TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 carriers, 3 destroyers and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 95 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 infantry and 1 mech_infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Anhwe to Jehol
1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 destroyer moved from 34 Sea Zone to 17 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
Combat - Americans
Battle in Formosa
Battle in Jehol
Americans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Jehol
Americans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Jehol
Americans win, taking Formosa from Japanese, taking Jehol from Japanese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Jehol to Anhwe
6 fighters moved from Algeria to Gibraltar
1 aaGun, 1 infantry and 2 marines moved from Algeria to Morocco
1 armour moved from Algeria to Libya
10 fighters moved from Eastern United States to Gibraltar
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
Place Units - Americans
2 carriers and 2 destroyers placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
1 destroyer and 7 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Anhwe to Shantung
4 infantry moved from Anhwe to Kiangsu
3 infantry moved from Anhwe to Shantung
1 artillery moved from Anhwe to Shantung
2 infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Shensi to Kansu
1 fighter moved from Anhwe to Kansu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 7 infantry
Japanese defend with 2 infantry
Chinese roll dice for 7 infantry in Kiangsu, round 2 : 1/7 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 6 infantry in Kiangsu, round 3 : 1/6 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Germans defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 armour in Kansu, round 2 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 armour in Kansu, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Kansu
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Germans: 1 armour
Battle in Shantung
Chinese attack with 1 artillery and 7 infantry
Japanese defend with 1 factory_minor and 2 infantry
Chinese roll dice for 1 artillery and 7 infantry in Shantung, round 2 : 0/8 hits, 1,67 expected hits
Japanese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 artillery and 6 infantry in Shantung, round 3 : 0/7 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Shantung, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 artillery and 6 infantry in Shantung, round 4 : 1/7 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Shantung, round 4 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 artillery and 4 infantry in Shantung, round 5 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
1 fighter moved from Kansu to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Shensi
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs
Purchase Units - British
British buy 1 destroyer, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 artillery moved from Eastern Persia to Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
2 artilleries and 7 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Iraq to Northwest Persia
1 infantry moved from French Central Africa to French Equatorial Africa
2 transports moved from 89 Sea Zone to 106 Sea Zone
Combat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 carrier, 1 fighter, 4 submarines and 1 tactical_bomber
EDIT: Removing units owned by Americans from 30 Sea Zone: 1 carrier, 1 fighter, 4 submarines and 1 tactical_bomber
EDIT: Turning off Edit Mode
Place Units - British
3 mech_infantrys placed in Egypt
3 infantry placed in Iraq
3 mech_infantrys placed in Union of South Africa
2 infantry placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4
British collect 35 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,00
Americans : -0,50
Chinese : -4,33
Japanese : 0,33
Savegame