19L G40 BM3 Game II ArtofWar1947 (Axis) vs. Simon33 (Allies+6)


  • 2019 2018 2016 2015 '14 '13

    @simon33

    If you wish, you are welcome to attack Yunnan with one less fighter, re-roll the Yunnan battle, and edit out the Japanese transport in SZ 41. This would mean attacking Yunnan with a small number of units (two 3s and 4). Although theoretically you should get 1-2/3 hits, Marti is capricious, and no hits is a possibility. In other words, you risk not taking out the Japanese infantry with the first strike. It would also leave the Szechwan force vulnerable to attack if the Japanese infantry hit, unless you took the hit on the fighter. This would mean trading a UK-Pac fighter for a Japanese transport. Your call.


  • 2019 2017 2016

    @ArtofWar1947 said in 19L G40 BM3 Game II ArtofWar1947 (Axis) vs. Simon33 (Allies+6):

    @simon33

    If you wish, you are welcome to attack Yunnan with one less fighter, re-roll the Yunnan battle, and edit out the Japanese transport in SZ 41. This would mean attacking Yunnan with a small number of units (two 3s and 4). Although theoretically you should get 1-2/3 hits, Marti is capricious, and no hits is a possibility. In other words, you risk not taking out the Japanese infantry with the first strike. It would also leave the Szechwan force vulnerable to attack if the Japanese infantry hit, unless you took the hit on the fighter. This would mean trading a UK-Pac fighter for a Japanese transport. Your call.

    I guess I’ll leave it as is (a) because I did it that way and (b) because your infantry missed. There’s no guarantee that will repeat.


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Western Ukraine to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Bryansk to Belarus
                  Italians take Belarus from Russians
            1 mech_infantry moved from Tobruk to Tunisia
                  Italians take Tunisia from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Eastern Poland to Belarus
            1 armour moved from Western Ukraine to Belarus
            2 infantry moved from Slovakia Hungary to Eastern Poland
            2 infantry moved from Romania to Bulgaria
            1 artillery moved from Albania to Bulgaria
            1 armour moved from Tobruk to 96 Sea Zone
            1 armour and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Albania to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 battleship, 2 cruisers, 1 destroyer and 3 submarines moved from 96 Sea Zone to 97 Sea Zone
            1 artillery moved from Tobruk to Libya
            1 fighter moved from 97 Sea Zone to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            7 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
            EDIT: Adding units owned by Italians to Southern Italy: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2016 2015 '14 '13

    @ArtofWar1947

    The decision to attack the Japanese inf. in Yunnan with 2 fighters, a tac, and a tank was cautious, but given what was at stake (the survival of the Chinese army and any supporting aircraft), well advised. Attacking the Japanese transport, would have meant rolling only 3 dice, albeit two 3s and 4 (theoretically 1-2/3 hits). Even so, with so few dice, no hits is a real possibility, and that does not even count the 1/3 chance of the Japanese inf. hitting.


  • 2019 2017 2016

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
            2 artilleries and 1 infantry moved from 63 Sea Zone to New Zealand
            3 infantry moved from New South Wales to Queensland
            2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 bomber and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 armour and 8 mech_infantrys moved from Western Ukraine to Rostov
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Baltic States
                  Germans take Baltic States from Russians
            1 artillery and 13 infantry moved from Norway to Finland
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 112 Sea Zone to 114 Sea Zone
            1 bomber moved from Western Germany to Rostov
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 114 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Finland
                Germans attack with 1 artillery and 13 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 13 infantry in Finland, round 2 : 2/14 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 1 artillery and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 9 armour, 1 bomber and 8 mech_infantrys
                Russians defend with 1 artillery and 4 infantry
                    Germans roll dice for 9 armour, 1 bomber and 8 mech_infantrys in Rostov, round 2 : 7/18 hits, 6.50 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Rostov, round 2 : 4/5 hits, 1.67 expected hits
                    4 infantry owned by the Russians, 1 artillery owned by the Russians and 4 mech_infantrys owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 9 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 4 mech_infantrys
                Casualties for Russians: 1 artillery and 4 infantry
    
        Non Combat Move - Germans
            8 mech_infantrys moved from Eastern Poland to Ukraine
            3 aaGuns, 10 artilleries and 19 infantry moved from Eastern Poland to Belarus
            9 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from France to Northern Italy
            1 transport moved from 112 Sea Zone to 114 Sea Zone
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            1 bomber moved from Rostov to Bulgaria
    
        Place Units - Germans
            2 infantry placed in France
            3 infantry and 5 mech_infantrys placed in Western Germany
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.33
    Russians : 2.50
    

    Savegame


  • 2019 2017 2016

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 9 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour, 3 artilleries, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Novgorod to Belarus
            4 artilleries and 12 infantry moved from Archangel to Belarus
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 fighter moved from Russia to Belarus
            1 armour moved from Vyborg to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 3 armour, 7 artilleries, 2 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 3 aaGuns, 10 artilleries and 19 infantry; Italians defend with 2 armour and 1 mech_infantry
                    AA fire in Belarus : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Russians lost in Belarus
                    Russians roll dice for 3 armour, 7 artilleries, 1 fighter, 22 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 11/36 hits, 10.17 expected hits
                    Italians roll dice for 3 aaGuns, 2 armour, 10 artilleries, 19 infantry and 1 mech_infantry in Belarus, round 2 : 10/32 hits, 11.00 expected hits
                    10 infantry owned by the Russians, 3 aaGuns owned by the Germans and 8 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 3 armour, 7 artilleries, 1 fighter, 12 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 11/26 hits, 8.50 expected hits
                    Italians roll dice for 2 armour, 10 artilleries, 11 infantry and 1 mech_infantry in Belarus, round 3 : 6/24 hits, 8.33 expected hits
                    6 infantry owned by the Russians and 11 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 3 armour, 7 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 7/20 hits, 7.50 expected hits
                    Italians roll dice for 2 armour, 10 artilleries and 1 mech_infantry in Belarus, round 4 : 5/13 hits, 4.67 expected hits
                    5 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 6 artilleries owned by the Germans lost in Belarus
                    Russians roll dice for 3 armour, 7 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 5 : 8/15 hits, 6.00 expected hits
                    Italians roll dice for 2 armour and 4 artilleries in Belarus, round 5 : 3/6 hits, 2.33 expected hits
                    1 infantry owned by the Russians, 4 artilleries owned by the Germans, 2 artilleries owned by the Russians and 2 armour owned by the Italians lost in Belarus
                Russians win, taking Belarus from Italians with 3 armour, 5 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 44
                Casualties for Russians: 2 artilleries, 1 fighter and 22 infantry
                Casualties for Germans: 3 aaGuns, 10 artilleries and 19 infantry
                Casualties for Italians: 2 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            1 aaGun moved from Archangel to Vologda
            2 aaGuns moved from Novgorod to Archangel
            1 artillery and 2 infantry moved from Volgograd to Samara
            1 aaGun moved from Vologda to Russia
            15 infantry moved from Russia to Samara
            4 infantry moved from Vologda to Archangel
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            3 infantry moved from Vologda to Russia
    
        Place Units - Russians
            9 artilleries and 1 fighter placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.33
    Russians : 4.83
    AA fire in Belarus : : 0.50
    

    Savegame


  • 2019 2017 2016

    That’s got to hurt in Belarus.


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            3 artilleries, 4 infantry and 1 mech_infantry moved from Shan State to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 armour, 1 artillery, 4 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Hopei
            2 bombers, 1 fighter and 1 tactical_bomber moved from Kiangsi to Hopei
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea
            1 battleship and 1 cruiser moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in Hopei
                Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 armour, 4 artilleries, 4 fighters, 9 infantry, 2 mech_infantrys and 3 tactical_bombers
                British defend with 1 armour
                    Japanese roll dice for 2 armour, 4 artilleries, 4 fighters, 9 infantry, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 8/24 hits, 8.83 expected hits
                    Chinese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 armour, 4 artilleries, 4 fighters, 8 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 4/8 hits, 3.33 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            2 carriers, 1 destroyer and 1 submarine moved from 42 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Korea to Japan
            1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 transport moved from 44 Sea Zone to 20 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 2 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 artillery moved from Kiangsu to Anhwe
            4 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
            2 bombers, 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 artillery and 2 mech_infantrys placed in Kiangsu
            1 armour, 2 artilleries and 3 infantry placed in Japan
            1 destroyer and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Chinese : 1.17
    Japanese : -1.00
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    @ArtofWar1947

    Clearly I missed something important in Belarus, and the miscalculation was costly.


  • 2019 2017 2016

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 infantry and 11 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to France
            1 armour moved from Morocco to Tunisia
            1 tactical_bomber moved from 91 Sea Zone to Tunisia
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Battle in Malta
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 3/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta
                Americans win, taking Malta from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Tunisia
                Americans attack with 1 armour and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 armour and 1 tactical_bomber in Tunisia, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 tactical_bomber owned by the Americans lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is -7
                Casualties for Americans: 1 tactical_bomber
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Americans
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 carriers, 2 destroyers, 3 fighters and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
            2 fighters moved from United Kingdom to Algeria
            1 fighter moved from United Kingdom to Algeria
            1 bomber moved from France to United Kingdom
            1 bomber moved from United Kingdom to Algeria
            2 bombers moved from Western United States to Queensland
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Wake Island to 54 Sea Zone
            1 fighter moved from Wake Island to Queensland
            1 fighter moved from Western United States to Johnston Island
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Eastern United States
            1 submarine placed in 101 Sea Zone
            10 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            16 infantry moved from Szechwan to Shensi
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 artillery moved from Egypt to 81 Sea Zone
            1 armour moved from Egypt to Tobruk
                  British take Alexandria from Italians
                  British take Tobruk from Italians
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
    
        Combat - British
            Battle in Libya
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Libya
                British win, taking Libya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 mech_infantry moved from Egypt to Iraq
            2 artilleries and 5 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Ethiopia to Egypt
            2 infantry moved from French Central Africa to French Equatorial Africa
            1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 infantry moved from Italian Somaliland to Ethiopia
            2 fighters moved from Persia to Northwest Persia
            1 fighter moved from Persia to Northwest Persia
            2 infantry moved from Persia to Northwest Persia
            1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
            2 fighters moved from Russia to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Szechwan to India
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Morocco to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from United Kingdom to Algeria
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
    
        Place Units - British
            1 armour and 2 artilleries placed in Persia
            3 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 44 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : 0.83
    AA fire in France : : -0.17
    Americans : 2.00
    Chinese : -0.33
    Japanese : -0.67
    

    Savegame


  • 2019 2017 2016

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 infantry and 11 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to France
            1 armour moved from Morocco to Tunisia
            1 tactical_bomber moved from 91 Sea Zone to Tunisia
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Battle in Malta
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 3/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta
                Americans win, taking Malta from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Tunisia
                Americans attack with 1 armour and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 armour and 1 tactical_bomber in Tunisia, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 tactical_bomber owned by the Americans lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is -7
                Casualties for Americans: 1 tactical_bomber
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Americans
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 carriers, 2 destroyers, 3 fighters and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
            2 fighters moved from United Kingdom to Algeria
            1 fighter moved from United Kingdom to Algeria
            1 bomber moved from France to United Kingdom
            1 bomber moved from United Kingdom to Algeria
            2 bombers moved from Western United States to Queensland
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Wake Island to 54 Sea Zone
            1 fighter moved from Wake Island to Queensland
            1 fighter moved from Western United States to Johnston Island
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Eastern United States
            1 submarine placed in 101 Sea Zone
            10 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            16 infantry moved from Szechwan to Shensi
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 artillery moved from Egypt to 81 Sea Zone
            1 armour moved from Egypt to Tobruk
                  British take Alexandria from Italians
                  British take Tobruk from Italians
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
    
        Combat - British
            Battle in Libya
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Libya
                British win, taking Libya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 mech_infantry moved from Egypt to Iraq
            2 artilleries and 5 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Ethiopia to Egypt
            2 infantry moved from French Central Africa to French Equatorial Africa
            1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 infantry moved from Italian Somaliland to Ethiopia
            2 fighters moved from Persia to Northwest Persia
            1 fighter moved from Persia to Northwest Persia
            2 infantry moved from Persia to Northwest Persia
            1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
            2 fighters moved from Russia to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Szechwan to India
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Morocco to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from United Kingdom to Algeria
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
    
        Place Units - British
            1 armour and 2 artilleries placed in Persia
            3 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 44 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Vyborg: 1 artillery and 2 infantry
            EDIT: Adding units owned by Russians to Novgorod: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : 0.83
    AA fire in France : : -0.17
    Americans : 2.00
    Chinese : -0.33
    Japanese : -0.67
    

    Savegame


  • 2019 2017 2016

    @ArtofWar1947 said in 19L G40 BM3 Game II ArtofWar1947 (Axis) vs. Simon33 (Allies+6):

    @ArtofWar1947

    Clearly I missed something important in Belarus, and the miscalculation was costly.

    Although MARTI really helped me. The attack was only slightly favourable on paper. Still, troops who might otherwise be cut off being able to attack is a really good thing.

    If it isn’t too late to move the Soviet troops, use the second file.


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Eastern Poland to Romania
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            4 infantry and 1 mech_infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Crete: 2 infantry
            EDIT: Adding units owned by Italians to Albania: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
            EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2016 2015 '14 '13

    @ArtofWar1947

    I used the second edited R-5 file. The edit to the Russian NCM did not affect anything the Japanese were doing.


  • 2019 2017 2016

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to 55 Sea Zone
            1 bomber moved from New South Wales to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 bomber and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 bomber and 3 fighters in 55 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 bomber and 3 fighters moved from 55 Sea Zone to Queensland
            2 infantry moved from New South Wales to Queensland
            2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
            2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.83
    Japanese : -0.33
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 14 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Caucasus to Rostov
            1 mech_infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 armour moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Rostov
            1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from Finland to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            2 mech_infantrys moved from Eastern Poland to Novgorod
            1 infantry moved from Baltic States to Belarus
            7 mech_infantrys moved from Eastern Poland to Belarus
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 battleship and 1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            2 fighters moved from 114 Sea Zone to Novgorod
            1 bomber moved from Bulgaria to Belarus
            3 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to Belarus
    
        Combat - Germans
            Germans creates battle in territory 114 Sea Zone
            Battle in Novgorod
                Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Belarus
                Germans attack with 4 bombers, 3 fighters, 1 infantry, 7 mech_infantrys and 1 tactical_bomber
                Russians defend with 3 armour, 5 artilleries and 2 mech_infantrys
                    Germans roll dice for 4 bombers, 3 fighters, 1 infantry, 7 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 7/16 hits, 6.17 expected hits
                    Russians roll dice for 3 armour, 5 artilleries and 2 mech_infantrys in Belarus, round 2 : 2/10 hits, 3.83 expected hits
                    2 mech_infantrys owned by the Russians, 5 artilleries owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
                    Germans roll dice for 4 bombers, 3 fighters, 6 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 6/14 hits, 5.83 expected hits
                    Russians roll dice for 3 armour in Belarus, round 3 : 1/3 hits, 1.50 expected hits
                    3 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 4 bombers, 3 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 35
                Casualties for Germans: 1 infantry and 2 mech_infantrys
                Casualties for Russians: 3 armour, 5 artilleries and 2 mech_infantrys
    
        Non Combat Move - Germans
            1 carrier, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
            2 fighters moved from Novgorod to 115 Sea Zone
            10 infantry moved from Finland to Karelia
            1 submarine moved from 112 Sea Zone to 111 Sea Zone
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to France
            1 infantry moved from Western Germany to Germany
            2 mech_infantrys moved from Western Germany to Poland
            4 mech_infantrys moved from Germany to Eastern Poland
            3 mech_infantrys moved from Ukraine to Rostov
            3 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
            4 bombers moved from Belarus to Eastern Poland
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            10 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Rostov: 3 mech_infantrys
            EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Poland: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Russians : -3.33
    

    Savegame


  • 2019 2017 2016

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Russia to Volgograd
            2 infantry moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            4 infantry moved from Archangel to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/6 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Novgorod, round 3 : 0/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 4 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Novgorod, round 4 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys
            Battle in Volgograd
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Volgograd to Russia
            1 infantry moved from Bryansk to Russia
            2 aaGuns moved from Archangel to Vologda
            4 infantry moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
            1 aaGun moved from Vologda to Russia
            1 artillery and 15 infantry moved from Samara to Russia
    
        Place Units - Russians
            3 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : -0.67
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 8 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Anhwe to Kweichow
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            2 bombers, 3 fighters and 3 tactical_bombers moved from Anhwe to Kweichow
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            3 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            2 infantry moved from 25 Sea Zone to Midway
    
        Combat - Japanese
            Battle in Midway
            Battle in Wake Island
            Battle in Kweichow
                Japanese attack with 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers in Kweichow, round 2 : 6/9 hits, 5.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Midway from Americans, taking Wake Island from Americans with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 45 Sea Zone to Java
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports moved from 45 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            1 armour and 2 artilleries moved from Japan to 6 Sea Zone
            1 armour and 2 artilleries moved from 6 Sea Zone to Korea
            1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 tactical_bomber moved from Korea to Japan
            2 bombers, 2 fighters and 2 tactical_bombers moved from Kweichow to Malaya
            1 mech_infantry moved from Yunnan to Malaya
            1 artillery and 2 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 artillery moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Hunan
            1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in Kiangsu
            6 infantry placed in Japan
            1 destroyer and 3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Japanese from Japan: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Anhwe: 2 fighters and 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Yunnan: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Japanese to Hunan: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by Japanese from Malaya: 2 tactical_bombers
            EDIT: Adding units owned by Japanese to Yunnan: 2 tactical_bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Paulau Island: 1 infantry
            EDIT: Adding units owned by Japanese to Philippines: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 0.83
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    @ArtofWar1947

    Bump #2.


  • 2019 2017 2016

    TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 artillery moved from 99 Sea Zone to Crete
            1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 bomber and 3 fighters moved from Algeria to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from 54 Sea Zone to 31 Sea Zone
            1 fighter moved from Johnston Island to 25 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from Queensland to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            1 bomber moved from Queensland to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to 46 Sea Zone
    

    Savegame


  • 2019 2017 2016

    Scramble to SZ97?


  • 2019 2018 2016 2015 '14 '13

    @simon33

    NO scramble.


  • 2019 2017 2016

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 artillery moved from 99 Sea Zone to Crete
            1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 bomber and 3 fighters moved from Algeria to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from 54 Sea Zone to 31 Sea Zone
            1 fighter moved from Johnston Island to 25 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from Queensland to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            1 bomber moved from Queensland to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in Greece
            Battle in Crete
            Battle in 31 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win, taking Greece from Italians, taking Crete from Italians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 2 bombers, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 97 Sea Zone
                Americans attack with 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 6 fighters and 1 submarine
                Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 submarines and 1 transport
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 2 destroyers and 6 fighters in 97 Sea Zone, round 2 : 4/11 hits, 5.50 expected hits
                Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                    Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 submarines owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers, 1 cruiser, 1 destroyer and 6 fighters in 97 Sea Zone, round 3 : 6/10 hits, 5.17 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 97 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits
                    1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Americans, 1 submarine owned by the Italians, 1 battleship owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Americans win, taking 97 Sea Zone from Neutral with 2 bombers, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 59
                Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
                Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 submarines and 1 transport
    
        Non Combat Move - Americans
            2 fighters moved from 97 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 96 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Tunisia to Tobruk
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            2 bombers moved from 55 Sea Zone to Queensland
            1 carrier and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 fighter moved from 25 Sea Zone to 31 Sea Zone
            1 destroyer moved from 54 Sea Zone to 31 Sea Zone
            2 fighters moved from 46 Sea Zone to 26 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            1 carrier moved from 54 Sea Zone to 26 Sea Zone
            14 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 bombers and 3 fighters moved from 97 Sea Zone to Tobruk
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 destroyer and 6 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 18 infantry moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 airfield, 3 artilleries, 2 infantry and 1 transport; Remaining resources: 7 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
            1 armour moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
            1 armour moved from Caucasus to Northwest Persia
            1 artillery moved from Libya to 96 Sea Zone
            1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            2 fighters moved from 96 Sea Zone to Cyprus
    
        Combat - British
            Battle in Cyprus
                British attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Cyprus
                British win, taking Cyprus from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            1 armour and 2 artilleries moved from Persia to Northwest Persia
            2 artilleries and 5 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 carrier, 2 cruisers and 2 destroyers moved from 96 Sea Zone to 99 Sea Zone
            1 armour moved from Tobruk to Egypt
            1 infantry moved from Libya to Tobruk
            1 fighter moved from Algeria to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Algeria to Tunisia
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            2 fighters moved from Cyprus to 99 Sea Zone
            1 tactical_bomber moved from India to Northwest Persia
            1 fighter moved from Northwest Persia to Russia
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            2 artilleries and 1 infantry placed in Persia
    
        Turn Complete - British
            British collect 40 PUs; end with 47 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians : -2.00
    British : 0.83
    Americans : -0.33
    Japanese : -0.67
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Albania to Greece
            1 bomber and 1 fighter moved from Southern Italy to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 bomber, 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Greece
                Italians win, taking Greece from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Greece to Southern Italy
            1 bomber moved from Greece to Southern Italy
            1 armour and 1 mech_infantry moved from Northern Italy to Bulgaria
            2 infantry moved from Romania to Bulgaria
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,6,3,5,5,2,1,3,5,5,6,6,4,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,3,5,6
            Italians collect 3 PUs (10 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Americans : -0.33
    

    Savegame


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