NO scramble.
G40L BM3 Adam514 Allies vs Karl7 Axis
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Did move but file didn’t post? So recreated. Dice emails can verify.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 4 PUs; Combat Move - Russians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 2 infantry moved from Tambov to Rostov 3 fighters and 1 tactical_bomber moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Syria 2 fighters moved from Rostov to Russia 2 aaGuns, 4 artilleries and 31 infantry moved from Tambov to Russia 1 infantry moved from Samara to Russia 1 aaGun and 2 infantry moved from Vologda to Russia 2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R. 5 infantry moved from Sakha to Buryatia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -0.50
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 4 PUs; Combat Move - Russians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 2 infantry moved from Tambov to Rostov 3 fighters and 1 tactical_bomber moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Syria 2 fighters moved from Rostov to Russia 2 aaGuns, 4 artilleries and 31 infantry moved from Tambov to Russia 1 infantry moved from Samara to Russia 1 aaGun and 2 infantry moved from Vologda to Russia 2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R. 5 infantry moved from Sakha to Buryatia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Syria: 1 tactical_bomber EDIT: Adding units owned by Russians to Russia: 1 tactical_bomber EDIT: Removing units owned by Russians from Russia: 1 fighter EDIT: Adding units owned by Russians to Syria: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33 Russians : -0.50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 fighters moved from 41 Sea Zone to Java 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone 1 tactical_bomber moved from Philippines to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 mech_infantry moved from Yunnan to Burma 2 bombers and 1 tactical_bomber moved from French Indo China to Shan State 2 bombers and 1 tactical_bomber moved from Shan State to Burma 2 fighters moved from 35 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in 35 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 4/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Burma Japanese attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma retreated to Burma UK_Pacific win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 transport owned by the ANZAC, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 submarine and 1 transport Battle in Celebes Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 3/7 hits, 3.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Java Japanese attack with 2 fighters and 2 infantry ANZAC defend with 1 artillery Japanese roll dice for 2 fighters and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Olgiy from Russians to Japanese EDIT: Turning off Edit Mode 2 bombers moved from Burma to French Indo China 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 22 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines 4 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone 2 fighters moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 carrier moved from 41 Sea Zone to 37 Sea Zone 2 fighters moved from Java to 37 Sea Zone 2 tactical_bombers moved from Kiangsu to French Indo China 1 fighter moved from Manchuria to Japan 1 tactical_bomber moved from Manchuria to French Indo China 4 infantry moved from Manchuria to Amur 1 infantry moved from Siberia to Amur 1 infantry and 1 mech_infantry moved from Dzavhan to Olgiy 5 artilleries moved from Manchuria to Jehol 3 infantry moved from Manchuria to Jehol Place Units - Japanese 3 destroyers placed in 36 Sea Zone 1 airfield placed in French Indo China 2 fighters placed in Japan 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6 Japanese collect 54 PUs (5 lost to blockades); end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 UK_Pacific : 1.33 Japanese : -0.50
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 submarines moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Greece Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 6 Sea Zone from Japanese, taking Greece from Italians with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Wake Island to 33 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from French Guiana to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Algeria 3 infantry and 1 mech_infantry moved from Morocco to Algeria 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from United Kingdom to Syria Place Units - Americans 2 submarines placed in 93 Sea Zone 1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery placed in Central United States 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Anhwe 1 fighter moved from Shensi to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kweichow 15 infantry moved from Hopei to Kweichow 2 infantry moved from Shensi to Kweichow Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Turning on Edit Mode EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 23 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Combat Move - British 1 unit repaired. 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 infantry moved from Burma to Shan State 1 bomber moved from Northern Territory to Shan State Combat - British Battle in Shan State British attack with 1 bomber and 1 infantry Japanese defend with 1 artillery British roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Shan State to India 1 fighter moved from India to Syria 3 aaGuns, 8 artilleries and 22 infantry moved from India to Burma 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 marine moved from Syria to 98 Sea Zone 2 cruisers, 1 destroyer and 1 marine moved from 98 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Greece 2 submarines moved from 92 Sea Zone to 97 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from Southern France to 93 Sea Zone 1 aaGun, 1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 93 Sea Zone to 99 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from 99 Sea Zone to Greece 1 fighter moved from United Kingdom to Gibraltar 1 artillery and 3 infantry moved from Morocco to Algeria 3 infantry moved from Trans-Jordan to Syria 1 artillery moved from Iraq to Syria 2 infantry moved from Iraq to Syria 2 artilleries and 4 infantry moved from Iraq to Northwest Persia 1 armour and 3 mech_infantrys moved from Iraq to Persia 1 mech_infantry moved from Eastern Persia to Persia 1 tactical_bomber moved from Eastern Persia to Greece 6 fighters and 1 tactical_bomber moved from Southern France to Greece 1 fighter moved from Iraq to Greece 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 mech_infantrys moved from Belgian Congo to Egypt 2 mech_infantrys moved from India to Burma EDIT: 1 aaGun moved from Burma to India EDIT: 1 aaGun moved from Burma to India 1 mech_infantry moved from Burma to India 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 airfield placed in Syria 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,2,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0.17 Americans : 1.00 Chinese : -0.33 Japanese : -2.00
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TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 submarines moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Greece Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 6 Sea Zone from Japanese, taking Greece from Italians with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Wake Island to 33 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from French Guiana to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Algeria 3 infantry and 1 mech_infantry moved from Morocco to Algeria 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from United Kingdom to Syria Place Units - Americans 2 submarines placed in 93 Sea Zone 1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery placed in Central United States 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Anhwe 1 fighter moved from Shensi to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kweichow 15 infantry moved from Hopei to Kweichow 2 infantry moved from Shensi to Kweichow Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Turning on Edit Mode EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 23 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Combat Move - British 1 unit repaired. 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 infantry moved from Burma to Shan State 1 bomber moved from Northern Territory to Shan State Combat - British Battle in Shan State British attack with 1 bomber and 1 infantry Japanese defend with 1 artillery British roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Shan State to India 1 fighter moved from India to Syria 3 aaGuns, 8 artilleries and 22 infantry moved from India to Burma 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 marine moved from Syria to 98 Sea Zone 2 cruisers, 1 destroyer and 1 marine moved from 98 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Greece 2 submarines moved from 92 Sea Zone to 97 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from Southern France to 93 Sea Zone 1 aaGun, 1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 93 Sea Zone to 99 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from 99 Sea Zone to Greece 1 fighter moved from United Kingdom to Gibraltar 1 artillery and 3 infantry moved from Morocco to Algeria 3 infantry moved from Trans-Jordan to Syria 1 artillery moved from Iraq to Syria 2 infantry moved from Iraq to Syria 2 artilleries and 4 infantry moved from Iraq to Northwest Persia 1 armour and 3 mech_infantrys moved from Iraq to Persia 1 mech_infantry moved from Eastern Persia to Persia 1 tactical_bomber moved from Eastern Persia to Greece 6 fighters and 1 tactical_bomber moved from Southern France to Greece 1 fighter moved from Iraq to Greece 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 mech_infantrys moved from Belgian Congo to Egypt 2 mech_infantrys moved from India to Burma EDIT: 1 aaGun moved from Burma to India EDIT: 1 aaGun moved from Burma to India 1 mech_infantry moved from Burma to India 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 airfield placed in Syria 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,2,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from French West Africa: 1 mech_infantry EDIT: Adding units owned by British to French Equatorial Africa: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.17 Americans : 1.00 Chinese : -0.33 Japanese : -2.00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Bulgaria to Greece 1 artillery and 3 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Rostov 2 armour and 2 mech_infantrys moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov Combat - Italians Battle in Rostov Italians attack with 3 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Rostov, round 2 : 0/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Rostov, round 3 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 3 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Greece Italians attack with 1 artillery British defend with 1 aaGun, 1 armour, 7 fighters, 4 infantry, 1 marine and 2 tactical_bombers; Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery in Greece, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 aaGun, 1 armour, 1 artillery, 7 fighters, 5 infantry, 1 marine and 2 tactical_bombers in Greece, round 2 : 9/17 hits, 8.50 expected hits 1 artillery owned by the Italians lost in Greece Americans win with 1 aaGun, 1 armour, 1 artillery, 7 fighters, 5 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery Non Combat Move - Italians 1 aaGun moved from Bryansk to Rostov 1 bomber moved from Western Germany to Southern Italy Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,5,4,4,6,5 Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : -1.33 Americans : 0.50 Russians : -0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone ANZAC creates battle in territory 19 Sea Zone Non Combat Move - ANZAC 1 fighter moved from Eastern Persia to Greece 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 aaGun moved from Northern Territory to Queensland 1 infantry moved from India to Burma Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 infantry placed in Queensland Turning on Edit Mode EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 submarine EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 17 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 22 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Greece Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 fighters, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Southern France Germans take Southern France from Americans 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus 2 armour and 2 mech_infantrys moved from Bryansk to Volgograd 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 12 armour and 12 mech_infantrys moved from Bryansk to Caucasus 1 fighter moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in United Kingdom causes 5 damage total. Battle in Volgograd Germans attack with 3 armour and 3 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Volgograd, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 12 armour and 12 mech_infantrys British defend with 1 infantry Germans roll dice for 12 armour and 12 mech_infantrys in Caucasus, round 2 : 7/24 hits, 8.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 12 armour and 12 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Germans 3 aaGuns, 8 artilleries and 20 infantry moved from Bryansk to Rostov 3 artilleries moved from Ukraine to Rostov 1 infantry moved from Belarus to Bryansk 3 armour moved from Novgorod to Archangel 4 infantry moved from Novgorod to Archangel 10 mech_infantrys moved from Romania to Ukraine 1 fighter and 2 tactical_bombers moved from Western Germany to Southern Italy 3 artilleries and 8 infantry moved from France to Northern Italy 2 infantry moved from Western Germany to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 1 carrier, 1 destroyer and 2 transports moved from 115 Sea Zone to 112 Sea Zone 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 bomber moved from United Kingdom to Western Germany Place Units - Germans 3 armour placed in Ukraine 2 infantry and 1 mech_infantry placed in Western Ukraine 3 infantry placed in Novgorod 2 fighters and 5 infantry placed in Western Germany Germans undo move 4. 3 infantry placed in France 2 fighters and 2 infantry placed in Western Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,5,6,3,5 Germans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 0.33 AA fire in United Kingdom : : -0.17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Russia to Tambov Russians take Tambov from Italians 1 armour moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 2 fighters moved from Syria to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Yakut S.S.R. to Dzavhan Russians take Dzavhan from Japanese Combat - Russians Battle in Bryansk Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 2.33 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 armour moved from Russia to Smolensk 2 aaGuns moved from Russia to Smolensk 3 artilleries moved from Russia to Smolensk 40 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 aaGun and 9 infantry moved from Yakut S.S.R. to Buryatia 1 aaGun and 8 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -0.33 Russians : 0.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 fighters, 10 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 mech_infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Jehol to Chahar 5 artilleries and 2 infantry moved from Jehol to Anhwe 1 artillery, 3 infantry and 3 mech_infantrys moved from Kiangsu to Anhwe 1 infantry and 1 mech_infantry moved from Olgiy to Kansu Japanese take Kansu from Chinese 1 fighter moved from Japan to 17 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from French Indo China to 42 Sea Zone 2 tactical_bombers moved from French Indo China to Shan State 1 mech_infantry moved from Yunnan to Shan State 2 bombers moved from French Indo China to India Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 5,7 and causes: 12 damage to unit: factory_major Bombing raid in India causes 12 damage total. Battle in Anhwe Japanese attack with 6 artilleries, 5 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 6 artilleries, 5 infantry and 3 mech_infantrys in Anhwe, round 2 : 4/14 hits, 4.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 6 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone retreated to 42 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport; ANZAC defend with 1 submarine 1 submarine owned by the ANZAC Submerged Japanese roll dice for 1 fighter in 17 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Japanese 2 battleships, 4 carriers, 2 cruisers, 7 fighters, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 19 Sea Zone 3 destroyers moved from 36 Sea Zone to 19 Sea Zone 1 carrier moved from 37 Sea Zone to 19 Sea Zone 2 fighters moved from 42 Sea Zone to French Indo China 1 tactical_bomber moved from 42 Sea Zone to Sumatra 2 tactical_bombers moved from Shan State to French Indo China 2 bombers moved from India to French Indo China 1 fighter moved from 17 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Japan to 19 Sea Zone 1 aaGun and 4 infantry moved from Manchuria to Amur 1 mech_infantry moved from Yunnan to French Indo China 6 artilleries moved from Yunnan to French Indo China 1 submarine moved from 5 Sea Zone to 19 Sea Zone 1 fighter and 2 tactical_bombers moved from Philippines to French Indo China Place Units - Japanese 3 infantry placed in French Indo China 2 infantry and 1 marine placed in Kiangsu Japanese undo move 2. 1 transport placed in 19 Sea Zone 1 infantry and 1 marine placed in Kiangsu 3 infantry placed in Manchuria 2 fighters and 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1,4,5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6 Japanese collect 52 PUs (7 lost to blockades); end with 52 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : -0.33 UK_Pacific : 0.67 AA fire in India : : -0.33 Japanese : -2.00
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Oh it’s my turn? I don’t think I got a notification.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 armour, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia 2 mech_infantrys moved from Morocco to Tunisia 1 bomber moved from Syria to Tunisia 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Battle in Tunisia Americans attack with 1 armour, 1 artillery, 1 bomber, 7 infantry and 3 mech_infantrys Italians defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber, 7 infantry and 3 mech_infantrys in Tunisia, round 2 : 1/13 hits, 3.33 expected hits Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Tunisia, round 2 : 2/9 hits, 3.17 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 artillery, 1 bomber, 5 infantry and 3 mech_infantrys in Tunisia, round 3 : 3/11 hits, 3.00 expected hits Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 3 : 3/8 hits, 2.83 expected hits 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys in Tunisia, round 4 : 2/8 hits, 2.50 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 4 : 1/5 hits, 1.83 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys in Tunisia, round 5 : 3/7 hits, 2.33 expected hits Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 5 : 0/3 hits, 1.17 expected hits 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tunisia Americans win, taking Philippines from Japanese, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Americans: 5 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Tunisia to Gibraltar 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 marines moved from Caroline Islands to 33 Sea Zone 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 2 marines, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 23 Sea Zone to 33 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Wake Island 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 35 Sea Zone Place Units - Americans 1 factory_minor placed in Greece 1 destroyer and 1 submarine placed in 101 Sea Zone 1 bomber and 2 fighters placed in Eastern United States 1 artillery and 3 infantry placed in Central United States 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 9 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 9 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 : 4/10 hits, 2.00 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 10 infantry moved from Kweichow to Shensi Place Units - Chinese 2 infantry placed in Shensi 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 39 PUs; British buy 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 9 PUs; Combat Move - British 1 mech_infantry moved from Burma to Malaya UK_Pacific take Malaya from Japanese 1 bomber moved from India to Tanganyika Territory 1 infantry moved from Belgian Congo to Tanganyika Territory 3 mech_infantrys moved from Union of South Africa to Tanganyika Territory 1 mech_infantry moved from French Equatorial Africa to Kenya British take Kenya from Italians 2 mech_infantrys moved from Belgian Congo to Tanganyika Territory 1 mech_infantry moved from Belgian Congo to Tanganyika Territory 1 armour moved from Greece to Albania British take Albania from Italians 1 armour moved from Albania to Bulgaria British take Bulgaria from Germans Combat - British Battle in Tanganyika Territory British attack with 1 bomber, 1 infantry and 6 mech_infantrys Italians defend with 1 artillery and 3 infantry British roll dice for 1 bomber, 1 infantry and 6 mech_infantrys in Tanganyika Territory, round 2 : 1/8 hits, 1.83 expected hits Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British roll dice for 1 bomber and 6 mech_infantrys in Tanganyika Territory, round 3 : 1/7 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory British roll dice for 1 bomber and 6 mech_infantrys in Tanganyika Territory, round 4 : 0/7 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 bomber and 6 mech_infantrys in Tanganyika Territory, round 5 : 3/7 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 5 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British 1 marine moved from Greece to 99 Sea Zone 1 artillery and 3 infantry moved from Algeria to Tunisia 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Syria to Gibraltar 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 1 marine moved from 99 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Tunisia 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 3 transports moved from 99 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 artillery moved from Northwest Persia to Persia 1 infantry moved from Northwest Persia to Persia 1 artillery and 2 infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Iraq to Syria 7 fighters and 2 tactical_bombers moved from Greece to Syria 1 aaGun moved from Greece to Bulgaria 1 artillery and 2 infantry moved from Syria to Trans-Jordan 2 mech_infantrys moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Persia to Syria 1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Tanganyika Territory to Belgian Congo 1 aaGun, 8 artilleries and 22 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 2 aaGuns and 3 infantry moved from India to Burma Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 40 PUs; end with 40 PUs Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -4.67 British : -1.83 Americans : -2.17 Chinese : 2.00 Japanese : -0.33
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Just got through major work crunch… so regular game play will resume
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Meh, I will just surrender.
Allies got me blocked at all points.
I am convinced Allies have edge and Axis need bid. I am playing the Axis in a bunch of games and they just can’t get going due to Allied income advantage. I put everything in against Russia, and Russia could still just block by doing NOTHING but build.
Live and learn!
Ha.
I’ll post.
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@Karl7 You bought fleet though and didn’t use it, that’s why it didn’t work out.
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hmm, maybe. Good point though
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next time we play your are allies! :relaxed:
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@Karl7 You mean I’m Axis?
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Right… sorry for my illiteracy