Scramble to 113? (I suspect not but sometimes an opponent has a reason inscrutable to me.)
2019 majikforce (Allies) vs SixUnder (Axis) BM
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no worries bro :}
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 7:26:31 PM
Savegame -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 1 artillery moved from Archangel to Belarus 2 infantry moved from Bryansk to Belarus Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 9 artilleries moved from Bryansk to Russia 1 artillery moved from Bryansk to Russia 2 infantry moved from Volgograd to Rostov 3 aaGuns moved from Bryansk to Russia 9 infantry moved from Bryansk to Russia 1 fighter moved from Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Belarus to Russia 2 infantry moved from Kansu to Shensi 2 infantry moved from Novosibirsk to Kansu 2 infantry moved from Novosibirsk to Samara 2 aaGuns and 12 infantry moved from Yenisey to Timguska 2 armour and 2 mech_infantrys moved from Bryansk to Volgograd 2 armour and 2 mech_infantrys moved from Bryansk to Russia 1 submarine moved from 92 Sea Zone to 110 Sea Zone Place Units - Russians 10 infantry placed in Russia 1 armour and 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 0.50
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 2 artilleries and 1 infantry moved from Kwangsi to Kwangtung 2 bombers moved from French Indo China to Kwangtung 1 armour and 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 3 fighters moved from 36 Sea Zone to Celebes 4 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Hopei to Kweichow 1 mech_infantry moved from Shantung to Hopei 1 mech_infantry moved from Shantung to Anhwe 2 infantry moved from Manchuria to Jehol 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 transport moved from 42 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 4 infantry and 1 mech_infantry British defend with 1 infantry and 1 mech_infantry Japanese roll dice for 4 infantry and 1 mech_infantry in Kweichow, round 2 : 1/5 hits, 0.83 expected hits Chinese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kweichow Japanese roll dice for 4 infantry and 1 mech_infantry in Kweichow, round 3 : 1/5 hits, 0.83 expected hits Chinese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Java Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 3/6 hits, 3.00 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kwangtung Japanese attack with 2 artilleries, 2 bombers and 1 infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 2 bombers and 1 infantry in Kwangtung, round 2 : 2/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 2 bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Celebes Japanese attack with 1 artillery, 3 fighters and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 : 2/5 hits, 2.17 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 battleship, 3 carriers and 1 cruiser moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 2 tactical_bombers moved from Java to 44 Sea Zone 3 fighters moved from Celebes to 44 Sea Zone 1 battleship moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from Java to 36 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from French Indo China to 44 Sea Zone 2 bombers moved from Kwangtung to French Indo China 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 2 fighters moved from Japan to 6 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 aaGun moved from Anhwe to Kweichow Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 factory_minor placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Shantung 1 submarine placed in 6 Sea Zone 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : -1.00 Chinese : 0.00 UK_Pacific : 0.67 Japanese : 0.50
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Shantung : 1 flag, 1 factory_minor and 3 infantry Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag, 1 infantry Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 8 infantry Jehol : 1 flag, 2 infantry Manchuria : 1 flag Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 aaGun, 3 infantry and 1 mech_infantry Hunan : 1 flag, 1 infantry Hopei : 1 flag, 1 mech_infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 1 mech_infantry Shan State : 1 flag Malaya : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber Borneo : 1 flag Kwangtung : 1 flag, 2 artilleries and 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield Soviet Far East : 1 flag Siberia : 1 flag, 1 artillery and 1 infantry French Indo China : 1 flag, 2 bombers, 1 factory_minor, 3 infantry and 1 marine Celebes : 1 flag, 1 artillery and 1 infantry Java : 1 flag, 1 armour and 1 infantry Sumatra : 1 flag 42 Sea Zone : 1 transport 44 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 cruiser, 4 fighters, 1 submarine, 4 tactical_bombers and 1 transport 37 Sea Zone : 1 flag, 1 submarine 36 Sea Zone : 1 carrier, 2 fighters and 2 transports 6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 transports
Production/PUs Summary :
Germans : 47 / 60 Russians : 28 / 38 Japanese : 60 / 68 Americans : 54 / 89 Chinese : 6 / 10 British : 34 / 43 UK_Pacific : 6 / 12 Italians : 14 / 14 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 155 times 2 was rolled 152 times 3 was rolled 136 times 4 was rolled 138 times 5 was rolled 147 times 6 was rolled 183 times Average roll : 3.570 Median : 4.000 Variance : 1.590 Standard Deviation : 1.261 Total rolls : 911 Null / Other 1 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 2.800 Median : 3.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Germans Combat 1 was rolled 37 times 2 was rolled 41 times 3 was rolled 44 times 4 was rolled 45 times 5 was rolled 39 times 6 was rolled 42 times Average roll : 3.540 Median : 4.000 Variance : 0.184 Standard Deviation : 0.428 Total rolls : 248 British Combat 1 was rolled 18 times 2 was rolled 18 times 3 was rolled 15 times 4 was rolled 22 times 5 was rolled 17 times 6 was rolled 22 times Average roll : 3.607 Median : 4.000 Variance : 0.354 Standard Deviation : 0.595 Total rolls : 112 Italians Combat 1 was rolled 13 times 2 was rolled 12 times 3 was rolled 8 times 4 was rolled 8 times 5 was rolled 12 times 6 was rolled 16 times Average roll : 3.609 Median : 4.000 Variance : 0.699 Standard Deviation : 0.836 Total rolls : 69 Americans Combat 1 was rolled 8 times 2 was rolled 7 times 3 was rolled 9 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 10 times Average roll : 3.574 Median : 3.000 Variance : 0.236 Standard Deviation : 0.485 Total rolls : 47 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 4 times Average roll : 4.667 Median : 6.000 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Japanese Combat 1 was rolled 33 times 2 was rolled 39 times 3 was rolled 27 times 4 was rolled 27 times 5 was rolled 30 times 6 was rolled 41 times Average roll : 3.533 Median : 3.000 Variance : 0.923 Standard Deviation : 0.961 Total rolls : 197 French Combat 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 4.192 Median : 4.000 Variance : 1.173 Standard Deviation : 1.083 Total rolls : 26 ANZAC Combat 1 was rolled 4 times 2 was rolled 3 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.833 Median : 5.000 Variance : 1.294 Standard Deviation : 1.138 Total rolls : 18 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.000 Median : 4.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 18 times 2 was rolled 13 times 3 was rolled 11 times 4 was rolled 7 times 5 was rolled 8 times 6 was rolled 13 times Average roll : 3.186 Median : 3.000 Variance : 1.150 Standard Deviation : 1.072 Total rolls : 70 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.500 Median : 1.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Russians Combat 1 was rolled 15 times 2 was rolled 14 times 3 was rolled 13 times 4 was rolled 13 times 5 was rolled 20 times 6 was rolled 20 times Average roll : 3.726 Median : 4.000 Variance : 0.583 Standard Deviation : 0.764 Total rolls : 95
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Battle in Sumatra Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Philippines from Japanese, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Americans attack with 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/7 hits, 2.33 expected hits Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 2 infantry Casualties for Germans: 2 artilleries and 2 infantry Battle in 37 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Midway to 26 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 armour moved from Libya to Alexandria 1 infantry moved from Libya to Tobruk 1 artillery moved from Tunisia to Libya 1 infantry moved from Tunisia to Algeria 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 artillery and 2 infantry moved from Yunnan to Hunan 6 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 aaGun, 3 infantry and 1 mech_infantry AA fire in Kweichow : 1/1 hits, 0.17 expected hits 1 fighter owned by the Chinese lost in Kweichow Chinese roll dice for 7 infantry in Kweichow, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1.33 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 6 infantry in Kweichow, round 3 : 1/6 hits, 1.00 expected hits Japanese roll dice for 3 infantry and 1 mech_infantry in Kweichow, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 6 infantry in Kweichow, round 4 : 2/6 hits, 1.00 expected hits Japanese roll dice for 2 infantry and 1 mech_infantry in Kweichow, round 4 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 6 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 1 fighter and 4 infantry Casualties for Japanese: 1 aaGun, 3 infantry and 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 carrier, 2 fighters and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Non Combat Move - British 4 mech_infantrys moved from India to Yunnan 2 fighters moved from India to Yunnan 2 aaGuns, 2 infantry and 1 tactical_bomber moved from Szechwan to Yunnan 1 aaGun and 7 infantry moved from India to Burma 1 armour moved from Northwest Persia to Eastern Persia 1 artillery moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 2 submarines moved from 98 Sea Zone to 97 Sea Zone 3 fighters moved from Egypt to Tobruk 1 tactical_bomber moved from Egypt to Eastern Persia 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 83 Sea Zone to 87 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - British 1 carrier and 1 submarine placed in 110 Sea Zone 2 fighters placed in 110 Sea Zone Turn Complete - British British collect 34 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.67 Americans : -1.00 Chinese : 2.00 AA fire in Kweichow : : 0.83 Japanese : -1.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 factory_minor; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Southern France to France 3 fighters moved from Southern Italy to France 1 mech_infantry moved from Bessarabia to Ukraine 2 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine 2 mech_infantrys moved from Romania to Belarus 2 armour and 2 mech_infantrys moved from Western Ukraine to Belarus 1 bomber moved from Eastern Poland to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 bomber, 2 infantry and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Ukraine, round 2 : 1/5 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Italians attack with 2 armour and 4 mech_infantrys Russians defend with 1 artillery and 2 infantry Italians roll dice for 2 armour and 4 mech_infantrys in Belarus, round 2 : 0/6 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians lost in Belarus Italians roll dice for 2 armour and 3 mech_infantrys in Belarus, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Belarus Italians roll dice for 2 armour and 3 mech_infantrys in Belarus, round 4 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Italians 1 bomber moved from Ukraine to Western Ukraine Place Units - Italians 1 factory_minor placed in Western Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,6 Italians collect 14 PUs (3 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -1.00 Russians : -1.67
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 artillery, 3 fighters and 1 infantry Northern Italy : 1 artillery, 1 factory_major and 1 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 11 infantry Belarus : 1 flag, 2 armour and 3 mech_infantrys Eastern Poland : 1 flag Bessarabia : 1 flag Ukraine : 1 flag, 1 factory_minor, 2 infantry and 2 mech_infantrys Western Ukraine : 1 flag, 2 aaGuns, 1 bomber and 1 factory_minor
Production/PUs Summary :
Germans : 45 / 60 Russians : 25 / 38 Japanese : 50 / 68 Americans : 62 / 92 Chinese : 9 / 12 British : 34 / 44 UK_Pacific : 7 / 10 Italians : 17 / 21 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 185 times 2 was rolled 190 times 3 was rolled 169 times 4 was rolled 174 times 5 was rolled 174 times 6 was rolled 234 times Average roll : 3.590 Median : 4.000 Variance : 2.561 Standard Deviation : 1.600 Total rolls : 1126 Null / Other 1 was rolled 19 times 2 was rolled 19 times 3 was rolled 15 times 4 was rolled 22 times 5 was rolled 17 times 6 was rolled 24 times Average roll : 3.612 Median : 4.000 Variance : 0.464 Standard Deviation : 0.681 Total rolls : 116 Germans Combat 1 was rolled 37 times 2 was rolled 43 times 3 was rolled 47 times 4 was rolled 46 times 5 was rolled 39 times 6 was rolled 44 times Average roll : 3.543 Median : 4.000 Variance : 0.303 Standard Deviation : 0.551 Total rolls : 256 British Combat 1 was rolled 19 times 2 was rolled 19 times 3 was rolled 15 times 4 was rolled 22 times 5 was rolled 17 times 6 was rolled 24 times Average roll : 3.612 Median : 4.000 Variance : 0.464 Standard Deviation : 0.681 Total rolls : 116 Italians Combat 1 was rolled 15 times 2 was rolled 13 times 3 was rolled 13 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 23 times Average roll : 3.722 Median : 4.000 Variance : 0.899 Standard Deviation : 0.948 Total rolls : 90 Americans Combat 1 was rolled 11 times 2 was rolled 9 times 3 was rolled 12 times 4 was rolled 10 times 5 was rolled 10 times 6 was rolled 14 times Average roll : 3.621 Median : 4.000 Variance : 0.246 Standard Deviation : 0.496 Total rolls : 66 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 4 times Average roll : 4.667 Median : 6.000 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Japanese Combat 1 was rolled 34 times 2 was rolled 42 times 3 was rolled 32 times 4 was rolled 29 times 5 was rolled 32 times 6 was rolled 44 times Average roll : 3.540 Median : 3.000 Variance : 0.866 Standard Deviation : 0.930 Total rolls : 213 French Combat 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 4.192 Median : 4.000 Variance : 1.173 Standard Deviation : 1.083 Total rolls : 26 ANZAC Combat 1 was rolled 4 times 2 was rolled 3 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.833 Median : 5.000 Variance : 1.294 Standard Deviation : 1.138 Total rolls : 18 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.000 Median : 4.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 24 times 2 was rolled 22 times 3 was rolled 13 times 4 was rolled 9 times 5 was rolled 11 times 6 was rolled 19 times Average roll : 3.184 Median : 3.000 Variance : 1.973 Standard Deviation : 1.404 Total rolls : 98 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.500 Median : 1.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Russians Combat 1 was rolled 15 times 2 was rolled 15 times 3 was rolled 14 times 4 was rolled 14 times 5 was rolled 22 times 6 was rolled 23 times Average roll : 3.796 Median : 4.000 Variance : 0.851 Standard Deviation : 0.923 Total rolls : 103
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Algeria to Tunisia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 3 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux 1 fighter and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov 1 tactical_bomber moved from Western Ukraine to Rostov 7 armour, 4 artilleries, 12 infantry and 18 mech_infantrys moved from Western Ukraine to Bryansk 9 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Baltic States to Smolensk Germans take Smolensk from Russians 2 mech_infantrys moved from Baltic States to Bryansk 2 infantry moved from Bessarabia to Ukraine 1 artillery and 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 3 infantry moved from Novgorod to 127 Sea Zone 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 127 Sea Zone to 112 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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@majikforce scramble orders from gib please sir
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@SixUnder Full scramble please
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 3 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux 1 fighter and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov 1 tactical_bomber moved from Western Ukraine to Rostov 7 armour, 4 artilleries, 12 infantry and 18 mech_infantrys moved from Western Ukraine to Bryansk 9 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Baltic States to Smolensk Germans take Smolensk from Russians 2 mech_infantrys moved from Baltic States to Bryansk 2 infantry moved from Bessarabia to Ukraine 1 artillery and 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 3 infantry moved from Novgorod to 127 Sea Zone 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 127 Sea Zone to 112 Sea Zone Combat - Germans Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in Normandy Bordeaux Germans attack with 1 fighter, 2 infantry, 2 mech_infantrys and 4 tactical_bombers British defend with 1 aaGun and 1 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry AA fire in Normandy Bordeaux : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 4/8 hits, 2.83 expected hits Americans roll dice for 1 aaGun, 2 artilleries, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits 1 aaGun owned by the British, 1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 3 : 2/7 hits, 2.67 expected hits Americans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry and 1 tactical_bomber Casualties for Americans: 2 artilleries, 1 infantry and 1 mech_infantry Casualties for British: 1 aaGun and 1 infantry Battle in 91 Sea Zone Germans attack with 2 bombers British defend with 1 fighter; Americans defend with 3 transports Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits Americans roll dice for 1 fighter and 3 transports in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans lost in 91 Sea Zone Germans roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 fighter and 3 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone Americans win with 3 transports remaining. Battle score for attacker is -14 Casualties for Germans: 2 bombers Casualties for British: 1 fighter Battle in Bryansk Germans attack with 7 armour, 4 artilleries, 12 infantry and 29 mech_infantrys Russians defend with 1 aaGun and 7 infantry Germans roll dice for 7 armour, 4 artilleries, 12 infantry and 29 mech_infantrys in Bryansk, round 2 : 16/52 hits, 12.33 expected hits Russians roll dice for 1 aaGun and 7 infantry in Bryansk, round 2 : 3/7 hits, 2.33 expected hits 7 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 7 armour, 4 artilleries, 9 infantry and 29 mech_infantrys remaining. Battle score for attacker is 17 Casualties for Germans: 3 infantry Casualties for Russians: 1 aaGun and 7 infantry Battle in Rostov Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry Non Combat Move - Germans 3 infantry moved from 112 Sea Zone to Western Germany 3 aaGuns moved from Western Ukraine to Bryansk 3 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 10 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Rostov to Western Ukraine Place Units - Germans 1 transport placed in 112 Sea Zone 2 artilleries and 1 infantry placed in Western Germany 9 mech_infantrys placed in Germany 2 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,6 Germans collect 51 PUs (1 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 3.67 Americans : -0.67 AA fire in Normandy Bordeaux : : 0.50 Russians : 2.00
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys France : 1 flag, 1 airfield and 1 factory_minor Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 3 tactical_bombers Germany : 1 aaGun, 1 factory_major and 9 mech_infantrys Karelia : 1 flag Baltic States : 1 flag Bryansk : 1 flag, 3 aaGuns, 7 armour, 4 artilleries, 9 infantry and 29 mech_infantrys Rostov : 1 flag, 1 armour Vyborg : 1 flag Archangel : 1 flag, 1 artillery and 1 infantry Eastern Poland : 10 mech_infantrys Ukraine : 2 infantry Western Ukraine : 1 tactical_bomber Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Smolensk : 1 flag, 1 mech_infantry 112 Sea Zone : 1 cruiser, 1 destroyer, 4 submarines and 3 transports Bulgaria : 1 flag Greece : 1 flag Yugoslavia : 1 flag Finland : 1 flag
Production/PUs Summary :
Germans : 52 / 61 Russians : 20 / 38 Japanese : 50 / 68 Americans : 60 / 92 Chinese : 9 / 12 British : 34 / 44 UK_Pacific : 7 / 10 Italians : 17 / 21 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 205 times 2 was rolled 205 times 3 was rolled 187 times 4 was rolled 192 times 5 was rolled 190 times 6 was rolled 245 times Average roll : 3.565 Median : 4.000 Variance : 1.890 Standard Deviation : 1.375 Total rolls : 1224 Null / Other 1 was rolled 20 times 2 was rolled 18 times 3 was rolled 15 times 4 was rolled 23 times 5 was rolled 17 times 6 was rolled 26 times Average roll : 3.647 Median : 4.000 Variance : 0.702 Standard Deviation : 0.838 Total rolls : 119 Germans Combat 1 was rolled 53 times 2 was rolled 55 times 3 was rolled 58 times 4 was rolled 59 times 5 was rolled 54 times 6 was rolled 51 times Average roll : 3.482 Median : 3.000 Variance : 0.140 Standard Deviation : 0.374 Total rolls : 330 British Combat 1 was rolled 20 times 2 was rolled 18 times 3 was rolled 15 times 4 was rolled 23 times 5 was rolled 17 times 6 was rolled 26 times Average roll : 3.647 Median : 4.000 Variance : 0.702 Standard Deviation : 0.838 Total rolls : 119 Italians Combat 1 was rolled 15 times 2 was rolled 13 times 3 was rolled 13 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 23 times Average roll : 3.722 Median : 4.000 Variance : 0.899 Standard Deviation : 0.948 Total rolls : 90 Americans Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 17 times 4 was rolled 11 times 5 was rolled 11 times 6 was rolled 14 times Average roll : 3.560 Median : 3.000 Variance : 0.426 Standard Deviation : 0.652 Total rolls : 75 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 4 times Average roll : 4.667 Median : 6.000 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Japanese Combat 1 was rolled 34 times 2 was rolled 42 times 3 was rolled 32 times 4 was rolled 29 times 5 was rolled 32 times 6 was rolled 44 times Average roll : 3.540 Median : 3.000 Variance : 0.866 Standard Deviation : 0.930 Total rolls : 213 French Combat 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 4.192 Median : 4.000 Variance : 1.173 Standard Deviation : 1.083 Total rolls : 26 ANZAC Combat 1 was rolled 4 times 2 was rolled 3 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.833 Median : 5.000 Variance : 1.294 Standard Deviation : 1.138 Total rolls : 18 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.000 Median : 4.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 24 times 2 was rolled 22 times 3 was rolled 13 times 4 was rolled 9 times 5 was rolled 11 times 6 was rolled 19 times Average roll : 3.184 Median : 3.000 Variance : 1.973 Standard Deviation : 1.404 Total rolls : 98 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.500 Median : 1.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Russians Combat 1 was rolled 17 times 2 was rolled 18 times 3 was rolled 16 times 4 was rolled 16 times 5 was rolled 22 times 6 was rolled 23 times Average roll : 3.688 Median : 4.000 Variance : 0.426 Standard Deviation : 0.653 Total rolls : 112
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 2 mech_infantrys moved from Russia to Archangel 1 armour and 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Russia to Archangel 2 mech_infantrys moved from Volgograd to Rostov 1 fighter moved from Russia to Rostov 2 infantry moved from Samara to Russia 2 infantry moved from Shensi to Hopei Combat - Russians Battle in Hopei Russians attack with 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Archangel Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 mech_infantrys Germans defend with 1 armour Russians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Archangel to Russia 1 fighter moved from Rostov to Russia 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan 1 armour moved from Volgograd to Kazakhstan Place Units - Russians 8 infantry and 2 mech_infantrys placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : 0.67 Japanese : -1.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 11 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 artillery moved from Siberia to Amur Japanese take Amur from Russians 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 41 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 artillery, 2 battleships, 4 carriers, 1 cruiser, 3 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 3 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsi to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 2 fighters moved from 36 Sea Zone to Kwangsi 2 bombers moved from French Indo China to 37 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 battleships, 4 carriers, 1 cruiser and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 4 carriers, 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Alaska Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Alaska from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 37 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 cruiser in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese and 1 cruiser owned by the Americans lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 cruiser Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 42 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Kwangsi Japanese attack with 1 artillery, 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kwangsi, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 5/7 hits, 3.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 1 artillery and 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 tactical_bombers moved from Philippines to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 2 bombers moved from 37 Sea Zone to French Indo China 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone 2 fighters moved from Kwangsi to Anhwe 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 carrier and 3 submarines moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from Kwangtung to Kiangsi 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi Place Units - Japanese 1 artillery, 1 infantry and 1 marine placed in Malaya 1 artillery and 1 infantry placed in French Indo China 1 infantry placed in French Indo China 3 infantry placed in Shantung 5 infantry placed in Japan 1 destroyer and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
French : -0.33 Americans : 2.50 Chinese : 0.67 Japanese : 1.83
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Shantung : 1 flag, 1 factory_minor and 3 infantry Kwangsi : 1 flag, 1 artillery Kiangsu : 1 flag Kiangsi : 1 flag, 1 artillery and 2 infantry Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry Jehol : 1 flag, 1 infantry Manchuria : 1 flag Shensi : 1 flag, 1 infantry Suiyuyan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 2 fighters, 3 infantry and 1 mech_infantry Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour Guam : 1 flag, 1 airfield Alaska : 1 flag, 2 infantry Sakha : 1 flag, 1 infantry Soviet Far East : 1 flag Amur : 1 flag, 1 artillery Siberia : 1 flag French Indo China : 1 flag, 2 artilleries, 2 bombers, 1 factory_minor, 4 infantry and 1 marine Celebes : 1 flag Java : 1 flag, 1 armour and 1 infantry 44 Sea Zone : 1 flag 36 Sea Zone : 2 carriers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports 35 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 4 fighters, 4 tactical_bombers and 1 transport 20 Sea Zone : 1 transport 16 Sea Zone : 1 destroyer 2 Sea Zone : 1 transport 6 Sea Zone : 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 48 / 61 Russians : 22 / 33 Japanese : 57 / 60 Americans : 56 / 92 Chinese : 8 / 12 British : 34 / 44 UK_Pacific : 7 / 10 Italians : 17 / 21 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 200 times 2 was rolled 197 times 3 was rolled 182 times 4 was rolled 172 times 5 was rolled 183 times 6 was rolled 224 times Average roll : 3.529 Median : 3.500 Variance : 1.459 Standard Deviation : 1.208 Total rolls : 1158 Null / Other 1 was rolled 4 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.111 Median : 3.000 Variance : 1.188 Standard Deviation : 1.090 Total rolls : 9 Germans Combat 1 was rolled 54 times 2 was rolled 56 times 3 was rolled 60 times 4 was rolled 59 times 5 was rolled 54 times 6 was rolled 52 times Average roll : 3.475 Median : 3.000 Variance : 0.146 Standard Deviation : 0.382 Total rolls : 335 British Combat 1 was rolled 18 times 2 was rolled 18 times 3 was rolled 15 times 4 was rolled 22 times 5 was rolled 17 times 6 was rolled 22 times Average roll : 3.607 Median : 4.000 Variance : 0.354 Standard Deviation : 0.595 Total rolls : 112 Italians Combat 1 was rolled 15 times 2 was rolled 13 times 3 was rolled 13 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 23 times Average roll : 3.722 Median : 4.000 Variance : 0.899 Standard Deviation : 0.948 Total rolls : 90 Americans Combat 1 was rolled 14 times 2 was rolled 12 times 3 was rolled 17 times 4 was rolled 11 times 5 was rolled 11 times 6 was rolled 14 times Average roll : 3.443 Median : 3.000 Variance : 0.344 Standard Deviation : 0.587 Total rolls : 79 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 4 times Average roll : 4.667 Median : 6.000 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Japanese Combat 1 was rolled 39 times 2 was rolled 47 times 3 was rolled 34 times 4 was rolled 30 times 5 was rolled 37 times 6 was rolled 47 times Average roll : 3.513 Median : 3.000 Variance : 1.021 Standard Deviation : 1.011 Total rolls : 234 French Combat 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 4.259 Median : 4.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 4 times 2 was rolled 3 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.833 Median : 5.000 Variance : 1.294 Standard Deviation : 1.138 Total rolls : 18 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.000 Median : 4.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 25 times 2 was rolled 22 times 3 was rolled 13 times 4 was rolled 9 times 5 was rolled 11 times 6 was rolled 19 times Average roll : 3.162 Median : 3.000 Variance : 2.117 Standard Deviation : 1.455 Total rolls : 99 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.500 Median : 1.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Russians Combat 1 was rolled 20 times 2 was rolled 21 times 3 was rolled 21 times 4 was rolled 18 times 5 was rolled 26 times 6 was rolled 25 times Average roll : 3.641 Median : 4.000 Variance : 0.360 Standard Deviation : 0.600 Total rolls : 131
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TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 carrier, 2 destroyers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Shan State to French Indo China 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Yunnan to French Indo China
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@SixUnder Scramble sz 112? And OOL for FIC and sz 112?
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@majikforce
full scramble is sz 112, max dmax d in FIC
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 1 marine, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 fighters moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 10 Sea Zone to 2 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 armour moved from Alexandria to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 artillery moved from Libya to Tobruk 1 bomber moved from United Kingdom to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone 1 mech_infantry moved from Western United States to Alaska 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to Alaska 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Combat - Americans Battle in Holland Belgium Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Holland Belgium from Germans, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Alaska, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Alaska Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Alaska, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Normandy Bordeaux Americans attack with 3 artilleries, 1 bomber and 3 infantry Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys Americans roll dice for 3 artilleries, 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 5/7 hits, 2.67 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry and 2 mech_infantrys Battle in 6 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer and 2 transports Americans roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone 2 transports owned by the Japanese lost in 6 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 22 Casualties for Japanese: 1 destroyer and 2 transports Battle in 16 Sea Zone Americans attack with 2 destroyers Japanese defend with 1 destroyer Americans roll dice for 2 destroyers in 16 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 destroyers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from 6 Sea Zone to 16 Sea Zone 1 carrier moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry placed in Eastern United States 1 cruiser and 2 destroyers placed in 10 Sea Zone 1 marine placed in Western United States 1 bomber placed in Western United States Americans undo move 3. 1 cruiser and 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 fighter and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Yunnan to Kwangsi 1 infantry moved from Hunan to Kwangsi 3 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 1 infantry moved from Hunan to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 carrier, 2 destroyers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Shan State to French Indo China 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Yunnan to French Indo China Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in French Indo China British attack with 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber Japanese defend with 2 artilleries, 2 bombers, 1 factory_minor, 4 infantry and 1 marine British roll dice for 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 5/10 hits, 2.83 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 4 infantry and 1 marine in French Indo China, round 2 : 2/9 hits, 2.67 expected hits 3 infantry owned by the Japanese, 2 bombers owned by the Japanese and 2 infantry owned by the British lost in French Indo China British roll dice for 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 1/8 hits, 2.50 expected hits Japanese roll dice for 2 artilleries, 1 infantry and 1 marine in French Indo China, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in French Indo China, round 4 : 2/7 hits, 2.33 expected hits Japanese roll dice for 2 artilleries and 1 marine in French Indo China, round 4 : 3/3 hits, 1.00 expected hits 2 artilleries owned by the Japanese and 3 mech_infantrys owned by the British lost in French Indo China British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 5 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 marine in French Indo China, round 5 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 tactical_bomber owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 17 Casualties for British: 3 infantry, 3 mech_infantrys and 1 tactical_bomber Casualties for Japanese: 2 artilleries, 2 bombers, 4 infantry and 1 marine Battle in 112 Sea Zone British attack with 1 carrier, 2 destroyers, 5 fighters and 1 submarine Germans defend with 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 2 tactical_bombers and 3 transports British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 carrier, 2 destroyers and 5 fighters in 112 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits Germans roll dice for 4 submarines in 112 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 3 transports in 112 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits 4 submarines owned by the Germans, 1 submarine owned by the British and 1 carrier owned by the British lost in 112 Sea Zone British roll dice for 2 destroyers and 5 fighters in 112 Sea Zone, round 3 : 5/7 hits, 3.17 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 3 transports in 112 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits 1 destroyer owned by the Germans, 2 destroyers owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone 3 transports owned by the Germans lost in 112 Sea Zone British win with 4 fighters remaining. Battle score for attacker is 49 Casualties for British: 1 carrier, 2 destroyers, 1 fighter and 1 submarine Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 2 tactical_bombers and 3 transports Non Combat Move - British 4 fighters moved from 112 Sea Zone to Normandy Bordeaux 1 transport moved from 87 Sea Zone to 91 Sea Zone 3 fighters moved from Tobruk to Iraq 1 infantry moved from Northwest Persia to Caucasus 1 artillery and 1 mech_infantry moved from Iraq to Northwest Persia 1 armour moved from Eastern Persia to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from French Indo China to Yunnan 1 aaGun moved from Burma to India 3 mech_infantrys moved from India to Yunnan 3 infantry moved from Burma to India 4 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Eastern Persia to India 1 infantry moved from Italian Somaliland to Ethiopia Place Units - British 1 carrier and 1 destroyer placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone 1 artillery and 2 infantry placed in Persia Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,4,3,5,3,1,3,5,5 UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.33 British : 3.83 Americans : 4.33 Chinese : 2.50 Japanese : 0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Tambov Italians take Tambov from Russians 1 mech_infantry moved from Ukraine to Rostov 1 bomber moved from Western Ukraine to Rostov 2 armour and 3 mech_infantrys moved from Belarus to Archangel 1 artillery and 1 infantry moved from Northern Italy to France Combat - Italians Battle in Rostov Italians attack with 1 bomber, 2 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Rostov, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Rostov, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Archangel Italians attack with 2 armour and 3 mech_infantrys Russians defend with 1 armour and 2 mech_infantrys Italians roll dice for 2 armour and 3 mech_infantrys in Archangel, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 2/3 hits, 1.17 expected hits 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Archangel Italians roll dice for 2 armour and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Archangel Italians roll dice for 2 armour in Archangel, round 4 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 armour in Archangel, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 armour in Archangel, round 5 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 armour in Archangel, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Archangel Italians win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 2 Casualties for Italians: 3 mech_infantrys Casualties for Russians: 1 armour and 2 mech_infantrys Non Combat Move - Italians 1 bomber moved from Rostov to Bryansk 1 aaGun moved from Western Ukraine to Ukraine 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Ukraine 3 infantry placed in Western Ukraine 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,2 Italians collect 13 PUs (8 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : -1.83 Russians : 0.33
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour France : 2 artilleries, 3 fighters and 2 infantry Northern Italy : 1 factory_major and 2 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry Belarus : 1 flag Bryansk : 1 bomber Rostov : 1 flag, 1 infantry and 1 mech_infantry Archangel : 1 flag, 2 armour Eastern Poland : 1 flag Bessarabia : 1 flag Tambov : 1 flag, 1 mech_infantry Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry Western Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Production/PUs Summary :
Germans : 43 / 61 Russians : 18 / 33 Japanese : 51 / 60 Americans : 63 / 93 Chinese : 10 / 15 British : 34 / 43 UK_Pacific : 9 / 10 Italians : 21 / 13 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 258 times 2 was rolled 247 times 3 was rolled 222 times 4 was rolled 231 times 5 was rolled 224 times 6 was rolled 271 times Average roll : 3.502 Median : 3.000 Variance : 1.355 Standard Deviation : 1.164 Total rolls : 1453 Null / Other 1 was rolled 25 times 2 was rolled 29 times 3 was rolled 22 times 4 was rolled 30 times 5 was rolled 24 times 6 was rolled 30 times Average roll : 3.556 Median : 4.000 Variance : 0.373 Standard Deviation : 0.611 Total rolls : 160 Germans Combat 1 was rolled 58 times 2 was rolled 59 times 3 was rolled 63 times 4 was rolled 62 times 5 was rolled 57 times 6 was rolled 53 times Average roll : 3.455 Median : 3.000 Variance : 0.186 Standard Deviation : 0.431 Total rolls : 352 British Combat 1 was rolled 25 times 2 was rolled 29 times 3 was rolled 22 times 4 was rolled 30 times 5 was rolled 24 times 6 was rolled 30 times Average roll : 3.556 Median : 4.000 Variance : 0.373 Standard Deviation : 0.611 Total rolls : 160 Italians Combat 1 was rolled 19 times 2 was rolled 15 times 3 was rolled 14 times 4 was rolled 18 times 5 was rolled 17 times 6 was rolled 26 times Average roll : 3.706 Median : 4.000 Variance : 0.841 Standard Deviation : 0.917 Total rolls : 109 Americans Combat 1 was rolled 22 times 2 was rolled 14 times 3 was rolled 20 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 17 times Average roll : 3.323 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 99 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 4 times Average roll : 4.667 Median : 6.000 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Japanese Combat 1 was rolled 46 times 2 was rolled 49 times 3 was rolled 38 times 4 was rolled 36 times 5 was rolled 38 times 6 was rolled 51 times Average roll : 3.481 Median : 3.000 Variance : 0.809 Standard Deviation : 0.900 Total rolls : 258 French Combat 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 4.259 Median : 4.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 4 times 2 was rolled 3 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.833 Median : 5.000 Variance : 1.294 Standard Deviation : 1.138 Total rolls : 18 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.000 Median : 4.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 29 times 2 was rolled 22 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 12 times 6 was rolled 19 times Average roll : 3.104 Median : 3.000 Variance : 2.413 Standard Deviation : 1.553 Total rolls : 106 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.500 Median : 1.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Russians Combat 1 was rolled 23 times 2 was rolled 22 times 3 was rolled 21 times 4 was rolled 23 times 5 was rolled 26 times 6 was rolled 25 times Average roll : 3.586 Median : 4.000 Variance : 0.125 Standard Deviation : 0.353 Total rolls : 140
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@majikforce one day late, but wished all my opponents happy turkey day!
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@SixUnder said in 2019 majikforce (Allies) vs SixUnder (Axis) BM:
@majikforce one day late, but wished all my opponents happy turkey day!
Same to you. Hope your day was full of blessings and food!