Samuel06 (Axis) Vs Giallo (Allies +6)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier, 1 cruiser and 1 destroyer moved from 60 Sea Zone to 61 Sea Zone
            1 destroyer moved from 60 Sea Zone to 56 Sea Zone
            2 fighters moved from Caroline Islands to 61 Sea Zone
            1 submarine moved from 56 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 61 Sea Zone
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
            2 submarines placed in 54 Sea Zone
            ANZAC undo move 2.
            ANZAC undo move 1.
            1 destroyer placed in 54 Sea Zone
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier, 1 cruiser and 1 destroyer moved from 60 Sea Zone to 61 Sea Zone
            1 destroyer moved from 60 Sea Zone to 56 Sea Zone
            2 fighters moved from Caroline Islands to 61 Sea Zone
            1 submarine moved from 56 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 61 Sea Zone
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
            2 submarines placed in 54 Sea Zone
            ANZAC undo move 2.
            ANZAC undo move 1.
            1 destroyer placed in 54 Sea Zone
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    just so the game doesn’t disappear in my notifications

  • '21 '20 '19 '18 '17 '16

    @Giallo said in Samuel06 (Axis) Vs Giallo (Allies +6):

    just so the game doesn’t disappear in my notifications

    that doesn’t work:grin:


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
            4 bombers moved from Southern Italy to Morocco
            4 bombers moved from Western Germany to Morocco
            1 artillery, 1 infantry and 1 mech_infantry moved from Tambov to Samara
            1 infantry moved from Tambov to Volgograd
                  Germans take Volgograd from Russians
            10 armour, 5 artilleries, 1 infantry and 46 mech_infantrys moved from Tambov to Rostov
            2 armour and 1 mech_infantry moved from Russia to Rostov
            2 mech_infantrys moved from Bryansk to Rostov
            2 artilleries, 3 infantry and 5 mech_infantrys moved from Ukraine to Rostov
            5 fighters and 4 tactical_bombers moved from Ukraine to Samara
            1 armour moved from Buryatia to Sakha
                  Germans take Sakha from Russians
            1 armour moved from Sakha to Amur
                  Germans take Amur from Russians
    
        Combat - Germans
            Battle in Morocco
                Germans attack with 2 artilleries, 8 bombers and 2 infantry
                Americans defend with 5 fighters and 1 infantry
                    Germans roll dice for 2 artilleries, 8 bombers and 2 infantry in Morocco, round 2 : 3/12 hits, 6,67 expected hits
                    Americans roll dice for 5 fighters and 1 infantry in Morocco, round 2 : 4/6 hits, 3,67 expected hits
                    2 artilleries owned by the Germans, 2 infantry owned by the Germans, 2 fighters owned by the Americans and 1 infantry owned by the Americans lost in Morocco
                    Germans roll dice for 8 bombers in Morocco, round 3 : 7/8 hits, 5,33 expected hits
                    Americans roll dice for 3 fighters in Morocco, round 3 : 3/3 hits, 2,00 expected hits
                    3 bombers owned by the Germans and 3 fighters owned by the Americans lost in Morocco
                Germans win with 5 bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 2 artilleries, 3 bombers and 2 infantry
                Casualties for Americans: 5 fighters and 1 infantry
            Battle in Rostov
                Germans attack with 12 armour, 7 artilleries, 4 infantry and 54 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 12 armour, 7 artilleries, 4 infantry and 54 mech_infantrys in Rostov, round 2 : 17/77 hits, 19,17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 12 armour, 7 artilleries, 3 infantry and 54 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
                British defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Samara, round 2 : 8/12 hits, 6,00 expected hits
                    British roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from British with 1 artillery, 5 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            5 fighters and 4 tactical_bombers moved from Samara to Russia
            2 aaGuns moved from Tambov to Rostov
            1 aaGun moved from Tambov to Russia
            3 mech_infantrys moved from Novgorod to Bryansk
            1 artillery and 1 infantry moved from Western Germany to Northern Italy
            1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
            5 bombers moved from Morocco to Gibraltar
            1 submarine moved from 91 Sea Zone to 85 Sea Zone
            1 submarine moved from 91 Sea Zone to 82 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 destroyer moved from 96 Sea Zone to 93 Sea Zone
    
        Place Units - Germans
            1 carrier, 1 cruiser and 1 destroyer placed in 97 Sea Zone
            1 transport placed in 93 Sea Zone
            1 artillery and 1 infantry placed in Southern France
            1 armour and 2 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 74 PUs; end with 74 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,17
    British : 0,67
    Americans : 1,33
    Russians : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Volgograd
            2 fighters moved from Caucasus to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Volgograd, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Volgograd to Northwest Persia
            3 aaGuns, 10 artilleries and 36 infantry moved from Caucasus to Northwest Persia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 artillery and 1 infantry moved from Kiangsu to Shantung
            1 infantry moved from Kiangsu to Anhwe
                  Japanese take Anhwe from Chinese
            1 armour moved from Sikang to Kansu
                  Japanese take Tsinghai from Chinese
                  Japanese take Kansu from Chinese
            1 mech_infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 artillery and 1 infantry moved from Siam to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 marine moved from Siam to 37 Sea Zone
            1 cruiser and 1 marine moved from 37 Sea Zone to 42 Sea Zone
                  Japanese take 42 Sea Zone from ANZAC
            1 marine moved from 42 Sea Zone to Java
            1 fighter moved from 37 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to Burma
            1 mech_infantry moved from Yunnan to Burma
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            2 bombers moved from Japan to Jehol
            1 bomber moved from Japan to Shantung
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 6 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Java from ANZAC, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Shantung
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shantung, round 2 : 3/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 artillery in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery
            Battle in Jehol
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Jehol, round 2 : 1/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Burma to French Indo China
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Kiangsi to Kweichow
            1 mech_infantry moved from Yunnan to Sikang
            1 mech_infantry moved from Szechwan to Tsinghai
            1 mech_infantry moved from Yunnan to Szechwan
            1 bomber moved from Shantung to Japan
            2 bombers moved from Jehol to Japan
            1 fighter moved from 43 Sea Zone to French Indo China
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 74 Sea Zone
    
        Place Units - Japanese
            1 fighter placed in Japan
            1 artillery and 2 infantry placed in Manchuria
            3 mech_infantrys placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,1,4,1,1,5,5
            Japanese collect 43 PUs (9 lost to blockades); end with 43 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Chinese : 0,33
    UK_Pacific : -0,33
    Japanese : 0,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 carriers and 6 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 44 Sea Zone
            1 destroyer moved from 33 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 43 Sea Zone
            2 destroyers moved from 33 Sea Zone to 35 Sea Zone
            8 fighters and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            2 fighters moved from 33 Sea Zone to 36 Sea Zone
            2 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 36 Sea Zone
            3 submarines moved from 33 Sea Zone to 35 Sea Zone
            1 bomber moved from Caucasus to Ukraine
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 carriers and 6 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 44 Sea Zone
            1 destroyer moved from 33 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 43 Sea Zone
            8 fighters and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            2 fighters moved from 33 Sea Zone to 36 Sea Zone
            2 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 36 Sea Zone
            1 bomber moved from Caucasus to Ukraine
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    scramble, tokens? pls use last file


  • @Giallo Hey, I’m sorry for taking so long again. I am out of town for another few days and will be able to play on the 20th.


  • @Giallo No scramble and 2 token 1 on each destroyer

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 carriers and 6 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 44 Sea Zone
            1 destroyer moved from 33 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 43 Sea Zone
            8 fighters and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            2 fighters moved from 33 Sea Zone to 36 Sea Zone
            2 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 36 Sea Zone
            1 bomber moved from Caucasus to Ukraine
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Americans creates battle in territory 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Battle in Hainan
            Battle in 43 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking Hainan from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 35 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            11 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 36 Sea Zone
            2 battleships, 12 carriers, 3 cruisers, 3 destroyers and 22 submarines moved from 33 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            3 submarines moved from 26 Sea Zone to 6 Sea Zone
            2 submarines moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Western United States to Midway
            1 bomber moved from Ukraine to Northwest Persia
    
        Place Units - Americans
            2 carriers placed in 101 Sea Zone
            6 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,4
            Americans collect 56 PUs (1 lost to blockades); end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans : 2,83
    AA fire in Ukraine : : -0,17
    Japanese : -0,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Anhwe
            1 fighter moved from Chahar to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Chahar
    
        Place Units - Chinese
            3 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1,00
    Japanese : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 carriers and 6 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 44 Sea Zone
            1 destroyer moved from 33 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 43 Sea Zone
            8 fighters and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            2 fighters moved from 33 Sea Zone to 36 Sea Zone
            2 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 36 Sea Zone
            1 bomber moved from Caucasus to Ukraine
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Americans creates battle in territory 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Battle in Hainan
            Battle in 43 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking Hainan from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 35 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            11 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 36 Sea Zone
            2 battleships, 12 carriers, 3 cruisers, 3 destroyers and 22 submarines moved from 33 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            3 submarines moved from 26 Sea Zone to 6 Sea Zone
            2 submarines moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Western United States to Midway
            1 bomber moved from Ukraine to Northwest Persia
    
        Place Units - Americans
            2 carriers placed in 101 Sea Zone
            6 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,4
            Americans collect 56 PUs (1 lost to blockades); end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Anhwe
            1 fighter moved from Chahar to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Chahar
    
        Place Units - Chinese
            3 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 3x factory_minor; Remaining resources: 6 PUs; 
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from French Central Africa to French West Africa
            1 infantry moved from Kazakhstan to Volgograd
                  British take Volgograd from Germans
            1 armour moved from Caucasus to Northwest Persia
            1 artillery and 2 infantry moved from West India to India
            1 artillery and 1 infantry moved from India to Burma
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            2 fighters moved from Iraq to 39 Sea Zone
    
        Combat - British
            Battle in 39 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 39 Sea Zone
                British win, taking 39 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in French West Africa
                British attack with 1 armour and 1 mech_infantry
                Italians defend with 1 armour
                    British roll dice for 1 armour and 1 mech_infantry in French West Africa, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 armour in French West Africa, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in French West Africa
                British win, taking French West Africa from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Burma
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from 39 Sea Zone to India
            1 armour and 2 mech_infantrys moved from Nigeria to French Equatorial Africa
            1 armour and 1 mech_infantry moved from French Central Africa to French Equatorial Africa
            2 mech_infantrys moved from Iraq to Northwest Persia
            6 mech_infantrys moved from Iraq to Egypt
            5 mech_infantrys moved from Iraq to Egypt
            2 artilleries moved from Trans-Jordan to Egypt
            3 artilleries and 5 infantry moved from Trans-Jordan to Iraq
            2 artilleries and 9 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Iraq to Egypt
            1 mech_infantry moved from Iraq to Egypt
            1 fighter moved from Iraq to Northwest Persia
            1 fighter moved from Iraq to Egypt
    
        Place Units - British
            1 destroyer placed in 80 Sea Zone
            2 infantry placed in Persia
            3 artilleries placed in Iraq
            British undo move 2.
            British undo move 2.
            1 fighter placed in United Kingdom
            3 artilleries placed in Iraq
            British undo move 3.
            3 artilleries placed in Persia
            1 armour placed in Egypt
            2 infantry placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,3
            British collect 41 PUs (3 lost to blockades); end with 41 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    British : 0,33
    Italians : -0,50
    Americans : 2,83
    AA fire in Ukraine : : -0,17
    Chinese : -1,00
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries, 3 infantry and 1 mech_infantry moved from Southern Italy to 97 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
    
        Combat - Italians
            Battle in Libya
    
        Non Combat Move - Italians
            1 carrier and 2 fighters moved from 97 Sea Zone to 96 Sea Zone
    
        Place Units - Italians
            1 armour placed in Southern Italy
            2 destroyers and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            2 submarines moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 61 Sea Zone to 54 Sea Zone
            1 fighter moved from India to 41 Sea Zone
            1 destroyer moved from 56 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                ANZAC attack with 5 submarines
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 5 submarines in 42 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
                    1 cruiser owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 5 submarines remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - ANZAC
            1 fighter moved from 41 Sea Zone to India
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            2 submarines moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 61 Sea Zone to 54 Sea Zone
            1 fighter moved from India to 41 Sea Zone
            1 destroyer moved from 56 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                ANZAC attack with 5 submarines
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 5 submarines in 42 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
                    1 cruiser owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 5 submarines remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - ANZAC
            1 fighter moved from 41 Sea Zone to India
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 91 PUs; 
            Germans buy 3 artilleries, 6 infantry, 9 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Amur to Soviet Far East
                  Germans take Siberia from Russians
                  Germans take Soviet Far East from Russians
            1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Morocco
            1 artillery moved from Samara to Kazakhstan
                  Germans take Kazakhstan from British
            3 mech_infantrys moved from Russia to Volgograd
            3 mech_infantrys moved from Bryansk to Volgograd
            12 armour, 7 artilleries, 3 infantry and 54 mech_infantrys moved from Rostov to Caucasus
                  Germans take Caucasus from British
            5 fighters and 4 tactical_bombers moved from Russia to Volgograd
    
        Combat - Germans
            Battle in Morocco
            Battle in Algeria
            Battle in Tunisia
            Battle in Volgograd
                Germans attack with 5 fighters, 6 mech_infantrys and 4 tactical_bombers
                British defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 5 fighters, 6 mech_infantrys and 4 tactical_bombers in Volgograd, round 2 : 6/15 hits, 6.17 expected hits
                    British roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Volgograd
                Germans win, taking Morocco from Americans, taking Algeria from British, taking Tunisia from Americans, taking Volgograd from British with 5 fighters, 6 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            5 fighters and 4 tactical_bombers moved from Volgograd to Ukraine
            1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            1 aaGun moved from Rostov to Caucasus
            1 aaGun moved from Rostov to Volgograd
            1 mech_infantry moved from Samara to Caucasus
            3 mech_infantrys moved from Novgorod to Bryansk
            5 bombers moved from Gibraltar to Southern Italy
            1 marine moved from Northern Italy to 97 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 97 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Libya
    
        Place Units - Germans
            1 transport placed in 97 Sea Zone
            1 artillery and 1 infantry placed in Yugoslavia
            1 artillery and 1 infantry placed in Southern France
            1 submarine placed in 93 Sea Zone
            1 submarine placed in 112 Sea Zone
            1 submarine placed in 105 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 infantry
            EDIT: Adding units owned by Germans to Northern Italy: 2 infantry
            EDIT: Turning off Edit Mode
            1 artillery and 4 infantry placed in Western Germany
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 82 PUs; end with 82 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 89 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

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