Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 12 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to 106 Sea Zone 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser, 1 fighter and 1 submarine Italians defend with 1 destroyer and 1 transport British win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for British: 1 submarine Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Non Combat Move - British 1 bomber moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Malta 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 armour moved from Alexandria to Egypt 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from 106 Sea Zone to Quebec 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 6 infantry placed in United Kingdom 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 5 infantry and 1 mech_infantry2019 majikforce (Allies) vs SixUnder (Axis) BM
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@SixUnder Scramble sz 112? And OOL for FIC and sz 112?
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@majikforce
full scramble is sz 112, max dmax d in FIC
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 1 marine, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 fighters moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 10 Sea Zone to 2 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 armour moved from Alexandria to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 artillery moved from Libya to Tobruk 1 bomber moved from United Kingdom to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone 1 mech_infantry moved from Western United States to Alaska 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to Alaska 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Combat - Americans Battle in Holland Belgium Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Holland Belgium from Germans, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Alaska, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Alaska Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Alaska, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Normandy Bordeaux Americans attack with 3 artilleries, 1 bomber and 3 infantry Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys Americans roll dice for 3 artilleries, 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 5/7 hits, 2.67 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry and 2 mech_infantrys Battle in 6 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer and 2 transports Americans roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone 2 transports owned by the Japanese lost in 6 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 22 Casualties for Japanese: 1 destroyer and 2 transports Battle in 16 Sea Zone Americans attack with 2 destroyers Japanese defend with 1 destroyer Americans roll dice for 2 destroyers in 16 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 destroyers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from 6 Sea Zone to 16 Sea Zone 1 carrier moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry placed in Eastern United States 1 cruiser and 2 destroyers placed in 10 Sea Zone 1 marine placed in Western United States 1 bomber placed in Western United States Americans undo move 3. 1 cruiser and 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 fighter and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Yunnan to Kwangsi 1 infantry moved from Hunan to Kwangsi 3 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 1 infantry moved from Hunan to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 carrier, 2 destroyers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Shan State to French Indo China 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Yunnan to French Indo China Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in French Indo China British attack with 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber Japanese defend with 2 artilleries, 2 bombers, 1 factory_minor, 4 infantry and 1 marine British roll dice for 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 5/10 hits, 2.83 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 4 infantry and 1 marine in French Indo China, round 2 : 2/9 hits, 2.67 expected hits 3 infantry owned by the Japanese, 2 bombers owned by the Japanese and 2 infantry owned by the British lost in French Indo China British roll dice for 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 1/8 hits, 2.50 expected hits Japanese roll dice for 2 artilleries, 1 infantry and 1 marine in French Indo China, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in French Indo China, round 4 : 2/7 hits, 2.33 expected hits Japanese roll dice for 2 artilleries and 1 marine in French Indo China, round 4 : 3/3 hits, 1.00 expected hits 2 artilleries owned by the Japanese and 3 mech_infantrys owned by the British lost in French Indo China British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 5 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 marine in French Indo China, round 5 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 tactical_bomber owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 17 Casualties for British: 3 infantry, 3 mech_infantrys and 1 tactical_bomber Casualties for Japanese: 2 artilleries, 2 bombers, 4 infantry and 1 marine Battle in 112 Sea Zone British attack with 1 carrier, 2 destroyers, 5 fighters and 1 submarine Germans defend with 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 2 tactical_bombers and 3 transports British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 carrier, 2 destroyers and 5 fighters in 112 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits Germans roll dice for 4 submarines in 112 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 3 transports in 112 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits 4 submarines owned by the Germans, 1 submarine owned by the British and 1 carrier owned by the British lost in 112 Sea Zone British roll dice for 2 destroyers and 5 fighters in 112 Sea Zone, round 3 : 5/7 hits, 3.17 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 3 transports in 112 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits 1 destroyer owned by the Germans, 2 destroyers owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone 3 transports owned by the Germans lost in 112 Sea Zone British win with 4 fighters remaining. Battle score for attacker is 49 Casualties for British: 1 carrier, 2 destroyers, 1 fighter and 1 submarine Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 2 tactical_bombers and 3 transports Non Combat Move - British 4 fighters moved from 112 Sea Zone to Normandy Bordeaux 1 transport moved from 87 Sea Zone to 91 Sea Zone 3 fighters moved from Tobruk to Iraq 1 infantry moved from Northwest Persia to Caucasus 1 artillery and 1 mech_infantry moved from Iraq to Northwest Persia 1 armour moved from Eastern Persia to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from French Indo China to Yunnan 1 aaGun moved from Burma to India 3 mech_infantrys moved from India to Yunnan 3 infantry moved from Burma to India 4 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Eastern Persia to India 1 infantry moved from Italian Somaliland to Ethiopia Place Units - British 1 carrier and 1 destroyer placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone 1 artillery and 2 infantry placed in Persia Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,4,3,5,3,1,3,5,5 UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.33 British : 3.83 Americans : 4.33 Chinese : 2.50 Japanese : 0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Tambov Italians take Tambov from Russians 1 mech_infantry moved from Ukraine to Rostov 1 bomber moved from Western Ukraine to Rostov 2 armour and 3 mech_infantrys moved from Belarus to Archangel 1 artillery and 1 infantry moved from Northern Italy to France Combat - Italians Battle in Rostov Italians attack with 1 bomber, 2 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Rostov, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Rostov, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Archangel Italians attack with 2 armour and 3 mech_infantrys Russians defend with 1 armour and 2 mech_infantrys Italians roll dice for 2 armour and 3 mech_infantrys in Archangel, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 2/3 hits, 1.17 expected hits 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Archangel Italians roll dice for 2 armour and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Archangel Italians roll dice for 2 armour in Archangel, round 4 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 armour in Archangel, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 armour in Archangel, round 5 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 armour in Archangel, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Archangel Italians win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 2 Casualties for Italians: 3 mech_infantrys Casualties for Russians: 1 armour and 2 mech_infantrys Non Combat Move - Italians 1 bomber moved from Rostov to Bryansk 1 aaGun moved from Western Ukraine to Ukraine 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Ukraine 3 infantry placed in Western Ukraine 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,2 Italians collect 13 PUs (8 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : -1.83 Russians : 0.33
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour France : 2 artilleries, 3 fighters and 2 infantry Northern Italy : 1 factory_major and 2 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry Belarus : 1 flag Bryansk : 1 bomber Rostov : 1 flag, 1 infantry and 1 mech_infantry Archangel : 1 flag, 2 armour Eastern Poland : 1 flag Bessarabia : 1 flag Tambov : 1 flag, 1 mech_infantry Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry Western Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Production/PUs Summary :
Germans : 43 / 61 Russians : 18 / 33 Japanese : 51 / 60 Americans : 63 / 93 Chinese : 10 / 15 British : 34 / 43 UK_Pacific : 9 / 10 Italians : 21 / 13 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 258 times 2 was rolled 247 times 3 was rolled 222 times 4 was rolled 231 times 5 was rolled 224 times 6 was rolled 271 times Average roll : 3.502 Median : 3.000 Variance : 1.355 Standard Deviation : 1.164 Total rolls : 1453 Null / Other 1 was rolled 25 times 2 was rolled 29 times 3 was rolled 22 times 4 was rolled 30 times 5 was rolled 24 times 6 was rolled 30 times Average roll : 3.556 Median : 4.000 Variance : 0.373 Standard Deviation : 0.611 Total rolls : 160 Germans Combat 1 was rolled 58 times 2 was rolled 59 times 3 was rolled 63 times 4 was rolled 62 times 5 was rolled 57 times 6 was rolled 53 times Average roll : 3.455 Median : 3.000 Variance : 0.186 Standard Deviation : 0.431 Total rolls : 352 British Combat 1 was rolled 25 times 2 was rolled 29 times 3 was rolled 22 times 4 was rolled 30 times 5 was rolled 24 times 6 was rolled 30 times Average roll : 3.556 Median : 4.000 Variance : 0.373 Standard Deviation : 0.611 Total rolls : 160 Italians Combat 1 was rolled 19 times 2 was rolled 15 times 3 was rolled 14 times 4 was rolled 18 times 5 was rolled 17 times 6 was rolled 26 times Average roll : 3.706 Median : 4.000 Variance : 0.841 Standard Deviation : 0.917 Total rolls : 109 Americans Combat 1 was rolled 22 times 2 was rolled 14 times 3 was rolled 20 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 17 times Average roll : 3.323 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 99 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 4 times Average roll : 4.667 Median : 6.000 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Japanese Combat 1 was rolled 46 times 2 was rolled 49 times 3 was rolled 38 times 4 was rolled 36 times 5 was rolled 38 times 6 was rolled 51 times Average roll : 3.481 Median : 3.000 Variance : 0.809 Standard Deviation : 0.900 Total rolls : 258 French Combat 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 4.259 Median : 4.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 4 times 2 was rolled 3 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.833 Median : 5.000 Variance : 1.294 Standard Deviation : 1.138 Total rolls : 18 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.000 Median : 4.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 29 times 2 was rolled 22 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 12 times 6 was rolled 19 times Average roll : 3.104 Median : 3.000 Variance : 2.413 Standard Deviation : 1.553 Total rolls : 106 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.500 Median : 1.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Russians Combat 1 was rolled 23 times 2 was rolled 22 times 3 was rolled 21 times 4 was rolled 23 times 5 was rolled 26 times 6 was rolled 25 times Average roll : 3.586 Median : 4.000 Variance : 0.125 Standard Deviation : 0.353 Total rolls : 140
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@majikforce one day late, but wished all my opponents happy turkey day!
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@SixUnder said in 2019 majikforce (Allies) vs SixUnder (Axis) BM:
@majikforce one day late, but wished all my opponents happy turkey day!
Same to you. Hope your day was full of blessings and food!
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone ANZAC take 44 Sea Zone from Japanese Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Tunisia to Libya Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone ANZAC take 44 Sea Zone from Japanese Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Tunisia to Libya Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French COMMENT: 2 fench Inf on US trn
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 56 PUs; Germans buy 2 fighters and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 mech_infantrys moved from Bryansk to Caucasus 4 mech_infantrys moved from Bryansk to Volgograd 1 tactical_bomber moved from Western Ukraine to Volgograd 2 infantry moved from Ukraine to Rostov 10 mech_infantrys moved from Eastern Poland to Bryansk 2 infantry moved from Novgorod to Belarus 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Germany to Holland Belgium 1 artillery and 1 infantry moved from Western Germany to France 3 mech_infantrys moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 1 infantry and 1 mech_infantry Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Germans: 1 infantry Battle in Volgograd Germans attack with 4 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 4 mech_infantrys British defend with 1 infantry Germans roll dice for 4 mech_infantrys in Caucasus, round 2 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Volgograd to Rostov 1 aaGun moved from Novgorod to Belarus Place Units - Germans 6 mech_infantrys placed in Germany 2 fighters placed in Western Germany 3 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,3 Germans collect 46 PUs (4 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -0.83 Americans : -0.67 Russians : 0.00
Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 4 mech_infantrys and 1 tactical_bomber Germany : 1 aaGun, 1 factory_major and 10 mech_infantrys Holland Belgium : 1 artillery and 1 mech_infantry Belarus : 1 aaGun and 2 infantry Karelia : 1 flag Baltic States : 1 flag Bryansk : 1 flag, 3 aaGuns, 7 armour, 4 artilleries, 9 infantry and 31 mech_infantrys Rostov : 2 infantry and 1 tactical_bomber Vyborg : 1 flag Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys Caucasus : 1 flag, 4 mech_infantrys Bulgaria : 1 flag Greece : 1 flag Yugoslavia : 1 flag Finland : 1 flag
Production/PUs Summary :
Germans : 50 / 66 Russians : 14 / 33 Japanese : 51 / 60 Americans : 60 / 93 Chinese : 10 / 15 British : 34 / 43 UK_Pacific : 9 / 10 Italians : 21 / 13 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 262 times 2 was rolled 256 times 3 was rolled 229 times 4 was rolled 239 times 5 was rolled 228 times 6 was rolled 277 times Average roll : 3.500 Median : 3.000 Variance : 1.303 Standard Deviation : 1.141 Total rolls : 1491 Null / Other 1 was rolled 25 times 2 was rolled 29 times 3 was rolled 22 times 4 was rolled 30 times 5 was rolled 24 times 6 was rolled 30 times Average roll : 3.556 Median : 4.000 Variance : 0.373 Standard Deviation : 0.611 Total rolls : 160 Germans Combat 1 was rolled 61 times 2 was rolled 66 times 3 was rolled 68 times 4 was rolled 67 times 5 was rolled 60 times 6 was rolled 57 times Average roll : 3.449 Median : 3.000 Variance : 0.261 Standard Deviation : 0.511 Total rolls : 379 British Combat 1 was rolled 25 times 2 was rolled 29 times 3 was rolled 22 times 4 was rolled 30 times 5 was rolled 24 times 6 was rolled 30 times Average roll : 3.556 Median : 4.000 Variance : 0.373 Standard Deviation : 0.611 Total rolls : 160 Italians Combat 1 was rolled 19 times 2 was rolled 15 times 3 was rolled 14 times 4 was rolled 18 times 5 was rolled 17 times 6 was rolled 26 times Average roll : 3.706 Median : 4.000 Variance : 0.841 Standard Deviation : 0.917 Total rolls : 109 Americans Combat 1 was rolled 22 times 2 was rolled 15 times 3 was rolled 21 times 4 was rolled 14 times 5 was rolled 14 times 6 was rolled 18 times Average roll : 3.356 Median : 3.000 Variance : 0.615 Standard Deviation : 0.784 Total rolls : 104 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 4 times Average roll : 4.667 Median : 6.000 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Japanese Combat 1 was rolled 46 times 2 was rolled 49 times 3 was rolled 38 times 4 was rolled 36 times 5 was rolled 38 times 6 was rolled 51 times Average roll : 3.481 Median : 3.000 Variance : 0.809 Standard Deviation : 0.900 Total rolls : 258 French Combat 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 4.259 Median : 4.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 4 times 2 was rolled 3 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.833 Median : 5.000 Variance : 1.294 Standard Deviation : 1.138 Total rolls : 18 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.000 Median : 4.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 29 times 2 was rolled 22 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 12 times 6 was rolled 19 times Average roll : 3.104 Median : 3.000 Variance : 2.413 Standard Deviation : 1.553 Total rolls : 106 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.500 Median : 1.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Russians Combat 1 was rolled 24 times 2 was rolled 23 times 3 was rolled 22 times 4 was rolled 25 times 5 was rolled 26 times 6 was rolled 26 times Average roll : 3.575 Median : 4.000 Variance : 0.092 Standard Deviation : 0.303 Total rolls : 146
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 artillery and 1 infantry moved from Smolensk to Archangel 1 mech_infantry moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 2 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 1 fighter moved from Russia to Volgograd 1 armour and 2 mech_infantrys moved from Kazakhstan to Volgograd 1 infantry moved from Buyant-Uhaa to Amur 1 infantry moved from Ulaanbaatar to Amur 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese 2 infantry moved from Hopei to Suiyuyan 2 infantry moved from Kansu to Suiyuyan 1 submarine moved from 92 Sea Zone to 97 Sea Zone Combat - Russians Battle in Amur Russians attack with 2 infantry Japanese defend with 1 artillery Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur 1 infantry owned by the Russians retreated to Buyant-Uhaa Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Tambov Russians attack with 1 artillery and 2 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Suiyuyan Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Suiyuyan Russians roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Suiyuyan, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 1 armour, 1 fighter and 2 mech_infantrys Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 mech_infantrys Battle in Archangel Russians attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 armour Russians roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 2 armour in Archangel, round 2 : 2/2 hits, 1.00 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 armour owned by the Italians lost in Archangel Russians win, taking Archangel from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Italians: 2 armour Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Volgograd to Russia 2 armour moved from Kazakhstan to Russia 2 aaGuns and 12 infantry moved from Novosibirsk to Samara 1 infantry moved from Dzavhan to Central Mongolia 2 infantry moved from Olgiy to Tsagaan Olom Place Units - Russians 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : 0.67 Russians : 0.83 Japanese : 1.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 battleships and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 4 carriers and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 artillery and 2 infantry moved from Kiangsi to Kwangsi 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Jehol to Manchuria 1 artillery moved from Amur to Manchuria 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 infantry moved from Shantung to Jehol 2 fighters moved from Anhwe to French Indo China Combat - Japanese Battle in Manchuria Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/5 hits, 2.00 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 1.00 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi Japanese roll dice for 1 artillery and 1 tactical_bomber in Kwangsi, round 4 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter and 2 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in French Indo China Japanese attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor Japanese roll dice for 2 battleships and 1 cruiser in French Indo China, round 2 : 2/3 hits, 1.83 expected hits UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 2 fighters moved from 37 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6 Japanese collect 55 PUs (3 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans : -0.33 ANZAC : 0.67 Chinese : 0.00 UK_Pacific : 0.67 Japanese : -1.67
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Shantung : 1 flag, 1 factory_minor Kwangsi : 1 flag, 1 artillery Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry Jehol : 1 flag, 1 infantry Manchuria : 1 flag, 1 artillery and 1 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 1 mech_infantry Shan State : 1 flag, 1 infantry Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 marine Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield Sakha : 1 flag Soviet Far East : 1 flag Amur : 1 flag Siberia : 1 flag Buryatia : 1 flag, 1 infantry French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry Celebes : 1 flag Java : 1 flag, 1 armour and 1 infantry 37 Sea Zone : 1 flag, 1 submarine 36 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 6 fighters, 1 submarine, 5 tactical_bombers and 4 transports 6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 48 / 66 Russians : 17 / 25 Japanese : 58 / 58 Americans : 60 / 93 Chinese : 7 / 15 British : 34 / 43 UK_Pacific : 6 / 10 Italians : 19 / 13 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 273 times 2 was rolled 254 times 3 was rolled 237 times 4 was rolled 237 times 5 was rolled 232 times 6 was rolled 279 times Average roll : 3.488 Median : 3.000 Variance : 1.340 Standard Deviation : 1.157 Total rolls : 1512 Null / Other 1 was rolled 22 times 2 was rolled 15 times 3 was rolled 21 times 4 was rolled 17 times 5 was rolled 14 times 6 was rolled 20 times Average roll : 3.422 Median : 3.000 Variance : 0.508 Standard Deviation : 0.713 Total rolls : 109 Germans Combat 1 was rolled 62 times 2 was rolled 66 times 3 was rolled 68 times 4 was rolled 67 times 5 was rolled 61 times 6 was rolled 57 times Average roll : 3.446 Median : 3.000 Variance : 0.236 Standard Deviation : 0.485 Total rolls : 381 British Combat 1 was rolled 25 times 2 was rolled 28 times 3 was rolled 20 times 4 was rolled 29 times 5 was rolled 24 times 6 was rolled 30 times Average roll : 3.571 Median : 4.000 Variance : 0.452 Standard Deviation : 0.672 Total rolls : 156 Italians Combat 1 was rolled 19 times 2 was rolled 15 times 3 was rolled 16 times 4 was rolled 18 times 5 was rolled 17 times 6 was rolled 27 times Average roll : 3.714 Median : 4.000 Variance : 0.841 Standard Deviation : 0.917 Total rolls : 112 Americans Combat 1 was rolled 22 times 2 was rolled 15 times 3 was rolled 21 times 4 was rolled 17 times 5 was rolled 14 times 6 was rolled 20 times Average roll : 3.422 Median : 3.000 Variance : 0.508 Standard Deviation : 0.713 Total rolls : 109 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 4 times Average roll : 4.667 Median : 6.000 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Japanese Combat 1 was rolled 53 times 2 was rolled 53 times 3 was rolled 42 times 4 was rolled 40 times 5 was rolled 47 times 6 was rolled 52 times Average roll : 3.456 Median : 3.000 Variance : 0.583 Standard Deviation : 0.764 Total rolls : 287 French Combat 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 4.259 Median : 4.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.810 Median : 5.000 Variance : 1.075 Standard Deviation : 1.037 Total rolls : 21 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.000 Median : 4.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 31 times 2 was rolled 23 times 3 was rolled 15 times 4 was rolled 11 times 5 was rolled 14 times 6 was rolled 21 times Average roll : 3.148 Median : 3.000 Variance : 2.358 Standard Deviation : 1.536 Total rolls : 115 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.333 Median : 1.000 Variance : 1.938 Standard Deviation : 1.392 Total rolls : 9 Russians Combat 1 was rolled 27 times 2 was rolled 30 times 3 was rolled 25 times 4 was rolled 29 times 5 was rolled 28 times 6 was rolled 31 times Average roll : 3.553 Median : 4.000 Variance : 0.138 Standard Deviation : 0.372 Total rolls : 170
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 infantry moved from 126 Sea Zone to Norway 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 6 fighters moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone Combat - Americans Battle in Norway Battle in Holland Belgium Americans attack with 2 artilleries, 1 bomber and 1 infantry Germans defend with 1 artillery and 1 mech_infantry Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 mech_infantry Battle in 37 Sea Zone Americans attack with 1 destroyer and 6 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 37 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 battleship, 3 carriers and 1 cruiser moved from 54 Sea Zone to 41 Sea Zone 6 fighters moved from 37 Sea Zone to 41 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 16 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Western United States to Midway 1 marine moved from 25 Sea Zone to Midway 1 artillery, 2 infantry and 1 mech_infantry moved from Alaska to 1 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 1 Sea Zone to 12 Sea Zone 1 submarine moved from 2 Sea Zone to 14 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 armour moved from Trans-Jordan to Persia 1 infantry moved from Alexandria to Egypt 1 carrier and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Tobruk to Alexandria 1 bomber moved from Holland Belgium to Normandy Bordeaux 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 1 fighter moved from Eastern United States to 92 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone Place Units - Americans 1 carrier and 1 fighter placed in 110 Sea Zone 1 tactical_bomber placed in 110 Sea Zone 3 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Yunnan to Kwangsi 2 infantry moved from Shensi to Kweichow 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus 3 fighters moved from Iraq to Caucasus 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Yunnan to French Indo China 1 tactical_bomber moved from India to French Indo China 1 fighter moved from Yunnan to French Indo China 1 mech_infantry moved from India to Shan State 1 infantry moved from Yunnan to Shan State 1 mech_infantry moved from Yunnan to Anhwe 1 fighter moved from Yunnan to Anhwe Combat - British Battle in Shan State British attack with 1 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 mech_infantry owned by the British retreated to Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in French Indo China British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 factory_minor and 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Anhwe British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Caucasus British attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry Germans defend with 4 mech_infantrys British roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 4/7 hits, 2.83 expected hits Germans roll dice for 4 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.33 expected hits 1 mech_infantry owned by the British, 4 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 9 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Germans: 4 mech_infantrys Non Combat Move - British 1 artillery moved from Persia to Northwest Persia 2 infantry moved from Persia to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Alexandria to Egypt 3 fighters moved from Caucasus to Persia 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 1 fighter moved from Anhwe to Yunnan 3 infantry moved from India to Burma Place Units - British 2 armour and 1 mech_infantry placed in Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,5,6,3,2,6,5,5,3,6,2,4,4,4,4,3,1,1,1,5,1,5,4,3,5,2 UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.00 British : 3.67 Americans : -1.00 Chinese : -0.67 Japanese : -0.83
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry and 1 mech_infantry moved from Rostov to Volgograd 1 bomber moved from Bryansk to Volgograd 3 infantry moved from Ukraine to Rostov 3 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Northern Italy to Southern France 3 fighters moved from France to Southern France Combat - Italians Battle in Volgograd Italians attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Volgograd Italians roll dice for 1 bomber and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Volgograd Italians win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Southern France Italians attack with 3 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 3 fighters moved from Southern France to France 1 bomber moved from Volgograd to Bryansk 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Western Ukraine to Ukraine Place Units - Italians 3 infantry placed in Ukraine 1 artillery placed in Western Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,2,3,5 Italians collect 13 PUs (8 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : 1.33 Americans : -0.33 Russians : -0.33
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry France : 2 artilleries, 3 fighters and 2 infantry Northern Italy : 1 factory_major Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry Belarus : 1 flag Bryansk : 1 bomber and 3 infantry Rostov : 1 flag, 1 aaGun and 3 infantry Eastern Poland : 1 flag Bessarabia : 1 flag Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry Western Ukraine : 1 flag, 1 artillery and 1 factory_minor Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Production/PUs Summary :
Germans : 40 / 66 Russians : 17 / 25 Japanese : 49 / 58 Americans : 66 / 99 Chinese : 11 / 13 British : 34 / 43 UK_Pacific : 11 / 12 Italians : 21 / 13 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 297 times 2 was rolled 280 times 3 was rolled 263 times 4 was rolled 252 times 5 was rolled 256 times 6 was rolled 301 times Average roll : 3.481 Median : 3.000 Variance : 1.346 Standard Deviation : 1.160 Total rolls : 1649 Null / Other 1 was rolled 29 times 2 was rolled 31 times 3 was rolled 30 times 4 was rolled 29 times 5 was rolled 26 times 6 was rolled 32 times Average roll : 3.497 Median : 3.000 Variance : 0.122 Standard Deviation : 0.350 Total rolls : 177 Germans Combat 1 was rolled 63 times 2 was rolled 67 times 3 was rolled 68 times 4 was rolled 67 times 5 was rolled 65 times 6 was rolled 57 times Average roll : 3.452 Median : 3.000 Variance : 0.216 Standard Deviation : 0.465 Total rolls : 387 British Combat 1 was rolled 29 times 2 was rolled 31 times 3 was rolled 30 times 4 was rolled 29 times 5 was rolled 26 times 6 was rolled 32 times Average roll : 3.497 Median : 3.000 Variance : 0.122 Standard Deviation : 0.350 Total rolls : 177 Italians Combat 1 was rolled 23 times 2 was rolled 18 times 3 was rolled 17 times 4 was rolled 19 times 5 was rolled 17 times 6 was rolled 28 times Average roll : 3.598 Median : 4.000 Variance : 0.788 Standard Deviation : 0.888 Total rolls : 122 Americans Combat 1 was rolled 25 times 2 was rolled 16 times 3 was rolled 23 times 4 was rolled 16 times 5 was rolled 15 times 6 was rolled 22 times Average roll : 3.393 Median : 3.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 117 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 4 times Average roll : 4.667 Median : 6.000 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Japanese Combat 1 was rolled 54 times 2 was rolled 54 times 3 was rolled 43 times 4 was rolled 41 times 5 was rolled 50 times 6 was rolled 54 times Average roll : 3.476 Median : 3.000 Variance : 0.594 Standard Deviation : 0.771 Total rolls : 296 French Combat 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 4.259 Median : 4.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 4 times 2 was rolled 4 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.737 Median : 5.000 Variance : 1.269 Standard Deviation : 1.126 Total rolls : 19 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.000 Median : 4.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 34 times 2 was rolled 24 times 3 was rolled 19 times 4 was rolled 12 times 5 was rolled 16 times 6 was rolled 24 times Average roll : 3.186 Median : 3.000 Variance : 2.309 Standard Deviation : 1.519 Total rolls : 129 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.333 Median : 1.000 Variance : 1.938 Standard Deviation : 1.392 Total rolls : 9 Russians Combat 1 was rolled 28 times 2 was rolled 30 times 3 was rolled 25 times 4 was rolled 30 times 5 was rolled 28 times 6 was rolled 32 times Average roll : 3.555 Median : 4.000 Variance : 0.168 Standard Deviation : 0.409 Total rolls : 173
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 44 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from Queensland to Sumatra Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 2 infantry moved from Iraq to Northwest Persia 2 infantry moved from Libya to Tobruk Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 6 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Novgorod to Finland 1 tactical_bomber moved from Western Germany to 126 Sea Zone 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Rostov to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 1 tactical_bomber moved from Rostov to Caucasus Combat - Germans Battle in 126 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 126 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Holland Belgium Germans attack with 2 infantry Americans defend with 2 artilleries and 1 infantry Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the Germans retreated to Western Germany Americans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Archangel Germans attack with 2 mech_infantrys Russians defend with 1 artillery Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Archangel, round 3 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery Battle in Caucasus Germans attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour and 1 artillery Germans roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 armour and 1 artillery in Caucasus, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Germans and 1 artillery owned by the British lost in Caucasus Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Germans: 2 infantry and 1 tactical_bomber Casualties for British: 1 armour and 1 artillery Non Combat Move - Germans 1 aaGun moved from Belarus to Bryansk 1 tactical_bomber moved from 126 Sea Zone to Finland 10 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from France to Western Germany Place Units - Germans 1 submarine placed in 112 Sea Zone 3 infantry placed in Novgorod 3 infantry placed in France 1 armour and 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,5,3,6 Germans collect 41 PUs (3 lost to blockades); end with 41 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 0.00 Americans : -1.00 Russians : 2.00
Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 4 mech_infantrys Germany : 1 aaGun, 1 armour, 1 factory_major and 9 mech_infantrys Karelia : 1 flag Baltic States : 1 flag Bryansk : 1 flag, 4 aaGuns, 7 armour, 4 artilleries, 10 infantry and 30 mech_infantrys Vyborg : 1 flag Archangel : 1 flag, 1 mech_infantry Eastern Poland : 10 mech_infantrys Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Caucasus : 1 flag, 1 mech_infantry Smolensk : 1 flag, 1 infantry 112 Sea Zone : 1 submarine Bulgaria : 1 flag Greece : 1 flag Yugoslavia : 1 flag Finland : 1 flag, 1 mech_infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 44 / 51 Russians : 13 / 25 Japanese : 46 / 58 Americans : 66 / 99 Chinese : 11 / 13 British : 34 / 43 UK_Pacific : 11 / 12 Italians : 21 / 13 ANZAC : 13 / 19 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 298 times 2 was rolled 285 times 3 was rolled 263 times 4 was rolled 254 times 5 was rolled 263 times 6 was rolled 311 times Average roll : 3.497 Median : 3.000 Variance : 1.529 Standard Deviation : 1.237 Total rolls : 1674 Null / Other 1 was rolled 28 times 2 was rolled 30 times 3 was rolled 29 times 4 was rolled 29 times 5 was rolled 27 times 6 was rolled 34 times Average roll : 3.559 Median : 4.000 Variance : 0.168 Standard Deviation : 0.409 Total rolls : 177 Germans Combat 1 was rolled 65 times 2 was rolled 70 times 3 was rolled 69 times 4 was rolled 68 times 5 was rolled 68 times 6 was rolled 61 times Average roll : 3.466 Median : 3.000 Variance : 0.137 Standard Deviation : 0.370 Total rolls : 401 British Combat 1 was rolled 28 times 2 was rolled 30 times 3 was rolled 29 times 4 was rolled 29 times 5 was rolled 27 times 6 was rolled 34 times Average roll : 3.559 Median : 4.000 Variance : 0.168 Standard Deviation : 0.409 Total rolls : 177 Italians Combat 1 was rolled 23 times 2 was rolled 18 times 3 was rolled 17 times 4 was rolled 19 times 5 was rolled 17 times 6 was rolled 28 times Average roll : 3.598 Median : 4.000 Variance : 0.788 Standard Deviation : 0.888 Total rolls : 122 Americans Combat 1 was rolled 25 times 2 was rolled 17 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 17 times 6 was rolled 24 times Average roll : 3.455 Median : 3.000 Variance : 0.619 Standard Deviation : 0.787 Total rolls : 123 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 4 times Average roll : 4.667 Median : 6.000 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Japanese Combat 1 was rolled 54 times 2 was rolled 54 times 3 was rolled 43 times 4 was rolled 41 times 5 was rolled 50 times 6 was rolled 54 times Average roll : 3.476 Median : 3.000 Variance : 0.594 Standard Deviation : 0.771 Total rolls : 296 French Combat 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 4.259 Median : 4.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 4 times 2 was rolled 4 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.737 Median : 5.000 Variance : 1.269 Standard Deviation : 1.126 Total rolls : 19 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.000 Median : 4.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 34 times 2 was rolled 24 times 3 was rolled 19 times 4 was rolled 12 times 5 was rolled 16 times 6 was rolled 24 times Average roll : 3.186 Median : 3.000 Variance : 2.309 Standard Deviation : 1.519 Total rolls : 129 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.333 Median : 1.000 Variance : 1.938 Standard Deviation : 1.392 Total rolls : 9 Russians Combat 1 was rolled 29 times 2 was rolled 33 times 3 was rolled 26 times 4 was rolled 30 times 5 was rolled 28 times 6 was rolled 32 times Average roll : 3.511 Median : 4.000 Variance : 0.188 Standard Deviation : 0.434 Total rolls : 178
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I had to stop combat in holland, brought 2 inf, and forgot the rest lol
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 4 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Buyant-Uhaa to Amur Russians take Amur from Japanese 2 infantry moved from Suiyuyan to Chahar 1 infantry moved from Central Mongolia to Chahar 1 artillery and 2 infantry moved from Tambov to Rostov 1 tactical_bomber moved from Russia to Rostov 3 infantry moved from Samara to Volgograd 1 fighter moved from Russia to Volgograd 1 armour moved from Russia to Archangel 1 mech_infantry moved from Russia to Archangel 1 fighter moved from Russia to Archangel 1 armour moved from Russia to Rostov 1 armour moved from Russia to Rostov Combat - Russians Battle in Chahar Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Chahar, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 1 fighter and 3 infantry Italians defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Volgograd Russians win, taking Volgograd from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Rostov Russians attack with 2 armour, 1 artillery, 2 infantry and 1 tactical_bomber Italians defend with 1 aaGun and 3 infantry AA fire in Rostov : 1/1 hits, 0.17 expected hits 1 tactical_bomber owned by the Russians lost in Rostov Russians roll dice for 2 armour, 1 artillery and 2 infantry in Rostov, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Rostov Russians roll dice for 2 armour, 1 artillery and 2 infantry in Rostov, round 3 : 0/5 hits, 1.83 expected hits Italians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 2 armour, 1 artillery and 1 infantry in Rostov, round 4 : 1/4 hits, 1.67 expected hits Italians roll dice for 2 infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Russians roll dice for 2 armour and 1 artillery in Rostov, round 5 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 2 armour remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery, 2 infantry and 1 tactical_bomber Casualties for Italians: 1 aaGun and 3 infantry Battle in Archangel Russians attack with 1 armour, 1 fighter and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 fighter moved from Volgograd to Russia 8 infantry moved from Samara to Russia 1 aaGun moved from Samara to Tambov 1 infantry moved from Samara to Tambov 1 infantry moved from Russia to Tambov 1 aaGun moved from Samara to Russia 2 infantry moved from Russia to Tambov 2 infantry moved from Tsagaan Olom to Dzavhan 1 submarine moved from 97 Sea Zone to 93 Sea Zone Place Units - Russians 1 armour, 4 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.00 AA fire in Rostov : : 0.83 Russians : -3.33 Japanese : 0.00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 destroyers, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Manchuria to Amur 2 fighters moved from 6 Sea Zone to Amur 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 fighter moved from 36 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer; ANZAC defend with 1 submarine Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone 1 submarine owned by the ANZAC Submerged Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese win, taking 37 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in French Indo China Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 factory_minor Japanese roll dice for 2 battleships in French Indo China, round 2 : 1/2 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Amur Japanese attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Amur, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from Amur to 6 Sea Zone 2 carriers moved from 36 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 2 fighters moved from 37 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 2 destroyers and 4 submarines placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5 Japanese collect 43 PUs (5 lost to blockades); end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans : -0.50 UK_Pacific : 0.67 Russians : 0.67 Japanese : -1.00
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Shantung : 1 flag, 1 factory_minor and 3 infantry Kiangsu : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry Jehol : 1 flag, 1 infantry Manchuria : 1 flag Hunan : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Shan State : 1 flag Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 1 marine Borneo : 1 flag Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield Sakha : 1 flag Soviet Far East : 1 flag Amur : 1 flag, 1 artillery Yakut S.S.R. : 1 flag, 1 infantry Siberia : 1 flag Buryatia : 1 flag French Indo China : 1 flag, 1 factory_minor and 2 infantry Java : 1 flag, 1 armour and 1 infantry 37 Sea Zone : 1 flag, 1 submarine 36 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 4 fighters, 3 tactical_bombers and 5 transports 35 Sea Zone : 2 carriers, 2 fighters and 2 tactical_bombers 16 Sea Zone : 1 destroyer 6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 4 submarines
Production/PUs Summary :
Germans : 43 / 51 Russians : 17 / 28 Japanese : 48 / 46 Americans : 66 / 99 Chinese : 12 / 13 British : 34 / 43 UK_Pacific : 9 / 12 Italians : 17 / 13 ANZAC : 13 / 19 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 282 times 2 was rolled 272 times 3 was rolled 245 times 4 was rolled 238 times 5 was rolled 256 times 6 was rolled 289 times Average roll : 3.494 Median : 3.000 Variance : 1.337 Standard Deviation : 1.156 Total rolls : 1582 Null / Other 1 was rolled 5 times 2 was rolled 4 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 5 times Average roll : 3.783 Median : 5.000 Variance : 1.947 Standard Deviation : 1.395 Total rolls : 23 Germans Combat 1 was rolled 65 times 2 was rolled 70 times 3 was rolled 69 times 4 was rolled 68 times 5 was rolled 69 times 6 was rolled 61 times Average roll : 3.470 Median : 3.000 Variance : 0.145 Standard Deviation : 0.380 Total rolls : 402 British Combat 1 was rolled 28 times 2 was rolled 30 times 3 was rolled 28 times 4 was rolled 29 times 5 was rolled 25 times 6 was rolled 31 times Average roll : 3.503 Median : 3.000 Variance : 0.126 Standard Deviation : 0.356 Total rolls : 171 Italians Combat 1 was rolled 24 times 2 was rolled 20 times 3 was rolled 18 times 4 was rolled 20 times 5 was rolled 18 times 6 was rolled 31 times Average roll : 3.618 Median : 4.000 Variance : 0.960 Standard Deviation : 0.980 Total rolls : 131 Americans Combat 1 was rolled 25 times 2 was rolled 18 times 3 was rolled 25 times 4 was rolled 17 times 5 was rolled 18 times 6 was rolled 24 times Average roll : 3.449 Median : 3.000 Variance : 0.594 Standard Deviation : 0.771 Total rolls : 127 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 4 times Average roll : 4.667 Median : 6.000 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Japanese Combat 1 was rolled 56 times 2 was rolled 56 times 3 was rolled 46 times 4 was rolled 43 times 5 was rolled 53 times 6 was rolled 57 times Average roll : 3.489 Median : 3.000 Variance : 0.564 Standard Deviation : 0.751 Total rolls : 311 French Combat 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 4.259 Median : 4.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 5 times 2 was rolled 4 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 5 times Average roll : 3.783 Median : 5.000 Variance : 1.947 Standard Deviation : 1.395 Total rolls : 23 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.000 Median : 4.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 34 times 2 was rolled 24 times 3 was rolled 19 times 4 was rolled 12 times 5 was rolled 16 times 6 was rolled 24 times Average roll : 3.186 Median : 3.000 Variance : 2.309 Standard Deviation : 1.519 Total rolls : 129 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.300 Median : 1.500 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Russians Combat 1 was rolled 32 times 2 was rolled 40 times 3 was rolled 32 times 4 was rolled 39 times 5 was rolled 33 times 6 was rolled 36 times Average roll : 3.514 Median : 4.000 Variance : 0.300 Standard Deviation : 0.548 Total rolls : 212
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 14 Sea Zone to 16 Sea Zone 1 bomber moved from Midway to Shantung 1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 artillery moved from Alexandria to Tobruk 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Persia to West India 1 marine moved from Sumatra to 41 Sea Zone 1 cruiser and 1 marine moved from 41 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 2 fighters moved from 25 Sea Zone to 16 Sea Zone 1 infantry moved from Norway to Finland 1 bomber moved from Normandy Bordeaux to Finland 1 fighter moved from 110 Sea Zone to Finland 1 tactical_bomber moved from 110 Sea Zone to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 2 artilleries moved from Normandy Bordeaux to Southern France Combat - Americans Strategic bombing raid in Shantung AA fire in Shantung : 0/1 hits, 0.17 expected hits Bombing raid in Shantung rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Shantung causes 5 damage total. Battle in Greece Battle in Borneo Battle in Finland Americans attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 mech_infantry and 1 tactical_bomber Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Finland, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 2/2 hits, 0.83 expected hits 1 fighter owned by the Americans, 1 infantry owned by the Americans, 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Finland Americans win, taking Greece from Germans, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Germans: 1 mech_infantry and 1 tactical_bomber Battle in Southern France Americans attack with 2 artilleries, 1 fighter and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Southern France, round 3 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 artillery Casualties for Italians: 2 infantry Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to 25 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 12 Sea Zone to 25 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 1 bomber moved from Western United States to Midway 1 battleship, 3 carriers and 6 fighters moved from 41 Sea Zone to 39 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone 2 artilleries and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Finland to Norway 6 infantry moved from Eastern United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 102 Sea Zone to 101 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 bomber moved from Shantung to Kweichow Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 4 infantry placed in Eastern United States 1 artillery, 1 fighter and 1 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Kweichow to Hopei 2 artilleries and 2 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 2 infantry moved from Kwangsi to Kiangsi Place Units - Chinese 1 artillery and 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - British British converts factory_major into different units 1 armour moved from Normandy Bordeaux to Northern Italy British take Northern Italy from Italians 2 infantry moved from Northwest Persia to Caucasus 3 fighters moved from Persia to Caucasus 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Yunnan to French Indo China 1 mech_infantry moved from Yunnan to French Indo China 2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China 1 mech_infantry moved from Kwangtung to Kiangsu Chinese take Kiangsu from Japanese 1 mech_infantry moved from Kiangsi to Jehol 1 mech_infantry moved from Anhwe to Jehol 1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 3 fighters moved from Normandy Bordeaux to 112 Sea Zone Combat - British Battle in Caucasus British attack with 3 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 3 fighters and 2 infantry in Caucasus, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Jehol British attack with 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 mech_infantrys in Jehol, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 mech_infantrys in Jehol, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 mech_infantrys in Jehol, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 2 mech_infantrys in Jehol, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol British win, taking Jehol from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 112 Sea Zone British attack with 1 carrier, 1 destroyer and 4 fighters Germans defend with 1 submarine British roll dice for 1 carrier, 1 destroyer and 4 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone British win with 1 carrier, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in French Indo China British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 2 infantry British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from French Indo China to India 2 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 2 infantry moved from India to Burma 3 fighters moved from Caucasus to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 2 armour and 1 mech_infantry moved from Persia to Northwest Persia 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 112 Sea Zone to Norway 1 fighter moved from Normandy Bordeaux to Norway Place Units - British 1 fighter placed in United Kingdom 3 mech_infantrys placed in Egypt 1 armour and 2 mech_infantrys placed in Persia 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,3,4,5,5,4,1,5,5,5,4,2,6,4,2,4 UK_Pacific collect 13 PUs (3 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.00 British : -2.33 AA fire in Shantung : : -0.17 Americans : 2.00 Chinese : 1.67 Japanese : -1.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from France to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from France to Northern Italy 1 artillery and 1 infantry moved from France to Southern France 2 fighters moved from France to Southern France 3 infantry moved from Ukraine to Rostov 1 bomber moved from Bryansk to Rostov 1 artillery moved from Western Ukraine to Bryansk 3 infantry moved from Bryansk to Rostov Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 1 fighter and 2 infantry British defend with 1 armour and 1 factory_minor Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Rostov Italians attack with 1 bomber and 6 infantry Russians defend with 2 armour Italians roll dice for 1 bomber and 6 infantry in Rostov, round 2 : 0/7 hits, 1.67 expected hits Russians roll dice for 2 armour in Rostov, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Rostov Italians roll dice for 1 bomber and 5 infantry in Rostov, round 3 : 1/6 hits, 1.50 expected hits Russians roll dice for 2 armour in Rostov, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians roll dice for 1 bomber and 4 infantry in Rostov, round 4 : 1/5 hits, 1.33 expected hits Russians roll dice for 1 armour in Rostov, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Russians: 2 armour Battle in Southern France Italians attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 3/4 hits, 1.67 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 bomber moved from Rostov to Bryansk 1 aaGun moved from Ukraine to Rostov Place Units - Italians 3 infantry placed in Ukraine 1 mech_infantry placed in Western Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,1 Italians collect 12 PUs (7 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : -1.50 British : -0.50 Americans : -0.33 Russians : -0.50
Territory Summary for Italians :
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Northern Italy : 1 artillery, 1 factory_minor and 2 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry Belarus : 1 flag Bryansk : 1 artillery and 1 bomber Rostov : 1 flag, 1 aaGun and 4 infantry Eastern Poland : 1 flag Bessarabia : 1 flag Ukraine : 1 flag, 1 factory_minor and 3 infantry Western Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Production/PUs Summary :
Germans : 39 / 51 Russians : 17 / 28 Japanese : 35 / 46 Americans : 68 / 101 Chinese : 18 / 17 British : 34 / 47 UK_Pacific : 16 / 18 Italians : 19 / 12 ANZAC : 13 / 19 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 324 times 2 was rolled 320 times 3 was rolled 296 times 4 was rolled 286 times 5 was rolled 293 times 6 was rolled 339 times Average roll : 3.496 Median : 3.000 Variance : 1.183 Standard Deviation : 1.088 Total rolls : 1858 Null / Other 1 was rolled 34 times 2 was rolled 34 times 3 was rolled 33 times 4 was rolled 35 times 5 was rolled 30 times 6 was rolled 37 times Average roll : 3.512 Median : 4.000 Variance : 0.133 Standard Deviation : 0.364 Total rolls : 203 Germans Combat 1 was rolled 65 times 2 was rolled 73 times 3 was rolled 70 times 4 was rolled 68 times 5 was rolled 69 times 6 was rolled 61 times Average roll : 3.458 Median : 3.000 Variance : 0.216 Standard Deviation : 0.464 Total rolls : 406 British Combat 1 was rolled 34 times 2 was rolled 34 times 3 was rolled 33 times 4 was rolled 35 times 5 was rolled 30 times 6 was rolled 37 times Average roll : 3.512 Median : 4.000 Variance : 0.133 Standard Deviation : 0.364 Total rolls : 203 Italians Combat 1 was rolled 27 times 2 was rolled 24 times 3 was rolled 24 times 4 was rolled 24 times 5 was rolled 25 times 6 was rolled 36 times Average roll : 3.650 Median : 4.000 Variance : 0.700 Standard Deviation : 0.837 Total rolls : 160 Americans Combat 1 was rolled 26 times 2 was rolled 20 times 3 was rolled 30 times 4 was rolled 17 times 5 was rolled 18 times 6 was rolled 26 times Average roll : 3.431 Median : 3.000 Variance : 1.006 Standard Deviation : 1.003 Total rolls : 137 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 4 times Average roll : 4.667 Median : 6.000 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Japanese Combat 1 was rolled 56 times 2 was rolled 58 times 3 was rolled 47 times 4 was rolled 44 times 5 was rolled 56 times 6 was rolled 60 times Average roll : 3.517 Median : 3.000 Variance : 0.648 Standard Deviation : 0.805 Total rolls : 321 French Combat 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 4.259 Median : 4.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 4 times 2 was rolled 4 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.737 Median : 5.000 Variance : 1.269 Standard Deviation : 1.126 Total rolls : 19 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.000 Median : 4.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 37 times 2 was rolled 25 times 3 was rolled 19 times 4 was rolled 14 times 5 was rolled 17 times 6 was rolled 25 times Average roll : 3.175 Median : 3.000 Variance : 2.477 Standard Deviation : 1.574 Total rolls : 137 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.300 Median : 1.500 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Russians Combat 1 was rolled 33 times 2 was rolled 42 times 3 was rolled 32 times 4 was rolled 40 times 5 was rolled 35 times 6 was rolled 37 times Average roll : 3.516 Median : 4.000 Variance : 0.356 Standard Deviation : 0.596 Total rolls : 219