat - Japanese
            Battle in Caucasus
                Japanese attack with 1 armour and 2 infantry
                British defend with 1 armour, 1 factory and 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Caucasus, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 armour and 1 infantry in Caucasus, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Caucasus
                    Japanese roll dice for 1 armour and 1 infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Caucasus, round 5 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour in Caucasus, round 5 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese lost in Caucasus
                    Japanese roll dice for 1 armour in Caucasus, round 6 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour in Caucasus, round 6 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Caucasus
                British win with 1 armour remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 armour and 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    British : -0.17
    Japanese : -2.50
    

    Savegame


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II v6 1941, version: 1.7

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 3 infantry and 2 transports moved from 43 Sea Zone to 45 Sea Zone
            3 infantry moved from 45 Sea Zone to Manchuria
                  Americans take Manchuria from Japanese
            1 armour moved from 45 Sea Zone to Manchuria
            1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from Western United States to 42 Sea Zone
            1 armour moved from Western United States to 42 Sea Zone
            1 carrier moved from 46 Sea Zone to 45 Sea Zone
            1 fighter moved from 46 Sea Zone to 45 Sea Zone
            1 fighter moved from 46 Sea Zone to 45 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 infantry moved from Eastern Canada to 10 Sea Zone
            1 armour moved from Eastern Canada to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Western Europe
            1 armour moved from 8 Sea Zone to Western Europe
            1 carrier moved from 6 Sea Zone to 8 Sea Zone
            1 fighter moved from 6 Sea Zone to 8 Sea Zone
            1 infantry moved from Eastern United States to 11 Sea Zone
            1 armour moved from Eastern United States to 11 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 10 Sea Zone
            1 armour moved from Eastern United States to Eastern Canada
            3 infantry moved from Eastern United States to Eastern Canada
    
        Place Units - Americans
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II v6 1941, version: 1.7

    Game History

    Round: 13
    
        Purchase Units - Germans
            Germans buy 2 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Germany to 6 Sea Zone
            1 armour moved from Karelia to Archangel
            1 armour moved from Karelia to Archangel
            2 infantry moved from West Russia to Archangel
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 submarine and 1 transport
                1 submarine owned by the British Submerged
                    1 transport owned by the British lost in 6 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Archangel
                Germans attack with 2 armour and 2 infantry
                British defend with 1 armour and 1 infantry
                    Germans roll dice for 2 armour and 2 infantry in Archangel, round 2 : 3/4 hits, 1.33 expected hits
                    British roll dice for 1 armour and 1 infantry in Archangel, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Archangel
                Germans win, taking Archangel from British with 2 armour remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for British: 1 armour and 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from 6 Sea Zone to Germany
    
        Place Units - Germans
            2 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    British : 1.17
    

    Savegame


  • TripleA Turn Summary: British round 13

    TripleA Turn Summary for game: World War II v6 1941, version: 1.7

    Game History

    Round: 13
    
        Purchase Units - British
            British buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Southeast Asia to Szechwan
                  Americans take Szechwan from Japanese
            1 armour moved from Southeast Asia to Szechwan
            1 armour moved from Caucasus to Russia
                  Russians take Russia from Japanese
                  Russians take Caucasus from British
                  Russians take Siberia from Americans
            1 fighter moved from India to Coastal China
    
        Combat - British
            Battle in Coastal China
                British attack with 1 fighter
                Japanese defend with 1 armour
                    British roll dice for 1 fighter in Coastal China, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Coastal China, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Coastal China
                British win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            1 fighter moved from Coastal China to Manchuria
            1 infantry moved from Australia to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Southeast Asia
            1 infantry moved from India to Southeast Asia
    
        Place Units - British
            1 infantry placed in United Kingdom
            1 destroyer and 1 transport placed in 8 Sea Zone
    
        Turn Complete - British
            British collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    British : 0.50
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II v6 1941, version: 1.7

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
            1 bomber moved from Japan to 45 Sea Zone
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 carrier, 2 fighters and 2 transports
                    Japanese roll dice for 1 bomber in 45 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier, 2 fighters and 2 transports in 45 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 bomber owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 bomber
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II v6 1941, version: 1.7

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 armour and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 bombers moved from India to Germany
            1 bomber moved from United Kingdom to Germany
            1 armour moved from Western Europe to Germany
            1 infantry moved from Western Europe to Germany
            1 fighter moved from 8 Sea Zone to Germany
            1 infantry moved from Manchuria to Coastal China
                  Americans take Coastal China from Japanese
    
        Combat - Americans
            Battle in Germany
                Americans attack with 1 armour, 3 bombers, 1 fighter and 1 infantry
                Germans defend with 2 armour, 1 bomber, 1 factory and 1 infantry
                    Americans roll dice for 1 armour, 3 bombers, 1 fighter and 1 infantry in Germany, round 2 : 2/6 hits, 3.17 expected hits
                    Germans roll dice for 2 armour, 1 bomber and 1 infantry in Germany, round 2 : 0/4 hits, 1.50 expected hits
                    1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Germany
                    Americans roll dice for 1 armour, 3 bombers, 1 fighter and 1 infantry in Germany, round 3 : 3/6 hits, 3.17 expected hits
                    Germans roll dice for 2 armour in Germany, round 3 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Germans and 1 infantry owned by the Americans lost in Germany
                Americans captures 10PUs while taking Germans capital
                Americans win, taking Germany from Germans with 1 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 24
                Casualties for Germans: 2 armour, 1 bomber and 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            3 bombers moved from Germany to Western Europe
            1 fighter moved from Germany to Western Europe
            1 transport moved from 8 Sea Zone to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 armour moved from 8 Sea Zone to Western Europe
            1 infantry moved from 8 Sea Zone to Western Europe
            2 fighters moved from Eastern United States to 8 Sea Zone
            1 armour moved from Eastern Canada to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 transports moved from 45 Sea Zone to 43 Sea Zone
    
        Place Units - Americans
            2 armour and 1 infantry placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 26 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Americans : -1.33
    

    Savegame


  • This game is done. I created a new thread for a new game with the anniversary edition 1941 setup. Japan goes first in that game, so if you’d like to play the axis, go ahead, and start it over there. If not, let me know and I’ll be the axis. Just be sure to select the correct game when initially setting it up and the correct thread ID so it posts in the right place.


  • Where do I look for that?

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