Owlgod Allies -VS- dawgoneit Axis


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Belarus to Baltic States
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Belarus to Western Ukraine
            1 fighter moved from Belarus to Eastern Poland
            1 tactical_bomber moved from Belarus to Baltic States
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Belarus
            1 fighter moved from Eastern Poland to Belarus
            1 tactical_bomber moved from Baltic States to Belarus
            9 infantry moved from Bryansk to Belarus
            1 aaGun moved from Smolensk to Belarus
            2 mech_infantrys moved from Russia to Belarus
            1 aaGun and 8 infantry moved from Russia to Bryansk
            2 infantry moved from Volgograd to Rostov
            7 infantry moved from Ukraine to Bryansk
            2 infantry moved from Novosibirsk to Kansu
            1 aaGun moved from Novosibirsk to Kansu
            1 aaGun moved from Novosibirsk to Tsinghai
            5 infantry moved from Novosibirsk to Tsinghai
            10 infantry moved from Novosibirsk to Kansu
            1 infantry moved from Novosibirsk to Tsinghai
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Ukraine
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.17
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 4 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery, 1 infantry and 1 marine moved from Shan State to Burma
            1 infantry moved from Siam to Shan State
            1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Burma
            1 infantry moved from Kwangsi to Yunnan
            1 destroyer moved from 46 Sea Zone to 62 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            2 battleships, 2 carriers, 2 cruisers, 4 fighters and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 46 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 fighter moved from Japan to Philippines
            1 fighter and 1 tactical_bomber moved from Burma to India
            1 bomber moved from Burma to India
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 mech_infantry moved from Kiangsu to Chahar
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Kiangsu to Hopei
            1 infantry moved from Hopei to Suiyuyan
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kwangtung to Hunan
            2 armour moved from Kwangtung to Yunnan
            1 infantry moved from Kweichow to Shensi
            1 artillery moved from Shensi to Kweichow
    
        Combat - Japanese
            Air Battle in India
    

    Combat Hit Differential Summary :

    Savegame


  • @OwlGod intercept?


  • no thanks


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 4 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery, 1 infantry and 1 marine moved from Shan State to Burma
            1 infantry moved from Siam to Shan State
            1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Burma
            1 infantry moved from Kwangsi to Yunnan
            1 destroyer moved from 46 Sea Zone to 62 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            2 battleships, 2 carriers, 2 cruisers, 4 fighters and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 46 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 fighter moved from Japan to Philippines
            1 fighter and 1 tactical_bomber moved from Burma to India
            1 bomber moved from Burma to India
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 mech_infantry moved from Kiangsu to Chahar
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Kiangsu to Hopei
            1 infantry moved from Hopei to Suiyuyan
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kwangtung to Hunan
            2 armour moved from Kwangtung to Yunnan
            1 infantry moved from Kweichow to Shensi
            1 artillery moved from Shensi to Kweichow
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 3 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in India rolls: 3 and causes: 3 damage to unit: harbour
                Bombing raid in India causes 9 damage total.  Damaged units is as follows: factory_major = 6, harbour = 3
            Battle in 62 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 cruiser, 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 62 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Japanese lost in 62 Sea Zone
                ANZAC win with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in Burma
                Japanese attack with 1 armour, 3 artilleries, 1 infantry, 1 marine and 3 mech_infantrys
                British defend with 1 artillery
                    Japanese roll dice for 1 armour, 3 artilleries, 1 infantry, 1 marine and 3 mech_infantrys in Burma, round 2 : 2/9 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 3 artilleries, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 bomber moved from India to Yunnan
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 2 fighters
            EDIT: Turning off Edit Mode
            1 carrier and 4 destroyers placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5
            Japanese collect 58 PUs (6 lost to blockades); end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    UK_Pacific : 0.67
    AA fire in India : : -0.33
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 4 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 marine moved from Brazil to 86 Sea Zone
            1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            2 carriers moved from 87 Sea Zone to 91 Sea Zone
            1 destroyer and 1 submarine moved from 87 Sea Zone to 91 Sea Zone
            1 destroyer and 1 submarine moved from 83 Sea Zone to 91 Sea Zone
            1 fighter moved from 87 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            3 fighters moved from 87 Sea Zone to 91 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Buryatia to Siberia
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser and 1 marine moved from 26 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 47 Sea Zone
            1 marine moved from 47 Sea Zone to New Britain
    
        Combat - Americans
            Battle in 92 Sea Zone
                Americans attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 92 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 91 Sea Zone
                Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
                Italians defend with 1 submarine
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                Americans win with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Gibraltar
                Americans attack with 1 marine
                Germans defend with 2 armour, 3 fighters and 3 tactical_bombers; Italians defend with 1 armour, 1 artillery, 1 harbour and 2 infantry
                    Americans roll dice for 1 marine in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 3 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Gibraltar, round 2 : 4/12 hits, 6.00 expected hits
                    1 marine owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                Italians win with 3 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 marine
                Casualties for Italians: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Siberia
                Americans attack with 1 fighter
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 fighter in Siberia, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in Siberia
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter
            Battle in New Britain
                Americans attack with 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 1 cruiser in New Britain, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 marine in New Britain, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in New Britain, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Britain
                Americans win, taking New Britain from Japanese with 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Solomon Islands
                Americans attack with 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 1 cruiser in Solomon Islands, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship, 3 carriers, 1 destroyer, 4 fighters and 1 marine moved from 33 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            2 carriers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from Western United States to 26 Sea Zone
            3 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 transports moved from 87 Sea Zone to 89 Sea Zone
            1 armour and 3 mech_infantrys moved from Western United States to Southeast Mexico
            3 infantry moved from Central United States to Southeast Mexico
            1 marine moved from Central United States to Southeast Mexico
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            2 infantry moved from French West Africa to Nigeria
            2 mech_infantrys moved from French West Africa to French Equatorial Africa
            3 infantry moved from Brazil to British Guiana
    
        Place Units - Americans
            4 fighters and 1 tactical_bomber placed in Western United States
            1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.00
    Americans : 2.83
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 9 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 9 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 10 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 10 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 11 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 11 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.83
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 4 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 marine moved from Brazil to 86 Sea Zone
            1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            2 carriers moved from 87 Sea Zone to 91 Sea Zone
            1 destroyer and 1 submarine moved from 87 Sea Zone to 91 Sea Zone
            1 destroyer and 1 submarine moved from 83 Sea Zone to 91 Sea Zone
            1 fighter moved from 87 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            3 fighters moved from 87 Sea Zone to 91 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Buryatia to Siberia
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser and 1 marine moved from 26 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 47 Sea Zone
            1 marine moved from 47 Sea Zone to New Britain
    
        Combat - Americans
            Battle in 92 Sea Zone
                Americans attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 92 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 91 Sea Zone
                Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
                Italians defend with 1 submarine
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                Americans win with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Gibraltar
                Americans attack with 1 marine
                Germans defend with 2 armour, 3 fighters and 3 tactical_bombers; Italians defend with 1 armour, 1 artillery, 1 harbour and 2 infantry
                    Americans roll dice for 1 marine in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 3 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Gibraltar, round 2 : 4/12 hits, 6.00 expected hits
                    1 marine owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                Italians win with 3 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 marine
                Casualties for Italians: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Siberia
                Americans attack with 1 fighter
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 fighter in Siberia, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in Siberia
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter
            Battle in New Britain
                Americans attack with 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 1 cruiser in New Britain, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 marine in New Britain, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in New Britain, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Britain
                Americans win, taking New Britain from Japanese with 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Solomon Islands
                Americans attack with 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 1 cruiser in Solomon Islands, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship, 3 carriers, 1 destroyer, 4 fighters and 1 marine moved from 33 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            2 carriers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from Western United States to 26 Sea Zone
            3 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 transports moved from 87 Sea Zone to 89 Sea Zone
            1 armour and 3 mech_infantrys moved from Western United States to Southeast Mexico
            3 infantry moved from Central United States to Southeast Mexico
            1 marine moved from Central United States to Southeast Mexico
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            2 infantry moved from French West Africa to Nigeria
            2 mech_infantrys moved from French West Africa to French Equatorial Africa
            3 infantry moved from Brazil to British Guiana
    
        Place Units - Americans
            4 fighters and 1 tactical_bomber placed in Western United States
            1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 9 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 9 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 10 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 10 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 11 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 11 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 4x airfield; Remaining resources: 5 PUs; 
            UK_Pacific buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - British
            1 artillery and 13 infantry moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 artillery and 13 infantry
                Japanese defend with 1 armour, 3 artilleries, 1 marine and 3 mech_infantrys
                    British roll dice for 1 artillery and 13 infantry in Burma, round 2 : 1/14 hits, 2.67 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 1 marine and 3 mech_infantrys in Burma, round 2 : 2/8 hits, 2.83 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery and 11 infantry in Burma, round 3 : 2/12 hits, 2.33 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 1 marine and 2 mech_infantrys in Burma, round 3 : 4/7 hits, 2.50 expected hits
                    2 mech_infantrys owned by the Japanese and 4 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery and 7 infantry in Burma, round 4 : 2/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries and 1 marine in Burma, round 4 : 4/5 hits, 1.83 expected hits
                    2 artilleries owned by the Japanese and 4 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery and 3 infantry in Burma, round 5 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 marine in Burma, round 5 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery and 2 infantry in Burma, round 6 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 marine in Burma, round 6 : 2/3 hits, 1.17 expected hits
                    1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery in Burma, round 7 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 marine in Burma, round 7 : 0/2 hits, 0.83 expected hits
                    1 marine owned by the Japanese lost in Burma
                    British roll dice for 1 artillery in Burma, round 8 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Burma, round 8 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery in Burma, round 9 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Burma, round 9 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the British lost in Burma
                Japanese win with 1 armour remaining. Battle score for attacker is -14
                Casualties for British: 1 artillery and 13 infantry
                Casualties for Japanese: 3 artilleries, 1 marine and 3 mech_infantrys
    
        Non Combat Move - British
            3 aaGuns moved from India to West India
            3 mech_infantrys moved from Iraq to Egypt
            3 mech_infantrys moved from Eastern Persia to West India
            1 armour moved from French West Africa to French Equatorial Africa
            1 artillery and 2 infantry moved from French West Africa to Nigeria
            1 battleship, 1 cruiser and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
            2 submarines moved from 109 Sea Zone to 91 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.00
    British : -2.50
    Americans : 2.83
    Chinese : -0.83
    Japanese : 2.00
    

    Savegame


  • Crushing defeat for UK Pacific despite 90% odds!


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour, 1 artillery and 2 infantry moved from Malta to 96 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
            1 armour and 2 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 artillery moved from Northern Italy to Southern France
            1 artillery and 1 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Poland to France
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Southern France
            2 destroyers and 1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 44 Sea Zone to 43 Sea Zone
            1 submarine moved from 41 Sea Zone to 43 Sea Zone
                  ANZAC take 41 Sea Zone from Japanese
            1 destroyer moved from 55 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer and 2 submarines
                Japanese defend with 1 destroyer and 1 submarine
                    ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Changing ownership of Java from Japanese to ANZAC
            EDIT: Removing units owned by ANZAC from South Australia: 2 infantry
            EDIT: Adding units owned by ANZAC to Java: 2 infantry
            EDIT: Turning off Edit Mode
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 submarine moved from 47 Sea Zone to 54 Sea Zone
            1 submarine moved from 49 Sea Zone to 54 Sea Zone
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun moved from New South Wales to Queensland
            1 fighter moved from India to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 44 Sea Zone to 43 Sea Zone
            1 submarine moved from 41 Sea Zone to 43 Sea Zone
                  ANZAC take 41 Sea Zone from Japanese
            1 destroyer moved from 55 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer and 2 submarines
                Japanese defend with 1 destroyer and 1 submarine
                    ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Changing ownership of Java from Japanese to ANZAC
            EDIT: Removing units owned by ANZAC from South Australia: 2 infantry
            EDIT: Adding units owned by ANZAC to Java: 2 infantry
            EDIT: Turning off Edit Mode
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 submarine moved from 47 Sea Zone to 54 Sea Zone
            1 submarine moved from 49 Sea Zone to 54 Sea Zone
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun moved from New South Wales to Queensland
            1 fighter moved from India to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Poland to Bessarabia
            1 bomber moved from Western Germany to Bessarabia
            1 mech_infantry moved from Poland to Bessarabia
            2 mech_infantrys moved from Germany to Baltic States
            1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
            1 infantry moved from Poland to Eastern Poland
            1 armour and 2 mech_infantrys moved from Poland to Western Ukraine
            1 armour, 2 artilleries and 12 infantry moved from Germany to Poland
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
            2 infantry moved from 123 Sea Zone to Iceland
            1 destroyer and 1 submarine moved from 112 Sea Zone to 123 Sea Zone
            1 submarine moved from 112 Sea Zone to 123 Sea Zone
            1 cruiser and 5 transports moved from 112 Sea Zone to 126 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 armour moved from Gibraltar to 92 Sea Zone
            1 armour and 1 infantry moved from 92 Sea Zone to Algeria
            1 infantry moved from Northern Italy to Southern France
            2 infantry moved from France to Southern France
            1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
            1 armour moved from Eire to United Kingdom
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Finland to Karelia
    
        Combat - Germans
            Battle in Algeria
            Battle in Iceland
            Battle in Baltic States
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Algeria from French, taking Iceland from British, taking Baltic States from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 armour and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Germans roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Bessarabia
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Bessarabia, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Bessarabia, round 4 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Bessarabia to Poland
            1 fighter and 1 tactical_bomber moved from Baltic States to Poland
    
        Place Units - Germans
            3 infantry placed in United Kingdom
            3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys placed in Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
            Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : -2.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 15 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
            3 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Belarus to Bessarabia
            2 infantry moved from Belarus to Eastern Poland
            3 infantry moved from Belarus to Baltic States
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Belarus to Novgorod
            2 mech_infantrys moved from Belarus to Novgorod
            11 armour moved from Belarus to Novgorod
            5 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Belarus to Baltic States
            1 tactical_bomber moved from Belarus to Western Ukraine
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry in Eastern Poland, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Eastern Poland, round 3 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 3/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Novgorod
                Russians attack with 11 armour, 1 infantry and 2 mech_infantrys
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 11 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 6/14 hits, 6.00 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 11 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 5 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 2 mech_infantrys
                    Russians roll dice for 5 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits, 1.33 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine
                    Russians roll dice for 4 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour and 2 mech_infantrys
            Battle in Bessarabia
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter moved from Bessarabia to Belarus
            1 tactical_bomber moved from Western Ukraine to Belarus
            1 fighter moved from Baltic States to Belarus
            1 aaGun moved from Belarus to Novgorod
            1 aaGun and 10 infantry moved from Bryansk to Belarus
            2 infantry moved from Rostov to Bryansk
            1 infantry moved from Volgograd to Rostov
            10 infantry moved from Russia to Bryansk
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from Belarus to Novgorod
            1 aaGun and 12 infantry moved from Kansu to Tsinghai
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Ukraine
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : 3.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
                Japanese captures 13PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            1 destroyer moved from 6 Sea Zone to 24 Sea Zone
            1 destroyer moved from 24 Sea Zone to 25 Sea Zone
            1 carrier, 3 destroyers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Burma to India
                  Japanese take India from UK_Pacific
            1 infantry moved from Shan State to Malaya
            2 armour moved from Yunnan to India
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 mech_infantry moved from Hunan to Burma
            1 artillery moved from Kweichow to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 fighter moved from Philippines to 35 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shensi
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 4 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 5 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer and 1 submarine
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            5 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from Kwangtung to Yunnan
            1 mech_infantry moved from Suiyuyan to Kweichow
            1 armour moved from Suiyuyan to Kweichow
            1 infantry moved from Suiyuyan to Chahar
            1 mech_infantry moved from Chahar to Kweichow
            1 infantry moved from Suiyuyan to Hopei
            1 mech_infantry moved from Hopei to Kweichow
            2 aaGuns moved from Chahar to Hopei
            1 infantry moved from Suiyuyan to Hopei
            1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            1 mech_infantry moved from Kiangsu to Hunan
            1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 fighter and 1 tactical_bomber placed in 6 Sea Zone
            1 armour and 2 infantry placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 78 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Chinese : -0.33
    Japanese : -1.17
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 destroyer, 2 mech_infantrys and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 marine moved from New Britain to 47 Sea Zone
            1 cruiser and 1 marine moved from 47 Sea Zone to 46 Sea Zone
            1 marine moved from Solomon Islands to 49 Sea Zone
            1 cruiser and 1 marine moved from 49 Sea Zone to 46 Sea Zone
            2 marines moved from 46 Sea Zone to New Guinea
            3 fighters moved from 54 Sea Zone to New Guinea
            1 battleship moved from 54 Sea Zone to 46 Sea Zone
            4 fighters and 1 tactical_bomber moved from Western United States to 25 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in New Guinea
                Americans attack with 3 fighters and 2 marines
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 3 fighters and 2 marines remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 fighters moved from New Guinea to 46 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            3 fighters moved from Hawaiian Islands to 46 Sea Zone
            4 fighters and 1 tactical_bomber moved from 25 Sea Zone to Midway
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            2 aaGuns moved from Western United States to Central United States
            1 destroyer moved from 104 Sea Zone to 87 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines moved from 91 Sea Zone to 87 Sea Zone
            EDIT: 1 mech_infantry moved from French Equatorial Africa to Ethiopia
            EDIT: 1 mech_infantry moved from French Equatorial Africa to Kenya
            EDIT: 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
            EDIT: 1 mech_infantry moved from Kenya to Belgian Congo
            2 infantry moved from Nigeria to French Equatorial Africa
            1 armour and 3 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
            1 marine moved from Southeast Mexico to 89 Sea Zone
            1 armour, 1 marine, 3 mech_infantrys and 4 transports moved from 89 Sea Zone to 88 Sea Zone
            3 infantry moved from British Guiana to 88 Sea Zone
            1 armour, 3 infantry, 1 marine, 3 mech_infantrys and 4 transports moved from 88 Sea Zone to 87 Sea Zone
            1 armour, 3 infantry, 1 marine and 3 mech_infantrys moved from 87 Sea Zone to French West Africa
            3 infantry moved from Southeast Mexico to Central United States
            1 destroyer moved from 87 Sea Zone to 91 Sea Zone
            5 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 54 Sea Zone to 46 Sea Zone
    
        Place Units - Americans
            2 mech_infantrys placed in Central United States
            3 bombers placed in Eastern United States
            Americans undo move 1.
            2 mech_infantrys placed in Eastern United States
            1 destroyer and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Ethiopia from Italians to Americans
            EDIT: Changing ownership of Kenya from Italians to Americans
            EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 1 mech_infantry
            EDIT: Adding units owned by Americans to Ethiopia: 1 mech_infantry
            EDIT: Removing units owned by Americans from Belgian Congo: 1 mech_infantry
            EDIT: Adding units owned by Americans to Kenya: 1 mech_infantry
            EDIT: Changing PUs for Americans from 78 to 80
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -1.17
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Queensland: 1 marine
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 marine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 destroyer, 2 mech_infantrys and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 marine moved from New Britain to 47 Sea Zone
            1 cruiser and 1 marine moved from 47 Sea Zone to 46 Sea Zone
            1 marine moved from Solomon Islands to 49 Sea Zone
            1 cruiser and 1 marine moved from 49 Sea Zone to 46 Sea Zone
            2 marines moved from 46 Sea Zone to New Guinea
            3 fighters moved from 54 Sea Zone to New Guinea
            1 battleship moved from 54 Sea Zone to 46 Sea Zone
            4 fighters and 1 tactical_bomber moved from Western United States to 25 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in New Guinea
                Americans attack with 3 fighters and 2 marines
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 3 fighters and 2 marines remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 fighters moved from New Guinea to 46 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            3 fighters moved from Hawaiian Islands to 46 Sea Zone
            4 fighters and 1 tactical_bomber moved from 25 Sea Zone to Midway
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            2 aaGuns moved from Western United States to Central United States
            1 destroyer moved from 104 Sea Zone to 87 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines moved from 91 Sea Zone to 87 Sea Zone
            EDIT: 1 mech_infantry moved from French Equatorial Africa to Ethiopia
            EDIT: 1 mech_infantry moved from French Equatorial Africa to Kenya
            EDIT: 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
            EDIT: 1 mech_infantry moved from Kenya to Belgian Congo
            2 infantry moved from Nigeria to French Equatorial Africa
            1 armour and 3 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
            1 marine moved from Southeast Mexico to 89 Sea Zone
            1 armour, 1 marine, 3 mech_infantrys and 4 transports moved from 89 Sea Zone to 88 Sea Zone
            3 infantry moved from British Guiana to 88 Sea Zone
            1 armour, 3 infantry, 1 marine, 3 mech_infantrys and 4 transports moved from 88 Sea Zone to 87 Sea Zone
            1 armour, 3 infantry, 1 marine and 3 mech_infantrys moved from 87 Sea Zone to French West Africa
            3 infantry moved from Southeast Mexico to Central United States
            1 destroyer moved from 87 Sea Zone to 91 Sea Zone
            5 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 54 Sea Zone to 46 Sea Zone
    
        Place Units - Americans
            2 mech_infantrys placed in Central United States
            3 bombers placed in Eastern United States
            Americans undo move 1.
            2 mech_infantrys placed in Eastern United States
            1 destroyer and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Ethiopia from Italians to Americans
            EDIT: Changing ownership of Kenya from Italians to Americans
            EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 1 mech_infantry
            EDIT: Adding units owned by Americans to Ethiopia: 1 mech_infantry
            EDIT: Removing units owned by Americans from Belgian Congo: 1 mech_infantry
            EDIT: Adding units owned by Americans to Kenya: 1 mech_infantry
            EDIT: Changing PUs for Americans from 78 to 80
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Queensland: 1 marine
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 marine
            EDIT: Turning off Edit Mode
    
        Combat Move - British
    
        Non Combat Move - British
            3 aaGuns and 3 mech_infantrys moved from West India to Eastern Persia
            1 armour moved from Egypt to Iraq
            1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 87 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 submarine moved from 91 Sea Zone to 87 Sea Zone
            2 fighters moved from Egypt to Eastern Persia
            1 armour moved from French Equatorial Africa to Egypt
            1 artillery and 2 infantry moved from Nigeria to French Equatorial Africa
            1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
            3 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : -1.17
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery moved from Southern France to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 transport moved from 95 Sea Zone to 99 Sea Zone
            2 infantry moved from Crete to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Libya
    
        Combat - Italians
            Battle in Tobruk
            Battle in Libya
    
        Non Combat Move - Italians
            2 transports moved from 92 Sea Zone to 93 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 92 Sea Zone to 96 Sea Zone
            2 destroyers moved from 95 Sea Zone to 96 Sea Zone
            1 artillery moved from Southern France to 93 Sea Zone
            1 artillery and 2 transports moved from 93 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
            2 artilleries and 1 infantry moved from 96 Sea Zone to Tobruk
            1 bomber moved from France to Southern Italy
            1 aaGun moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            3 infantry placed in Southern Italy
            1 armour and 2 artilleries placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 46 Sea Zone to Dutch New Guinea
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Dutch New Guinea to 46 Sea Zone
            1 cruiser, 1 marine and 6 submarines moved from 54 Sea Zone to 46 Sea Zone
            1 aaGun moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3,6
            ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Savegame

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