Owlgod Allies -VS- dawgoneit Axis


  • @dawgoneit 1 sub, 2 destroyers


  • TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 fighters moved from Southern Italy to 91 Sea Zone
            11 submarines moved from 95 Sea Zone to 91 Sea Zone
            1 infantry moved from Tunisia to Libya
                  Italians take Libya from Americans
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 3 fighters and 11 submarines
                Americans defend with 2 carriers, 2 destroyers, 4 fighters and 5 submarines
                    Americans roll dice for 5 submarines in 91 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
                    Italians roll dice for 11 submarines in 91 Sea Zone, round 2 : 4/11 hits, 3.67 expected hits
                    Italians roll dice for 3 fighters in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 2 carriers, 2 destroyers and 4 fighters in 91 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
                    4 submarines owned by the Americans, 1 carrier owned by the Americans and 2 submarines owned by the Italians lost in 91 Sea Zone
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 9 submarines in 91 Sea Zone, round 3 : 1/9 hits, 3.00 expected hits
                    Italians roll dice for 3 fighters in 91 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier, 2 destroyers and 4 fighters in 91 Sea Zone, round 3 : 5/7 hits, 3.67 expected hits
                    2 destroyers owned by the Americans and 5 submarines owned by the Italians lost in 91 Sea Zone
                    Italians roll dice for 4 submarines in 91 Sea Zone, round 4 : 2/4 hits, 1.33 expected hits
                    1 carrier owned by the Americans lost in 91 Sea Zone
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 3 fighters in 91 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 4 fighters in 91 Sea Zone, round 4 : 1/4 hits, 2.67 expected hits
                    1 submarine owned by the Americans, 2 fighters owned by the Americans and 1 fighter owned by the Italians lost in 91 Sea Zone
                4 submarines owned by the Italians Submerged
                    Italians roll dice for 2 fighters in 91 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 2 fighters in 91 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Americans and 1 fighter owned by the Italians lost in 91 Sea Zone
                    Italians roll dice for 1 fighter in 91 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 fighter in 91 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 fighter in 91 Sea Zone, round 7 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 fighter in 91 Sea Zone, round 7 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans and 1 fighter owned by the Italians lost in 91 Sea Zone
                Americans win with no units remaining. Battle score for attacker is 46
                Casualties for Italians: 3 fighters and 7 submarines
                Casualties for Americans: 2 carriers, 2 destroyers, 4 fighters and 5 submarines
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 destroyer and 3 submarines placed in 95 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,6,5,1,1,4,3,2,4
            Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Americans : -4.17
    

    Savegame


  • TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 44 Sea Zone
            1 bomber moved from Guam to 44 Sea Zone
            1 cruiser and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 cruiser and 2 destroyers
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser and 2 destroyers in 42 Sea Zone, round 2 : 3/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 44 Sea Zone
                ANZAC attack with 2 bombers and 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 2 bombers and 1 destroyer in 44 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 bombers moved from 44 Sea Zone to 35 Sea Zone
            1 cruiser moved from 33 Sea Zone to 34 Sea Zone
            1 cruiser moved from 34 Sea Zone to 35 Sea Zone
            2 bombers moved from 35 Sea Zone to Philippines
    
        Place Units - ANZAC
            3 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.17
    Japanese : -0.50
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 armour, 1 artillery, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
            1 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Kazakhstan
            2 mech_infantrys moved from Ukraine to Volgograd
            1 armour moved from Ukraine to Volgograd
            2 tactical_bombers moved from Ukraine to 99 Sea Zone
            1 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Rostov to Kazakhstan
            3 mech_infantrys moved from Rostov to Northwest Persia
            1 armour moved from Ukraine to Volgograd
            3 fighters and 1 tactical_bomber moved from Greater Southern Germany to 99 Sea Zone
            1 cruiser and 2 destroyers moved from 95 Sea Zone to 99 Sea Zone
            1 bomber moved from Southern Italy to 99 Sea Zone
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Archangel to Nenetsia
            2 armour moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            2 tactical_bombers moved from Novgorod to Western Ukraine
            2 tactical_bombers moved from Western Ukraine to Ukraine
            10 mech_infantrys moved from Eastern Poland to Ukraine
            10 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Western Germany to Poland
            7 mech_infantrys moved from Caucasus to Northwest Persia
            10 mech_infantrys moved from Caucasus to Northwest Persia
            29 armour moved from Caucasus to Northwest Persia
            30 mech_infantrys moved from Caucasus to Ukraine
            5 transports moved from 127 Sea Zone to 112 Sea Zone
    
        Combat - Germans
            Battle in Kazakhstan
                Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 29 armour and 20 mech_infantrys
                French defend with 1 infantry
                    Germans roll dice for 29 armour and 20 mech_infantrys in Northwest Persia, round 2 : 18/49 hits, 17.83 expected hits
                    French roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Northwest Persia
                Germans win, taking Northwest Persia from French with 29 armour and 19 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 infantry
            Battle in Volgograd
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 armour and 1 mech_infantry
            Battle in 99 Sea Zone
                Germans attack with 1 bomber, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers
                Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 mech_infantry and 1 transport
                    Germans roll dice for 1 bomber, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits
    

    Combat Hit Differential Summary :

    Germans : 0.33
    French : 0.67
    Russians : 0.33
    

    Savegame


  • @OwlGod i got 6 hits in sz99. ool please


  • @dawgoneit max defense, carriers after destroyers. Thanks


  • TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 armour, 1 artillery, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
            1 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Kazakhstan
            2 mech_infantrys moved from Ukraine to Volgograd
            1 armour moved from Ukraine to Volgograd
            2 tactical_bombers moved from Ukraine to 99 Sea Zone
            1 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Rostov to Kazakhstan
            3 mech_infantrys moved from Rostov to Northwest Persia
            1 armour moved from Ukraine to Volgograd
            3 fighters and 1 tactical_bomber moved from Greater Southern Germany to 99 Sea Zone
            1 cruiser and 2 destroyers moved from 95 Sea Zone to 99 Sea Zone
            1 bomber moved from Southern Italy to 99 Sea Zone
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Archangel to Nenetsia
            2 armour moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            2 tactical_bombers moved from Novgorod to Western Ukraine
            2 tactical_bombers moved from Western Ukraine to Ukraine
            10 mech_infantrys moved from Eastern Poland to Ukraine
            10 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Western Germany to Poland
            7 mech_infantrys moved from Caucasus to Northwest Persia
            10 mech_infantrys moved from Caucasus to Northwest Persia
            29 armour moved from Caucasus to Northwest Persia
            30 mech_infantrys moved from Caucasus to Ukraine
            5 transports moved from 127 Sea Zone to 112 Sea Zone
    
        Combat - Germans
            Battle in Kazakhstan
                Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 29 armour and 20 mech_infantrys
                French defend with 1 infantry
                    Germans roll dice for 29 armour and 20 mech_infantrys in Northwest Persia, round 2 : 18/49 hits, 17.83 expected hits
                    French roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Northwest Persia
                Germans win, taking Northwest Persia from French with 29 armour and 19 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 infantry
            Battle in Volgograd
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 armour and 1 mech_infantry
            Battle in 99 Sea Zone
                Germans attack with 1 bomber, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers
                Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 mech_infantry and 1 transport
                    Germans roll dice for 1 bomber, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits
                    Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport in 99 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
                    2 destroyers owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 fighter owned by the Germans, 2 carriers owned by the Americans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 99 Sea Zone
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits
                    Americans roll dice for 4 fighters and 1 transport in 99 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits
                    1 fighter owned by the Germans, 3 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 99 Sea Zone
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits
                    Americans roll dice for 1 fighter and 1 transport in 99 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans, 1 transport owned by the Americans, 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Americans lost in 99 Sea Zone
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
                Casualties for Germans: 1 cruiser, 2 destroyers, 2 fighters and 3 tactical_bombers
                Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 mech_infantry and 1 transport
    
        Non Combat Move - Germans
            1 bomber moved from 99 Sea Zone to Ukraine
            1 fighter moved from 99 Sea Zone to Greece
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Ukraine
            3 armour placed in Novgorod
            6 armour and 4 mech_infantrys placed in Germany
            4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 70 PUs; end with 70 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 84 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    French : 0.67
    Americans : 0.50
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Urals to Kazakhstan
            2 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Samara
            2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 4 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                1 infantry owned by the Russians retreated to Russia
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                1 infantry owned by the Russians retreated to Russia
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                1 infantry owned by the Russians retreated to Russia
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour, 1 infantry and 2 mech_infantrys
                    Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan
                    Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Kazakhstan, round 3 : 2/4 hits, 2.17 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 armour and 1 mech_infantry
                Casualties for Germans: 1 armour, 1 infantry and 2 mech_infantrys
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 14 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : -0.83
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Urals to Kazakhstan
            2 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Samara
            2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 4 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                1 infantry owned by the Russians retreated to Russia
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                1 infantry owned by the Russians retreated to Russia
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                1 infantry owned by the Russians retreated to Russia
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour, 1 infantry and 2 mech_infantrys
                    Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan
                    Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Kazakhstan, round 3 : 2/4 hits, 2.17 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 armour and 1 mech_infantry
                Casualties for Germans: 1 armour, 1 infantry and 2 mech_infantrys
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 14 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Siberia from Japanese to Russians
            EDIT: Changing ownership of Soviet Far East from Japanese to Russians
            EDIT: Removing units owned by Russians from Sakha: 1 armour
            EDIT: Adding units owned by Russians to Soviet Far East: 1 armour
            EDIT: Changing PUs for Russians from 18 to 20
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : -0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 6 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Alaska to British Columbia
                  Japanese take British Columbia from British
            1 infantry moved from Alaska to British Columbia
            11 submarines moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from Americans
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 mech_infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 mech_infantry moved from Shensi to Sikang
            1 armour moved from Shensi to Kansu
            1 armour moved from Shensi to Tsinghai
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Suiyuyan
            1 artillery moved from Shensi to Kansu
            1 artillery moved from Shensi to Tsinghai
            1 armour moved from Shensi to Sikang
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kweichow to Shensi
            1 armour moved from Shensi to Kansu
            1 fighter moved from Hopei to Suiyuyan
            1 bomber moved from Yunnan to Tsinghai
            1 fighter moved from Szechwan to Malaya
            1 tactical_bomber moved from Szechwan to Sikang
            1 fighter moved from Szechwan to Malaya
            1 fighter moved from Hopei to Kwangtung
            1 fighter moved from Hopei to Kiangsu
            2 infantry moved from Kiangsu to Anhwe
            1 artillery and 2 infantry moved from India to West India
    
        Combat - Japanese
            Battle in Sikang
                Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 armour, 1 artillery and 1 bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 bomber in Tsinghai, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kansu
                Japanese attack with 2 armour and 1 artillery
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour and 1 artillery in Kansu, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                    Japanese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                    Japanese roll dice for 1 fighter in Suiyuyan, round 5 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win with no units remaining. Battle score for attacker is -13
                Casualties for Japanese: 1 fighter and 2 infantry
                Casualties for Chinese: 1 infantry
            Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
    
        Non Combat Move - Japanese
            1 bomber moved from Tsinghai to Yunnan
            1 tactical_bomber moved from Sikang to Szechwan
    
        Place Units - Japanese
            5 submarines placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
            3 mech_infantrys placed in India
            Japanese undo move 2.
            1 infantry placed in Kiangsu
            Japanese undo move 2.
            1 infantry placed in Kwangtung
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3
            Japanese collect 53 PUs (5 lost to blockades); end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.67
    Japanese : -1.83
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 submarines moved from 35 Sea Zone to 6 Sea Zone
            6 fighters moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            4 bombers moved from Russia to Greece
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 7 fighters, 6 submarines and 1 tactical_bomber
                Japanese defend with 2 destroyers and 6 submarines
    

    Combat Hit Differential Summary :

    Savegame


  • submerge?


  • @OwlGod no


  • TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 submarines moved from 35 Sea Zone to 6 Sea Zone
            6 fighters moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            4 bombers moved from Russia to Greece
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 7 fighters, 6 submarines and 1 tactical_bomber
                Japanese defend with 2 destroyers and 6 submarines
                    Japanese roll dice for 6 submarines in 6 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits
                    Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                    Americans roll dice for 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
                    Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 6 submarines in 6 Sea Zone, round 3 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 5 submarines in 6 Sea Zone, round 3 : 1/5 hits, 0.83 expected hits
                    Americans roll dice for 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 5/8 hits, 4.17 expected hits
                    1 submarine owned by the Americans and 2 submarines owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 4 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 3 submarines in 6 Sea Zone, round 4 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 4/8 hits, 4.17 expected hits
                    1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 5 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 5 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 5 : 6/8 hits, 4.17 expected hits
                    1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 6 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 7 fighters, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 46
                Casualties for Japanese: 2 destroyers and 6 submarines
                Casualties for Americans: 1 submarine
            Battle in Greece
                Americans attack with 4 bombers
                Germans defend with 1 fighter
                    Americans roll dice for 4 bombers in Greece, round 2 : 4/4 hits, 2.67 expected hits
                    Italians roll dice for 1 fighter in Greece, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 bomber owned by the Americans lost in Greece
                Americans win with 3 bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 fighter
    
        Non Combat Move - Americans
            3 bombers moved from Greece to Trans-Jordan
            1 bomber moved from French Equatorial Africa to Trans-Jordan
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            3 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 infantry and 4 transports moved from 76 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 armour and 2 artilleries moved from Iraq to Trans-Jordan
            7 mech_infantrys moved from Iraq to Trans-Jordan
            1 artillery moved from Iraq to Trans-Jordan
            3 infantry moved from Persia to Iraq
            1 artillery moved from Persia to Iraq
            1 transport moved from 27 Sea Zone to 64 Sea Zone
            2 destroyers moved from 10 Sea Zone to 64 Sea Zone
            4 carriers moved from 35 Sea Zone to 6 Sea Zone
            1 armour moved from Philippines to 35 Sea Zone
            1 armour and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
            1 fighter moved from Hawaiian Islands to Western United States
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Russia: 1 fighter
            EDIT: Turning off Edit Mode
            1 carrier and 2 submarines placed in 98 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 infantry placed in Persia
            3 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,1,1,3,1,4,2,2,4,5,3,3,4,3,5,4,6,5,2,2,5,5,3
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,6
            Americans collect 65 PUs (1 lost to blockades); end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 98 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Szechwan
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun and 1 tactical_bomber in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun and 1 tactical_bomber in Szechwan, round 3 : 1/1 hits, 0.50 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Combat Move - British
            1 artillery and 1 infantry moved from Persia to Eastern Persia
    
        Combat - British
            Battle in Eastern Persia
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Eastern Persia
                British win, taking Eastern Persia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            4 infantry moved from Persia to Iraq
            1 tactical_bomber moved from Persia to Russia
            1 fighter moved from Russia to 98 Sea Zone
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : 0.33
    Americans : -0.33
    Chinese : 0.67
    Japanese : -2.83
    

    Savegame


  • TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 submarines moved from 91 Sea Zone to 95 Sea Zone
    
        Non Combat Move - Italians
            1 infantry moved from Libya to Tunisia
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 artillery and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 2 destroyers; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 44 Sea Zone to 21 Sea Zone
            2 bombers moved from Philippines to 21 Sea Zone
    
        Combat - ANZAC
            Battle in 21 Sea Zone
                ANZAC attack with 2 bombers and 1 destroyer
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 bombers and 1 destroyer in 21 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                ANZAC win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            2 bombers moved from 21 Sea Zone to Caroline Islands
            1 cruiser and 2 destroyers moved from 42 Sea Zone to 54 Sea Zone
            3 destroyers moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 infantry and 24 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            28 armour and 16 mech_infantrys moved from Northwest Persia to Iraq
            2 infantry moved from Archangel to Smolensk
            1 bomber and 2 tactical_bombers moved from Ukraine to Smolensk
            1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
            1 mech_infantry moved from Northwest Persia to Iraq
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Germans attack with 28 armour and 17 mech_infantrys
                British defend with 4 infantry; French defend with 1 infantry; Americans defend with 1 artillery, 1 factory_minor and 3 infantry
                    Germans roll dice for 28 armour and 17 mech_infantrys in Iraq, round 2 : 14/45 hits, 16.83 expected hits
                    Americans roll dice for 1 artillery and 8 infantry in Iraq, round 2 : 4/9 hits, 3.00 expected hits
                    3 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the French, 4 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from Americans with 28 armour and 13 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 4 mech_infantrys
                Casualties for Americans: 1 artillery and 3 infantry
                Casualties for French: 1 infantry
                Casualties for British: 4 infantry
            Battle in Persia
                Germans attack with 1 armour and 2 mech_infantrys
                Americans defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Persia
                Germans win, taking Persia from Americans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Smolensk to Western Ukraine
            1 aaGun and 1 mech_infantry moved from Western Ukraine to Bryansk
            2 tactical_bombers moved from Smolensk to Bryansk
            2 armour moved from Archangel to Bryansk
            3 armour moved from Novgorod to Bryansk
            1 artillery and 3 infantry moved from Archangel to Nenetsia
            2 aaGuns, 7 armour, 12 artilleries, 11 infantry and 42 mech_infantrys moved from Ukraine to Bryansk
            10 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Rostov to Bryansk
            2 armour moved from Volgograd to Bryansk
            1 artillery moved from Tambov to Bryansk
            2 mech_infantrys moved from Poland to Western Ukraine
            6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            4 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            1 infantry and 2 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            10 mech_infantrys placed in Germany
            9 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 74 PUs; end with 74 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 86 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 92 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    Americans : 0.67
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 fighter moved from Vologda to Russia
            1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer and 18 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
            1 armour moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 armour moved from Tsinghai to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            3 infantry moved from West India to Eastern Persia
            1 armour moved from West India to Eastern Persia
            1 artillery moved from West India to Eastern Persia
            1 armour, 2 artilleries and 3 infantry moved from West India to India
            2 fighters moved from Malaya to Kwangtung
            1 mech_infantry moved from India to Yunnan
            1 infantry moved from Yunnan to Szechwan
            1 bomber moved from Yunnan to Samara
            1 fighter moved from Kwangtung to Japan
            1 fighter moved from Kiangsu to Japan
            1 mech_infantry moved from Sakha to Korea
            1 infantry moved from Kiangsu to Shantung
            1 tactical_bomber moved from Szechwan to Kiangsu
            2 mech_infantrys moved from India to Yunnan
            11 submarines moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 armour moved from Novosibirsk to Samara
            1 armour moved from Timguska to Yenisey
                  Japanese take Yenisey from Russians
    
        Combat - Japanese
            Battle in Samara
                Japanese attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 bomber in Samara, round 2 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Japanese win, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Persia
                Japanese attack with 1 armour, 1 artillery and 3 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Eastern Persia, round 2 : 2/5 hits, 1.50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Eastern Persia
                Japanese win, taking Eastern Persia from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 armour and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Samara to Bryansk
    
        Place Units - Japanese
            1 destroyer placed in 39 Sea Zone
            10 infantry placed in Japan
            3 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
            2 infantry placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 14
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3,2,5,3,6,6,4,2,1,2,2,4,6,6,1,1,5,1,5,4,4,3,2,2,6
            Japanese collect 49 PUs (14 lost to blockades); end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    Chinese : -0.33
    Russians : -0.33
    Japanese : 1.50
    

    Savegame


  • TripleA Move Summary: Americans round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 infantry moved from Western United States to British Columbia
            1 fighter moved from Western United States to British Columbia
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 fighter moved from 98 Sea Zone to 95 Sea Zone
            1 destroyer moved from 98 Sea Zone to 95 Sea Zone
            2 submarines moved from 98 Sea Zone to 95 Sea Zone
            4 bombers moved from Trans-Jordan to 95 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour moved from 5 Sea Zone to Siberia
            7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Siberia
    

    Savegame

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