I forgot to move the guy in West India forward on UK’s turn. I hope you don’t mind that I edited him into East Persia.
BM3 trulpen (X+3) vs axis-dominion (A) #1
-
More like a chess club standard. Depending on the level. The elite division is rather professional. We played in div I, two steps below from that.
-
@trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
More like a chess club standard. Depending on the level. The elite division is rather professional. We played in div I, two steps below from that.
Do you have a rating?
-
Yes, elo 1940.
-
When I was Very briefly into it way back when, I had a provisional USCF rating of 1975
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 22 PUs; Russians buy 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Vologda to Urals Russians take Urals from Germans 2 infantry moved from Smolensk to Archangel 1 infantry moved from Northwest Persia to Iraq Russians take Iraq from Germans 1 infantry moved from Northwest Persia to Persia Russians take Persia from Germans 1 armour moved from Romania to Bulgaria Russians take Bulgaria from Germans 1 armour moved from Bulgaria to Albania Russians take Albania from Italians 3 infantry moved from Romania to Eastern Poland 3 artilleries moved from Romania to Eastern Poland 3 artilleries and 3 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Ukraine to Belarus 2 infantry moved from Smolensk to Belarus 2 fighters moved from Russia to Archangel 3 mech_infantrys moved from Romania to Eastern Poland Combat - Russians Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 3 artilleries and 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 artilleries and 3 infantry in Samara, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Eastern Poland Russians attack with 3 artilleries, 3 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 3 artilleries, 3 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 2/9 hits, 2.50 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Northwest Persia to Caucasus 3 infantry moved from Northwest Persia to Caucasus 1 aaGun moved from Romania to Eastern Poland 6 mech_infantrys moved from Romania to Eastern Poland 8 mech_infantrys moved from Smolensk to Eastern Poland 1 armour moved from Smolensk to Eastern Poland 1 fighter moved from Archangel to Volgograd 1 fighter moved from Archangel to Volgograd 1 fighter moved from Belarus to Ukraine 1 tactical_bomber moved from Belarus to Ukraine 1 artillery moved from Ukraine to Bessarabia 1 armour moved from Ukraine to Eastern Poland 1 fighter moved from 81 Sea Zone to Ukraine 3 artilleries moved from Smolensk to Bryansk 1 artillery moved from Russia to Bryansk 3 infantry moved from Russia to Bryansk 4 infantry moved from Smolensk to Vologda 1 infantry moved from Northwest Persia to Caucasus 1 aaGun moved from Korea to Manchuria 3 infantry moved from Korea to Amur 1 aaGun moved from Korea to Amur Place Units - Russians 3 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine Turn Complete - Russians Russians collect 34 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -0.33 Japanese : -0.33
-
the iron curtain!
-
@axis-dominion said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
the iron curtain!
Certainly. But every curtain is foldable.
-
I was almost done with my move, but had to leave for school. Abstained from throwing away the move as I usually do. Can’t afford that here.
Funny with that sb. I first put it in Jordan, and then figured mainland was better and moved it to Greece, then felt Bulgaria was even better and untouchable. And now it is no more.
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 aaGun, 2 armour, 9 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 41 Sea Zone to 79 Sea Zone 1 destroyer moved from 41 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 2 fighters moved from Japan to 37 Sea Zone 2 fighters moved from Japan to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from French Indo China to Shan State 1 carrier moved from 41 Sea Zone to 37 Sea Zone 4 infantry moved from Jehol to Manchuria 3 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria 4 fighters moved from Japan to 16 Sea Zone 1 marine moved from Sumatra to 41 Sea Zone 1 battleship and 1 marine moved from 41 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 2 marines moved from Philippines to 35 Sea Zone 2 cruisers and 2 marines moved from 35 Sea Zone to 42 Sea Zone 2 marines moved from 42 Sea Zone to Java 1 infantry moved from Kazakhstan to Tsinghai Japanese take Tsinghai from Chinese 2 bombers moved from French Indo China to India 1 artillery moved from Yunnan to Shan State Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 4,6 and causes: 10 damage to unit: factory_major Bombing raid in India causes 10 damage total. Battle in 46 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 79 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 79 Sea Zone Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Manchuria Japanese attack with 3 fighters, 4 infantry and 2 tactical_bombers Americans defend with 3 infantry; Russians defend with 1 aaGun AA fire in Manchuria : 0/3 hits, 0,50 expected hits Japanese roll dice for 3 fighters, 4 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/9 hits, 3,50 expected hits Chinese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 3 infantry owned by the Americans and 1 aaGun owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for Russians: 1 aaGun Casualties for Americans: 3 infantry Battle in Java Japanese attack with 3 marines ANZAC defend with 2 infantry Japanese roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 3 marines in Java, round 2 : 1/3 hits, 1,00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 marine owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 marines remaining. Battle score for attacker is 1 Casualties for Japanese: 1 marine Casualties for ANZAC: 2 infantry Battle in Celebes Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 0/4 hits, 1,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Celebes Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 1/3 hits, 1,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated Battle in Shan State Japanese attack with 1 artillery and 2 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 carrier, 2 fighters, 1 submarine and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 carrier, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Malaya Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer and 6 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 6 fighters in 16 Sea Zone, round 2 : 1/7 hits, 3,33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 battleship, 5 carriers and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to Philippines 1 fighter moved from 35 Sea Zone to Philippines 6 fighters moved from 16 Sea Zone to Japan 2 artilleries and 1 infantry moved from Shantung to Jehol 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Kweichow to Yunnan 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 2 carriers moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 fighter moved from Malaya to Yunnan 1 tactical_bomber moved from Malaya to Yunnan 1 armour and 1 mech_infantry moved from Yunnan to Hopei 3 fighters and 2 tactical_bombers moved from Manchuria to Anhwe 2 bombers moved from India to Yunnan Place Units - Japanese 1 aaGun, 3 infantry and 1 tactical_bomber placed in Japan 3 infantry placed in Shantung 2 armour and 1 mech_infantry placed in Kiangsu 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
ANZAC : 0,67 Americans : -0,17 Chinese : 0,00 AA fire in Manchuria : : -0,50 UK_Pacific : 0,50 AA fire in India : : -0,33 Japanese : -3,50
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 aaGun, 2 armour, 9 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 41 Sea Zone to 79 Sea Zone 1 destroyer moved from 41 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 2 fighters moved from Japan to 37 Sea Zone 2 fighters moved from Japan to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from French Indo China to Shan State 1 carrier moved from 41 Sea Zone to 37 Sea Zone 4 infantry moved from Jehol to Manchuria 3 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria 4 fighters moved from Japan to 16 Sea Zone 1 marine moved from Sumatra to 41 Sea Zone 1 battleship and 1 marine moved from 41 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 2 marines moved from Philippines to 35 Sea Zone 2 cruisers and 2 marines moved from 35 Sea Zone to 42 Sea Zone 2 marines moved from 42 Sea Zone to Java 1 infantry moved from Kazakhstan to Tsinghai Japanese take Tsinghai from Chinese 2 bombers moved from French Indo China to India 1 artillery moved from Yunnan to Shan State Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 4,6 and causes: 10 damage to unit: factory_major Bombing raid in India causes 10 damage total. Battle in 46 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 79 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 79 Sea Zone Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Manchuria Japanese attack with 3 fighters, 4 infantry and 2 tactical_bombers Americans defend with 3 infantry; Russians defend with 1 aaGun AA fire in Manchuria : 0/3 hits, 0,50 expected hits Japanese roll dice for 3 fighters, 4 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/9 hits, 3,50 expected hits Chinese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 3 infantry owned by the Americans and 1 aaGun owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for Russians: 1 aaGun Casualties for Americans: 3 infantry Battle in Java Japanese attack with 3 marines ANZAC defend with 2 infantry Japanese roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 3 marines in Java, round 2 : 1/3 hits, 1,00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 marine owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 marines remaining. Battle score for attacker is 1 Casualties for Japanese: 1 marine Casualties for ANZAC: 2 infantry Battle in Celebes Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 0/4 hits, 1,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Celebes Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 1/3 hits, 1,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated Battle in Shan State Japanese attack with 1 artillery and 2 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 carrier, 2 fighters, 1 submarine and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 carrier, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Malaya Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer and 6 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 6 fighters in 16 Sea Zone, round 2 : 1/7 hits, 3,33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 battleship, 5 carriers and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to Philippines 1 fighter moved from 35 Sea Zone to Philippines 6 fighters moved from 16 Sea Zone to Japan 2 artilleries and 1 infantry moved from Shantung to Jehol 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Kweichow to Yunnan 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 2 carriers moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 fighter moved from Malaya to Yunnan 1 tactical_bomber moved from Malaya to Yunnan 1 armour and 1 mech_infantry moved from Yunnan to Hopei 3 fighters and 2 tactical_bombers moved from Manchuria to Anhwe 2 bombers moved from India to Yunnan Place Units - Japanese 1 aaGun, 3 infantry and 1 tactical_bomber placed in Japan 3 infantry placed in Shantung 2 armour and 1 mech_infantry placed in Kiangsu 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Hopei: 1 armour and 1 mech_infantry EDIT: Adding units owned by Japanese to Kweichow: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,67 Americans : -0,17 Chinese : 0,00 AA fire in Manchuria : : -0,50 UK_Pacific : 0,50 AA fire in India : : -0,33 Japanese : -3,50
-
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 3 bombers, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Normandy Bordeaux to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Hawaiian Islands to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Burma to 44 Sea Zone 1 bomber moved from Burma to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from Korea to 16 Sea Zone 1 fighter moved from Korea to 16 Sea Zone 6 fighters and 4 tactical_bombers moved from Korea to Manchuria 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 3 infantry moved from Korea to Manchuria Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Morocco Battle in Caroline Islands Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Morocco from Italians, taking Caroline Islands from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Manchuria Americans attack with 6 fighters, 3 infantry and 4 tactical_bombers Japanese defend with 3 infantry Americans roll dice for 6 fighters, 3 infantry and 4 tactical_bombers in Manchuria, round 2 : 8/13 hits, 6.17 expected hits Japanese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 6 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Battle in Holland Belgium Americans attack with 8 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/11 hits, 5.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 8 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 16 Sea Zone Americans attack with 3 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 1 bomber and 1 submarine Italians defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - Americans 1 bomber moved from 92 Sea Zone to Normandy Bordeaux 4 fighters moved from Eastern United States to 110 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 3 fighters moved from Holland Belgium to United Kingdom 5 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Romania to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 46 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 tactical_bombers moved from Manchuria to 33 Sea Zone 2 fighters moved from Manchuria to 33 Sea Zone 1 artillery and 1 infantry moved from Samoa to 51 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 1 fighter moved from Manchuria to 33 Sea Zone 3 fighters and 2 tactical_bombers moved from 16 Sea Zone to Korea 3 fighters and 2 tactical_bombers moved from Manchuria to Korea 1 bomber moved from 43 Sea Zone to Northern Territory 1 bomber moved from 44 Sea Zone to Dutch New Guinea 1 infantry moved from Western United States to Central United States 1 fighter moved from Romania to Egypt Place Units - Americans 3 tactical_bombers placed in Normandy Bordeaux 3 bombers placed in Western United States 3 infantry placed in Korea 3 infantry placed in Central United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Burma to Shensi 1 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 10x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 4 fighters and 2 tactical_bombers moved from Romania to Egypt 1 fighter moved from Normandy Bordeaux to Eastern Poland 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 2 aaGuns, 2 artilleries, 20 infantry and 3 mech_infantrys moved from Burma to India 4 mech_infantrys moved from India to West India 1 aaGun moved from India to West India Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 119 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 destroyer placed in 110 Sea Zone 1 artillery and 2 infantry placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.67 Italians : -0.33 Americans : 0.83 Chinese : 0.17 Japanese : 0.17
-
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Greece to Bulgaria Italians take Bulgaria from Russians 2 artilleries and 1 infantry moved from Greece to Albania 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Morocco 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 bomber moved from Southern Italy to Iraq 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Albania 1 artillery and 3 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone 2 fighters moved from Southern Italy to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 battleship and 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 marine moved from Southern Italy to 95 Sea Zone 1 cruiser and 1 marine moved from 95 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Morocco 1 marine moved from Southern Italy to 97 Sea Zone 1 marine moved from 97 Sea Zone to Albania 2 submarines moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Tunisia to Morocco 1 tactical_bomber moved from 95 Sea Zone to 91 Sea Zone 1 fighter moved from Southern Italy to Albania 1 marine moved from Trans-Jordan to Iraq Combat - Italians Battle in 91 Sea Zone Italians attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Italians win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 92 Sea Zone Italians attack with 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports Americans defend with 1 submarine Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 92 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone Italians win with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 0 Casualties for Italians: 1 submarine Casualties for Americans: 1 submarine Battle in Morocco Italians attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Morocco, round 2 : 2/6 hits, 2,83 expected hits Americans roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Italians win, taking Morocco from Americans with 1 artillery, 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Battle in Albania Italians attack with 2 artilleries, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber Russians defend with 1 armour Italians roll dice for 1 battleship in Albania, round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 armour in Albania, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Albania Italians win, taking Albania from Russians with 2 artilleries, 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 1 armour Battle in Iraq Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 marine Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Iraq, round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Iraq, round 3 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Iraq Italians win, taking Iraq from Russians with 1 artillery, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Iraq to Crete 1 bomber moved from Morocco to Southern Italy 1 fighter and 1 tactical_bomber moved from Morocco to 92 Sea Zone 1 carrier moved from 95 Sea Zone to 92 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 aaGun and 3 infantry moved from Southern Italy to 95 Sea Zone 2 carriers moved from 95 Sea Zone to 97 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 aaGun and 3 infantry moved from 92 Sea Zone to Gibraltar 2 fighters and 1 tactical_bomber moved from Albania to 97 Sea Zone 3 infantry moved from Alexandria to Tobruk 2 infantry moved from Southern France to France Place Units - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to Gibraltar: 2 infantry EDIT: Removing units owned by Italians from 92 Sea Zone: 4 infantry and 2 transports EDIT: Adding units owned by Italians to 92 Sea Zone: 2 transports EDIT: Turning off Edit Mode 1 destroyer placed in 97 Sea Zone 1 tactical_bomber placed in 97 Sea Zone 2 fighters placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,4,2 Italians collect 22 PUs (2 lost to blockades); end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians : -3,00 Americans : 1,17 Russians : -0,17
-
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from New Guinea to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 33 Sea Zone to Caroline Islands 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 aaGun moved from Queensland to Northern Territory 1 infantry moved from South Australia to Northern Territory 1 aaGun moved from Queensland to New South Wales 1 destroyer and 3 submarines moved from 54 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from Kansu to Northwest Persia 1 fighter moved from Korea to Caroline Islands 1 fighter moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from New South Wales to 33 Sea Zone 1 fighter moved from 45 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 fighters and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.33
-
Have a question. Remember now something that I thought of during making Italy’s moves, but forgot when executing NCMs during the break, namely that I wanted to not repeat the same mistake as before, but put the fleet in sz96 instead of 97, except for the ship that moved the marine in CM (which unfortunately was the bs instead of the cr; I just took one of them).
I can’t see that ANZACs turn impacted on that situation at all, so I’m curious if you’ll allow me to change that position now during Germany? Germany’s battles aren’t part of it either, although closer at hand.
-
@trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
Have a question. Remember now something that I thought of during making Italy’s moves, but forgot when executing NCMs during the break, namely that I wanted to not repeat the same mistake as before, but put the fleet in sz96 instead of 97, except for the ship that moved the marine in CM (which unfortunately was the bs instead of the cr; I just took one of them).
I can’t see that ANZACs turn impacted on that situation at all, so I’m curious if you’ll allow me to change that position now during Germany? Germany’s battles aren’t part of it either, although closer at hand.
Sure go for it
-
@axis-dominion said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
@trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
Have a question. Remember now something that I thought of during making Italy’s moves, but forgot when executing NCMs during the break, namely that I wanted to not repeat the same mistake as before, but put the fleet in sz96 instead of 97, except for the ship that moved the marine in CM (which unfortunately was the bs instead of the cr; I just took one of them).
I can’t see that ANZACs turn impacted on that situation at all, so I’m curious if you’ll allow me to change that position now during Germany? Germany’s battles aren’t part of it either, although closer at hand.
Sure go for it
Just do it before you start Germany
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 6 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Holland Belgium 1 infantry moved from Yugoslavia to Romania Germans take Romania from Russians 1 infantry moved from Slovakia Hungary to Poland 2 infantry moved from Novgorod to Belarus 2 bombers moved from Western Germany to Belarus 1 infantry moved from Novgorod to Archangel 4 armour and 2 mech_infantrys moved from Evenkiyskiy to Kansu 1 armour and 2 mech_infantrys moved from Kazakhstan to Kansu 1 bomber moved from Western Germany to Archangel 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 2 infantry moved from France to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 119 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 2 fighters moved from 112 Sea Zone to Holland Belgium 3 armour and 6 mech_infantrys moved from Western Germany to Slovakia Hungary Combat - Germans Battle in Kansu Germans attack with 5 armour and 4 mech_infantrys Chinese defend with 2 artilleries, 1 fighter and 3 infantry Germans roll dice for 5 armour and 4 mech_infantrys in Kansu, round 2 : 4/9 hits, 3,17 expected hits Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kansu, round 2 : 1/6 hits, 2,33 expected hits 3 infantry owned by the Chinese, 1 mech_infantry owned by the Germans and 1 artillery owned by the Chinese lost in Kansu Germans roll dice for 5 armour and 3 mech_infantrys in Kansu, round 3 : 3/8 hits, 3,00 expected hits Chinese roll dice for 1 artillery and 1 fighter in Kansu, round 3 : 0/2 hits, 1,00 expected hits 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Kansu Germans win, taking Kansu from Chinese with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 23 Casualties for Germans: 1 mech_infantry Casualties for Chinese: 2 artilleries, 1 fighter and 3 infantry Battle in Holland Belgium Germans attack with 5 fighters, 2 infantry and 2 tactical_bombers Americans defend with 2 infantry Germans roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/9 hits, 4,17 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 bombers and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 : 0/5 hits, 1,83 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 2 bombers and 2 infantry in Belarus, round 3 : 1/4 hits, 1,67 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 2 bombers and 2 infantry in Belarus, round 4 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 119 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 119 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 119 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship EDIT: Adding units owned by Italians to 95 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 2 fighters and 2 tactical_bombers moved from 119 Sea Zone to 112 Sea Zone 2 fighters moved from Holland Belgium to 112 Sea Zone 2 fighters moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Archangel to Novgorod 2 bombers moved from Belarus to Novgorod 2 aaGuns moved from France to Western Germany 1 infantry moved from Eastern Persia to Turkmenistan 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from 112 Sea Zone to Western Germany 2 artilleries and 4 infantry moved from France to Northern Italy 1 infantry moved from France to Southern France 6 artilleries and 9 infantry moved from France to Western Germany 1 artillery moved from France to Western Germany 1 artillery moved from France to Western Germany 1 infantry moved from France to Western Germany 1 artillery and 2 infantry moved from France to Northern Italy Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 carrier and 4 submarines placed in 112 Sea Zone 3 infantry placed in Novgorod 1 artillery placed in Germany 2 infantry placed in Western Germany 1 infantry placed in Western Germany Germans undo move 5. Germans undo move 4. 2 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -4,17 British : 0,67 Americans : -0,67 Chinese : -2,33 Russians : -1,33
-
did you mean to keep your guys in TJ ?
-
@axis-dominion said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
Just do it before you start Germany
Oh, sorry, had already started the round when I got home. Nothing Germany did have any influence though. The only thing that could matter, I think, is if I tried to stack up in Romania, but that would just be crazy (although I seem to be doing plenty of it). The plan was to stack up in Slovakia, together with the fast movers.
-
@axis-dominion said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
did you mean to keep your guys in TJ ?
Jordan? I have to look again.