• TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 armour and 1 infantry
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier and 1 fighter placed in 10 Sea Zone
            1 bomber placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier and 1 fighter
            EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier and 2 fighters
            EDIT: Turning off Edit Mode
            2 transports placed in 101 Sea Zone
            Americans undo move 3.
            1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Americans : 0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            9 infantry moved from Suiyuyan to Kansu
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 armour and 1 infantry
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier and 1 fighter placed in 10 Sea Zone
            1 bomber placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier and 1 fighter
            EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier and 2 fighters
            EDIT: Turning off Edit Mode
            2 transports placed in 101 Sea Zone
            Americans undo move 3.
            1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            9 infantry moved from Suiyuyan to Kansu
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 infantry moved from Scotland to 109 Sea Zone
            2 fighters moved from 109 Sea Zone to Morocco
            1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
            1 fighter moved from United Kingdom to Gibraltar
            3 infantry moved from Union of South Africa to 71 Sea Zone
            3 infantry and 2 transports moved from 71 Sea Zone to 76 Sea Zone
            1 artillery moved from British Somaliland to 76 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
            1 armour and 2 artilleries moved from Anglo Egyptian Sudan to Belgian Congo
            1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
            2 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            3 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            1 infantry moved from India to Burma
    
        Combat - British
            Battle in Morocco
                British attack with 2 fighters, 1 infantry and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                British win, taking Morocco from Neutral_Axis with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Burma
                British attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Burma, round 2 : 2/7 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Burma to India
            1 artillery and 3 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from Eastern Persia to Persia
            2 fighters moved from Morocco to 92 Sea Zone
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
            British collect 29 PUs (1 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : -0.50
    Americans : 0.17
    Neutral_Axis : -0.33
    Japanese : -0.67
    

    Savegame


  • @666 forgot to unload my boats and take iraq. now you can kill me.:white_frowning_face:


  • @dawgoneit said in Dawgoneit allies v 666:

    @666 forgot to unload my boats and take iraq. now you can kill me.:white_frowning_face:

    just edit it and resend the file


  • @666 had a wedding to go to this weekend. been very busy. i’ll get to this in a day. thank you


  • TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 artillery and 3 infantry
            EDIT: Removing units owned by Neutral_Axis from Iraq: 3 infantry
            EDIT: Adding units owned by British to Iraq: 1 artillery and 2 infantry
            EDIT: Changing ownership of Iraq from Neutral_Axis to British
            EDIT: Changing PUs for British from 29 to 31
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit the rolls should be in your email.
    thank you for letting me do this.:relaxed:


  • TripleA Move Summary: Italians round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 artillery and 3 infantry
            EDIT: Removing units owned by Neutral_Axis from Iraq: 3 infantry
            EDIT: Adding units owned by British to Iraq: 1 artillery and 2 infantry
            EDIT: Changing ownership of Iraq from Neutral_Axis to British
            EDIT: Changing PUs for British from 29 to 31
            EDIT: Turning off Edit Mode
            Italians buy 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Greece to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Greece to Anglo Egyptian Sudan
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 artillery and 3 infantry
            EDIT: Removing units owned by Neutral_Axis from Iraq: 3 infantry
            EDIT: Adding units owned by British to Iraq: 1 artillery and 2 infantry
            EDIT: Changing ownership of Iraq from Neutral_Axis to British
            EDIT: Changing PUs for British from 29 to 31
            EDIT: Turning off Edit Mode
            Italians buy 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Greece to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Greece to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Trans-Jordan
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Trans-Jordan from British, taking Anglo Egyptian Sudan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Crete to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 artillery and 1 infantry moved from Tunisia to Algeria
            1 fighter moved from Romania to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Northern Italy to Southern Italy
            1 aaGun and 1 artillery moved from Northern Italy to France
            1 submarine moved from 98 Sea Zone to 94 Sea Zone
            1 destroyer moved from 99 Sea Zone to 96 Sea Zone
            1 cruiser moved from 99 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 factory_minor placed in Egypt
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : -0.33
    

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
    Alexandria : 1 flag
    Egypt : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
    Anglo Egyptian Sudan : 1 flag, 2 infantry
    Algeria : 1 flag, 1 artillery and 3 infantry
    France : 1 aaGun, 1 artillery and 2 infantry
    Tunisia : 1 flag
    Northern Italy : 1 factory_major and 2 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
    Bessarabia : 1 flag, 2 armour
    96 Sea Zone : 1 destroyer
    94 Sea Zone : 1 submarine
    Crete : 1 flag
    Bulgaria : 1 aaGun, 1 artillery and 2 infantry
    Yugoslavia : 1 flag
    98 Sea Zone : 1 cruiser and 2 transports
    

    Production/PUs Summary :

    Germans : 46 / 59
    Russians : 32 / 37
    Japanese : 53 / 57
    Americans : 50 / 75
    Chinese : 4 / 6
    British : 30 / 31
    UK_Pacific : 6 / 6
    Italians : 17 / 22
    ANZAC : 14 / 18
    French : 1 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 7 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 artillery and 3 infantry
            EDIT: Removing units owned by Neutral_Axis from Iraq: 3 infantry
            EDIT: Adding units owned by British to Iraq: 1 artillery and 2 infantry
            EDIT: Changing ownership of Iraq from Neutral_Axis to British
            EDIT: Changing PUs for British from 29 to 31
            EDIT: Turning off Edit Mode
            Italians buy 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Greece to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Greece to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Trans-Jordan
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Trans-Jordan from British, taking Anglo Egyptian Sudan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Crete to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 artillery and 1 infantry moved from Tunisia to Algeria
            1 fighter moved from Romania to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Northern Italy to Southern Italy
            1 aaGun and 1 artillery moved from Northern Italy to France
            1 submarine moved from 98 Sea Zone to 94 Sea Zone
            1 destroyer moved from 99 Sea Zone to 96 Sea Zone
            1 cruiser moved from 99 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 factory_minor placed in Egypt
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 infantry and 1 transport
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Turning off Edit Mode
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 infantry and 1 transport
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Turning off Edit Mode
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 fighters, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            4 infantry moved from Bessarabia to Ukraine
            1 fighter moved from Baltic States to Ukraine
            1 infantry moved from Novgorod to Archangel
            4 infantry moved from Baltic States to Belarus
            1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
            1 artillery moved from Bessarabia to Western Ukraine
            1 artillery moved from Bessarabia to Ukraine
            1 tactical_bomber moved from Bessarabia to Belarus
            1 bomber moved from Baltic States to Archangel
            1 bomber moved from Baltic States to Belarus
            2 infantry moved from Novgorod to Archangel
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 fighters, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            4 infantry moved from Bessarabia to Ukraine
            1 fighter moved from Baltic States to Ukraine
            1 infantry moved from Novgorod to Archangel
            4 infantry moved from Baltic States to Belarus
            1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
            1 artillery moved from Bessarabia to Western Ukraine
            1 artillery moved from Bessarabia to Ukraine
            1 tactical_bomber moved from Bessarabia to Belarus
            1 bomber moved from Baltic States to Archangel
            1 bomber moved from Baltic States to Belarus
            2 infantry moved from Novgorod to Archangel
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Belarus
                Germans attack with 1 bomber, 4 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 bomber, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 4/6 hits, 1.83 expected hits
                    Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Western Ukraine
                Germans attack with 2 artilleries and 4 infantry
                Russians defend with 1 aaGun and 3 infantry
                    Germans roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Western Ukraine
                    Germans roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 3 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Germans roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 4 : 3/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 14
                Casualties for Russians: 1 aaGun and 3 infantry
            Battle in Ukraine
                Germans attack with 1 artillery, 1 fighter and 4 infantry
                Russians defend with 1 factory_minor and 4 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Ukraine, round 2 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 4 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine, round 3 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Ukraine to Bessarabia
            1 bomber moved from Belarus to Bessarabia
            1 tactical_bomber moved from Belarus to Novgorod
            1 bomber moved from Archangel to Novgorod
            8 mech_infantrys moved from Eastern Poland to Bessarabia
            1 aaGun moved from Baltic States to Eastern Poland
            1 armour and 1 mech_infantry moved from Poland to Eastern Poland
            3 infantry moved from Karelia to Novgorod
            1 artillery and 1 infantry moved from Germany to Poland
            2 fighters moved from Western Germany to Egypt
            1 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from 98 Sea Zone to Egypt
            1 mech_infantry moved from Northern Italy to Romania
            2 infantry moved from Greece to Bulgaria
            2 infantry moved from Western Germany to France
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from Bessarabia to Egypt
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 infantry moved from France to Western Germany
            1 infantry moved from France to Western Germany
    
        Place Units - Germans
            2 fighters placed in Western Germany
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
            Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 87 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 69 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 4.83
    Russians : -3.33
    

    Territory Summary for Germans :

    Egypt : 5 fighters, 2 infantry and 4 tactical_bombers
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
    Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
    Romania : 1 mech_infantry
    Poland : 1 artillery and 1 infantry
    Germany : 1 factory_major and 7 mech_infantrys
    Norway : 2 infantry
    Belarus : 1 flag, 4 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag, 3 infantry
    Eastern Poland : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
    Bessarabia : 1 aaGun, 9 armour, 1 bomber, 1 fighter and 13 mech_infantrys
    Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
    Western Ukraine : 1 flag, 2 artilleries and 4 infantry
    Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
    125 Sea Zone : 1 submarine
    113 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag, 2 infantry
    Greece : 1 flag
    69 Sea Zone : 1 submarine
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 52 / 67
    Russians : 26 / 37
    Japanese : 53 / 57
    Americans : 50 / 75
    Chinese : 4 / 6
    British : 30 / 31
    UK_Pacific : 6 / 6
    Italians : 17 / 22
    ANZAC : 14 / 24
    French : 1 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 7 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 artillery and 4 infantry moved from Vologda to Archangel
            1 artillery and 5 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 artillery and 6 infantry
                Germans defend with 4 infantry
                    Russians roll dice for 1 artillery and 6 infantry in Belarus, round 2 : 1/7 hits, 1.50 expected hits
                    Germans roll dice for 4 infantry in Belarus, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 3 infantry in Belarus, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 3 infantry in Belarus, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 6 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Russians roll dice for 1 artillery in Belarus, round 7 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Russians: 6 infantry
                Casualties for Germans: 4 infantry
            Battle in Archangel
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Archangel, round 2 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 artillery and 3 infantry in Archangel, round 3 : 3/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
            Battle in Ukraine
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 artillery moved from Bryansk to Tambov
            2 aaGuns, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Bryansk to Russia
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.33
    Russians : 3.00
    

    Savegame


  • TripleA Move Summary: Japanese round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 artillery and 1 infantry moved from Yunnan to Burma
            1 infantry moved from Shan State to Burma
            1 fighter and 2 tactical_bombers moved from Siam to Burma
            2 bombers moved from French Indo China to Burma
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 marine moved from Borneo to 43 Sea Zone
            1 cruiser and 1 marine moved from 43 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 battleship moved from 35 Sea Zone to 45 Sea Zone
            2 fighters moved from 42 Sea Zone to Sumatra
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            2 fighters moved from 42 Sea Zone to Dutch New Guinea
            2 tactical_bombers moved from French Indo China to Burma
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 artillery and 1 infantry moved from Yunnan to Burma
            1 infantry moved from Shan State to Burma
            1 fighter and 2 tactical_bombers moved from Siam to Burma
            2 bombers moved from French Indo China to Burma
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 marine moved from Borneo to 43 Sea Zone
            1 cruiser and 1 marine moved from 43 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 battleship moved from 35 Sea Zone to 45 Sea Zone
            2 fighters moved from 42 Sea Zone to Sumatra
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            2 fighters moved from 42 Sea Zone to Dutch New Guinea
            2 tactical_bombers moved from French Indo China to Burma
    
        Combat - Japanese
            Battle in Guam
            Battle in Celebes
            Battle in Dutch New Guinea
                Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 4/6 hits, 2.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Guam from Americans, taking Celebes from Dutch, taking Dutch New Guinea from ANZAC with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 0/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 3 : 0/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    Japanese roll dice for 1 artillery and 2 fighters in Sumatra, round 4 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers
                British defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers in Burma, round 2 : 6/10 hits, 4.83 expected hits
                    UK_Pacific roll dice for 4 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for British: 4 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Malaya to Shan State
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 carrier moved from 42 Sea Zone to 41 Sea Zone
            2 fighters moved from Sumatra to 41 Sea Zone
            1 submarine moved from 43 Sea Zone to 45 Sea Zone
            1 carrier moved from 42 Sea Zone to 45 Sea Zone
            1 carrier and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
            3 fighters moved from Dutch New Guinea to 45 Sea Zone
            1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 18 Sea Zone
            1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 18 Sea Zone to 19 Sea Zone
            1 aaGun and 1 infantry moved from 19 Sea Zone to Jehol
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Anhwe to Hunan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 aaGun and 5 infantry moved from Kweichow to Yunnan
            3 artilleries and 2 infantry moved from Szechwan to Yunnan
            1 aaGun moved from French Indo China to Shan State
            1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            2 bombers, 1 fighter and 4 tactical_bombers moved from Burma to French Indo China
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            2 infantry placed in Japan
            1 factory_minor placed in Malaya
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    UK_Pacific : -0.33
    Japanese : -1.33
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Korea : 1 infantry
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 marine
    Jehol : 1 flag, 1 aaGun and 1 infantry
    Manchuria : 1 flag, 2 infantry
    Shensi : 1 flag, 1 infantry
    Yunnan : 1 flag, 1 aaGun, 3 artilleries, 7 infantry and 1 mech_infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 armour
    Hunan : 1 flag, 1 artillery and 1 infantry
    Hopei : 1 flag, 1 infantry
    Tsinghai : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Sikang : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 infantry
    Shan State : 1 flag, 1 aaGun and 1 artillery
    Burma : 1 flag, 1 artillery and 1 infantry
    Malaya : 1 flag, 1 factory_minor and 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield and 1 infantry
    French Indo China : 1 flag, 2 bombers, 1 factory_minor, 1 fighter, 3 infantry and 4 tactical_bombers
    Celebes : 1 flag, 1 marine
    Java : 1 flag, 1 infantry
    Dutch New Guinea : 1 flag, 2 infantry
    Sumatra : 1 flag, 1 artillery
    42 Sea Zone : 1 destroyer
    41 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
    44 Sea Zone : 1 cruiser
    43 Sea Zone : 1 flag
    45 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
    37 Sea Zone : 1 flag
    36 Sea Zone : 1 transport
    21 Sea Zone : 1 transport
    19 Sea Zone : 1 transport
    16 Sea Zone : 1 destroyer
    6 Sea Zone : 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine, 3 tactical_bombers and 1 transport
    

    Production/PUs Summary :

    Germans : 48 / 67
    Russians : 30 / 37
    Japanese : 64 / 72
    Americans : 50 / 75
    Chinese : 1 / 6
    British : 30 / 31
    UK_Pacific : 5 / 6
    Italians : 17 / 22
    ANZAC : 10 / 24
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 7 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 artillery and 1 infantry moved from Yunnan to Burma
            1 infantry moved from Shan State to Burma
            1 fighter and 2 tactical_bombers moved from Siam to Burma
            2 bombers moved from French Indo China to Burma
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 marine moved from Borneo to 43 Sea Zone
            1 cruiser and 1 marine moved from 43 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 battleship moved from 35 Sea Zone to 45 Sea Zone
            2 fighters moved from 42 Sea Zone to Sumatra
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            2 fighters moved from 42 Sea Zone to Dutch New Guinea
            2 tactical_bombers moved from French Indo China to Burma
    
        Combat - Japanese
            Battle in Guam
            Battle in Celebes
            Battle in Dutch New Guinea
                Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 4/6 hits, 2.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Guam from Americans, taking Celebes from Dutch, taking Dutch New Guinea from ANZAC with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 0/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 3 : 0/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    Japanese roll dice for 1 artillery and 2 fighters in Sumatra, round 4 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers
                British defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers in Burma, round 2 : 6/10 hits, 4.83 expected hits
                    UK_Pacific roll dice for 4 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for British: 4 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Malaya to Shan State
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 carrier moved from 42 Sea Zone to 41 Sea Zone
            2 fighters moved from Sumatra to 41 Sea Zone
            1 submarine moved from 43 Sea Zone to 45 Sea Zone
            1 carrier moved from 42 Sea Zone to 45 Sea Zone
            1 carrier and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
            3 fighters moved from Dutch New Guinea to 45 Sea Zone
            1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 18 Sea Zone
            1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 18 Sea Zone to 19 Sea Zone
            1 aaGun and 1 infantry moved from 19 Sea Zone to Jehol
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Anhwe to Hunan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 aaGun and 5 infantry moved from Kweichow to Yunnan
            3 artilleries and 2 infantry moved from Szechwan to Yunnan
            1 aaGun moved from French Indo China to Shan State
            1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            2 bombers, 1 fighter and 4 tactical_bombers moved from Burma to French Indo China
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            2 infantry placed in Japan
            1 factory_minor placed in Malaya
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    UK_Pacific : -0.33
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 6 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 bombers moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 bomber moved from Western United States to 16 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 3 bombers and 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 bombers and 1 destroyer in 16 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                    Americans roll dice for 3 bombers in 16 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 bombers moved from 16 Sea Zone to Hawaiian Islands
            1 bomber moved from 16 Sea Zone to Midway
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 armour moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 artilleries and 6 infantry placed in Eastern United States
            5 transports placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : -3.33
    Japanese : -0.33
    

    Savegame

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