BM3 trulpen (X) vs Giallo (A)


  • 2019 2018 2017 2016

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Western United States to Southeast Mexico
            1 artillery and 2 infantry moved from Eastern United States to Central United States
            1 fighter moved from Eastern United States to Central United States
            2 fighters moved from Eastern United States to Southeast Mexico
            1 marine moved from Java to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            2 fighters moved from 42 Sea Zone to New Guinea
            1 cruiser and 1 marine moved from 42 Sea Zone to 46 Sea Zone
            1 marine moved from 46 Sea Zone to New Guinea
            1 infantry moved from Eastern United States to Central United States
            1 fighter moved from Samoa to 46 Sea Zone
            1 armour moved from Eastern Persia to Persia
            1 infantry moved from Iraq to Northwest Persia
                  Americans take Northwest Persia from Germans
            1 artillery moved from Iraq to Persia
            5 fighters moved from Iraq to Persia
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 cruiser, 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in New Guinea
                Americans attack with 2 fighters and 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 marine in New Guinea, round 2 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters and 1 marine in New Guinea, round 3 : 3/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 2 fighters and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Central United States
                Americans attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Central United States, round 2 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Central United States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Central United States
                Americans win, taking Central United States from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Southeast Mexico
                Americans attack with 2 fighters and 1 mech_infantry
                Germans defend with 1 artillery
                    Americans roll dice for 2 fighters and 1 mech_infantry in Southeast Mexico, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Southeast Mexico, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Americans lost in Southeast Mexico
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 artillery
            Battle in Persia
                Americans attack with 1 armour, 1 artillery and 5 fighters
                Germans defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 1 armour, 1 artillery and 5 fighters in Persia, round 2 : 2/7 hits, 3,33 expected hits
                    Germans roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Persia
                Americans win, taking Persia from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            5 fighters moved from Persia to Iraq
            1 infantry moved from West India to Eastern Persia
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 battleships, 1 carrier, 2 cruisers and 2 fighters moved from 48 Sea Zone to 26 Sea Zone
            1 carrier moved from 42 Sea Zone to 46 Sea Zone
            1 fighter moved from New Guinea to 46 Sea Zone
            1 fighter moved from New Guinea to 46 Sea Zone
            2 carriers moved from 42 Sea Zone to 46 Sea Zone
            1 fighter moved from Samoa to 46 Sea Zone
            1 destroyer moved from 63 Sea Zone to 46 Sea Zone
            2 fighters moved from Southeast Mexico to Eastern United States
            1 fighter moved from Central United States to Eastern United States
            1 aaGun moved from Eastern United States to Central United States
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            3 fighters and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 14
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,3,4,5,5,2,1,5,5,6,2,2,6,1,1,4
            Americans collect 43 PUs (14 lost to blockades); end with 43 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 53 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Americans : -1,00
    Japanese : -0,83
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Western United States to Southeast Mexico
            1 artillery and 2 infantry moved from Eastern United States to Central United States
            1 fighter moved from Eastern United States to Central United States
            2 fighters moved from Eastern United States to Southeast Mexico
            1 marine moved from Java to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            2 fighters moved from 42 Sea Zone to New Guinea
            1 cruiser and 1 marine moved from 42 Sea Zone to 46 Sea Zone
            1 marine moved from 46 Sea Zone to New Guinea
            1 infantry moved from Eastern United States to Central United States
            1 fighter moved from Samoa to 46 Sea Zone
            1 armour moved from Eastern Persia to Persia
            1 infantry moved from Iraq to Northwest Persia
                  Americans take Northwest Persia from Germans
            1 artillery moved from Iraq to Persia
            5 fighters moved from Iraq to Persia
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 cruiser, 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in New Guinea
                Americans attack with 2 fighters and 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 marine in New Guinea, round 2 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters and 1 marine in New Guinea, round 3 : 3/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 2 fighters and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Central United States
                Americans attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Central United States, round 2 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Central United States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Central United States
                Americans win, taking Central United States from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Southeast Mexico
                Americans attack with 2 fighters and 1 mech_infantry
                Germans defend with 1 artillery
                    Americans roll dice for 2 fighters and 1 mech_infantry in Southeast Mexico, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Southeast Mexico, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Americans lost in Southeast Mexico
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 artillery
            Battle in Persia
                Americans attack with 1 armour, 1 artillery and 5 fighters
                Germans defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 1 armour, 1 artillery and 5 fighters in Persia, round 2 : 2/7 hits, 3,33 expected hits
                    Germans roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Persia
                Americans win, taking Persia from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            5 fighters moved from Persia to Iraq
            1 infantry moved from West India to Eastern Persia
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 battleships, 1 carrier, 2 cruisers and 2 fighters moved from 48 Sea Zone to 26 Sea Zone
            1 carrier moved from 42 Sea Zone to 46 Sea Zone
            1 fighter moved from New Guinea to 46 Sea Zone
            1 fighter moved from New Guinea to 46 Sea Zone
            2 carriers moved from 42 Sea Zone to 46 Sea Zone
            1 fighter moved from Samoa to 46 Sea Zone
            1 destroyer moved from 63 Sea Zone to 46 Sea Zone
            2 fighters moved from Southeast Mexico to Eastern United States
            1 fighter moved from Central United States to Eastern United States
            1 aaGun moved from Eastern United States to Central United States
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            3 fighters and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 14
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,3,4,5,5,2,1,5,5,6,2,2,6,1,1,4
            Americans collect 43 PUs (14 lost to blockades); end with 43 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 53 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from French Equatorial Africa to Nigeria
                  British take Nigeria from Germans
            1 mech_infantry moved from French Equatorial Africa to French Central Africa
                  British take French Central Africa from Germans
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - British
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            3 aaGuns, 11 artilleries and 26 infantry moved from West India to Eastern Persia
            1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
            1 mech_infantry moved from Iraq to Egypt
            1 bomber moved from Egypt to Iraq
            3 fighters moved from Iraq to Egypt
    
        Place Units - British
            1 fighter placed in United Kingdom
            3 infantry placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,1,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
            British collect 23 PUs (10 lost to blockades); end with 23 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Americans : -1,00
    Japanese : -0,83
    

    Savegame



  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 5 infantry and 2 marines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Tobruk to Alexandria
            1 bomber moved from Tobruk to Alexandria
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bessarabia to Western Ukraine
            1 bomber moved from Southern Italy to Western Ukraine
            2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Alexandria
            1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
    
        Combat - Italians
            Battle in Western Ukraine
                Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 3/5 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Alexandria
                Italians attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Alexandria, round 2 : 4/9 hits, 4,50 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            4 transports moved from 96 Sea Zone to 95 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Southern Italy
            1 bomber moved from Alexandria to Southern Italy
            1 bomber moved from Western Ukraine to Romania
            2 cruisers moved from 96 Sea Zone to 95 Sea Zone
            2 fighters and 2 tactical_bombers moved from Alexandria to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Alexandria to Tobruk
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Southern Italy
            1 artillery, 4 infantry and 2 marines placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,50
    British : -0,33
    Russians : -0,33
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from New Zealand to Queensland
            2 artilleries and 5 infantry moved from New South Wales to Queensland
            2 submarines moved from 33 Sea Zone to 46 Sea Zone
            1 submarine moved from 35 Sea Zone to 46 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from New Zealand to Queensland
            2 artilleries and 5 infantry moved from New South Wales to Queensland
            2 submarines moved from 33 Sea Zone to 46 Sea Zone
            1 submarine moved from 35 Sea Zone to 46 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 carrier, 2 fighters, 17 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Caucasus to Persia
            5 artilleries and 15 infantry moved from Bessarabia to Ukraine
            2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
                  Germans take Belarus from Russians
            3 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Caucasus to Northwest Persia
            2 bombers moved from Caucasus to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
    
        Combat - Germans
            Strategic bombing raid in Persia
                    AA fire in Persia : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Persia causes 0 damage total. 
            Battle in Ukraine
                Germans attack with 3 armour, 5 artilleries, 15 infantry and 5 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 3 armour, 5 artilleries, 15 infantry and 5 mech_infantrys in Ukraine, round 2 : 6/28 hits, 7,33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 armour, 5 artilleries, 15 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Northwest Persia
                Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/5 hits, 2,67 expected hits
                    Americans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Northwest Persia to Novgorod
            1 fighter moved from Caucasus to Novgorod
            1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd
            2 armour and 1 mech_infantry moved from Rostov to Volgograd
            6 artilleries moved from Caucasus to Volgograd
            2 artilleries moved from Caucasus to Volgograd
            2 aaGuns, 6 armour and 3 mech_infantrys moved from Caucasus to Volgograd
            5 transports moved from 115 Sea Zone to 112 Sea Zone
            2 fighters moved from Western Germany to 112 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 aaGun, 2 artilleries, 2 bombers and 11 infantry moved from Novgorod to Archangel
            2 bombers moved from Archangel to Novgorod
            1 bomber moved from Western Germany to Novgorod
    
        Place Units - Germans
            1 carrier and 1 fighter placed in 112 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western Germany
            1 transport placed in 112 Sea Zone
            1 artillery and 4 infantry placed in Western Germany
            10 infantry placed in Germany
            3 infantry placed in Novgorod
            Germans undo move 5.
            3 infantry placed in Volgograd
            7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 69 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,00
    AA fire in Persia : : 0,83
    Americans : 0,67
    Russians : -0,67
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            1 infantry moved from Bryansk to Smolensk
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            2 fighters moved from Russia to Vologda
            1 infantry moved from Urals to Novosibirsk
            1 infantry moved from Samara to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Russia
            2 fighters moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : -0,00
    Japanese : 0,33
    

    Savegame



  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 battleships, 1 fighter, 2 marines, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Tsinghai to Novosibirsk
            1 bomber moved from Tsinghai to Novosibirsk
            1 bomber moved from Sikang to Novosibirsk
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
    
        Combat - Japanese
            Japanese creates battle in territory 37 Sea Zone
            Battle in Novosibirsk
                Japanese attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking 37 Sea Zone from ANZAC, taking Novosibirsk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 aaGuns, 20 armour, 10 artilleries, 19 infantry and 16 mech_infantrys moved from India to West India
            3 armour and 3 mech_infantrys moved from Burma to West India
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Yunnan to India
            3 infantry moved from French Indo China to Shan State
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Wake Island to Japan
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 56 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone
            1 fighter moved from 37 Sea Zone to 6 Sea Zone
            1 bomber moved from Novosibirsk to India
            1 bomber moved from Novosibirsk to Volgograd
    
        Place Units - Japanese
            1 marine placed in Malaya
            1 marine placed in French Indo China
            2 armour and 1 mech_infantry placed in India
            1 battleship and 1 transport placed in 36 Sea Zone
            1 battleship and 1 transport placed in 37 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Russians : -0,33
    Japanese : 0,50
    

    Savegame



  • I will travel between 23rd of October and 6th of November. Not sure if I can make moves then, but I will try.


  • 2019 2018 2017 2016

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 carrier, 8 infantry, 2 marines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 units repaired.
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 artillery moved from Johnston Island to 30 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Eastern United States to Southeast Mexico
                  Americans take Southeast Mexico from Germans
            1 marine moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            1 cruiser and 1 marine moved from 46 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
            4 fighters moved from 46 Sea Zone to Solomon Islands
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Solomon Islands
                Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 marine
                Japanese defend with 2 marines
                    Americans roll dice for 1 cruiser in Solomon Islands, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 marine in Solomon Islands, round 2 : 4/7 hits, 3,00 expected hits
                    Japanese roll dice for 2 marines in Solomon Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 marines owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 artillery, 4 fighters and 1 marine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 marines
    
        Non Combat Move - Americans
            4 fighters moved from Solomon Islands to 49 Sea Zone
            2 carriers moved from 46 Sea Zone to 49 Sea Zone
            1 carrier moved from 46 Sea Zone to 30 Sea Zone
            2 destroyers moved from 46 Sea Zone to 49 Sea Zone
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 artillery and 1 infantry moved from Central United States to Eastern United States
            5 fighters moved from Iraq to Persia
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 2 cruisers
            EDIT: Adding units owned by Americans to 10 Sea Zone: 2 cruisers
            EDIT: Turning off Edit Mode
            2 marines placed in Western United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            7 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 32
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,5,2,2,2,4,5,6,5,3,2,5,1,3,3,3,3,6,2,4,4,5,1,6,1
            Americans collect 26 PUs (32 lost to blockades); end with 27 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 37 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 42 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 artillery
            EDIT: Adding units owned by Americans to Western United States: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0,67
    Japanese : 0,00
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 carrier, 8 infantry, 2 marines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 units repaired.
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 artillery moved from Johnston Island to 30 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Eastern United States to Southeast Mexico
                  Americans take Southeast Mexico from Germans
            1 marine moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            1 cruiser and 1 marine moved from 46 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
            4 fighters moved from 46 Sea Zone to Solomon Islands
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Solomon Islands
                Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 marine
                Japanese defend with 2 marines
                    Americans roll dice for 1 cruiser in Solomon Islands, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 marine in Solomon Islands, round 2 : 4/7 hits, 3,00 expected hits
                    Japanese roll dice for 2 marines in Solomon Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 marines owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 artillery, 4 fighters and 1 marine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 marines
    
        Non Combat Move - Americans
            4 fighters moved from Solomon Islands to 49 Sea Zone
            2 carriers moved from 46 Sea Zone to 49 Sea Zone
            1 carrier moved from 46 Sea Zone to 30 Sea Zone
            2 destroyers moved from 46 Sea Zone to 49 Sea Zone
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 artillery and 1 infantry moved from Central United States to Eastern United States
            5 fighters moved from Iraq to Persia
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 2 cruisers
            EDIT: Adding units owned by Americans to 10 Sea Zone: 2 cruisers
            EDIT: Turning off Edit Mode
            2 marines placed in Western United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            7 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 32
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,5,2,2,2,4,5,6,5,3,2,5,1,3,3,3,3,6,2,4,4,5,1,6,1
            Americans collect 26 PUs (32 lost to blockades); end with 27 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 37 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 42 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 artillery
            EDIT: Adding units owned by Americans to Western United States: 1 artillery
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_minor; Remaining resources: 18 PUs; 
            British buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern Persia: 1 infantry
            EDIT: Adding units owned by Americans to Persia: 1 infantry
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Iraq to Caucasus
                  Russians take Caucasus from Germans
            1 infantry moved from Eastern Persia to Turkmenistan
                  Russians take Turkmenistan from Germans
            1 mech_infantry moved from Nigeria to French West Africa
                  British take French West Africa from Germans
            1 mech_infantry moved from French Central Africa to French Equatorial Africa
            1 fighter and 1 tactical_bomber moved from Iraq to Alexandria
            1 infantry moved from Egypt to Alexandria
            3 fighters moved from Egypt to Alexandria
            1 infantry moved from New Guinea to Dutch New Guinea
                  UK_Pacific take Dutch New Guinea from Japanese
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery and 1 transport moved from 46 Sea Zone to 47 Sea Zone
            1 artillery moved from 47 Sea Zone to New Britain
            1 cruiser moved from 46 Sea Zone to 30 Sea Zone
    
        Combat - British
            Battle in New Britain
            Battle in Alexandria
                British attack with 4 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/6 hits, 2,83 expected hits
                    Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking New Britain from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            4 fighters and 1 tactical_bomber moved from Alexandria to Egypt
            1 bomber moved from Iraq to Egypt
            3 aaGuns, 11 artilleries and 25 infantry moved from Eastern Persia to Persia
            1 aaGun, 12 artilleries and 23 infantry moved from Iraq to Persia
            3 mech_infantrys moved from Egypt to Iraq
    
        Place Units - British
            3 artilleries placed in Iraq
            2 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,1,5,3,2,1,2,2,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
            British collect 24 PUs (10 lost to blockades); end with 24 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 0,17
    Italians : 0,33
    Americans : 0,67
    Japanese : 0,00
    

    Savegame



  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                  Italians take Bryansk from Russians
            1 bomber moved from Romania to Rostov
            1 bomber moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour, 2 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 2 bombers and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Trans-Jordan from British to Italians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Trans-Jordan from Italians to British
            EDIT: Turning off Edit Mode
            1 bomber moved from Rostov to Southern Italy
            1 bomber moved from Rostov to Ukraine
            2 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery and 1 infantry moved from Western Ukraine to Ukraine
            1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
            1 aaGun and 2 artilleries moved from Southern Italy to 95 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            1 aaGun, 3 artilleries, 6 infantry and 5 transports moved from 95 Sea Zone to 98 Sea Zone
            1 aaGun, 3 artilleries and 6 infantry moved from 98 Sea Zone to Alexandria
            3 artilleries, 5 infantry and 2 marines moved from Tobruk to Alexandria
            2 marines moved from Northern Italy to 95 Sea Zone
            2 cruisers and 2 marines moved from 95 Sea Zone to 98 Sea Zone
            2 marines moved from 98 Sea Zone to Alexandria
            1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 96 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from Tobruk to Alexandria
            1 carrier moved from 96 Sea Zone to 98 Sea Zone
            1 fighter moved from Tobruk to 98 Sea Zone
            1 tactical_bomber moved from Alexandria to 98 Sea Zone
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 artillery and 2 bombers placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,00
    Russians : -0,33
    

    Savegame



  • I redid the turn and missed to land in Jordan the second time. Was about to ask about an edit during NCM and started it, but reversed. It’s better to move on.


  • 2019 2018 2017 2016

    TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 2 submarines moved from 54 Sea Zone to 49 Sea Zone
            3 submarines moved from 46 Sea Zone to 49 Sea Zone
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 2 submarines moved from 54 Sea Zone to 49 Sea Zone
            3 submarines moved from 46 Sea Zone to 49 Sea Zone
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 23 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour and 2 mech_infantrys moved from Volgograd to Turkmenistan
            1 armour moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Volgograd
            1 armour moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            1 infantry moved from Volgograd to Caucasus
            2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
            1 mech_infantry moved from Archangel to Urals
                  Germans take Urals from Russians
            1 infantry moved from Nenetsia to Vologda
            1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
            3 transports moved from 112 Sea Zone to 113 Sea Zone
            6 infantry moved from Germany to 113 Sea Zone
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            7 infantry and 4 transports moved from 113 Sea Zone to 112 Sea Zone
            1 artillery and 4 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 11 infantry and 6 transports moved from 112 Sea Zone to 111 Sea Zone
            1 artillery and 11 infantry moved from 111 Sea Zone to Scotland
            2 bombers moved from Novgorod to Vologda
    
        Combat - Germans
            Battle in Scotland
            Battle in Turkmenistan
                Germans attack with 2 armour and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Turkmenistan, round 2 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Turkmenistan
                Germans win, taking Scotland from British, taking Turkmenistan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Caucasus
                Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1,50 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Vologda
                Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 2,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Novgorod to Western Germany
            1 fighter moved from Novgorod to Western Germany
            3 infantry moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
            2 bombers moved from Vologda to Germany
            5 artilleries and 15 infantry moved from Ukraine to Rostov
            2 carriers and 4 fighters moved from 112 Sea Zone to 111 Sea Zone
            5 submarines moved from 109 Sea Zone to 103 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 tactical_bombers and 1 transport moved from 101 Sea Zone to 103 Sea Zone
            1 infantry moved from Southern Italy to Northern Italy
            3 artilleries moved from Volgograd to Rostov
            1 armour and 2 mech_infantrys moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            2 armour and 1 mech_infantry moved from Archangel to Novgorod
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Volgograd: 2 aaGuns
            EDIT: Adding units owned by Germans to Caucasus: 2 aaGuns
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Volgograd: 5 armour and 3 mech_infantrys
            EDIT: Adding units owned by Germans to Caucasus: 5 armour and 3 mech_infantrys
            EDIT: Turning off Edit Mode
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            2 artilleries and 8 infantry placed in Western Germany
            2 transports placed in 113 Sea Zone
            2 infantry placed in Normandy Bordeaux
            4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 70 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,50
    Russians : 0,00
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 infantry moved from Russia to Samara
                  Russians take Samara from Germans
            1 infantry moved from Russia to Vologda
            5 fighters and 1 tactical_bomber moved from Russia to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/7 hits, 3,33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            5 fighters and 1 tactical_bomber moved from Vologda to Russia
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 6 PUs; end with 6 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -1,33
    

    Savegame



  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from Japan to 16 Sea Zone
            1 tactical_bomber moved from Japan to 16 Sea Zone
            1 marine moved from Malaya to 37 Sea Zone
            1 battleship and 1 marine moved from 37 Sea Zone to 42 Sea Zone
                  Japanese take 42 Sea Zone from Americans
            1 marine moved from 42 Sea Zone to Java
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 infantry moved from Novosibirsk to Samara
            1 bomber moved from Volgograd to Samara
            1 bomber moved from India to Samara
            1 marine moved from French Indo China to 36 Sea Zone
            1 marine and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
    
        Combat - Japanese
            Battle in Java
            Battle in Sumatra
            Battle in Samara
                Japanese attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Samara, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Japanese win, taking Java from Americans, taking Sumatra from Americans, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
            3 fighters moved from 6 Sea Zone to Caroline Islands
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 battleship and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            3 infantry moved from Shan State to Yunnan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Tsinghai to Novosibirsk
            2 aaGuns, 23 armour, 10 artilleries, 19 infantry and 19 mech_infantrys moved from West India to Eastern Persia
            2 armour and 2 mech_infantrys moved from India to Eastern Persia
            1 bomber moved from Samara to Jehol
            1 bomber moved from Samara to Turkmenistan
    
        Place Units - Japanese
            2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
            3 tactical_bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 80 PUs; end with 80 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,17
    Russians : -0,33
    Japanese : 0,50
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 9 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Southeast Mexico to Central America
                  Americans take Central America from Germans
            1 marine moved from Solomon Islands to 49 Sea Zone
            1 carrier moved from 30 Sea Zone to 26 Sea Zone
            1 cruiser and 1 marine moved from 49 Sea Zone to 31 Sea Zone
            1 marine moved from 31 Sea Zone to Wake Island
    
        Combat - Americans
            Battle in Wake Island
    
        Non Combat Move - Americans
            2 marines moved from Western United States to 10 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from Solomon Islands to 49 Sea Zone
            1 artillery and 1 transport moved from 49 Sea Zone to 26 Sea Zone
            2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 marines moved from 26 Sea Zone to Hawaiian Islands
            2 carriers, 2 destroyers and 4 fighters moved from 49 Sea Zone to 31 Sea Zone
            2 battleships moved from 26 Sea Zone to 31 Sea Zone
            1 carrier moved from 26 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 carrier and 1 fighter moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            3 infantry placed in Persia
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,3,1,4
            Americans collect 44 PUs (7 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 9 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Southeast Mexico to Central America
                  Americans take Central America from Germans
            1 marine moved from Solomon Islands to 49 Sea Zone
            1 carrier moved from 30 Sea Zone to 26 Sea Zone
            1 cruiser and 1 marine moved from 49 Sea Zone to 31 Sea Zone
            1 marine moved from 31 Sea Zone to Wake Island
    
        Combat - Americans
            Battle in Wake Island
    
        Non Combat Move - Americans
            2 marines moved from Western United States to 10 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from Solomon Islands to 49 Sea Zone
            1 artillery and 1 transport moved from 49 Sea Zone to 26 Sea Zone
            2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 marines moved from 26 Sea Zone to Hawaiian Islands
            2 carriers, 2 destroyers and 4 fighters moved from 49 Sea Zone to 31 Sea Zone
            2 battleships moved from 26 Sea Zone to 31 Sea Zone
            1 carrier moved from 26 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 carrier and 1 fighter moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            3 infantry placed in Persia
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,3,1,4
            Americans collect 44 PUs (7 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from French West Africa to Gold Coast
                  British take Gold Coast from Germans
            1 bomber, 4 fighters, 13 infantry and 1 tactical_bomber moved from Egypt to Alexandria
            1 cruiser moved from 30 Sea Zone to 26 Sea Zone
            5 fighters, 19 infantry and 1 mech_infantry moved from United Kingdom to Scotland
    
        Combat - British
            Battle in Scotland
                British attack with 5 fighters, 19 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 artillery and 11 infantry
                    British roll dice for 5 fighters, 19 infantry and 1 mech_infantry in Scotland, round 2 : 8/25 hits, 5,83 expected hits
                    Germans roll dice for 1 artillery and 11 infantry in Scotland, round 2 : 2/12 hits, 4,00 expected hits
                    8 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
                1 mech_infantry owned by the British and 17 infantry owned by the British retreated to United Kingdom
                Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is 18
                Casualties for British: 2 infantry
                Casualties for Germans: 8 infantry
            Battle in Alexandria
                British attack with 1 bomber, 4 fighters, 13 infantry and 1 tactical_bomber
                Italians defend with 1 aaGun, 6 artilleries, 11 infantry and 4 marines
                    AA fire in Alexandria : 2/3 hits, 0,50 expected hits
                    1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Alexandria
                    British roll dice for 1 bomber, 3 fighters and 13 infantry in Alexandria, round 2 : 4/17 hits, 4,33 expected hits
                    Italians roll dice for 1 aaGun, 6 artilleries, 11 infantry and 4 marines in Alexandria, round 2 : 7/21 hits, 7,00 expected hits
                    1 aaGun owned by the Italians, 3 infantry owned by the Italians and 7 infantry owned by the British lost in Alexandria
                6 infantry owned by the British retreated to Egypt
                Italians win with 6 artilleries, 8 infantry and 4 marines remaining. Battle score for attacker is -28
                Casualties for British: 1 fighter, 7 infantry and 1 tactical_bomber
                Casualties for Italians: 1 aaGun and 3 infantry
    
        Non Combat Move - British
            3 fighters moved from Alexandria to Egypt
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 armour and 11 mech_infantrys moved from Iraq to Egypt
            3 artilleries moved from Iraq to Persia
            1 bomber moved from Alexandria to Persia
            1 artillery moved from New Britain to 47 Sea Zone
            1 artillery and 1 transport moved from 47 Sea Zone to 50 Sea Zone
            1 artillery moved from 50 Sea Zone to Fiji
            5 fighters moved from Scotland to United Kingdom
    
        Place Units - British
            3 infantry placed in Egypt
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,5,6,4,6,1,2,6,6,4,2,4,2,6,6,5,3
            British collect 29 PUs (4 lost to blockades); end with 29 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -2,00
    British : 1,83
    Italians : 0,00
    AA fire in Alexandria : : 1,50
    

    Savegame



  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 marine moved from Alexandria to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Egypt
            6 artilleries, 8 infantry and 3 marines moved from Alexandria to Egypt
            3 fighters and 3 tactical_bombers moved from 98 Sea Zone to Egypt
            3 bombers moved from Southern Italy to Egypt
            1 bomber moved from Ukraine to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 7 artilleries, 4 bombers, 3 fighters, 9 infantry, 4 marines and 3 tactical_bombers
                British defend with 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 9 infantry and 12 mech_infantrys
                    Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1,67 expected hits
                    Italians roll dice for 7 artilleries, 4 bombers, 3 fighters, 9 infantry, 4 marines and 3 tactical_bombers in Egypt, round 2 : 14/30 hits, 12,00 expected hits
                    British roll dice for 1 armour, 3 fighters, 9 infantry and 12 mech_infantrys in Egypt, round 2 : 10/25 hits, 9,50 expected hits
                    6 mech_infantrys owned by the British, 1 artillery owned by the Italians, 9 infantry owned by the British and 9 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 6 artilleries, 4 bombers, 3 fighters, 4 marines and 3 tactical_bombers in Egypt, round 3 : 9/20 hits, 9,00 expected hits
                    British roll dice for 1 armour, 3 fighters and 6 mech_infantrys in Egypt, round 3 : 6/10 hits, 4,50 expected hits
                    6 mech_infantrys owned by the British, 6 artilleries owned by the Italians, 2 fighters owned by the British and 1 armour owned by the British lost in Egypt
                    Italians roll dice for 4 bombers, 3 fighters, 4 marines and 3 tactical_bombers in Egypt, round 4 : 5/14 hits, 7,00 expected hits
                    British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0,67 expected hits
                    1 marine owned by the Italians and 1 fighter owned by the British lost in Egypt
                Italians win, taking Egypt from British with 4 bombers, 3 fighters, 3 marines and 3 tactical_bombers remaining. Battle score for attacker is 51
                Casualties for Italians: 7 artilleries, 9 infantry and 1 marine
                Casualties for British: 1 armour, 3 fighters, 9 infantry and 12 mech_infantrys
    
        Non Combat Move - Italians
            3 fighters and 3 tactical_bombers moved from Egypt to 98 Sea Zone
            4 bombers moved from Egypt to Tobruk
            1 artillery and 1 infantry moved from Ukraine to Rostov
    
        Place Units - Italians
            3 armour and 5 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,67
    British : 2,33
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: ANZAC round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 31 Sea Zone to Queensland
            1 destroyer and 5 submarines moved from 49 Sea Zone to 63 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 31 Sea Zone to Queensland
            1 destroyer and 5 submarines moved from 49 Sea Zone to 63 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Manual Gamesave Post: Germans round 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 bomber, 18 infantry and 2 marines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Bryansk
            4 infantry moved from Germany to 113 Sea Zone
            4 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to United Kingdom
            5 transports moved from 111 Sea Zone to 112 Sea Zone
            2 artilleries and 8 infantry moved from Western Germany to 112 Sea Zone
            2 artilleries, 8 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
            2 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
            1 transport moved from 111 Sea Zone to 110 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to United Kingdom
            5 fighters and 3 tactical_bombers moved from 103 Sea Zone to United Kingdom
            4 fighters moved from 111 Sea Zone to United Kingdom
            3 bombers, 2 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
            2 bombers moved from Germany to United Kingdom
            1 artillery and 3 infantry moved from Scotland to United Kingdom
            5 submarines moved from 103 Sea Zone to 101 Sea Zone
            1 transport moved from 103 Sea Zone to 92 Sea Zone
            1 battleship, 4 carriers, 1 cruiser and 3 destroyers moved from 103 Sea Zone to 110 Sea Zone
            2 carriers moved from 111 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to 110 Sea Zone
            1 artillery moved from Rostov to Bryansk
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame



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