Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Whackamatt GOOD vs 1914 dawg EVIL T-A12
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TripleA Turn Summary: Germany round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 1,4 and gets 0 hits Combat Move - Germany 2 fighters, 5 gass and 6 infantry moved from Westphalia to Rhine 1 field_gun and 3 infantry moved from Holstein to Hanover 6 gass moved from Bavaria to Hanover 3 battlecruisers, 2 battleships, 3 cruisers, 3 destroyers and 1 submarine moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight Purchase Units - Germany Germany buy 7 cavalrys, 3 field_guns, 6 gass, 6 heavy_guns and 3 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat - Germany Battle in Rhine Germany attack with 2 fighters, 5 gass and 6 infantry Britain defend with 4 field_guns and 3 infantry; France defend with 5 field_guns Germany roll dice for 5 gass in Rhine, round 2 : 5/5 hits, 4.17 expected hits 2 field_guns owned by the France and 3 infantry owned by the Britain lost in Rhine 5 gass owned by the Germany lost in Rhine Germany roll dice for 2 fighters and 6 infantry in Rhine, round 2 : 2/8 hits, 2.00 expected hits France roll dice for 7 field_guns in Rhine, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Germany and 2 field_guns owned by the France lost in Rhine Germany roll dice for 2 fighters and 4 infantry in Rhine, round 3 : 0/6 hits, 1.67 expected hits France roll dice for 5 field_guns in Rhine, round 3 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germany lost in Rhine Germany roll dice for 2 fighters and 2 infantry in Rhine, round 4 : 1/4 hits, 1.33 expected hits France roll dice for 5 field_guns in Rhine, round 4 : 3/5 hits, 1.67 expected hits 1 fighter owned by the Germany, 2 infantry owned by the Germany and 1 field_gun owned by the France lost in Rhine retreated to Rhine France win with 4 field_guns remaining. Battle score for attacker is -18 Casualties for Britain: 3 infantry Casualties for France: 5 field_guns Casualties for Germany: 1 fighter, 5 gass and 6 infantry Battle in Sea Zone 14 Helgoland Bight Germany attack with 3 battlecruisers, 2 battleships, 3 cruisers, 3 destroyers and 1 submarine Britain defend with 3 battlecruisers, 2 battleships, 5 cruisers and 5 transports Germany roll dice for 1 submarine in Sea Zone 14 Helgoland Bight, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Britain Germany roll dice for 3 battlecruisers, 2 battleships, 3 cruisers and 3 destroyers in Sea Zone 14 Helgoland Bight, round 2 : 8/11 hits, 5.83 expected hits Units damaged: 1 battleship owned by the Britain Britain roll dice for 3 battlecruisers, 2 battleships, 5 cruisers and 5 transports in Sea Zone 14 Helgoland Bight, round 2 : 5/10 hits, 5.83 expected hits Units damaged: 2 battleships owned by the Germany 1 submarine owned by the Germany, 2 destroyers owned by the Germany, 2 battlecruisers owned by the Britain and 5 cruisers owned by the Britain lost in Sea Zone 14 Helgoland Bight Germany roll dice for 3 battlecruisers, 2 battleships, 3 cruisers and 1 destroyer in Sea Zone 14 Helgoland Bight, round 3 : 5/9 hits, 5.17 expected hits Britain roll dice for 1 battlecruiser, 2 battleships and 5 transports in Sea Zone 14 Helgoland Bight, round 3 : 2/3 hits, 2.00 expected hits 2 battleships owned by the Britain, 2 cruisers owned by the Germany, 2 transports owned by the Britain and 1 battlecruiser owned by the Britain lost in Sea Zone 14 Helgoland Bight 3 transports owned by the Britain lost in Sea Zone 14 Helgoland Bight Germany win with 3 battlecruisers, 2 battleships, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 132 Casualties for Germany: 2 cruisers, 2 destroyers and 1 submarine Casualties for Britain: 3 battlecruisers, 2 battleships, 5 cruisers and 5 transports Battle in Hanover Germany attack with 1 field_gun, 6 gass and 3 infantry Britain defend with 5 field_guns and 3 infantry Germany roll dice for 6 gass in Hanover, round 2 : 6/6 hits, 5.00 expected hits 3 infantry owned by the Britain and 3 field_guns owned by the Britain lost in Hanover 6 gass owned by the Germany lost in Hanover Germany roll dice for 1 field_gun and 3 infantry in Hanover, round 2 : 0/4 hits, 1.17 expected hits Britain roll dice for 2 field_guns in Hanover, round 2 : 0/2 hits, 0.67 expected hits Germany roll dice for 1 field_gun and 3 infantry in Hanover, round 3 : 3/4 hits, 1.17 expected hits Britain roll dice for 2 field_guns in Hanover, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germany and 2 field_guns owned by the Britain lost in Hanover Germany win, taking Hanover from Britain with 1 field_gun and 2 infantry remaining. Battle score for attacker is 2 Casualties for Britain: 5 field_guns and 3 infantry Casualties for Germany: 6 gass and 1 infantry Non Combat Move - Germany 1 infantry moved from Wurttemburg to Nassau 2 field_guns moved from Wurttemburg to Nassau 1 infantry moved from Warsaw to Western Poland 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight 1 fighter moved from Rhine to Nassau Place Units - Germany 1 field_gun, 2 heavy_guns and 3 infantry placed in Wurttemburg 6 gass placed in Bavaria Germany undo move 1. 6 heavy_guns placed in Wurttemburg Germany undo move 2. Germany undo move 1. 3 field_guns and 3 infantry placed in Wurttemburg 6 gass placed in Mecklenburg 6 heavy_guns placed in Bavaria 7 cavalrys placed in Berlin Turn Complete - Germany Germany collect 106 PUs; end with 106 PUs 2 units repaired.
Combat Hit Differential Summary :
Britain : -1.17 France : 1.33 Germany : 3.17
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TripleA Turn Summary: France round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - France France spend 10 on tech rolls France roll 2,6,2,5,3,4 and gets 1 hit France removing all Technology Tokens after successful research. France discover mobileWarfare Combat Move - France 3 infantry moved from Franche-Comte to Alsace 4 field_guns, 2 fighters and 4 infantry moved from Champagne to Rhine 2 infantry moved from Alsace to Rhine 3 field_guns and 5 infantry moved from Paris to Champagne 3 gass moved from Marseilles to Champagne 3 gass moved from Brittany to Champagne 7 colonials moved from Rio de Oro to Sea Zone 51 Mid Atlantic 1 battleship, 7 colonials and 4 transports moved from Sea Zone 51 Mid Atlantic to Sea Zone 100 Gulf of Guinea 7 colonials moved from Sea Zone 100 Gulf of Guinea to Rio Muni 1 colonial and 1 infantry moved from Gabon to Rio Muni 2 cruisers and 1 destroyer moved from Sea Zone 52 Mid Atlantic to Sea Zone 50 Mid Atlantic 2 colonials moved from Algiers to Algeria 1 cruiser and 2 transports moved from Sea Zone 129 South China Sea to Sea Zone 126 Java Sea Purchase Units - France France buy 2 cavalrys, 2 colonials, 3 field_guns, 1 fighter, 6 gass and 5 infantry; Remaining resources: 20 PUs; 0 techTokens; Combat - France Battle in Rio Muni France attack with 8 colonials and 1 infantry Neutral defend with 4 infantry France roll dice for 1 battleship in Rio Muni, round 2 : 1/1 hits, 0.67 expected hits France roll dice for 8 colonials and 1 infantry in Rio Muni, round 2 : 5/9 hits, 2.83 expected hits Neutral roll dice for 4 infantry in Rio Muni, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Neutral and 1 infantry owned by the France lost in Rio Muni France loses 0 PUs for violating Rio Munis neutrality. France win, taking Rio Muni from Neutral with 8 colonials remaining. Battle score for attacker is 9 Casualties for France: 1 infantry Casualties for Neutral: 4 infantry Non Combat Move - France Place Units - France 3 gass placed in Brittany 2 cavalrys placed in Algiers France undo move 2. 2 colonials placed in Algiers 2 cavalrys and 1 fighter placed in Morocco 3 field_guns and 5 infantry placed in Paris 3 gass placed in Marseilles Activate Technology - France France activating mobileWarfare Turn Complete - France France collect 97 PUs; end with 117 PUs
Combat Hit Differential Summary :
Neutral : -0.33 France : 2.50
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TripleA Turn Summary: Serbia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Combat Move - Serbia 1 infantry moved from Albania to Greece 2 heavy_guns moved from Montenegro to Albania Purchase Units - Serbia Serbia buy 1 heavy_gun, 4 infantry and 3 trenchs; Remaining resources: 1 PUs; Non Combat Move - Serbia Place Units - Serbia 1 heavy_gun, 4 infantry and 3 trenchs placed in Greece Turn Complete - Serbia Serbia collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 3,3,2 and gets 0 hits Combat Move - Austria 2 infantry moved from Croatia to Montenegro Austria take Montenegro from Serbia 1 infantry moved from Bosnia to Montenegro 5 field_guns, 1 heavy_gun and 5 infantry moved from Belgrade to Serbia 4 infantry moved from Baranya to Serbia 4 infantry moved from Carpathia to Galicia Purchase Units - Austria Austria buy 5 field_guns, 11 infantry and 7 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Austria Non Combat Move - Austria Place Units - Austria 3 field_guns, 3 infantry and 3 trenchs placed in Tyrol 2 field_guns, 2 infantry and 3 trenchs placed in Venice 6 infantry placed in Trieste 1 trench placed in Galicia Turn Complete - Austria Austria collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italy round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Italy Italy roll 6,2,5,3 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover bunkers Combat Move - Italy 2 infantry moved from Piedmont to Milan Purchase Units - Italy Italy buy 5 infantry and 4 trenchs; Remaining resources: 1 PUs; 0 techTokens; Non Combat Move - Italy Place Units - Italy 2 trenchs placed in Milan 2 trenchs placed in Tuscany 3 infantry placed in Piedmont 2 infantry placed in Rome Activate Technology - Italy Italy activating bunkers Turn Complete - Italy Italy collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Turn Complete - Arabia
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 1 field_gun and 2 infantry moved from Macedonia to Albania 1 field_gun moved from Serbia to Albania Purchase Units - Turkey Turkey buy 4 field_guns, 2 heavy_guns, 9 infantry, 2 transports and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Battle in Albania Turkey attack with 2 field_guns and 2 infantry Serbia defend with 2 heavy_guns Turkey roll dice for 2 field_guns and 2 infantry in Albania, round 2 : 2/4 hits, 1.67 expected hits Serbia roll dice for 2 heavy_guns in Albania, round 2 : 2/2 hits, 1.33 expected hits 2 heavy_guns owned by the Serbia and 2 infantry owned by the Turkey lost in Albania Turkey win, taking Albania from Serbia with 2 field_guns remaining. Battle score for attacker is 4 Casualties for Turkey: 2 infantry Casualties for Serbia: 2 heavy_guns Non Combat Move - Turkey 1 field_gun and 1 fighter moved from Armenia to Kurdistan 1 field_gun and 2 infantry moved from Baghdad to Kurdistan 1 field_gun and 2 infantry moved from Mesopotamia to Kurdistan 1 field_gun and 2 infantry moved from Damascus to Palestine 1 field_gun and 2 infantry moved from Sinai to Cairo-Suez 1 infantry moved from Lower Egypt to Cairo-Suez 1 heavy_gun and 2 infantry moved from Hejaz to Sinai 2 field_guns and 1 infantry moved from Arabia to Al-Dammam Place Units - Turkey 2 transports placed in Sea Zone 68 Aegean Sea 2 field_guns and 2 infantry placed in Constantinople 2 heavy_guns placed in Cairo-Suez 1 trench placed in Al-Dammam 1 trench placed in Yemen 1 field_gun and 2 infantry placed in Damascus 1 field_gun and 2 infantry placed in Baghdad 3 infantry placed in Mecca Turn Complete - Turkey Turkey collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Turkey : 0.33 Turkey rolls : : 0.00 Serbia : 0.67
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TripleA Turn Summary: Britain round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Britain Britain spend 20 on tech rolls Britain roll 4,5,3,1 and gets 0 hits Combat Move - Britain 2 colonials and 1 transport moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel 2 colonials moved from Sea Zone 15 English Channel to Amsterdam 1 fighter moved from Picardy to Amsterdam 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea 2 infantry moved from Cape Town to Cape Colony 1 field_gun and 1 infantry moved from Cape Colony to German Southwest Africa 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan 1 field_gun, 2 heavy_guns and 2 infantry moved from Sindh to Baluchistan 1 field_gun and 1 infantry moved from Orissa to Nagpur 2 infantry moved from Madras to Deccan 2 field_guns and 2 infantry moved from Bombay to Gujarat 2 cavalrys moved from Calcutta to Nagpur 1 submarine moved from Sea Zone 117 Indian Ocean to Sea Zone 120 Arafura Sea 3 cruisers moved from Sea Zone 122 Bismarck Sea to Sea Zone 120 Arafura Sea 2 battlecruisers moved from Sea Zone 132 Pacific Ocean to Sea Zone 120 Arafura Sea 1 field_gun and 1 infantry moved from Marshall Islands to Sea Zone 132 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 131 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 131 Pacific Ocean to Palau Britain take Palau from Germany Purchase Units - Britain Britain buy 1 battleship, 4 cruisers, 1 destroyer and 1 infantry; Remaining resources: 2 PUs; 4 techTokens; Combat - Britain Battle in Baluchistan Britain attack with 2 field_guns, 2 heavy_guns and 3 infantry Neutral defend with 1 infantry Britain roll dice for 2 battlecruisers in Baluchistan, round 2 : 2/2 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Baluchistan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Baluchistan Britain loses 0 PUs for violating Baluchistans neutrality. Britain win, taking Baluchistan from Neutral with 2 field_guns, 2 heavy_guns and 2 infantry remaining. Battle score for attacker is 0 Casualties for Britain: 1 infantry Casualties for Neutral: 1 infantry Non Combat Move - Britain 2 infantry moved from Scotland to England 1 field_gun moved from London to England 2 infantry moved from England to London Place Units - Britain 4 cruisers and 1 destroyer placed in Sea Zone 15 English Channel 1 battleship placed in Sea Zone 15 English Channel Britain undo move 1. 2 cruisers and 1 destroyer placed in Sea Zone 15 English Channel 2 cruisers placed in Sea Zone 15 English Channel 1 infantry placed in London Turn Complete - Britain Britain collect 87 PUs; end with 89 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Britain : 0.67
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TripleA Turn Summary: Russia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Russia Russia spend 25 on tech rolls Russia roll 1,2,5,3,1 and gets 0 hits Combat Move - Russia 6 conscripts, 1 field_gun and 7 infantry moved from Lithuania to East Prussia 4 conscripts and 2 infantry moved from Belarus to Lithuania 3 infantry moved from Belarus to Lithuania 5 conscripts and 1 heavy_gun moved from Minsk to Belarus 5 conscripts and 1 heavy_gun moved from Kiev to Odessa 1 heavy_gun moved from Odessa to Belarus 3 infantry moved from Moscow to Don 3 infantry moved from Primorsky to Khabarovsk 3 infantry moved from Vladivostok to Primorsky 3 infantry moved from Khabarovsk to Aldan 1 conscript moved from Amur to Aldan 2 infantry moved from Bratsk to Aldan 1 fighter and 1 late_fighter moved from Bratsk to Aldan 3 infantry moved from Irkutsk to Bratsk 2 infantry moved from Omsk to Novosibirsk 1 late_fighter moved from St. Petersburg to Novosibirsk 3 infantry moved from Finland to Norway 3 infantry moved from St. Petersburg to Finland 3 infantry moved from St. Petersburg to Pskov 3 infantry moved from Caucasus to Georgia Purchase Units - Russia Russia buy 6 conscripts, 3 heavy_guns, 7 infantry, 1 late_fighter and 8 trenchs; Remaining resources: 0 PUs; 5 techTokens; Combat - Russia Battle in Aldan Russia attack with 1 conscript, 1 fighter, 5 infantry and 1 late_fighter Communists defend with 3 conscripts, 2 field_guns and 1 infantry Russia roll dice for 1 conscript, 1 fighter, 5 infantry and 1 late_fighter in Aldan, round 2 : 1/8 hits, 2.00 expected hits Communists roll dice for 3 conscripts, 2 field_guns and 1 infantry in Aldan, round 2 : 2/6 hits, 1.50 expected hits 1 infantry owned by the Russia, 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Aldan Russia roll dice for 1 fighter, 4 infantry and 1 late_fighter in Aldan, round 3 : 1/6 hits, 1.83 expected hits Communists roll dice for 2 conscripts, 2 field_guns and 1 infantry in Aldan, round 3 : 0/5 hits, 1.33 expected hits 1 conscript owned by the Communists lost in Aldan Russia roll dice for 1 fighter, 4 infantry and 1 late_fighter in Aldan, round 4 : 3/6 hits, 1.83 expected hits Communists roll dice for 1 conscript, 2 field_guns and 1 infantry in Aldan, round 4 : 2/4 hits, 1.17 expected hits 2 infantry owned by the Russia, 1 infantry owned by the Communists, 1 conscript owned by the Communists and 1 field_gun owned by the Communists lost in Aldan Russia roll dice for 1 fighter, 2 infantry and 1 late_fighter in Aldan, round 5 : 2/4 hits, 1.50 expected hits Communists roll dice for 1 field_gun in Aldan, round 5 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Communists lost in Aldan Russia win, taking Aldan from Communists with 1 fighter, 2 infantry and 1 late_fighter remaining. Battle score for attacker is 6 Casualties for Russia: 1 conscript and 3 infantry Casualties for Communists: 3 conscripts, 2 field_guns and 1 infantry Battle in East Prussia Russia attack with 6 conscripts, 1 field_gun and 7 infantry Germany defend with 2 field_guns and 4 infantry Russia roll dice for 6 conscripts, 1 field_gun and 7 infantry in East Prussia, round 2 : 1/9 hits, 1.67 expected hits Germany roll dice for 2 field_guns and 4 infantry in East Prussia, round 2 : 2/6 hits, 2.00 expected hits 1 infantry owned by the Germany and 2 conscripts owned by the Russia lost in East Prussia Russia roll dice for 4 conscripts, 1 field_gun and 7 infantry in East Prussia, round 3 : 2/9 hits, 1.67 expected hits Germany roll dice for 2 field_guns and 3 infantry in East Prussia, round 3 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Germany and 1 conscript owned by the Russia lost in East Prussia Russia roll dice for 3 conscripts, 1 field_gun and 7 infantry in East Prussia, round 4 : 2/9 hits, 1.67 expected hits Germany roll dice for 2 field_guns and 1 infantry in East Prussia, round 4 : 2/3 hits, 1.00 expected hits 1 field_gun owned by the Germany, 1 infantry owned by the Germany and 2 conscripts owned by the Russia lost in East Prussia Russia roll dice for 1 conscript, 1 field_gun and 7 infantry in East Prussia, round 5 : 2/9 hits, 1.67 expected hits Germany roll dice for 1 field_gun in East Prussia, round 5 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Germany and 1 conscript owned by the Russia lost in East Prussia Russia win, taking East Prussia from Germany with 1 field_gun and 7 infantry remaining. Battle score for attacker is 8 Casualties for Russia: 6 conscripts Casualties for Germany: 2 field_guns and 4 infantry Non Combat Move - Russia 1 fighter moved from Stockholm to Lithuania 1 late_fighter moved from Aldan to Bratsk 1 fighter moved from Aldan to Bratsk Place Units - Russia 3 conscripts placed in Minsk 3 conscripts placed in Kiev 3 heavy_guns placed in Caucasus 1 trench placed in Norilsk 1 trench placed in Evenkia 3 trenchs placed in Khabarovsk 2 trenchs placed in Georgia 1 trench placed in Caucasus 3 infantry placed in Vladivostok 3 infantry placed in Irkutsk 1 infantry and 1 late_fighter placed in Omsk Activate Technology - Russia Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Communists : -0.33 Germany : 1.00 Russia : 0.17
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TripleA Turn Summary: Communists round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Combat Move - Communists 1 conscript, 1 field_gun and 1 infantry moved from Yakutsk to Aldan 1 gas moved from Yakutsk to Aldan 1 field_gun moved from Koryak to Kamchatka Communists take Kamchatka from Russia 1 field_gun and 1 infantry moved from Tiksi to Norilsk 1 gas moved from Yakutsk to Norilsk Purchase Units - Communists Communists buy 5 conscripts, 1 field_gun, 1 gas, 1 heavy_gun and 1 infantry; Remaining resources: 0 PUs; Combat - Communists Battle in Norilsk Communists attack with 1 field_gun, 1 gas and 1 infantry Russia defend with 2 conscripts and 1 trench Communists roll dice for 1 gas in Norilsk, round 2 : 1/1 hits, 0.67 expected hits 1 conscript owned by the Russia lost in Norilsk 1 gas owned by the Communists lost in Norilsk Communists roll dice for 1 field_gun and 1 infantry in Norilsk, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 1 conscript and 1 trench in Norilsk, round 2 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Communists lost in Norilsk Communists roll dice for 1 field_gun in Norilsk, round 3 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript and 1 trench in Norilsk, round 3 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 field_gun in Norilsk, round 4 : 1/1 hits, 0.33 expected hits Russia roll dice for 1 conscript and 1 trench in Norilsk, round 4 : 0/1 hits, 0.17 expected hits 1 trench owned by the Russia lost in Norilsk Communists roll dice for 1 field_gun in Norilsk, round 5 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Norilsk, round 5 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 field_gun in Norilsk, round 6 : 1/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Norilsk, round 6 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Norilsk Communists win, taking Norilsk from Russia with 1 field_gun remaining. Battle score for attacker is 0 Casualties for Russia: 2 conscripts and 1 trench Casualties for Communists: 1 gas and 1 infantry Battle in Aldan Communists attack with 1 conscript, 1 field_gun, 1 gas and 1 infantry Russia defend with 2 infantry Communists roll dice for 1 gas in Aldan, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russia lost in Aldan 1 gas owned by the Communists lost in Aldan Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Aldan, round 2 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 infantry in Aldan, round 2 : 1/1 hits, 0.33 expected hits 1 conscript owned by the Communists lost in Aldan Communists roll dice for 1 field_gun and 1 infantry in Aldan, round 3 : 1/2 hits, 0.67 expected hits Russia roll dice for 1 infantry in Aldan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Aldan Communists win, taking Aldan from Russia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russia: 2 infantry Casualties for Communists: 1 conscript and 1 gas Non Combat Move - Communists 1 conscript moved from Yakutsk to Tiksi 2 infantry moved from Yakutsk to Aldan 1 conscript moved from Yakutsk to Aldan Place Units - Communists 5 conscripts, 1 field_gun, 1 gas, 1 heavy_gun and 1 infantry placed in Yakutsk Turn Complete - Communists Communists collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Communists : 1.33 Russia : 0.50
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TripleA Turn Summary: USA round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - USA USA roll 4,1,6,6 and gets 2 hits USA removing all Technology Tokens after successful research. USA discover aircraftCarrier Combat Move - USA 1 infantry moved from Amsterdam to Westphalia USA take Westphalia from Germany 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel 3 field_guns and 3 infantry moved from Sea Zone 15 English Channel to Amsterdam 2 field_guns moved from Amsterdam to Holland 1 cruiser moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic 2 field_guns and 2 infantry moved from Sea Zone 25 Mid Atlantic to Normandy 2 transports moved from Sea Zone 15 English Channel to Sea Zone 23 Mid Atlantic 3 field_guns and 3 infantry moved from New York to Sea Zone 29 Mid Atlantic 1 battleship and 1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 25 Mid Atlantic 1 field_gun and 1 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic 3 field_guns and 3 infantry moved from Washington D.C. to Hudson-Delaware 4 field_guns, 4 infantry and 4 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic 1 cavalry and 4 infantry moved from Guadalahara to Monterrey Purchase Units - USA USA buy 1 battlecruiser, 3 field_guns, 3 infantry and 5 transports; Remaining resources: 12 PUs; 0 techTokens; Combat - USA Battle in Monterrey USA attack with 1 cavalry and 4 infantry Neutral defend with 2 infantry USA roll dice for 1 cavalry and 4 infantry in Monterrey, round 2 : 0/5 hits, 0.83 expected hits Neutral roll dice for 2 infantry in Monterrey, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the USA lost in Monterrey USA roll dice for 1 cavalry and 3 infantry in Monterrey, round 3 : 1/4 hits, 0.67 expected hits Neutral roll dice for 2 infantry in Monterrey, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Monterrey USA roll dice for 1 cavalry and 3 infantry in Monterrey, round 4 : 0/4 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Monterrey, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the USA lost in Monterrey USA roll dice for 1 cavalry and 2 infantry in Monterrey, round 5 : 0/3 hits, 0.50 expected hits Neutral roll dice for 1 infantry in Monterrey, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the USA lost in Monterrey USA roll dice for 1 cavalry and 1 infantry in Monterrey, round 6 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 infantry in Monterrey, round 6 : 0/1 hits, 0.33 expected hits USA roll dice for 1 cavalry and 1 infantry in Monterrey, round 7 : 1/2 hits, 0.33 expected hits Neutral roll dice for 1 infantry in Monterrey, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Monterrey USA loses 0 PUs for violating Monterreys neutrality. USA win, taking Monterrey from Neutral with 1 cavalry and 1 infantry remaining. Battle score for attacker is -3 Casualties for USA: 3 infantry Casualties for Neutral: 2 infantry Battle in Holland USA attack with 2 field_guns Neutral defend with 3 infantry USA roll dice for 2 field_guns in Holland, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 3 infantry in Holland, round 2 : 0/3 hits, 1.00 expected hits USA roll dice for 2 field_guns in Holland, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 3 infantry in Holland, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Neutral and 2 field_guns owned by the USA lost in Holland Neutral win with 2 infantry remaining. Battle score for attacker is -5 Casualties for USA: 2 field_guns Casualties for Neutral: 1 infantry Non Combat Move - USA Place Units - USA 1 field_gun and 1 infantry placed in Mexico City 1 battlecruiser and 5 transports placed in Sea Zone 29 Mid Atlantic 2 field_guns and 2 infantry placed in Hudson-Delaware Activate Technology - USA USA activating aircraftCarrier Trigger USAT4: buycarrier added to productionUSA Turn Complete - USA USA collect 83 PUs; end with 95 PUs
Combat Hit Differential Summary :
Neutral : 0.33 USA : -1.67
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TripleA Turn Summary: Germany round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 6,5,5 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover victoryBonds Combat Move - Germany 2 infantry moved from Hanover to Westphalia 1 gas moved from Mecklenburg to Westphalia 6 heavy_guns moved from Bavaria to Nassau 7 cavalrys moved from Berlin to Nassau 2 field_guns, 2 heavy_guns and 12 infantry moved from Eastern Poland to East Prussia 1 infantry moved from Western Poland to East Prussia Purchase Units - Germany Germany buy 1 cruiser, 4 field_guns, 7 heavy_guns, 8 infantry, 1 submarine and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Westphalia Germany attack with 1 gas and 2 infantry USA defend with 1 infantry Germany roll dice for 1 gas in Westphalia, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the USA lost in Westphalia 1 gas owned by the Germany lost in Westphalia Germany win, taking Westphalia from USA with 2 infantry remaining. Battle score for attacker is -1 Casualties for USA: 1 infantry Casualties for Germany: 1 gas Battle in East Prussia Germany attack with 2 field_guns, 2 heavy_guns and 13 infantry Russia defend with 1 field_gun and 7 infantry Germany roll dice for 2 field_guns, 2 heavy_guns and 13 infantry in East Prussia, round 2 : 4/17 hits, 4.50 expected hits Russia roll dice for 1 field_gun and 7 infantry in East Prussia, round 2 : 3/8 hits, 2.67 expected hits 3 infantry owned by the Germany and 4 infantry owned by the Russia lost in East Prussia Germany roll dice for 2 field_guns, 2 heavy_guns and 10 infantry in East Prussia, round 3 : 6/14 hits, 4.00 expected hits Russia roll dice for 1 field_gun and 3 infantry in East Prussia, round 3 : 0/4 hits, 1.33 expected hits 1 field_gun owned by the Russia and 3 infantry owned by the Russia lost in East Prussia Germany win, taking East Prussia from Russia with 2 field_guns, 2 heavy_guns and 10 infantry remaining. Battle score for attacker is 16 Casualties for Germany: 3 infantry Casualties for Russia: 1 field_gun and 7 infantry Non Combat Move - Germany 3 battlecruisers, 2 battleships, 1 cruiser, 1 destroyer and 1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 12 Baltic Sea Place Units - Germany 6 heavy_guns and 3 trenchs placed in Wurttemburg 1 heavy_gun and 1 infantry placed in Warsaw 3 field_guns and 3 infantry placed in Bavaria 1 cruiser and 1 submarine placed in Sea Zone 12 Baltic Sea 1 field_gun and 3 infantry placed in Mecklenburg 1 infantry placed in Berlin Activate Technology - Germany Germany activating victoryBonds Turn Complete - Germany Germany collect 105 PUs; end with 105 PUs Germany collect 8 PUs from War Bonds; end with 113 PUs
Combat Hit Differential Summary :
Germany : 1.67 Russia : -1.00
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TripleA Turn Summary: France round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - France France spend 15 on tech rolls France roll 1,3,2 and gets 0 hits Combat Move - France 4 field_guns, 2 fighters and 6 infantry moved from Rhine to Wurttemburg 3 infantry moved from Alsace to Wurttemburg 6 gass moved from Champagne to Wurttemburg 8 colonials moved from Rio Muni to Sea Zone 100 Gulf of Guinea 1 battleship, 8 colonials and 4 transports moved from Sea Zone 100 Gulf of Guinea to Sea Zone 99 South Atlantic 8 colonials moved from Sea Zone 99 South Atlantic to Angola 2 heavy_guns moved from Cyrenaica to Western Sudan 1 cavalry moved from Cyrenaica to Congo 3 gass moved from Marseilles to Champagne 3 field_guns and 5 infantry moved from Champagne to Alsace 3 field_guns and 5 infantry moved from Paris to Champagne 3 gass moved from Brittany to Champagne 2 cavalrys moved from Morocco to Cyrenaica 1 fighter moved from Morocco to Cyrenaica 2 colonials moved from Algeria to Lower Algeria 2 colonials moved from Algiers to Algeria 2 cruisers and 1 destroyer moved from Sea Zone 50 Mid Atlantic to Sea Zone 99 South Atlantic 1 cruiser and 2 transports moved from Sea Zone 126 Java Sea to Sea Zone 83 Indian Ocean Purchase Units - France France buy 1 Factory, 3 cavalrys, 3 field_guns, 6 gass, 5 infantry and 6 trenchs; Remaining resources: 1 PUs; 3 techTokens; Combat - France Battle in Angola France attack with 8 colonials Neutral defend with 1 cavalry and 3 infantry France roll dice for 1 battleship in Angola, round 2 : 1/1 hits, 0.67 expected hits France roll dice for 8 colonials in Angola, round 2 : 2/8 hits, 2.67 expected hits Neutral roll dice for 1 cavalry and 3 infantry in Angola, round 2 : 0/4 hits, 1.17 expected hits 1 cavalry owned by the Neutral and 2 infantry owned by the Neutral lost in Angola France roll dice for 8 colonials in Angola, round 3 : 0/8 hits, 2.67 expected hits Neutral roll dice for 1 infantry in Angola, round 3 : 0/1 hits, 0.33 expected hits France roll dice for 8 colonials in Angola, round 4 : 4/8 hits, 2.67 expected hits Neutral roll dice for 1 infantry in Angola, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Angola France loses 0 PUs for violating Angolas neutrality. France win, taking Angola from Neutral with 8 colonials remaining. Battle score for attacker is 13 Casualties for Neutral: 1 cavalry and 3 infantry Battle in Wurttemburg France attack with 4 field_guns, 2 fighters, 6 gass and 9 infantry Germany defend with 1 Factory, 3 field_guns, 6 heavy_guns, 3 infantry and 3 trenchs France roll dice for 6 gass in Wurttemburg, round 2 : 6/6 hits, 5.00 expected hits 3 field_guns owned by the Germany and 3 infantry owned by the Germany lost in Wurttemburg 6 gass owned by the France lost in Wurttemburg France roll dice for 4 field_guns, 2 fighters and 9 infantry in Wurttemburg, round 2 : 5/15 hits, 4.50 expected hits Units damaged: 1 trench owned by the Germany Germany roll dice for 6 heavy_guns and 3 trenchs in Wurttemburg, round 2 : 4/6 hits, 4.00 expected hits 2 trenchs owned by the Germany and 4 infantry owned by the France lost in Wurttemburg France roll dice for 4 field_guns, 2 fighters and 5 infantry in Wurttemburg, round 3 : 2/11 hits, 3.67 expected hits Germany roll dice for 6 heavy_guns and 1 trench in Wurttemburg, round 3 : 4/6 hits, 4.00 expected hits 1 trench owned by the Germany, 1 heavy_gun owned by the Germany and 4 infantry owned by the France lost in Wurttemburg France roll dice for 4 field_guns, 2 fighters and 1 infantry in Wurttemburg, round 4 : 5/7 hits, 2.33 expected hits Germany roll dice for 5 heavy_guns in Wurttemburg, round 4 : 3/5 hits, 3.33 expected hits 2 field_guns owned by the France, 5 heavy_guns owned by the Germany and 1 infantry owned by the France lost in Wurttemburg France win, taking Wurttemburg from Germany with 2 field_guns and 2 fighters remaining. Battle score for attacker is 1 Casualties for Germany: 3 field_guns, 6 heavy_guns, 3 infantry and 3 trenchs Casualties for France: 2 field_guns, 6 gass and 9 infantry Non Combat Move - France 2 fighters moved from Wurttemburg to Alsace Place Units - France 3 trenchs placed in Rhine 3 trenchs placed in Alsace 1 Factory placed in Champagne 3 field_guns and 5 infantry placed in Paris 3 gass placed in Brittany 3 gass placed in Marseilles 3 cavalrys placed in Morocco Turn Complete - France France collect 105 PUs; end with 106 PUs
Combat Hit Differential Summary :
Neutral : -1.83 France : 0.83 Germany : -0.33
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TripleA Turn Summary: Serbia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Purchase Units - Serbia Serbia buy 3 trenchs; Remaining resources: 2 PUs; Place Units - Serbia 3 trenchs placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 3,5,4,1 and gets 0 hits Combat Move - Austria 5 field_guns, 1 heavy_gun and 9 infantry moved from Serbia to Macedonia 3 infantry moved from Montenegro to Albania 1 infantry moved from Galicia to Eastern Poland 6 infantry moved from Trieste to Venice 8 infantry moved from Venice to Tyrol Purchase Units - Austria Austria buy 3 field_guns, 12 infantry and 9 trenchs; Remaining resources: 0 PUs; 4 techTokens; Non Combat Move - Austria Place Units - Austria 2 field_guns, 2 infantry and 3 trenchs placed in Venice 1 field_gun, 5 infantry and 3 trenchs placed in Tyrol 3 trenchs placed in Galicia 4 infantry placed in Belgrade 1 infantry placed in Trieste Turn Complete - Austria Austria collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italy round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Italy Italy spend 5 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 2 infantry moved from Rome to Sea Zone 57 Ligurian Sea 2 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont 3 infantry moved from Piedmont to Milan Purchase Units - Italy Italy buy 2 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 2 PUs; 1 techTokens; Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Milan 2 heavy_guns and 1 infantry placed in Piedmont Turn Complete - Italy Italy collect 28 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
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TripleA Turn Summary: Arabia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Turn Complete - Arabia
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 3,6 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover mustardGas Combat Move - Turkey 3 cavalrys, 2 heavy_guns and 4 infantry moved from Bulgaria to Macedonia 2 field_guns moved from Albania to Macedonia 2 field_guns and 2 infantry moved from Constantinople to Sea Zone 68 Aegean Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 70 Eastern Mediterranean 1 field_gun and 1 infantry moved from Sea Zone 70 Eastern Mediterranean to Crete Turkey take Crete from Serbia 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 70 Eastern Mediterranean 1 field_gun and 1 infantry moved from Sea Zone 70 Eastern Mediterranean to Tobruk 3 field_guns, 1 fighter and 4 infantry moved from Kurdistan to Armenia 2 infantry moved from Mecca to Hejaz 1 infantry moved from Mecca to Arabia 1 field_gun moved from Al-Dammam to Arabia 1 heavy_gun and 2 infantry moved from Sinai to Cairo-Suez 1 field_gun and 2 infantry moved from Palestine to Sinai 1 cavalry, 1 field_gun and 6 infantry moved from Cairo-Suez to Lower Egypt 1 field_gun and 2 infantry moved from Damascus to Palestine 1 field_gun and 2 infantry moved from Baghdad to Kurdistan 2 submarines moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean 1 battlecruiser, 1 battleship and 2 cruisers moved from Sea Zone 68 Aegean Sea to Sea Zone 70 Eastern Mediterranean Purchase Units - Turkey Turkey buy 2 field_guns, 8 gass, 2 heavy_guns and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Tobruk Turkey attack with 1 field_gun and 1 infantry France defend with 1 Factory and 2 trenchs Turkey roll dice for 1 battlecruiser and 1 battleship in Tobruk, round 2 : 1/2 hits, 1.33 expected hits Units damaged: 1 trench owned by the France 2 trenchs owned by the France lost in Tobruk Turkey win, taking Tobruk from France with 1 field_gun and 1 infantry remaining. Battle score for attacker is 6 Casualties for France: 2 trenchs Non Combat Move - Turkey Place Units - Turkey 8 gass placed in Constantinople 2 heavy_guns placed in Cairo-Suez 1 field_gun and 2 infantry placed in Damascus 1 field_gun and 2 infantry placed in Baghdad 3 infantry placed in Mecca Turning on Edit Mode EDIT: Removing units owned by Turkey from Constantinople: 8 gass EDIT: Adding units owned by Turkey to Macedonia: 8 gass EDIT: Turning off Edit Mode Activate Technology - Turkey Turkey activating mustardGas Turn Complete - Turkey Turkey collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Turkey : -0.33
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TripleA Turn Summary: Britain round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 1,2,1,1,1 and gets 0 hits Combat Move - Britain 1 field_gun and 1 infantry moved from London to Sea Zone 15 English Channel 1 field_gun and 1 infantry moved from Sea Zone 15 English Channel to Amsterdam 2 colonials and 1 fighter moved from Amsterdam to Westphalia 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic 1 field_gun and 3 infantry moved from England to Sea Zone 25 Mid Atlantic 1 field_gun and 3 infantry moved from Sea Zone 25 Mid Atlantic to Normandy 2 infantry moved from Cape Colony to German Southwest Africa 1 field_gun and 1 infantry moved from German Southwest Africa to Northern Rhodesia 1 heavy_gun and 1 infantry moved from Northern Rhodesia to Congo 1 field_gun and 1 infantry moved from Palau to Sea Zone 131 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 135 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 135 Pacific Ocean to Mariana Islands Britain take Mariana Islands from Germany 2 battlecruisers, 3 cruisers and 1 submarine moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea 1 field_gun moved from Gujarat to Sea Zone 73 Arabian Sea 1 infantry moved from Deccan to Sea Zone 73 Arabian Sea 2 battlecruisers, 1 destroyer, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean 1 field_gun and 1 infantry moved from Sea Zone 76 Indian Ocean to British East Africa 1 infantry moved from Italian Somaliland to British East Africa 2 field_guns, 2 heavy_guns and 2 infantry moved from Baluchistan to Sistan 1 field_gun and 2 infantry moved from Gujarat to Sindh 1 infantry moved from Deccan to Gujarat 1 field_gun and 1 infantry moved from Nagpur to Gujarat 2 cavalrys moved from Nagpur to Sindh Purchase Units - Britain Britain buy 2 battleships, 2 cavalrys, 1 field_gun, 3 infantry, 1 transport and 4 trenchs; Remaining resources: 0 PUs; 5 techTokens; Combat - Britain Battle in Westphalia Britain attack with 2 colonials and 1 fighter Germany defend with 2 infantry Britain roll dice for 2 colonials and 1 fighter in Westphalia, round 2 : 2/3 hits, 1.17 expected hits Germany roll dice for 2 infantry in Westphalia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germany and 1 colonial owned by the Britain lost in Westphalia Britain win, taking Westphalia from Germany with 1 colonial and 1 fighter remaining. Battle score for attacker is 3 Casualties for Britain: 1 colonial Casualties for Germany: 2 infantry Battle in Sistan Britain attack with 2 field_guns, 2 heavy_guns and 2 infantry Neutral defend with 2 infantry Britain roll dice for 2 field_guns, 2 heavy_guns and 2 infantry in Sistan, round 2 : 4/6 hits, 2.33 expected hits Neutral roll dice for 2 infantry in Sistan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Sistan Britain loses 0 PUs for violating Sistans neutrality. Britain win, taking Sistan from Neutral with 2 field_guns, 2 heavy_guns and 2 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Battle in British East Africa Britain attack with 1 field_gun and 2 infantry Germany defend with 1 infantry Britain roll dice for 2 battlecruisers in British East Africa, round 2 : 2/2 hits, 1.33 expected hits Germany roll dice for 1 infantry in British East Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the Britain lost in British East Africa Britain win, taking British East Africa from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0 Casualties for Britain: 1 infantry Casualties for Germany: 1 infantry Non Combat Move - Britain 1 fighter moved from Westphalia to Rhine 1 cavalry moved from Northern Territory to Queensland 1 colonial moved from Victoria to New South Wales Place Units - Britain 2 battleships placed in Sea Zone 73 Arabian Sea 1 transport placed in Sea Zone 15 English Channel 2 trenchs placed in Congo 2 trenchs placed in Northern Rhodesia 2 infantry placed in Cape Town 1 field_gun and 1 infantry placed in Bombay 2 cavalrys placed in Calcutta Turn Complete - Britain Britain collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Neutral : -0.67 Britain : 3.17 Germany : 1.00
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TripleA Turn Summary: Russia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 4,1,6,4,1,6 and gets 2 hits Russia removing all Technology Tokens after successful research. Russia discover creepingBarage Combat Move - Russia 2 cavalrys, 13 conscripts and 2 heavy_guns moved from Belarus to Eastern Poland 3 conscripts moved from Minsk to Belarus 1 heavy_gun and 3 infantry moved from Odessa to Belarus 3 conscripts moved from Kiev to Odessa 1 infantry moved from Norway to Oslo 1 infantry moved from Sweden to Stockholm 1 infantry moved from Sweden to Norway 2 infantry moved from Finland to Sweden 2 infantry moved from St. Petersburg to Finland 3 infantry moved from Pskov to Latvia 3 infantry moved from St. Petersburg to Pskov 3 infantry moved from Don to Caucasus 3 heavy_guns moved from Caucasus to Georgia 1 fighter moved from Bratsk to Norilsk 1 conscript and 1 infantry moved from Evenkia to Norilsk 1 infantry moved from Bratsk to Tiksi 1 late_fighter moved from Omsk to Tiksi 1 late_fighter moved from Novosibirsk to Aldan 3 infantry moved from Khabarovsk to Aldan 2 infantry and 1 late_fighter moved from Bratsk to Aldan 3 infantry moved from Primorsky to Khabarovsk 3 infantry moved from Vladivostok to Primorsky 3 infantry moved from Irkutsk to Bratsk 1 infantry moved from Novosibirsk to Bratsk 1 infantry moved from Omsk to Novosibirsk 1 infantry moved from Novosibirsk to Bratsk Purchase Units - Russia Russia buy 1 cavalry, 6 conscripts, 1 field_gun, 2 heavy_guns, 9 infantry, 2 late_fighters and 8 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Russia Battle in Tiksi Russia attack with 1 infantry and 1 late_fighter Communists defend with 1 conscript Russia roll dice for 1 infantry and 1 late_fighter in Tiksi, round 2 : 0/2 hits, 0.83 expected hits Communists roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0.17 expected hits Russia roll dice for 1 infantry and 1 late_fighter in Tiksi, round 3 : 1/2 hits, 0.83 expected hits Communists roll dice for 1 conscript in Tiksi, round 3 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Tiksi Russia win, taking Tiksi from Communists with 1 infantry and 1 late_fighter remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Battle in Eastern Poland Russia attack with 2 cavalrys, 13 conscripts and 2 heavy_guns Austria defend with 1 infantry; Germany defend with 3 trenchs Russia roll dice for 2 cavalrys, 13 conscripts and 2 heavy_guns in Eastern Poland, round 2 : 0/6 hits, 1.33 expected hits Germany roll dice for 1 infantry and 3 trenchs in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Russia roll dice for 2 cavalrys, 13 conscripts and 2 heavy_guns in Eastern Poland, round 3 : 1/6 hits, 1.33 expected hits Units damaged: 1 trench owned by the Germany Germany roll dice for 1 infantry and 3 trenchs in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits Russia roll dice for 2 cavalrys, 13 conscripts and 2 heavy_guns in Eastern Poland, round 4 : 2/6 hits, 1.33 expected hits Units damaged: 2 trenchs owned by the Germany Germany roll dice for 1 infantry and 3 trenchs in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits Russia roll dice for 2 cavalrys, 13 conscripts and 2 heavy_guns in Eastern Poland, round 5 : 1/6 hits, 1.33 expected hits Germany roll dice for 1 infantry and 3 trenchs in Eastern Poland, round 5 : 1/1 hits, 0.33 expected hits 1 trench owned by the Germany and 1 conscript owned by the Russia lost in Eastern Poland Russia roll dice for 2 cavalrys, 12 conscripts and 2 heavy_guns in Eastern Poland, round 6 : 1/6 hits, 1.33 expected hits Germany roll dice for 1 infantry and 2 trenchs in Eastern Poland, round 6 : 1/1 hits, 0.33 expected hits 1 trench owned by the Germany and 1 conscript owned by the Russia lost in Eastern Poland Russia roll dice for 2 cavalrys, 11 conscripts and 2 heavy_guns in Eastern Poland, round 7 : 4/6 hits, 1.33 expected hits Germany roll dice for 1 infantry and 1 trench in Eastern Poland, round 7 : 0/1 hits, 0.33 expected hits 1 trench owned by the Germany and 1 infantry owned by the Austria lost in Eastern Poland Russia win, taking Eastern Poland from Germany with 2 cavalrys, 11 conscripts and 2 heavy_guns remaining. Battle score for attacker is 8 Casualties for Russia: 2 conscripts Casualties for Germany: 3 trenchs Casualties for Austria: 1 infantry Battle in Norilsk Russia attack with 1 conscript, 1 fighter and 1 infantry Communists defend with 1 field_gun Russia roll dice for 1 conscript, 1 fighter and 1 infantry in Norilsk, round 2 : 1/3 hits, 0.67 expected hits Communists roll dice for 1 field_gun in Norilsk, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Communists lost in Norilsk Russia win, taking Norilsk from Communists with 1 conscript, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Communists: 1 field_gun Battle in Aldan Russia attack with 5 infantry and 2 late_fighters Communists defend with 1 conscript, 1 field_gun and 3 infantry Russia roll dice for 5 infantry and 2 late_fighters in Aldan, round 2 : 5/7 hits, 2.17 expected hits Communists roll dice for 1 conscript, 1 field_gun and 3 infantry in Aldan, round 2 : 0/5 hits, 1.50 expected hits 3 infantry owned by the Communists, 1 conscript owned by the Communists and 1 field_gun owned by the Communists lost in Aldan Russia win, taking Aldan from Communists with 5 infantry and 2 late_fighters remaining. Battle score for attacker is 15 Casualties for Communists: 1 conscript, 1 field_gun and 3 infantry Non Combat Move - Russia 2 late_fighters moved from Aldan to Bratsk 1 fighter moved from Norilsk to Evenkia 1 late_fighter moved from Tiksi to Bratsk 1 infantry moved from Azerbaijan to Georgia Place Units - Russia 2 trenchs placed in Norway 1 trench placed in Finland 1 trench placed in Belarus 1 trench placed in Odessa 2 trenchs placed in Belarus 1 trench placed in Lithuania 3 conscripts placed in Minsk 3 conscripts placed in Kiev 1 field_gun and 2 heavy_guns placed in Caucasus 1 cavalry and 1 late_fighter placed in Omsk 3 infantry placed in Irkutsk 3 infantry placed in Vladivostok 3 infantry and 1 late_fighter placed in St. Petersburg Activate Technology - Russia Russia activating creepingBarage Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 107 PUs; end with 108 PUs
Combat Hit Differential Summary :
Communists : -2.17 Germany : 0.00 Russia : 3.50