TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 armour moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 54 Sea Zone to 49 Sea Zone
1 battleship moved from 49 Sea Zone to 48 Sea Zone
1 battleship moved from 48 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 49 Sea Zone
1 cruiser moved from 49 Sea Zone to 48 Sea Zone
1 cruiser moved from 48 Sea Zone to 33 Sea Zone
5 fighters moved from 54 Sea Zone to 55 Sea Zone
5 fighters moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from British Guiana to Brazil
1 mech_infantry moved from French Equatorial Africa to French West Africa
1 armour moved from French Equatorial Africa to French West Africa
1 bomber moved from West India to Sikang
1 bomber moved from West India to Tsinghai
1 bomber moved from West India to Shensi
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Shensi
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Shensi, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Tsinghai
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Sikang
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sikang
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in French West Africa
Americans attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour and 1 mech_infantry in French West Africa, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in French West Africa, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in French West Africa, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in French West Africa, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in French West Africa
Americans win, taking French West Africa from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Brazil
Americans attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Brazil, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 infantry in Brazil, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Brazil, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Brazil
Americans roll dice for 1 armour in Brazil, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Brazil, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Brazil, round 5 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Brazil, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Brazil, round 6 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Brazil, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Brazil, round 7 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Brazil, round 7 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans lost in Brazil
Germans win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantry
Battle in 55 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 46 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Germans defend with 1 harbour and 1 infantry
Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 armour in Gibraltar, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Caroline Islands, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Caroline Islands, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 carrier, 1 destroyer and 2 submarines moved from 30 Sea Zone to 33 Sea Zone
5 fighters moved from 55 Sea Zone to 33 Sea Zone
5 fighters moved from 46 Sea Zone to 33 Sea Zone
6 carriers, 1 cruiser, 3 destroyers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
1 tactical_bomber moved from Queensland to Hawaiian Islands
1 artillery and 1 infantry moved from Queensland to South Australia
1 submarine moved from 90 Sea Zone to 91 Sea Zone
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Morocco
1 aaGun moved from Eastern United States to Central United States
1 fighter moved from Western United States to Eastern United States
1 fighter moved from Western United States to Eastern United States
1 bomber moved from Shensi to Szechwan
1 bomber moved from Sikang to Szechwan
Place Units - Americans
1 armour placed in Eastern United States
2 fighters placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone
Americans undo move 2.
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Hopei
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Sikang
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 4 artilleries, 2 fighters, 26 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to India
3 mech_infantrys moved from Eastern Persia to India
1 bomber moved from Egypt to India
1 mech_infantry moved from French Central Africa to Gold Coast
1 mech_infantry moved from Nigeria to Gold Coast
1 fighter moved from Egypt to Gold Coast
1 fighter moved from Egypt to 82 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
Combat - British
Battle in 82 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 82 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Gold Coast
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 armour
British roll dice for 1 fighter and 2 mech_infantrys in Gold Coast, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Gold Coast, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Gold Coast
British win, taking Gold Coast from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in India
British attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 26 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 5 armour, 5 artilleries, 1 factory_minor, 1 harbour, 9 infantry, 1 marine and 12 mech_infantrys
British roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 26 infantry, 4 mech_infantrys and 1 tactical_bomber in India, round 2 : 8/39 hits, 9.83 expected hits
Japanese roll dice for 5 armour, 5 artilleries, 9 infantry, 1 marine and 12 mech_infantrys in India, round 2 : 13/32 hits, 11.50 expected hits
8 infantry owned by the Japanese and 13 infantry owned by the British lost in India
British roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 13 infantry, 4 mech_infantrys and 1 tactical_bomber in India, round 3 : 9/26 hits, 7.67 expected hits
Japanese roll dice for 5 armour, 5 artilleries, 1 infantry, 1 marine and 12 mech_infantrys in India, round 3 : 11/24 hits, 8.83 expected hits
1 infantry owned by the Japanese, 8 mech_infantrys owned by the Japanese and 11 infantry owned by the British lost in India
British roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in India, round 4 : 7/15 hits, 5.83 expected hits
Japanese roll dice for 5 armour, 5 artilleries, 1 marine and 4 mech_infantrys in India, round 4 : 4/15 hits, 5.83 expected hits
3 artilleries owned by the Japanese, 4 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 2 infantry owned by the British lost in India
British roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in India, round 5 : 3/11 hits, 4.83 expected hits
Japanese roll dice for 5 armour, 2 artilleries and 1 marine in India, round 5 : 2/8 hits, 3.50 expected hits
2 artilleries owned by the Japanese, 1 marine owned by the Japanese and 2 artilleries owned by the British lost in India
British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in India, round 6 : 3/9 hits, 4.17 expected hits
Japanese roll dice for 5 armour in India, round 6 : 2/5 hits, 2.50 expected hits
1 mech_infantry owned by the British, 3 armour owned by the Japanese and 1 artillery owned by the British lost in India
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in India, round 7 : 5/7 hits, 3.50 expected hits
Japanese roll dice for 2 armour in India, round 7 : 2/2 hits, 1.00 expected hits
1 mech_infantry owned by the British, 2 armour owned by the Japanese and 1 artillery owned by the British lost in India
British win, taking India from Japanese with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 4 artilleries, 26 infantry and 4 mech_infantrys
Casualties for Japanese: 5 armour, 5 artilleries, 9 infantry, 1 marine and 12 mech_infantrys
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from India to Szechwan
3 aaGuns moved from West India to India
1 bomber moved from India to West India
4 infantry moved from Eastern Persia to West India
2 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
2 artilleries moved from Persia to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
3 artilleries and 1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Gold Coast to French West Africa
1 fighter moved from 82 Sea Zone to French West Africa
Place Units - British
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3
British collect 32 PUs (3 lost to blockades); end with 32 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : -1.17
British : -0.67
Americans : -2.67
Japanese : -0.17
Savegame