Whackamatt GOOD vs 1914 dawg EVIL T-A12


  • TripleA Turn Summary: Germany round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Germany
            Germany spend 10 on tech rolls
                Germany roll 1,4 and gets 0 hits
    
        Combat Move - Germany
            2 fighters, 5 gass and 6 infantry moved from Westphalia to Rhine
            1 field_gun and 3 infantry moved from Holstein to Hanover
            6 gass moved from Bavaria to Hanover
            3 battlecruisers, 2 battleships, 3 cruisers, 3 destroyers and 1 submarine moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight
    
        Purchase Units - Germany
            Germany buy 7 cavalrys, 3 field_guns, 6 gass, 6 heavy_guns and 3 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Germany
            Battle in Rhine
                Germany attack with 2 fighters, 5 gass and 6 infantry
                Britain defend with 4 field_guns and 3 infantry; France defend with 5 field_guns
                    Germany roll dice for 5 gass in Rhine, round 2 : 5/5 hits, 4.17 expected hits
                    2 field_guns owned by the France and 3 infantry owned by the Britain lost in Rhine
                    5 gass owned by the Germany lost in Rhine
                    Germany roll dice for 2 fighters and 6 infantry in Rhine, round 2 : 2/8 hits, 2.00 expected hits
                    France roll dice for 7 field_guns in Rhine, round 2 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Germany and 2 field_guns owned by the France lost in Rhine
                    Germany roll dice for 2 fighters and 4 infantry in Rhine, round 3 : 0/6 hits, 1.67 expected hits
                    France roll dice for 5 field_guns in Rhine, round 3 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Germany lost in Rhine
                    Germany roll dice for 2 fighters and 2 infantry in Rhine, round 4 : 1/4 hits, 1.33 expected hits
                    France roll dice for 5 field_guns in Rhine, round 4 : 3/5 hits, 1.67 expected hits
                    1 fighter owned by the Germany, 2 infantry owned by the Germany and 1 field_gun owned by the France lost in Rhine
                 retreated to Rhine
                France win with 4 field_guns remaining. Battle score for attacker is -18
                Casualties for Britain: 3 infantry
                Casualties for France: 5 field_guns
                Casualties for Germany: 1 fighter, 5 gass and 6 infantry
            Battle in Sea Zone 14 Helgoland Bight
                Germany attack with 3 battlecruisers, 2 battleships, 3 cruisers, 3 destroyers and 1 submarine
                Britain defend with 3 battlecruisers, 2 battleships, 5 cruisers and 5 transports
                    Germany roll dice for 1 submarine in Sea Zone 14 Helgoland Bight, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Britain
                    Germany roll dice for 3 battlecruisers, 2 battleships, 3 cruisers and 3 destroyers in Sea Zone 14 Helgoland Bight, round 2 : 8/11 hits, 5.83 expected hits
                Units damaged: 1 battleship owned by the Britain
                    Britain roll dice for 3 battlecruisers, 2 battleships, 5 cruisers and 5 transports in Sea Zone 14 Helgoland Bight, round 2 : 5/10 hits, 5.83 expected hits
                Units damaged: 2 battleships owned by the Germany
                    1 submarine owned by the Germany, 2 destroyers owned by the Germany, 2 battlecruisers owned by the Britain and 5 cruisers owned by the Britain lost in Sea Zone 14 Helgoland Bight
                    Germany roll dice for 3 battlecruisers, 2 battleships, 3 cruisers and 1 destroyer in Sea Zone 14 Helgoland Bight, round 3 : 5/9 hits, 5.17 expected hits
                    Britain roll dice for 1 battlecruiser, 2 battleships and 5 transports in Sea Zone 14 Helgoland Bight, round 3 : 2/3 hits, 2.00 expected hits
                    2 battleships owned by the Britain, 2 cruisers owned by the Germany, 2 transports owned by the Britain and 1 battlecruiser owned by the Britain lost in Sea Zone 14 Helgoland Bight
                    3 transports owned by the Britain lost in Sea Zone 14 Helgoland Bight
                Germany win with 3 battlecruisers, 2 battleships, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 132
                Casualties for Germany: 2 cruisers, 2 destroyers and 1 submarine
                Casualties for Britain: 3 battlecruisers, 2 battleships, 5 cruisers and 5 transports
            Battle in Hanover
                Germany attack with 1 field_gun, 6 gass and 3 infantry
                Britain defend with 5 field_guns and 3 infantry
                    Germany roll dice for 6 gass in Hanover, round 2 : 6/6 hits, 5.00 expected hits
                    3 infantry owned by the Britain and 3 field_guns owned by the Britain lost in Hanover
                    6 gass owned by the Germany lost in Hanover
                    Germany roll dice for 1 field_gun and 3 infantry in Hanover, round 2 : 0/4 hits, 1.17 expected hits
                    Britain roll dice for 2 field_guns in Hanover, round 2 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 1 field_gun and 3 infantry in Hanover, round 3 : 3/4 hits, 1.17 expected hits
                    Britain roll dice for 2 field_guns in Hanover, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germany and 2 field_guns owned by the Britain lost in Hanover
                Germany win, taking Hanover from Britain with 1 field_gun and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Britain: 5 field_guns and 3 infantry
                Casualties for Germany: 6 gass and 1 infantry
    
        Non Combat Move - Germany
            1 infantry moved from Wurttemburg to Nassau
            2 field_guns moved from Wurttemburg to Nassau
            1 infantry moved from Warsaw to Western Poland
            1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight
            1 fighter moved from Rhine to Nassau
    
        Place Units - Germany
            1 field_gun, 2 heavy_guns and 3 infantry placed in Wurttemburg
            6 gass placed in Bavaria
            Germany undo move 1.
            6 heavy_guns placed in Wurttemburg
            Germany undo move 2.
            Germany undo move 1.
            3 field_guns and 3 infantry placed in Wurttemburg
            6 gass placed in Mecklenburg
            6 heavy_guns placed in Bavaria
            7 cavalrys placed in Berlin
    
        Turn Complete - Germany
            Germany collect 106 PUs; end with 106 PUs
            2 units repaired.
    

    Combat Hit Differential Summary :

    Britain : -1.17
    France : 1.33
    Germany : 3.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: France round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - France
            France spend 10 on tech rolls
                France roll 2,6,2,5,3,4 and gets 1 hit
            France removing all Technology Tokens after successful research.
            France discover mobileWarfare
    
        Combat Move - France
            3 infantry moved from Franche-Comte to Alsace
            4 field_guns, 2 fighters and 4 infantry moved from Champagne to Rhine
            2 infantry moved from Alsace to Rhine
            3 field_guns and 5 infantry moved from Paris to Champagne
            3 gass moved from Marseilles to Champagne
            3 gass moved from Brittany to Champagne
            7 colonials moved from Rio de Oro to Sea Zone 51 Mid Atlantic
            1 battleship, 7 colonials and 4 transports moved from Sea Zone 51 Mid Atlantic to Sea Zone 100 Gulf of Guinea
            7 colonials moved from Sea Zone 100 Gulf of Guinea to Rio Muni
            1 colonial and 1 infantry moved from Gabon to Rio Muni
            2 cruisers and 1 destroyer moved from Sea Zone 52 Mid Atlantic to Sea Zone 50 Mid Atlantic
            2 colonials moved from Algiers to Algeria
            1 cruiser and 2 transports moved from Sea Zone 129 South China Sea to Sea Zone 126 Java Sea
    
        Purchase Units - France
            France buy 2 cavalrys, 2 colonials, 3 field_guns, 1 fighter, 6 gass and 5 infantry; Remaining resources: 20 PUs; 0 techTokens; 
    
        Combat - France
            Battle in Rio Muni
                France attack with 8 colonials and 1 infantry
                Neutral defend with 4 infantry
                    France roll dice for 1 battleship in Rio Muni, round 2 : 1/1 hits, 0.67 expected hits
                    France roll dice for 8 colonials and 1 infantry in Rio Muni, round 2 : 5/9 hits, 2.83 expected hits
                    Neutral roll dice for 4 infantry in Rio Muni, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral and 1 infantry owned by the France lost in Rio Muni
                France loses 0 PUs for violating Rio Munis neutrality.
                France win, taking Rio Muni from Neutral with 8 colonials remaining. Battle score for attacker is 9
                Casualties for France: 1 infantry
                Casualties for Neutral: 4 infantry
    
        Non Combat Move - France
    
        Place Units - France
            3 gass placed in Brittany
            2 cavalrys placed in Algiers
            France undo move 2.
            2 colonials placed in Algiers
            2 cavalrys and 1 fighter placed in Morocco
            3 field_guns and 5 infantry placed in Paris
            3 gass placed in Marseilles
    
        Activate Technology - France
            France activating mobileWarfare
    
        Turn Complete - France
            France collect 97 PUs; end with 117 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    France : 2.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Serbia round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Combat Move - Serbia
            1 infantry moved from Albania to Greece
            2 heavy_guns moved from Montenegro to Albania
    
        Purchase Units - Serbia
            Serbia buy 1 heavy_gun, 4 infantry and 3 trenchs; Remaining resources: 1 PUs; 
    
        Non Combat Move - Serbia
    
        Place Units - Serbia
            1 heavy_gun, 4 infantry and 3 trenchs placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Austria round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Austria
            Austria spend 5 on tech rolls
                Austria roll 3,3,2 and gets 0 hits
    
        Combat Move - Austria
            2 infantry moved from Croatia to Montenegro
                  Austria take Montenegro from Serbia
            1 infantry moved from Bosnia to Montenegro
            5 field_guns, 1 heavy_gun and 5 infantry moved from Belgrade to Serbia
            4 infantry moved from Baranya to Serbia
            4 infantry moved from Carpathia to Galicia
    
        Purchase Units - Austria
            Austria buy 5 field_guns, 11 infantry and 7 trenchs; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Austria
    
        Non Combat Move - Austria
    
        Place Units - Austria
            3 field_guns, 3 infantry and 3 trenchs placed in Tyrol
            2 field_guns, 2 infantry and 3 trenchs placed in Venice
            6 infantry placed in Trieste
            1 trench placed in Galicia
    
        Turn Complete - Austria
            Austria collect 80 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italy round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Italy
                Italy roll 6,2,5,3 and gets 1 hit
            Italy removing all Technology Tokens after successful research.
            Italy discover bunkers
    
        Combat Move - Italy
            2 infantry moved from Piedmont to Milan
    
        Purchase Units - Italy
            Italy buy 5 infantry and 4 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Non Combat Move - Italy
    
        Place Units - Italy
            2 trenchs placed in Milan
            2 trenchs placed in Tuscany
            3 infantry placed in Piedmont
            2 infantry placed in Rome
    
        Activate Technology - Italy
            Italy activating bunkers
    
        Turn Complete - Italy
            Italy collect 28 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Arabia round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Turn Complete - Arabia
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Turkey round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Turkey
            1 field_gun and 2 infantry moved from Macedonia to Albania
            1 field_gun moved from Serbia to Albania
    
        Purchase Units - Turkey
            Turkey buy 4 field_guns, 2 heavy_guns, 9 infantry, 2 transports and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Turkey
            Battle in Albania
                Turkey attack with 2 field_guns and 2 infantry
                Serbia defend with 2 heavy_guns
                    Turkey roll dice for 2 field_guns and 2 infantry in Albania, round 2 : 2/4 hits, 1.67 expected hits
                    Serbia roll dice for 2 heavy_guns in Albania, round 2 : 2/2 hits, 1.33 expected hits
                    2 heavy_guns owned by the Serbia and 2 infantry owned by the Turkey lost in Albania
                Turkey win, taking Albania from Serbia with 2 field_guns remaining. Battle score for attacker is 4
                Casualties for Turkey: 2 infantry
                Casualties for Serbia: 2 heavy_guns
    
        Non Combat Move - Turkey
            1 field_gun and 1 fighter moved from Armenia to Kurdistan
            1 field_gun and 2 infantry moved from Baghdad to Kurdistan
            1 field_gun and 2 infantry moved from Mesopotamia to Kurdistan
            1 field_gun and 2 infantry moved from Damascus to Palestine
            1 field_gun and 2 infantry moved from Sinai to Cairo-Suez
            1 infantry moved from Lower Egypt to Cairo-Suez
            1 heavy_gun and 2 infantry moved from Hejaz to Sinai
            2 field_guns and 1 infantry moved from Arabia to Al-Dammam
    
        Place Units - Turkey
            2 transports placed in Sea Zone 68 Aegean Sea
            2 field_guns and 2 infantry placed in Constantinople
            2 heavy_guns placed in Cairo-Suez
            1 trench placed in Al-Dammam
            1 trench placed in Yemen
            1 field_gun and 2 infantry placed in Damascus
            1 field_gun and 2 infantry placed in Baghdad
            3 infantry placed in Mecca
    
        Turn Complete - Turkey
            Turkey collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Turkey : 0.33
    Turkey rolls : : 0.00
    Serbia : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Britain round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Britain
            Britain spend 20 on tech rolls
                Britain roll 4,5,3,1 and gets 0 hits
    
        Combat Move - Britain
            2 colonials and 1 transport moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel
            2 colonials moved from Sea Zone 15 English Channel to Amsterdam
            1 fighter moved from Picardy to Amsterdam
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea
            2 infantry moved from Cape Town to Cape Colony
            1 field_gun and 1 infantry moved from Cape Colony to German Southwest Africa
            1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
            1 field_gun, 2 heavy_guns and 2 infantry moved from Sindh to Baluchistan
            1 field_gun and 1 infantry moved from Orissa to Nagpur
            2 infantry moved from Madras to Deccan
            2 field_guns and 2 infantry moved from Bombay to Gujarat
            2 cavalrys moved from Calcutta to Nagpur
            1 submarine moved from Sea Zone 117 Indian Ocean to Sea Zone 120 Arafura Sea
            3 cruisers moved from Sea Zone 122 Bismarck Sea to Sea Zone 120 Arafura Sea
            2 battlecruisers moved from Sea Zone 132 Pacific Ocean to Sea Zone 120 Arafura Sea
            1 field_gun and 1 infantry moved from Marshall Islands to Sea Zone 132 Pacific Ocean
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 131 Pacific Ocean
            1 field_gun and 1 infantry moved from Sea Zone 131 Pacific Ocean to Palau
                  Britain take Palau from Germany
    
        Purchase Units - Britain
            Britain buy 1 battleship, 4 cruisers, 1 destroyer and 1 infantry; Remaining resources: 2 PUs; 4 techTokens; 
    
        Combat - Britain
            Battle in Baluchistan
                Britain attack with 2 field_guns, 2 heavy_guns and 3 infantry
                Neutral defend with 1 infantry
                    Britain roll dice for 2 battlecruisers in Baluchistan, round 2 : 2/2 hits, 1.33 expected hits
                    Neutral roll dice for 1 infantry in Baluchistan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Baluchistan
                Britain loses 0 PUs for violating Baluchistans neutrality.
                Britain win, taking Baluchistan from Neutral with 2 field_guns, 2 heavy_guns and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Britain: 1 infantry
                Casualties for Neutral: 1 infantry
    
        Non Combat Move - Britain
            2 infantry moved from Scotland to England
            1 field_gun moved from London to England
            2 infantry moved from England to London
    
        Place Units - Britain
            4 cruisers and 1 destroyer placed in Sea Zone 15 English Channel
            1 battleship placed in Sea Zone 15 English Channel
            Britain undo move 1.
            2 cruisers and 1 destroyer placed in Sea Zone 15 English Channel
            2 cruisers placed in Sea Zone 15 English Channel
            1 infantry placed in London
    
        Turn Complete - Britain
            Britain collect 87 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Britain : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russia round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Russia
            Russia spend 25 on tech rolls
                Russia roll 1,2,5,3,1 and gets 0 hits
    
        Combat Move - Russia
            6 conscripts, 1 field_gun and 7 infantry moved from Lithuania to East Prussia
            4 conscripts and 2 infantry moved from Belarus to Lithuania
            3 infantry moved from Belarus to Lithuania
            5 conscripts and 1 heavy_gun moved from Minsk to Belarus
            5 conscripts and 1 heavy_gun moved from Kiev to Odessa
            1 heavy_gun moved from Odessa to Belarus
            3 infantry moved from Moscow to Don
            3 infantry moved from Primorsky to Khabarovsk
            3 infantry moved from Vladivostok to Primorsky
            3 infantry moved from Khabarovsk to Aldan
            1 conscript moved from Amur to Aldan
            2 infantry moved from Bratsk to Aldan
            1 fighter and 1 late_fighter moved from Bratsk to Aldan
            3 infantry moved from Irkutsk to Bratsk
            2 infantry moved from Omsk to Novosibirsk
            1 late_fighter moved from St. Petersburg to Novosibirsk
            3 infantry moved from Finland to Norway
            3 infantry moved from St. Petersburg to Finland
            3 infantry moved from St. Petersburg to Pskov
            3 infantry moved from Caucasus to Georgia
    
        Purchase Units - Russia
            Russia buy 6 conscripts, 3 heavy_guns, 7 infantry, 1 late_fighter and 8 trenchs; Remaining resources: 0 PUs; 5 techTokens; 
    
        Combat - Russia
            Battle in Aldan
                Russia attack with 1 conscript, 1 fighter, 5 infantry and 1 late_fighter
                Communists defend with 3 conscripts, 2 field_guns and 1 infantry
                    Russia roll dice for 1 conscript, 1 fighter, 5 infantry and 1 late_fighter in Aldan, round 2 : 1/8 hits, 2.00 expected hits
                    Communists roll dice for 3 conscripts, 2 field_guns and 1 infantry in Aldan, round 2 : 2/6 hits, 1.50 expected hits
                    1 infantry owned by the Russia, 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Aldan
                    Russia roll dice for 1 fighter, 4 infantry and 1 late_fighter in Aldan, round 3 : 1/6 hits, 1.83 expected hits
                    Communists roll dice for 2 conscripts, 2 field_guns and 1 infantry in Aldan, round 3 : 0/5 hits, 1.33 expected hits
                    1 conscript owned by the Communists lost in Aldan
                    Russia roll dice for 1 fighter, 4 infantry and 1 late_fighter in Aldan, round 4 : 3/6 hits, 1.83 expected hits
                    Communists roll dice for 1 conscript, 2 field_guns and 1 infantry in Aldan, round 4 : 2/4 hits, 1.17 expected hits
                    2 infantry owned by the Russia, 1 infantry owned by the Communists, 1 conscript owned by the Communists and 1 field_gun owned by the Communists lost in Aldan
                    Russia roll dice for 1 fighter, 2 infantry and 1 late_fighter in Aldan, round 5 : 2/4 hits, 1.50 expected hits
                    Communists roll dice for 1 field_gun in Aldan, round 5 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Communists lost in Aldan
                Russia win, taking Aldan from Communists with 1 fighter, 2 infantry and 1 late_fighter remaining. Battle score for attacker is 6
                Casualties for Russia: 1 conscript and 3 infantry
                Casualties for Communists: 3 conscripts, 2 field_guns and 1 infantry
            Battle in East Prussia
                Russia attack with 6 conscripts, 1 field_gun and 7 infantry
                Germany defend with 2 field_guns and 4 infantry
                    Russia roll dice for 6 conscripts, 1 field_gun and 7 infantry in East Prussia, round 2 : 1/9 hits, 1.67 expected hits
                    Germany roll dice for 2 field_guns and 4 infantry in East Prussia, round 2 : 2/6 hits, 2.00 expected hits
                    1 infantry owned by the Germany and 2 conscripts owned by the Russia lost in East Prussia
                    Russia roll dice for 4 conscripts, 1 field_gun and 7 infantry in East Prussia, round 3 : 2/9 hits, 1.67 expected hits
                    Germany roll dice for 2 field_guns and 3 infantry in East Prussia, round 3 : 1/5 hits, 1.67 expected hits
                    2 infantry owned by the Germany and 1 conscript owned by the Russia lost in East Prussia
                    Russia roll dice for 3 conscripts, 1 field_gun and 7 infantry in East Prussia, round 4 : 2/9 hits, 1.67 expected hits
                    Germany roll dice for 2 field_guns and 1 infantry in East Prussia, round 4 : 2/3 hits, 1.00 expected hits
                    1 field_gun owned by the Germany, 1 infantry owned by the Germany and 2 conscripts owned by the Russia lost in East Prussia
                    Russia roll dice for 1 conscript, 1 field_gun and 7 infantry in East Prussia, round 5 : 2/9 hits, 1.67 expected hits
                    Germany roll dice for 1 field_gun in East Prussia, round 5 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Germany and 1 conscript owned by the Russia lost in East Prussia
                Russia win, taking East Prussia from Germany with 1 field_gun and 7 infantry remaining. Battle score for attacker is 8
                Casualties for Russia: 6 conscripts
                Casualties for Germany: 2 field_guns and 4 infantry
    
        Non Combat Move - Russia
            1 fighter moved from Stockholm to Lithuania
            1 late_fighter moved from Aldan to Bratsk
            1 fighter moved from Aldan to Bratsk
    
        Place Units - Russia
            3 conscripts placed in Minsk
            3 conscripts placed in Kiev
            3 heavy_guns placed in Caucasus
            1 trench placed in Norilsk
            1 trench placed in Evenkia
            3 trenchs placed in Khabarovsk
            2 trenchs placed in Georgia
            1 trench placed in Caucasus
            3 infantry placed in Vladivostok
            3 infantry placed in Irkutsk
            1 infantry and 1 late_fighter placed in Omsk
    
        Activate Technology - Russia
            Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Communists : -0.33
    Germany : 1.00
    Russia : 0.17
    

    Savegame


  • TripleA Turn Summary: Communists round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Combat Move - Communists
            1 conscript, 1 field_gun and 1 infantry moved from Yakutsk to Aldan
            1 gas moved from Yakutsk to Aldan
            1 field_gun moved from Koryak to Kamchatka
                  Communists take Kamchatka from Russia
            1 field_gun and 1 infantry moved from Tiksi to Norilsk
            1 gas moved from Yakutsk to Norilsk
    
        Purchase Units - Communists
            Communists buy 5 conscripts, 1 field_gun, 1 gas, 1 heavy_gun and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Communists
            Battle in Norilsk
                Communists attack with 1 field_gun, 1 gas and 1 infantry
                Russia defend with 2 conscripts and 1 trench
                    Communists roll dice for 1 gas in Norilsk, round 2 : 1/1 hits, 0.67 expected hits
                    1 conscript owned by the Russia lost in Norilsk
                    1 gas owned by the Communists lost in Norilsk
                    Communists roll dice for 1 field_gun and 1 infantry in Norilsk, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 trench owned by the Russia
                    Russia roll dice for 1 conscript and 1 trench in Norilsk, round 2 : 1/1 hits, 0.17 expected hits
                    1 infantry owned by the Communists lost in Norilsk
                    Communists roll dice for 1 field_gun in Norilsk, round 3 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 1 conscript and 1 trench in Norilsk, round 3 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 field_gun in Norilsk, round 4 : 1/1 hits, 0.33 expected hits
                    Russia roll dice for 1 conscript and 1 trench in Norilsk, round 4 : 0/1 hits, 0.17 expected hits
                    1 trench owned by the Russia lost in Norilsk
                    Communists roll dice for 1 field_gun in Norilsk, round 5 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 1 conscript in Norilsk, round 5 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 field_gun in Norilsk, round 6 : 1/1 hits, 0.33 expected hits
                    Russia roll dice for 1 conscript in Norilsk, round 6 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Norilsk
                Communists win, taking Norilsk from Russia with 1 field_gun remaining. Battle score for attacker is 0
                Casualties for Russia: 2 conscripts and 1 trench
                Casualties for Communists: 1 gas and 1 infantry
            Battle in Aldan
                Communists attack with 1 conscript, 1 field_gun, 1 gas and 1 infantry
                Russia defend with 2 infantry
                    Communists roll dice for 1 gas in Aldan, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russia lost in Aldan
                    1 gas owned by the Communists lost in Aldan
                    Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Aldan, round 2 : 0/3 hits, 0.67 expected hits
                    Russia roll dice for 1 infantry in Aldan, round 2 : 1/1 hits, 0.33 expected hits
                    1 conscript owned by the Communists lost in Aldan
                    Communists roll dice for 1 field_gun and 1 infantry in Aldan, round 3 : 1/2 hits, 0.67 expected hits
                    Russia roll dice for 1 infantry in Aldan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russia lost in Aldan
                Communists win, taking Aldan from Russia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russia: 2 infantry
                Casualties for Communists: 1 conscript and 1 gas
    
        Non Combat Move - Communists
            1 conscript moved from Yakutsk to Tiksi
            2 infantry moved from Yakutsk to Aldan
            1 conscript moved from Yakutsk to Aldan
    
        Place Units - Communists
            5 conscripts, 1 field_gun, 1 gas, 1 heavy_gun and 1 infantry placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Communists : 1.33
    Russia : 0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: USA round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - USA
                USA roll 4,1,6,6 and gets 2 hits
            USA removing all Technology Tokens after successful research.
            USA discover aircraftCarrier
    
        Combat Move - USA
            1 infantry moved from Amsterdam to Westphalia
                  USA take Westphalia from Germany
            3 field_guns, 3 infantry and 3 transports moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel
            3 field_guns and 3 infantry moved from Sea Zone 15 English Channel to Amsterdam
            2 field_guns moved from Amsterdam to Holland
            1 cruiser moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
            2 field_guns and 2 infantry moved from Sea Zone 25 Mid Atlantic to Normandy
            2 transports moved from Sea Zone 15 English Channel to Sea Zone 23 Mid Atlantic
            3 field_guns and 3 infantry moved from New York to Sea Zone 29 Mid Atlantic
            1 battleship and 1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 25 Mid Atlantic
            1 field_gun and 1 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic
            3 field_guns and 3 infantry moved from Washington D.C. to Hudson-Delaware
            4 field_guns, 4 infantry and 4 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
            1 cavalry and 4 infantry moved from Guadalahara to Monterrey
    
        Purchase Units - USA
            USA buy 1 battlecruiser, 3 field_guns, 3 infantry and 5 transports; Remaining resources: 12 PUs; 0 techTokens; 
    
        Combat - USA
            Battle in Monterrey
                USA attack with 1 cavalry and 4 infantry
                Neutral defend with 2 infantry
                    USA roll dice for 1 cavalry and 4 infantry in Monterrey, round 2 : 0/5 hits, 0.83 expected hits
                    Neutral roll dice for 2 infantry in Monterrey, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the USA lost in Monterrey
                    USA roll dice for 1 cavalry and 3 infantry in Monterrey, round 3 : 1/4 hits, 0.67 expected hits
                    Neutral roll dice for 2 infantry in Monterrey, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral lost in Monterrey
                    USA roll dice for 1 cavalry and 3 infantry in Monterrey, round 4 : 0/4 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Monterrey, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the USA lost in Monterrey
                    USA roll dice for 1 cavalry and 2 infantry in Monterrey, round 5 : 0/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 infantry in Monterrey, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the USA lost in Monterrey
                    USA roll dice for 1 cavalry and 1 infantry in Monterrey, round 6 : 0/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 infantry in Monterrey, round 6 : 0/1 hits, 0.33 expected hits
                    USA roll dice for 1 cavalry and 1 infantry in Monterrey, round 7 : 1/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 infantry in Monterrey, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Monterrey
                USA loses 0 PUs for violating Monterreys neutrality.
                USA win, taking Monterrey from Neutral with 1 cavalry and 1 infantry remaining. Battle score for attacker is -3
                Casualties for USA: 3 infantry
                Casualties for Neutral: 2 infantry
            Battle in Holland
                USA attack with 2 field_guns
                Neutral defend with 3 infantry
                    USA roll dice for 2 field_guns in Holland, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 3 infantry in Holland, round 2 : 0/3 hits, 1.00 expected hits
                    USA roll dice for 2 field_guns in Holland, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 3 infantry in Holland, round 3 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral and 2 field_guns owned by the USA lost in Holland
                Neutral win with 2 infantry remaining. Battle score for attacker is -5
                Casualties for USA: 2 field_guns
                Casualties for Neutral: 1 infantry
    
        Non Combat Move - USA
    
        Place Units - USA
            1 field_gun and 1 infantry placed in Mexico City
            1 battlecruiser and 5 transports placed in Sea Zone 29 Mid Atlantic
            2 field_guns and 2 infantry placed in Hudson-Delaware
    
        Activate Technology - USA
            USA activating aircraftCarrier
            Trigger USAT4: buycarrier added to productionUSA
    
        Turn Complete - USA
            USA collect 83 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    USA : -1.67
    

    Savegame


  • TripleA Turn Summary: Germany round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - Germany
            Germany spend 5 on tech rolls
                Germany roll 6,5,5 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover victoryBonds
    
        Combat Move - Germany
            2 infantry moved from Hanover to Westphalia
            1 gas moved from Mecklenburg to Westphalia
            6 heavy_guns moved from Bavaria to Nassau
            7 cavalrys moved from Berlin to Nassau
            2 field_guns, 2 heavy_guns and 12 infantry moved from Eastern Poland to East Prussia
            1 infantry moved from Western Poland to East Prussia
    
        Purchase Units - Germany
            Germany buy 1 cruiser, 4 field_guns, 7 heavy_guns, 8 infantry, 1 submarine and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Westphalia
                Germany attack with 1 gas and 2 infantry
                USA defend with 1 infantry
                    Germany roll dice for 1 gas in Westphalia, round 2 : 1/1 hits, 0.83 expected hits
                    1 infantry owned by the USA lost in Westphalia
                    1 gas owned by the Germany lost in Westphalia
                Germany win, taking Westphalia from USA with 2 infantry remaining. Battle score for attacker is -1
                Casualties for USA: 1 infantry
                Casualties for Germany: 1 gas
            Battle in East Prussia
                Germany attack with 2 field_guns, 2 heavy_guns and 13 infantry
                Russia defend with 1 field_gun and 7 infantry
                    Germany roll dice for 2 field_guns, 2 heavy_guns and 13 infantry in East Prussia, round 2 : 4/17 hits, 4.50 expected hits
                    Russia roll dice for 1 field_gun and 7 infantry in East Prussia, round 2 : 3/8 hits, 2.67 expected hits
                    3 infantry owned by the Germany and 4 infantry owned by the Russia lost in East Prussia
                    Germany roll dice for 2 field_guns, 2 heavy_guns and 10 infantry in East Prussia, round 3 : 6/14 hits, 4.00 expected hits
                    Russia roll dice for 1 field_gun and 3 infantry in East Prussia, round 3 : 0/4 hits, 1.33 expected hits
                    1 field_gun owned by the Russia and 3 infantry owned by the Russia lost in East Prussia
                Germany win, taking East Prussia from Russia with 2 field_guns, 2 heavy_guns and 10 infantry remaining. Battle score for attacker is 16
                Casualties for Germany: 3 infantry
                Casualties for Russia: 1 field_gun and 7 infantry
    
        Non Combat Move - Germany
            3 battlecruisers, 2 battleships, 1 cruiser, 1 destroyer and 1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 12 Baltic Sea
    
        Place Units - Germany
            6 heavy_guns and 3 trenchs placed in Wurttemburg
            1 heavy_gun and 1 infantry placed in Warsaw
            3 field_guns and 3 infantry placed in Bavaria
            1 cruiser and 1 submarine placed in Sea Zone 12 Baltic Sea
            1 field_gun and 3 infantry placed in Mecklenburg
            1 infantry placed in Berlin
    
        Activate Technology - Germany
            Germany activating victoryBonds
    
        Turn Complete - Germany
            Germany collect 105 PUs; end with 105 PUs
            Germany collect 8 PUs from War Bonds; end with 113 PUs
    

    Combat Hit Differential Summary :

    Germany : 1.67
    Russia : -1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: France round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - France
            France spend 15 on tech rolls
                France roll 1,3,2 and gets 0 hits
    
        Combat Move - France
            4 field_guns, 2 fighters and 6 infantry moved from Rhine to Wurttemburg
            3 infantry moved from Alsace to Wurttemburg
            6 gass moved from Champagne to Wurttemburg
            8 colonials moved from Rio Muni to Sea Zone 100 Gulf of Guinea
            1 battleship, 8 colonials and 4 transports moved from Sea Zone 100 Gulf of Guinea to Sea Zone 99 South Atlantic
            8 colonials moved from Sea Zone 99 South Atlantic to Angola
            2 heavy_guns moved from Cyrenaica to Western Sudan
            1 cavalry moved from Cyrenaica to Congo
            3 gass moved from Marseilles to Champagne
            3 field_guns and 5 infantry moved from Champagne to Alsace
            3 field_guns and 5 infantry moved from Paris to Champagne
            3 gass moved from Brittany to Champagne
            2 cavalrys moved from Morocco to Cyrenaica
            1 fighter moved from Morocco to Cyrenaica
            2 colonials moved from Algeria to Lower Algeria
            2 colonials moved from Algiers to Algeria
            2 cruisers and 1 destroyer moved from Sea Zone 50 Mid Atlantic to Sea Zone 99 South Atlantic
            1 cruiser and 2 transports moved from Sea Zone 126 Java Sea to Sea Zone 83 Indian Ocean
    
        Purchase Units - France
            France buy 1 Factory, 3 cavalrys, 3 field_guns, 6 gass, 5 infantry and 6 trenchs; Remaining resources: 1 PUs; 3 techTokens; 
    
        Combat - France
            Battle in Angola
                France attack with 8 colonials
                Neutral defend with 1 cavalry and 3 infantry
                    France roll dice for 1 battleship in Angola, round 2 : 1/1 hits, 0.67 expected hits
                    France roll dice for 8 colonials in Angola, round 2 : 2/8 hits, 2.67 expected hits
                    Neutral roll dice for 1 cavalry and 3 infantry in Angola, round 2 : 0/4 hits, 1.17 expected hits
                    1 cavalry owned by the Neutral and 2 infantry owned by the Neutral lost in Angola
                    France roll dice for 8 colonials in Angola, round 3 : 0/8 hits, 2.67 expected hits
                    Neutral roll dice for 1 infantry in Angola, round 3 : 0/1 hits, 0.33 expected hits
                    France roll dice for 8 colonials in Angola, round 4 : 4/8 hits, 2.67 expected hits
                    Neutral roll dice for 1 infantry in Angola, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Angola
                France loses 0 PUs for violating Angolas neutrality.
                France win, taking Angola from Neutral with 8 colonials remaining. Battle score for attacker is 13
                Casualties for Neutral: 1 cavalry and 3 infantry
            Battle in Wurttemburg
                France attack with 4 field_guns, 2 fighters, 6 gass and 9 infantry
                Germany defend with 1 Factory, 3 field_guns, 6 heavy_guns, 3 infantry and 3 trenchs
                    France roll dice for 6 gass in Wurttemburg, round 2 : 6/6 hits, 5.00 expected hits
                    3 field_guns owned by the Germany and 3 infantry owned by the Germany lost in Wurttemburg
                    6 gass owned by the France lost in Wurttemburg
                    France roll dice for 4 field_guns, 2 fighters and 9 infantry in Wurttemburg, round 2 : 5/15 hits, 4.50 expected hits
                Units damaged: 1 trench owned by the Germany
                    Germany roll dice for 6 heavy_guns and 3 trenchs in Wurttemburg, round 2 : 4/6 hits, 4.00 expected hits
                    2 trenchs owned by the Germany and 4 infantry owned by the France lost in Wurttemburg
                    France roll dice for 4 field_guns, 2 fighters and 5 infantry in Wurttemburg, round 3 : 2/11 hits, 3.67 expected hits
                    Germany roll dice for 6 heavy_guns and 1 trench in Wurttemburg, round 3 : 4/6 hits, 4.00 expected hits
                    1 trench owned by the Germany, 1 heavy_gun owned by the Germany and 4 infantry owned by the France lost in Wurttemburg
                    France roll dice for 4 field_guns, 2 fighters and 1 infantry in Wurttemburg, round 4 : 5/7 hits, 2.33 expected hits
                    Germany roll dice for 5 heavy_guns in Wurttemburg, round 4 : 3/5 hits, 3.33 expected hits
                    2 field_guns owned by the France, 5 heavy_guns owned by the Germany and 1 infantry owned by the France lost in Wurttemburg
                France win, taking Wurttemburg from Germany with 2 field_guns and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Germany: 3 field_guns, 6 heavy_guns, 3 infantry and 3 trenchs
                Casualties for France: 2 field_guns, 6 gass and 9 infantry
    
        Non Combat Move - France
            2 fighters moved from Wurttemburg to Alsace
    
        Place Units - France
            3 trenchs placed in Rhine
            3 trenchs placed in Alsace
            1 Factory placed in Champagne
            3 field_guns and 5 infantry placed in Paris
            3 gass placed in Brittany
            3 gass placed in Marseilles
            3 cavalrys placed in Morocco
    
        Turn Complete - France
            France collect 105 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.83
    France : 0.83
    Germany : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Serbia round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Purchase Units - Serbia
            Serbia buy 3 trenchs; Remaining resources: 2 PUs; 
    
        Place Units - Serbia
            3 trenchs placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Austria round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - Austria
            Austria spend 5 on tech rolls
                Austria roll 3,5,4,1 and gets 0 hits
    
        Combat Move - Austria
            5 field_guns, 1 heavy_gun and 9 infantry moved from Serbia to Macedonia
            3 infantry moved from Montenegro to Albania
            1 infantry moved from Galicia to Eastern Poland
            6 infantry moved from Trieste to Venice
            8 infantry moved from Venice to Tyrol
    
        Purchase Units - Austria
            Austria buy 3 field_guns, 12 infantry and 9 trenchs; Remaining resources: 0 PUs; 4 techTokens; 
    
        Non Combat Move - Austria
    
        Place Units - Austria
            2 field_guns, 2 infantry and 3 trenchs placed in Venice
            1 field_gun, 5 infantry and 3 trenchs placed in Tyrol
            3 trenchs placed in Galicia
            4 infantry placed in Belgrade
            1 infantry placed in Trieste
    
        Turn Complete - Austria
            Austria collect 80 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italy round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - Italy
            Italy spend 5 on tech rolls
                Italy rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Italy
            2 infantry moved from Rome to Sea Zone 57 Ligurian Sea
            2 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont
            3 infantry moved from Piedmont to Milan
    
        Purchase Units - Italy
            Italy buy 2 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 2 PUs; 1 techTokens; 
    
        Non Combat Move - Italy
    
        Place Units - Italy
            3 trenchs placed in Milan
            2 heavy_guns and 1 infantry placed in Piedmont
    
        Turn Complete - Italy
            Italy collect 28 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italy rolls : : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Arabia round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Turn Complete - Arabia
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Turkey round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey roll 3,6 and gets 1 hit
            Turkey removing all Technology Tokens after successful research.
            Turkey discover mustardGas
    
        Combat Move - Turkey
            3 cavalrys, 2 heavy_guns and 4 infantry moved from Bulgaria to Macedonia
            2 field_guns moved from Albania to Macedonia
            2 field_guns and 2 infantry moved from Constantinople to Sea Zone 68 Aegean Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 70 Eastern Mediterranean
            1 field_gun and 1 infantry moved from Sea Zone 70 Eastern Mediterranean to Crete
                  Turkey take Crete from Serbia
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 70 Eastern Mediterranean
            1 field_gun and 1 infantry moved from Sea Zone 70 Eastern Mediterranean to Tobruk
            3 field_guns, 1 fighter and 4 infantry moved from Kurdistan to Armenia
            2 infantry moved from Mecca to Hejaz
            1 infantry moved from Mecca to Arabia
            1 field_gun moved from Al-Dammam to Arabia
            1 heavy_gun and 2 infantry moved from Sinai to Cairo-Suez
            1 field_gun and 2 infantry moved from Palestine to Sinai
            1 cavalry, 1 field_gun and 6 infantry moved from Cairo-Suez to Lower Egypt
            1 field_gun and 2 infantry moved from Damascus to Palestine
            1 field_gun and 2 infantry moved from Baghdad to Kurdistan
            2 submarines moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean
            1 battlecruiser, 1 battleship and 2 cruisers moved from Sea Zone 68 Aegean Sea to Sea Zone 70 Eastern Mediterranean
    
        Purchase Units - Turkey
            Turkey buy 2 field_guns, 8 gass, 2 heavy_guns and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Turkey
            Battle in Tobruk
                Turkey attack with 1 field_gun and 1 infantry
                France defend with 1 Factory and 2 trenchs
                    Turkey roll dice for 1 battlecruiser and 1 battleship in Tobruk, round 2 : 1/2 hits, 1.33 expected hits
                Units damaged: 1 trench owned by the France
                    2 trenchs owned by the France lost in Tobruk
                Turkey win, taking Tobruk from France with 1 field_gun and 1 infantry remaining. Battle score for attacker is 6
                Casualties for France: 2 trenchs
    
        Non Combat Move - Turkey
    
        Place Units - Turkey
            8 gass placed in Constantinople
            2 heavy_guns placed in Cairo-Suez
            1 field_gun and 2 infantry placed in Damascus
            1 field_gun and 2 infantry placed in Baghdad
            3 infantry placed in Mecca
            Turning on Edit Mode
            EDIT: Removing units owned by Turkey from Constantinople: 8 gass
            EDIT: Adding units owned by Turkey to Macedonia: 8 gass
            EDIT: Turning off Edit Mode
    
        Activate Technology - Turkey
            Turkey activating mustardGas
    
        Turn Complete - Turkey
            Turkey collect 80 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Turkey : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Britain round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 1,2,1,1,1 and gets 0 hits
    
        Combat Move - Britain
            1 field_gun and 1 infantry moved from London to Sea Zone 15 English Channel
            1 field_gun and 1 infantry moved from Sea Zone 15 English Channel to Amsterdam
            2 colonials and 1 fighter moved from Amsterdam to Westphalia
            2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
            1 field_gun and 3 infantry moved from England to Sea Zone 25 Mid Atlantic
            1 field_gun and 3 infantry moved from Sea Zone 25 Mid Atlantic to Normandy
            2 infantry moved from Cape Colony to German Southwest Africa
            1 field_gun and 1 infantry moved from German Southwest Africa to Northern Rhodesia
            1 heavy_gun and 1 infantry moved from Northern Rhodesia to Congo
            1 field_gun and 1 infantry moved from Palau to Sea Zone 131 Pacific Ocean
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 135 Pacific Ocean
            1 field_gun and 1 infantry moved from Sea Zone 135 Pacific Ocean to Mariana Islands
                  Britain take Mariana Islands from Germany
            2 battlecruisers, 3 cruisers and 1 submarine moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea
            1 field_gun moved from Gujarat to Sea Zone 73 Arabian Sea
            1 infantry moved from Deccan to Sea Zone 73 Arabian Sea
            2 battlecruisers, 1 destroyer, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean
            1 field_gun and 1 infantry moved from Sea Zone 76 Indian Ocean to British East Africa
            1 infantry moved from Italian Somaliland to British East Africa
            2 field_guns, 2 heavy_guns and 2 infantry moved from Baluchistan to Sistan
            1 field_gun and 2 infantry moved from Gujarat to Sindh
            1 infantry moved from Deccan to Gujarat
            1 field_gun and 1 infantry moved from Nagpur to Gujarat
            2 cavalrys moved from Nagpur to Sindh
    
        Purchase Units - Britain
            Britain buy 2 battleships, 2 cavalrys, 1 field_gun, 3 infantry, 1 transport and 4 trenchs; Remaining resources: 0 PUs; 5 techTokens; 
    
        Combat - Britain
            Battle in Westphalia
                Britain attack with 2 colonials and 1 fighter
                Germany defend with 2 infantry
                    Britain roll dice for 2 colonials and 1 fighter in Westphalia, round 2 : 2/3 hits, 1.17 expected hits
                    Germany roll dice for 2 infantry in Westphalia, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germany and 1 colonial owned by the Britain lost in Westphalia
                Britain win, taking Westphalia from Germany with 1 colonial and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Britain: 1 colonial
                Casualties for Germany: 2 infantry
            Battle in Sistan
                Britain attack with 2 field_guns, 2 heavy_guns and 2 infantry
                Neutral defend with 2 infantry
                    Britain roll dice for 2 field_guns, 2 heavy_guns and 2 infantry in Sistan, round 2 : 4/6 hits, 2.33 expected hits
                    Neutral roll dice for 2 infantry in Sistan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Sistan
                Britain loses 0 PUs for violating Sistans neutrality.
                Britain win, taking Sistan from Neutral with 2 field_guns, 2 heavy_guns and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
            Battle in British East Africa
                Britain attack with 1 field_gun and 2 infantry
                Germany defend with 1 infantry
                    Britain roll dice for 2 battlecruisers in British East Africa, round 2 : 2/2 hits, 1.33 expected hits
                    Germany roll dice for 1 infantry in British East Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the Britain lost in British East Africa
                Britain win, taking British East Africa from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Britain: 1 infantry
                Casualties for Germany: 1 infantry
    
        Non Combat Move - Britain
            1 fighter moved from Westphalia to Rhine
            1 cavalry moved from Northern Territory to Queensland
            1 colonial moved from Victoria to New South Wales
    
        Place Units - Britain
            2 battleships placed in Sea Zone 73 Arabian Sea
            1 transport placed in Sea Zone 15 English Channel
            2 trenchs placed in Congo
            2 trenchs placed in Northern Rhodesia
            2 infantry placed in Cape Town
            1 field_gun and 1 infantry placed in Bombay
            2 cavalrys placed in Calcutta
    
        Turn Complete - Britain
            Britain collect 94 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    Britain : 3.17
    Germany : 1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russia round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia roll 4,1,6,4,1,6 and gets 2 hits
            Russia removing all Technology Tokens after successful research.
            Russia discover creepingBarage
    
        Combat Move - Russia
            2 cavalrys, 13 conscripts and 2 heavy_guns moved from Belarus to Eastern Poland
            3 conscripts moved from Minsk to Belarus
            1 heavy_gun and 3 infantry moved from Odessa to Belarus
            3 conscripts moved from Kiev to Odessa
            1 infantry moved from Norway to Oslo
            1 infantry moved from Sweden to Stockholm
            1 infantry moved from Sweden to Norway
            2 infantry moved from Finland to Sweden
            2 infantry moved from St. Petersburg to Finland
            3 infantry moved from Pskov to Latvia
            3 infantry moved from St. Petersburg to Pskov
            3 infantry moved from Don to Caucasus
            3 heavy_guns moved from Caucasus to Georgia
            1 fighter moved from Bratsk to Norilsk
            1 conscript and 1 infantry moved from Evenkia to Norilsk
            1 infantry moved from Bratsk to Tiksi
            1 late_fighter moved from Omsk to Tiksi
            1 late_fighter moved from Novosibirsk to Aldan
            3 infantry moved from Khabarovsk to Aldan
            2 infantry and 1 late_fighter moved from Bratsk to Aldan
            3 infantry moved from Primorsky to Khabarovsk
            3 infantry moved from Vladivostok to Primorsky
            3 infantry moved from Irkutsk to Bratsk
            1 infantry moved from Novosibirsk to Bratsk
            1 infantry moved from Omsk to Novosibirsk
            1 infantry moved from Novosibirsk to Bratsk
    
        Purchase Units - Russia
            Russia buy 1 cavalry, 6 conscripts, 1 field_gun, 2 heavy_guns, 9 infantry, 2 late_fighters and 8 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - Russia
            Battle in Tiksi
                Russia attack with 1 infantry and 1 late_fighter
                Communists defend with 1 conscript
                    Russia roll dice for 1 infantry and 1 late_fighter in Tiksi, round 2 : 0/2 hits, 0.83 expected hits
                    Communists roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 1 infantry and 1 late_fighter in Tiksi, round 3 : 1/2 hits, 0.83 expected hits
                    Communists roll dice for 1 conscript in Tiksi, round 3 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Communists lost in Tiksi
                Russia win, taking Tiksi from Communists with 1 infantry and 1 late_fighter remaining. Battle score for attacker is 2
                Casualties for Communists: 1 conscript
            Battle in Eastern Poland
                Russia attack with 2 cavalrys, 13 conscripts and 2 heavy_guns
                Austria defend with 1 infantry; Germany defend with 3 trenchs
                    Russia roll dice for 2 cavalrys, 13 conscripts and 2 heavy_guns in Eastern Poland, round 2 : 0/6 hits, 1.33 expected hits
                    Germany roll dice for 1 infantry and 3 trenchs in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 2 cavalrys, 13 conscripts and 2 heavy_guns in Eastern Poland, round 3 : 1/6 hits, 1.33 expected hits
                Units damaged: 1 trench owned by the Germany
                    Germany roll dice for 1 infantry and 3 trenchs in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 2 cavalrys, 13 conscripts and 2 heavy_guns in Eastern Poland, round 4 : 2/6 hits, 1.33 expected hits
                Units damaged: 2 trenchs owned by the Germany
                    Germany roll dice for 1 infantry and 3 trenchs in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 2 cavalrys, 13 conscripts and 2 heavy_guns in Eastern Poland, round 5 : 1/6 hits, 1.33 expected hits
                    Germany roll dice for 1 infantry and 3 trenchs in Eastern Poland, round 5 : 1/1 hits, 0.33 expected hits
                    1 trench owned by the Germany and 1 conscript owned by the Russia lost in Eastern Poland
                    Russia roll dice for 2 cavalrys, 12 conscripts and 2 heavy_guns in Eastern Poland, round 6 : 1/6 hits, 1.33 expected hits
                    Germany roll dice for 1 infantry and 2 trenchs in Eastern Poland, round 6 : 1/1 hits, 0.33 expected hits
                    1 trench owned by the Germany and 1 conscript owned by the Russia lost in Eastern Poland
                    Russia roll dice for 2 cavalrys, 11 conscripts and 2 heavy_guns in Eastern Poland, round 7 : 4/6 hits, 1.33 expected hits
                    Germany roll dice for 1 infantry and 1 trench in Eastern Poland, round 7 : 0/1 hits, 0.33 expected hits
                    1 trench owned by the Germany and 1 infantry owned by the Austria lost in Eastern Poland
                Russia win, taking Eastern Poland from Germany with 2 cavalrys, 11 conscripts and 2 heavy_guns remaining. Battle score for attacker is 8
                Casualties for Russia: 2 conscripts
                Casualties for Germany: 3 trenchs
                Casualties for Austria: 1 infantry
            Battle in Norilsk
                Russia attack with 1 conscript, 1 fighter and 1 infantry
                Communists defend with 1 field_gun
                    Russia roll dice for 1 conscript, 1 fighter and 1 infantry in Norilsk, round 2 : 1/3 hits, 0.67 expected hits
                    Communists roll dice for 1 field_gun in Norilsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Communists lost in Norilsk
                Russia win, taking Norilsk from Communists with 1 conscript, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Communists: 1 field_gun
            Battle in Aldan
                Russia attack with 5 infantry and 2 late_fighters
                Communists defend with 1 conscript, 1 field_gun and 3 infantry
                    Russia roll dice for 5 infantry and 2 late_fighters in Aldan, round 2 : 5/7 hits, 2.17 expected hits
                    Communists roll dice for 1 conscript, 1 field_gun and 3 infantry in Aldan, round 2 : 0/5 hits, 1.50 expected hits
                    3 infantry owned by the Communists, 1 conscript owned by the Communists and 1 field_gun owned by the Communists lost in Aldan
                Russia win, taking Aldan from Communists with 5 infantry and 2 late_fighters remaining. Battle score for attacker is 15
                Casualties for Communists: 1 conscript, 1 field_gun and 3 infantry
    
        Non Combat Move - Russia
            2 late_fighters moved from Aldan to Bratsk
            1 fighter moved from Norilsk to Evenkia
            1 late_fighter moved from Tiksi to Bratsk
            1 infantry moved from Azerbaijan to Georgia
    
        Place Units - Russia
            2 trenchs placed in Norway
            1 trench placed in Finland
            1 trench placed in Belarus
            1 trench placed in Odessa
            2 trenchs placed in Belarus
            1 trench placed in Lithuania
            3 conscripts placed in Minsk
            3 conscripts placed in Kiev
            1 field_gun and 2 heavy_guns placed in Caucasus
            1 cavalry and 1 late_fighter placed in Omsk
            3 infantry placed in Irkutsk
            3 infantry placed in Vladivostok
            3 infantry and 1 late_fighter placed in St. Petersburg
    
        Activate Technology - Russia
            Russia activating creepingBarage
            Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 107 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Communists : -2.17
    Germany : 0.00
    Russia : 3.50
    

    Savegame

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