BM3 trulpen (X) vs dawgoneit (A) #1


  • No scramble, thanks.


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry moved from Central United States to Eastern United States
            1 armour moved from Central United States to Eastern United States
            3 mech_infantrys moved from Central United States to Western United States
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to 7 Sea Zone
            1 fighter moved from 10 Sea Zone to 7 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone
            1 carrier moved from 10 Sea Zone to 7 Sea Zone
            1 battleship and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
            1 cruiser moved from 10 Sea Zone to 7 Sea Zone
            1 cruiser and 1 submarine moved from 26 Sea Zone to 7 Sea Zone
            2 fighters moved from Hawaiian Islands to 10 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to Western United States
            1 bomber moved from Central United States to Western United States
            1 fighter moved from Eastern United States to Western United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 6 infantry moved from Szechwan to Shensi
            2 infantry moved from Kweichow to Shensi
            2 infantry moved from Suiyuyan to Shensi
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 carrier and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from Scotland to 97 Sea Zone
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
    
        Combat - British
            Battle in Ethiopia
                British attack with 2 artilleries, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/5 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Ethiopia
                    British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians lost in Ethiopia
                    British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Ethiopia, round 4 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in 106 Sea Zone
                British attack with 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
                Casualties for British: 1 fighter
                Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 armour moved from Alexandria to Trans-Jordan
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
            1 bomber moved from 97 Sea Zone to Malta
            1 fighter moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Kenya
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 battleship moved from 37 Sea Zone to 54 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from Burma to Shan State
            2 infantry moved from India to Burma
            1 fighter moved from Burma to Malaya
            1 fighter moved from India to Malaya
            1 tactical_bomber moved from India to Malaya
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
            1 battleship moved from 111 Sea Zone to 110 Sea Zone
            1 infantry moved from Scotland to Eire
                  British take Eire from Neutral_Allies
    
        Place Units - British
            8 infantry placed in United Kingdom
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -3.00
    Italians : -2.50
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
            1 infantry moved from Italian Somaliland to British Somaliland
                  Italians take British Somaliland from British
            2 fighters moved from Southern Italy to 96 Sea Zone
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 bomber moved from Northern Italy to 96 Sea Zone
            1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Albania to Yugoslavia
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in Yugoslavia
                Italians attack with 2 armour, 2 artilleries and 2 infantry
                Neutral_Allies defend with 1 infantry
                    Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 4/6 hits, 2,33 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Allies: 1 infantry
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery and 3 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 : 1/5 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Libya to Tobruk
            2 aaGuns moved from Northern Italy to Southern Italy
            2 fighters moved from 96 Sea Zone to Southern Italy
            1 bomber moved from 96 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,4,6,4
            Italians collect 5 PUs (6 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,83
    British : -0,33
    Neutral_Allies : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • I’m trying to understand the rule with hostile sz at the beginning of the turn. I think that if I leave my transport unprotected, it will die, but if I leave a des with it and don’t attack the sub, I’ll be able to move the transport in NCM. If this isn’t the case and the transport is stuck after combat, I’d like to edit it and the des into sz110.


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 armour and 1 destroyer; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
            3 artilleries and 16 infantry moved from Poland to Eastern Poland
            2 artilleries and 6 infantry moved from Romania to Eastern Poland
            1 armour moved from Bulgaria to Eastern Poland
            2 armour moved from Romania to Eastern Poland
            1 battleship moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 112 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble sz110?


  • @trulpen said in BM3 trulpen (X) vs dawgoneit (A) #1:

    I’m trying to understand the rule with hostile sz at the beginning of the turn. I think that if I leave my transport unprotected, it will die, but if I leave a des with it and don’t attack the sub, I’ll be able to move the transport in NCM. If this isn’t the case and the transport is stuck after combat, I’d like to edit it and the des into sz110.

    it will be a battle for you.
    no scramble


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 armour and 1 destroyer; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
            3 artilleries and 16 infantry moved from Poland to Eastern Poland
            2 artilleries and 6 infantry moved from Romania to Eastern Poland
            1 armour moved from Bulgaria to Eastern Poland
            2 armour moved from Romania to Eastern Poland
            1 battleship moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 112 Sea Zone
            Battle in 109 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 109 Sea Zone
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 battleship
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship
            Battle in 97 Sea Zone
                Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers
                British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 5/10 hits, 6,00 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    1 destroyer owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 : 5/8 hits, 4,83 expected hits
                    British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
                Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 25
                Casualties for Germans: 2 fighters and 1 tactical_bomber
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
            Battle in Eastern Poland
                Germans attack with 3 armour, 5 artilleries and 22 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 5 artilleries and 22 infantry in Eastern Poland, round 2 : 8/30 hits, 7,67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 armour, 5 artilleries and 22 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Romania
            4 infantry moved from Bulgaria to Romania
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
                  Germans take Morocco from Neutral_Axis
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Finland
            1 tactical_bomber moved from 97 Sea Zone to Romania
            3 aaGuns moved from Poland to Eastern Poland
            5 armour and 3 mech_infantrys moved from France to Germany
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            1 bomber moved from 97 Sea Zone to Western Germany
            1 bomber moved from 97 Sea Zone to Western Germany
            2 artilleries and 1 infantry moved from France to Western Germany
            1 artillery moved from Normandy Bordeaux to France
            1 fighter moved from 97 Sea Zone to Romania
            1 tactical_bomber moved from 97 Sea Zone to Romania
            2 aaGuns moved from Germany to Slovakia Hungary
    
        Place Units - Germans
            10 armour placed in Germany
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : 0,00
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Belarus
            1 aaGun and 8 infantry moved from Belarus to Bryansk
            1 armour, 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
            6 infantry moved from Russia to Bryansk
            2 infantry moved from Rostov to Bryansk
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Bryansk
            1 aaGun, 1 artillery and 8 infantry moved from Karelia to Novgorod
            1 infantry moved from Novgorod to Archangel
            3 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Sakha to Amur
    
        Place Units - Russians
            2 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 infantry placed in Ukraine
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Belarus
            1 aaGun and 8 infantry moved from Belarus to Bryansk
            1 armour, 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
            6 infantry moved from Russia to Bryansk
            2 infantry moved from Rostov to Bryansk
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Bryansk
            1 aaGun, 1 artillery and 8 infantry moved from Karelia to Novgorod
            1 infantry moved from Novgorod to Archangel
            3 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Sakha to Amur
    
        Place Units - Russians
            2 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 infantry placed in Ukraine
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 112 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 infantry, 1 marine and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 artillery and 2 infantry moved from Anhwe to Kiangsi
            1 artillery and 5 infantry moved from Jehol to Anhwe
            1 artillery moved from Chahar to Anhwe
            1 infantry moved from Jehol to Chahar
            1 aaGun moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
            1 armour moved from Korea to Jehol
            1 infantry moved from Korea to Manchuria
            1 artillery and 2 infantry moved from Hunan to Yunnan
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 mech_infantry moved from Anhwe to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Jehol to Japan
            1 fighter and 1 tactical_bomber moved from Jehol to Japan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 infantry moved from Paulau Island to 34 Sea Zone
            1 battleship moved from 33 Sea Zone to 6 Sea Zone
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            2 bombers moved from Kwangsi to Kiangsi
            2 bombers moved from Kiangsi to Japan
            1 fighter moved from Kwangsi to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
            1 carrier moved from 33 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • I don’t have time right now to finish the turn, but will hopefully be able to get to it later tonight. This post was just to save the position and battle outcomes.


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 infantry, 1 marine and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 artillery and 2 infantry moved from Anhwe to Kiangsi
            1 artillery and 5 infantry moved from Jehol to Anhwe
            1 artillery moved from Chahar to Anhwe
            1 infantry moved from Jehol to Chahar
            1 aaGun moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
            1 armour moved from Korea to Jehol
            1 infantry moved from Korea to Manchuria
            1 artillery and 2 infantry moved from Hunan to Yunnan
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 mech_infantry moved from Anhwe to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Jehol to Japan
            1 fighter and 1 tactical_bomber moved from Jehol to Japan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 infantry moved from Paulau Island to 34 Sea Zone
            1 battleship moved from 33 Sea Zone to 6 Sea Zone
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            2 bombers moved from Kwangsi to Kiangsi
            2 bombers moved from Kiangsi to Japan
            1 fighter moved from Kwangsi to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            1 carrier moved from 33 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
            1 cruiser moved from 33 Sea Zone to 36 Sea Zone
            1 destroyer moved from 33 Sea Zone to 36 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 infantry moved from Anhwe to Hunan
            1 aaGun moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 6 Sea Zone
            1 marine placed in Japan
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 10 Sea Zone to Hawaiian Islands
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 7 Sea Zone to 25 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 bomber moved from Western United States to Eastern United States
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 25 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            3 submarines placed in 101 Sea Zone
            3 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
            13 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 13 infantry in Suiyuyan, round 2 : 2/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Suiyuyan
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 10 Sea Zone to Hawaiian Islands
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 7 Sea Zone to 25 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 bomber moved from Western United States to Eastern United States
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 25 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            3 submarines placed in 101 Sea Zone
            3 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
            13 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 13 infantry in Suiyuyan, round 2 : 2/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Suiyuyan
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
            2 artilleries, 1 infantry and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            2 fighters and 1 tactical_bomber moved from Malaya to India
            1 infantry moved from Shan State to Burma
            2 infantry moved from Burma to India
            1 battleship moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 bomber moved from Malta to 91 Sea Zone
            1 infantry moved from Rhodesia to Union of South Africa
            1 infantry moved from Rhodesia to Belgian Congo
    
        Combat - British
            Battle in 91 Sea Zone
                British attack with 1 bomber, 1 destroyer and 1 fighter
                Germans defend with 1 destroyer and 1 transport
                    British roll dice for 1 bomber, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
                    1 transport owned by the Germans lost in 91 Sea Zone
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 destroyer and 1 transport
            Battle in British Somaliland
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in British Somaliland, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in British Somaliland
                British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from 91 Sea Zone to British Guiana
            1 fighter and 1 tactical_bomber moved from Malta to Anglo Egyptian Sudan
    
        Place Units - British
            1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
            3 submarines placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
            British collect 27 PUs (2 lost to blockades); end with 27 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 0.00
    Italians : -0.33
    Chinese : 1.00
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 10 Sea Zone to Hawaiian Islands
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 7 Sea Zone to 25 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 bomber moved from Western United States to Eastern United States
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 25 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            3 submarines placed in 101 Sea Zone
            3 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
            13 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 13 infantry in Suiyuyan, round 2 : 2/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Suiyuyan
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
            2 artilleries, 1 infantry and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            2 fighters and 1 tactical_bomber moved from Malaya to India
            1 infantry moved from Shan State to Burma
            2 infantry moved from Burma to India
            1 battleship moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 bomber moved from Malta to 91 Sea Zone
            1 infantry moved from Rhodesia to Union of South Africa
            1 infantry moved from Rhodesia to Belgian Congo
    
        Combat - British
            Battle in 91 Sea Zone
                British attack with 1 bomber, 1 destroyer and 1 fighter
                Germans defend with 1 destroyer and 1 transport
                    British roll dice for 1 bomber, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
                    1 transport owned by the Germans lost in 91 Sea Zone
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 destroyer and 1 transport
            Battle in British Somaliland
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in British Somaliland, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in British Somaliland
                British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from 91 Sea Zone to British Guiana
            1 fighter and 1 tactical_bomber moved from Malta to Anglo Egyptian Sudan
    
        Place Units - British
            1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
            3 submarines placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
            British collect 27 PUs (2 lost to blockades); end with 27 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Eastern Persia: 1 infantry
            EDIT: Adding units owned by British to Persia: 1 infantry
            EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
            EDIT: Adding units owned by British to Persia: 2 infantry
            EDIT: Changing ownership of Persia from Neutral_Allies to British
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 0.00
    Italians : -0.33
    Chinese : 1.00
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 marine; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                  Italians take 97 Sea Zone from British
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery moved from Yugoslavia to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            2 infantry moved from Albania to Greece
            2 armour moved from Yugoslavia to Greece
            2 infantry moved from Alexandria to Egypt
            1 bomber moved from Southern Italy to Egypt
            1 fighter moved from Southern Italy to Egypt
            1 fighter moved from Southern Italy to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 2 : 2/7 hits, 2,50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                    Italians roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Greece, round 3 : 4/5 hits, 2,17 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Italians: 3 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Egypt
                Italians attack with 1 bomber, 1 fighter and 2 infantry
                British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Egypt, round 2 : 1/4 hits, 1,50 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Egypt, round 3 : 0/3 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Egypt
                 retreated to Egypt
                British win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 2 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Alexandria
            1 fighter moved from Egypt to Alexandria
            1 mech_infantry moved from Tobruk to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 fighter moved from Greece to Alexandria
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            2 destroyers moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 2 infantry moved from Yugoslavia to Romania
    
        Place Units - Italians
            1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,00
    British : 1,00
    Neutral_Allies : 1,00
    

    Savegame

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