OOL
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 harbour, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 94 Sea Zone
3 fighters moved from 91 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to 94 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
5 fighters moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer and 5 fighters in 42 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 94 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 3 fighters in 94 Sea Zone, round 2 : 0/4 hits, 2,17 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 3 fighters in 94 Sea Zone, round 3 : 4/4 hits, 2,17 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 94 Sea Zone to 91 Sea Zone
1 bomber moved from 94 Sea Zone to Egypt
1 armour, 1 artillery, 1 infantry and 2 marines moved from Morocco to Algeria
1 fighter moved from Eastern United States to Gibraltar
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
5 fighters moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 fighter, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 54 Sea Zone to Queensland
Place Units - Americans
1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 harbour placed in Sumatra
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 artillery and 1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Kweichow
1 fighter moved from Kansu to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
12 infantry moved from Suiyuyan to Hopei
2 artilleries moved from Suiyuyan to Hopei
1 fighter moved from Kweichow to Hopei
1 infantry moved from Kansu to Shensi
Place Units - Chinese
3 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Purchase Units - British
British buy 1 factory_minor, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from Egypt to 96 Sea Zone
3 fighters moved from Gibraltar to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from Egypt to Anglo Egyptian Sudan
1 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 submarine moved from 109 Sea Zone to 125 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
British roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
British roll dice for 4 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 3/5 hits, 2,67 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
2 cruisers owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 96 Sea Zone
2 transports owned by the Italians lost in 96 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for British: 1 destroyer and 3 fighters
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Alexandria
4 armour and 1 mech_infantry moved from Egypt to Alexandria
2 artilleries and 6 infantry moved from Egypt to Alexandria
1 infantry moved from Rhodesia to Belgian Congo
4 infantry moved from West India to 79 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 infantry, 1 marine, 3 submarines and 2 transports moved from 79 Sea Zone to 41 Sea Zone
3 infantry and 1 marine moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 79 Sea Zone to West India
1 aaGun and 3 infantry moved from India to West India
1 fighter moved from Kansu to Manchuria
1 armour and 1 infantry moved from Morocco to Algeria
Place Units - British
1 factory_minor placed in Iraq
3 infantry placed in Persia
3 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
British collect 29 PUs (4 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Italians : -0,83
British : -0,17
Americans : -0,83
Chinese : 0,33
Japanese : 0,17
@samuel06 is Italy taking a break?:relaxed:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to Southern Italy
2 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from Western Ukraine to Ukraine
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
Italians undo move 2.
1 fighter placed in 97 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Italians collect 17 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from Queensland to 41 Sea Zone
Place Units - ANZAC
3 infantry placed in Queensland
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from Queensland to 41 Sea Zone
Place Units - ANZAC
3 infantry placed in Queensland
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from Queensland to 41 Sea Zone
Place Units - ANZAC
3 infantry placed in Queensland
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,33
@samuel06 Please use last post.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 9 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
Germans take Northwest Persia from Neutral_Allies
1 artillery, 1 infantry and 1 mech_infantry moved from Rostov to Volgograd
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
3 infantry moved from Belarus to Smolensk
3 bombers moved from Western Germany to Smolensk
3 bombers moved from Western Germany to Volgograd
9 armour, 7 artilleries, 13 infantry and 18 mech_infantrys moved from Western Ukraine to Bryansk
2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
5 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bryansk
Germans attack with 14 armour, 7 artilleries, 18 infantry and 26 mech_infantrys
Russians defend with 1 aaGun and 7 infantry
Germans roll dice for 14 armour, 7 artilleries, 18 infantry and 26 mech_infantrys in Bryansk, round 2 : 16/65 hits, 17.83 expected hits
Russians roll dice for 1 aaGun and 7 infantry in Bryansk, round 2 : 1/7 hits, 2.33 expected hits
7 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 14 armour, 7 artilleries, 17 infantry and 26 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 7 infantry
Battle in Volgograd
Germans attack with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/6 hits, 2.83 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 artillery, 3 bombers and 1 mech_infantry in Volgograd, round 3 : 2/5 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 3 bombers and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 3 bombers and 3 infantry in Smolensk, round 2 : 2/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 bombers moved from Smolensk to Novgorod
1 infantry moved from Novgorod to Belarus
2 aaGuns moved from Western Ukraine to Bryansk
1 aaGun moved from Ukraine to Rostov
3 artilleries moved from Ukraine to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
3 bombers moved from Volgograd to Rostov
2 fighters and 2 tactical_bombers moved from Southern Italy to Rostov
2 mech_infantrys moved from Western Germany to Southern Italy
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
1 artillery and 1 infantry placed in Germany
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Western Germany
2 artilleries and 1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -3.83
Russians : -1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Samara to Vologda
1 fighter moved from Russia to Vologda
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Samara to Vologda
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
5 infantry moved from Samara to Russia
1 infantry moved from Tambov to Russia
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -1,00
Russians : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to India
1 infantry and 1 mech_infantry moved from Burma to India
1 marine moved from Philippines to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 marine and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 fighters and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 fighter, 1 marine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 2 fighters in 25 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 1/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India
Japanese destroys 6PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from India to Burma
3 infantry moved from French Indo China to Shan State
3 mech_infantrys moved from Malaya to Burma
2 bombers moved from Malaya to Burma
1 marine moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter moved from 25 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 destroyers placed in 37 Sea Zone
2 infantry and 1 mech_infantry placed in Shantung
1 infantry placed in French Indo China
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Americans : 2.00
UK_Pacific : 0.67
Japanese : -2.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 destroyers, 6 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 2 infantry and 2 marines moved from Algeria to Tunisia
1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry, 3 submarines and 1 transport moved from 63 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
3 fighters moved from 41 Sea Zone to Java
1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
3 carriers and 1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 bomber moved from Egypt to Ukraine
1 submarine moved from 94 Sea Zone to 99 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 destroyers, 6 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 2 infantry and 2 marines moved from Algeria to Tunisia
1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry, 3 submarines and 1 transport moved from 63 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
3 fighters moved from 41 Sea Zone to Java
1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
3 carriers and 1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 bomber moved from Egypt to Ukraine
1 submarine moved from 94 Sea Zone to 99 Sea Zone
Combat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 42 Sea Zone
Americans attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Americans attack with 3 fighters and 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 3 fighters and 2 infantry in Java, round 2 : 1/5 hits, 1,83 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 2 infantry and 2 marines
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 marines in Tunisia, round 2 : 1/6 hits, 1,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 2 marines in Tunisia, round 3 : 0/5 hits, 1,50 expected hits
Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 2 marines in Tunisia, round 4 : 1/5 hits, 1,50 expected hits
Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 cruisers, 1 destroyer and 4 transports moved from 91 Sea Zone to 92 Sea Zone
2 carriers, 1 destroyer and 3 fighters moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Java to 42 Sea Zone
1 bomber moved from Ukraine to Russia
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Italians : -0,33
Americans : -3,83
AA fire in Ukraine : : -0,17
Japanese : -0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Hopei to Hunan
2 artilleries and 12 infantry moved from Hopei to Anhwe
1 artillery and 1 infantry moved from Chahar to Anhwe
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Hopei to Hunan
2 artilleries and 12 infantry moved from Hopei to Anhwe
1 artillery and 1 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 artilleries and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 13 infantry in Anhwe, round 2 : 4/16 hits, 3,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Hopei
1 infantry moved from Shensi to Hopei
Place Units - Chinese
2 infantry placed in Anhwe
1 infantry placed in Hopei
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese : 0,50
Japanese : -0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
6 infantry moved from Persia to Northwest Persia
4 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Alexandria to Tobruk
2 fighters and 1 tactical_bomber moved from Alexandria to Tobruk
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 armour moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
4 infantry moved from Sumatra to 41 Sea Zone
4 infantry and 2 transports moved from 41 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 marine moved from Sumatra to 41 Sea Zone
1 battleship, 1 carrier, 2 fighters and 1 marine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
3 infantry moved from West India to India
1 tactical_bomber moved from West India to India
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 41 Sea Zone to 44 Sea Zone
2 cruisers and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 destroyers, 6 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 2 infantry and 2 marines moved from Algeria to Tunisia
1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry, 3 submarines and 1 transport moved from 63 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
3 fighters moved from 41 Sea Zone to Java
1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
3 carriers and 1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 bomber moved from Egypt to Ukraine
1 submarine moved from 94 Sea Zone to 99 Sea Zone
Combat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 42 Sea Zone
Americans attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Americans attack with 3 fighters and 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 3 fighters and 2 infantry in Java, round 2 : 1/5 hits, 1,83 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 2 infantry and 2 marines
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 marines in Tunisia, round 2 : 1/6 hits, 1,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 2 marines in Tunisia, round 3 : 0/5 hits, 1,50 expected hits
Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 2 marines in Tunisia, round 4 : 1/5 hits, 1,50 expected hits
Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 cruisers, 1 destroyer and 4 transports moved from 91 Sea Zone to 92 Sea Zone
2 carriers, 1 destroyer and 3 fighters moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Java to 42 Sea Zone
1 bomber moved from Ukraine to Russia
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Hopei to Hunan
2 artilleries and 12 infantry moved from Hopei to Anhwe
1 artillery and 1 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 artilleries and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 13 infantry in Anhwe, round 2 : 4/16 hits, 3,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Hopei
1 infantry moved from Shensi to Hopei
Place Units - Chinese
2 infantry placed in Anhwe
1 infantry placed in Hopei
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs
Purchase Units - British
British buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
6 infantry moved from Persia to Northwest Persia
4 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Alexandria to Tobruk
2 fighters and 1 tactical_bomber moved from Alexandria to Tobruk
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 armour moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
4 infantry moved from Sumatra to 41 Sea Zone
4 infantry and 2 transports moved from 41 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 marine moved from Sumatra to 41 Sea Zone
1 battleship, 1 carrier, 2 fighters and 1 marine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
3 infantry moved from West India to India
1 tactical_bomber moved from West India to India
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 41 Sea Zone to 44 Sea Zone
2 cruisers and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
Combat - British
British creates battle in territory 125 Sea Zone
Battle in Tobruk
British attack with 4 armour, 2 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 1 armour, 1 artillery, 4 infantry, 2 marines and 1 mech_infantry
AA fire in Tobruk : 1/3 hits, 0,50 expected hits
1 fighter owned by the British lost in Tobruk
British roll dice for 4 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 9/15 hits, 5,33 expected hits
Italians roll dice for 1 aaGun, 1 armour, 1 artillery, 4 infantry, 2 marines and 1 mech_infantry in Tobruk, round 2 : 2/9 hits, 3,17 expected hits
1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians, 2 marines owned by the Italians, 1 artillery owned by the Italians, 4 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk
British roll dice for 4 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 8/13 hits, 5,00 expected hits
Italians roll dice for 1 armour in Tobruk, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 4 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for British: 1 fighter and 2 infantry
Casualties for Italians: 1 aaGun, 1 armour, 1 artillery, 4 infantry, 2 marines and 1 mech_infantry
Battle in 43 Sea Zone
British attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
British roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 fighter in 43 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 submarines in 43 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 43 Sea Zone
British win, taking 43 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Philippines
British attack with 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
British roll dice for 4 infantry in Philippines, round 2 : 2/4 hits, 0,67 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Philippines
British win, taking Philippines from Japanese with 3 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in 44 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 44 Sea Zone
British win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Northwest Persia
British attack with 6 infantry
Germans defend with 1 armour
British roll dice for 6 infantry in Northwest Persia, round 2 : 2/6 hits, 1,00 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Battle in Malta
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Malta, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Malta
British roll dice for 1 armour in Malta, round 3 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Malta
Italians win with no units remaining. Battle score for attacker is -6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantry
Battle in India
British attack with 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 3 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in India
British win, taking India from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 tactical_bomber moved from India to West India
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
3 infantry moved from Egypt to Trans-Jordan
2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 aaGun moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 tactical_bomber moved from West India to Eastern Persia
2 aaGuns and 1 infantry moved from West India to Eastern Persia
Place Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
British collect 31 PUs (3 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Germans : 0,50
Italians : -0,67
British : 8,33
AA fire in Tobruk : : 0,50
Americans : -3,83
AA fire in Ukraine : : -0,17
Chinese : 0,50
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 97 Sea Zone
Italians attack with 1 carrier, 1 destroyer, 2 fighters and 3 submarines
Americans defend with 1 submarine
Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 carrier, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 3 submarines in 97 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Neutral with 1 carrier, 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
2 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from Ukraine to Rostov
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Italians collect 11 PUs (4 lost to blockades); end with 13 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -2.33
Americans : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 harbour; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 harbour placed in New Guinea
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :