dawgoneit (Axis) vs trulpen (Allies), G40 BM3


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Northern Italy to Western Germany
            1 armour moved from Romania to Western Ukraine
            1 bomber moved from Egypt to Western Ukraine
    
        Combat - Italians
            Battle in Western Ukraine
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Western Ukraine, round 2 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 bomber in Western Ukraine, round 3 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
                Italians win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Western Germany
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Western Germany, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Western Germany
                Italians win, taking Western Germany from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Western Ukraine to Eastern Poland
            2 artilleries and 2 infantry moved from Romania to Eastern Poland
            5 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
            1 infantry placed in Southern Italy
            1 submarine placed in 95 Sea Zone
            1 factory_minor placed in Egypt
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Egypt: 1 infantry
            EDIT: Adding units owned by Italians to Trans-Jordan: 1 infantry
            EDIT: Changing ownership of Trans-Jordan from British to Italians
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : -0.33
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Tunisia to Libya
                  French take Libya from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to United Kingdom
            1 destroyer moved from 72 Sea Zone to 71 Sea Zone
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 artillery and 6 infantry moved from Karelia to Finland
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            4 bombers moved from Eastern Poland to Belarus
            1 fighter moved from Eastern Poland to Western Germany
            2 tactical_bombers moved from Romania to Western Germany
            4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            1 armour and 2 mech_infantrys moved from Poland to Eastern Poland
            10 infantry moved from Poland to Eastern Poland
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 4 bombers and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 4 bombers and 3 infantry in Belarus, round 2 : 3/7 hits, 3.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            4 bombers moved from Belarus to Western Germany
    
        Place Units - Germans
            4 armour and 6 mech_infantrys placed in Germany
            2 infantry placed in Western Germany
            2 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 5 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Volgograd to Rostov
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            6 infantry moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Vologda to Russia
            3 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 fighter moved from Western Ukraine to Russia
    
        Place Units - Russians
            3 infantry placed in Ukraine
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : -1,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Szechwan to Burma
            1 bomber moved from Yunnan to Burma
            1 tactical_bomber moved from Yunnan to Burma
            1 fighter moved from Yunnan to Burma
            1 artillery moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Kweichow to Szechwan
            1 artillery and 1 infantry moved from Kweichow to Shensi
            1 infantry moved from Hunan to Kweichow
            2 artilleries moved from Hopei to Anhwe
            1 infantry moved from Anhwe to Hopei
            1 artillery and 2 infantry moved from Shantung to Jehol
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from 41 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Shensi
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in Burma
                Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            3 infantry and 1 marine moved from Sumatra to 41 Sea Zone
            2 battleships, 1 carrier, 3 infantry, 1 marine and 3 transports moved from 41 Sea Zone to 36 Sea Zone
            2 fighters moved from 42 Sea Zone to 36 Sea Zone
            1 artillery and 4 infantry moved from Kwangsi to Yunnan
            1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            3 fighters and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Manchuria
            3 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
            1 submarine moved from 55 Sea Zone to 35 Sea Zone
            3 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            3 fighters moved from 6 Sea Zone to Japan
            1 fighter and 2 tactical_bombers moved from Yunnan to Manchuria
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Shantung
            1 artillery and 2 infantry placed in Kiangsu
            1 carrier, 2 fighters and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.83
    Chinese : -0.67
    UK_Pacific : -0.67
    Japanese : 1.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            3 battleships and 2 cruisers moved from 17 Sea Zone to 33 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            3 fighters moved from 17 Sea Zone to 16 Sea Zone
            3 fighters moved from 17 Sea Zone to 18 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 3 battleships and 1 cruiser in Caroline Islands, round 2 : 3/4 hits, 2,50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 16 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in 16 Sea Zone
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 18 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 18 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 16 Sea Zone to 33 Sea Zone
            3 fighters moved from 18 Sea Zone to 33 Sea Zone
            5 carriers, 1 destroyer and 1 submarine moved from 17 Sea Zone to 33 Sea Zone
            1 destroyer and 5 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 25 Sea Zone to 30 Sea Zone
            3 tactical_bombers moved from Western United States to Hawaiian Islands
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            2 infantry placed in Central United States
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Turning on Edit Mode
            EDIT: Changing ownership of Shensi from Japanese to Chinese
            EDIT: Removing units owned by Japanese from Shensi: 1 artillery and 1 infantry
            EDIT: Adding units owned by Chinese to Shensi: 2 infantry
            EDIT: Removing units owned by Chinese from Suiyuyan: 3 infantry
            EDIT: Turning off Edit Mode
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry and 1 mech_infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Burma
                 retreated to Burma
                Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Burma to India
            1 tactical_bomber moved from Burma to India
            1 armour and 2 mech_infantrys moved from Persia to Iraq
            3 armour and 2 mech_infantrys moved from India to West India
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Italian Somaliland to Ethiopia
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
            1 artillery and 1 infantry moved from 79 Sea Zone to West India
            1 battleship, 1 cruiser and 2 destroyers moved from 71 Sea Zone to 79 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 fighter moved from 112 Sea Zone to Gibraltar
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 112 Sea Zone to 109 Sea Zone
            3 destroyers moved from 112 Sea Zone to 109 Sea Zone
            1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 carrier moved from 91 Sea Zone to 109 Sea Zone
            1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from United Kingdom to 109 Sea Zone
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 fighter placed in United Kingdom
            2 armour and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            British collect 30 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : -2,00
    Americans : 0,50
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Eastern Poland to Western Ukraine
            1 artillery moved from Eastern Poland to Western Ukraine
            2 mech_infantrys moved from Romania to Belarus
            1 mech_infantry moved from Romania to Belarus
            1 bomber moved from Eastern Poland to Belarus
            1 mech_infantry moved from Romania to Western Ukraine
            1 mech_infantry moved from Romania to Eastern Poland
            1 artillery and 2 infantry moved from Western Germany to Northern Italy
    
        Combat - Italians
            Battle in Western Ukraine
                Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Egypt
            1 fighter and 1 infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns and 2 mech_infantrys
            EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Libya to Tobruk
                  French take Tobruk from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 71 Sea Zone to 79 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            4 mech_infantrys moved from Eastern Poland to Ukraine
            35 infantry moved from Eastern Poland to Western Ukraine
            7 artilleries moved from Eastern Poland to Western Ukraine
            15 armour moved from Eastern Poland to Western Ukraine
            2 bombers moved from Western Germany to Ukraine
            2 bombers moved from Western Germany to Archangel
            4 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 artillery and 6 infantry moved from Finland to Norway
            2 infantry moved from Belarus to Archangel
            2 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            2 infantry moved from Western Germany to Northern Italy
            1 fighter moved from Western Germany to Southern Italy
            2 tactical_bombers moved from Western Germany to Northern Italy
            1 armour and 2 mech_infantrys moved from Germany to Western Germany
            3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Western Germany
            2 tactical_bombers moved from Northern Italy to Western Germany
            1 fighter moved from Egypt to Southern Italy
            1 fighter moved from Southern Italy to Western Germany
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 2 bombers and 4 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 2 bombers and 4 mech_infantrys in Ukraine, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 3 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Eastern Poland to Western Ukraine
            2 bombers moved from Ukraine to Eastern Poland
            2 bombers moved from Archangel to Eastern Poland
    
        Place Units - Germans
            2 armour and 2 mech_infantrys placed in Germany
            3 infantry placed in Western Germany
            Germans undo move 2.
            Germans undo move 1.
            3 armour placed in Western Germany
            3 mech_infantrys placed in Novgorod
            Germans undo move 2.
            3 infantry placed in Novgorod
            1 bomber, 4 infantry and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Russians : -0.67
    

    Savegame


  • @dawgoneit i messed up with my italian bomber and mechs. i ment to move them back on my turn. i thought i was battling my ally for some reason. (Brain Fart).


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Russia to Smolensk
            2 infantry moved from Rostov to Ukraine
            1 fighter moved from Russia to Ukraine
            1 artillery moved from Bryansk to Belarus
            3 infantry moved from Bryansk to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Belarus
            1 infantry moved from Bryansk to Belarus
            1 artillery moved from Bryansk to Ukraine
            1 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 3 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 3/4 hits, 1,33 expected hits
                    Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 mech_infantrys
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 2 infantry; Italians defend with 1 bomber and 3 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/7 hits, 2,33 expected hits
                    Germans roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Belarus, round 2 : 1/6 hits, 1,83 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 bomber owned by the Italians lost in Belarus
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 3/6 hits, 2,17 expected hits
                    Germans roll dice for 1 infantry and 3 mech_infantrys in Belarus, round 3 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians, 2 mech_infantrys owned by the Italians and 1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 4 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
                Casualties for Italians: 1 bomber and 3 mech_infantrys
            Battle in Smolensk
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns and 18 infantry moved from Amur to Buryatia
            1 fighter moved from Ukraine to Russia
            1 fighter moved from Belarus to Russia
            1 tactical_bomber moved from Belarus to Russia
            2 aaGuns moved from Bryansk to Russia
            2 aaGuns moved from Bryansk to Tambov
            2 mech_infantrys moved from Bryansk to Russia
            2 armour moved from Bryansk to Russia
            20 infantry moved from Bryansk to Russia
            14 artilleries and 15 infantry moved from Bryansk to Tambov
            3 infantry moved from Russia to Tambov
            3 infantry moved from Russia to Tambov
    
        Place Units - Russians
            3 artilleries, 1 fighter and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,83
    Russians : 2,50
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Russia to Smolensk
            2 infantry moved from Rostov to Ukraine
            1 fighter moved from Russia to Ukraine
            1 artillery moved from Bryansk to Belarus
            3 infantry moved from Bryansk to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Belarus
            1 infantry moved from Bryansk to Belarus
            1 artillery moved from Bryansk to Ukraine
            1 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 3 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 3/4 hits, 1,33 expected hits
                    Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 mech_infantrys
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 2 infantry; Italians defend with 1 bomber and 3 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/7 hits, 2,33 expected hits
                    Germans roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Belarus, round 2 : 1/6 hits, 1,83 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 bomber owned by the Italians lost in Belarus
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 3/6 hits, 2,17 expected hits
                    Germans roll dice for 1 infantry and 3 mech_infantrys in Belarus, round 3 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians, 2 mech_infantrys owned by the Italians and 1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 4 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
                Casualties for Italians: 1 bomber and 3 mech_infantrys
            Battle in Smolensk
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns and 18 infantry moved from Amur to Buryatia
            1 fighter moved from Ukraine to Russia
            1 fighter moved from Belarus to Russia
            1 tactical_bomber moved from Belarus to Russia
            2 aaGuns moved from Bryansk to Russia
            2 aaGuns moved from Bryansk to Tambov
            2 mech_infantrys moved from Bryansk to Russia
            2 armour moved from Bryansk to Russia
            20 infantry moved from Bryansk to Russia
            14 artilleries and 15 infantry moved from Bryansk to Tambov
            3 infantry moved from Russia to Tambov
            3 infantry moved from Russia to Tambov
    
        Place Units - Russians
            3 artilleries, 1 fighter and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,83
    Russians : 2,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 4 destroyers, 4 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                  Japanese take 17 Sea Zone from Americans
                  Japanese take 22 Sea Zone from Americans
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            2 battleships, 1 carrier, 2 fighters and 5 transports moved from 36 Sea Zone to 19 Sea Zone
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
            2 fighters moved from Manchuria to 6 Sea Zone
            1 fighter moved from 19 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Burma to Yunnan
            3 infantry and 1 marine moved from Kwangsi to Yunnan
            4 artilleries and 2 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 2 infantry moved from Jehol to Chahar
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            3 tactical_bombers moved from 6 Sea Zone to Chahar
            1 tactical_bomber moved from Manchuria to 19 Sea Zone
            3 tactical_bombers moved from Manchuria to Chahar
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            6 tactical_bombers moved from Chahar to Anhwe
    
        Place Units - Japanese
            4 destroyers and 2 submarines placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
            Japanese collect 57 PUs (3 lost to blockades); end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 infantry moved from 89 Sea Zone to Venezuela
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 infantry and 1 mech_infantry moved from 89 Sea Zone to Venezuela
            1 fighter and 1 tactical_bomber moved from Eastern United States to Venezuela
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Gibraltar to Spain
            1 bomber moved from Gibraltar to Spain
            3 tactical_bombers moved from Hawaiian Islands to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            4 fighters moved from 33 Sea Zone to 34 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Battle in Celebes
            Battle in Spain
                Americans attack with 1 armour, 2 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys in Spain, round 2 : 2/11 hits, 3,33 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2,00 expected hits
                    3 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys in Spain, round 3 : 1/11 hits, 3,33 expected hits
                    Neutral_True roll dice for 3 infantry in Spain, round 3 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys in Spain, round 4 : 3/11 hits, 3,33 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Celebes from Japanese, taking Spain from Neutral_True with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for Neutral_True: 6 infantry
                Casualties for Americans: 1 infantry
            Battle in Venezuela
                Americans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Venezuela, round 2 : 1/5 hits, 1,67 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela
                    Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Venezuela, round 3 : 1/4 hits, 1,50 expected hits
                    Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_True lost in Venezuela
                Americans win, taking Venezuela from Neutral_True with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in 22 Sea Zone
                Americans attack with 1 fighter and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter and 3 tactical_bombers in 22 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters in 34 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            3 fighters moved from 34 Sea Zone to Caroline Islands
            1 fighter moved from 34 Sea Zone to 33 Sea Zone
            1 fighter and 3 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Spain
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 bomber moved from Spain to United Kingdom
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Venezuela to British Guiana
    
        Place Units - Americans
            2 artilleries and 4 infantry placed in Eastern United States
            1 carrier and 2 transports placed in 10 Sea Zone
            1 bomber placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Sikang
            1 fighter moved from Suiyuyan to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            7 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Sikang to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
            Chinese undo move 1.
            2 infantry placed in Kansu
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Shensi: 1 fighter and 7 infantry
            EDIT: Adding units owned by Chinese to Kansu: 1 fighter and 7 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Burma
            1 infantry moved from India to Burma
            1 artillery and 2 infantry moved from Iraq to Saudi Arabia
            1 armour moved from Iraq to Saudi Arabia
            1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys moved from Iraq to Turkey
            2 armour moved from Persia to Turkey
            1 mech_infantry moved from Persia to Turkey
            1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
            1 tactical_bomber moved from 109 Sea Zone to Portugal
            3 fighters moved from Gibraltar to Portugal
            1 infantry moved from West India to 79 Sea Zone
            1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 battleship, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
            1 fighter moved from India to Burma
            1 infantry moved from India to Burma
    
        Combat - British
            Battle in Sumatra
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Sumatra from Japanese, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Turkey
                British attack with 3 armour, 2 artilleries, 4 infantry and 4 mech_infantrys
                Neutral_True defend with 8 infantry
                    British roll dice for 3 armour, 2 artilleries, 4 infantry and 4 mech_infantrys in Turkey, round 2 : 2/13 hits, 3,83 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2,67 expected hits
                    2 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
                    British roll dice for 3 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in Turkey, round 3 : 2/11 hits, 3,50 expected hits
                    Neutral_True roll dice for 6 infantry in Turkey, round 3 : 5/6 hits, 2,00 expected hits
                    3 mech_infantrys owned by the British, 2 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
                    British roll dice for 3 armour, 2 artilleries and 1 mech_infantry in Turkey, round 4 : 2/6 hits, 2,50 expected hits
                    Neutral_True roll dice for 4 infantry in Turkey, round 4 : 1/4 hits, 1,33 expected hits
                    1 mech_infantry owned by the British and 2 infantry owned by the Neutral_True lost in Turkey
                    British roll dice for 3 armour and 2 artilleries in Turkey, round 5 : 1/5 hits, 2,17 expected hits
                    Neutral_True roll dice for 2 infantry in Turkey, round 5 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_True lost in Turkey
                    British roll dice for 3 armour and 2 artilleries in Turkey, round 6 : 1/5 hits, 2,17 expected hits
                    Neutral_True roll dice for 1 infantry in Turkey, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_True lost in Turkey
                British win, taking Turkey from Neutral_True with 3 armour and 2 artilleries remaining. Battle score for attacker is -4
                Casualties for British: 4 infantry and 4 mech_infantrys
                Casualties for Neutral_True: 8 infantry
            Battle in Saudi Arabia
                British attack with 1 armour, 1 artillery and 2 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Saudi Arabia, round 2 : 1/4 hits, 1,33 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_True lost in Saudi Arabia
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Saudi Arabia, round 3 : 2/4 hits, 1,33 expected hits
                    Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia
                British win, taking Saudi Arabia from Neutral_True with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_True: 2 infantry
                Casualties for British: 1 infantry
            Battle in 39 Sea Zone
                British attack with 1 battleship, 1 cruiser and 2 destroyers
                Japanese defend with 1 submarine
                    British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 39 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                Units damaged: 1 battleship owned by the British
                    1 submarine owned by the Japanese lost in 39 Sea Zone
                British win, taking 39 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Portugal
                British attack with 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_True defend with 2 infantry
                    British roll dice for 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Portugal, round 2 : 2/8 hits, 3,17 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_True lost in Portugal
                British win, taking Portugal from Neutral_True with 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - British
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            3 armour and 2 mech_infantrys moved from West India to Persia
            1 artillery moved from West India to India
            2 fighters and 1 tactical_bomber moved from Burma to India
            2 carriers and 3 destroyers moved from 109 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from Portugal to 92 Sea Zone
            3 fighters moved from Portugal to Gibraltar
            1 artillery and 1 infantry moved from Gibraltar to Spain
            2 fighters moved from United Kingdom to 92 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 infantry placed in Persia
            2 armour and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    British : -8,83
    Americans : -4,83
    Neutral_True : -2,33
    Chinese : 0,17
    Japanese : -0,50
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            1 infantry moved from Trans-Jordan to Iraq
                  Italians take Iraq from British
            2 mech_infantrys moved from Southern Italy to Southern France
            1 artillery and 2 infantry moved from Northern Italy to Southern France
            3 submarines moved from 95 Sea Zone to 81 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 artillery, 1 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
            1 artillery, 1 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
                    Italians roll dice for 1 artillery and 1 mech_infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians lost in Belarus
                1 artillery owned by the Italians retreated to Eastern Poland
                Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 infantry and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                British defend with 1 artillery, 2 infantry and 2 mech_infantrys; French defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 4/6 hits, 2.00 expected hits
                    British roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/6 hits, 2.00 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the French, 1 artillery owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 armour and 1 artillery in Anglo Egyptian Sudan, round 4 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 1 artillery remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for British: 1 artillery, 2 infantry and 2 mech_infantrys
                Casualties for French: 1 infantry
            Battle in Bryansk
                Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Egypt
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
            Italians collect 16 PUs (3 lost to blockades); end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.00
    British : 1.00
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from South Australia to 61 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            2 aaGuns, 1 artillery and 2 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 bomber, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            6 infantry moved from France to Southern France
            4 infantry moved from Northern Italy to Southern France
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Smolensk
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Karelia
            3 infantry moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            3 armour and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
            4 infantry moved from Germany to Greater Southern Germany
            3 mech_infantrys moved from Germany to Eastern Poland
            4 armour and 3 mech_infantrys moved from Western Germany to Poland
            2 fighters and 3 tactical_bombers moved from Egypt to Southern Italy
            1 fighter and 2 tactical_bombers moved from Western Germany to Southern France
            1 armour moved from Western Ukraine to Belarus
            2 artilleries moved from Western Ukraine to Ukraine
            2 armour moved from Western Ukraine to Ukraine
            4 bombers moved from Eastern Poland to Southern Italy
            1 bomber moved from Germany to Southern Italy
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 armour and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 armour and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 2 infantry in Belarus, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Smolensk
                Germans attack with 1 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Germans attack with 2 armour, 2 artilleries and 3 infantry
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 2 armour, 2 artilleries and 3 infantry in Ukraine, round 2 : 3/7 hits, 2.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
    
        Place Units - Germans
            2 infantry placed in Southern France
            1 bomber placed in Western Germany
            1 infantry placed in Southern France
            2 infantry placed in Western Germany
            Germans undo move 4.
            Germans undo move 2.
            2 armour and 1 infantry placed in Western Germany
            Germans undo move 2.
            1 bomber placed in Southern France
            Germans undo move 3.
            1 bomber placed in Germany
            1 infantry placed in Southern France
            2 mech_infantrys placed in Novgorod
            1 infantry placed in Novgorod
            Germans undo move 6.
            1 artillery placed in Novgorod
            1 artillery and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 artillery moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            2 infantry moved from Tambov to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            2 armour moved from Russia to Vologda
            2 mech_infantrys moved from Russia to Vologda
            1 fighter moved from Russia to Rostov
            1 artillery and 2 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Vologda
            1 artillery and 1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Rostov
            1 artillery and 2 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Russians roll dice for 2 fighters and 1 infantry in Rostov, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Bryansk
                Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/6 hits, 2,17 expected hits
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/6 hits, 2,17 expected hits
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 4 : 2/5 hits, 2,00 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 4 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in Vologda
                Russians attack with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Vologda, round 2 : 2/10 hits, 3,00 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            2 fighters moved from Rostov to Russia
            1 infantry moved from Russia to Vologda
    
        Place Units - Russians
            1 armour, 3 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Italians : -1,67
    Russians : -5,83
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 3 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 bomber moved from Yunnan to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            3 infantry moved from Yunnan to Burma
            4 tactical_bombers moved from Anhwe to Burma
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Burma
                Japanese attack with 1 fighter, 3 infantry and 5 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 5 tactical_bombers in Burma, round 2 : 4/9 hits, 3.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 5 tactical_bombers moved from Burma to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 artillery moved from Shantung to 19 Sea Zone
            2 infantry moved from Shantung to 19 Sea Zone
            1 artillery moved from Kiangsu to 19 Sea Zone
            2 infantry moved from Kiangsu to 19 Sea Zone
            3 infantry moved from Manchuria to 19 Sea Zone
            2 artilleries, 2 battleships, 1 carrier, 1 fighter, 7 infantry, 1 submarine, 1 tactical_bomber and 5 transports moved from 19 Sea Zone to 35 Sea Zone
            2 artilleries and 7 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from 44 Sea Zone to Philippines
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            2 tactical_bombers moved from Anhwe to 35 Sea Zone
            4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 5 submarines moved from 6 Sea Zone to 35 Sea Zone
            3 fighters moved from Japan to Philippines
            5 artilleries and 3 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            2 artilleries moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
    
        Place Units - Japanese
            1 carrier and 3 destroyers placed in 6 Sea Zone
            1 infantry placed in Japan
            1 artillery and 2 infantry placed in Shantung
            1 artillery and 2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
            Japanese collect 48 PUs (2 lost to blockades); end with 48 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 0.33
    Japanese : 0.33
    

    Savegame

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