• TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter and 9 infantry moved from Shensi to Hopei
            6 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Hopei to Kansu
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hopei
                Chinese attack with 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 15 infantry in Hopei, round 2 : 5/15 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 2 fighters and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 2 fighters and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.83 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 aaGun, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.33
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Tobruk from Italians
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Alexandria
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            3 battleships, 4 carriers, 1 cruiser, 7 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            7 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser and 1 destroyer moved from 30 Sea Zone to 26 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            3 bombers moved from Queensland to Caroline Islands
            1 armour moved from Alaska to Western United States
    
        Combat - Americans
            Battle in Alexandria
            Battle in Trans-Jordan
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Trans-Jordan
                Americans win, taking Alexandria from Italians, taking Trans-Jordan from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caroline Islands
                Americans attack with 2 artilleries, 3 bombers, 7 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 3 battleships and 1 cruiser in Caroline Islands, round 2 : 2/4 hits, 2.50 expected hits
                    Americans roll dice for 2 artilleries, 3 bombers, 7 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 10/15 hits, 7.50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries, 3 bombers, 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            7 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            3 bombers moved from Caroline Islands to Marshall Islands
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            2 artilleries and 4 infantry moved from Morocco to Algeria
            2 artilleries and 2 mech_infantrys moved from Tunisia to Libya
            2 mech_infantrys moved from Libya to Tobruk
            1 cruiser, 1 destroyer and 3 transports moved from 94 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter and 9 infantry moved from Shensi to Hopei
            6 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Hopei to Kansu
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hopei
                Chinese attack with 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 15 infantry in Hopei, round 2 : 5/15 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 2 fighters and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 2 fighters and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.83 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 aaGun, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 fighter and 1 tactical_bomber moved from Syria to Iraq
            1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            2 transports moved from 72 Sea Zone to 71 Sea Zone
            1 mech_infantry moved from Libya to Tobruk
            1 armour moved from Tunisia to Tobruk
            1 infantry moved from Tunisia to Libya
            1 bomber moved from Tunisia to Northern Italy
            1 infantry moved from Algeria to Tunisia
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 94 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Northern Italy causes 7 damage total. 
            Battle in Iraq
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 factory_minor
                    British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the British and 1 armour owned by the Germans lost in Iraq
                British win, taking Iraq from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -5
                Casualties for British: 1 tactical_bomber
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            1 fighter moved from Iraq to West India
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Northern Italy to Algeria
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Union of South Africa
            British undo move 1.
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 artillery and 1 infantry placed in Quebec
            1 submarine placed in 106 Sea Zone
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 0.33
    Americans : 1.67
    AA fire in Caroline Islands : : -0.50
    Chinese : 2.33
    AA fire in Northern Italy : : -0.17
    Japanese : 0.17
    

    Savegame


  • TripleA Move Summary: Italians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Ukraine to Trans-Jordan
            1 armour moved from Northwest Persia to Eastern Persia
                  Italians take Persia from British
                  Italians take Eastern Persia from British
            1 fighter moved from Caucasus to Trans-Jordan
            2 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Egypt to Alexandria
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Ukraine to Trans-Jordan
            1 armour moved from Northwest Persia to Eastern Persia
                  Italians take Persia from British
                  Italians take Eastern Persia from British
            1 fighter moved from Caucasus to Trans-Jordan
            2 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Egypt to Alexandria
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 bomber, 1 fighter and 2 infantry
                Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 0/3 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                 retreated to Trans-Jordan
                British win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 infantry
            Battle in Alexandria
                Italians attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                    Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Alexandria
                Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Trans-Jordan to Egypt
            2 mech_infantrys moved from Greater Southern Germany to Romania
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Egypt
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,3
            Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.83
    British : 1.33
    

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery
    Egypt : 1 flag, 2 aaGuns, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
    France : 1 aaGun, 1 artillery and 2 infantry
    Romania : 2 mech_infantrys
    Northern Italy : 1 factory_major and 1 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 14 infantry
    Rostov : 1 flag
    Bessarabia : 1 flag
    Crete : 1 flag
    Bulgaria : 1 artillery and 2 infantry
    Eastern Persia : 1 flag, 1 armour
    Northwest Persia : 1 flag
    Persia : 1 flag
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 56 / 90
    Russians : 18 / 27
    Japanese : 62 / 71
    Americans : 56 / 87
    Chinese : 5 / 6
    British : 33 / 35
    UK_Pacific : 5 / 8
    Italians : 16 / 28
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 3 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
    
        Combat - ANZAC
            Battle in Guam
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                ANZAC win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            3 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
    
        Combat - ANZAC
            Battle in Guam
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                ANZAC win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            3 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 71 Sea Zone
            1 destroyer moved from 71 Sea Zone to 70 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters and 20 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Egypt to 98 Sea Zone
            2 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
            7 mech_infantrys moved from Caucasus to Iraq
            3 armour moved from Caucasus to Iraq
            5 armour moved from Caucasus to Iraq
            2 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Kazakhstan
            1 mech_infantry moved from Volgograd to Kazakhstan
            3 infantry moved from Rostov to Tambov
            1 artillery and 3 infantry moved from Ukraine to Bryansk
            1 bomber moved from Egypt to Kazakhstan
            1 bomber moved from Caucasus to Samara
            1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
            2 armour moved from Ukraine to Bryansk
            2 mech_infantrys moved from Eastern Poland to Bryansk
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 submarine moved from 69 Sea Zone to 70 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters and 20 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Egypt to 98 Sea Zone
            2 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
            7 mech_infantrys moved from Caucasus to Iraq
            3 armour moved from Caucasus to Iraq
            5 armour moved from Caucasus to Iraq
            2 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Kazakhstan
            1 mech_infantry moved from Volgograd to Kazakhstan
            3 infantry moved from Rostov to Tambov
            1 artillery and 3 infantry moved from Ukraine to Bryansk
            1 bomber moved from Egypt to Kazakhstan
            1 bomber moved from Caucasus to Samara
            1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
            2 armour moved from Ukraine to Bryansk
            2 mech_infantrys moved from Eastern Poland to Bryansk
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 submarine moved from 69 Sea Zone to 70 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
    
        Combat - Germans
            Germans creates battle in territory 110 Sea Zone
            Battle in 98 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 98 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Trans-Jordan
                Germans attack with 3 fighters and 3 tactical_bombers
                Americans defend with 1 artillery
                    Germans roll dice for 3 fighters and 3 tactical_bombers in Trans-Jordan, round 2 : 5/6 hits, 3.50 expected hits
                    British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Trans-Jordan
                Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Iraq
                Germans attack with 8 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber
                British defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 8 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 5/17 hits, 6.33 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 8 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Germans roll dice for 1 bomber and 1 infantry in Samara, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 aaGun, 1 artillery and 3 infantry
                    AA fire in Tambov : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Tambov, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 3/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Tambov
                Russians win with 1 artillery remaining. Battle score for attacker is -16
                Casualties for Germans: 1 fighter, 3 infantry and 1 tactical_bomber
                Casualties for Russians: 1 aaGun and 3 infantry
            Battle in Bryansk
                Germans attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                Russians defend with 1 aaGun, 1 artillery and 3 infantry
                    Germans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Bryansk, round 2 : 3/8 hits, 2.33 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                    Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Bryansk, round 3 : 2/7 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry
            Battle in 110 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 70 Sea Zone
                Germans attack with 1 submarine
                French defend with 1 destroyer
                    Germans roll dice for 1 submarine in 70 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 70 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 70 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 70 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 70 Sea Zone
                Germans win, taking 70 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            2 fighters moved from 110 Sea Zone to 113 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from 98 Sea Zone to Southern Italy
            3 fighters and 3 tactical_bombers moved from Trans-Jordan to Egypt
            1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
            1 bomber moved from Kazakhstan to Caucasus
            1 bomber moved from Samara to Caucasus
            1 armour and 1 mech_infantry moved from Rostov to Caucasus
            8 mech_infantrys moved from Ukraine to Volgograd
            3 mech_infantrys moved from Eastern Poland to Ukraine
            1 aaGun and 2 infantry moved from Archangel to Novgorod
            1 infantry moved from Archangel to Belarus
            1 infantry moved from Nenetsia to Archangel
            1 marine moved from Normandy Bordeaux to France
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
    
        Place Units - Germans
            3 fighters placed in Western Germany
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            3 infantry placed in Volgograd
            3 infantry placed in Caucasus
            7 infantry placed in Western Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
            Germans collect 57 PUs (4 lost to blockades); end with 57 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.33
    British : 0.00
    French : -0.67
    AA fire in Tambov : : -0.33
    Russians : 1.00
    

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 1 infantry and 1 mech_infantry
    Egypt : 6 fighters, 1 infantry and 3 tactical_bombers
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 4 infantry and 1 marine
    Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
    Germany : 1 factory_major
    Norway : 2 infantry
    Southern Italy : 1 aaGun, 3 fighters and 2 infantry
    Belarus : 1 flag, 1 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 1 flag, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
    Nenetsia : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag, 1 infantry
    Eastern Poland : 1 flag
    Ukraine : 1 flag, 1 aaGun, 1 factory_minor, 3 infantry and 3 mech_infantrys
    Western Ukraine : 1 flag
    Volgograd : 1 flag, 1 aaGun, 1 factory_minor, 3 infantry and 16 mech_infantrys
    Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
    Caucasus : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
    Samara : 1 flag, 1 infantry
    125 Sea Zone : 1 submarine
    113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
    70 Sea Zone : 1 flag, 1 submarine
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag, 2 infantry
    Greece : 1 flag
    Iraq : 1 flag, 8 armour, 1 factory_minor and 7 mech_infantrys
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 61 / 86
    Russians : 15 / 27
    Japanese : 62 / 71
    Americans : 56 / 87
    Chinese : 5 / 6
    British : 31 / 35
    UK_Pacific : 5 / 8
    Italians : 16 / 28
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 3 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            11 infantry moved from Siberia to Amur
            1 infantry moved from Urals to Nenetsia
                  Russians take Nenetsia from Germans
            1 infantry moved from Novosibirsk to Kazakhstan
            1 armour moved from Vologda to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
            1 artillery and 2 infantry moved from Russia to Samara
            1 artillery and 5 infantry moved from Vologda to Archangel
            1 artillery and 2 infantry moved from Smolensk to Belarus
            1 artillery moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Russia to Tambov
            3 artilleries, 5 infantry and 1 mech_infantry moved from Russia to Bryansk
            1 armour and 1 artillery moved from Smolensk to Bryansk
            3 infantry moved from Smolensk to Archangel
            2 infantry moved from Smolensk to Bryansk
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 3/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                    Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kazakhstan, round 3 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Russians: 1 fighter and 1 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 artillery and 8 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 8 infantry in Archangel, round 2 : 2/9 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Amur
                Russians attack with 11 infantry
                Japanese defend with 1 armour and 1 infantry
                    Russians roll dice for 11 infantry in Amur, round 2 : 2/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Amur, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 10 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour and 1 infantry
            Battle in Bryansk
                Russians attack with 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry
                Germans defend with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Russians roll dice for 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry in Bryansk, round 2 : 4/13 hits, 3.83 expected hits
                    Germans roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Bryansk, round 2 : 0/6 hits, 2.33 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
                    Russians roll dice for 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry in Bryansk, round 3 : 4/13 hits, 3.83 expected hits
                    Germans roll dice for 2 armour in Bryansk, round 3 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 27
                Casualties for Germans: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Kazakhstan to Russia
            1 infantry moved from Buryatia to Amur
            2 aaGuns moved from Siberia to Amur
            1 infantry moved from Yakut S.S.R. to Buryatia
            1 infantry moved from Yenisey to Timguska
            1 infantry moved from Urals to Novosibirsk
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.33
    Russians : 2.50
    Japanese : 0.17
    

    Savegame


  • TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 4 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Japan to 21 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            5 artilleries, 1 infantry and 3 mech_infantrys moved from Burma to India
            1 artillery, 6 infantry and 2 marines moved from Shan State to 37 Sea Zone
            1 artillery, 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 9 fighters, 6 infantry, 2 marines, 2 submarines, 3 tactical_bombers and 4 transports moved from 37 Sea Zone to 39 Sea Zone
            1 artillery, 9 fighters, 6 infantry, 2 marines and 3 tactical_bombers moved from 39 Sea Zone to India
            1 bomber and 1 fighter moved from Yunnan to India
            2 tactical_bombers moved from Shan State to India
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 4 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Japan to 21 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            5 artilleries, 1 infantry and 3 mech_infantrys moved from Burma to India
            1 artillery, 6 infantry and 2 marines moved from Shan State to 37 Sea Zone
            1 artillery, 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 9 fighters, 6 infantry, 2 marines, 2 submarines, 3 tactical_bombers and 4 transports moved from 37 Sea Zone to 39 Sea Zone
            1 artillery, 9 fighters, 6 infantry, 2 marines and 3 tactical_bombers moved from 39 Sea Zone to India
            1 bomber and 1 fighter moved from Yunnan to India
            2 tactical_bombers moved from Shan State to India
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in India
                Japanese attack with 6 artilleries, 1 bomber, 10 fighters, 7 infantry, 2 marines, 3 mech_infantrys and 5 tactical_bombers
                British defend with 3 aaGuns, 5 artilleries and 15 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 2/9 hits, 1.50 expected hits
                    2 fighters owned by the Japanese lost in India
                    Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 6 artilleries, 1 bomber, 8 fighters, 7 infantry, 2 marines, 3 mech_infantrys and 5 tactical_bombers in India, round 2 : 13/32 hits, 13.33 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 5 artilleries and 15 infantry in India, round 2 : 10/20 hits, 6.67 expected hits
                    5 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 3 aaGuns owned by the British and 13 infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery, 1 bomber, 8 fighters, 2 infantry, 2 marines, 3 mech_infantrys and 5 tactical_bombers in India, round 3 : 7/22 hits, 10.00 expected hits
                    UK_Pacific roll dice for 5 artilleries and 2 infantry in India, round 3 : 2/7 hits, 2.33 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 5 artilleries owned by the British and 2 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 bomber, 8 fighters, 1 infantry, 2 marines, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Japanese: 6 artilleries, 2 fighters and 6 infantry
                Casualties for British: 3 aaGuns, 5 artilleries and 15 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            5 fighters moved from India to 39 Sea Zone
            1 tactical_bomber moved from India to 39 Sea Zone
            2 aaGuns moved from Burma to India
            1 fighter and 1 tactical_bomber moved from India to Shan State
            2 infantry moved from French Indo China to Shan State
            2 fighters and 3 tactical_bombers moved from India to Burma
            1 bomber moved from India to Shan State
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 armour moved from French Indo China to Szechwan
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
            1 bomber moved from 21 Sea Zone to 6 Sea Zone
            1 bomber moved from 6 Sea Zone to Japan
            1 submarine moved from 34 Sea Zone to 36 Sea Zone
            1 destroyer moved from 5 Sea Zone to 16 Sea Zone
            1 aaGun moved from Jehol to Anhwe
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 destroyer placed in 36 Sea Zone
            4 fighters and 3 infantry placed in Japan
            2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6
            Japanese collect 67 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    UK_Pacific : 3.00
    AA fire in India : : 0.50
    Japanese : -2.67
    

    Territory Summary for Japanese :

    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 6 fighters, 1 harbour and 6 infantry
    Jehol : 1 flag
    Manchuria : 1 flag
    Shensi : 1 flag, 1 infantry
    Yunnan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber
    Tsinghai : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 armour and 1 infantry
    Chahar : 1 flag, 1 infantry
    Sikang : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 aaGun and 1 infantry
    Shan State : 1 flag, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
    Burma : 1 flag, 2 fighters and 3 tactical_bombers
    India : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry, 2 marines and 3 mech_infantrys
    Malaya : 1 flag, 1 factory_minor and 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Soviet Far East : 1 flag, 1 infantry
    Siberia : 1 flag, 1 infantry
    French Indo China : 1 flag, 1 factory_minor and 2 infantry
    Celebes : 1 flag
    Java : 1 flag
    Sumatra : 1 flag
    43 Sea Zone : 1 flag
    37 Sea Zone : 1 flag
    36 Sea Zone : 1 destroyer
    39 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 4 transports
    19 Sea Zone : 1 submarine
    16 Sea Zone : 1 destroyer
    5 Sea Zone : 1 artillery, 3 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 2 transports
    6 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 56 / 86
    Russians : 22 / 26
    Japanese : 67 / 88
    Americans : 56 / 87
    Chinese : 3 / 6
    British : 31 / 35
    UK_Pacific : 2 / 0
    Italians : 14 / 28
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 3 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 6 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries and 2 transports moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from Marshall Islands to 32 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 32 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser and 2 destroyers moved from 26 Sea Zone to 14 Sea Zone
            1 submarine moved from 2 Sea Zone to 14 Sea Zone
            1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 artilleries moved from Libya to Tobruk
            2 artilleries and 4 infantry moved from Algeria to Tunisia
            2 artilleries and 2 infantry moved from Morocco to Algeria
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            3 bombers moved from Marshall Islands to Midway
    
        Combat - Americans
            Battle in Borneo
            Battle in Philippines
    
        Non Combat Move - Americans
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            4 infantry and 5 mech_infantrys placed in Eastern United States
            1 infantry placed in Eastern United States
            2 destroyers and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Hopei to Anhwe
            3 infantry moved from Hopei to Shensi
            10 infantry moved from Hopei to Chahar
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 3/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 4 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Japanese lost in Anhwe
                    Chinese roll dice for 4 infantry in Anhwe, round 4 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun and 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Chahar, round 2 : 3/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 9 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 3.33
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 6 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries and 2 transports moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from Marshall Islands to 32 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 32 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser and 2 destroyers moved from 26 Sea Zone to 14 Sea Zone
            1 submarine moved from 2 Sea Zone to 14 Sea Zone
            1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 artilleries moved from Libya to Tobruk
            2 artilleries and 4 infantry moved from Algeria to Tunisia
            2 artilleries and 2 infantry moved from Morocco to Algeria
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            3 bombers moved from Marshall Islands to Midway
    
        Combat - Americans
            Battle in Borneo
            Battle in Philippines
    
        Non Combat Move - Americans
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            4 infantry and 5 mech_infantrys placed in Eastern United States
            1 infantry placed in Eastern United States
            2 destroyers and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Hopei to Anhwe
            3 infantry moved from Hopei to Shensi
            10 infantry moved from Hopei to Chahar
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 3/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 4 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Japanese lost in Anhwe
                    Chinese roll dice for 4 infantry in Anhwe, round 4 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun and 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Chahar, round 2 : 3/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 9 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 bomber, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from West India to Kenya
            1 armour, 2 artilleries, 1 fighter, 2 infantry and 5 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Libya to Tobruk
            1 infantry moved from Tunisia to Libya
            1 bomber moved from Algeria to Northern Italy
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Northern Italy causes 3 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Northern Italy to Tunisia
            2 infantry moved from 72 Sea Zone to Kenya
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun and 1 infantry moved from 96 Sea Zone to Tobruk
    
        Place Units - British
            1 artillery and 1 infantry placed in Quebec
            1 transport placed in 106 Sea Zone
            3 infantry placed in Union of South Africa
            1 bomber placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,6
            British collect 29 PUs (2 lost to blockades); end with 29 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese : 3.33
    AA fire in Northern Italy : : -0.17
    Japanese : 0.33
    

    Savegame


  • TripleA Move Summary: Italians round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Persia to West India
                  Italians take West India from UK_Pacific
            1 armour moved from West India to Eastern Persia
            1 armour moved from Egypt to Syria
                  Italians take Trans-Jordan from British
                  Italians take Syria from British
            1 fighter moved from Egypt to 96 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Persia to West India
                  Italians take West India from UK_Pacific
            1 armour moved from West India to Eastern Persia
            1 armour moved from Egypt to Syria
                  Italians take Trans-Jordan from British
                  Italians take Syria from British
            1 fighter moved from Egypt to 96 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 fighter moved from 96 Sea Zone to Egypt
            1 artillery moved from Alexandria to Egypt
            1 infantry moved from Egypt to Alexandria
            2 mech_infantrys moved from Romania to Ukraine
            1 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            3 infantry placed in Egypt
            1 armour, 1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Egypt: 1 bomber
            EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    West India : 1 flag
    Trans-Jordan : 1 flag
    Alexandria : 1 flag, 1 infantry
    Egypt : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 2 mech_infantrys
    Syria : 1 flag, 1 armour
    France : 1 aaGun, 1 artillery and 2 infantry
    Western Germany : 1 infantry
    Northern Italy : 1 factory_major
    Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 15 infantry
    Bessarabia : 1 flag
    Ukraine : 2 mech_infantrys
    Crete : 1 flag
    Bulgaria : 1 artillery and 2 infantry
    Eastern Persia : 1 flag, 1 armour
    Northwest Persia : 1 flag
    Persia : 1 flag
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 56 / 86
    Russians : 22 / 26
    Japanese : 58 / 88
    Americans : 62 / 102
    Chinese : 6 / 6
    British : 29 / 29
    UK_Pacific : 0 / 0
    Italians : 18 / 32
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 3 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            3 fighters moved from Queensland to Philippines
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 artilleries placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            3 fighters moved from Queensland to Philippines
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 artilleries placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 destroyer, 2 fighters and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Belarus
            2 infantry moved from Caucasus to Kazakhstan
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Samara
            1 mech_infantry moved from Caucasus to Samara
            1 mech_infantry moved from Volgograd to Samara
            1 bomber moved from Caucasus to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Caucasus to Samara
            1 bomber moved from Caucasus to Tambov
            2 fighters moved from Southern Italy to Rostov
            2 fighters moved from Western Germany to Belarus
            1 destroyer moved from 113 Sea Zone to 105 Sea Zone
            1 fighter moved from Western Germany to 105 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 destroyer, 2 fighters and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Belarus
            2 infantry moved from Caucasus to Kazakhstan
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Samara
            1 mech_infantry moved from Caucasus to Samara
            1 mech_infantry moved from Volgograd to Samara
            1 bomber moved from Caucasus to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Caucasus to Samara
            1 bomber moved from Caucasus to Tambov
            2 fighters moved from Southern Italy to Rostov
            2 fighters moved from Western Germany to Belarus
            1 destroyer moved from 113 Sea Zone to 105 Sea Zone
            1 fighter moved from Western Germany to 105 Sea Zone
    
        Combat - Germans
            Battle in 105 Sea Zone
                Germans attack with 1 destroyer and 1 fighter
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Belarus
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 2 fighters and 1 infantry in Belarus, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 armour
                    Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Samara
                Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
            2 fighters moved from Rostov to Ukraine
            10 mech_infantrys moved from Volgograd to Ukraine
            1 armour moved from Caucasus to Volgograd
            1 bomber moved from Kazakhstan to Ukraine
            1 bomber moved from Tambov to Ukraine
            1 fighter moved from Samara to Volgograd
            2 fighters moved from Belarus to Novgorod
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            7 mech_infantrys moved from Iraq to Egypt
            2 armour moved from Iraq to Egypt
            1 fighter moved from 105 Sea Zone to France
            1 tactical_bomber moved from Samara to Volgograd
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            3 infantry placed in Iraq
            3 infantry placed in Caucasus
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            2 artilleries and 1 infantry placed in Novgorod
            2 infantry placed in Germany
            2 fighters and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    Russians : -0.50
    

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 1 infantry
    Egypt : 2 armour, 6 fighters, 1 infantry, 7 mech_infantrys and 3 tactical_bombers
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 marine
    Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
    Germany : 1 factory_major and 2 infantry
    Norway : 2 infantry
    Southern Italy : 1 aaGun, 1 fighter and 2 infantry
    Belarus : 1 flag, 1 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Rostov : 1 flag, 2 infantry
    Vyborg : 1 flag
    Eastern Poland : 1 flag
    Tambov : 1 flag, 2 infantry
    Ukraine : 1 flag, 1 aaGun, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 4 infantry and 13 mech_infantrys
    Western Ukraine : 1 flag
    Volgograd : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
    Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 9 infantry
    Caucasus : 1 flag, 1 factory_minor and 3 infantry
    Samara : 1 flag, 2 mech_infantrys
    125 Sea Zone : 1 submarine
    113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
    70 Sea Zone : 1 flag, 1 submarine
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag, 2 infantry
    Greece : 1 flag
    Iraq : 1 flag, 6 armour, 1 factory_minor and 3 infantry
    115 Sea Zone : 1 transport
    Finland : 1 flag
    110 Sea Zone : 1 destroyer
    105 Sea Zone : 1 flag, 1 destroyer
    

    Production/PUs Summary :

    Germans : 65 / 94
    Russians : 16 / 26
    Japanese : 54 / 88
    Americans : 62 / 102
    Chinese : 6 / 6
    British : 29 / 29
    UK_Pacific : 0 / 0
    Italians : 18 / 32
    ANZAC : 14 / 21
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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