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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Belarus to Russia
2 fighters moved from Belarus to Russia
3 aaGuns, 13 artilleries, 8 infantry and 1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Rostov to Ukraine
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
3 artilleries and 2 infantry moved from Rostov to Tambov
Place Units - Russians
10 infantry placed in Russia
1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 4 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 1 artillery and 1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
2 bombers moved from French Indo China to Java
2 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 78 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 78 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 1/4 hits, 2,00 expected hits
Americans roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese roll dice for 1 artillery and 2 bombers in Java, round 3 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 78 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 78 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 78 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 78 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 78 Sea Zone to Iraq
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
2 carriers moved from 39 Sea Zone to 36 Sea Zone
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
2 mech_infantrys moved from French Indo China to Yunnan
2 artilleries and 2 infantry moved from Yunnan to Kweichow
1 aaGun and 1 artillery moved from Hunan to Kweichow
2 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
2 bombers moved from Java to Borneo
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to Philippines
Place Units - Japanese
1 fighter and 2 mech_infantrys placed in India
1 artillery and 2 infantry placed in French Indo China
2 destroyers, 2 fighters and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Malaya: 2 bombers and 1 mech_infantry
EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Borneo: 2 bombers
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
British : 0,67
Americans : 0,00
ANZAC : 0,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 destroyers, 2 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 fighter moved from 94 Sea Zone to 96 Sea Zone
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Java
Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Java
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Crete
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Crete
Americans win, taking Crete from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 42 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 marine moved from Tunisia to 94 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from 96 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 transport placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
4 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
5 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 carrier, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 76 Sea Zone
3 fighters moved from Egypt to 76 Sea Zone
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
Combat - British
Battle in 80 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 76 Sea Zone
British attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 4 fighters and 1 tactical_bomber in 76 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the British and 1 destroyer owned by the Japanese lost in 76 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is -3
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Non Combat Move - British
1 armour and 1 mech_infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 marine moved from Trans-Jordan to 81 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
4 infantry moved from Eastern Persia to Persia
1 armour, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
2 cruisers and 1 marine moved from 81 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Persia
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 battleship moved from 94 Sea Zone to 98 Sea Zone
2 fighters moved from 76 Sea Zone to 80 Sea Zone
2 fighters moved from 76 Sea Zone to Egypt
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 bomber and 2 fighters moved from Gibraltar to 98 Sea Zone
1 bomber moved from 98 Sea Zone to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Suiyuyan to Russia
Place Units - British
1 carrier and 1 submarine placed in 98 Sea Zone
1 infantry placed in Egypt
1 factory_minor placed in Persia
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
British : 0.33
Americans : 0.33
Chinese : 0.33
Japanese : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Belarus
1 mech_infantry moved from Baltic States to Belarus
2 armour moved from Eastern Poland to Bryansk
1 fighter moved from Southern Italy to 99 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bryansk
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians lost in Belarus
1 armour owned by the Italians retreated to Eastern Poland
Russians win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Northwest Persia
Italians attack with 1 infantry
British defend with 1 infantry
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,17 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Iraq to Northwest Persia
1 fighter moved from 99 Sea Zone to Southern Italy
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Southern Italy
1 armour moved from Baltic States to Western Ukraine
Place Units - Italians
1 destroyer placed in 97 Sea Zone
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,2,2,6,6,6
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0,17
British : -0,33
Russians : 0,00
@majikforce you are up.
The power supply on my laptop finally died. I have parts on order but I probably won’t be able to post until the 15th. Sorry for the delay.
@majikforce thank you for letting me know.
I hope you don’t have to work with that Laptop.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 marine moved from Dutch New Guinea to New Guinea
1 infantry moved from Tobruk to Alexandria
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Place Units - ANZAC
2 submarines and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Libya
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 8 PUs;
Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Rostov
Germans take Rostov from Russians
1 armour moved from Iraq to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Western Ukraine to Ukraine
1 bomber and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 mech_infantrys moved from Poland to Belarus
1 mech_infantry moved from Poland to Belarus
1 bomber moved from Western Germany to Belarus
Combat - Germans
Battle in Ukraine
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Belarus, round 2 : 2/4 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 armour moved from Novgorod to Bryansk
2 aaGuns, 11 armour, 5 artilleries, 14 infantry and 14 mech_infantrys moved from Western Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 bomber moved from Belarus to Bryansk
1 bomber and 1 tactical_bomber moved from Ukraine to Bryansk
1 armour and 4 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Eastern Poland to Western Ukraine
3 artilleries and 5 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
3 mech_infantrys moved from Northern Italy to Romania
1 mech_infantry moved from Southern Italy to Northern Italy
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 97 Sea Zone
1 fighter and 2 tactical_bombers moved from Iraq to Bryansk
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
3 infantry moved from Karelia to Finland
Place Units - Germans
2 artilleries and 1 infantry placed in France
2 infantry and 1 mech_infantry placed in Novgorod
7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 52 PUs (3 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 1 infantry and 1 mech_infantry moved from Volgograd to Caucasus
2 infantry moved from Tambov to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Volgograd to Caucasus
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 armour, 1 infantry and 2 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 tactical_bomber moved from Rostov to Russia
2 fighters moved from Rostov to Russia
3 artilleries moved from Tambov to Russia
1 infantry moved from Russia to Tambov
2 mech_infantrys moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Yenisey to Timguska
Place Units - Russians
1 armour and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kweichow to Szechwan
4 infantry moved from Jehol to Chahar
2 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 bomber moved from Malaya to Chahar
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
1 bomber moved from Malaya to Sumatra
1 fighter moved from India to Szechwan
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from Eastern Persia to West India
Combat - Japanese
Battle in Ceylon
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 2 tactical_bombers and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 1 fighter, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport; ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 marine
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1,33 expected hits
ANZAC roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Chahar
Japanese attack with 1 bomber and 7 infantry
Chinese defend with 4 infantry
Japanese roll dice for 1 bomber and 7 infantry in Chahar, round 2 : 4/8 hits, 1,83 expected hits
Chinese roll dice for 4 infantry in Chahar, round 2 : 3/4 hits, 1,33 expected hits
3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 0/3 hits, 1,17 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 3 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 4 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 5 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 6 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Szechwan to French Indo China
1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from Iraq to 39 Sea Zone
1 tactical_bomber moved from Iraq to India
1 artillery and 1 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from India to West India
1 infantry moved from Burma to India
1 fighter moved from 41 Sea Zone to India
2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Shan State to India
1 artillery, 1 infantry and 2 mech_infantrys moved from West India to India
1 bomber moved from Sumatra to India
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 aaGun, 2 artilleries and 1 infantry moved from Kweichow to Anhwe
1 bomber moved from Chahar to Anhwe
Place Units - Japanese
1 factory_minor placed in Malaya
1 destroyer placed in 39 Sea Zone
1 fighter placed in India
1 transport placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
1 fighter and 2 infantry placed in French Indo China
1 carrier placed in 39 Sea Zone
Japanese undo move 7.
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : -0,83
Chinese : -0,33
Japanese : -1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Tobruk to Egypt
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Battle in Normandy Bordeaux
Battle in Holland Belgium
Non Combat Move - Americans
1 marine moved from Gibraltar to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
4 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Suiyuyan to Chahar
6 infantry moved from Suiyuyan to Chahar
3 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 4 infantry
Chinese roll dice for 1 fighter and 6 infantry in Chahar, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 4 infantry in Chahar, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 fighter and 4 infantry in Chahar, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 4 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 4 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Persia to West India
British take Eastern Persia from Japanese
1 fighter moved from 80 Sea Zone to West India
1 fighter moved from 80 Sea Zone to Northwest Persia
4 infantry moved from Persia to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
1 infantry moved from Persia to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 1 bomber, 1 fighter and 5 infantry
Italians defend with 1 aaGun and 1 infantry; Japanese defend with 1 artillery and 1 infantry
AA fire in Northwest Persia : 0/2 hits, 0.33 expected hits
British roll dice for 1 bomber, 1 fighter and 5 infantry in Northwest Persia, round 2 : 3/7 hits, 2.00 expected hits
Italians roll dice for 1 aaGun, 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
British roll dice for 1 bomber, 1 fighter and 4 infantry in Northwest Persia, round 3 : 2/6 hits, 1.83 expected hits
Italians roll dice for 1 artillery in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 infantry
Casualties for Italians: 1 aaGun and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in West India
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 armour
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in West India, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in West India, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British lost in West India
British roll dice for 1 armour and 1 fighter in West India, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 armour in West India, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour and 1 fighter in West India, round 4 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 armour in West India, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 armour owned by the British lost in West India
British win with 1 fighter remaining. Battle score for attacker is -4
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
1 fighter moved from West India to 80 Sea Zone
1 fighter moved from Northwest Persia to 80 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 bomber moved from Northwest Persia to Egypt
1 fighter moved from Gibraltar to United Kingdom
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to United Kingdom
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Gibraltar
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
Place Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea Zone
1 fighter and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0.00
Italians : -0.33
Chinese : -0.17
Japanese : -0.50
AA fire in Northwest Persia : : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Rostov
1 armour moved from Western Ukraine to Rostov
2 armour moved from Bryansk to Rostov
1 armour moved from Eastern Poland to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Ukraine
Combat - Italians
Battle in Rostov
Italians attack with 3 armour and 2 fighters
Russians defend with 2 infantry
Italians roll dice for 3 armour and 2 fighters in Rostov, round 2 : 3/5 hits, 2,50 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 armour owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -6
Casualties for Italians: 2 armour
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 fighters moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Albania to 97 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
Place Units - Italians
1 armour placed in Northern Italy
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,1,4,6,5,2,1,2,1,4,1,4,6,3
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0,50
Russians : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 43 Sea Zone to 41 Sea Zone
ANZAC take 37 Sea Zone from Japanese
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 mech_infantry
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 61 Sea Zone
1 submarine moved from 44 Sea Zone to 46 Sea Zone
1 infantry moved from Alexandria to Egypt
Place Units - ANZAC
2 submarines and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Libya to Tunisia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
2 mech_infantrys moved from Bryansk to Volgograd
12 armour and 13 mech_infantrys moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Volgograd
2 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Southern Italy to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Volgograd
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 1,67 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/5 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/6 hits, 2,83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Volgograd
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 0/4 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 bombers and 1 mech_infantry in Volgograd, round 3 : 2/3 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 12 armour, 13 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour and 2 mech_infantrys
Germans roll dice for 12 armour, 13 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 8/26 hits, 8,83 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1,17 expected hits
2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 12 armour, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour and 2 mech_infantrys
Non Combat Move - Germans
1 tactical_bomber moved from Caucasus to Ukraine
2 bombers moved from Volgograd to Novgorod
1 fighter and 2 tactical_bombers moved from Bryansk to Novgorod
2 mech_infantrys moved from Belarus to Rostov
2 aaGuns, 5 artilleries and 12 infantry moved from Bryansk to Rostov
2 infantry moved from Ukraine to Rostov
1 aaGun moved from Western Ukraine to Ukraine
1 armour and 4 mech_infantrys moved from Poland to Western Ukraine
7 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Novgorod to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
2 infantry moved from Novgorod to Belarus
Place Units - Germans
1 armour, 3 infantry and 1 mech_infantry placed in Western Germany
2 infantry placed in France
2 armour and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
3 armour placed in Germany
Germans undo move 1.
3 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -0,17
Americans : -1,67
Russians : 1,50
@aequitas-et-veritas I’m done after dice like that. Really pisses me off that 1 inf can take out 3 inf and a Tac in a very strategic position. Ridiculous crap! GG. Would of been fun to continue to see how this positioning worked out. But I can’t take the MARTI dice. I will post.
Hi @majikforce, I understand your frustration.
Similar scenarios like this happend to me a lot.
The only thing i can tell you is, that especially in a game like this nothing is certain.
Please post the file and let us find a way to continue our game.
If your decission is final, let me know when you are ready to play another one.
Best regards
AetV
@aequitas-et-veritas said in 19L majikforce vengeance (L) vs AetV (X) game 2:
Hi @majikforce, I understand your frustration.
Similar scenarios like this happend to me a lot.
The only thing i can tell you is, that especially in a game like this nothing is certain.Please post the file and let us find a way to continue our game.
If your decission is final, let me know when you are ready to play another one.
Best regards
AetV
Thank you for the empathy. But I have been meaning to take a break from the game for a bit now. I’m just trying to finish up the last of my games now. I’ll be back at some point with a fresh attitude. Until then enjoy the rest of the new year! See you in 2020.
@majikforce Allright. I wish you the best. Have a safe start into 2020, we will see us then.