Samuel06 (Axis) Vs Sovietishcat (Allies +6) BM3 Game 2


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Shantung to Manchuria
                  Japanese take Manchuria from Chinese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from French Indo China to Kwangsi
                  Japanese take Kwangsi from Chinese
            6 infantry moved from French Indo China to Yunnan
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 fighter moved from India to Yunnan
            1 bomber moved from India to Persia
            1 bomber moved from India to Yunnan
    
        Combat - Japanese
            Strategic bombing raid in Persia
                    AA fire in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Battle in Yunnan
                Japanese attack with 1 bomber, 1 fighter and 6 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 6 infantry in Yunnan, round 2 : 1/8 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber and 1 fighter moved from Yunnan to India
            3 artilleries and 4 infantry moved from India to West India
            1 infantry moved from Kiangsu to Shantung
            3 fighters and 4 tactical_bombers moved from Korea to Shantung
            1 fighter moved from Japan to Shantung
            2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines, 4 tactical_bombers and 2 transports moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 21 Sea Zone to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            5 mech_infantrys moved from India to Burma
            1 bomber moved from Persia to India
    
        Place Units - Japanese
            3 infantry placed in Shantung
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in India
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
            Japanese collect 38 PUs (4 lost to blockades); end with 38 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    AA fire in Persia : : -0.17
    Chinese : 0.67
    Japanese : -1.17
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Caroline Islands, round 2 : 4/8 hits, 3,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines moved from 35 Sea Zone to 33 Sea Zone
            6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 carrier moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            3 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
            2 marines moved from Normandy Bordeaux to 110 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 8 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 8 infantry and 6 transports moved from 110 Sea Zone to 92 Sea Zone
            2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 marines and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 armour and 2 marines moved from 92 Sea Zone to Morocco
            8 infantry moved from 92 Sea Zone to Morocco
            1 artillery moved from 92 Sea Zone to Morocco
            2 carriers moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Holland Belgium to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
            1 fighter moved from 110 Sea Zone to 92 Sea Zone
            1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 7 infantry moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from Philippines to Anhwe
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            2 fighters placed in Eastern United States
            1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 78 PUs; end with 78 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Americans : 1,00
    AA fire in Caroline Islands : : -0,50
    Japanese : 1,33
    

    Savegame

  • '19

    TripleA Move Summary: Chinese round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Chahar
            1 fighter moved from Kansu to Chahar
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Anhwe to Chahar
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Chahar
            1 fighter moved from Kansu to Chahar
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Anhwe to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Anhwe
    
        Place Units - Chinese
            2 infantry placed in Kwangtung
            3 infantry placed in Anhwe
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,17
    Japanese : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Caroline Islands, round 2 : 4/8 hits, 3,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines moved from 35 Sea Zone to 33 Sea Zone
            6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 carrier moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            3 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
            2 marines moved from Normandy Bordeaux to 110 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 8 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 8 infantry and 6 transports moved from 110 Sea Zone to 92 Sea Zone
            2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 marines and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 armour and 2 marines moved from 92 Sea Zone to Morocco
            8 infantry moved from 92 Sea Zone to Morocco
            1 artillery moved from 92 Sea Zone to Morocco
            2 carriers moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Holland Belgium to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
            1 fighter moved from 110 Sea Zone to 92 Sea Zone
            1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 7 infantry moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from Philippines to Anhwe
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            2 fighters placed in Eastern United States
            1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 78 PUs; end with 78 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 118 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Chahar
            1 fighter moved from Kansu to Chahar
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Anhwe to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Anhwe
    
        Place Units - Chinese
            2 infantry placed in Kwangtung
            3 infantry placed in Anhwe
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 21 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 31 PUs; 
            British buy 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Volgograd to Tambov
                  British take Tambov from Germans
            1 fighter moved from 35 Sea Zone to Anhwe
    
        Combat - British
    
        Non Combat Move - British
            10 infantry moved from Northwest Persia to Persia
            6 armour and 9 mech_infantrys moved from Northwest Persia to Persia
            3 aaGuns and 2 artilleries moved from Northwest Persia to Persia
            3 infantry moved from Caucasus to Northwest Persia
            5 infantry moved from Iraq to Persia
            1 fighter moved from Normandy Bordeaux to United Kingdom
            3 transports moved from 110 Sea Zone to 92 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 marine moved from 35 Sea Zone to 33 Sea Zone
    
        Place Units - British
            2 mech_infantrys placed in Egypt
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Persia
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : 1,00
    AA fire in Caroline Islands : : -0,50
    Chinese : 0,17
    Japanese : 1,00
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 2 artilleries moved from Bryansk to Tambov
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 1 armour and 2 artilleries
                British defend with 1 infantry
                    Italians roll dice for 1 armour and 2 artilleries in Tambov, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tambov
                Italians win, taking Tambov from British with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Bryansk to Tambov
    
        Place Units - Italians
            2 fighters placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                  ANZAC take 36 Sea Zone from Japanese
            1 infantry moved from Marshall Islands to 32 Sea Zone
            2 fighters moved from 33 Sea Zone to Paulau Island
            1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Battle in Marianas
            Battle in Paulau Island
                ANZAC attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters and 2 infantry in Paulau Island, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                ANZAC win, taking Marianas from Japanese, taking Paulau Island from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Paulau Island to 33 Sea Zone
            1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 cruiser moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 destroyer moved from 43 Sea Zone to 45 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Japanese : -0,33
    

    Savegame

  • '19

    @samuel06 It is your turn.


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 armour and 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from France to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            2 infantry moved from France to Southern France
            3 fighters moved from Western Germany to Southern France
            1 armour moved from Russia to Nenetsia
                  Germans take Vologda from Russians
                  Germans take Nenetsia from Russians
            1 armour moved from Russia to Urals
                  Germans take Urals from Russians
            1 armour moved from Russia to Novosibirsk
                  Germans take Samara from Russians
                  Germans take Novosibirsk from Russians
            1 armour moved from Russia to Volgograd
                  Germans take Volgograd from Russians
    
        Combat - Germans
            Battle in Southern France
                Germans attack with 3 fighters and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Southern France to Southern Italy
            5 mech_infantrys moved from Western Germany to Southern Italy
            1 artillery and 4 infantry moved from Germany to Western Germany
            8 fighters and 2 tactical_bombers moved from Western Ukraine to Western Germany
            6 fighters and 2 tactical_bombers moved from Novgorod to Western Germany
            1 bomber moved from Novgorod to Western Germany
            7 bombers moved from Germany to Western Germany
            8 bombers moved from Western Germany to Southern Italy
            1 aaGun moved from Novgorod to Karelia
            1 aaGun and 19 artilleries moved from Russia to Samara
            12 armour and 5 mech_infantrys moved from Russia to Volgograd
            1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 aaGun moved from Germany to Western Germany
    
        Place Units - Germans
            3 fighters placed in Western Germany
            3 armour placed in Russia
            3 armour placed in Western Ukraine
            3 armour placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
            Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Americans : -0.33
    

    Savegame


  • @Sovietishcat Im really sorry for the delay. im just so busy with work, im not focused on the games right now.

  • '19

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Russians
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @samuel06 said in Samuel06 (Axis) Vs Sovietishcat (Allies +6) BM3 Game 2:

    @Sovietishcat Im really sorry for the delay. im just so busy with work, im not focused on the games right now.

    No worries let me know if you need more time before playing your turn.


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 34 Sea Zone
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
            1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Yunnan to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 infantry moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 bomber moved from India to Persia
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Strategic bombing raid in Persia
                    AA fire in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 3 submarines and 2 transports
                ANZAC defend with 1 submarine
                    Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 submarine owned by the ANZAC lost in 6 Sea Zone
                Japanese win with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 3 submarines and 2 transports remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 20 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
            1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            3 artilleries and 6 infantry moved from Malaya to Shan State
            3 artilleries and 4 infantry moved from West India to India
            1 fighter moved from India to Shantung
            1 bomber moved from Persia to India
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in India
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Shantung
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
            Japanese collect 37 PUs (4 lost to blockades); end with 37 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    AA fire in Persia : : -0.17
    ANZAC : -0.33
    Americans : -0.67
    Japanese : 1.67
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 10 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sardinia
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sicily
            4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
            2 fighters moved from Gibraltar to 95 Sea Zone
            2 fighters moved from Morocco to 95 Sea Zone
            1 cruiser and 2 destroyers moved from 91 Sea Zone to 95 Sea Zone
            2 submarines moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            8 fighters and 3 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
            1 tactical_bomber moved from Anhwe to Manchuria
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    

    Savegame

  • '19

    @samuel06 Scramble sz 95 and OOL plz?


  • @Sovietishcat 3 fighters. default order is good

  • '19

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 10 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sardinia
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sicily
            4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
            2 fighters moved from Gibraltar to 95 Sea Zone
            2 fighters moved from Morocco to 95 Sea Zone
            1 cruiser and 2 destroyers moved from 91 Sea Zone to 95 Sea Zone
            2 submarines moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            8 fighters and 3 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
            1 tactical_bomber moved from Anhwe to Manchuria
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in 95 Sea Zone
                Americans attack with 4 carriers, 3 cruisers, 5 destroyers, 8 fighters, 1 submarine and 3 transports
                Germans defend with 3 fighters; Italians defend with 3 carriers, 2 destroyers, 4 fighters, 3 submarines and 3 transports
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 carriers, 3 cruisers, 5 destroyers, 8 fighters and 3 transports in 95 Sea Zone, round 2 : 11/16 hits, 7,17 expected hits
                    Italians roll dice for 3 submarines in 95 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
                    Italians roll dice for 3 carriers, 2 destroyers, 7 fighters and 3 transports in 95 Sea Zone, round 2 : 5/12 hits, 6,33 expected hits
                    2 destroyers owned by the Italians, 1 cruiser owned by the Americans, 4 destroyers owned by the Americans, 3 submarines owned by the Italians and 3 carriers owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 carriers, 2 cruisers, 1 destroyer, 8 fighters and 3 transports in 95 Sea Zone, round 3 : 8/11 hits, 5,33 expected hits
                    Italians roll dice for 7 fighters in 95 Sea Zone, round 3 : 6/7 hits, 4,67 expected hits
                    1 transport owned by the Italians, 3 fighters owned by the Germans, 3 carriers owned by the Americans and 4 fighters owned by the Italians lost in 95 Sea Zone
                    2 transports owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                Americans win with 1 carrier, 2 cruisers, 1 destroyer, 8 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 81
                Casualties for Americans: 3 carriers, 1 cruiser and 4 destroyers
                Casualties for Italians: 3 carriers, 2 destroyers, 4 fighters, 3 submarines and 3 transports
                Casualties for Germans: 3 fighters
            Battle in Northern Italy
                Americans converts factory_major into different units
            Battle in Sicily
            Battle in Manchuria
                Americans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Manchuria
                Americans win, taking Northern Italy from Italians, taking Sicily from Italians, taking Manchuria from Japanese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Sardinia
            Battle in 16 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 submarines in 16 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Sardinia from Italians with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 8 fighters and 3 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 8 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 5/12 hits, 6,33 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer, 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            8 fighters and 3 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
            6 fighters moved from 95 Sea Zone to Algeria
            1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier, 1 fighter, 4 submarines and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            8 infantry moved from Morocco to 91 Sea Zone
            8 infantry and 4 transports moved from 91 Sea Zone to 109 Sea Zone
            8 infantry moved from 109 Sea Zone to United Kingdom
            1 aaGun and 1 infantry moved from Morocco to Algeria
            2 marines moved from Morocco to Algeria
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
            1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
            2 artilleries and 6 infantry moved from Morocco to 92 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 92 Sea Zone to 109 Sea Zone
            2 artilleries and 6 infantry moved from 109 Sea Zone to United Kingdom
            2 fighters moved from Eastern United States to Gibraltar
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            4 infantry moved from 106 Sea Zone to Quebec
            1 armour moved from Morocco to Algeria
            1 tactical_bomber moved from Manchuria to Anhwe
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            3 submarines placed in 10 Sea Zone
            10 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 74 PUs; end with 74 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,50
    Americans : 6,00
    Japanese : -0,17
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kwangtung to Kwangsi
            1 fighter moved from Anhwe to Kwangsi
            1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Anhwe
            2 infantry moved from Chahar to Anhwe
    
        Place Units - Chinese
            7 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,17
    Japanese : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 10 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sardinia
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sicily
            4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
            2 fighters moved from Gibraltar to 95 Sea Zone
            2 fighters moved from Morocco to 95 Sea Zone
            1 cruiser and 2 destroyers moved from 91 Sea Zone to 95 Sea Zone
            2 submarines moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            8 fighters and 3 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
            1 tactical_bomber moved from Anhwe to Manchuria
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in 95 Sea Zone
                Americans attack with 4 carriers, 3 cruisers, 5 destroyers, 8 fighters, 1 submarine and 3 transports
                Germans defend with 3 fighters; Italians defend with 3 carriers, 2 destroyers, 4 fighters, 3 submarines and 3 transports
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 carriers, 3 cruisers, 5 destroyers, 8 fighters and 3 transports in 95 Sea Zone, round 2 : 11/16 hits, 7,17 expected hits
                    Italians roll dice for 3 submarines in 95 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
                    Italians roll dice for 3 carriers, 2 destroyers, 7 fighters and 3 transports in 95 Sea Zone, round 2 : 5/12 hits, 6,33 expected hits
                    2 destroyers owned by the Italians, 1 cruiser owned by the Americans, 4 destroyers owned by the Americans, 3 submarines owned by the Italians and 3 carriers owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 carriers, 2 cruisers, 1 destroyer, 8 fighters and 3 transports in 95 Sea Zone, round 3 : 8/11 hits, 5,33 expected hits
                    Italians roll dice for 7 fighters in 95 Sea Zone, round 3 : 6/7 hits, 4,67 expected hits
                    1 transport owned by the Italians, 3 fighters owned by the Germans, 3 carriers owned by the Americans and 4 fighters owned by the Italians lost in 95 Sea Zone
                    2 transports owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                Americans win with 1 carrier, 2 cruisers, 1 destroyer, 8 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 81
                Casualties for Americans: 3 carriers, 1 cruiser and 4 destroyers
                Casualties for Italians: 3 carriers, 2 destroyers, 4 fighters, 3 submarines and 3 transports
                Casualties for Germans: 3 fighters
            Battle in Northern Italy
                Americans converts factory_major into different units
            Battle in Sicily
            Battle in Manchuria
                Americans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Manchuria
                Americans win, taking Northern Italy from Italians, taking Sicily from Italians, taking Manchuria from Japanese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Sardinia
            Battle in 16 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 submarines in 16 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Sardinia from Italians with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 8 fighters and 3 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 8 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 5/12 hits, 6,33 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer, 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            8 fighters and 3 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
            6 fighters moved from 95 Sea Zone to Algeria
            1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier, 1 fighter, 4 submarines and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            8 infantry moved from Morocco to 91 Sea Zone
            8 infantry and 4 transports moved from 91 Sea Zone to 109 Sea Zone
            8 infantry moved from 109 Sea Zone to United Kingdom
            1 aaGun and 1 infantry moved from Morocco to Algeria
            2 marines moved from Morocco to Algeria
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
            1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
            2 artilleries and 6 infantry moved from Morocco to 92 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 92 Sea Zone to 109 Sea Zone
            2 artilleries and 6 infantry moved from 109 Sea Zone to United Kingdom
            2 fighters moved from Eastern United States to Gibraltar
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            4 infantry moved from 106 Sea Zone to Quebec
            1 armour moved from Morocco to Algeria
            1 tactical_bomber moved from Manchuria to Anhwe
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            3 submarines placed in 10 Sea Zone
            10 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 74 PUs; end with 74 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kwangtung to Kwangsi
            1 fighter moved from Anhwe to Kwangsi
            1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Anhwe
            2 infantry moved from Chahar to Anhwe
    
        Place Units - Chinese
            7 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 33 PUs; 
            British buy 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from Persia to Eastern Persia
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
    
        Combat - British
            Battle in Cyprus
            Battle in Eastern Persia
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Eastern Persia, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
                British win, taking Cyprus from Italians, taking Eastern Persia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Persia to Caucasus
            1 mech_infantry moved from Persia to Caucasus
            7 armour and 9 mech_infantrys moved from Persia to Iraq
            2 artilleries and 15 infantry moved from Persia to Iraq
            3 aaGuns moved from Persia to Iraq
            1 armour and 3 mech_infantrys moved from Egypt to Iraq
            2 artilleries and 7 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            2 infantry placed in United Kingdom
            British undo move 3.
            2 infantry placed in United Kingdom
            British undo move 1.
            3 infantry placed in Egypt
            1 infantry placed in Persia
            Turning on Edit Mode
            EDIT: Adding units owned by British to 89 Sea Zone: 2 transports
            EDIT: Removing units owned by British from 92 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : -0,50
    British : 0,17
    Americans : 6,00
    Chinese : 0,17
    Japanese : 0,17
    

    Savegame

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