G40 trulpen (allies +28) vs majikforce (axis) #3


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from Shan State to Burma
            3 fighters moved from Java to India
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 destroyer and 8 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            2 infantry moved from Romania to Bessarabia
            1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 artillery and 7 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            2 infantry moved from Norway to Finland
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            2 fighters moved from Holland Belgium to 109 Sea Zone
            4 tactical_bombers moved from Holland Belgium to 109 Sea Zone
            2 bombers moved from Western Germany to 109 Sea Zone
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 109 Sea Zone
                Germans attack with 2 bombers, 1 destroyer, 2 fighters and 4 tactical_bombers
                British defend with 1 destroyer; Russians defend with 1 submarine
                    Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 4 tactical_bombers in 109 Sea Zone, round 2 : 6/9 hits, 5.00 expected hits
                    Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the Russians lost in 109 Sea Zone
                Germans win with 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 destroyer
                Casualties for British: 1 destroyer
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
            2 infantry moved from Poland to Eastern Poland
            8 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            3 aaGuns, 2 artilleries and 11 infantry moved from Slovakia Hungary to Eastern Poland
            3 armour, 2 artilleries and 2 infantry moved from Romania to Eastern Poland
            3 armour moved from Yugoslavia to Eastern Poland
            1 armour moved from Northern Italy to Romania
            1 fighter moved from Western Germany to Eastern Poland
            2 bombers moved from 109 Sea Zone to Western Germany
            1 fighter moved from Holland Belgium to Gibraltar
            1 fighter moved from Holland Belgium to Gibraltar
            2 fighters and 4 tactical_bombers moved from 109 Sea Zone to Holland Belgium
            1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            1 bomber placed in Western Germany
            8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : 0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Western Ukraine to Bessarabia
            2 fighters and 1 tactical_bomber moved from Novgorod to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/4 hits, 1,83 expected hits
                    Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                 retreated to Bessarabia
                Germans win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            2 aaGuns and 18 infantry moved from Amur to Buryatia
            2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            1 aaGun moved from Ukraine to Bryansk
            1 infantry moved from Rostov to Bryansk
            1 aaGun, 5 artilleries and 7 infantry moved from Western Ukraine to Bryansk
            1 tactical_bomber moved from Bessarabia to Caucasus
            2 aaGuns moved from Novgorod to Archangel
            3 armour moved from Novgorod to Bryansk
            3 armour moved from Ukraine to Bryansk
            4 artilleries moved from Belarus to Bryansk
            10 infantry moved from Belarus to Bryansk
            2 fighters moved from Bessarabia to Bryansk
            5 infantry moved from Belarus to Bryansk
    
        Place Units - Russians
            3 artilleries, 5 infantry and 2 mech_infantrys placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : -1,83
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Kweichow to French Indo China
                  Japanese take French Indo China from French
            1 artillery moved from Yunnan to Shan State
            1 infantry moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Kiangsu to Kwangtung
            1 bomber moved from Kwangsi to 46 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 bomber moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Manchuria to Japan
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            2 tactical_bombers moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
            Battle in Borneo
            Battle in Celebes
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
            Battle in Kwangtung
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Sumatra
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Sumatra, round 2 : 2/6 hits, 2.67 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 bomber and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 2 tactical_bombers in Shan State, round 2 : 3/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 mech_infantrys moved from Kiangsu to Hopei
            4 artilleries and 6 infantry moved from Kweichow to Hopei
            1 fighter and 1 tactical_bomber moved from Kwangtung to Hopei
            1 aaGun and 10 infantry moved from Manchuria to Jehol
            1 bomber moved from Shan State to Kiangsu
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu
            2 tactical_bombers moved from Shan State to Kwangsi
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from Sumatra to 42 Sea Zone
            1 tactical_bomber moved from Sumatra to 37 Sea Zone
            1 fighter moved from Sumatra to 42 Sea Zone
            1 tactical_bomber moved from Sumatra to 37 Sea Zone
            1 bomber moved from 46 Sea Zone to Paulau Island
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 carrier, 1 cruiser and 2 fighters moved from 36 Sea Zone to 44 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    UK_Pacific : -1.00
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
            4 fighters moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 6 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 6 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            6 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from Central United States to 101 Sea Zone
            1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 armour moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 101 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Kansu to Shensi
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            12 infantry moved from Suiyuyan to Kansu
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from India to 41 Sea Zone
            2 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from India to Shan State
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 bomber
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 2 infantry moved from Alexandria to Egypt
            1 armour, 1 artillery and 3 infantry moved from Trans-Jordan to Egypt
            1 artillery moved from Kenya to Anglo Egyptian Sudan
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 fighter moved from Union of South Africa to 81 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 fighter moved from 41 Sea Zone to Burma
            1 fighter and 1 tactical_bomber moved from Shan State to Burma
            2 armour and 1 mech_infantry moved from India to Burma
            1 aaGun moved from India to Burma
            1 aaGun moved from India to Burma
            2 artilleries moved from India to Burma
            1 mech_infantry moved from Eastern Persia to India
            7 infantry moved from India to Burma
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 72 Sea Zone to 81 Sea Zone
            1 fighter moved from 106 Sea Zone to United Kingdom
            1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
            1 armour and 1 infantry moved from 106 Sea Zone to Quebec
    
        Place Units - British
            1 destroyer and 1 transport placed in 106 Sea Zone
            1 fighter and 2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : -1,83
    Americans : -0,67
    Chinese : 0,33
    Japanese : 0,67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 92 Sea Zone to 86 Sea Zone
            1 armour moved from Romania to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 bomber moved from Southern Italy to Belarus
            1 mech_infantry moved from Romania to Belarus
            1 armour and 1 artillery moved from Algeria to Morocco
    
        Combat - Italians
            Battle in 86 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 86 Sea Zone
                    Italians roll dice for 1 submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Italians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Morocco
                Italians attack with 1 armour and 1 artillery
                French defend with 1 infantry
                    Italians roll dice for 1 armour and 1 artillery in Morocco, round 2 : 0/2 hits, 0.83 expected hits
                    French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Morocco
                    Italians roll dice for 1 armour in Morocco, round 3 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 infantry in Morocco, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Morocco
                French win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Italians: 1 armour and 1 artillery
            Battle in Belarus
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Belarus to Eastern Poland
            2 armour moved from Eastern Poland to Western Ukraine
            2 infantry moved from Romania to Bessarabia
            2 infantry moved from Yugoslavia to Bulgaria
            1 armour moved from Northern Italy to Romania
            1 infantry moved from France to Northern Italy
            2 aaGuns moved from France to Northern Italy
            2 infantry moved from France to Southern France
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
            1 battleship and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            1 transport moved from 92 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 destroyer and 1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    French : 1.33
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 aaGuns, 1 artillery and 2 infantry moved from Queensland to South Australia
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Morocco to Algeria
                  French take Algeria from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 mech_infantry moved from Eastern Poland to Archangel
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 artillery and 7 infantry moved from Karelia to Novgorod
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 mech_infantry
                Russians defend with 2 aaGuns
                    2 aaGuns owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 2 aaGuns
    
        Non Combat Move - Germans
            3 aaGuns, 14 armour, 4 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 armour moved from Romania to Western Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            8 mech_infantrys moved from Germany to Eastern Poland
            3 bombers moved from Western Germany to Western Ukraine
            4 tactical_bombers moved from Holland Belgium to Eastern Poland
            3 aaGuns moved from Holland Belgium to Western Germany
            2 fighters moved from Holland Belgium to Western Germany
            2 infantry moved from Greece to Bulgaria
    
        Place Units - Germans
            1 bomber and 1 infantry placed in Western Germany
            9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
            EDIT: Adding units owned by Italians to 93 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    @majikforce I moved my Italian navy. I had thought of doing it after I took Italy’s turn but it was too late and I was tired. I don’t think it affected any moves you made with ANZAC/France. But if you object. No problem. I can move it back.


  • Think it’s ok. I on my hand was moving the US sb to London by edit before, but might have been that the territory was “pending”, and then I missed it so only removed it from the board. Added it back now.


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour and 2 mech_infantrys moved from Caucasus to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 tactical_bomber moved from Caucasus to Ukraine
            2 infantry moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Iraq
                Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
                Neutral_Axis defend with 2 infantry
                    Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 3/5 hits, 1,50 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
                Russians win, taking Iraq from Neutral_Axis with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Neutral_Axis: 2 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Belarus
                Russians win, taking Belarus from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            2 aaGuns and 18 infantry moved from Buryatia to Amur
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            2 aaGuns moved from Bryansk to Russia
            6 armour moved from Bryansk to Russia
            1 infantry moved from Volgograd to Tambov
            2 infantry moved from Bryansk to Russia
            1 infantry moved from Bryansk to Tambov
            2 artilleries moved from Bryansk to Russia
            8 artilleries moved from Bryansk to Tambov
            16 infantry moved from Bryansk to Tambov
            2 infantry moved from Bryansk to Russia
    
        Place Units - Russians
            3 artilleries, 1 fighter and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -0,33
    Russians : 2,17
    Neutral_Axis : 0,33
    

    Savegame

  • '22 '16

    @trulpen My laptop is broken right now so I am hopefully going to get it fixed in the next day or two. But until then I won’t be able to post any turns.

  • '22 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 destroyer, 1 factory_minor, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 mech_infantry moved from Kiangsu to Chahar
            1 infantry moved from Jehol to Chahar
            1 fighter and 1 tactical_bomber moved from Hopei to Sikang
            1 infantry moved from Szechwan to Sikang
            1 bomber moved from Kiangsu to Sikang
            1 infantry moved from Malaya to Shan State
            1 mech_infantry moved from French Indo China to Shan State
            2 tactical_bombers moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
            2 infantry moved from Hopei to Shensi
            2 tactical_bombers moved from Kwangsi to Shensi
            4 artilleries, 3 infantry and 2 mech_infantrys moved from Hopei to Kweichow
            1 mech_infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            2 mech_infantrys moved from Kiangsu to Kwangsi
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 battleship moved from 42 Sea Zone to 35 Sea Zone
            1 cruiser moved from 44 Sea Zone to 35 Sea Zone
            1 bomber moved from Paulau Island to Philippines
            2 fighters moved from 44 Sea Zone to Philippines
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 carrier moved from 44 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Philippines
                Japanese attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Philippines, round 2 : 3/7 hits, 2.67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Chahar
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 0/4 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 3 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 0/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shan State, round 3 : 1/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shensi
                Japanese attack with 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 2 tactical_bombers in Shensi, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun and 9 infantry moved from Jehol to Manchuria
            1 fighter moved from Chahar to Manchuria
            2 tactical_bombers moved from Shensi to Kweichow
            1 tactical_bomber moved from Chahar to Kweichow
            1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
            1 bomber moved from Sikang to Kweichow
            1 armour moved from Malaya to Yunnan
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from 42 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from Shan State to 41 Sea Zone
            1 tactical_bomber moved from Shan State to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 destroyer and 1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 cruiser moved from 37 Sea Zone to 41 Sea Zone
            1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            2 fighters moved from Philippines to 35 Sea Zone
            1 bomber moved from Philippines to Kwangsi
            1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Manchuria
            1 armour and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Chinese : 0.00
    UK_Pacific : -0.67
    Japanese : -4.33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            3 battleships and 3 cruisers moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 101 Sea Zone to 86 Sea Zone
            1 bomber moved from United Kingdom to 92 Sea Zone
            2 fighters moved from Eastern United States to 86 Sea Zone
            1 carrier moved from 101 Sea Zone to 86 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 101 Sea Zone to 86 Sea Zone
    
        Combat - Americans
            Battle in 92 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 86 Sea Zone
                Americans attack with 1 carrier, 2 destroyers and 2 fighters
                Italians defend with 1 submarine
                    Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 86 Sea Zone, round 2 : 2/4 hits, 1,67 expected hits
                    Italians roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 86 Sea Zone
                Americans win with 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - Americans
    

    Combat Hit Differential Summary :

    Italians : -0,17
    Americans : 1,00
    Japanese : -0,33
    

    Savegame


  • Am at school, so slightly short on time. Moved my transports to Caroline, but apparently didn’t unload the troops. I’ll redo the turn and edit the outcomes of the present battles to complete the CM. Hope that’s evident and ok.


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 86 Sea Zone: 1 submarine
            EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 carrier and 2 destroyers moved from 101 Sea Zone to 86 Sea Zone
            2 fighters moved from Eastern United States to 86 Sea Zone
            1 bomber moved from United Kingdom to 92 Sea Zone
            6 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            3 battleships and 3 cruisers moved from 26 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 3 battleships and 1 cruiser in Caroline Islands, round 2 : 3/4 hits, 2,50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            6 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
            5 carriers, 3 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from 92 Sea Zone to French West Africa
            1 infantry moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            3 tactical_bombers placed in Western United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,50
    Japanese : 1,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Shensi
            12 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                 retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 3/12 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Burma
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,17
    Japanese : 1,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 86 Sea Zone: 1 submarine
            EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 carrier and 2 destroyers moved from 101 Sea Zone to 86 Sea Zone
            2 fighters moved from Eastern United States to 86 Sea Zone
            1 bomber moved from United Kingdom to 92 Sea Zone
            6 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            3 battleships and 3 cruisers moved from 26 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 3 battleships and 1 cruiser in Caroline Islands, round 2 : 3/4 hits, 2,50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            6 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
            5 carriers, 3 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from 92 Sea Zone to French West Africa
            1 infantry moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            3 tactical_bombers placed in Western United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Shensi
            12 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                 retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 3/12 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Burma
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Yunnan
            2 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 artillery moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
    
        Combat - British
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Shan State
                British attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                    British roll dice for 1 artillery and 1 fighter in Shan State, round 3 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 artillery and 3 infantry moved from India to Burma
            1 mech_infantry moved from India to Burma
            1 fighter moved from Union of South Africa to 81 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 carrier and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
            2 fighters moved from United Kingdom to 109 Sea Zone
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Union of South Africa
            1 tactical_bomber placed in United Kingdom
            1 transport placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : -0,67
    Americans : 0,50
    Chinese : 1,17
    Japanese : 3,83
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern France to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            3 armour moved from Western Ukraine to Bryansk
            1 bomber moved from Eastern Poland to Bryansk
    
        Combat - Italians
            Battle in French West Africa
                Italians attack with 1 artillery and 1 infantry
                Americans defend with 1 bomber
                    Italians roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 2/2 hits, 0.67 expected hits
                    French roll dice for 1 bomber in French West Africa, round 2 : 1/1 hits, 0.17 expected hits
                    1 bomber owned by the Americans and 1 infantry owned by the Italians lost in French West Africa
                Italians win, taking French West Africa from French with 1 artillery remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 bomber
            Battle in Bryansk
                Italians attack with 3 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour and 1 bomber in Bryansk, round 2 : 4/4 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bryansk to Bulgaria
            2 infantry moved from Bessarabia to Western Ukraine
            1 armour moved from Romania to Western Ukraine
            1 infantry moved from Southern France to France
            1 infantry moved from Northern Italy to Western Germany
            2 aaGuns moved from Northern Italy to Western Germany
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            2 fighters moved from Southern Italy to 95 Sea Zone
    
        Place Units - Italians
            1 carrier and 2 submarines placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : 3.17
    French : 0.83
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 2 destroyers moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from New South Wales to South Australia
            1 fighter moved from New South Wales to South Australia
            1 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Algeria to Morocco
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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