No scramble
19L majikforce vengeance (L) vs AetV (X) game 2
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 marine moved from Dutch New Guinea to New Guinea 1 infantry moved from Tobruk to Alexandria Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Tunisia to Libya 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 8 PUs; Combat Move - Germans 1 mech_infantry moved from Western Ukraine to Bryansk 1 mech_infantry moved from Bryansk to Rostov Germans take Rostov from Russians 1 armour moved from Iraq to Caucasus Germans take Caucasus from Russians 2 infantry moved from Western Ukraine to Ukraine 1 bomber and 1 tactical_bomber moved from Eastern Poland to Ukraine 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 mech_infantrys moved from Poland to Belarus 1 mech_infantry moved from Poland to Belarus 1 bomber moved from Western Germany to Belarus Combat - Germans Battle in Ukraine Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 mech_infantrys in Belarus, round 2 : 2/4 hits, 1,17 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 armour moved from Novgorod to Bryansk 2 aaGuns, 11 armour, 5 artilleries, 14 infantry and 14 mech_infantrys moved from Western Ukraine to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 1 bomber moved from Belarus to Bryansk 1 bomber and 1 tactical_bomber moved from Ukraine to Bryansk 1 armour and 4 mech_infantrys moved from Western Germany to Poland 1 aaGun moved from Eastern Poland to Western Ukraine 3 artilleries and 5 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to France 3 mech_infantrys moved from Northern Italy to Romania 1 mech_infantry moved from Southern Italy to Northern Italy 1 submarine moved from 105 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to 97 Sea Zone 1 fighter and 2 tactical_bombers moved from Iraq to Bryansk 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 3 infantry moved from Karelia to Finland Place Units - Germans 2 artilleries and 1 infantry placed in France 2 infantry and 1 mech_infantry placed in Novgorod 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Germans collect 52 PUs (3 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : 0,00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 1 infantry and 1 mech_infantry moved from Volgograd to Caucasus 2 infantry moved from Tambov to Rostov 2 fighters and 1 tactical_bomber moved from Russia to Rostov 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Volgograd to Caucasus Combat - Russians Battle in Rostov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Caucasus Russians attack with 1 armour, 1 infantry and 2 mech_infantrys Germans defend with 1 armour Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 tactical_bomber moved from Rostov to Russia 2 fighters moved from Rostov to Russia 3 artilleries moved from Tambov to Russia 1 infantry moved from Russia to Tambov 2 mech_infantrys moved from Volgograd to Kazakhstan 1 armour moved from Volgograd to Kazakhstan 6 infantry moved from Novosibirsk to Samara 2 aaGuns and 12 infantry moved from Yenisey to Timguska Place Units - Russians 1 armour and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : 0.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Kweichow to Szechwan 4 infantry moved from Jehol to Chahar 2 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kweichow to Hopei Japanese take Hopei from Chinese 1 bomber moved from Malaya to Chahar 1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Philippines to 42 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 marine moved from French Indo China to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 1 bomber moved from Malaya to Sumatra 1 fighter moved from India to Szechwan 1 armour moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 armour moved from Eastern Persia to West India Combat - Japanese Battle in Ceylon Battle in 41 Sea Zone Japanese attack with 1 fighter, 2 tactical_bombers and 1 transport ANZAC defend with 1 cruiser Japanese roll dice for 1 fighter, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport; ANZAC defend with 1 submarine 1 submarine owned by the ANZAC Submerged Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sumatra Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 marine Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1,33 expected hits ANZAC roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in Chahar Japanese attack with 1 bomber and 7 infantry Chinese defend with 4 infantry Japanese roll dice for 1 bomber and 7 infantry in Chahar, round 2 : 4/8 hits, 1,83 expected hits Chinese roll dice for 4 infantry in Chahar, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Battle in Szechwan Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 0/3 hits, 1,17 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Szechwan Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 3 : 0/2 hits, 0,83 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 4 : 0/2 hits, 0,83 expected hits Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 5 : 1/2 hits, 0,83 expected hits Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 6 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter moved from Szechwan to French Indo China 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from Iraq to 39 Sea Zone 1 tactical_bomber moved from Iraq to India 1 artillery and 1 infantry moved from Iraq to Northwest Persia 2 mech_infantrys moved from India to West India 1 infantry moved from Burma to India 1 fighter moved from 41 Sea Zone to India 2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 39 Sea Zone 1 mech_infantry moved from Shan State to India 1 artillery, 1 infantry and 2 mech_infantrys moved from West India to India 1 bomber moved from Sumatra to India 2 destroyers moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 aaGun, 2 artilleries and 1 infantry moved from Kweichow to Anhwe 1 bomber moved from Chahar to Anhwe Place Units - Japanese 1 factory_minor placed in Malaya 1 destroyer placed in 39 Sea Zone 1 fighter placed in India 1 transport placed in 6 Sea Zone 1 destroyer placed in 6 Sea Zone 1 fighter and 2 infantry placed in French Indo China 1 carrier placed in 39 Sea Zone Japanese undo move 7. 1 carrier placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6 Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : -0,83 Chinese : -0,33 Japanese : -1,83
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from Tobruk to Egypt 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Battle in Normandy Bordeaux Battle in Holland Belgium Non Combat Move - Americans 1 marine moved from Gibraltar to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom 4 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 fighter placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Suiyuyan to Chahar 6 infantry moved from Suiyuyan to Chahar 3 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 6 infantry Japanese defend with 4 infantry Chinese roll dice for 1 fighter and 6 infantry in Chahar, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 4 infantry in Chahar, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 4 infantry in Chahar, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 4 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 3 infantry Casualties for Japanese: 4 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Persia to West India British take Eastern Persia from Japanese 1 fighter moved from 80 Sea Zone to West India 1 fighter moved from 80 Sea Zone to Northwest Persia 4 infantry moved from Persia to Northwest Persia 1 bomber moved from Egypt to Northwest Persia 1 infantry moved from Persia to Northwest Persia Combat - British Battle in Northwest Persia British attack with 1 bomber, 1 fighter and 5 infantry Italians defend with 1 aaGun and 1 infantry; Japanese defend with 1 artillery and 1 infantry AA fire in Northwest Persia : 0/2 hits, 0.33 expected hits British roll dice for 1 bomber, 1 fighter and 5 infantry in Northwest Persia, round 2 : 3/7 hits, 2.00 expected hits Italians roll dice for 1 aaGun, 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia British roll dice for 1 bomber, 1 fighter and 4 infantry in Northwest Persia, round 3 : 2/6 hits, 1.83 expected hits Italians roll dice for 1 artillery in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 12 Casualties for British: 1 infantry Casualties for Italians: 1 aaGun and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in West India British attack with 1 armour, 1 fighter and 1 mech_infantry Japanese defend with 1 armour British roll dice for 1 armour, 1 fighter and 1 mech_infantry in West India, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in West India, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British lost in West India British roll dice for 1 armour and 1 fighter in West India, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 armour in West India, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour and 1 fighter in West India, round 4 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 armour in West India, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 armour owned by the British lost in West India British win with 1 fighter remaining. Battle score for attacker is -4 Casualties for British: 1 armour and 1 mech_infantry Casualties for Japanese: 1 armour Non Combat Move - British 1 fighter moved from West India to 80 Sea Zone 1 fighter moved from Northwest Persia to 80 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 98 Sea Zone to 80 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Syria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 bomber moved from Northwest Persia to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to United Kingdom 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Gibraltar 1 artillery moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Trans-Jordan Place Units - British 1 fighter placed in United Kingdom 1 destroyer placed in 110 Sea Zone 1 fighter and 1 mech_infantry placed in Egypt Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0.00 Italians : -0.33 Chinese : -0.17 Japanese : -0.50 AA fire in Northwest Persia : : -0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to Rostov 1 armour moved from Western Ukraine to Rostov 2 armour moved from Bryansk to Rostov 1 armour moved from Eastern Poland to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Ukraine Combat - Italians Battle in Rostov Italians attack with 3 armour and 2 fighters Russians defend with 2 infantry Italians roll dice for 3 armour and 2 fighters in Rostov, round 2 : 3/5 hits, 2,50 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 armour owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -6 Casualties for Italians: 2 armour Casualties for Russians: 2 infantry Non Combat Move - Italians 2 fighters moved from Rostov to Ukraine 1 artillery and 1 infantry moved from Albania to 97 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sicily Place Units - Italians 1 armour placed in Northern Italy 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,1,4,6,5,2,1,2,1,4,1,4,6,3 Italians collect 17 PUs (2 lost to blockades); end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0,50 Russians : 1,33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 43 Sea Zone to 41 Sea Zone ANZAC take 37 Sea Zone from Japanese Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 mech_infantry ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 61 Sea Zone 1 submarine moved from 44 Sea Zone to 46 Sea Zone 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Libya to Tunisia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00 Japanese : -0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Novgorod to Vologda Germans take Vologda from Russians 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 2 mech_infantrys moved from Bryansk to Volgograd 12 armour and 13 mech_infantrys moved from Bryansk to Caucasus 1 bomber moved from Bryansk to Volgograd 2 infantry moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 infantry moved from France to Normandy Bordeaux 1 tactical_bomber moved from Bryansk to Caucasus 1 bomber moved from Bryansk to Volgograd Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 1,67 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/5 hits, 1,67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Holland Belgium Germans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/6 hits, 2,83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Volgograd Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 0/4 hits, 1,67 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 2 bombers and 1 mech_infantry in Volgograd, round 3 : 2/3 hits, 1,50 expected hits Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 12 armour, 13 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour and 2 mech_infantrys Germans roll dice for 12 armour, 13 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 8/26 hits, 8,83 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1,17 expected hits 2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 12 armour, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 armour and 2 mech_infantrys Non Combat Move - Germans 1 tactical_bomber moved from Caucasus to Ukraine 2 bombers moved from Volgograd to Novgorod 1 fighter and 2 tactical_bombers moved from Bryansk to Novgorod 2 mech_infantrys moved from Belarus to Rostov 2 aaGuns, 5 artilleries and 12 infantry moved from Bryansk to Rostov 2 infantry moved from Ukraine to Rostov 1 aaGun moved from Western Ukraine to Ukraine 1 armour and 4 mech_infantrys moved from Poland to Western Ukraine 7 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Southern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France 3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from Novgorod to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 2 infantry moved from Novgorod to Belarus Place Units - Germans 1 armour, 3 infantry and 1 mech_infantry placed in Western Germany 2 infantry placed in France 2 armour and 1 mech_infantry placed in Novgorod 2 armour and 1 mech_infantry placed in Ukraine 3 armour placed in Germany Germans undo move 1. 3 infantry placed in Western Germany 1 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -0,17 Americans : -1,67 Russians : 1,50
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@aequitas-et-veritas I’m done after dice like that. Really pisses me off that 1 inf can take out 3 inf and a Tac in a very strategic position. Ridiculous crap! GG. Would of been fun to continue to see how this positioning worked out. But I can’t take the MARTI dice. I will post.
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Hi @majikforce, I understand your frustration.
Similar scenarios like this happend to me a lot.
The only thing i can tell you is, that especially in a game like this nothing is certain.Please post the file and let us find a way to continue our game.
If your decission is final, let me know when you are ready to play another one.
Best regards
AetV -
@aequitas-et-veritas said in 19L majikforce vengeance (L) vs AetV (X) game 2:
Hi @majikforce, I understand your frustration.
Similar scenarios like this happend to me a lot.
The only thing i can tell you is, that especially in a game like this nothing is certain.Please post the file and let us find a way to continue our game.
If your decission is final, let me know when you are ready to play another one.
Best regards
AetVThank you for the empathy. But I have been meaning to take a break from the game for a bit now. I’m just trying to finish up the last of my games now. I’ll be back at some point with a fresh attitude. Until then enjoy the rest of the new year! See you in 2020.
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@majikforce Allright. I wish you the best. Have a safe start into 2020, we will see us then.