2019 majikforce (Allies) vs SixUnder (Axis) BM

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 factory_minor, 2 fighters, 6 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 17 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Kweichow to 6 Sea Zone
            1 bomber moved from Midway to 6 Sea Zone
            1 destroyer and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
            2 fighters moved from 25 Sea Zone to 16 Sea Zone
            1 fighter moved from 39 Sea Zone to 41 Sea Zone
            1 mech_infantry moved from Greece to Albania
                  Americans take Albania from Italians
            1 infantry moved from Greece to Bulgaria
                  Americans take Bulgaria from Germans
            1 artillery moved from Tobruk to Alexandria
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 112 Sea Zone
            1 bomber moved from Norway to 112 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            4 infantry moved from Normandy Bordeaux to France
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to France
            3 artilleries moved from Normandy Bordeaux to France
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            2 artilleries moved from Normandy Bordeaux to Southern France
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in Denmark
            Battle in Iwo Jima
            Battle in 41 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win, taking Denmark from Germans, taking Iwo Jima from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Holland Belgium
                Americans attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 6 Sea Zone
                Americans attack with 2 bombers
                Japanese defend with 1 destroyer and 2 submarines
                2 submarines owned by the Japanese Submerged
                    Americans roll dice for 2 bombers in 6 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 submarines
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in France
                Americans attack with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor and 6 infantry
                    Americans roll dice for 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in France, round 2 : 3/9 hits, 3.33 expected hits
                    Germans roll dice for 6 infantry in France, round 2 : 2/6 hits, 2.00 expected hits
                    3 infantry owned by the Germans and 2 infantry owned by the Americans lost in France
                    Americans roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in France, round 3 : 3/7 hits, 2.83 expected hits
                    Germans roll dice for 3 infantry in France, round 3 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans lost in France
                Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Algeria from Americans, taking Tunisia from Americans with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Germans: 6 infantry
            Battle in Southern France
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Southern France
                    Americans roll dice for 2 artilleries in Southern France, round 4 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Americans roll dice for 1 artillery in Southern France, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Southern France
                Italians win with 1 artillery remaining. Battle score for attacker is -11
                Casualties for Americans: 2 artilleries and 2 infantry
                Casualties for Italians: 1 infantry
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
            Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
            Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
            Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
            Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
            Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
            Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
            Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
            Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
            Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
            Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
    
        Non Combat Move - Americans
            1 fighter moved from Holland Belgium to Norway
            1 fighter moved from France to Normandy Bordeaux
            1 tactical_bomber moved from France to Normandy Bordeaux
            1 carrier, 1 destroyer and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 bomber moved from 112 Sea Zone to Norway
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 41 Sea Zone to 39 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 marine moved from Midway to 25 Sea Zone
            1 carrier, 1 cruiser, 5 destroyers and 1 marine moved from 25 Sea Zone to 17 Sea Zone
            1 marine moved from 17 Sea Zone to Iwo Jima
            2 fighters moved from 16 Sea Zone to 17 Sea Zone
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            1 bomber moved from 6 Sea Zone to Midway
            1 bomber moved from 6 Sea Zone to Kiangsu
            1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 armour moved from West India to India
    
        Place Units - Americans
            1 factory_minor placed in Greece
            1 armour and 2 infantry placed in Norway
            4 infantry placed in Eastern United States
            1 carrier and 3 submarines placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 102 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 3 infantry moved from Anhwe to Shantung
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 factory_minor and 3 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Shantung, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 3 infantry in Shantung, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung
                    Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Chinese win, taking Shantung from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 3 infantry
            Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Chinese
            1 artillery and 2 infantry moved from Kiangsi to Kiangsu
            1 artillery and 3 infantry moved from Hopei to Kweichow
            2 artilleries and 1 infantry moved from Hunan to Anhwe
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            2 infantry placed in Kiangsu
            2 artilleries placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 114 Sea Zone
            1 artillery and 3 infantry moved from 114 Sea Zone to Germany
            3 fighters moved from Norway to Germany
            2 fighters moved from 112 Sea Zone to Germany
            2 infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Southern France
            1 fighter moved from United Kingdom to Southern France
            2 infantry moved from Caucasus to Rostov
            2 armour and 1 mech_infantry moved from Northwest Persia to Rostov
            3 fighters moved from Northwest Persia to Rostov
            1 mech_infantry moved from Jehol to Manchuria
            2 infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
            1 infantry moved from Yunnan to Shan State
    
        Combat - British
            Battle in Germany
                British attack with 1 artillery, 5 fighters and 3 infantry
                Germans defend with 1 aaGun, 1 factory_major and 4 infantry
                    AA fire in Germany : 2/3 hits, 0.50 expected hits
                    2 fighters owned by the British lost in Germany
                    British roll dice for 1 artillery, 3 fighters and 3 infantry in Germany, round 2 : 3/7 hits, 2.50 expected hits
                    Germans roll dice for 1 aaGun and 4 infantry in Germany, round 2 : 2/4 hits, 1.33 expected hits
                    1 aaGun owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Germany
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Germany, round 3 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Germany, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Germany
                British captures 47PUs while taking Germans capital
                British converts factory_major into different units
                British win, taking Germany from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is -12
                Casualties for British: 2 fighters and 3 infantry
                Casualties for Germans: 1 aaGun and 4 infantry
            Battle in Manchuria
                British attack with 1 mech_infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Manchuria
                Japanese win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for British: 1 mech_infantry
            Battle in Rostov
                British attack with 2 armour, 3 fighters, 2 infantry and 1 mech_infantry
                Italians defend with 1 aaGun and 4 infantry
                    AA fire in Rostov : 0/3 hits, 0.50 expected hits
                    British roll dice for 2 armour, 3 fighters, 2 infantry and 1 mech_infantry in Rostov, round 2 : 4/8 hits, 3.00 expected hits
                    Italians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits
                    1 aaGun owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Rostov
                    British roll dice for 2 armour, 3 fighters and 1 mech_infantry in Rostov, round 3 : 2/6 hits, 2.67 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Rostov
                British win, taking Rostov from Italians with 2 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for British: 2 infantry
                Casualties for Italians: 1 aaGun and 4 infantry
            Battle in Shan State
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Southern France
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Southern France
                British win, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
            triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
    
        Non Combat Move - British
            2 fighters moved from Southern France to France
            1 aaGun, 1 artillery and 4 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Normandy Bordeaux to France
            1 carrier and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
            2 fighters moved from Germany to 114 Sea Zone
            1 fighter moved from Germany to Norway
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            3 fighters moved from Rostov to Russia
            1 mech_infantry moved from Iraq to Caucasus
            1 armour and 2 mech_infantrys moved from Persia to Caucasus
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from India to Eastern Persia
            1 mech_infantry moved from Yunnan to Sikang
            2 fighters and 1 tactical_bomber moved from Shan State to India
            1 infantry moved from Yunnan to Burma
            2 aaGuns moved from Yunnan to Burma
            1 mech_infantry moved from Kiangsu to Kweichow
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Persia
            British undo move 1.
            2 armour and 1 tactical_bomber placed in Persia
            1 fighter and 2 mech_infantrys placed in Egypt
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 86 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 89 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 92 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 95 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in India
            1 transport placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in India change ownership: 2 artilleries and 1 infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 2.67
    British : 0.83
    AA fire in Rostov : : -0.50
    Americans : -0.67
    Chinese : 1.33
    Japanese : 3.50
    AA fire in Germany : : 1.50
    

    Savegame

  • '22 '16

    @majikforce Assumed no scramble when I took Denmark.


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 mech_infantry moved from Western Ukraine to Rostov
            3 infantry moved from Ukraine to Rostov
            1 bomber moved from Bryansk to Rostov
            1 artillery and 2 infantry moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 fighter moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to Western Germany
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport; Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
                    1 transport owned by the Americans lost in 93 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Rostov
                Italians attack with 1 bomber, 3 infantry and 1 mech_infantry
                British defend with 2 armour and 1 mech_infantry
                    Italians roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Rostov, round 2 : 3/5 hits, 1.33 expected hits
                    Russians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the Italians and 2 armour owned by the British lost in Rostov
                Italians win, taking Rostov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 2 infantry
                Casualties for British: 2 armour and 1 mech_infantry
            Battle in Southern France
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry; French defend with 1 factory_minor and 1 harbour
                    Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 93 Sea Zone to Western Germany
            1 bomber moved from Rostov to Ukraine
    
        Place Units - Italians
            3 infantry placed in Ukraine
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,3
            Italians collect 8 PUs (10 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.83
    French : -0.33
    Russians : 0.67
    

    Territory Summary for Italians :

    Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Western Germany : 3 fighters
    Northern Italy : 1 factory_minor and 1 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
    Rostov : 1 flag, 1 infantry and 1 mech_infantry
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Tambov : 1 flag, 1 artillery
    Ukraine : 1 flag, 1 bomber, 1 factory_minor and 3 infantry
    Western Ukraine : 1 flag, 1 factory_minor
    

    Production/PUs Summary :

    Germans : 26 / 0
    Russians : 18 / 23
    Japanese : 38 / 43
    Americans : 65 / 100
    Chinese : 20 / 23
    British : 39 / 95
    UK_Pacific : 14 / 17
    Italians : 18 / 8
    ANZAC : 13 / 21
    French : 14 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 376 times
            2 was rolled 360 times
            3 was rolled 334 times
            4 was rolled 321 times
            5 was rolled 333 times
            6 was rolled 383 times
        Average roll : 3.486
        Median : 3.000
        Variance : 1.540
        Standard Deviation : 1.241
        Total rolls : 2107
    
    Null / Other
            1 was rolled 42 times
            2 was rolled 37 times
            3 was rolled 41 times
            4 was rolled 41 times
            5 was rolled 39 times
            6 was rolled 41 times
        Average roll : 3.502
        Median : 4.000
        Variance : 0.070
        Standard Deviation : 0.265
        Total rolls : 241
    
    Germans Combat
            1 was rolled 68 times
            2 was rolled 77 times
            3 was rolled 76 times
            4 was rolled 72 times
            5 was rolled 72 times
            6 was rolled 67 times
        Average roll : 3.472
        Median : 3.000
        Variance : 0.190
        Standard Deviation : 0.436
        Total rolls : 432
    
    British Combat
            1 was rolled 42 times
            2 was rolled 37 times
            3 was rolled 41 times
            4 was rolled 41 times
            5 was rolled 39 times
            6 was rolled 41 times
        Average roll : 3.502
        Median : 4.000
        Variance : 0.070
        Standard Deviation : 0.265
        Total rolls : 241
    
    Italians Combat
            1 was rolled 33 times
            2 was rolled 29 times
            3 was rolled 28 times
            4 was rolled 28 times
            5 was rolled 26 times
            6 was rolled 37 times
        Average roll : 3.530
        Median : 4.000
        Variance : 0.460
        Standard Deviation : 0.678
        Total rolls : 181
    
    Americans Combat
            1 was rolled 33 times
            2 was rolled 24 times
            3 was rolled 32 times
            4 was rolled 22 times
            5 was rolled 23 times
            6 was rolled 40 times
        Average roll : 3.563
        Median : 3.000
        Variance : 1.480
        Standard Deviation : 1.216
        Total rolls : 174
    
    Neutral_Axis Combat
            1 was rolled 1 times
            3 was rolled 1 times
            6 was rolled 4 times
        Average roll : 4.667
        Median : 6.000
        Variance : 2.400
        Standard Deviation : 1.549
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 63 times
            2 was rolled 69 times
            3 was rolled 53 times
            4 was rolled 48 times
            5 was rolled 63 times
            6 was rolled 69 times
        Average roll : 3.510
        Median : 3.000
        Variance : 1.013
        Standard Deviation : 1.007
        Total rolls : 365
    
    French Combat
            2 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 8 times
            6 was rolled 6 times
        Average roll : 4.286
        Median : 4.500
        Variance : 1.383
        Standard Deviation : 1.176
        Total rolls : 28
    
    ANZAC Combat
            1 was rolled 8 times
            2 was rolled 8 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 6 times
            6 was rolled 5 times
        Average roll : 3.167
        Median : 2.000
        Variance : 1.517
        Standard Deviation : 1.232
        Total rolls : 30
    
    Neutral_Allies Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            6 was rolled 4 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.259
        Standard Deviation : 1.122
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 41 times
            2 was rolled 27 times
            3 was rolled 20 times
            4 was rolled 14 times
            5 was rolled 19 times
            6 was rolled 28 times
        Average roll : 3.181
        Median : 3.000
        Variance : 3.046
        Standard Deviation : 1.745
        Total rolls : 149
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 2.833
        Median : 2.000
        Variance : 1.273
        Standard Deviation : 1.128
        Total rolls : 12
    
    Russians Combat
            1 was rolled 38 times
            2 was rolled 46 times
            3 was rolled 34 times
            4 was rolled 45 times
            5 was rolled 36 times
            6 was rolled 39 times
        Average roll : 3.471
        Median : 4.000
        Variance : 0.495
        Standard Deviation : 0.704
        Total rolls : 238
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Yunnan to Caucasus
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            3 submarines placed in 54 Sea Zone
            ANZAC undo move 2.
            ANZAC undo move 1.
            1 infantry placed in Queensland
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            4 infantry moved from France to Northern Italy
    
        Combat - French
            Battle in Northern Italy
                French attack with 4 infantry
                Italians defend with 1 factory_minor and 1 infantry
                    French roll dice for 4 infantry in Northern Italy, round 2 : 1/4 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                French win, taking Northern Italy from Italians with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - French
            2 infantry moved from Normandy Bordeaux to France
            2 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
            French collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    French : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Combat Move - Germans
            6 armour and 6 mech_infantrys moved from Bryansk to Caucasus
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            4 infantry moved from Novgorod to Belarus
            1 armour and 9 mech_infantrys moved from Eastern Poland to Germany
            1 artillery and 1 infantry moved from Bryansk to Smolensk
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            2 mech_infantrys moved from Bryansk to Volgograd
            2 mech_infantrys moved from Bryansk to Caucasus
            15 mech_infantrys moved from Bryansk to Volgograd
            10 mech_infantrys moved from Bryansk to Eastern Poland
            2 mech_infantrys moved from Yugoslavia to Albania
            2 mech_infantrys moved from Yugoslavia to Bulgaria
            1 fighter moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 110 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Belarus
                Germans attack with 4 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 4 infantry in Belarus, round 2 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 3 infantry in Belarus, round 3 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 infantry in Belarus, round 4 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 infantry in Belarus, round 5 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 mech_infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 3 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Smolensk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Caucasus
                Germans attack with 6 armour and 8 mech_infantrys
                British defend with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys; French defend with 2 infantry; ANZAC defend with 2 fighters
                    Germans roll dice for 6 armour and 8 mech_infantrys in Caucasus, round 2 : 6/14 hits, 4.33 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys in Caucasus, round 2 : 4/10 hits, 4.17 expected hits
                    3 mech_infantrys owned by the British, 2 infantry owned by the French, 4 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    Germans roll dice for 6 armour and 4 mech_infantrys in Caucasus, round 3 : 2/10 hits, 3.67 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 2 fighters in Caucasus, round 3 : 2/4 hits, 2.17 expected hits
                    1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Caucasus
                    Germans roll dice for 6 armour and 2 mech_infantrys in Caucasus, round 4 : 4/8 hits, 3.33 expected hits
                    Russians roll dice for 2 fighters in Caucasus, round 4 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the ANZAC and 2 mech_infantrys owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 6 armour remaining. Battle score for attacker is 19
                Casualties for Germans: 8 mech_infantrys
                Casualties for British: 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                Casualties for French: 2 infantry
                Casualties for ANZAC: 2 fighters
            Battle in Bulgaria
                Germans attack with 2 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 2 mech_infantrys in Bulgaria, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Bulgaria, round 3 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bulgaria
                    Germans roll dice for 1 mech_infantry in Bulgaria, round 4 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 infantry in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Bulgaria
                Germans win, taking Bulgaria from Americans with 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in Albania
                Germans attack with 2 mech_infantrys
                Americans defend with 1 mech_infantry
                    Germans roll dice for 2 mech_infantrys in Albania, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Albania, round 3 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Albania, round 4 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in Albania, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Albania, round 5 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in Albania, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Albania, round 6 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in Albania, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Albania, round 7 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in Albania, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Albania, round 8 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in Albania, round 8 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Albania, round 9 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in Albania, round 9 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Albania
                    Germans roll dice for 1 mech_infantry in Albania, round 10 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 mech_infantry in Albania, round 10 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Albania
                Americans win with 1 mech_infantry remaining. Battle score for attacker is -8
                Casualties for Germans: 2 mech_infantrys
            Battle in Germany
                Germans attack with 1 armour and 9 mech_infantrys
                British defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 1 armour and 9 mech_infantrys in Germany, round 2 : 1/10 hits, 2.00 expected hits
                    British roll dice for 1 artillery in Germany, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Germany
                Germans win, taking Germany from British with 1 armour and 8 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Germans
            4 aaGuns, 3 artilleries and 8 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from 110 Sea Zone to Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,4
            Germans collect 39 PUs; end with 39 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : -5.17
    British : 0.67
    Americans : -1.00
    Russians : 1.33
    

    Territory Summary for Germans :

    Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
    Germany : 1 armour, 1 factory_minor and 8 mech_infantrys
    Belarus : 1 flag, 3 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 1 flag, 1 infantry
    Vyborg : 1 flag
    Archangel : 1 flag, 1 infantry
    Eastern Poland : 10 mech_infantrys
    Western Ukraine : 4 aaGuns, 3 artilleries and 8 infantry
    Volgograd : 1 flag, 1 factory_minor and 18 mech_infantrys
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
    Caucasus : 1 flag, 6 armour
    Samara : 1 flag, 1 mech_infantry
    113 Sea Zone : 1 submarine
    Bulgaria : 1 flag, 1 mech_infantry
    Yugoslavia : 1 flag
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 39 / 54
    Russians : 11 / 23
    Japanese : 38 / 43
    Americans : 64 / 100
    Chinese : 20 / 23
    British : 34 / 95
    UK_Pacific : 14 / 17
    Italians : 14 / 8
    ANZAC : 13 / 19
    French : 18 / 18
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 389 times
            2 was rolled 384 times
            3 was rolled 349 times
            4 was rolled 339 times
            5 was rolled 358 times
            6 was rolled 407 times
        Average roll : 3.500
        Median : 3.000
        Variance : 1.558
        Standard Deviation : 1.248
        Total rolls : 2226
    
    Null / Other
            1 was rolled 41 times
            2 was rolled 37 times
            3 was rolled 39 times
            4 was rolled 42 times
            5 was rolled 41 times
            6 was rolled 42 times
        Average roll : 3.541
        Median : 4.000
        Variance : 0.080
        Standard Deviation : 0.283
        Total rolls : 242
    
    Germans Combat
            1 was rolled 77 times
            2 was rolled 93 times
            3 was rolled 89 times
            4 was rolled 83 times
            5 was rolled 88 times
            6 was rolled 82 times
        Average roll : 3.504
        Median : 3.000
        Variance : 0.324
        Standard Deviation : 0.569
        Total rolls : 512
    
    British Combat
            1 was rolled 41 times
            2 was rolled 37 times
            3 was rolled 39 times
            4 was rolled 42 times
            5 was rolled 41 times
            6 was rolled 42 times
        Average roll : 3.541
        Median : 4.000
        Variance : 0.080
        Standard Deviation : 0.283
        Total rolls : 242
    
    Italians Combat
            1 was rolled 33 times
            2 was rolled 29 times
            3 was rolled 28 times
            4 was rolled 28 times
            5 was rolled 26 times
            6 was rolled 38 times
        Average roll : 3.544
        Median : 4.000
        Variance : 0.538
        Standard Deviation : 0.733
        Total rolls : 182
    
    Americans Combat
            1 was rolled 33 times
            2 was rolled 27 times
            3 was rolled 36 times
            4 was rolled 22 times
            5 was rolled 25 times
            6 was rolled 43 times
        Average roll : 3.581
        Median : 3.000
        Variance : 1.654
        Standard Deviation : 1.286
        Total rolls : 186
    
    Neutral_Axis Combat
            1 was rolled 1 times
            3 was rolled 1 times
            6 was rolled 4 times
        Average roll : 4.667
        Median : 6.000
        Variance : 2.400
        Standard Deviation : 1.549
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 63 times
            2 was rolled 69 times
            3 was rolled 53 times
            4 was rolled 48 times
            5 was rolled 63 times
            6 was rolled 69 times
        Average roll : 3.510
        Median : 3.000
        Variance : 1.013
        Standard Deviation : 1.007
        Total rolls : 365
    
    French Combat
            1 was rolled 1 times
            2 was rolled 4 times
            3 was rolled 5 times
            4 was rolled 7 times
            5 was rolled 8 times
            6 was rolled 7 times
        Average roll : 4.188
        Median : 4.000
        Variance : 1.075
        Standard Deviation : 1.037
        Total rolls : 32
    
    ANZAC Combat
            1 was rolled 8 times
            2 was rolled 8 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 6 times
            6 was rolled 5 times
        Average roll : 3.167
        Median : 2.000
        Variance : 1.517
        Standard Deviation : 1.232
        Total rolls : 30
    
    Neutral_Allies Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            6 was rolled 4 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.259
        Standard Deviation : 1.122
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 41 times
            2 was rolled 27 times
            3 was rolled 20 times
            4 was rolled 14 times
            5 was rolled 19 times
            6 was rolled 28 times
        Average roll : 3.181
        Median : 3.000
        Variance : 3.046
        Standard Deviation : 1.745
        Total rolls : 149
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 2.833
        Median : 2.000
        Variance : 1.273
        Standard Deviation : 1.128
        Total rolls : 12
    
    Russians Combat
            1 was rolled 43 times
            2 was rolled 51 times
            3 was rolled 35 times
            4 was rolled 49 times
            5 was rolled 39 times
            6 was rolled 41 times
        Average roll : 3.438
        Median : 3.500
        Variance : 0.716
        Standard Deviation : 0.846
        Total rolls : 258
    

    Savegame


  • @SixUnder said in 2019 majikforce (Allies) vs SixUnder (Axis) BM:

    Germans : -5.17

    seems to be common theme for me, no matter how i plan it out, dice hate me. another -5.0+

  • '22 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Buyant-Uhaa to Amur
                  Russians take Amur from Japanese
            2 infantry moved from Vologda to Archangel
            2 fighters moved from Russia to Archangel
            2 infantry moved from Russia to Samara
            1 artillery moved from Russia to Samara
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            16 artilleries moved from Russia to Tambov
            20 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Bryansk
            2 infantry moved from Yenisey to Yakut S.S.R.
    
        Combat - Russians
            Battle in Yakut S.S.R.
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                1 infantry owned by the Russians retreated to Yenisey
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 16 artilleries and 20 infantry
                Italians defend with 1 artillery
                    Russians roll dice for 16 artilleries and 20 infantry in Tambov, round 2 : 9/36 hits, 11.33 expected hits
                    Italians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tambov
                Russians win, taking Tambov from Italians with 16 artilleries and 20 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Archangel
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            5 aaGuns, 2 armour, 27 infantry and 2 mech_infantrys moved from Russia to Bryansk
            2 fighters moved from Archangel to Russia
    
        Place Units - Russians
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : -0.33
    Russians : -3.00
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 tactical_bomber moved from Philippines to Celebes
            1 tactical_bomber moved from Philippines to Celebes
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from Java to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
            1 infantry moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            3 infantry moved from Malaya to Shan State
            1 infantry and 1 marine moved from French Indo China to Kwangsi
            1 artillery moved from Manchuria to Jehol
                  Japanese take Jehol from Chinese
            1 tactical_bomber moved from Philippines to Kwangsi
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in Borneo
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 marine
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Americans: 1 marine
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Celebes
                Japanese attack with 2 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 infantry and 2 tactical_bombers in Celebes, round 2 : 2/4 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 infantry, 1 marine and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry, 1 marine and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 3 infantry
                British defend with 1 infantry
                    Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
            2 tactical_bombers moved from Celebes to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            3 carriers moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 cruiser moved from 36 Sea Zone to 44 Sea Zone
            2 battleships, 2 carriers, 6 fighters and 2 transports moved from 36 Sea Zone to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
            Japanese collect 43 PUs (5 lost to blockades); end with 43 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Chinese : -0.33
    UK_Pacific : -0.67
    Japanese : 2.33
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Kwangsi : 1 flag, 1 infantry and 1 marine
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 11 infantry
    Jehol : 1 flag, 1 artillery
    Manchuria : 1 flag
    Hainan : 1 harbour
    Yunnan : 1 flag, 1 infantry
    Shan State : 1 flag, 3 infantry
    Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Borneo : 1 flag, 1 armour and 1 infantry
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    Sakha : 1 flag
    Soviet Far East : 1 flag
    Yakut S.S.R. : 1 flag, 1 infantry
    Siberia : 1 flag
    Buryatia : 1 flag
    French Indo China : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 1 tactical_bomber
    Celebes : 1 flag, 2 infantry
    Java : 1 flag
    Sumatra : 1 flag, 1 infantry
    44 Sea Zone : 1 cruiser and 1 transport
    43 Sea Zone : 1 transport
    37 Sea Zone : 1 flag, 1 destroyer
    35 Sea Zone : 3 carriers, 2 fighters and 4 tactical_bombers
    6 Sea Zone : 2 battleships, 2 carriers, 4 fighters, 2 submarines and 4 transports
    

    Production/PUs Summary :

    Germans : 36 / 54
    Russians : 16 / 22
    Japanese : 48 / 48
    Americans : 64 / 100
    Chinese : 17 / 23
    British : 34 / 95
    UK_Pacific : 9 / 17
    Italians : 13 / 8
    ANZAC : 10 / 19
    French : 18 / 18
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 392 times
            2 was rolled 388 times
            3 was rolled 361 times
            4 was rolled 333 times
            5 was rolled 352 times
            6 was rolled 420 times
        Average roll : 3.501
        Median : 3.000
        Variance : 2.214
        Standard Deviation : 1.488
        Total rolls : 2246
    
    Null / Other
            1 was rolled 33 times
            2 was rolled 28 times
            3 was rolled 37 times
            4 was rolled 22 times
            5 was rolled 25 times
            6 was rolled 43 times
        Average roll : 3.569
        Median : 3.000
        Variance : 1.654
        Standard Deviation : 1.286
        Total rolls : 188
    
    Germans Combat
            1 was rolled 78 times
            2 was rolled 93 times
            3 was rolled 89 times
            4 was rolled 83 times
            5 was rolled 88 times
            6 was rolled 84 times
        Average roll : 3.509
        Median : 3.000
        Variance : 0.270
        Standard Deviation : 0.520
        Total rolls : 515
    
    British Combat
            1 was rolled 41 times
            2 was rolled 37 times
            3 was rolled 39 times
            4 was rolled 41 times
            5 was rolled 39 times
            6 was rolled 41 times
        Average roll : 3.517
        Median : 4.000
        Variance : 0.056
        Standard Deviation : 0.237
        Total rolls : 238
    
    Italians Combat
            1 was rolled 33 times
            2 was rolled 29 times
            3 was rolled 28 times
            4 was rolled 28 times
            5 was rolled 26 times
            6 was rolled 39 times
        Average roll : 3.557
        Median : 4.000
        Variance : 0.624
        Standard Deviation : 0.790
        Total rolls : 183
    
    Americans Combat
            1 was rolled 33 times
            2 was rolled 28 times
            3 was rolled 37 times
            4 was rolled 22 times
            5 was rolled 25 times
            6 was rolled 43 times
        Average roll : 3.569
        Median : 3.000
        Variance : 1.654
        Standard Deviation : 1.286
        Total rolls : 188
    
    Neutral_Axis Combat
            1 was rolled 1 times
            3 was rolled 1 times
            6 was rolled 4 times
        Average roll : 4.667
        Median : 6.000
        Variance : 2.400
        Standard Deviation : 1.549
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 68 times
            2 was rolled 71 times
            3 was rolled 59 times
            4 was rolled 49 times
            5 was rolled 65 times
            6 was rolled 70 times
        Average roll : 3.476
        Median : 3.000
        Variance : 0.922
        Standard Deviation : 0.960
        Total rolls : 382
    
    French Combat
            1 was rolled 1 times
            2 was rolled 4 times
            3 was rolled 5 times
            4 was rolled 7 times
            5 was rolled 8 times
            6 was rolled 7 times
        Average roll : 4.188
        Median : 4.000
        Variance : 1.075
        Standard Deviation : 1.037
        Total rolls : 32
    
    ANZAC Combat
            1 was rolled 8 times
            2 was rolled 8 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 7 times
            6 was rolled 5 times
        Average roll : 3.219
        Median : 2.500
        Variance : 1.269
        Standard Deviation : 1.126
        Total rolls : 32
    
    Neutral_Allies Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            6 was rolled 4 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.259
        Standard Deviation : 1.122
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 41 times
            2 was rolled 27 times
            3 was rolled 20 times
            4 was rolled 15 times
            5 was rolled 19 times
            6 was rolled 28 times
        Average roll : 3.187
        Median : 3.000
        Variance : 2.886
        Standard Deviation : 1.699
        Total rolls : 150
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.071
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Russians Combat
            1 was rolled 48 times
            2 was rolled 61 times
            3 was rolled 41 times
            4 was rolled 61 times
            5 was rolled 47 times
            6 was rolled 50 times
        Average roll : 3.481
        Median : 4.000
        Variance : 1.060
        Standard Deviation : 1.029
        Total rolls : 308
    

    Savegame

  • '22 '16

    TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 bombers, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Norway to Karelia
                  Americans take Finland from Germans
                  Russians take Karelia from Germans
            2 infantry moved from Holland Belgium to Western Germany
            2 infantry moved from Denmark to Western Germany
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Sicily
            3 artilleries and 2 infantry moved from France to Western Germany
            1 mech_infantry moved from Albania to Yugoslavia
                  Americans take Yugoslavia from Germans
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
            1 infantry moved from 114 Sea Zone to Poland
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 bomber and 1 fighter moved from Norway to Western Germany
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 artillery moved from Alexandria to 98 Sea Zone
            1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
            1 carrier and 1 destroyer moved from 98 Sea Zone to 93 Sea Zone
            1 fighter moved from 39 Sea Zone to 43 Sea Zone
            1 submarine moved from 39 Sea Zone to 44 Sea Zone
            3 fighters moved from 39 Sea Zone to 44 Sea Zone
            2 fighters moved from 39 Sea Zone to 37 Sea Zone
            1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from 17 Sea Zone to 6 Sea Zone
            1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 bomber moved from Kiangsu to 6 Sea Zone
            1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from Midway to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
            1 armour moved from India to Yunnan
    

    Savegame

  • '22 '16

    @SixUnder Scramble, Kami, OOL for sz 6?


  • @dawgoneit i am a damn fool, cant believe i miscalculated that. i thought i still had a DD block. nm

    full scramble
    2 token each carrier
    2 on 2 diff DD
    please


  • @SixUnder your message came to me

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 bombers, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Norway to Karelia
                  Americans take Finland from Germans
                  Russians take Karelia from Germans
            2 infantry moved from Holland Belgium to Western Germany
            2 infantry moved from Denmark to Western Germany
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Sicily
            3 artilleries and 2 infantry moved from France to Western Germany
            1 mech_infantry moved from Albania to Yugoslavia
                  Americans take Yugoslavia from Germans
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
            1 infantry moved from 114 Sea Zone to Poland
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 bomber and 1 fighter moved from Norway to Western Germany
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 artillery moved from Alexandria to 98 Sea Zone
            1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
            1 carrier and 1 destroyer moved from 98 Sea Zone to 93 Sea Zone
            1 fighter moved from 39 Sea Zone to 43 Sea Zone
            1 submarine moved from 39 Sea Zone to 44 Sea Zone
            3 fighters moved from 39 Sea Zone to 44 Sea Zone
            2 fighters moved from 39 Sea Zone to 37 Sea Zone
            1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from 17 Sea Zone to 6 Sea Zone
            1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 bomber moved from Kiangsu to 6 Sea Zone
            1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from Midway to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
            1 armour moved from India to Yunnan
    
        Combat - Americans
            Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits.  Rolls: 1,1
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 4,1
                Units damaged: 1 carrier owned by the Americans
            Battle in 43 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Sicily
            Battle in Poland
            Battle in Guam
            Battle in 6 Sea Zone
                Americans attack with 2 bombers, 1 carrier, 1 cruiser, 5 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport
                Japanese defend with 2 battleships, 2 carriers, 6 fighters, 2 submarines and 4 transports
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 5 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 5/14 hits, 6.83 expected hits
                Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 6 fighters in 6 Sea Zone, round 2 : 4/6 hits, 4.00 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers and 4 transports in 6 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    2 submarines owned by the Americans, 4 destroyers owned by the Americans, 2 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 6/10 hits, 5.50 expected hits
                    Japanese roll dice for 6 fighters in 6 Sea Zone, round 3 : 4/6 hits, 4.00 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers and 4 transports in 6 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits
                    4 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers, 2 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 4 : 4/6 hits, 3.67 expected hits
                    Japanese roll dice for 2 fighters in 6 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 2 battleships and 4 transports in 6 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits
                    2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 battleships owned by the Japanese lost in 6 Sea Zone
                    4 transports owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                Americans win, taking Sicily from Italians, taking Poland from Germans, taking Guam from Japanese, taking 6 Sea Zone from Japanese with 2 bombers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 61
                Casualties for Americans: 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
                Casualties for Japanese: 2 battleships, 2 carriers, 6 fighters, 2 submarines and 4 transports
            Battle in Korea
            Battle in Western Germany
                Americans attack with 3 artilleries, 1 bomber, 3 fighters, 6 infantry and 2 tactical_bombers
                Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 2 infantry; Italians defend with 3 fighters
                    AA fire in Western Germany : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Western Germany
                    Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers in Western Germany, round 2 : 5/14 hits, 5.50 expected hits
                    Germans roll dice for 1 aaGun, 1 artillery, 6 fighters and 2 infantry in Western Germany, round 2 : 4/9 hits, 5.00 expected hits
                    1 aaGun owned by the Germans, 1 artillery owned by the Germans, 2 infantry owned by the Germans, 4 infantry owned by the Americans and 1 fighter owned by the Italians lost in Western Germany
                    Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Western Germany, round 3 : 6/10 hits, 4.67 expected hits
                    Germans roll dice for 5 fighters in Western Germany, round 3 : 4/5 hits, 3.33 expected hits
                    3 fighters owned by the Germans, 2 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 fighters owned by the Italians lost in Western Germany
                Americans converts factory_major into different units
                Americans win, taking Korea from Japanese, taking Western Germany from Germans with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 39
                Casualties for Americans: 2 artilleries, 1 fighter and 6 infantry
                Casualties for Germans: 1 aaGun, 1 artillery, 3 fighters and 2 infantry
                Casualties for Italians: 3 fighters
            Battle in Southern France
                Americans attack with 1 artillery and 3 infantry
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 3 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in 37 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 37 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 44 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 cruiser and 1 transport
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 44 Sea Zone
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 cruiser and 1 transport
            Battle in Yunnan
                Americans attack with 1 armour
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Americans lost in Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 1 armour
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
            1 fighter moved from 6 Sea Zone to Kiangsi
            1 fighter moved from 6 Sea Zone to 7 Sea Zone
            1 carrier and 3 submarines moved from 10 Sea Zone to 7 Sea Zone
            1 bomber moved from 6 Sea Zone to Anhwe
            1 bomber moved from 6 Sea Zone to Anhwe
            1 battleship and 3 carriers moved from 39 Sea Zone to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 43 Sea Zone to 42 Sea Zone
            3 fighters moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
            1 tactical_bomber moved from Western Germany to Northern Italy
            1 fighter moved from Western Germany to Northern Italy
            1 bomber moved from Western Germany to 112 Sea Zone
            1 bomber moved from 112 Sea Zone to Norway
            1 carrier and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 carrier and 3 submarines placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 bombers placed in Western United States
            1 armour and 2 infantry placed in Greece
            Americans undo move 3.
            1 armour, 1 bomber and 1 mech_infantry placed in Norway
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 78 PUs; end with 78 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Anhwe to Jehol
            1 artillery moved from Anhwe to Jehol
            1 artillery moved from Shantung to Jehol
            3 artilleries and 3 infantry moved from Kweichow to Yunnan
            1 artillery and 4 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Anhwe to Kiangsi
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 artilleries and 2 infantry in Jehol, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Chinese win, taking Jehol from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Yunnan
                Chinese attack with 3 artilleries and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 3 infantry in Yunnan, round 2 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            7 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 21 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
    
        Purchase Units - British
            British buy 4 armour, 1 bomber, 5 fighters and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Sikang to Caucasus
            2 armour moved from Persia to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            1 tactical_bomber moved from Persia to Caucasus
            3 fighters moved from Russia to Caucasus
            1 infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
            1 mech_infantry moved from Kweichow to Shan State
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 114 Sea Zone to 113 Sea Zone
            1 fighter moved from Norway to 113 Sea Zone
            2 fighters moved from 114 Sea Zone to 113 Sea Zone
    
        Combat - British
            Battle in Java
            Battle in 113 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 113 Sea Zone
                British win, taking Java from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Caucasus
                British attack with 2 armour, 3 fighters, 4 mech_infantrys and 1 tactical_bomber
                Germans defend with 6 armour
                    British roll dice for 2 armour, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 7/10 hits, 3.83 expected hits
                    Germans roll dice for 6 armour in Caucasus, round 2 : 3/6 hits, 3.00 expected hits
                    3 mech_infantrys owned by the British and 6 armour owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for British: 3 mech_infantrys
                Casualties for Germans: 6 armour
            Battle in Shan State
                British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 3 infantry
                    British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - British
            2 fighters moved from Shan State to Yunnan
            1 tactical_bomber moved from Shan State to Yunnan
            1 aaGun moved from Burma to Yunnan
            1 aaGun moved from Burma to Shan State
            1 aaGun and 3 infantry moved from India to Burma
            1 mech_infantry moved from Eastern Persia to Kazakhstan
            1 fighter moved from Caucasus to Kazakhstan
            2 fighters and 1 tactical_bomber moved from Caucasus to Tambov
            1 fighter moved from 113 Sea Zone to Northern Italy
            1 aaGun, 1 artillery, 2 fighters and 5 infantry moved from France to Northern Italy
            1 carrier and 2 transports moved from 114 Sea Zone to 112 Sea Zone
            1 fighter moved from Egypt to Greece
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            2 fighters moved from 113 Sea Zone to Finland
    
        Place Units - British
            1 bomber and 5 fighters placed in United Kingdom
            3 armour placed in Persia
            1 armour and 2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 armour and 1 mech_infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Italians : 1.00
    British : 4.33
    Americans : -1.83
    AA fire in Western Germany : : 0.50
    Chinese : 0.67
    Japanese : -1.50
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Ukraine to 95 Sea Zone
            1 mech_infantry moved from Rostov to Bessarabia
            3 infantry moved from Ukraine to Bessarabia
    
        Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 95 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Italians
            1 bomber moved from 95 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,5
            Italians collect 7 PUs (3 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 10 infantry
    Rostov : 1 flag, 1 infantry
    Eastern Poland : 1 flag
    Bessarabia : 1 flag, 3 infantry and 1 mech_infantry
    Ukraine : 1 flag, 1 factory_minor
    Western Ukraine : 1 flag, 1 factory_minor
    

    Production/PUs Summary :

    Germans : 22 / 54
    Russians : 19 / 22
    Japanese : 38 / 48
    Americans : 78 / 113
    Chinese : 19 / 24
    British : 34 / 47
    UK_Pacific : 14 / 17
    Italians : 10 / 8
    ANZAC : 10 / 19
    French : 21 / 18
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 442 times
            2 was rolled 421 times
            3 was rolled 403 times
            4 was rolled 387 times
            5 was rolled 396 times
            6 was rolled 449 times
        Average roll : 3.489
        Median : 3.000
        Variance : 1.281
        Standard Deviation : 1.132
        Total rolls : 2498
    
    Null / Other
            1 was rolled 49 times
            2 was rolled 41 times
            3 was rolled 45 times
            4 was rolled 45 times
            5 was rolled 42 times
            6 was rolled 44 times
        Average roll : 3.459
        Median : 3.000
        Variance : 0.148
        Standard Deviation : 0.385
        Total rolls : 266
    
    Germans Combat
            1 was rolled 82 times
            2 was rolled 94 times
            3 was rolled 93 times
            4 was rolled 90 times
            5 was rolled 90 times
            6 was rolled 87 times
        Average roll : 3.509
        Median : 3.000
        Variance : 0.178
        Standard Deviation : 0.422
        Total rolls : 536
    
    British Combat
            1 was rolled 49 times
            2 was rolled 41 times
            3 was rolled 45 times
            4 was rolled 45 times
            5 was rolled 42 times
            6 was rolled 44 times
        Average roll : 3.459
        Median : 3.000
        Variance : 0.148
        Standard Deviation : 0.385
        Total rolls : 266
    
    Italians Combat
            1 was rolled 36 times
            2 was rolled 29 times
            3 was rolled 30 times
            4 was rolled 29 times
            5 was rolled 26 times
            6 was rolled 39 times
        Average roll : 3.513
        Median : 3.000
        Variance : 0.646
        Standard Deviation : 0.804
        Total rolls : 189
    
    Americans Combat
            1 was rolled 42 times
            2 was rolled 39 times
            3 was rolled 52 times
            4 was rolled 35 times
            5 was rolled 42 times
            6 was rolled 51 times
        Average roll : 3.571
        Median : 3.000
        Variance : 0.867
        Standard Deviation : 0.931
        Total rolls : 261
    
    Neutral_Axis Combat
            1 was rolled 1 times
            3 was rolled 1 times
            6 was rolled 4 times
        Average roll : 4.667
        Median : 6.000
        Variance : 2.400
        Standard Deviation : 1.549
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 74 times
            2 was rolled 75 times
            3 was rolled 64 times
            4 was rolled 53 times
            5 was rolled 68 times
            6 was rolled 84 times
        Average roll : 3.522
        Median : 3.000
        Variance : 1.356
        Standard Deviation : 1.164
        Total rolls : 418
    
    French Combat
            1 was rolled 1 times
            2 was rolled 4 times
            3 was rolled 5 times
            4 was rolled 7 times
            5 was rolled 8 times
            6 was rolled 7 times
        Average roll : 4.188
        Median : 4.000
        Variance : 1.075
        Standard Deviation : 1.037
        Total rolls : 32
    
    ANZAC Combat
            1 was rolled 8 times
            2 was rolled 8 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 7 times
            6 was rolled 5 times
        Average roll : 3.219
        Median : 2.500
        Variance : 1.269
        Standard Deviation : 1.126
        Total rolls : 32
    
    Neutral_Allies Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            6 was rolled 4 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.259
        Standard Deviation : 1.122
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 45 times
            2 was rolled 27 times
            3 was rolled 22 times
            4 was rolled 17 times
            5 was rolled 21 times
            6 was rolled 28 times
        Average roll : 3.163
        Median : 3.000
        Variance : 3.052
        Standard Deviation : 1.747
        Total rolls : 160
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.071
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Russians Combat
            1 was rolled 48 times
            2 was rolled 61 times
            3 was rolled 41 times
            4 was rolled 61 times
            5 was rolled 47 times
            6 was rolled 50 times
        Average roll : 3.481
        Median : 4.000
        Variance : 1.060
        Standard Deviation : 1.029
        Total rolls : 308
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to 42 Sea Zone
            3 submarines moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
    
        Place Units - ANZAC
            3 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - French
            French buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
            1 infantry moved from Northern Italy to Greater Southern Germany
                  French take Greater Southern Germany from Germans
            2 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Northern Italy to Western Germany
            2 infantry moved from France to Western Germany
    
        Combat - French
    
        Non Combat Move - French
    
        Place Units - French
            3 infantry placed in Northern Italy
            3 infantry placed in France
    
        Turn Complete - French
            French collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour and 3 artilleries; Remaining resources: 6 PUs; 
    
        Combat Move - Germans
            8 mech_infantrys moved from Germany to Western Germany
            1 armour moved from Germany to Western Germany
            3 mech_infantrys moved from Eastern Poland to Greater Southern Germany
            2 mech_infantrys moved from Eastern Poland to Poland
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            2 infantry moved from Belarus to Archangel
            1 mech_infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Bulgaria to Albania
                  Italians take Albania from Americans
            3 mech_infantrys moved from Eastern Poland to Yugoslavia
            3 artilleries and 8 infantry moved from Western Ukraine to Eastern Poland
            1 mech_infantry moved from Eastern Poland to Poland
            3 mech_infantrys moved from Volgograd to Kazakhstan
            2 mech_infantrys moved from Volgograd to Kazakhstan
            13 mech_infantrys moved from Volgograd to Caucasus
    
        Combat - Germans
            Battle in Yugoslavia
                Germans attack with 3 mech_infantrys
                Americans defend with 1 mech_infantry
                    Germans roll dice for 3 mech_infantrys in Yugoslavia, round 2 : 2/3 hits, 0.50 expected hits
                    Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Yugoslavia
                Germans win, taking Yugoslavia from Americans with 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Greater Southern Germany
                Germans attack with 3 mech_infantrys
                French defend with 1 infantry
                    Germans roll dice for 3 mech_infantrys in Greater Southern Germany, round 2 : 0/3 hits, 0.50 expected hits
                    French roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Greater Southern Germany
                    Germans roll dice for 2 mech_infantrys in Greater Southern Germany, round 3 : 1/2 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from French with 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 infantry
            Battle in Poland
                Germans attack with 3 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 3 mech_infantrys in Poland, round 2 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Poland
                    Germans roll dice for 2 mech_infantrys in Poland, round 3 : 1/2 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Poland
                Germans win, taking Poland from Americans with 1 mech_infantry remaining. Battle score for attacker is -5
                Casualties for Germans: 2 mech_infantrys
                Casualties for Americans: 1 infantry
            Battle in Archangel
                Germans attack with 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 13 mech_infantrys
                British defend with 2 armour and 1 mech_infantry
                    Germans roll dice for 13 mech_infantrys in Caucasus, round 2 : 1/13 hits, 2.17 expected hits
                    Russians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 12 mech_infantrys in Caucasus, round 3 : 3/12 hits, 2.00 expected hits
                    Russians roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 11 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 2 armour and 1 mech_infantry
            Battle in Kazakhstan
                Germans attack with 5 mech_infantrys
                British defend with 1 fighter and 1 mech_infantry
                    Germans roll dice for 5 mech_infantrys in Kazakhstan, round 2 : 0/5 hits, 0.83 expected hits
                    Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                    Germans roll dice for 4 mech_infantrys in Kazakhstan, round 3 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                    Germans roll dice for 3 mech_infantrys in Kazakhstan, round 4 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 4 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                    Germans roll dice for 2 mech_infantrys in Kazakhstan, round 5 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 5 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 6 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 6 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -20
                Casualties for Germans: 5 mech_infantrys
            Battle in Western Germany
                Germans attack with 1 armour and 8 mech_infantrys
                French defend with 5 infantry; Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 armour and 8 mech_infantrys in Western Germany, round 2 : 2/9 hits, 1.83 expected hits
                    Americans roll dice for 1 artillery and 5 infantry in Western Germany, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the French and 2 mech_infantrys owned by the Germans lost in Western Germany
                    Germans roll dice for 1 armour and 6 mech_infantrys in Western Germany, round 3 : 0/7 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Western Germany, round 3 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour and 6 mech_infantrys in Western Germany, round 4 : 2/7 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Western Germany, round 4 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Western Germany
                    Germans roll dice for 1 armour and 5 mech_infantrys in Western Germany, round 5 : 2/6 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Western Germany, round 5 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Americans, 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Western Germany
                Germans win, taking Western Germany from Americans with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 4 mech_infantrys
                Casualties for French: 5 infantry
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Poland
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            3 armour placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,3
            Germans collect 33 PUs (2 lost to blockades); end with 39 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    French : 0.33
    Americans : -0.33
    Russians : 0.00
    

    Territory Summary for Germans :

    Greater Southern Germany : 2 mech_infantrys
    Western Germany : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys
    Poland : 2 mech_infantrys
    Germany : 3 armour and 1 factory_minor
    Albania : 1 mech_infantry
    Belarus : 1 flag
    Baltic States : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag, 1 infantry and 1 mech_infantry
    Eastern Poland : 3 artilleries and 8 infantry
    Western Ukraine : 4 aaGuns
    Volgograd : 1 flag, 1 factory_minor
    Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
    Caucasus : 1 flag, 11 mech_infantrys
    Smolensk : 1 flag, 1 infantry
    Bulgaria : 1 flag
    Yugoslavia : 1 flag, 3 mech_infantrys
    

    Production/PUs Summary :

    Germans : 35 / 54
    Russians : 15 / 22
    Japanese : 38 / 48
    Americans : 68 / 113
    Chinese : 19 / 24
    British : 34 / 47
    UK_Pacific : 14 / 17
    Italians : 11 / 8
    ANZAC : 10 / 17
    French : 21 / 25
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 459 times
            2 was rolled 444 times
            3 was rolled 421 times
            4 was rolled 408 times
            5 was rolled 416 times
            6 was rolled 475 times
        Average roll : 3.497
        Median : 3.000
        Variance : 1.341
        Standard Deviation : 1.158
        Total rolls : 2623
    
    Null / Other
            1 was rolled 48 times
            2 was rolled 42 times
            3 was rolled 45 times
            4 was rolled 45 times
            5 was rolled 41 times
            6 was rolled 45 times
        Average roll : 3.466
        Median : 3.000
        Variance : 0.118
        Standard Deviation : 0.344
        Total rolls : 266
    
    Germans Combat
            1 was rolled 94 times
            2 was rolled 110 times
            3 was rolled 107 times
            4 was rolled 101 times
            5 was rolled 106 times
            6 was rolled 105 times
        Average roll : 3.530
        Median : 4.000
        Variance : 0.255
        Standard Deviation : 0.505
        Total rolls : 623
    
    British Combat
            1 was rolled 48 times
            2 was rolled 42 times
            3 was rolled 45 times
            4 was rolled 45 times
            5 was rolled 41 times
            6 was rolled 45 times
        Average roll : 3.466
        Median : 3.000
        Variance : 0.118
        Standard Deviation : 0.344
        Total rolls : 266
    
    Italians Combat
            1 was rolled 36 times
            2 was rolled 29 times
            3 was rolled 30 times
            4 was rolled 29 times
            5 was rolled 26 times
            6 was rolled 39 times
        Average roll : 3.513
        Median : 3.000
        Variance : 0.646
        Standard Deviation : 0.804
        Total rolls : 189
    
    Americans Combat
            1 was rolled 46 times
            2 was rolled 41 times
            3 was rolled 55 times
            4 was rolled 40 times
            5 was rolled 44 times
            6 was rolled 54 times
        Average roll : 3.561
        Median : 3.000
        Variance : 0.743
        Standard Deviation : 0.862
        Total rolls : 280
    
    Neutral_Axis Combat
            1 was rolled 1 times
            3 was rolled 1 times
            6 was rolled 4 times
        Average roll : 4.667
        Median : 6.000
        Variance : 2.400
        Standard Deviation : 1.549
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 74 times
            2 was rolled 75 times
            3 was rolled 64 times
            4 was rolled 53 times
            5 was rolled 68 times
            6 was rolled 84 times
        Average roll : 3.522
        Median : 3.000
        Variance : 1.356
        Standard Deviation : 1.164
        Total rolls : 418
    
    French Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 5 times
            4 was rolled 7 times
            5 was rolled 8 times
            6 was rolled 8 times
        Average roll : 4.147
        Median : 4.000
        Variance : 0.889
        Standard Deviation : 0.943
        Total rolls : 34
    
    ANZAC Combat
            1 was rolled 8 times
            2 was rolled 8 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 7 times
            6 was rolled 5 times
        Average roll : 3.219
        Median : 2.500
        Variance : 1.269
        Standard Deviation : 1.126
        Total rolls : 32
    
    Neutral_Allies Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            6 was rolled 4 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.259
        Standard Deviation : 1.122
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 45 times
            2 was rolled 27 times
            3 was rolled 22 times
            4 was rolled 17 times
            5 was rolled 21 times
            6 was rolled 28 times
        Average roll : 3.163
        Median : 3.000
        Variance : 3.052
        Standard Deviation : 1.747
        Total rolls : 160
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.071
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Russians Combat
            1 was rolled 50 times
            2 was rolled 64 times
            3 was rolled 42 times
            4 was rolled 66 times
            5 was rolled 51 times
            6 was rolled 52 times
        Average roll : 3.492
        Median : 4.000
        Variance : 1.287
        Standard Deviation : 1.134
        Total rolls : 325
    

    Savegame


  • I was 94% to win in khazikstan, lost everything. not even one hit. the dice in this game are just crazy, -20 just in that fight alone. can be as great as you want but the dice …heh :angry:

  • '22 '16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Italians
            1 infantry moved from Bryansk to Western Ukraine
            2 armour and 2 mech_infantrys moved from Bryansk to Novgorod
                  Russians take Belarus from Germans
            2 fighters moved from Russia to Novgorod
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            16 artilleries and 20 infantry moved from Tambov to Rostov
            3 infantry moved from Russia to Smolensk
            2 artilleries moved from Russia to Smolensk
            1 artillery and 2 infantry moved from Samara to Vologda
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 infantry
                Germans defend with 4 aaGuns; Italians defend with 1 factory_minor
                    4 aaGuns owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 1 infantry remaining. Battle score for attacker is 20
                Casualties for Germans: 4 aaGuns
            Battle in Novgorod
                Russians attack with 2 armour, 2 fighters and 2 mech_infantrys
                Germans defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
                    Russians roll dice for 2 armour, 2 fighters and 2 mech_infantrys in Novgorod, round 2 : 4/6 hits, 2.33 expected hits
                    Germans roll dice for 3 artilleries in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                    3 artilleries owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 3 artilleries
            Battle in Rostov
                Russians attack with 16 artilleries and 20 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 16 artilleries and 20 infantry in Rostov, round 2 : 8/36 hits, 11.33 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 16 artilleries and 20 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Smolensk
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Smolensk, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Novgorod to Bryansk
            5 infantry moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Ukraine
            5 aaGuns, 1 artillery and 21 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 armour, 1 bomber and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.33
    Russians : -2.17
    

    Savegame

  • '22 '16

    @SixUnder said in 2019 majikforce (Allies) vs SixUnder (Axis) BM:

    I was 94% to win in khazikstan, lost everything. not even one hit. the dice in this game are just crazy, -20 just in that fight alone. can be as great as you want but the dice …heh :angry:

    Yeah that was bad, but trying to win a battle with only Inf as your attack power is always risky. Losing your Luftwaffe was detrimental to Germany’s decline.


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 6 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Kwangsi to Kwangtung
                  Japanese take Kwangtung from UK_Pacific
            1 marine moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Yakut S.S.R. to Dzavhan
                  Japanese take Dzavhan from Russians
            1 artillery and 2 infantry moved from Malaya to Shan State
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Shan State
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 aaGun, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Shan State, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 aaGun owned by the British lost in Shan State
                UK_Pacific win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for British: 1 aaGun
    
        Non Combat Move - Japanese
            3 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 2 transports placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
            Japanese collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 1.67
    Japanese : -0.50
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Kwangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
    Hainan : 1 harbour
    Hunan : 1 flag, 1 marine
    Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    Borneo : 1 flag, 1 armour and 1 infantry
    Kwangtung : 1 flag, 1 harbour and 1 infantry
    Philippines : 1 flag, 1 airfield and 1 harbour
    Sakha : 1 flag
    Soviet Far East : 1 flag
    Yakut S.S.R. : 1 flag
    Buryatia : 1 flag
    French Indo China : 1 flag, 1 artillery, 1 factory_minor, 5 infantry and 1 tactical_bomber
    Celebes : 1 flag, 2 infantry
    Sumatra : 1 flag, 1 infantry
    37 Sea Zone : 1 flag
    Dzavhan : 1 flag, 1 infantry
    6 Sea Zone : 3 carriers, 2 destroyers, 2 fighters, 4 tactical_bombers and 2 transports
    

    Production/PUs Summary :

    Germans : 29 / 54
    Russians : 28 / 32
    Japanese : 38 / 38
    Americans : 68 / 113
    Chinese : 21 / 24
    British : 34 / 47
    UK_Pacific : 11 / 17
    Italians : 5 / 8
    ANZAC : 10 / 17
    French : 21 / 25
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 465 times
            2 was rolled 452 times
            3 was rolled 440 times
            4 was rolled 415 times
            5 was rolled 427 times
            6 was rolled 501 times
        Average roll : 3.515
        Median : 3.000
        Variance : 1.735
        Standard Deviation : 1.317
        Total rolls : 2700
    
    Null / Other
            1 was rolled 46 times
            2 was rolled 41 times
            3 was rolled 55 times
            4 was rolled 40 times
            5 was rolled 45 times
            6 was rolled 55 times
        Average roll : 3.574
        Median : 3.000
        Variance : 0.776
        Standard Deviation : 0.881
        Total rolls : 282
    
    Germans Combat
            1 was rolled 95 times
            2 was rolled 110 times
            3 was rolled 109 times
            4 was rolled 102 times
            5 was rolled 106 times
            6 was rolled 105 times
        Average roll : 3.525
        Median : 3.000
        Variance : 0.239
        Standard Deviation : 0.489
        Total rolls : 627
    
    British Combat
            1 was rolled 48 times
            2 was rolled 41 times
            3 was rolled 43 times
            4 was rolled 45 times
            5 was rolled 41 times
            6 was rolled 44 times
        Average roll : 3.466
        Median : 3.000
        Variance : 0.135
        Standard Deviation : 0.368
        Total rolls : 262
    
    Italians Combat
            1 was rolled 36 times
            2 was rolled 29 times
            3 was rolled 31 times
            4 was rolled 29 times
            5 was rolled 26 times
            6 was rolled 39 times
        Average roll : 3.511
        Median : 3.000
        Variance : 0.631
        Standard Deviation : 0.795
        Total rolls : 190
    
    Americans Combat
            1 was rolled 46 times
            2 was rolled 41 times
            3 was rolled 55 times
            4 was rolled 40 times
            5 was rolled 45 times
            6 was rolled 55 times
        Average roll : 3.574
        Median : 3.000
        Variance : 0.776
        Standard Deviation : 0.881
        Total rolls : 282
    
    Neutral_Axis Combat
            1 was rolled 1 times
            3 was rolled 1 times
            6 was rolled 4 times
        Average roll : 4.667
        Median : 6.000
        Variance : 2.400
        Standard Deviation : 1.549
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 75 times
            2 was rolled 76 times
            3 was rolled 65 times
            4 was rolled 53 times
            5 was rolled 70 times
            6 was rolled 84 times
        Average roll : 3.518
        Median : 3.000
        Variance : 1.350
        Standard Deviation : 1.162
        Total rolls : 423
    
    French Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 5 times
            4 was rolled 7 times
            5 was rolled 8 times
            6 was rolled 8 times
        Average roll : 4.147
        Median : 4.000
        Variance : 0.889
        Standard Deviation : 0.943
        Total rolls : 34
    
    ANZAC Combat
            1 was rolled 8 times
            2 was rolled 8 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 8 times
            6 was rolled 6 times
        Average roll : 3.353
        Median : 3.000
        Variance : 1.313
        Standard Deviation : 1.146
        Total rolls : 34
    
    Neutral_Allies Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            6 was rolled 4 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.259
        Standard Deviation : 1.122
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 45 times
            2 was rolled 27 times
            3 was rolled 22 times
            4 was rolled 17 times
            5 was rolled 21 times
            6 was rolled 28 times
        Average roll : 3.163
        Median : 3.000
        Variance : 3.052
        Standard Deviation : 1.747
        Total rolls : 160
    
    UK_Pacific Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 2.944
        Median : 2.000
        Variance : 1.412
        Standard Deviation : 1.188
        Total rolls : 18
    
    Russians Combat
            1 was rolled 54 times
            2 was rolled 72 times
            3 was rolled 49 times
            4 was rolled 77 times
            5 was rolled 54 times
            6 was rolled 66 times
        Average roll : 3.546
        Median : 4.000
        Variance : 1.720
        Standard Deviation : 1.311
        Total rolls : 372
    

    Savegame

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