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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 marine moved from Sumatra to 41 Sea Zone
1 cruiser and 1 marine moved from 41 Sea Zone to 43 Sea Zone
Americans take 43 Sea Zone from Japanese
1 marine moved from 43 Sea Zone to Borneo
2 fighters moved from India to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
4 fighters moved from India to Iraq
1 fighter moved from Persia to Iraq
1 destroyer moved from 66 Sea Zone to 63 Sea Zone
10 fighters moved from 26 Sea Zone to 33 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 1 fighter and 3 submarines moved from 26 Sea Zone to 48 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 1 fighter and 3 submarines moved from 48 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Borneo
Battle in Johnston Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Johnston Island, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Johnston Island, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Johnston Island
Americans roll dice for 1 artillery in Johnston Island, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Johnston Island, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Johnston Island, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Johnston Island, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Johnston Island, round 5 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Johnston Island, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Johnston Island
Americans win, taking Borneo from Japanese, taking Johnston Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 63 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 63 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 63 Sea Zone
Americans win, taking 63 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 33 Sea Zone
Americans attack with 2 battleships, 6 carriers, 2 cruisers, 10 fighters and 3 submarines; ANZAC loiter and taunt
Japanese defend with 2 battleships, 5 carriers, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports
Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Americans roll dice for 2 battleships, 6 carriers, 2 cruisers and 10 fighters in 33 Sea Zone, round 2 : 6/14 hits, 7,33 expected hits
Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports in 33 Sea Zone, round 2 : 5/18 hits, 9,17 expected hits
Units damaged: 1 carrier owned by the Americans
2 carriers owned by the Americans lost in 33 Sea Zone
Americans roll dice for 3 submarines in 33 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
Americans roll dice for 2 battleships, 4 carriers, 2 cruisers and 10 fighters in 33 Sea Zone, round 3 : 6/14 hits, 7,33 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports in 33 Sea Zone, round 3 : 10/18 hits, 9,17 expected hits
Units damaged: 2 battleships owned by the Americans
3 submarines owned by the Americans, 5 carriers owned by the Japanese and 3 carriers owned by the Americans lost in 33 Sea Zone
Americans roll dice for 2 battleships, 1 carrier, 2 cruisers and 10 fighters in 33 Sea Zone, round 4 : 8/14 hits, 7,33 expected hits
Japanese roll dice for 2 battleships, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports in 33 Sea Zone, round 4 : 9/13 hits, 7,50 expected hits
5 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 destroyer owned by the Japanese and 9 fighters owned by the Americans lost in 33 Sea Zone
1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 1 carrier owned by the Americans and 2 battleships owned by the Americans retreated to 48 Sea Zone
Japanese win with 2 battleships, 3 fighters and 3 transports remaining. Battle score for attacker is -25
Casualties for Americans: 5 carriers, 9 fighters and 3 submarines
Casualties for Japanese: 5 carriers, 1 destroyer, 2 fighters and 5 tactical_bombers
3 fighters owned by the Japanese forced to land in Caroline Islands
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Borneo from UK_Pacific to Japanese
EDIT: Changing ownership of Java from Japanese to Americans
EDIT: Removing units owned by Americans from 43 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 fighter moved from 33 Sea Zone to 48 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Eastern United States to Western United States
2 fighters moved from Eastern United States to Samoa
1 armour and 1 infantry moved from India to West India
1 armour moved from West India to Eastern Persia
3 carriers and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Persia to Iraq
Place Units - Americans
3 fighters placed in Eastern United States
2 destroyers and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,1,1,2,6
Americans collect 57 PUs (1 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -3,33
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 marine moved from Sumatra to 41 Sea Zone
1 cruiser and 1 marine moved from 41 Sea Zone to 43 Sea Zone
Americans take 43 Sea Zone from Japanese
1 marine moved from 43 Sea Zone to Borneo
2 fighters moved from India to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
4 fighters moved from India to Iraq
1 fighter moved from Persia to Iraq
1 destroyer moved from 66 Sea Zone to 63 Sea Zone
10 fighters moved from 26 Sea Zone to 33 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 1 fighter and 3 submarines moved from 26 Sea Zone to 48 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 1 fighter and 3 submarines moved from 48 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Borneo
Battle in Johnston Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Johnston Island, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Johnston Island, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Johnston Island
Americans roll dice for 1 artillery in Johnston Island, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Johnston Island, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Johnston Island, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Johnston Island, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Johnston Island, round 5 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Johnston Island, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Johnston Island
Americans win, taking Borneo from Japanese, taking Johnston Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 63 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 63 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 63 Sea Zone
Americans win, taking 63 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 33 Sea Zone
Americans attack with 2 battleships, 6 carriers, 2 cruisers, 10 fighters and 3 submarines; ANZAC loiter and taunt
Japanese defend with 2 battleships, 5 carriers, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports
Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Americans roll dice for 2 battleships, 6 carriers, 2 cruisers and 10 fighters in 33 Sea Zone, round 2 : 6/14 hits, 7,33 expected hits
Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports in 33 Sea Zone, round 2 : 5/18 hits, 9,17 expected hits
Units damaged: 1 carrier owned by the Americans
2 carriers owned by the Americans lost in 33 Sea Zone
Americans roll dice for 3 submarines in 33 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
Americans roll dice for 2 battleships, 4 carriers, 2 cruisers and 10 fighters in 33 Sea Zone, round 3 : 6/14 hits, 7,33 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports in 33 Sea Zone, round 3 : 10/18 hits, 9,17 expected hits
Units damaged: 2 battleships owned by the Americans
3 submarines owned by the Americans, 5 carriers owned by the Japanese and 3 carriers owned by the Americans lost in 33 Sea Zone
Americans roll dice for 2 battleships, 1 carrier, 2 cruisers and 10 fighters in 33 Sea Zone, round 4 : 8/14 hits, 7,33 expected hits
Japanese roll dice for 2 battleships, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports in 33 Sea Zone, round 4 : 9/13 hits, 7,50 expected hits
5 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 destroyer owned by the Japanese and 9 fighters owned by the Americans lost in 33 Sea Zone
1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 1 carrier owned by the Americans and 2 battleships owned by the Americans retreated to 48 Sea Zone
Japanese win with 2 battleships, 3 fighters and 3 transports remaining. Battle score for attacker is -25
Casualties for Americans: 5 carriers, 9 fighters and 3 submarines
Casualties for Japanese: 5 carriers, 1 destroyer, 2 fighters and 5 tactical_bombers
3 fighters owned by the Japanese forced to land in Caroline Islands
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Borneo from UK_Pacific to Japanese
EDIT: Changing ownership of Java from Japanese to Americans
EDIT: Removing units owned by Americans from 43 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 fighter moved from 33 Sea Zone to 48 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Eastern United States to Western United States
2 fighters moved from Eastern United States to Samoa
1 armour and 1 infantry moved from India to West India
1 armour moved from West India to Eastern Persia
3 carriers and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Persia to Iraq
Place Units - Americans
3 fighters placed in Eastern United States
2 destroyers and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,1,1,2,6
Americans collect 57 PUs (1 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Java: 1 marine
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 43 Sea Zone: 1 transport
EDIT: Changing ownership of Borneo from Japanese to Americans
EDIT: Changing ownership of Borneo from Americans to Japanese
EDIT: Turning off Edit Mode
2 mech_infantrys moved from Belgian Congo to French Equatorial Africa
1 bomber moved from Egypt to French Equatorial Africa
1 mech_infantry moved from Belgian Congo to Egypt
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
Combat - British
Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
British attack with 1 destroyer
Japanese defend with 2 battleships, 3 fighters and 3 transports
British roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 battleships, 3 fighters and 3 transports in 33 Sea Zone, round 2 : 2/5 hits, 3,33 expected hits
1 destroyer owned by the British lost in 33 Sea Zone
Japanese win with 2 battleships, 3 fighters and 3 transports remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in French Equatorial Africa
British attack with 1 bomber and 2 mech_infantrys
Germans defend with 2 infantry
British roll dice for 1 bomber and 2 mech_infantrys in French Equatorial Africa, round 2 : 1/3 hits, 1,00 expected hits
Germans roll dice for 2 infantry in French Equatorial Africa, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in French Equatorial Africa
British roll dice for 1 bomber and 2 mech_infantrys in French Equatorial Africa, round 3 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in French Equatorial Africa
British win, taking French Equatorial Africa from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Non Combat Move - British
1 bomber moved from French Equatorial Africa to Egypt
4 mech_infantrys moved from Egypt to Iraq
1 aaGun, 1 artillery and 1 infantry moved from Persia to Iraq
3 fighters and 1 tactical_bomber moved from India to Iraq
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 artillery and 1 infantry moved from India to 39 Sea Zone
3 aaGuns, 11 artilleries and 26 infantry moved from India to West India
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Place Units - British
1 fighter and 2 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,1,4,2,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,1,5,1,4,2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,4,4,3,3,1,1
British collect 19 PUs (12 lost to blockades); end with 19 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : -1,00
British : -0,33
Americans : -3,33
Japanese : -3,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Romania to Egypt
Combat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0,17 expected hits
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Egypt causes 5 damage total.
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Borneo from Japanese to Americans
EDIT: Changing ownership of Borneo from Americans to Japanese
EDIT: Turning off Edit Mode
1 bomber moved from Egypt to Tobruk
1 infantry moved from Alexandria to Tobruk
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 4 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 4 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from West Indies to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 destroyer, 1 fighter and 2 tactical_bombers moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
Place Units - Italians
1 bomber, 1 fighter and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
AA fire in Egypt : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 48 Sea Zone to 33 Sea Zone
1 fighter moved from New Zealand to 33 Sea Zone
1 infantry moved from Persia to Iraq
1 submarine moved from 37 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
Combat - ANZAC
Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
ANZAC attack with 2 fighters and 2 submarines
Japanese defend with 2 battleships, 3 fighters and 3 transports
ANZAC roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 battleship owned by the Japanese lost in 33 Sea Zone
ANZAC roll dice for 2 fighters in 33 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 3 fighters in 33 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
Japanese roll dice for 1 battleship and 3 transports in 33 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in 33 Sea Zone
ANZAC roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
1 battleship owned by the Japanese lost in 33 Sea Zone
ANZAC roll dice for 2 submarines in 33 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 2 submarines in 33 Sea Zone, round 5 : 1/2 hits, 0,67 expected hits
1 transport owned by the Japanese lost in 33 Sea Zone
ANZAC roll dice for 2 submarines in 33 Sea Zone, round 6 : 1/2 hits, 0,67 expected hits
1 transport owned by the Japanese lost in 33 Sea Zone
ANZAC roll dice for 2 submarines in 33 Sea Zone, round 7 : 1/2 hits, 0,67 expected hits
1 transport owned by the Japanese lost in 33 Sea Zone
2 submarines owned by the ANZAC Submerged
Japanese win with 2 fighters remaining. Battle score for attacker is 51
Casualties for Japanese: 2 battleships, 1 fighter and 3 transports
Casualties for ANZAC: 2 fighters
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Non Combat Move - ANZAC
1 fighter moved from New Zealand to 48 Sea Zone
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3,2,6
ANZAC collect 8 PUs (3 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
ANZAC : 1,00
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 48 Sea Zone to 33 Sea Zone
1 fighter moved from New Zealand to 33 Sea Zone
1 infantry moved from Persia to Iraq
1 submarine moved from 37 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
Combat - ANZAC
Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
ANZAC attack with 2 fighters and 2 submarines
Japanese defend with 2 battleships, 3 fighters and 3 transports
ANZAC roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 battleship owned by the Japanese lost in 33 Sea Zone
ANZAC roll dice for 2 fighters in 33 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 3 fighters in 33 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
Japanese roll dice for 1 battleship and 3 transports in 33 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in 33 Sea Zone
ANZAC roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
1 battleship owned by the Japanese lost in 33 Sea Zone
ANZAC roll dice for 2 submarines in 33 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 2 submarines in 33 Sea Zone, round 5 : 1/2 hits, 0,67 expected hits
1 transport owned by the Japanese lost in 33 Sea Zone
ANZAC roll dice for 2 submarines in 33 Sea Zone, round 6 : 1/2 hits, 0,67 expected hits
1 transport owned by the Japanese lost in 33 Sea Zone
ANZAC roll dice for 2 submarines in 33 Sea Zone, round 7 : 1/2 hits, 0,67 expected hits
1 transport owned by the Japanese lost in 33 Sea Zone
2 submarines owned by the ANZAC Submerged
Japanese win with 2 fighters remaining. Battle score for attacker is 51
Casualties for Japanese: 2 battleships, 1 fighter and 3 transports
Casualties for ANZAC: 2 fighters
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Non Combat Move - ANZAC
1 fighter moved from New Zealand to 48 Sea Zone
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3,2,6
ANZAC collect 8 PUs (3 lost to blockades); end with 8 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,00
Japanese : -0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Belarus
1 infantry moved from Central America to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Central United States
1 carrier and 1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 101 Sea Zone
1 battleship moved from 106 Sea Zone to 101 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 101 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 101 Sea Zone
1 artillery moved from Central America to Southeast Mexico
Germans take Southeast Mexico from Americans
8 artilleries and 15 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Northwest Persia to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Northwest Persia to Persia
Germans take Persia from Americans
1 bomber moved from Caucasus to 80 Sea Zone
6 armour moved from Northwest Persia to Volgograd
3 mech_infantrys moved from Northwest Persia to Volgograd
1 armour moved from Northwest Persia to Volgograd
3 mech_infantrys moved from Northwest Persia to Volgograd
3 armour moved from Northwest Persia to Volgograd
1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Belarus
1 bomber moved from Caucasus to Belarus
1 bomber moved from Western Germany to Belarus
2 mech_infantrys moved from Ukraine to Rostov
2 armour moved from Ukraine to Rostov
1 tactical_bomber moved from Caucasus to Rostov
Combat - Germans
Combat Hit Differential Summary :
Scramble sz101?
Perhaps a silly question, but I don’t find it evident.
I got smashed there in the Pacific. I know I analysed it, but was tired. Probably thought about doing a block and forgot about it.
@trulpen said in BM3 trulpen (X) vs Giallo (A):
Scramble sz101?
Perhaps a silly question, but I don’t find it evident.
I got smashed there in the Pacific. I know I analysed it, but was tired. Probably thought about doing a block and forgot about it.
no, I must say I didn’t see at first. Only when I moved my fleet there and checked battle calculator I saw the advantage I have
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Belarus
1 infantry moved from Central America to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Central United States
1 carrier and 1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 101 Sea Zone
1 battleship moved from 106 Sea Zone to 101 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 101 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 101 Sea Zone
1 artillery moved from Central America to Southeast Mexico
Germans take Southeast Mexico from Americans
8 artilleries and 15 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Northwest Persia to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Northwest Persia to Persia
Germans take Persia from Americans
1 bomber moved from Caucasus to 80 Sea Zone
6 armour moved from Northwest Persia to Volgograd
3 mech_infantrys moved from Northwest Persia to Volgograd
1 armour moved from Northwest Persia to Volgograd
3 mech_infantrys moved from Northwest Persia to Volgograd
3 armour moved from Northwest Persia to Volgograd
1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Belarus
1 bomber moved from Caucasus to Belarus
1 bomber moved from Western Germany to Belarus
2 mech_infantrys moved from Ukraine to Rostov
2 armour moved from Ukraine to Rostov
1 tactical_bomber moved from Caucasus to Rostov
Combat - Germans
Battle in 80 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 80 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Central United States
Germans converts factory_major into different units
Battle in Archangel
Germans attack with 8 artilleries and 15 infantry
Russians defend with 1 infantry
Germans roll dice for 8 artilleries and 15 infantry in Archangel, round 2 : 4/23 hits, 6,50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Central United States from Americans, taking Archangel from Russians with 8 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 4/5 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 11 armour and 7 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 11 armour and 7 mech_infantrys in Volgograd, round 2 : 9/18 hits, 6,67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 11 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun, 1 artillery and 1 infantry
AA fire in Rostov : 0/1 hits, 0,17 expected hits
Germans roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2,00 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the Russians lost in Rostov
Germans roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 2/5 hits, 2,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry
Non Combat Move - Germans
1 aaGun, 6 armour, 8 artilleries and 4 mech_infantrys moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 bomber moved from Belarus to Caucasus
1 bomber moved from Belarus to Caucasus
2 mech_infantrys moved from Ukraine to Volgograd
3 artilleries and 7 infantry moved from Western Ukraine to Bessarabia
2 artilleries and 8 infantry moved from Eastern Poland to Bessarabia
3 armour and 3 mech_infantrys moved from Western Ukraine to Eastern Poland
5 transports moved from 115 Sea Zone to 114 Sea Zone
10 infantry moved from Germany to 114 Sea Zone
10 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
10 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from Western Germany to 91 Sea Zone
1 bomber moved from 80 Sea Zone to Caucasus
Place Units - Germans
1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
1 bomber, 2 fighters and 2 tactical_bombers placed in Western Germany
2 submarines placed in 110 Sea Zone
1 carrier placed in 112 Sea Zone
Germans undo move 3.
1 fighter placed in 112 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers placed in Western Germany
Turn Complete - Germans
Germans collect 83 PUs; end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 90 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 94 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : 0,17
AA fire in Rostov : : -0,17
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Kazakhstan
4 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 armour and 2 mech_infantrys
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Rostov, round 2 : 0/7 hits, 2,33 expected hits
Germans roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 1/4 hits, 1,67 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 3 : 1/6 hits, 2,17 expected hits
Germans roll dice for 2 armour and 2 mech_infantrys in Rostov, round 3 : 2/4 hits, 1,67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
1 infantry owned by the Russians retreated to Bryansk
Germans win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Russians: 3 infantry
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Ukraine to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
4 aaGuns, 25 artilleries and 44 infantry moved from Bryansk to Russia
Place Units - Russians
1 fighter and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 0,00
Russians : -3,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 carriers, 3 destroyers, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 43 Sea Zone: 99 artilleries, 99 infantry and 99 transports
EDIT: Turning off Edit Mode
1 fighter moved from Caroline Islands to 30 Sea Zone
19 armour, 10 artilleries, 20 infantry and 16 mech_infantrys moved from Burma to India
1 armour moved from Yunnan to India
1 bomber moved from Burma to Novosibirsk
1 bomber moved from Szechwan to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Tsinghai to Novosibirsk
1 fighter moved from Japan to 25 Sea Zone
99 artilleries and 99 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 30 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 30 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 99 artilleries and 99 infantry
Americans defend with 1 marine
Japanese roll dice for 99 artilleries and 99 infantry in Borneo, round 2 : 68/198 hits, 66,00 expected hits
Americans roll dice for 1 marine in Borneo, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 marine owned by the Americans lost in Borneo
Japanese win with 99 artilleries and 98 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 marine
Battle in Novosibirsk
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 2 bombers and 2 infantry in Novosibirsk, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 20 armour, 10 artilleries, 20 infantry and 16 mech_infantrys
British defend with 2 artilleries; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 20 armour, 10 artilleries, 20 infantry and 16 mech_infantrys in India, round 2 : 23/66 hits, 21,00 expected hits
UK_Pacific roll dice for 2 artilleries in India, round 2 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 20 armour, 10 artilleries, 20 infantry and 16 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Borneo: 99 artilleries and 98 infantry
EDIT: Removing units owned by Japanese from 43 Sea Zone: 99 transports
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Japan to 37 Sea Zone
1 fighter moved from 6 Sea Zone to 37 Sea Zone
1 fighter moved from Caroline Islands to 37 Sea Zone
2 aaGuns moved from Burma to India
2 armour and 1 mech_infantry moved from French Indo China to Burma
1 armour and 2 mech_infantrys moved from Malaya to Burma
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Szechwan to Yunnan
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Shantung to Anhwe
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 30 Sea Zone to Wake Island
1 bomber moved from Novosibirsk to Sikang
1 bomber moved from Novosibirsk to Tsinghai
Place Units - Japanese
2 carriers and 1 destroyer placed in 37 Sea Zone
3 infantry placed in French Indo China
2 destroyers placed in 6 Sea Zone
1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5
Japanese collect 69 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans : 0,33
UK_Pacific : -0,67
Russians : -0,33
Japanese : 4,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Western United States to Southeast Mexico
1 artillery and 2 infantry moved from Eastern United States to Central United States
1 fighter moved from Eastern United States to Central United States
2 fighters moved from Eastern United States to Southeast Mexico
1 marine moved from Java to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
Americans take 42 Sea Zone from Japanese
2 fighters moved from 42 Sea Zone to New Guinea
1 cruiser and 1 marine moved from 42 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
1 infantry moved from Eastern United States to Central United States
1 fighter moved from Samoa to 46 Sea Zone
1 armour moved from Eastern Persia to Persia
1 infantry moved from Iraq to Northwest Persia
Americans take Northwest Persia from Germans
1 artillery moved from Iraq to Persia
5 fighters moved from Iraq to Persia
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in New Guinea
Americans attack with 2 fighters and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 marine in New Guinea, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 marine in New Guinea, round 3 : 3/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 2 fighters and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Central United States
Americans attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Central United States, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Central United States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Central United States
Americans win, taking Central United States from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southeast Mexico
Americans attack with 2 fighters and 1 mech_infantry
Germans defend with 1 artillery
Americans roll dice for 2 fighters and 1 mech_infantry in Southeast Mexico, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Southeast Mexico, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Americans lost in Southeast Mexico
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 artillery
Battle in Persia
Americans attack with 1 armour, 1 artillery and 5 fighters
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 armour, 1 artillery and 5 fighters in Persia, round 2 : 2/7 hits, 3,33 expected hits
Germans roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Persia
Americans win, taking Persia from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery
Casualties for Germans: 1 infantry
Non Combat Move - Americans
5 fighters moved from Persia to Iraq
1 infantry moved from West India to Eastern Persia
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 battleships, 1 carrier, 2 cruisers and 2 fighters moved from 48 Sea Zone to 26 Sea Zone
1 carrier moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from New Guinea to 46 Sea Zone
1 fighter moved from New Guinea to 46 Sea Zone
2 carriers moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from Samoa to 46 Sea Zone
1 destroyer moved from 63 Sea Zone to 46 Sea Zone
2 fighters moved from Southeast Mexico to Eastern United States
1 fighter moved from Central United States to Eastern United States
1 aaGun moved from Eastern United States to Central United States
1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 carriers placed in 10 Sea Zone
3 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,3,4,5,5,2,1,5,5,6,2,2,6,1,1,4
Americans collect 43 PUs (14 lost to blockades); end with 43 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 53 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 1,00
Americans : -1,00
Japanese : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Western United States to Southeast Mexico
1 artillery and 2 infantry moved from Eastern United States to Central United States
1 fighter moved from Eastern United States to Central United States
2 fighters moved from Eastern United States to Southeast Mexico
1 marine moved from Java to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
Americans take 42 Sea Zone from Japanese
2 fighters moved from 42 Sea Zone to New Guinea
1 cruiser and 1 marine moved from 42 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
1 infantry moved from Eastern United States to Central United States
1 fighter moved from Samoa to 46 Sea Zone
1 armour moved from Eastern Persia to Persia
1 infantry moved from Iraq to Northwest Persia
Americans take Northwest Persia from Germans
1 artillery moved from Iraq to Persia
5 fighters moved from Iraq to Persia
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in New Guinea
Americans attack with 2 fighters and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 marine in New Guinea, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 marine in New Guinea, round 3 : 3/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 2 fighters and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Central United States
Americans attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Central United States, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Central United States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Central United States
Americans win, taking Central United States from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southeast Mexico
Americans attack with 2 fighters and 1 mech_infantry
Germans defend with 1 artillery
Americans roll dice for 2 fighters and 1 mech_infantry in Southeast Mexico, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Southeast Mexico, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Americans lost in Southeast Mexico
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 artillery
Battle in Persia
Americans attack with 1 armour, 1 artillery and 5 fighters
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 armour, 1 artillery and 5 fighters in Persia, round 2 : 2/7 hits, 3,33 expected hits
Germans roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Persia
Americans win, taking Persia from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery
Casualties for Germans: 1 infantry
Non Combat Move - Americans
5 fighters moved from Persia to Iraq
1 infantry moved from West India to Eastern Persia
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 battleships, 1 carrier, 2 cruisers and 2 fighters moved from 48 Sea Zone to 26 Sea Zone
1 carrier moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from New Guinea to 46 Sea Zone
1 fighter moved from New Guinea to 46 Sea Zone
2 carriers moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from Samoa to 46 Sea Zone
1 destroyer moved from 63 Sea Zone to 46 Sea Zone
2 fighters moved from Southeast Mexico to Eastern United States
1 fighter moved from Central United States to Eastern United States
1 aaGun moved from Eastern United States to Central United States
1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 carriers placed in 10 Sea Zone
3 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,3,4,5,5,2,1,5,5,6,2,2,6,1,1,4
Americans collect 43 PUs (14 lost to blockades); end with 43 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 53 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Germans
1 mech_infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Germans
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - British
Non Combat Move - British
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
3 aaGuns, 11 artilleries and 26 infantry moved from West India to Eastern Persia
1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
1 mech_infantry moved from Iraq to Egypt
1 bomber moved from Egypt to Iraq
3 fighters moved from Iraq to Egypt
Place Units - British
1 fighter placed in United Kingdom
3 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
British collect 23 PUs (10 lost to blockades); end with 23 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1,00
Americans : -1,00
Japanese : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 artilleries, 5 infantry and 2 marines; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
1 bomber moved from Tobruk to Alexandria
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Alexandria
1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 3/5 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Alexandria
Italians attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Italians roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Alexandria, round 2 : 4/9 hits, 4,50 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
4 transports moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Alexandria to Southern Italy
1 bomber moved from Western Ukraine to Romania
2 cruisers moved from 96 Sea Zone to 95 Sea Zone
2 fighters and 2 tactical_bombers moved from Alexandria to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to Tobruk
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
1 artillery, 4 infantry and 2 marines placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : 0,50
British : -0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from New Zealand to Queensland
2 artilleries and 5 infantry moved from New South Wales to Queensland
2 submarines moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from New Zealand to Queensland
2 artilleries and 5 infantry moved from New South Wales to Queensland
2 submarines moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 2 fighters, 17 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Caucasus to Persia
5 artilleries and 15 infantry moved from Bessarabia to Ukraine
2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
Germans take Belarus from Russians
3 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Caucasus to Northwest Persia
2 bombers moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
Combat - Germans
Strategic bombing raid in Persia
AA fire in Persia : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Battle in Ukraine
Germans attack with 3 armour, 5 artilleries, 15 infantry and 5 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 armour, 5 artilleries, 15 infantry and 5 mech_infantrys in Ukraine, round 2 : 6/28 hits, 7,33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 5 artilleries, 15 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/5 hits, 2,67 expected hits
Americans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 bombers moved from Northwest Persia to Novgorod
1 fighter moved from Caucasus to Novgorod
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd
2 armour and 1 mech_infantry moved from Rostov to Volgograd
6 artilleries moved from Caucasus to Volgograd
2 artilleries moved from Caucasus to Volgograd
2 aaGuns, 6 armour and 3 mech_infantrys moved from Caucasus to Volgograd
5 transports moved from 115 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 aaGun, 2 artilleries, 2 bombers and 11 infantry moved from Novgorod to Archangel
2 bombers moved from Archangel to Novgorod
1 bomber moved from Western Germany to Novgorod
Place Units - Germans
1 carrier and 1 fighter placed in 112 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
1 transport placed in 112 Sea Zone
1 artillery and 4 infantry placed in Western Germany
10 infantry placed in Germany
3 infantry placed in Novgorod
Germans undo move 5.
3 infantry placed in Volgograd
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 69 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -3,00
AA fire in Persia : : 0,83
Americans : 0,67
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
2 fighters moved from Russia to Vologda
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
2 fighters moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 0,00
Russians : -0,00
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 2 battleships, 1 fighter, 2 marines, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsinghai to Novosibirsk
1 bomber moved from Tsinghai to Novosibirsk
1 bomber moved from Sikang to Novosibirsk
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in Novosibirsk
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking 37 Sea Zone from ANZAC, taking Novosibirsk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 aaGuns, 20 armour, 10 artilleries, 19 infantry and 16 mech_infantrys moved from India to West India
3 armour and 3 mech_infantrys moved from Burma to West India
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Yunnan to India
3 infantry moved from French Indo China to Shan State
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Wake Island to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 56 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to 6 Sea Zone
1 bomber moved from Novosibirsk to India
1 bomber moved from Novosibirsk to Volgograd
Place Units - Japanese
1 marine placed in Malaya
1 marine placed in French Indo China
2 armour and 1 mech_infantry placed in India
1 battleship and 1 transport placed in 36 Sea Zone
1 battleship and 1 transport placed in 37 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians : -0,33
Japanese : 0,50
I will travel between 23rd of October and 6th of November. Not sure if I can make moves then, but I will try.