Owlgod Allies -VS- dawgoneit Axis



  • scramble fighter from Morocco?


  • 2019 2018 2017 2016 2015 '14 '13

    @OwlGod no



  • TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 infantry moved from Western United States to British Columbia
            1 fighter moved from Western United States to British Columbia
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 fighter moved from 98 Sea Zone to 95 Sea Zone
            1 destroyer moved from 98 Sea Zone to 95 Sea Zone
            2 submarines moved from 98 Sea Zone to 95 Sea Zone
            4 bombers moved from Trans-Jordan to 95 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour moved from 5 Sea Zone to Siberia
            7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Siberia
    
        Combat - Americans
            Battle in Gibraltar
            Battle in 25 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Gibraltar from Italians with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in British Columbia
                Americans attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 fighter and 3 infantry in British Columbia, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in British Columbia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in British Columbia
                    Americans roll dice for 1 fighter and 2 infantry in British Columbia, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in British Columbia, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in British Columbia
                    Americans roll dice for 1 fighter and 2 infantry in British Columbia, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
                Americans win, taking British Columbia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Siberia
                Americans attack with 1 armour, 7 fighters and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 7 fighters and 1 tactical_bomber in Siberia, round 2 : 5/9 hits, 4.67 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                Americans win, taking Siberia from Japanese with 1 armour, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 95 Sea Zone
                Americans attack with 4 bombers, 1 destroyer, 1 fighter and 2 submarines
                Italians defend with 1 destroyer, 7 submarines and 2 transports
                    Americans roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 4 bombers, 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 6/6 hits, 3.50 expected hits
                    Italians roll dice for 7 submarines in 95 Sea Zone, round 2 : 0/7 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 2 transports in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    6 submarines owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 2 submarines in 95 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 4 bombers, 1 destroyer and 1 fighter in 95 Sea Zone, round 3 : 2/6 hits, 3.50 expected hits
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer and 2 transports in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 submarine owned by the Italians lost in 95 Sea Zone
                    1 transport owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 2 submarines in 95 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                Americans win with 4 bombers, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 64
                Casualties for Italians: 1 destroyer, 7 submarines and 2 transports
    
        Non Combat Move - Americans
            2 armour, 2 artilleries and 4 infantry moved from Trans-Jordan to 98 Sea Zone
            2 armour, 2 artilleries, 1 carrier, 1 fighter, 4 infantry and 4 transports moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from 95 Sea Zone to 92 Sea Zone
            2 armour, 2 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
            4 bombers moved from 95 Sea Zone to Egypt
            1 artillery moved from Trans-Jordan to Egypt
            6 mech_infantrys moved from Trans-Jordan to Egypt
            2 armour, 5 artilleries and 7 infantry moved from Central United States to 101 Sea Zone
            2 armour, 5 artilleries, 7 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
            2 armour, 5 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 64 Sea Zone to 101 Sea Zone
            1 fighter moved from British Columbia to Eastern United States
            1 destroyer moved from 64 Sea Zone to 101 Sea Zone
            1 destroyer moved from 64 Sea Zone to 10 Sea Zone
            4 carriers moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            7 fighters and 1 tactical_bomber moved from Siberia to Buryatia
            2 aaGuns moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            1 armour, 2 artilleries and 3 infantry placed in Central United States
            1 fighter placed in Eastern United States
            2 artilleries and 1 infantry placed in Egypt
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,1
            Americans collect 61 PUs (2 lost to blockades); end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Combat Move - British
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : -2.00
    Americans : 2.00
    Japanese : -0.33
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 artilleries moved from Northern Italy to Southern Italy
            4 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 5 infantry
            EDIT: Adding units owned by Italians to Southern Italy: 5 infantry
            EDIT: Turning off Edit Mode
            5 infantry placed in Northern Italy
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 39 Sea Zone
            Battle in 39 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 39 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 39 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            1 cruiser and 5 destroyers moved from 54 Sea Zone to 21 Sea Zone
            1 cruiser moved from 6 Sea Zone to 21 Sea Zone
            2 bombers moved from Caroline Islands to Guam
            2 destroyers moved from 62 Sea Zone to 33 Sea Zone
            1 bomber moved from New South Wales to Guam
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : 0.33
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 27 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 mech_infantrys moved from Western Germany to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry, 5 mech_infantrys and 5 transports moved from 112 Sea Zone to 110 Sea Zone
            1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
            1 armour moved from Iraq to Syria
                  Germans take Syria from Americans
            1 armour moved from Syria to Trans-Jordan
            27 armour and 13 mech_infantrys moved from Iraq to Trans-Jordan
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Nenetsia to Vologda
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 artillery and 2 infantry moved from Nenetsia to Archangel
            3 mech_infantrys moved from Novgorod to Bryansk
            2 mech_infantrys moved from Western Ukraine to Bryansk
            10 mech_infantrys moved from Germany to France
            4 mech_infantrys moved from Poland to Western Germany
            1 bomber moved from Western Ukraine to Southern Italy
            2 tactical_bombers moved from Bryansk to Germany
    
        Combat - Germans
            Battle in Trans-Jordan
                Germans attack with 29 armour and 15 mech_infantrys
                Americans defend with 1 mech_infantry
                    Germans roll dice for 29 armour and 15 mech_infantrys in Trans-Jordan, round 2 : 18/44 hits, 17.00 expected hits
                    Americans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Trans-Jordan
                Germans win, taking Trans-Jordan from Americans with 29 armour and 15 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 infantry and 5 mech_infantrys moved from 110 Sea Zone to United Kingdom
            6 armour and 4 mech_infantrys moved from Eastern Poland to Germany
            3 aaGuns, 14 armour, 13 artilleries, 11 infantry and 54 mech_infantrys moved from Bryansk to Tambov
            2 mech_infantrys moved from Ukraine to Tambov
            1 infantry moved from Ukraine to Bryansk
    
        Place Units - Germans
            3 armour placed in United Kingdom
            3 infantry placed in France
            10 infantry placed in Western Germany
            Germans undo move 3.
            8 infantry and 2 mech_infantrys placed in Western Germany
            3 infantry placed in Ukraine
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            7 infantry placed in Germany
            Germans undo move 7.
            7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 76 PUs; end with 76 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 88 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 94 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Americans : -0.33
    

    Savegame



  • TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Soviet Far East to Amur
                  Russians take Amur from Japanese
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Vologda
            3 armour moved from Russia to Bryansk
            3 infantry moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Samara
            1 fighter moved from Russia to Samara
            1 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Samara
                Russians win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Smolensk
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 4 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                1 infantry owned by the Russians retreated to Russia
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Russians attack with 3 armour, 4 infantry and 1 tactical_bomber
                Germans defend with 1 infantry and 5 mech_infantrys; Japanese defend with 1 bomber
                    Russians roll dice for 3 armour, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/8 hits, 2.83 expected hits
                    Germans roll dice for 1 bomber, 1 infantry and 5 mech_infantrys in Bryansk, round 2 : 4/7 hits, 2.17 expected hits
                    4 infantry owned by the Russians, 1 bomber owned by the Japanese, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 3 armour and 1 tactical_bomber in Bryansk, round 3 : 3/4 hits, 2.17 expected hits
                    Germans roll dice for 4 mech_infantrys in Bryansk, round 3 : 2/4 hits, 1.33 expected hits
                    2 armour owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bryansk
                    Russians roll dice for 1 armour and 1 tactical_bomber in Bryansk, round 4 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 3 armour and 4 infantry
                Casualties for Germans: 1 infantry and 5 mech_infantrys
                Casualties for Japanese: 1 bomber
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Vologda to Russia
            1 fighter moved from Samara to Russia
    
        Place Units - Russians
            2 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 9 PUs; end with 9 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.83
    Russians : 3.50
    Japanese : 0.50
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese repair damage of 3x harbour; Remaining resources: 54 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 airfield, 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            1 armour moved from Yenisey to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Yakut S.S.R. to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 mech_infantry moved from Korea to Amur
            2 fighters moved from Japan to Amur
            1 armour moved from Suiyuyan to Ulaanbaatar
                  Japanese take Central Mongolia from Russians
            1 artillery moved from Kansu to Suiyuyan
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Suiyuyan to Shensi
            1 artillery moved from Tsinghai to Shensi
            1 infantry moved from Shensi to Tsinghai
            1 armour moved from Sikang to Shensi
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Shantung
            1 infantry moved from Shantung to Jehol
            3 mech_infantrys moved from Yunnan to Anhwe
            1 armour moved from Shensi to Hopei
            1 armour moved from India to Yunnan
            2 artilleries and 5 infantry moved from India to Burma
            1 infantry moved from Eastern Persia to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 armour, 1 artillery and 2 infantry moved from Eastern Persia to West India
            1 armour moved from West India to India
            1 tactical_bomber moved from Kiangsu to Amur
    
        Combat - Japanese
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 36 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in Amur
                Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 armour
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 armour in Amur, round 2 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 armour owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Russians: 1 armour
    
        Non Combat Move - Japanese
            2 fighters moved from Amur to Korea
            2 fighters moved from Kwangtung to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 airfield and 1 factory_minor placed in Korea
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Adding units owned by Japanese to Korea: 1 fighter
            EDIT: Turning off Edit Mode
            2 fighters placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 5 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Russians : 0.50
    Japanese : -1.17
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 fighter, 10 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 2 fighters and 4 transports moved from 92 Sea Zone to 91 Sea Zone
            4 armour, 8 artilleries and 12 infantry moved from Gibraltar to 91 Sea Zone
            1 armour moved from Siberia to Sakha
                  Russians take Sakha from Japanese
            1 armour moved from Sakha to Amur
            1 infantry moved from British Columbia to Alaska
                  Americans take Alaska from Japanese
            7 fighters moved from Buryatia to Ulaanbaatar
            1 tactical_bomber moved from Buryatia to Amur
            1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            2 destroyers moved from 101 Sea Zone to 89 Sea Zone
            1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 123 Sea Zone to Iceland
            2 fighters moved from Eastern United States to 123 Sea Zone
            2 destroyers moved from 89 Sea Zone to 64 Sea Zone
            2 destroyers moved from 64 Sea Zone to 65 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            4 armour, 8 artilleries, 2 carriers, 1 destroyer, 4 fighters, 12 infantry and 12 transports moved from 91 Sea Zone to 109 Sea Zone
            4 armour moved from 109 Sea Zone to United Kingdom
            12 infantry moved from 109 Sea Zone to United Kingdom
            8 artilleries moved from 109 Sea Zone to United Kingdom
            2 fighters moved from 109 Sea Zone to United Kingdom
            1 bomber moved from Egypt to Iraq
            1 bomber moved from Egypt to Persia
            1 bomber moved from Egypt to Ukraine
    
        Combat - Americans
            Strategic bombing raid in Persia
                    AA fire in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Persia causes 5 damage total. 
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Iraq causes 3 damage total. 
            Battle in Iceland
            Battle in Amur
                Americans attack with 1 armour and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 armour and 1 tactical_bomber in Amur, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Americans lost in Amur
                Americans win, taking Iceland from Germans with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 armour
                Casualties for Japanese: 1 mech_infantry
            Battle in Ulaanbaatar
                Americans attack with 7 fighters
                Japanese defend with 2 armour
                    Americans roll dice for 7 fighters in Ulaanbaatar, round 2 : 4/7 hits, 3.50 expected hits
                    Japanese roll dice for 2 armour in Ulaanbaatar, round 2 : 2/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese and 2 fighters owned by the Americans lost in Ulaanbaatar
                Americans win with 5 fighters remaining. Battle score for attacker is -8
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 2 armour
            Battle in United Kingdom
                Americans attack with 4 armour, 8 artilleries, 2 fighters and 12 infantry
                Germans defend with 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 13 infantry and 5 mech_infantrys
                    Americans roll dice for 4 armour, 8 artilleries, 2 fighters and 12 infantry in United Kingdom, round 2 : 7/26 hits, 9.00 expected hits
                    Germans roll dice for 3 armour, 13 infantry and 5 mech_infantrys in United Kingdom, round 2 : 10/21 hits, 7.50 expected hits
                    7 infantry owned by the Germans and 10 infantry owned by the Americans lost in United Kingdom
                    Americans roll dice for 4 armour, 8 artilleries, 2 fighters and 2 infantry in United Kingdom, round 3 : 7/16 hits, 6.33 expected hits
                    Germans roll dice for 3 armour, 6 infantry and 5 mech_infantrys in United Kingdom, round 3 : 6/14 hits, 5.17 expected hits
                    6 infantry owned by the Germans, 2 infantry owned by the Americans, 4 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in United Kingdom
                    Americans roll dice for 4 armour, 4 artilleries and 2 fighters in United Kingdom, round 4 : 7/10 hits, 4.33 expected hits
                    Germans roll dice for 3 armour and 4 mech_infantrys in United Kingdom, round 4 : 2/7 hits, 2.83 expected hits
                    3 armour owned by the Germans, 2 artilleries owned by the Americans and 4 mech_infantrys owned by the Germans lost in United Kingdom
                Americans win, taking United Kingdom from Germans, taking British Columbia from Americans, taking Iceland from Americans, taking Alexandria from French, taking Gibraltar from Americans, taking Egypt from Americans, taking Kenya from Americans, taking Malta from Americans with 4 armour, 2 artilleries and 2 fighters remaining. Battle score for attacker is 17
                Casualties for Americans: 6 artilleries and 12 infantry
                Casualties for Germans: 3 armour, 13 infantry and 5 mech_infantrys
    
        Non Combat Move - Americans
            2 fighters moved from United Kingdom to 109 Sea Zone
            1 bomber moved from Ukraine to Russia
            1 bomber moved from Egypt to Russia
            1 bomber moved from Iraq to Ethiopia
            1 bomber moved from Persia to Ethiopia
            3 artilleries, 1 infantry and 6 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
            2 mech_infantrys moved from Anglo Egyptian Sudan to Ethiopia
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            2 submarines moved from 95 Sea Zone to 97 Sea Zone
            2 submarines moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
            4 carriers moved from 21 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Amur to Olgiy
            5 fighters moved from Ulaanbaatar to Olgiy
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 2 aaGuns
            EDIT: Adding units owned by Americans to Eastern United States: 2 aaGuns
            EDIT: Turning off Edit Mode
            10 infantry placed in Eastern United States
            2 armour and 4 mech_infantrys placed in Central United States
            3 submarines placed in 101 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,2
            Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Combat Move - British
            1 fighter moved from 109 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Russia to Urals
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 1 fighter
                Germans defend with 5 transports
                    5 transports owned by the Germans lost in 110 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 35
                Casualties for Germans: 5 transports
            Battle in Urals
                British attack with 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 1 tactical_bomber in Urals, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 tactical_bomber in Urals, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Urals
                British win with 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Urals to Olgiy
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Turn Complete - British
            British collect 25 PUs; end with 25 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 1.83
    AA fire in Persia : : -0.17
    British : 0.00
    Americans : 1.67
    AA fire in Ukraine : : -0.17
    AA fire in Iraq : : -0.17
    Japanese : 1.67
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Italians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tunisia to Libya
            5 infantry moved from Northern Italy to Southern France
            15 infantry moved from Southern Italy to Northern Italy
            2 artilleries moved from Southern Italy to Northern Italy
            10 infantry moved from Southern Italy to Northern Italy
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,1
            Italians collect 16 PUs (3 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: French round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 destroyers moved from 33 Sea Zone to 16 Sea Zone
                  ANZAC take 17 Sea Zone from Japanese
            3 bombers moved from Guam to 16 Sea Zone
    
        Combat - ANZAC
            Battle in 16 Sea Zone
                ANZAC attack with 3 bombers and 2 destroyers
                Japanese defend with 10 submarines
                    ANZAC roll dice for 3 bombers and 2 destroyers in 16 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Japanese roll dice for 10 submarines in 16 Sea Zone, round 2 : 1/10 hits, 1.67 expected hits
                    1 destroyer owned by the ANZAC and 2 submarines owned by the Japanese lost in 16 Sea Zone
                    ANZAC roll dice for 3 bombers and 1 destroyer in 16 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 8 submarines in 16 Sea Zone, round 3 : 1/8 hits, 1.33 expected hits
                    1 destroyer owned by the ANZAC and 3 submarines owned by the Japanese lost in 16 Sea Zone
                5 submarines owned by the Japanese Submerged
                ANZAC win with 3 bombers remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 destroyers
                Casualties for Japanese: 5 submarines
    
        Non Combat Move - ANZAC
            3 bombers moved from 16 Sea Zone to Hawaiian Islands
            2 cruisers and 5 destroyers moved from 21 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            2 fighters moved from New South Wales to 33 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : -1.00
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Manual Gamesave Post: Germans round 20

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor, 6x factory_minor, 3x factory_minor; Remaining resources: 95 PUs; 
            Germans buy 1 artillery, 2 carriers, 2 destroyers, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Morocco to 92 Sea Zone
            1 bomber moved from Southern Italy to United Kingdom
            1 mech_infantry moved from Trans-Jordan to Egypt
                  Germans take Egypt from British
    
        Combat - Germans
            Air Battle in United Kingdom
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    @OwlGod intercept in england?



  • yes please


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Germans round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor, 6x factory_minor, 3x factory_minor; Remaining resources: 95 PUs; 
            Germans buy 1 artillery, 2 carriers, 2 destroyers, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Morocco to 92 Sea Zone
            1 bomber moved from Southern Italy to United Kingdom
            1 mech_infantry moved from Trans-Jordan to Egypt
                  Germans take Egypt from British
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 1 units heading to United Kingdom
                British launches 1 interceptors out of United Kingdom
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in United Kingdom causes 4 damage total. 
            Battle in 92 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 destroyer
                    Germans roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 92 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter moved from 92 Sea Zone to Western Germany
            1 infantry moved from Tambov to Samara
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Volgograd to Tambov
            3 aaGuns, 14 armour, 13 artilleries, 10 infantry and 56 mech_infantrys moved from Tambov to Bryansk
            3 infantry moved from Ukraine to Bryansk
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Smolensk to Bryansk
            1 artillery moved from Archangel to Belarus
            3 infantry moved from Novgorod to Belarus
            6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            7 infantry moved from Germany to Western Germany
            10 mech_infantrys moved from Western Germany to Poland
            4 mech_infantrys moved from Trans-Jordan to Egypt
            9 armour moved from Trans-Jordan to Egypt
            5 mech_infantrys moved from Trans-Jordan to Egypt
            5 mech_infantrys moved from Trans-Jordan to Egypt
            20 armour moved from Trans-Jordan to Northwest Persia
            2 tactical_bombers moved from Germany to Western Germany
            1 bomber moved from United Kingdom to Holland Belgium
            3 infantry moved from France to Holland Belgium
    
        Place Units - Germans
            2 carriers and 2 destroyers placed in 112 Sea Zone
            4 fighters placed in 112 Sea Zone
            1 artillery and 1 infantry placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,4,4,5,1,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,6
            Germans collect 69 PUs (3 lost to blockades); end with 69 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 81 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Defenders Fire,  : : -0.33
    Americans : -0.33
    Attackers Fire,  : : -0.17
    AA fire in United Kingdom : : -0.17
    

    Savegame



  • TripleA Turn Summary: Russians round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Russians
            Russians buy 3 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 armour and 1 mech_infantry moved from Vologda to Archangel
            1 tactical_bomber moved from Russia to Archangel
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Smolensk
            1 armour moved from Russia to Vologda
            1 armour moved from Vologda to Urals
                  Russians take Urals from Germans
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Tambov to Russia
            1 fighter moved from Smolensk to Russia
            1 tactical_bomber moved from Archangel to Russia
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            3 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 13 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.00
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Japanese round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kansu to Timguska
            1 artillery moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Tsinghai to Novosibirsk
            3 mech_infantrys moved from Anhwe to Manchuria
            1 artillery moved from Shensi to Tsinghai
            1 armour moved from Hopei to Jehol
            1 armour moved from Yunnan to Anhwe
            2 artilleries and 3 infantry moved from Burma to Yunnan
            2 infantry moved from Burma to Shan State
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 infantry moved from India to Burma
            1 artillery and 2 infantry moved from West India to India
    
        Non Combat Move - Japanese
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            5 submarines moved from 16 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            8 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,4,5,2,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,1,5,4,5
            Japanese collect 53 PUs (6 lost to blockades); end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Chinese round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Tsinghai
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: UK_Pacific round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Americans
            Americans buy 4 bombers, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 submarines moved from 19 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            4 carriers and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from Iceland to 123 Sea Zone
            1 armour moved from Iceland to 123 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
            1 armour and 1 infantry moved from 125 Sea Zone to Norway
            1 artillery moved from United Kingdom to Scotland
                  British take Scotland from Germans
            1 bomber moved from Russia to Tsinghai
            1 bomber moved from Russia to Sikang
            1 fighter and 1 tactical_bomber moved from Olgiy to Kansu
            2 fighters moved from Olgiy to Timguska
            2 fighters moved from Olgiy to Novosibirsk
    
        Combat - Americans
            Battle in Norway
            Battle in Sikang
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Sikang, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in Sikang
                Japanese win, taking Norway from Germans with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in Novosibirsk
                Americans attack with 2 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Americans win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Americans attack with 1 bomber
                Japanese defend with 1 artillery
                    Americans roll dice for 1 bomber in Tsinghai, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Tsinghai
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Kansu
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 artillery
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Kansu, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kansu
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Timguska
                Americans attack with 2 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters in Timguska, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Timguska
                Americans win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from Timguska to Russia
            2 fighters moved from Novosibirsk to Russia
            1 fighter and 1 tactical_bomber moved from Kansu to Russia
            1 bomber moved from Tsinghai to Russia
            9 transports moved from 109 Sea Zone to 106 Sea Zone
            3 submarines moved from 101 Sea Zone to 123 Sea Zone
            2 aaGuns and 10 infantry moved from Eastern United States to Quebec
            2 armour and 4 mech_infantrys moved from Central United States to Quebec
            1 destroyer moved from 109 Sea Zone to 123 Sea Zone
            1 fighter moved from Western United States to 123 Sea Zone
            3 armour moved from United Kingdom to 109 Sea Zone
            3 armour and 3 transports moved from 109 Sea Zone to 123 Sea Zone
            3 armour moved from 123 Sea Zone to Iceland
            2 carriers and 3 fighters moved from 109 Sea Zone to 123 Sea Zone
            2 destroyers moved from 65 Sea Zone to 85 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
    
        Place Units - Americans
            2 submarines placed in 10 Sea Zone
            1 destroyer placed in 10 Sea Zone
            4 bombers and 6 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,4
            Americans collect 62 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 85 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Tsinghai
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_minor; Remaining resources: 21 PUs; 
            British buy 1 aaGun, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from Olgiy to Samara
    
        Combat - British
            Battle in Samara
                British attack with 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 1 tactical_bomber in Samara, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the British and 1 infantry owned by the Germans lost in Samara
                Japanese win with no units remaining. Battle score for attacker is -8
                Casualties for British: 1 tactical_bomber
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Ethiopia: 2 bombers
            EDIT: Adding units owned by Americans to French West Africa: 2 bombers
            EDIT: Removing units owned by Americans from Ethiopia: 2 mech_infantrys
            EDIT: Adding units owned by Americans to Belgian Congo: 2 mech_infantrys
            EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 3 artilleries and 4 mech_infantrys
            EDIT: Adding units owned by Americans to Belgian Congo: 3 artilleries and 4 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Place Units - British
            1 aaGun and 2 infantry placed in United Kingdom
            1 artillery and 2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 25 PUs; end with 25 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 0.50
    Americans : -0.17
    Japanese : -0.33
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Italians round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Italians
            Italians buy 2 destroyers; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Libya to Tobruk
                  Italians take Tobruk from Americans
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 97 Sea Zone
                Italians win, taking 97 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Italians
            1 fighter moved from 97 Sea Zone to Southern Italy
    
        Place Units - Italians
            2 destroyers placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
            Italians collect 18 PUs (1 lost to blockades); end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Americans : -0.17
    

    Savegame



  • TripleA Turn Summary: French round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 cruisers and 5 destroyers moved from 33 Sea Zone to 35 Sea Zone
            3 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 armour placed in Queensland
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Germans round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 17 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            20 armour moved from Northwest Persia to Rostov
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Samara
            1 artillery and 1 infantry moved from Ukraine to Bryansk
            2 mech_infantrys moved from Eastern Poland to Smolensk
            1 artillery and 3 infantry moved from Belarus to Archangel
            1 armour moved from Eastern Poland to Archangel
            1 artillery moved from Bryansk to Smolensk
            1 bomber moved from Holland Belgium to Norway
            1 fighter and 1 tactical_bomber moved from Western Germany to Norway
            1 fighter moved from 112 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from Western Germany to Norway
            3 fighters moved from 112 Sea Zone to Norway
            1 mech_infantry moved from Egypt to Alexandria
                  Germans take Alexandria from British
            9 armour and 14 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
            10 mech_infantrys moved from France to Germany
            5 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 125 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Smolensk
                Germans attack with 1 artillery and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 armour, 1 artillery and 3 infantry
                Russians defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 1 armour, 1 artillery and 3 infantry in Archangel, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 3 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 4 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 armour in Archangel, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 5 : 3/3 hits, 1.17 expected hits
                    Russians roll dice for 1 armour in Archangel, round 5 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 armour and 1 mech_infantry
            Battle in Anglo Egyptian Sudan
                Germans attack with 9 armour and 14 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 9 armour and 14 mech_infantrys in Anglo Egyptian Sudan, round 2 : 8/23 hits, 6.83 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Anglo Egyptian Sudan
                Germans win, taking Anglo Egyptian Sudan from British with 9 armour and 14 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Norway
                Germans attack with 1 bomber, 4 fighters and 2 tactical_bombers
                Americans defend with 1 armour and 1 infantry
                    Germans roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Norway, round 2 : 5/7 hits, 4.00 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Norway, round 2 : 1/2 hits, 0.83 expected hits
                    1 fighter owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Norway
                Germans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 fighter
                Casualties for Americans: 1 armour and 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from 125 Sea Zone to Western Germany
            3 fighters and 1 tactical_bomber moved from Norway to 112 Sea Zone
            1 bomber and 1 tactical_bomber moved from Norway to Western Germany
            5 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
    
        Place Units - Germans
            3 armour placed in Novgorod
            3 armour placed in Ukraine
            3 armour placed in Volgograd
            8 armour placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
            Germans collect 65 PUs (1 lost to blockades); end with 65 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : -0.33
    Americans : 0.17
    Russians : 0.33
    

    Savegame



  • TripleA Turn Summary: Russians round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - Russians
            Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Russia to Smolensk
            3 armour, 5 artilleries, 98 infantry and 2 mech_infantrys moved from Russia to Samara
            1 armour moved from Urals to Vologda
            1 armour moved from Vologda to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 4 armour, 5 artilleries, 98 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 4 armour, 5 artilleries, 98 infantry and 2 mech_infantrys in Samara, round 2 : 25/109 hits, 21.17 expected hits
                    Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Japanese with 4 armour, 5 artilleries, 98 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 1 tactical_bomber
                Germans defend with 1 artillery and 2 mech_infantrys
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Smolensk, round 2 : 3/3 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is -9
                Casualties for Russians: 1 fighter and 1 tactical_bomber
                Casualties for Germans: 1 artillery and 2 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Norway
            3 aaGuns moved from Russia to Samara
    
        Place Units - Russians
            3 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 5.17
    Japanese : -0.33
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Japanese round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                  Japanese take 6 Sea Zone from Americans
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            3 fighters moved from Korea to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            3 fighters moved from Japan to 17 Sea Zone
            1 mech_infantry moved from Manchuria to Siberia
                  Japanese take Siberia from Russians
            1 mech_infantry moved from Manchuria to Sakha
                  Japanese take Sakha from Russians
            1 mech_infantry moved from Manchuria to Buryatia
                  Japanese take Buryatia from Russians
            2 infantry moved from Shan State to Malaya
            1 infantry moved from Burma to Shan State
            1 infantry moved from Yunnan to Shan State
            1 artillery moved from Yunnan to Shan State
            1 infantry moved from India to Burma
            1 armour moved from Yunnan to Shensi
            1 mech_infantry moved from Yunnan to Shensi
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Hopei to Suiyuyan
            1 armour moved from Anhwe to Suiyuyan
            1 armour moved from Jehol to Suiyuyan
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 17 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            3 fighters moved from 17 Sea Zone to Japan
            3 fighters moved from 19 Sea Zone to Korea
            1 infantry moved from Turkmenistan to Kazakhstan
    
        Place Units - Japanese
            1 destroyer, 1 submarine and 1 transport placed in 39 Sea Zone
            2 destroyers and 4 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.50
    Japanese : -1.67
    

    Savegame



  • TripleA Move Summary: Americans round 21

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - Americans
            Americans buy 1 airfield, 5 bombers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from French West Africa to 112 Sea Zone
            1 bomber moved from Russia to 112 Sea Zone
            5 fighters and 1 tactical_bomber moved from Russia to Archangel
            4 bombers moved from Eastern United States to 112 Sea Zone
            6 fighters moved from 123 Sea Zone to 112 Sea Zone
            3 submarines moved from 35 Sea Zone to 20 Sea Zone
    

    Savegame


Log in to reply
 

Suggested Topics

  • 287
  • 48
  • 32
  • 71
  • 23
  • 91
  • 14
  • 480
I Will Never Grow Up Games
Axis & Allies Boardgaming Custom Painted Miniatures
Dean's Army Guys

60
Online

13.7k
Users

34.1k
Topics

1.3m
Posts