BM3 trulpen (X) vs Giallo (A)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
                  Russians take Samara from Japanese
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            2 infantry moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            2 fighters moved from Russia to Archangel
            2 infantry moved from Belarus to Archangel
            1 armour moved from Belarus to Western Ukraine
            1 armour moved from Belarus to Ukraine
            1 mech_infantry moved from Belarus to Western Ukraine
            1 mech_infantry moved from Belarus to Ukraine
            1 artillery and 2 infantry moved from Belarus to Eastern Poland
            1 tactical_bomber moved from Russia to Baltic States
            2 infantry moved from Belarus to Baltic States
            1 artillery and 2 infantry moved from Belarus to Novgorod
            1 mech_infantry moved from Belarus to Western Ukraine
            1 infantry moved from Russia to Vologda
            1 artillery moved from Belarus to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 3 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 4 : 2/3 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 artilleries remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 armour, 2 infantry and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 2/5 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 2 fighters and 2 infantry in Archangel, round 3 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            2 fighters moved from Archangel to Russia
            1 fighter moved from Vologda to Russia
            1 infantry moved from Russia to Vologda
            1 aaGun moved from Belarus to Archangel
            2 infantry moved from Belarus to Archangel
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Belarus to Eastern Poland
            1 infantry moved from Bryansk to Tambov
            15 artilleries and 18 infantry moved from Tambov to Russia
            2 aaGuns and 11 infantry moved from Bryansk to Russia
            1 tactical_bomber moved from Baltic States to Belarus
    
        Place Units - Russians
            1 fighter and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,67
    Russians : 3,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @trulpen said in BM3 trulpen (X) vs Giallo (A):

    That was the end of the glorious Japanese Navy. But atleast it was costly.

    I had to do it, let’s hope the remaining expensive ships can take out some expensive planes


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Philippines to 47 Sea Zone
            2 fighters moved from Solomon Islands to 49 Sea Zone
            1 fighter moved from Solomon Islands to 49 Sea Zone
            1 fighter moved from Solomon Islands to 47 Sea Zone
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 25 Sea Zone
            1 marine moved from 25 Sea Zone to Midway
            2 tactical_bombers moved from Japan to 25 Sea Zone
            1 fighter moved from Japan to 25 Sea Zone
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 battleship, 3 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/7 hits, 4,17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 battleship, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 49 Sea Zone
                Japanese attack with 3 fighters
                ANZAC defend with 1 battleship
                    Japanese roll dice for 3 fighters in 49 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 battleship in 49 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese lost in 49 Sea Zone
                    Japanese roll dice for 2 fighters in 49 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                    ANZAC roll dice for 1 battleship in 49 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 2 fighters in 49 Sea Zone, round 4 : 2/2 hits, 1,00 expected hits
                    ANZAC roll dice for 1 battleship in 49 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the ANZAC lost in 49 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 battleship
            Battle in 47 Sea Zone
                Japanese attack with 2 bombers and 1 fighter
                British defend with 1 battleship
                    Japanese roll dice for 2 bombers and 1 fighter in 47 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits
                    British roll dice for 1 battleship in 47 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 battleship owned by the British lost in 47 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 battleship
            Battle in Midway
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Olgiy from Russians to Japanese
            EDIT: Turning off Edit Mode
            2 bombers moved from 47 Sea Zone to Caroline Islands
            2 fighters moved from 49 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            3 carriers, 2 destroyers and 5 submarines moved from 6 Sea Zone to 25 Sea Zone
            3 infantry moved from Shan State to Burma
            1 armour and 2 mech_infantrys moved from Malaya to Burma
            1 armour moved from Kweichow to Burma
            3 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Anhwe to Kweichow
            1 armour moved from Evenkiyskiy to Olgiy
            1 infantry moved from Yenisey to Timguska
            3 infantry moved from Yunnan to Burma
            1 mech_infantry moved from French Indo China to Yunnan
            1 armour moved from Hunan to Burma
            1 mech_infantry moved from French Indo China to Hunan
            1 armour moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from Malaya to Philippines
            1 transport moved from 38 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
            1 artillery and 3 infantry placed in Japan
            3 armour placed in French Indo China
            3 armour placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    British : 0,33
    Americans : -0,33
    ANZAC : -1,00
    Japanese : -0,50
    

    Savegame


  • They sure did!

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 4 fighters, 5 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 units repaired.
            6 fighters moved from Eastern United States to 26 Sea Zone
            3 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 30 Sea Zone to 26 Sea Zone
            2 battleships, 1 carrier, 2 cruisers and 1 fighter moved from 54 Sea Zone to 26 Sea Zone
            1 armour moved from Egypt to 81 Sea Zone
            1 armour, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 armour, 1 infantry and 1 marine moved from 80 Sea Zone to Persia
            3 fighters moved from Iraq to Persia
            1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to Morocco
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Germans defend with 1 artillery and 5 infantry
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery and 5 infantry in Morocco, round 2 : 1/6 hits, 2,00 expected hits
                    1 infantry owned by the Americans lost in Morocco
                    Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery and 5 infantry in Morocco, round 3 : 1/6 hits, 2,00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
                    Americans roll dice for 1 artillery and 1 mech_infantry in Morocco, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery and 4 infantry in Morocco, round 4 : 0/5 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery and 1 mech_infantry in Morocco, round 5 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery and 4 infantry in Morocco, round 5 : 2/5 hits, 1,67 expected hits
                    1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco
                Germans win with 1 artillery and 4 infantry remaining. Battle score for attacker is -11
                Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Persia
                Americans attack with 1 armour, 3 fighters, 1 infantry and 1 marine
                Germans defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Persia
                Americans win, taking Persia from Germans with 1 armour, 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Persia to India
            1 submarine moved from 102 Sea Zone to 64 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 transport moved from 11 Sea Zone to 10 Sea Zone
            1 aaGun and 1 infantry moved from Central United States to Western United States
            1 aaGun moved from Central United States to Eastern United States
    
        Place Units - Americans
            3 fighters placed in Eastern United States
            3 infantry placed in Eastern United States
            2 artilleries and 2 infantry placed in Central United States
            1 fighter placed in Eastern United States
            2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,67
    Americans : -1,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 4 fighters, 5 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 units repaired.
            6 fighters moved from Eastern United States to 26 Sea Zone
            3 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 30 Sea Zone to 26 Sea Zone
            2 battleships, 1 carrier, 2 cruisers and 1 fighter moved from 54 Sea Zone to 26 Sea Zone
            1 armour moved from Egypt to 81 Sea Zone
            1 armour, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 armour, 1 infantry and 1 marine moved from 80 Sea Zone to Persia
            3 fighters moved from Iraq to Persia
            1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to Morocco
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Germans defend with 1 artillery and 5 infantry
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery and 5 infantry in Morocco, round 2 : 1/6 hits, 2,00 expected hits
                    1 infantry owned by the Americans lost in Morocco
                    Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery and 5 infantry in Morocco, round 3 : 1/6 hits, 2,00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
                    Americans roll dice for 1 artillery and 1 mech_infantry in Morocco, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery and 4 infantry in Morocco, round 4 : 0/5 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery and 1 mech_infantry in Morocco, round 5 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery and 4 infantry in Morocco, round 5 : 2/5 hits, 1,67 expected hits
                    1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco
                Germans win with 1 artillery and 4 infantry remaining. Battle score for attacker is -11
                Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Persia
                Americans attack with 1 armour, 3 fighters, 1 infantry and 1 marine
                Germans defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Persia
                Americans win, taking Persia from Germans with 1 armour, 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Persia to India
            1 submarine moved from 102 Sea Zone to 64 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 transport moved from 11 Sea Zone to 10 Sea Zone
            1 aaGun and 1 infantry moved from Central United States to Western United States
            1 aaGun moved from Central United States to Eastern United States
    
        Place Units - Americans
            3 fighters placed in Eastern United States
            3 infantry placed in Eastern United States
            2 artilleries and 2 infantry placed in Central United States
            1 fighter placed in Eastern United States
            2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 fighters moved from Iraq to India
            1 armour and 1 mech_infantry moved from Iraq to Caucasus
                  British take Northwest Persia from Germans
            1 armour and 1 mech_infantry moved from Iraq to Caucasus
            1 armour and 1 mech_infantry moved from Iraq to Caucasus
            1 tactical_bomber moved from Iraq to Caucasus
            2 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            2 infantry moved from 72 Sea Zone to French Madagascar
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 cruiser moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from Algeria to Morocco
            1 infantry moved from French Guiana to Brazil
    
        Combat - British
            Battle in French Madagascar
            Battle in Morocco
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 artillery and 4 infantry
                    British roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery and 4 infantry in Morocco, round 2 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Morocco
                    British roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Morocco, round 3 : 1/4 hits, 1,33 expected hits
                    1 artillery owned by the British lost in Morocco
                Germans win, taking French Madagascar from Neutral_Axis with 1 artillery and 3 infantry remaining. Battle score for attacker is -4
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Brazil
                British attack with 1 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Brazil
                Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in Caucasus
                British attack with 3 armour, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 artillery and 4 infantry
                    AA fire in Caucasus : 0/1 hits, 0,17 expected hits
                    British roll dice for 3 armour, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/7 hits, 2,67 expected hits
                    Germans roll dice for 1 aaGun, 1 artillery and 4 infantry in Caucasus, round 2 : 3/5 hits, 1,67 expected hits
                    1 aaGun owned by the Germans and 3 mech_infantrys owned by the British lost in Caucasus
                    British roll dice for 3 armour and 1 tactical_bomber in Caucasus, round 3 : 3/4 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery and 4 infantry in Caucasus, round 3 : 3/5 hits, 1,67 expected hits
                    3 infantry owned by the Germans and 3 armour owned by the British lost in Caucasus
                 retreated to Caucasus
                Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -16
                Casualties for British: 3 armour and 3 mech_infantrys
                Casualties for Germans: 1 aaGun and 3 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Caucasus to Iraq
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            1 mech_infantry moved from Iraq to Eastern Persia
            1 destroyer moved from 101 Sea Zone to 28 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5,4,3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,1,1,3,3,2,6,3,6
            British collect 30 PUs (4 lost to blockades); end with 34 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 artilleries
            Turning on Edit Mode
            EDIT: Adding units owned by British to Northwest Persia: 1 aaGun, 2 artilleries and 2 infantry
            EDIT: Removing units owned by British from Iraq: 1 aaGun, 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1,67
    British : -1,00
    Americans : -1,67
    AA fire in Caucasus : : -0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 marine moved from Crete to 99 Sea Zone
            1 battleship and 1 marine moved from 99 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            2 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
    
        Combat - Italians
            Battle in Tunisia
            Battle in Libya
            Battle in Malta
    
        Non Combat Move - Italians
            1 cruiser moved from 99 Sea Zone to 97 Sea Zone
            1 cruiser moved from 99 Sea Zone to 96 Sea Zone
            1 destroyer moved from 99 Sea Zone to 96 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            2 carriers and 3 fighters moved from 99 Sea Zone to 98 Sea Zone
            1 carrier moved from 99 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from Southern Italy to 96 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia
            1 artillery and 1 infantry moved from Greece to Bulgaria
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 fighter and 1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
            3 fighters moved from Queensland to Hawaiian Islands
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
            3 fighters moved from Queensland to Hawaiian Islands
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
    
        Combat Move - French
            1 destroyer moved from 71 Sea Zone to 58 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_major; Remaining resources: 91 PUs; 
            Germans buy 5 armour, 2 artilleries, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Volgograd to Rostov
            1 artillery and 1 infantry moved from Brazil to 85 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
            1 infantry moved from Morocco to Algeria
                  Germans take Algeria from Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
            1 infantry moved from 82 Sea Zone to Gold Coast
            2 fighters moved from 98 Sea Zone to Rostov
            1 fighter moved from 98 Sea Zone to Rostov
            3 infantry moved from Vyborg to Novgorod
            1 fighter and 1 tactical_bomber moved from Nenetsia to Novgorod
            1 bomber moved from Nenetsia to Samara
            1 bomber moved from Volgograd to Tambov
            1 infantry moved from Novosibirsk to Samara
            1 bomber moved from Nenetsia to Tambov
            1 bomber moved from Nenetsia to Samara
    
        Combat - Germans
            Battle in Gold Coast
            Battle in French West Africa
            Battle in Novgorod
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1,67 expected hits
                    Russians roll dice for 2 artilleries in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
                    2 artilleries owned by the Russians lost in Novgorod
                Germans win, taking Gold Coast from British, taking French West Africa from British, taking Novgorod from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 2 artilleries
            Battle in Tambov
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Samara, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 3 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Rostov, round 2 : 2/5 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Rostov to Volgograd
            2 bombers moved from Tambov to Volgograd
            2 bombers moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Novgorod to Poland
            1 aaGun moved from Western Germany to Germany
            3 artilleries and 7 infantry moved from Germany to Poland
            1 armour and 3 mech_infantrys moved from Western Germany to Poland
            4 infantry moved from Western Germany to Germany
            3 armour and 2 mech_infantrys moved from Nenetsia to Novosibirsk
            1 artillery moved from Novosibirsk to Kazakhstan
            1 artillery moved from Caucasus to Volgograd
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            2 carriers moved from 91 Sea Zone to 112 Sea Zone
            2 tactical_bombers moved from Gibraltar to Western Germany
            2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Western Germany
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            2 armour and 2 mech_infantrys placed in Germany
            2 artilleries and 4 infantry placed in Germany
            3 infantry placed in Volgograd
            3 armour, 4 infantry and 3 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novosibirsk: 3 armour and 2 mech_infantrys
            EDIT: Adding units owned by Germans to Timguska: 3 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,50
    Russians : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Germans
            1 infantry moved from Vologda to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 infantry moved from Vologda to Samara
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Eastern Poland to Slovakia Hungary
                  Russians take Slovakia Hungary from Germans
            1 infantry moved from Eastern Poland to Romania
                  Russians take Romania from Germans
            2 infantry moved from Baltic States to Novgorod
            1 tactical_bomber moved from Belarus to Novgorod
            1 artillery moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            2 fighters moved from Russia to Samara
            2 fighters moved from Russia to Rostov
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Archangel to Nenetsia
                  Russians take Nenetsia from Germans
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Novgorod, round 3 : 0/5 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 4 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Samara to Russia
            2 fighters moved from Rostov to Russia
            1 armour and 1 mech_infantry moved from Ukraine to Tambov
            1 armour and 2 mech_infantrys moved from Western Ukraine to Tambov
            1 aaGun and 1 artillery moved from Eastern Poland to Belarus
            3 aaGuns, 15 artilleries and 37 infantry moved from Russia to Tambov
            5 infantry moved from Belarus to Smolensk
            1 aaGun and 2 infantry moved from Archangel to Smolensk
            1 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Western Ukraine to Bryansk
            1 artillery and 12 infantry moved from Belarus to Smolensk
            1 tactical_bomber moved from Novgorod to Tambov
    
        Place Units - Russians
            5 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 carrier, 1 marine, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Midway to 25 Sea Zone
            1 battleship and 1 marine moved from 25 Sea Zone to 31 Sea Zone
            1 marine moved from 31 Sea Zone to Wake Island
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 31 Sea Zone
            1 artillery and 3 infantry moved from 31 Sea Zone to Wake Island
            1 infantry moved from Timguska to Novosibirsk
            1 armour moved from Olgiy to Novosibirsk
            1 mech_infantry moved from Shensi to Novosibirsk
    
        Combat - Japanese
            Battle in Wake Island
            Battle in Novosibirsk
                Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Wake Island from Americans, taking Novosibirsk from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Philippines to 31 Sea Zone
            3 carriers moved from 25 Sea Zone to 31 Sea Zone
            1 carrier moved from 6 Sea Zone to 31 Sea Zone
            5 submarines moved from 25 Sea Zone to 31 Sea Zone
            1 destroyer moved from 25 Sea Zone to 31 Sea Zone
            1 fighter moved from 25 Sea Zone to Japan
            1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone
            3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 31 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            3 armour moved from Malaya to Burma
            3 armour moved from French Indo China to Burma
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Hunan to Burma
            1 transport moved from 36 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 marine and 1 tactical_bomber placed in Japan
            1 battleship and 1 carrier placed in 6 Sea Zone
            3 mech_infantrys placed in Shantung
            3 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Russians : -0,33
    Japanese : 0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            7 fighters moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 7 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 7 fighters in 25 Sea Zone, round 2 : 4/8 hits, 3,83 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 7 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            7 fighters moved from 25 Sea Zone to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 11 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from Central United States to Western United States
            1 infantry moved from Central United States to Western United States
            1 mech_infantry moved from Eastern United States to Western United States
            1 submarine moved from 64 Sea Zone to 12 Sea Zone
            4 fighters moved from Eastern United States to 26 Sea Zone
            4 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun and 1 artillery moved from Central United States to Eastern United States
            1 armour, 1 infantry and 1 marine moved from Persia to 80 Sea Zone
            1 armour, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 armour, 1 infantry and 1 marine moved from 39 Sea Zone to India
            1 destroyer moved from 101 Sea Zone to 86 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Persia
            2 carriers placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,17
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            7 fighters moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 7 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 7 fighters in 25 Sea Zone, round 2 : 4/8 hits, 3,83 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 7 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            7 fighters moved from 25 Sea Zone to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 11 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from Central United States to Western United States
            1 infantry moved from Central United States to Western United States
            1 mech_infantry moved from Eastern United States to Western United States
            1 submarine moved from 64 Sea Zone to 12 Sea Zone
            4 fighters moved from Eastern United States to 26 Sea Zone
            4 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun and 1 artillery moved from Central United States to Eastern United States
            1 armour, 1 infantry and 1 marine moved from Persia to 80 Sea Zone
            1 armour, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 armour, 1 infantry and 1 marine moved from 39 Sea Zone to India
            1 destroyer moved from 101 Sea Zone to 86 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Persia
            2 carriers placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 bomber and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
            1 tactical_bomber moved from Iraq to India
            1 armour and 2 mech_infantrys moved from Eastern Persia to India
            2 mech_infantrys moved from Egypt to French Equatorial Africa
            1 destroyer moved from 28 Sea Zone to 26 Sea Zone
            1 cruiser moved from 80 Sea Zone to 39 Sea Zone
    
        Combat - British
    
        Non Combat Move - British
            2 infantry moved from French Madagascar to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
            2 infantry moved from 79 Sea Zone to West India
            1 aaGun moved from Northwest Persia to Persia
            1 artillery moved from Northwest Persia to Persia
            1 infantry moved from Iraq to Persia
            1 artillery moved from Northwest Persia to Iraq
    
        Place Units - British
            3 artilleries placed in Iraq
            1 bomber and 1 fighter placed in Egypt
            British undo move 2.
            1 fighter placed in United Kingdom
            1 bomber placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,1,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,6,2
            British collect 26 PUs (6 lost to blockades); end with 26 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Americans : 0,17
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 bomber, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Bulgaria to Romania
            1 armour and 1 mech_infantry moved from Yugoslavia to Romania
            1 fighter moved from Southern Italy to Romania
    
        Combat - Italians
            Battle in Romania
                Italians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Romania, round 2 : 2/5 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Romania
                Italians win, taking Romania from Russians with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Romania to 97 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
            2 infantry moved from Tunisia to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 marine moved from Malta to 96 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 96 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Gibraltar
            1 carrier moved from 96 Sea Zone to 92 Sea Zone
            1 carrier moved from 98 Sea Zone to 95 Sea Zone
            1 fighter moved from 98 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Gibraltar
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 bomber and 1 tactical_bomber placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 95 Sea Zone: 1 fighter
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Italians to Southern Italy: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,17
    Russians : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            1 infantry moved from Iraq to Persia
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            1 infantry moved from Iraq to Persia
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 13 PUs
    
        Combat Move - French
            1 destroyer moved from 58 Sea Zone to 42 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 8 infantry, 4 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 8 infantry moved from Germany to Slovakia Hungary
            3 armour and 3 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 armour moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
            3 artilleries, 7 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
            2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Norway to 112 Sea Zone
            2 infantry moved from Western Germany to Germany
            2 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
            1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
            6 artilleries and 5 infantry moved from Vyborg to Novgorod
            2 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Samara
            3 armour and 2 mech_infantrys moved from Timguska to Urals
            3 fighters moved from Volgograd to Rostov
            2 bombers moved from Volgograd to Samara
            1 bomber moved from Volgograd to Rostov
            1 bomber moved from Volgograd to Rostov
            1 infantry moved from French West Africa to French Central Africa
                  Germans take French Central Africa from British
            1 infantry moved from Gold Coast to 82 Sea Zone
            1 infantry moved from 82 Sea Zone to Nigeria
            1 mech_infantry moved from Volgograd to Turkmenistan
                  Germans take Turkmenistan from Russians
            1 artillery moved from Kazakhstan to Caucasus
            17 armour, 7 artilleries, 4 infantry and 12 mech_infantrys moved from Volgograd to Caucasus
            1 tactical_bomber moved from Poland to Slovakia Hungary
    
        Combat - Germans
            Battle in Nigeria
            Battle in Novgorod
                Germans attack with 7 artilleries and 8 infantry
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 7 artilleries and 8 infantry in Novgorod, round 2 : 4/15 hits, 4,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Nigeria from British, taking Novgorod from Russians with 7 artilleries and 8 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Urals
                Germans attack with 3 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 2 mech_infantrys in Urals, round 2 : 0/5 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Urals
                    Germans roll dice for 3 armour and 1 mech_infantry in Urals, round 3 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Germans win, taking Urals from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Samara, round 2 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 2 bombers, 3 fighters and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 3 fighters and 2 infantry in Rostov, round 2 : 4/7 hits, 3,17 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 17 armour, 8 artilleries, 4 infantry and 12 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 17 armour, 8 artilleries, 4 infantry and 12 mech_infantrys in Caucasus, round 2 : 15/41 hits, 15,17 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 17 armour, 8 artilleries, 4 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Slovakia Hungary
                Germans attack with 3 armour, 2 artilleries, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 : 6/17 hits, 5,00 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 3 armour, 2 artilleries, 8 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 3 armour, 3 artilleries, 7 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 3 artilleries, 7 infantry and 5 mech_infantrys in Eastern Poland, round 2 : 6/18 hits, 5,00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 armour, 3 artilleries, 7 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Rostov to 97 Sea Zone
            1 fighter moved from Rostov to Romania
            1 fighter moved from Rostov to Romania
            1 bomber moved from Rostov to Western Germany
            1 bomber moved from Rostov to Western Germany
            1 bomber moved from Samara to Romania
            1 bomber moved from Samara to Romania
            2 carriers moved from 112 Sea Zone to 91 Sea Zone
            1 battleship moved from 112 Sea Zone to 91 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
            1 fighter moved from Poland to Western Germany
            1 artillery moved from French West Africa to 83 Sea Zone
            1 artillery and 1 transport moved from 83 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from Algeria to Morocco
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            2 aaGuns moved from Vyborg to Novgorod
            2 aaGuns moved from Volgograd to Caucasus
            1 tactical_bomber moved from Slovakia Hungary to Romania
            1 aaGun moved from Germany to Western Germany
    
        Place Units - Germans
            2 submarines placed in 110 Sea Zone
            3 transports placed in 112 Sea Zone
            1 armour, 1 artillery, 1 infantry and 4 mech_infantrys placed in Germany
            1 infantry placed in Volgograd
            6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Russians : -2,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 6 infantry; Remaining resources: 7 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Rostov
            2 infantry moved from Tambov to Volgograd
            1 infantry moved from Tambov to Samara
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Volgograd
            1 tactical_bomber moved from Tambov to Volgograd
            1 fighter moved from Russia to Rostov
            1 fighter moved from Russia to Rostov
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                 retreated to Samara
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 fighter moved from Volgograd to Russia
            2 fighters moved from Rostov to Russia
            1 tactical_bomber moved from Volgograd to Russia
            1 infantry moved from Bryansk to Western Ukraine
            1 aaGun and 1 artillery moved from Belarus to Smolensk
            5 artilleries moved from Russia to Smolensk
            2 armour and 3 mech_infantrys moved from Tambov to Russia
            1 infantry moved from Russia to Tambov
            1 infantry moved from Nenetsia to Vologda
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -0,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 2 destroyers, 1 fighter, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 fighters and 4 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
            1 submarine moved from 31 Sea Zone to 25 Sea Zone
            1 infantry moved from Kansu to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            2 bombers moved from Caroline Islands to 42 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 2 bombers
                French defend with 1 destroyer
                    Japanese roll dice for 2 bombers in 42 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                    French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 42 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
            1 marine moved from Wake Island to 31 Sea Zone
            1 artillery and 3 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 1 destroyer, 3 infantry, 1 marine, 4 submarines and 2 transports moved from 31 Sea Zone to 33 Sea Zone
            1 artillery, 3 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 battleship, 1 carrier and 1 marine moved from 6 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
            1 fighter moved from Japan to Caroline Islands
            2 bombers moved from 42 Sea Zone to Burma
            3 mech_infantrys moved from French Indo China to Burma
            3 mech_infantrys moved from Malaya to Burma
            1 mech_infantry moved from Kweichow to Burma
            3 mech_infantrys moved from Shantung to Hunan
            1 infantry moved from Novosibirsk to Kansu
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Yunnan to Burma
            1 transport moved from 20 Sea Zone to 33 Sea Zone
            1 armour moved from Novosibirsk to Shensi
            1 mech_infantry moved from Novosibirsk to Sikang
            1 infantry moved from Sikang to Szechwan
            1 mech_infantry moved from Szechwan to Burma
    
        Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            1 fighter and 2 tactical_bombers placed in Japan
            3 infantry placed in Shantung
            3 armour placed in French Indo China
            3 armour placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
            Japanese collect 73 PUs (2 lost to blockades); end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    French : -0,33
    ANZAC : 0,67
    Japanese : 1,33
    

    Savegame

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