@Private-Panic
Game History
Combat Hit Differential Summary :
Germany regular : -0.17 France regular : 1.67 Russia regular : 0.33@Colt45554 please tell Seb what you want amd he caN edit it in .
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Italians
2 artilleries, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
1 armour and 4 mech_infantrys moved from Caucasus to Tambov
1 fighter moved from Caucasus to Kansu
1 mech_infantry moved from Novosibirsk to Kansu
Combat - Italians
Battle in Kansu
Italians attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Kansu, round 2 : 2/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Italians win, taking Kansu from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tambov
Italians attack with 1 armour and 4 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour and 4 mech_infantrys in Tambov, round 2 : 2/5 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Italians attack with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 4/5 hits, 1,83 expected hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from British with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 aaGun moved from Caucasus to Northwest Persia
1 mech_infantry moved from Yakut S.S.R. to Timguska
1 fighter moved from Kansu to Timguska
1 fighter moved from Northwest Persia to Caucasus
Place Units - Italians
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,2,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,1,6,2,1,1,3,6
Italians collect 10 PUs (13 lost to blockades); end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 4,33
British : 0,33
Chinese : -0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 destroyers and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1
ANZAC collect 9 PUs (1 lost to blockades); end with 12 PUs
Combat Move - French
1 infantry moved from Persia to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 9 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Tsinghai to Suiyuyan
1 armour and 1 mech_infantry moved from Novosibirsk to Suiyuyan
8 bombers moved from Caucasus to Eastern Persia
2 bombers moved from Rostov to Eastern Persia
2 fighters and 1 tactical_bomber moved from Caucasus to Eastern Persia
2 mech_infantrys moved from Caucasus to Iraq
1 bomber moved from Western Germany to Iraq
4 armour moved from Caucasus to Persia
5 mech_infantrys moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Persia
1 artillery and 1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
1 infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Caucasus to Iraq
Combat - Germans
Battle in Suiyuyan
Germans attack with 2 armour and 3 mech_infantrys
Chinese defend with 3 infantry
Germans roll dice for 2 armour and 3 mech_infantrys in Suiyuyan, round 2 : 3/5 hits, 1,50 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Suiyuyan
Germans win, taking Suiyuyan from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Eastern Persia
Germans attack with 10 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 armour, 5 artilleries, 1 fighter and 1 tactical_bomber
Germans roll dice for 10 bombers, 2 fighters and 1 tactical_bomber in Eastern Persia, round 2 : 8/13 hits, 8,33 expected hits
British roll dice for 1 armour, 5 artilleries, 1 fighter and 1 tactical_bomber in Eastern Persia, round 2 : 3/8 hits, 3,33 expected hits
1 tactical_bomber owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 5 artilleries owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Eastern Persia
Germans win with 9 bombers and 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for British: 1 armour, 5 artilleries, 1 fighter and 1 tactical_bomber
Battle in Persia
Germans attack with 4 armour and 6 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 4 armour and 6 mech_infantrys in Persia, round 2 : 4/10 hits, 3,00 expected hits
British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Iraq
Germans attack with 1 bomber and 3 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Iraq, round 2 : 1/4 hits, 1,17 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Iraq
Germans win, taking Iraq from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Samara
Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Samara, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Samara
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Samara, round 3 : 0/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 4 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Volgograd to Tsinghai
1 aaGun, 2 armour, 1 artillery and 2 mech_infantrys moved from Volgograd to Tambov
1 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Eastern Persia to Northwest Persia
1 bomber moved from Iraq to Northwest Persia
9 bombers moved from Eastern Persia to Caucasus
8 mech_infantrys moved from Ukraine to Tambov
1 mech_infantry moved from Ukraine to Tambov
2 mech_infantrys moved from Bessarabia to Rostov
4 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Yugoslavia to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
3 mech_infantrys moved from Western Germany to Slovakia Hungary
4 mech_infantrys moved from Caucasus to Tambov
4 mech_infantrys moved from Caucasus to Tambov
2 armour moved from Caucasus to Tambov
2 mech_infantrys moved from Caucasus to Tambov
1 mech_infantry moved from Caucasus to Tambov
1 armour moved from Caucasus to Tambov
1 infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Tambov
1 infantry moved from Rostov to Bryansk
3 aaGuns, 3 artilleries, 3 infantry and 5 mech_infantrys moved from Rostov to Tambov
1 mech_infantry moved from Caucasus to Northwest Persia
Place Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
1 submarine placed in 112 Sea Zone
2 fighters, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,5,6,5,3,6,3,5
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : 1,17
British : -0,67
Chinese : 0,00
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 fighter moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Samara
3 infantry moved from Russia to Samara
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Samara, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 3 infantry
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
1 infantry moved from Smolensk to Vologda
1 aaGun, 19 artilleries and 20 infantry moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
Place Units - Russians
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 armour, 12 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
2 battleships moved from 35 Sea Zone to 37 Sea Zone
2 destroyers moved from 54 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
8 fighters moved from 35 Sea Zone to Japan
1 fighter moved from 35 Sea Zone to Japan
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Amur to Sakha
1 mech_infantry moved from Amur to Buryatia
1 mech_infantry moved from Sakha to Buryatia
1 infantry moved from Amur to Korea
1 mech_infantry moved from Anhwe to Hopei
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Kweichow
1 bomber moved from Kwangsi to Kweichow
1 bomber moved from Kwangsi to Hopei
1 fighter moved from Philippines to Yunnan
1 tactical_bomber moved from Philippines to Yunnan
1 tactical_bomber moved from Philippines to Yunnan
1 fighter moved from 35 Sea Zone to Yunnan
1 tactical_bomber moved from 35 Sea Zone to Yunnan
Combat - Japanese
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 battleships in Shan State, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers
British defend with 2 artilleries and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 3/10 hits, 4.00 expected hits
Chinese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Yunnan, round 3 : 5/9 hits, 3.83 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for British: 2 artilleries and 2 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter and 3 mech_infantrys
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Kweichow, round 2 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Kweichow, round 3 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Hopei, round 2 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from Kweichow to Kwangsi
1 bomber moved from Kweichow to Kwangsi
1 bomber moved from Hopei to Kwangsi
2 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 aaGun moved from Anhwe to Kiangsu
1 infantry moved from Soviet Far East to Siberia
6 carriers and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 aaGun moved from French Indo China to Yunnan
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Place Units - Japanese
10 infantry placed in Japan
1 aaGun and 2 infantry placed in Kiangsu
3 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,6,2,4,4,5,4,1,6,3,6,1,3,3,4,6,1,5,2,5,3,4,3,6,4,4,2,3,2,3,1,6,6,6,6,2,5,4,5,5,2,6,3,3,1,6,6,4,1,3,2,5,1,4,4
Japanese collect 52 PUs (11 lost to blockades); end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese : 0.00
UK_Pacific : -1.00
Japanese : 0.50
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 4 fighters and 4 tactical_bombers
Korea : 1 infantry
Kiangsu : 1 flag, 2 aaGuns, 1 factory_minor and 2 infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 11 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 mech_infantry
Okinawa : 1 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 1 aaGun, 1 artillery and 3 mech_infantrys
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry and 2 mech_infantrys
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 2 mech_infantrys
French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 carriers and 2 destroyers
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 5 carriers, 2 destroyers and 1 transport
39 Sea Zone : 1 flag
19 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag
80 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 62 / 88
Russians : 10 / 10
Japanese : 63 / 57
Americans : 56 / 76
Chinese : 2 / 7
British : 29 / 42
UK_Pacific : 6 / 4
Italians : 22 / 19
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
10 fighters moved from 6 Sea Zone to Kwangtung
Combat - Americans
Battle in Kwangtung
Americans attack with 10 fighters
Japanese defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans roll dice for 10 fighters in Kwangtung, round 2 : 2/10 hits, 5.00 expected hits
Japanese roll dice for 3 mech_infantrys in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese and 1 fighter owned by the Americans lost in Kwangtung
Americans roll dice for 9 fighters in Kwangtung, round 3 : 2/9 hits, 4.50 expected hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangtung
Americans win with 9 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter
Casualties for Japanese: 3 mech_infantrys
Battle in 19 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 19 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 19 Sea Zone to 20 Sea Zone
9 fighters moved from Kwangtung to 20 Sea Zone
1 fighter moved from Midway to 20 Sea Zone
1 armour, 7 carriers, 1 cruiser, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
6 submarines moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Midway to Caroline Islands
1 bomber moved from Midway to Caroline Islands
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Wake Island
1 infantry moved from Alexandria to Egypt
2 fighters moved from 91 Sea Zone to French Equatorial Africa
1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : -6.83
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
10 fighters moved from 6 Sea Zone to Kwangtung
Combat - Americans
Battle in Kwangtung
Americans attack with 10 fighters
Japanese defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans roll dice for 10 fighters in Kwangtung, round 2 : 2/10 hits, 5.00 expected hits
Japanese roll dice for 3 mech_infantrys in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese and 1 fighter owned by the Americans lost in Kwangtung
Americans roll dice for 9 fighters in Kwangtung, round 3 : 2/9 hits, 4.50 expected hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangtung
Americans win with 9 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter
Casualties for Japanese: 3 mech_infantrys
Battle in 19 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 19 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 19 Sea Zone to 20 Sea Zone
9 fighters moved from Kwangtung to 20 Sea Zone
1 fighter moved from Midway to 20 Sea Zone
1 armour, 7 carriers, 1 cruiser, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
6 submarines moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Midway to Caroline Islands
1 bomber moved from Midway to Caroline Islands
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Wake Island
1 infantry moved from Alexandria to Egypt
2 fighters moved from 91 Sea Zone to French Equatorial Africa
1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Germans
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 5 armour and 1 bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
3 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Trans-Jordan to Iraq
1 mech_infantry moved from Turkmenistan to Kazakhstan
1 bomber moved from India to Kazakhstan
Combat - British
Battle in Iraq
British attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 4/6 hits, 2.50 expected hits
Germans roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Kazakhstan
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Kazakhstan to Russia
4 destroyers and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
3 armour moved from Egypt to Trans-Jordan
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from India to West India
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Place Units - British
3 armour placed in Egypt
2 armour placed in Union of South Africa
1 bomber placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : -0.67
British : 1.67
Italians : -0.33
Americans : -6.83
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 factory_minor; Remaining resources: 7 PUs;
Combat Move - Italians
1 armour and 4 mech_infantrys moved from Tambov to Bryansk
1 fighter and 1 mech_infantry moved from Timguska to Shensi
1 mech_infantry moved from Kansu to Shensi
1 fighter moved from Caucasus to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 fighter and 4 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 fighter and 4 mech_infantrys in Bryansk, round 2 : 1/6 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians roll dice for 1 armour, 1 fighter and 4 mech_infantrys in Bryansk, round 3 : 2/6 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Shensi
Italians attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Shensi, round 2 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Shensi
Italians roll dice for 1 fighter and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Shensi
Italians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Italians: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Non Combat Move - Italians
1 fighter moved from Shensi to Yunnan
1 tactical_bomber moved from Southern Italy to Northwest Persia
1 fighter moved from Bryansk to Caucasus
1 aaGun moved from Caucasus to Northwest Persia
1 aaGun moved from Northwest Persia to Persia
Place Units - Italians
1 factory_minor placed in Caucasus
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,3,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,4,6,3,4,2,3,2
Italians collect 9 PUs (13 lost to blockades); end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0,83
Chinese : 1,33
Russians : -1,00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Germans
Germans buy 6 armour, 2 bombers and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 bomber and 1 fighter moved from Northwest Persia to Iraq
2 mech_infantrys moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
2 armour moved from Persia to Eastern Persia
1 armour moved from Persia to Eastern Persia
2 armour and 2 mech_infantrys moved from Suiyuyan to Sikang
Germans take Shensi from Chinese
1 mech_infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Tambov to Vologda
3 mech_infantrys moved from Slovakia Hungary to Belarus
2 fighters and 1 tactical_bomber moved from Western Germany to Belarus
1 mech_infantry moved from Ukraine to Smolensk
1 bomber moved from Caucasus to Iraq
1 mech_infantry moved from Volgograd to Novosibirsk
2 bombers moved from Caucasus to Kazakhstan
2 bombers moved from Caucasus to Novosibirsk
2 bombers moved from Caucasus to Smolensk
2 bombers moved from Caucasus to Vologda
Combat - Germans
Battle in Eastern Persia
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Eastern Persia, round 2 : 2/6 hits, 2,00 expected hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Eastern Persia
Germans win, taking Eastern Persia from British with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Iraq
Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 2 mech_infantrys
Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 2,17 expected hits
British roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the British lost in Iraq
Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 3 : 4/5 hits, 2,17 expected hits
British roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Kazakhstan
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Novosibirsk
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Smolensk, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sikang
Germans attack with 2 armour and 2 mech_infantrys
Chinese defend with 2 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Sikang, round 2 : 2/4 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Sikang
Germans win, taking Sikang from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Vologda
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Vologda, round 2 : 3/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Tambov to Samara
4 aaGuns, 5 armour, 4 artilleries, 1 infantry and 27 mech_infantrys moved from Tambov to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
6 mech_infantrys moved from Novgorod to Bryansk
1 armour and 5 mech_infantrys moved from Ukraine to Bryansk
2 bombers moved from Kazakhstan to Caucasus
1 fighter moved from Iraq to Northwest Persia
2 bombers moved from Iraq to Caucasus
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy
2 mech_infantrys moved from Western Germany to Slovakia Hungary
2 bombers moved from Vologda to Bryansk
1 bomber moved from Smolensk to Bryansk
1 bomber moved from Smolensk to Caucasus
2 bombers moved from Novosibirsk to Caucasus
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
Place Units - Germans
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 bombers and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,3,6,5,2,3,4,4
Germans collect 65 PUs (2 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 1,17
British : -0,33
Chinese : 0,33
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Italians
1 infantry moved from Archangel to Smolensk
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
2 fighters moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Tambov to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
Russians : 1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 19 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Amur
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to India
1 mech_infantry moved from Yunnan to Szechwan
1 armour moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Szechwan
2 battleships moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from French Indo China to Szechwan
Combat - Japanese
Battle in India
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 2 aaGuns, 4 artilleries and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 0/6 hits, 1.00 expected hits
Japanese roll dice for 2 battleships in India, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in India, round 2 : 6/12 hits, 6.67 expected hits
UK_Pacific roll dice for 2 aaGuns, 4 artilleries and 3 infantry in India, round 2 : 3/7 hits, 2.33 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 2 aaGuns owned by the British, 1 bomber owned by the Japanese, 2 artilleries owned by the British and 3 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters and 3 tactical_bombers in India, round 3 : 7/9 hits, 5.00 expected hits
UK_Pacific roll dice for 2 artilleries in India, round 3 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 2 artilleries owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns, 4 artilleries and 3 infantry
Battle in Szechwan
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Yunnan to India
1 infantry moved from Hopei to Anhwe
1 aaGun moved from Kiangsu to Anhwe
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
5 carriers moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from Buryatia to Amur
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 bomber moved from India to Yunnan
2 fighters and 2 tactical_bombers moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Japan to Kweichow
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Kiangsu to Anhwe
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Hopei to Hunan
1 aaGun moved from Yunnan to Hunan
1 carrier moved from 42 Sea Zone to 45 Sea Zone
2 destroyers moved from 42 Sea Zone to 39 Sea Zone
Place Units - Japanese
10 infantry placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,2,3,2,2,1,2,3,4,2,6,5,6,6,3,1,4,4,5,4,2,3,4,6,6,6,5,2,3,1,3,2,1,3,6,6,1,5,5,5,1,3,5,1,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,2,2,4,4,1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,2,4,2
Japanese collect 51 PUs (17 lost to blockades); end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : 1.00
AA fire in India : : -1.00
Japanese : 1.00
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Korea : 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag, 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 10 fighters, 1 harbour and 20 infantry
Jehol : 1 flag, 1 mech_infantry
Okinawa : 1 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 1 artillery and 1 bomber
Kweichow : 1 flag, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Hunan : 1 flag, 1 aaGun and 1 mech_infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 armour and 3 mech_infantrys
Chahar : 1 flag
Anhwe : 1 flag, 2 aaGuns and 2 infantry
Shan State : 1 flag
Burma : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry and 2 mech_infantrys
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 1 carrier
37 Sea Zone : 1 flag
36 Sea Zone : 1 destroyer
35 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag, 2 battleships, 6 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
80 Sea Zone : 1 submarine
Eastern Persia : 2 fighters and 2 tactical_bombers
Production/PUs Summary :
Germans : 66 / 89
Russians : 9 / 9
Japanese : 68 / 67
Americans : 56 / 76
Chinese : 0 / 4
British : 29 / 36
UK_Pacific : 2 / 0
Italians : 20 / 18
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Caroline Islands to 45 Sea Zone
3 fighters moved from Wake Island to 35 Sea Zone
2 bombers moved from Caroline Islands to 45 Sea Zone
4 fighters moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
5 fighters moved from 20 Sea Zone to 45 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 8 fighters and 1 transport
Japanese defend with 1 carrier
Americans roll dice for 2 bombers, 1 destroyer, 8 fighters and 1 transport in 45 Sea Zone, round 2 : 6/11 hits, 5.67 expected hits
Japanese roll dice for 1 carrier in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 45 Sea Zone
Americans win with 2 bombers, 1 destroyer, 8 fighters and 1 transport remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in Dutch New Guinea
Battle in 35 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 1 transport in 35 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking Dutch New Guinea from Japanese, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 36 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Philippines
Non Combat Move - Americans
2 bombers moved from 45 Sea Zone to Queensland
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
3 fighters moved from Western United States to Wake Island
1 carrier moved from 33 Sea Zone to 35 Sea Zone
7 carriers moved from 20 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 cruiser and 3 destroyers moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Guam
8 fighters moved from 45 Sea Zone to 35 Sea Zone
5 fighters moved from 36 Sea Zone to 35 Sea Zone
2 carriers and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from French Equatorial Africa to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Place Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans : -0.33
Japanese : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - British
British buy 6 armour; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 92 Sea Zone
2 mech_infantrys moved from Trans-Jordan to Iraq
3 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 bomber moved from Union of South Africa to Iraq
1 bomber moved from Russia to Caucasus
Combat - British
Air Battle in Caucasus
Combat Hit Differential Summary :
No Intercept please.
Also i loaded the game locally and have it run Combat… and it was a bid weird…
There were no AA shots fired and also no attack rolls on Iraq… but units are gone (like it was already rolled and both german units were lost).
Could be that it’s a bug due to saving at this specific point, or its all good and in PPEM mode all works as intended…
But If you experience similar behaviour in your real go with MARTI, then please redo the move completly in the same manner.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Caroline Islands to 45 Sea Zone
3 fighters moved from Wake Island to 35 Sea Zone
2 bombers moved from Caroline Islands to 45 Sea Zone
4 fighters moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
5 fighters moved from 20 Sea Zone to 45 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 8 fighters and 1 transport
Japanese defend with 1 carrier
Americans roll dice for 2 bombers, 1 destroyer, 8 fighters and 1 transport in 45 Sea Zone, round 2 : 6/11 hits, 5.67 expected hits
Japanese roll dice for 1 carrier in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 45 Sea Zone
Americans win with 2 bombers, 1 destroyer, 8 fighters and 1 transport remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in Dutch New Guinea
Battle in 35 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 1 transport in 35 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking Dutch New Guinea from Japanese, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 36 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Philippines
Non Combat Move - Americans
2 bombers moved from 45 Sea Zone to Queensland
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
3 fighters moved from Western United States to Wake Island
1 carrier moved from 33 Sea Zone to 35 Sea Zone
7 carriers moved from 20 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 cruiser and 3 destroyers moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Guam
8 fighters moved from 45 Sea Zone to 35 Sea Zone
5 fighters moved from 36 Sea Zone to 35 Sea Zone
2 carriers and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from French Equatorial Africa to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Place Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 6 armour; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 92 Sea Zone
2 mech_infantrys moved from Trans-Jordan to Iraq
3 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 bomber moved from Union of South Africa to Iraq
1 bomber moved from Russia to Caucasus
Combat - British
Air Battle in Caucasus
British attacks with 1 units heading to Caucasus
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits, 0.17 expected hits
Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Caucasus causes 4 damage total.
Battle in Iraq
British attack with 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 6/7 hits, 3.17 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Cleaning up after air battles
Non Combat Move - British
1 bomber moved from Caucasus to Russia
1 bomber, 3 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
3 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 armour moved from Union of South Africa to Belgian Congo
1 armour moved from Morocco to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Morocco to Algeria
Place Units - British
3 armour placed in Egypt
3 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
British collect 30 PUs (1 lost to blockades); end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67
British : 2.83
Americans : -0.33
Japanese : 0.00
AA fire in Caucasus : : -0.17
@Elrood Odd. It did work fine for me, though.
Hi Colt,
Yes, looked fine for me then in PBEM, might it went so fast in locale mode, that it didnt even show on my screen.
All is fine. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 14 PUs;
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 1 mech_infantry moved from Northwest Persia to Iraq
1 fighter moved from Caucasus to Iraq
1 tactical_bomber moved from Northwest Persia to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 2 mech_infantrys
Italians roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2,17 expected hits
British roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits, 0,67 expected hits
2 mech_infantrys owned by the British and 1 mech_infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
1 aaGun moved from Northwest Persia to Iraq
1 aaGun moved from Persia to Iraq
1 armour and 4 mech_infantrys moved from Bryansk to Caucasus
1 fighter moved from Yunnan to Caucasus
Place Units - Italians
1 armour and 2 mech_infantrys placed in Caucasus
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,1,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,2,6,5,5,5,5,5
Italians collect 11 PUs (11 lost to blockades); end with 11 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0,83
British : 0,33