19L majikforce vengeance (L) vs AetV (X) game 2


  • @majikforce thank you for letting me know.
    I hope you don’t have to work with that Laptop.

  • '22 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
            1 marine moved from Dutch New Guinea to New Guinea
            1 infantry moved from Tobruk to Alexandria
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Tunisia to Libya
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 8 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Bryansk to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Iraq to Caucasus
                  Germans take Caucasus from Russians
            2 infantry moved from Western Ukraine to Ukraine
            1 bomber and 1 tactical_bomber moved from Eastern Poland to Ukraine
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 mech_infantrys moved from Poland to Belarus
            1 mech_infantry moved from Poland to Belarus
            1 bomber moved from Western Germany to Belarus
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 3 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 3 mech_infantrys in Belarus, round 2 : 2/4 hits, 1,17 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 armour moved from Novgorod to Bryansk
            2 aaGuns, 11 armour, 5 artilleries, 14 infantry and 14 mech_infantrys moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 bomber moved from Belarus to Bryansk
            1 bomber and 1 tactical_bomber moved from Ukraine to Bryansk
            1 armour and 4 mech_infantrys moved from Western Germany to Poland
            1 aaGun moved from Eastern Poland to Western Ukraine
            3 artilleries and 5 infantry moved from Northern Italy to France
            1 aaGun moved from Northern Italy to France
            3 mech_infantrys moved from Northern Italy to Romania
            1 mech_infantry moved from Southern Italy to Northern Italy
            1 submarine moved from 105 Sea Zone to 112 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Iraq to 97 Sea Zone
            1 fighter and 2 tactical_bombers moved from Iraq to Bryansk
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            3 infantry moved from Karelia to Finland
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in France
            2 infantry and 1 mech_infantry placed in Novgorod
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
            Germans collect 52 PUs (3 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : 0,00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour, 1 infantry and 1 mech_infantry moved from Volgograd to Caucasus
            2 infantry moved from Tambov to Rostov
            2 fighters and 1 tactical_bomber moved from Russia to Rostov
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Volgograd to Caucasus
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Caucasus
                Russians attack with 1 armour, 1 infantry and 2 mech_infantrys
                Germans defend with 1 armour
                    Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Rostov to Russia
            2 fighters moved from Rostov to Russia
            3 artilleries moved from Tambov to Russia
            1 infantry moved from Russia to Tambov
            2 mech_infantrys moved from Volgograd to Kazakhstan
            1 armour moved from Volgograd to Kazakhstan
            6 infantry moved from Novosibirsk to Samara
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            1 armour and 9 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Kweichow to Szechwan
            4 infantry moved from Jehol to Chahar
            2 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kweichow to Hopei
                  Japanese take Hopei from Chinese
            1 bomber moved from Malaya to Chahar
            1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from Philippines to 42 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 marine moved from French Indo China to 36 Sea Zone
            1 battleship and 1 marine moved from 36 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to Ceylon
            1 bomber moved from Malaya to Sumatra
            1 fighter moved from India to Szechwan
            1 armour moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 armour moved from Eastern Persia to West India
    
        Combat - Japanese
            Battle in Ceylon
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter, 2 tactical_bombers and 1 transport
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 fighter, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport; ANZAC defend with 1 submarine
                1 submarine owned by the ANZAC Submerged
                    Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 marine
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1,33 expected hits
                    ANZAC roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 marine
            Battle in Chahar
                Japanese attack with 1 bomber and 7 infantry
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 bomber and 7 infantry in Chahar, round 2 : 4/8 hits, 1,83 expected hits
                    Chinese roll dice for 4 infantry in Chahar, round 2 : 3/4 hits, 1,33 expected hits
                    3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 4 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 0/3 hits, 1,17 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 3 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 4 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 5 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 6 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Szechwan to French Indo China
            1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
            1 fighter moved from Iraq to 39 Sea Zone
            1 tactical_bomber moved from Iraq to India
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
            2 mech_infantrys moved from India to West India
            1 infantry moved from Burma to India
            1 fighter moved from 41 Sea Zone to India
            2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
            1 carrier moved from 36 Sea Zone to 39 Sea Zone
            1 mech_infantry moved from Shan State to India
            1 artillery, 1 infantry and 2 mech_infantrys moved from West India to India
            1 bomber moved from Sumatra to India
            2 destroyers moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 aaGun, 2 artilleries and 1 infantry moved from Kweichow to Anhwe
            1 bomber moved from Chahar to Anhwe
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 destroyer placed in 39 Sea Zone
            1 fighter placed in India
            1 transport placed in 6 Sea Zone
            1 destroyer placed in 6 Sea Zone
            1 fighter and 2 infantry placed in French Indo China
            1 carrier placed in 39 Sea Zone
            Japanese undo move 7.
            1 carrier placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
            Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Chinese : -0,33
    Japanese : -1,83
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            1 armour moved from Tobruk to Egypt
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Battle in Borneo
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
    
        Non Combat Move - Americans
            1 marine moved from Gibraltar to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 fighter placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Suiyuyan to Chahar
            6 infantry moved from Suiyuyan to Chahar
            3 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 4 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Chahar, round 2 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 4 infantry in Chahar, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 fighter and 4 infantry in Chahar, round 3 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 4 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 4 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Persia to West India
                  British take Eastern Persia from Japanese
            1 fighter moved from 80 Sea Zone to West India
            1 fighter moved from 80 Sea Zone to Northwest Persia
            4 infantry moved from Persia to Northwest Persia
            1 bomber moved from Egypt to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
    
        Combat - British
            Battle in Northwest Persia
                British attack with 1 bomber, 1 fighter and 5 infantry
                Italians defend with 1 aaGun and 1 infantry; Japanese defend with 1 artillery and 1 infantry
                    AA fire in Northwest Persia : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 bomber, 1 fighter and 5 infantry in Northwest Persia, round 2 : 3/7 hits, 2.00 expected hits
                    Italians roll dice for 1 aaGun, 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
                    British roll dice for 1 bomber, 1 fighter and 4 infantry in Northwest Persia, round 3 : 2/6 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 12
                Casualties for British: 1 infantry
                Casualties for Italians: 1 aaGun and 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in West India
                British attack with 1 armour, 1 fighter and 1 mech_infantry
                Japanese defend with 1 armour
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in West India, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in West India, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British lost in West India
                    British roll dice for 1 armour and 1 fighter in West India, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in West India, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour and 1 fighter in West India, round 4 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in West India, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 armour owned by the British lost in West India
                British win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for British: 1 armour and 1 mech_infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            1 fighter moved from West India to 80 Sea Zone
            1 fighter moved from Northwest Persia to 80 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 98 Sea Zone to 80 Sea Zone
            1 artillery moved from Trans-Jordan to 98 Sea Zone
            1 infantry moved from Syria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            1 bomber moved from Northwest Persia to Egypt
            1 fighter moved from Gibraltar to United Kingdom
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to United Kingdom
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Gibraltar
            1 artillery moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 destroyer placed in 110 Sea Zone
            1 fighter and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 0.00
    Italians : -0.33
    Chinese : -0.17
    Japanese : -0.50
    AA fire in Northwest Persia : : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Southern Italy to Rostov
            1 armour moved from Western Ukraine to Rostov
            2 armour moved from Bryansk to Rostov
            1 armour moved from Eastern Poland to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Ukraine
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 3 armour and 2 fighters
                Russians defend with 2 infantry
                    Italians roll dice for 3 armour and 2 fighters in Rostov, round 2 : 3/5 hits, 2,50 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 armour owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -6
                Casualties for Italians: 2 armour
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Rostov to Ukraine
            1 artillery and 1 infantry moved from Albania to 97 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
    
        Place Units - Italians
            1 armour placed in Northern Italy
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,1,4,6,5,2,1,2,1,4,1,4,6,3
            Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,50
    Russians : 1,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Malaya
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Malaya
                ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 61 Sea Zone
            1 submarine moved from 44 Sea Zone to 46 Sea Zone
            1 infantry moved from Alexandria to Egypt
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Libya to Tunisia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.00
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Novgorod to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            2 mech_infantrys moved from Bryansk to Volgograd
            12 armour and 13 mech_infantrys moved from Bryansk to Caucasus
            1 bomber moved from Bryansk to Volgograd
            2 infantry moved from France to Normandy Bordeaux
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from Southern Italy to Holland Belgium
            1 infantry moved from France to Normandy Bordeaux
            1 tactical_bomber moved from Bryansk to Caucasus
            1 bomber moved from Bryansk to Volgograd
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 1,67 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/5 hits, 1,67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/6 hits, 2,83 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Volgograd
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 0/4 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 2 bombers and 1 mech_infantry in Volgograd, round 3 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 12 armour, 13 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 armour and 2 mech_infantrys
                    Germans roll dice for 12 armour, 13 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 8/26 hits, 8,83 expected hits
                    Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1,17 expected hits
                    2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 12 armour, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 armour and 2 mech_infantrys
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Caucasus to Ukraine
            2 bombers moved from Volgograd to Novgorod
            1 fighter and 2 tactical_bombers moved from Bryansk to Novgorod
            2 mech_infantrys moved from Belarus to Rostov
            2 aaGuns, 5 artilleries and 12 infantry moved from Bryansk to Rostov
            2 infantry moved from Ukraine to Rostov
            1 aaGun moved from Western Ukraine to Ukraine
            1 armour and 4 mech_infantrys moved from Poland to Western Ukraine
            7 mech_infantrys moved from Germany to Eastern Poland
            3 mech_infantrys moved from Romania to Ukraine
            1 mech_infantry moved from Northern Italy to Romania
            1 mech_infantry moved from Southern Italy to Western Germany
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
            3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from Novgorod to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            2 infantry moved from Novgorod to Belarus
    
        Place Units - Germans
            1 armour, 3 infantry and 1 mech_infantry placed in Western Germany
            2 infantry placed in France
            2 armour and 1 mech_infantry placed in Novgorod
            2 armour and 1 mech_infantry placed in Ukraine
            3 armour placed in Germany
            Germans undo move 1.
            3 infantry placed in Western Germany
            1 armour and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Americans : -1,67
    Russians : 1,50
    

    Savegame


  • @aequitas-et-veritas I’m done after dice like that. Really pisses me off that 1 inf can take out 3 inf and a Tac in a very strategic position. Ridiculous crap! GG. Would of been fun to continue to see how this positioning worked out. But I can’t take the MARTI dice. I will post.


  • Hi @majikforce, I understand your frustration.
    Similar scenarios like this happend to me a lot.
    The only thing i can tell you is, that especially in a game like this nothing is certain.

    Please post the file and let us find a way to continue our game.

    If your decission is final, let me know when you are ready to play another one.

    Best regards
    AetV


  • @aequitas-et-veritas said in 19L majikforce vengeance (L) vs AetV (X) game 2:

    Hi @majikforce, I understand your frustration.
    Similar scenarios like this happend to me a lot.
    The only thing i can tell you is, that especially in a game like this nothing is certain.

    Please post the file and let us find a way to continue our game.

    If your decission is final, let me know when you are ready to play another one.

    Best regards
    AetV

    Thank you for the empathy. But I have been meaning to take a break from the game for a bit now. I’m just trying to finish up the last of my games now. I’ll be back at some point with a fresh attitude. Until then enjoy the rest of the new year! See you in 2020.


  • @majikforce Allright. I wish you the best. Have a safe start into 2020, we will see us then.

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