I assumed no scramble to Scotland.
G40 trulpen (allies +28) vs majikforce (axis) #3
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@trulpen Yes please!
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from Caroline Islands to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 34 Sea Zone Americans attack with 1 fighter and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 17 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 17 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from 104 Sea Zone to 112 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 22 Sea Zone to 33 Sea Zone 1 fighter and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone 1 fighter moved from 45 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 carriers, 1 cruiser and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone Place Units - Americans 1 artillery and 3 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States Americans undo move 3. 1 bomber placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 7 infantry moved from Shensi to Hopei 1 fighter moved from Kansu to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 7 infantry Japanese defend with 3 mech_infantrys Chinese roll dice for 1 fighter and 7 infantry in Hopei, round 2 : 2/8 hits, 1,67 expected hits Japanese roll dice for 3 mech_infantrys in Hopei, round 2 : 1/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 6 infantry in Hopei, round 3 : 1/7 hits, 1,50 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 mech_infantrys Non Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 carrier moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from 91 Sea Zone to 112 Sea Zone 1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone 4 infantry moved from Tobruk to Libya 2 artilleries moved from Tobruk to Libya 2 fighters moved from Persia to Northwest Persia 1 armour moved from Persia to Northwest Persia 1 mech_infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Germans scrambles to create a battle in territory 112 Sea Zone Battle in 112 Sea Zone British attack with 2 carriers, 3 fighters and 1 transport; Americans loiter and taunt Germans defend with 3 fighters British roll dice for 2 carriers, 3 fighters and 1 transport in 112 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits 2 fighters owned by the Germans and 1 carrier owned by the British lost in 112 Sea Zone British roll dice for 1 carrier, 3 fighters and 1 transport in 112 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 fighter in 112 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone British win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 4 Casualties for British: 1 carrier and 1 fighter Casualties for Germans: 3 fighters Battle in Northwest Persia British attack with 1 armour, 2 fighters and 2 mech_infantrys Germans defend with 1 armour and 2 mech_infantrys British roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Northwest Persia, round 2 : 0/5 hits, 1,83 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 2/3 hits, 1,17 expected hits 2 mech_infantrys owned by the British lost in Northwest Persia 1 armour owned by the British retreated to Iraq Germans win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -8 Casualties for British: 2 mech_infantrys Battle in Denmark Battle in Libya British attack with 2 artilleries and 4 infantry Germans defend with 2 fighters; Italians defend with 2 infantry British roll dice for 2 artilleries and 4 infantry in Libya, round 2 : 1/6 hits, 1,67 expected hits Italians roll dice for 2 fighters and 2 infantry in Libya, round 2 : 1/4 hits, 2,00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya British roll dice for 2 artilleries and 3 infantry in Libya, round 3 : 2/5 hits, 1,50 expected hits Italians roll dice for 2 fighters and 1 infantry in Libya, round 3 : 2/3 hits, 1,67 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Libya British roll dice for 2 artilleries and 1 infantry in Libya, round 4 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 fighter in Libya, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 infantry owned by the British lost in Libya British win, taking Denmark from Germans, taking Libya from Italians with 2 artilleries remaining. Battle score for attacker is 14 Casualties for British: 4 infantry Casualties for Italians: 2 infantry Casualties for Germans: 2 fighters Non Combat Move - British 1 armour moved from Egypt to Tobruk 1 fighter and 1 tactical_bomber moved from French West Africa to Gibraltar 1 artillery and 1 infantry moved from Gold Coast to French West Africa 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 armour moved from Trans-Jordan to Iraq 1 armour moved from Persia to Iraq 2 fighters moved from Northwest Persia to Iraq 2 artilleries and 4 infantry moved from Trans-Jordan to Iraq 2 aaGuns, 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from India to West India 1 mech_infantry moved from West India to Eastern Persia 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone 2 fighters moved from Iraq to 80 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone Place Units - British 1 factory_minor placed in Egypt 1 airfield placed in Gibraltar 1 infantry placed in Persia 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2 British collect 32 PUs (2 lost to blockades); end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,6,4,1 UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0,83 British : -2,00 Italians : -0,33 Americans : 2,17 Chinese : -0,17 Japanese : 1,33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from 97 Sea Zone to Malta 1 bomber moved from Southern Italy to Gibraltar 3 armour moved from Caucasus to Persia Combat - Italians Air Battle in Gibraltar Italians attacks with 1 units heading to Gibraltar British launches 1 interceptors out of Gibraltar Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Gibraltar AA fire in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in Gibraltar causes 4 damage total. Battle in Malta Italians attack with 1 fighter and 2 infantry British defend with 2 infantry; French defend with 1 fighter Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 fighter and 2 infantry in Malta, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 fighter and 2 infantry in Malta, round 2 : 1/3 hits, 1.33 expected hits 1 fighter owned by the French, 1 fighter owned by the Italians and 2 infantry owned by the British lost in Malta Italians win, taking Malta from British with 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 fighter Casualties for British: 2 infantry Casualties for French: 1 fighter Battle in Persia Italians attack with 3 armour British defend with 1 factory_minor and 1 infantry Italians roll dice for 3 armour in Persia, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Persia Italians win, taking Persia from British with 2 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 carrier moved from 97 Sea Zone to 92 Sea Zone 2 destroyers moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from 97 Sea Zone to Bryansk 1 fighter moved from Southern Italy to Bryansk 2 infantry moved from Northern Italy to Southern France 1 aaGun moved from France to Southern France 1 infantry moved from France to Southern France 1 aaGun, 1 artillery and 2 infantry moved from France to Western Germany 1 bomber moved from Gibraltar to Southern France 1 submarine moved from 97 Sea Zone to 98 Sea Zone Place Units - Italians 1 submarine placed in 93 Sea Zone 1 destroyer and 1 transport placed in 97 Sea Zone 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,4,1,4,5,4,5 Italians collect 18 PUs (2 lost to blockades); end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0.17 AA fire in Gibraltar : : -0.17 Italians : 0.50 British : 0.33 Attackers Fire, : : -0.17
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I was really tired when moving yesterday, but couldn’t relax and fall to sleep before I made a move.
Completely crazy to build an airbase in Gibraltar instead of units. And the air really was better on the ac’s anyway. And the movements in ME wasn’t particularly impressive either.
I promise, I wasn’t drunk or on drugs. ;)
One thing I’m asking to change, if you’ll allow it, and that is to atleast unload those British troops into Gibraltar during NCM. That’s apparently how tired I was.
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 submarine moved from 37 Sea Zone to 41 Sea Zone ANZAC take 41 Sea Zone from Japanese 1 cruiser moved from 33 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 fighter placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
ANZAC : 0,50 Japanese : 0,67
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Sorry, just noticed that I missed to post the French turn.
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 submarine moved from 37 Sea Zone to 41 Sea Zone ANZAC take 41 Sea Zone from Japanese 1 cruiser moved from 33 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 fighter placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,50 Japanese : 0,67
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 2 artilleries, 2 infantry and 1 transport EDIT: Adding units owned by British to 91 Sea Zone: 1 transport EDIT: Adding units owned by British to Gibraltar: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Germans buy 2 armour, 4 artilleries, 2 fighters, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Caucasus to Iraq 1 armour and 2 mech_infantrys moved from Northwest Persia to Iraq 2 mech_infantrys moved from Caucasus to Iraq 1 tactical_bomber moved from Caucasus to Iraq 1 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia 1 armour moved from Novosibirsk to Smolensk 2 mech_infantrys moved from Vologda to Smolensk 2 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Tambov 1 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk 2 fighters moved from Southern Italy to 91 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 2 infantry moved from Norway to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Denmark 1 bomber moved from Western Germany to Denmark 1 mech_infantry moved from Western Germany to Denmark 1 mech_infantry moved from Western Germany to Denmark 1 bomber moved from Bryansk to Iraq 1 bomber moved from Bryansk to Iraq Combat - Germans Battle in 91 Sea Zone Germans attack with 1 bomber and 2 fighters British defend with 1 carrier and 1 transport; Americans defend with 1 carrier and 3 transports Germans roll dice for 1 bomber and 2 fighters in 91 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British Americans roll dice for 2 carriers and 4 transports in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 2 fighters in 91 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits Americans roll dice for 2 carriers and 4 transports in 91 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 1 carrier owned by the Americans, 1 transport owned by the Americans and 1 carrier owned by the British lost in 91 Sea Zone 1 transport owned by the British and 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 60 Casualties for Americans: 1 carrier and 3 transports Casualties for British: 1 carrier and 1 transport Battle in Eastern Persia Germans attack with 1 armour and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Denmark Germans attack with 1 bomber, 2 infantry and 2 mech_infantrys British defend with 2 infantry Germans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Denmark, round 2 : 1/5 hits, 1.33 expected hits British roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Samara Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 4/6 hits, 2.50 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 3 armour, 2 bombers, 4 mech_infantrys and 1 tactical_bomber British defend with 3 armour, 2 artilleries and 4 infantry Germans roll dice for 3 armour, 2 bombers, 4 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 5/10 hits, 4.17 expected hits Russians roll dice for 3 armour, 2 artilleries and 4 infantry in Iraq, round 2 : 3/9 hits, 3.50 expected hits 1 artillery owned by the British, 3 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Iraq Germans roll dice for 3 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/7 hits, 3.67 expected hits Russians roll dice for 3 armour and 1 artillery in Iraq, round 3 : 3/4 hits, 1.83 expected hits 2 armour owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Iraq Germans roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Iraq, round 4 : 1/4 hits, 2.50 expected hits Russians roll dice for 1 armour in Iraq, round 4 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans and 1 armour owned by the British lost in Iraq Germans win, taking Iraq from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 2 armour, 4 mech_infantrys and 1 tactical_bomber Casualties for British: 3 armour, 2 artilleries and 4 infantry Non Combat Move - Germans 2 bombers moved from Iraq to Caucasus 1 armour and 1 mech_infantry moved from Turkmenistan to Persia 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 2 fighters and 1 tactical_bomber moved from Smolensk to Bryansk 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 bomber moved from Denmark to Western Germany 1 artillery and 1 infantry moved from France to Western Germany 1 aaGun moved from Western Germany to Denmark 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from 91 Sea Zone to Southern France 2 infantry moved from Bulgaria to Greece Place Units - Germans 2 submarines placed in 113 Sea Zone 2 fighters placed in Western Germany 1 artillery and 2 infantry placed in Volgograd 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Caucasus 1 armour and 2 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,5,4,3,2,6,3 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 1.33 British : -1.00 Americans : -1.33 Russians : -0.17
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@trulpen said in G40 trulpen (allies +28) vs majikforce (axis) #3:
I was really tired when moving yesterday, but couldn’t relax and fall to sleep before I made a move.
Completely crazy to build an airbase in Gibraltar instead of units. And the air really was better on the ac’s anyway. And the movements in ME wasn’t particularly impressive either.
I promise, I wasn’t drunk or on drugs. ;)
One thing I’m asking to change, if you’ll allow it, and that is to atleast unload those British troops into Gibraltar during NCM. That’s apparently how tired I was.
I made the edit for you. No problem.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 4x airfield; Remaining resources: 23 PUs; Russians buy 1 aaGun and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Russia 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Tambov 3 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 2 fighters moved from Russia to Samara 2 fighters moved from Russia to Tambov 1 mech_infantry moved from Tobruk to Tunisia Russians take Tunisia from Italians Combat - Russians Battle in Tambov Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 2 fighters and 1 infantry in Tambov, round 3 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Samara Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 armour and 2 mech_infantrys Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Smolensk, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 4 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 armour in Smolensk, round 4 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 2 mech_infantrys Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 2 fighters moved from Samara to Russia 2 fighters moved from Tambov to Russia 2 aaGuns and 18 infantry moved from Yenisey to Timguska 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 2 armour moved from Tobruk to Egypt Place Units - Russians 1 aaGun and 6 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -1,17 Russians : -0,50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 6 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 7 infantry moved from Suiyuyan to Hopei 1 bomber moved from Malaya to Hopei 1 infantry moved from Anhwe to Hopei 1 tactical_bomber moved from Yunnan to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Yunnan to Kweichow 1 tactical_bomber moved from Yunnan to Kweichow 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 submarine moved from 37 Sea Zone to 45 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Philippines to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone 3 armour, 4 artilleries and 8 mech_infantrys moved from Burma to India 1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 2 infantry moved from French Indo China to Yunnan Combat - Japanese Battle in Alaska Battle in India Japanese attack with 3 armour, 6 artilleries, 1 fighter, 2 infantry, 8 mech_infantrys and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 battleships in India, round 2 : 2/2 hits, 1.33 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese captures 3PUs while taking UK_Pacific capital Japanese win, taking Alaska from Americans, taking India from UK_Pacific with 3 armour, 6 artilleries, 1 fighter, 2 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 45 Sea Zone Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 1 fighter and 2 tactical_bombers in 45 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Hopei Japanese attack with 1 bomber, 8 infantry and 1 tactical_bomber Chinese defend with 5 infantry Japanese roll dice for 1 bomber, 8 infantry and 1 tactical_bomber in Hopei, round 2 : 3/10 hits, 2.50 expected hits Chinese roll dice for 5 infantry in Hopei, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 bomber, 7 infantry and 1 tactical_bomber in Hopei, round 3 : 1/9 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 bomber, 7 infantry and 1 tactical_bomber in Hopei, round 4 : 1/9 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry Casualties for Chinese: 5 infantry Battle in Kweichow Japanese attack with 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Hopei to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 1 aaGun moved from Suiyuyan to Hopei 1 bomber moved from Hopei to Yunnan 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 1 cruiser moved from 37 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to Philippines 2 infantry moved from Manchuria to Jehol 1 artillery moved from Manchuria to Jehol 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 3 destroyers placed in 37 Sea Zone 3 destroyers placed in 6 Sea Zone 1 mech_infantry placed in French Indo China 1 infantry placed in Kiangsu Japanese undo move 4. 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4 Japanese collect 64 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Chinese : -1.00 UK_Pacific : -0.67 Japanese : 0.17
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Western United States to 2 Sea Zone Combat - Americans Battle in 2 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 17 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser and 1 submarine Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 cruiser in 45 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Japanese: 1 cruiser and 1 submarine Battle in 34 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 2 Sea Zone to British Columbia 1 aaGun moved from Western United States to British Columbia 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 109 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 33 Sea Zone to 26 Sea Zone 1 carrier moved from 33 Sea Zone to 26 Sea Zone 1 carrier moved from 33 Sea Zone to 26 Sea Zone 1 cruiser moved from 33 Sea Zone to 26 Sea Zone 1 battleship moved from 33 Sea Zone to 26 Sea Zone 1 carrier moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to British Columbia 1 destroyer moved from 104 Sea Zone to 109 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Americans undo move 1. 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters, 2 infantry and 2 tactical_bombers placed in Western United States 1 artillery placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun EDIT: Adding units owned by Americans to 101 Sea Zone: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British repair damage of 11x factory_major; Remaining resources: 26 PUs; British buy 1 artillery, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 2 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from West India to Eastern Persia 2 fighters moved from 80 Sea Zone to Eastern Persia Combat - British Battle in Eastern Persia British attack with 2 armour, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry Germans defend with 1 armour and 1 mech_infantry British roll dice for 2 armour, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry in Eastern Persia, round 2 : 5/12 hits, 3,67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits, 0,83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Persia British win, taking Eastern Persia from Germans with 2 armour, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - British 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone 2 fighters moved from Eastern Persia to 81 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 2 artilleries moved from Libya to Tobruk 1 armour moved from Tobruk to Egypt 1 carrier, 2 fighters and 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom Place Units - British 1 submarine placed in 71 Sea Zone 1 artillery and 2 infantry placed in Egypt 1 fighter placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 109 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 tactical_bomber EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Removing units owned by British from 109 Sea Zone: 1 fighter EDIT: Adding units owned by British to 109 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from West India: 2 aaGuns EDIT: Adding units owned by British to Eastern Persia: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1 British collect 28 PUs (2 lost to blockades); end with 28 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,83 British : 1,33 Americans : 1,83 Chinese : -0,50 Japanese : -0,83
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 2 armour moved from Persia to Trans-Jordan Italians take Trans-Jordan from British 2 infantry moved from Malta to 96 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk 1 submarine moved from 98 Sea Zone to 94 Sea Zone 2 infantry moved from Bulgaria to Greece 1 bomber moved from Southern France to Tobruk 2 infantry moved from Bryansk to Tambov 2 fighters moved from Bryansk to Tambov Combat - Italians Battle in Tobruk Italians attack with 1 artillery, 1 bomber and 3 infantry British defend with 2 artilleries Italians roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Tobruk, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 2 artilleries in Tobruk, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the British lost in Tobruk Italians win, taking Tobruk from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 artilleries Battle in Tambov Italians attack with 2 fighters and 2 infantry Russians defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Tambov to Bryansk 1 bomber moved from Tobruk to Malta 1 carrier and 2 fighters moved from 92 Sea Zone to 96 Sea Zone 2 destroyers moved from 92 Sea Zone to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 aaGun moved from Southern France to France 3 infantry moved from Southern France to France 1 artillery moved from Western Germany to France Place Units - Italians 1 destroyer placed in 80 Sea Zone 2 infantry placed in Persia 1 submarine placed in 93 Sea Zone 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -0.17 Russians : -1.00
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Missed to put a blocker in West India. Is it ok that I put a British inf there? Hmm, actually I think I went into E Persia by CM. Forgot to leave a straggler behind.
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to Queensland 1 fighter and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone 2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,33 Japanese : -0,67
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I will travel between 23rd of October and 6th of November. Not sure if I can make moves then, but I will try.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 fighter, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Novgorod to Vologda Germans take Vologda from Russians 2 infantry moved from Bryansk to Smolensk 2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk 2 fighters and 2 tactical_bombers moved from Bryansk to Samara 2 infantry moved from Volgograd to Samara 1 mech_infantry moved from Bryansk to Samara 1 artillery moved from Volgograd to Rostov 3 artilleries moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 destroyer and 2 submarines moved from 113 Sea Zone to 115 Sea Zone 1 bomber moved from Western Germany to 115 Sea Zone 2 bombers moved from Caucasus to Egypt Combat - Germans Strategic bombing raid in Egypt AA fire in Egypt : 0/2 hits, 0.33 expected hits Bombing raid in Egypt rolls: 5,6 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Battle in 115 Sea Zone Germans attack with 1 bomber, 1 destroyer and 2 submarines Russians defend with 1 cruiser and 1 submarine Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Russians, 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser and 1 submarine Battle in Smolensk Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 bombers moved from Egypt to Iraq 2 fighters and 1 tactical_bomber moved from Smolensk to Bryansk 2 fighters and 2 tactical_bombers moved from Samara to Bryansk 1 armour moved from Iraq to Trans-Jordan 1 armour and 1 mech_infantry moved from Persia to Trans-Jordan 1 armour moved from Caucasus to Iraq 2 mech_infantrys moved from Caucasus to Iraq 2 fighters moved from 96 Sea Zone to Trans-Jordan 1 fighter moved from Western Germany to Trans-Jordan 1 bomber moved from 115 Sea Zone to Western Germany 1 aaGun moved from Denmark to Western Germany 2 mech_infantrys moved from Denmark to Western Germany 2 infantry moved from Denmark to Western Germany 1 bomber moved from Southern France to Western Germany Place Units - Germans 1 fighter placed in Western Germany 3 infantry placed in Volgograd 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 0.50 AA fire in Egypt : : -0.33 Russians : 0.33
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@trulpen said in G40 trulpen (allies +28) vs majikforce (axis) #3:
I will travel between 23rd of October and 6th of November. Not sure if I can make moves then, but I will try.
Thanks for the heads up! Maybe I can make you concede before that.:stuck_out_tongue_winking_eye:
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@trulpen said in G40 trulpen (allies +28) vs majikforce (axis) #3:
Missed to put a blocker in West India. Is it ok that I put a British inf there? Hmm, actually I think I went into E Persia by CM. Forgot to leave a straggler behind.
Yeah it was a combat move so I will have to decline plus I’d have to redo the Italian turn since it was based upon your UK moves.
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@majikforce said in G40 trulpen (allies +28) vs majikforce (axis) #3:
Maybe I can make you concede before that.
I’m too stubborn. But of course there’s an end to everything. I’ve really messed up this game several times.