Samuel06 (Axis) Vs Sovietishcat (Allies +6) BM3 Game 2


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 harbour, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 artillery, 1 battleship, 1 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            2 bombers moved from Kwangsi to Malaya
            5 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
            2 infantry moved from Siam to Shan State
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Kwangtung
            1 mech_infantry moved from Anhwe to Kwangtung
    
        Combat - Japanese
            Battle in Kwangtung
                Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 3/9 hits, 4.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 6/10 hits, 4.83 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Malaya
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Malaya, round 2 : 3/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Malaya to Kwangsi
            2 infantry moved from Kiangsi to Kwangsi
            3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
            2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 38 Sea Zone
            2 artilleries and 2 infantry moved from 38 Sea Zone to Shan State
            1 carrier moved from 36 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 38 Sea Zone
            4 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 marine moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 marine moved from 36 Sea Zone to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            3 fighters and 2 tactical_bombers moved from Japan to Kwangsi
            1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Hainan
            1 airfield placed in Kwangsi
            1 submarine placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    UK_Pacific : 0.00
    Japanese : 1.00
    

    Savegame


  • @samuel06 I can’t believe that I forgot to kill that Anzac destroyer. I played the turn offline first and when I redid the turn I went too fast. Enjoy it

  • '19

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 marine moved from Central United States to 101 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 armour moved from Central United States to 101 Sea Zone
            1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 armour moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 cruiser moved from 89 Sea Zone to 101 Sea Zone
            1 bomber and 1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 106 Sea Zone
            1 marine moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 fighter moved from Guam to 54 Sea Zone
            2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 battleship and 1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            1 marine placed in Central United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Szechwan
            9 infantry moved from Shensi to Szechwan
            6 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            3 artilleries placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: British round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Combat Move - British
            1 marine moved from India to 39 Sea Zone
            1 battleship and 1 marine moved from 39 Sea Zone to 80 Sea Zone
            1 marine moved from 80 Sea Zone to Iraq
            1 carrier and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
            1 cruiser moved from 76 Sea Zone to 80 Sea Zone
            2 destroyers moved from 81 Sea Zone to 80 Sea Zone
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from Egypt to Syria
                  British take Syria from Neutral_Axis
            1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            3 infantry moved from Persia to 80 Sea Zone
            3 infantry moved from 80 Sea Zone to Iraq
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 marine moved from Central United States to 101 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 armour moved from Central United States to 101 Sea Zone
            1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 armour moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 cruiser moved from 89 Sea Zone to 101 Sea Zone
            1 bomber and 1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 106 Sea Zone
            1 marine moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 fighter moved from Guam to 54 Sea Zone
            2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 battleship and 1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            1 marine placed in Central United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Szechwan
            9 infantry moved from Shensi to Szechwan
            6 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            3 artilleries placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 2 factory_minors, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 marine moved from India to 39 Sea Zone
            1 battleship and 1 marine moved from 39 Sea Zone to 80 Sea Zone
            1 marine moved from 80 Sea Zone to Iraq
            1 carrier and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
            1 cruiser moved from 76 Sea Zone to 80 Sea Zone
            2 destroyers moved from 81 Sea Zone to 80 Sea Zone
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from Egypt to Syria
                  British take Syria from Neutral_Axis
            1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            3 infantry moved from Persia to 80 Sea Zone
            3 infantry moved from 80 Sea Zone to Iraq
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 2/3 hits, 1,67 expected hits
                    British roll dice for 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber in Iraq, round 2 : 0/6 hits, 2,00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Iraq, round 3 : 1/5 hits, 1,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 fighter moved from India to Szechwan
            1 infantry moved from Eastern Persia to West India
            2 aaGuns moved from India to West India
            1 artillery and 9 infantry moved from India to West India
            1 aaGun and 2 infantry moved from Burma to India
            1 fighter moved from Gibraltar to Egypt
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            1 factory_minor placed in Persia
            1 factory_minor placed in Egypt
            2 infantry placed in United Kingdom
            1 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
            British collect 30 PUs (2 lost to blockades); end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    British : -2,83
    Italians : -0,33
    Neutral_Axis : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 infantry and 2 marines; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Greece to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
            1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 artillery moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 bomber moved from Southern Italy to Syria
    
        Combat - Italians
            Battle in Cyprus
            Battle in Syria
                Italians attack with 1 bomber and 2 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Syria
                Italians win, taking Cyprus from British, taking Syria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Syria to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            1 armour moved from Normandy Bordeaux to Northern Italy
            2 aaGuns, 2 artilleries and 1 infantry moved from Yugoslavia to Romania
            1 armour moved from Greece to Romania
            1 artillery and 1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 infantry moved from Italian Somaliland to Kenya
            1 infantry moved from British Somaliland to Ethiopia
    
        Place Units - Italians
            1 infantry and 2 marines placed in Southern Italy
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : -0.33
    

    Savegame

  • '19

    TripleA Move Summary: ANZAC round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Java
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,17
    Japanese : 0,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Java
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,17
    Japanese : 0,33
    

    Savegame

  • '19

    @samuel06 said in Samuel06 (Axis) Vs Sovietishcat (Allies +6) BM3 Game 2:

    @samuel06 I can’t believe that I forgot to kill that Anzac destroyer. I played the turn offline first and when I redid the turn I went too fast. Enjoy it

    You meant the transport?


  • @Sovietishcat Oh yeah, transport


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            1 destroyer moved from 112 Sea Zone to 115 Sea Zone
            5 bombers moved from Western Germany to 115 Sea Zone
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            1 artillery moved from Eastern Poland to Bessarabia
            4 armour, 4 artilleries, 16 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            4 infantry moved from Romania to Bessarabia
    
        Combat - Germans
            British scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
            Battle in Bessarabia
                Germans attack with 1 artillery and 4 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 4 infantry in Bessarabia, round 2 : 0/5 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in 115 Sea Zone
                Germans attack with 5 bombers and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 5 bombers and 1 destroyer in 115 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 5 bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 submarine
            Battle in 91 Sea Zone
                Germans attack with 1 submarine
                British defend with 2 fighters and 1 transport; Americans defend with 1 fighter
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the British lost in 91 Sea Zone
                1 submarine owned by the Germans retreated to 104 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Western Ukraine
                Germans attack with 4 armour, 4 artilleries, 16 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour, 4 artilleries, 16 infantry and 1 mech_infantry in Western Ukraine, round 2 : 9/25 hits, 6.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 4 armour, 4 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
    
        Non Combat Move - Germans
            3 aaGuns moved from Eastern Poland to Western Ukraine
            1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 infantry moved from Germany to 113 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Baltic States
            7 armour and 13 mech_infantrys moved from Germany to Eastern Poland
            5 bombers moved from 115 Sea Zone to Western Germany
            1 artillery moved from Southern France to Northern Italy
            2 infantry moved from Finland to Karelia
            1 aaGun and 1 infantry moved from Norway to Finland
            1 submarine moved from 119 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 104 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 91 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 bomber placed in Western Germany
            9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.00
    Russians : 2.17
    

    Savegame


  • @samuel06 I killed your transport in Gibraltar with a sub and for some reason decided to scramble your plane. Anyway, I edited the sub back in sz91 instead of 104 as I assume you would prefer to kill that sub in sz91.

  • '19

    TripleA Move Summary: Russians round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Belarus
            1 fighter moved from Bryansk to Belarus
            2 infantry moved from Archangel to Novgorod
            1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            1 submarine moved from 111 Sea Zone to 105 Sea Zone
            1 infantry moved from Bryansk to Belarus
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Belarus
            1 fighter moved from Bryansk to Belarus
            2 infantry moved from Archangel to Novgorod
            1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            1 submarine moved from 111 Sea Zone to 105 Sea Zone
            1 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            15 infantry moved from Bryansk to Tambov
            2 artilleries moved from Bryansk to Tambov
            1 armour and 1 mech_infantry moved from Bryansk to Tambov
            1 aaGun moved from Bryansk to Tambov
            1 fighter moved from Belarus to Vologda
            1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
            2 artilleries and 8 infantry moved from Russia to Tambov
            1 armour and 1 mech_infantry moved from Archangel to Russia
            2 aaGuns, 1 artillery and 13 infantry moved from Archangel to Vologda
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            1 armour and 1 mech_infantry moved from Tambov to Russia
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Volgograd: 2 infantry
            EDIT: Adding units owned by Russians to Tambov: 2 infantry
            EDIT: Turning off Edit Mode
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Russians : -1,00
    

    Savegame


  • TripleA Move Summary: Japanese round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 factory_minors, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to India
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
            2 artilleries and 2 infantry moved from Shan State to 38 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
            2 artilleries and 2 infantry moved from 39 Sea Zone to India
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 cruiser moved from 37 Sea Zone to 36 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Borneo
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 battleship and 1 cruiser moved from 38 Sea Zone to 42 Sea Zone
            3 fighters and 3 tactical_bombers moved from Kwangsi to Java
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 factory_minors, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to India
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
            2 artilleries and 2 infantry moved from Shan State to 38 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
            2 artilleries and 2 infantry moved from 39 Sea Zone to India
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 cruiser moved from 37 Sea Zone to 36 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Borneo
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 battleship and 1 cruiser moved from 38 Sea Zone to 42 Sea Zone
            3 fighters and 3 tactical_bombers moved from Kwangsi to Java
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
    
        Combat - Japanese
            Battle in Borneo
            Battle in Sumatra
            Battle in Celebes
            Battle in Java
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
                ANZAC defend with 1 aaGun, 1 fighter and 1 infantry
                    AA fire in Java : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Java, round 2 : 4/10 hits, 4.50 expected hits
                    ANZAC roll dice for 1 aaGun, 1 fighter and 1 infantry in Java, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 fighter owned by the ANZAC, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
                Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 aaGun, 1 fighter and 1 infantry
            Battle in India
                Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
                British defend with 1 aaGun, 2 artilleries and 5 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in India, round 2 : 3/14 hits, 7.33 expected hits
                    UK_Pacific roll dice for 1 aaGun, 2 artilleries and 5 infantry in India, round 2 : 1/7 hits, 2.33 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in India
                    Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in India, round 3 : 7/13 hits, 7.00 expected hits
                    UK_Pacific roll dice for 2 artilleries and 3 infantry in India, round 3 : 2/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 artilleries owned by the British and 3 infantry owned by the British lost in India
                Japanese captures 13PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for British: 1 aaGun, 2 artilleries and 5 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            2 bombers, 4 fighters and 4 tactical_bombers moved from India to Shan State
            1 armour moved from French Indo China to Shan State
            1 armour moved from Shan State to Burma
            2 carriers moved from 36 Sea Zone to 42 Sea Zone
            1 carrier and 1 submarine moved from 38 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 40 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
            1 mech_infantry moved from Kwangtung to French Indo China
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            1 aaGun, 1 artillery and 6 infantry moved from Anhwe to Hunan
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
    
        Place Units - Japanese
            1 submarine and 1 transport placed in 6 Sea Zone
            1 factory_minor placed in French Indo China
            1 factory_minor placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.00
    AA fire in Java : : -0.50
    UK_Pacific : -1.00
    AA fire in India : : -0.50
    Japanese : -4.67
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 bomber moved from Gibraltar to 91 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 bomber moved from Gibraltar to 91 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in French West Africa
            Battle in 91 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win, taking French West Africa from Neutral_Axis with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Celebes
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 25 Sea Zone
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Queensland to 54 Sea Zone
            1 tactical_bomber moved from Queensland to 54 Sea Zone
            1 fighter moved from 101 Sea Zone to Gibraltar
            1 bomber moved from 91 Sea Zone to Gibraltar
            1 marine moved from Central United States to 101 Sea Zone
            1 carrier, 1 cruiser and 1 marine moved from 101 Sea Zone to 106 Sea Zone
            1 marine moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 infantry moved from Brazil to British Guiana
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            3 submarines and 2 transports placed in 101 Sea Zone
            2 infantry placed in Western United States
            Americans undo move 2.
            Americans undo move 1.
            1 destroyer and 2 submarines placed in 10 Sea Zone
            Americans undo move 1.
            1 submarine and 1 transport placed in 10 Sea Zone
            1 carrier, 2 submarines and 1 transport placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Americans : 0,67
    Japanese : -0,33
    

    Savegame

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