• TripleA Move Summary: Italians round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 destroyers and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to Southern France
            1 artillery and 1 infantry moved from France to Southern France
            1 fighter and 1 infantry moved from Egypt to Alexandria
            1 fighter and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Southern Italy to Southern France
            1 bomber moved from Ukraine to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 destroyers and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to Southern France
            1 artillery and 1 infantry moved from France to Southern France
            1 fighter and 1 infantry moved from Egypt to Alexandria
            1 fighter and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Southern Italy to Southern France
            1 bomber moved from Ukraine to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 3/4 hits, 1.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Alexandria
                Italians attack with 1 fighter and 1 infantry
                Americans defend with 1 artillery
                    Italians roll dice for 1 fighter and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Alexandria
                Italians win, taking Alexandria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                Italians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Bryansk
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bryansk to Southern Italy
            2 fighters moved from Southern France to Southern Italy
            1 fighter moved from Alexandria to Egypt
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from Iraq to Egypt
    
        Place Units - Italians
            3 infantry placed in Egypt
            3 destroyers placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,2
            Italians collect 15 PUs (8 lost to blockades); end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : 4.17
    British : -0.33
    Russians : -0.33
    

    Territory Summary for Italians :

    West India : 1 flag
    Trans-Jordan : 1 flag
    Alexandria : 1 flag, 1 infantry
    Egypt : 1 flag, 2 aaGuns, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry and 2 mech_infantrys
    Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    Syria : 1 flag
    France : 1 aaGun and 1 infantry
    Western Germany : 1 armour and 1 infantry
    Northern Italy : 1 factory_major
    Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 16 infantry
    Bryansk : 1 flag, 1 mech_infantry
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Crete : 1 flag
    Bulgaria : 1 artillery and 2 infantry
    97 Sea Zone : 3 destroyers
    Eastern Persia : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 flag
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 60 / 92
    Russians : 21 / 24
    Japanese : 50 / 66
    Americans : 56 / 91
    Chinese : 16 / 18
    British : 28 / 29
    UK_Pacific : 0 / 0
    Italians : 23 / 29
    ANZAC : 10 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 marine placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 marine placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Novosibirsk to Vologda
                  Germans take Vologda from Russians
            3 artilleries and 2 infantry moved from Novgorod to Archangel
            2 infantry moved from Belarus to Smolensk
            2 fighters moved from Novgorod to Smolensk
            1 artillery moved from Volgograd to Samara
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Rostov to Tambov
            1 artillery moved from Volgograd to Tambov
            2 bombers, 1 fighter and 1 tactical_bomber moved from Volgograd to Samara
            1 fighter moved from Volgograd to Samara
            4 fighters moved from Ukraine to Tambov
            1 armour moved from Egypt to Anglo Egyptian Sudan
                  Germans take Anglo Egyptian Sudan from British
            1 armour moved from Anglo Egyptian Sudan to Egypt
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Novosibirsk to Vologda
                  Germans take Vologda from Russians
            3 artilleries and 2 infantry moved from Novgorod to Archangel
            2 infantry moved from Belarus to Smolensk
            2 fighters moved from Novgorod to Smolensk
            1 artillery moved from Volgograd to Samara
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Rostov to Tambov
            1 artillery moved from Volgograd to Tambov
            2 bombers, 1 fighter and 1 tactical_bomber moved from Volgograd to Samara
            1 fighter moved from Volgograd to Samara
            4 fighters moved from Ukraine to Tambov
            1 armour moved from Egypt to Anglo Egyptian Sudan
                  Germans take Anglo Egyptian Sudan from British
            1 armour moved from Anglo Egyptian Sudan to Egypt
    
        Combat - Germans
            Battle in Samara
                Germans attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 5/7 hits, 3.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara
                Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Smolensk
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 3 artilleries and 2 infantry
                Russians defend with 2 infantry and 1 mech_infantry
                    Germans roll dice for 3 artilleries and 2 infantry in Archangel, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry and 1 mech_infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 3 artilleries in Archangel, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Archangel
                    Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 5 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Germans: 2 artilleries and 2 infantry
                Casualties for Russians: 2 infantry and 1 mech_infantry
            Battle in Tambov
                Germans attack with 1 artillery, 4 fighters and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 4 fighters and 1 infantry in Tambov, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Volgograd to Tambov
            1 armour, 1 artillery and 5 mech_infantrys moved from Rostov to Bryansk
            1 aaGun, 1 artillery and 2 infantry moved from Ukraine to Bryansk
            1 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk
            1 aaGun, 2 artilleries and 2 infantry moved from Belarus to Bryansk
            2 bombers, 2 fighters and 1 tactical_bomber moved from Samara to Bryansk
            4 fighters moved from Tambov to Bryansk
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 mech_infantry moved from Germany to 114 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
            1 fighter moved from Southern Italy to Bryansk
            3 infantry moved from Trans-Jordan to Egypt
            3 infantry moved from Iraq to Trans-Jordan
            3 infantry moved from Caucasus to Volgograd
            9 mech_infantrys moved from Germany to Eastern Poland
            2 fighters moved from Smolensk to Bryansk
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Volgograd
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Caucasus
            3 infantry placed in Iraq
            1 infantry placed in Germany
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,1
            Germans collect 64 PUs (1 lost to blockades); end with 64 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 1.67
    

    Territory Summary for Germans :

    Kazakhstan : 1 flag
    Trans-Jordan : 3 infantry
    Egypt : 8 armour, 6 fighters, 3 infantry, 7 mech_infantrys and 3 tactical_bombers
    Anglo Egyptian Sudan : 1 flag
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 4 infantry and 1 marine
    Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 5 infantry
    Germany : 1 factory_major and 2 infantry
    Norway : 2 infantry
    Southern Italy : 1 aaGun and 2 infantry
    Belarus : 1 flag
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 2 aaGuns, 1 armour, 4 artilleries, 2 bombers, 9 fighters, 5 infantry, 15 mech_infantrys and 1 tactical_bomber
    Rostov : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag, 1 artillery
    Eastern Poland : 9 mech_infantrys
    Tambov : 1 flag, 1 aaGun, 1 artillery and 1 infantry
    Ukraine : 1 flag, 3 armour and 1 factory_minor
    Western Ukraine : 1 flag
    Novosibirsk : 1 flag
    Vologda : 1 flag, 1 mech_infantry
    Volgograd : 1 flag, 3 armour, 1 factory_minor and 3 infantry
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
    Caucasus : 1 flag, 1 factory_minor and 3 mech_infantrys
    Smolensk : 1 flag, 2 infantry
    113 Sea Zone : 1 battleship, 1 carrier and 1 cruiser
    123 Sea Zone : 1 submarine
    70 Sea Zone : 1 flag, 1 submarine
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag, 2 infantry
    Greece : 1 flag
    Iraq : 1 flag, 1 factory_minor and 3 infantry
    115 Sea Zone : 1 transport
    Finland : 1 flag
    110 Sea Zone : 1 destroyer
    105 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 65 / 93
    Russians : 17 / 24
    Japanese : 50 / 66
    Americans : 56 / 91
    Chinese : 16 / 18
    British : 27 / 29
    UK_Pacific : 0 / 0
    Italians : 23 / 29
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kansu to Novosibirsk
                  Russians take Novosibirsk from Germans
            6 infantry moved from Korea to Manchuria
            1 infantry moved from Amur to Manchuria
            3 infantry moved from Soviet Far East to Siberia
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 7 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 7 infantry in Manchuria, round 2 : 3/7 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                Russians win, taking Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Korea to Manchuria
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Russians : 1.83
    Japanese : 1.33
    

    Savegame


  • TripleA Move Summary: Japanese round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 harbour, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from French Indo China to Szechwan
            1 infantry and 1 mech_infantry moved from Kwangsi to Kiangsi
            2 mech_infantrys moved from French Indo China to Hunan
            1 armour moved from Kwangsi to Hunan
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            3 infantry moved from Borneo to 43 Sea Zone
            3 infantry and 2 transports moved from 43 Sea Zone to 20 Sea Zone
            3 infantry moved from 20 Sea Zone to Kiangsi
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 bomber moved from Kwangsi to Szechwan
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kiangsi
            1 fighter moved from 43 Sea Zone to Hunan
            1 tactical_bomber moved from Kwangsi to Szechwan
            1 tactical_bomber moved from 43 Sea Zone to Hunan
            2 fighters moved from 43 Sea Zone to Kiangsi
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 harbour, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from French Indo China to Szechwan
            1 infantry and 1 mech_infantry moved from Kwangsi to Kiangsi
            2 mech_infantrys moved from French Indo China to Hunan
            1 armour moved from Kwangsi to Hunan
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            3 infantry moved from Borneo to 43 Sea Zone
            3 infantry and 2 transports moved from 43 Sea Zone to 20 Sea Zone
            3 infantry moved from 20 Sea Zone to Kiangsi
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 bomber moved from Kwangsi to Szechwan
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kiangsi
            1 fighter moved from 43 Sea Zone to Hunan
            1 tactical_bomber moved from Kwangsi to Szechwan
            1 tactical_bomber moved from 43 Sea Zone to Hunan
            2 fighters moved from 43 Sea Zone to Kiangsi
    
        Combat - Japanese
            Battle in Kiangsu
            Battle in Korea
            Battle in Kiangsi
                Japanese attack with 2 fighters, 5 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 5 infantry and 1 mech_infantry in Kiangsi, round 2 : 1/8 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsu from Chinese, taking Korea from Russians, taking Kiangsi from Chinese with 2 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Hunan
                Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            3 mech_infantrys moved from Malaya to Yunnan
            2 aaGuns moved from Burma to Yunnan
            1 aaGun moved from Kwangsi to Hunan
            1 bomber and 1 tactical_bomber moved from Szechwan to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
            2 fighters moved from Kiangsi to Kwangsi
            1 infantry moved from India to 39 Sea Zone
            1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 marine, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Kwangsi
            3 carriers, 3 destroyers, 4 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
            2 carriers moved from 36 Sea Zone to 20 Sea Zone
            3 fighters moved from 36 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            2 carriers moved from 43 Sea Zone to 36 Sea Zone
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 destroyer moved from 43 Sea Zone to 36 Sea Zone
            2 fighters moved from Japan to 36 Sea Zone
            1 marine moved from Egypt to 81 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 marine and 1 submarine moved from 81 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Southern Italy
    
        Place Units - Japanese
            1 harbour placed in Hainan
            4 infantry placed in Japan
            Japanese undo move 2.
            3 infantry placed in Japan
            3 mech_infantrys placed in India
            3 infantry placed in Malaya
            2 infantry placed in French Indo China
            1 destroyer and 1 transport placed in 6 Sea Zone
            Japanese undo move 5.
            2 infantry placed in Japan
            Japanese undo move 4.
            Japanese undo move 3.
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : -0.50
    

    Territory Summary for Japanese :

    Kwangsi : 1 flag, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber
    Korea : 2 infantry
    Kiangsu : 1 flag, 1 artillery and 1 infantry
    Kiangsi : 1 flag, 5 infantry and 1 mech_infantry
    Japan : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
    Hainan : 1 harbour
    Yunnan : 1 flag, 2 aaGuns, 1 bomber, 3 mech_infantrys and 1 tactical_bomber
    Hunan : 1 flag, 1 aaGun, 1 armour and 2 mech_infantrys
    Tsinghai : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 mech_infantry
    Sikang : 1 flag, 1 infantry
    Shan State : 1 flag
    Burma : 1 flag
    India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
    Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    French Indo China : 1 flag, 1 factory_minor and 3 infantry
    Celebes : 1 flag
    Java : 1 flag
    Sumatra : 1 flag
    42 Sea Zone : 1 flag, 1 destroyer
    43 Sea Zone : 1 flag
    37 Sea Zone : 1 flag
    36 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
    20 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
    19 Sea Zone : 1 carrier, 2 fighters and 1 transport
    16 Sea Zone : 1 destroyer
    6 Sea Zone : 3 carriers, 4 destroyers, 4 fighters, 2 tactical_bombers and 2 transports
    French Madagascar : 1 flag
    Southern Italy : 1 marine
    70 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
    97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
    72 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 64 / 93
    Russians : 15 / 23
    Japanese : 56 / 69
    Americans : 56 / 91
    Chinese : 13 / 18
    British : 27 / 29
    UK_Pacific : 0 / 0
    Italians : 23 / 29
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 harbour, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from French Indo China to Szechwan
            1 infantry and 1 mech_infantry moved from Kwangsi to Kiangsi
            2 mech_infantrys moved from French Indo China to Hunan
            1 armour moved from Kwangsi to Hunan
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            3 infantry moved from Borneo to 43 Sea Zone
            3 infantry and 2 transports moved from 43 Sea Zone to 20 Sea Zone
            3 infantry moved from 20 Sea Zone to Kiangsi
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 bomber moved from Kwangsi to Szechwan
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kiangsi
            1 fighter moved from 43 Sea Zone to Hunan
            1 tactical_bomber moved from Kwangsi to Szechwan
            1 tactical_bomber moved from 43 Sea Zone to Hunan
            2 fighters moved from 43 Sea Zone to Kiangsi
    
        Combat - Japanese
            Battle in Kiangsu
            Battle in Korea
            Battle in Kiangsi
                Japanese attack with 2 fighters, 5 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 5 infantry and 1 mech_infantry in Kiangsi, round 2 : 1/8 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsu from Chinese, taking Korea from Russians, taking Kiangsi from Chinese with 2 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Hunan
                Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            3 mech_infantrys moved from Malaya to Yunnan
            2 aaGuns moved from Burma to Yunnan
            1 aaGun moved from Kwangsi to Hunan
            1 bomber and 1 tactical_bomber moved from Szechwan to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
            2 fighters moved from Kiangsi to Kwangsi
            1 infantry moved from India to 39 Sea Zone
            1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 marine, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Kwangsi
            3 carriers, 3 destroyers, 4 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
            2 carriers moved from 36 Sea Zone to 20 Sea Zone
            3 fighters moved from 36 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            2 carriers moved from 43 Sea Zone to 36 Sea Zone
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 destroyer moved from 43 Sea Zone to 36 Sea Zone
            2 fighters moved from Japan to 36 Sea Zone
            1 marine moved from Egypt to 81 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 marine and 1 submarine moved from 81 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Southern Italy
    
        Place Units - Japanese
            1 harbour placed in Hainan
            4 infantry placed in Japan
            Japanese undo move 2.
            3 infantry placed in Japan
            3 mech_infantrys placed in India
            3 infantry placed in Malaya
            2 infantry placed in French Indo China
            1 destroyer and 1 transport placed in 6 Sea Zone
            Japanese undo move 5.
            2 infantry placed in Japan
            Japanese undo move 4.
            Japanese undo move 3.
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 70 Sea Zone: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 72 Sea Zone: 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 72 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 72 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 fighters, 5 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Tobruk to Alexandria
            1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Germans
            1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
            1 artillery moved from Tobruk to Alexandria
            2 artilleries and 2 infantry moved from Libya to Tobruk
            3 artilleries, 3 infantry and 5 mech_infantrys moved from Tunisia to Libya
            5 mech_infantrys moved from Libya to Tobruk
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            5 infantry moved from Algeria to Tunisia
            3 mech_infantrys moved from Morocco to Tunisia
            3 infantry moved from Morocco to Algeria
            1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 54 Sea Zone
            4 bombers moved from Queensland to Hawaiian Islands
    
        Combat - Americans
            Battle in Philippines
            Battle in 42 Sea Zone
                Americans attack with 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Philippines from Japanese, taking 42 Sea Zone from Japanese with 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Alexandria
                Americans attack with 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                Americans win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Java
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            5 infantry and 5 mech_infantrys moved from Eastern United States to 101 Sea Zone
            5 infantry, 5 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 armour, 5 infantry and 4 mech_infantrys placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 mech_infantry placed in Western United States
            Americans undo move 2.
            Americans undo move 1.
            1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 transport placed in 101 Sea Zone
            1 armour, 4 infantry and 4 mech_infantrys placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : 0.67
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            10 infantry moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Shensi to Tsinghai
            1 fighter moved from Shensi to Tsinghai
            1 infantry moved from Jehol to Chahar
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                 retreated to Tsinghai
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Shensi
    
        Place Units - Chinese
            5 infantry placed in Shensi
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.33
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 fighters, 5 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Tobruk to Alexandria
            1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Germans
            1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
            1 artillery moved from Tobruk to Alexandria
            2 artilleries and 2 infantry moved from Libya to Tobruk
            3 artilleries, 3 infantry and 5 mech_infantrys moved from Tunisia to Libya
            5 mech_infantrys moved from Libya to Tobruk
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            5 infantry moved from Algeria to Tunisia
            3 mech_infantrys moved from Morocco to Tunisia
            3 infantry moved from Morocco to Algeria
            1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 54 Sea Zone
            4 bombers moved from Queensland to Hawaiian Islands
    
        Combat - Americans
            Battle in Philippines
            Battle in 42 Sea Zone
                Americans attack with 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Philippines from Japanese, taking 42 Sea Zone from Japanese with 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Alexandria
                Americans attack with 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                Americans win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Java
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            5 infantry and 5 mech_infantrys moved from Eastern United States to 101 Sea Zone
            5 infantry, 5 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 armour, 5 infantry and 4 mech_infantrys placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 mech_infantry placed in Western United States
            Americans undo move 2.
            Americans undo move 1.
            1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 transport placed in 101 Sea Zone
            1 armour, 4 infantry and 4 mech_infantrys placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            10 infantry moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Shensi to Tsinghai
            1 fighter moved from Shensi to Tsinghai
            1 infantry moved from Jehol to Chahar
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                 retreated to Tsinghai
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Shensi
    
        Place Units - Chinese
            5 infantry placed in Shensi
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 104 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 transport moved from 93 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 infantry moved from Libya to Tobruk
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 artillery moved from Libya to Tobruk
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the British lost in 110 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for British: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - British
            2 fighters moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            1 transport placed in 106 Sea Zone
            1 artillery placed in Quebec
            Turning on Edit Mode
            EDIT: Removing units owned by British from Belgian Congo: 2 armour
            EDIT: Adding units owned by British to French Equatorial Africa: 2 armour
            EDIT: Removing units owned by British from Rhodesia: 4 infantry
            EDIT: Adding units owned by British to Belgian Congo: 4 infantry
            EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 2 infantry
            EDIT: Adding units owned by British to Rhodesia: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 10 infantry, 10 mech_infantrys and 5 transports
            EDIT: Adding units owned by Americans to Morocco: 5 infantry and 5 mech_infantrys
            EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1,6,5,6
            British collect 25 PUs (3 lost to blockades); end with 25 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : -0.33
    British : -0.33
    Americans : 0.67
    Chinese : -1.33
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 fighters, 5 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Tobruk to Alexandria
            1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Germans
            1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
            1 artillery moved from Tobruk to Alexandria
            2 artilleries and 2 infantry moved from Libya to Tobruk
            3 artilleries, 3 infantry and 5 mech_infantrys moved from Tunisia to Libya
            5 mech_infantrys moved from Libya to Tobruk
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            5 infantry moved from Algeria to Tunisia
            3 mech_infantrys moved from Morocco to Tunisia
            3 infantry moved from Morocco to Algeria
            1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 54 Sea Zone
            4 bombers moved from Queensland to Hawaiian Islands
    
        Combat - Americans
            Battle in Philippines
            Battle in 42 Sea Zone
                Americans attack with 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Philippines from Japanese, taking 42 Sea Zone from Japanese with 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Alexandria
                Americans attack with 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                Americans win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Java
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            5 infantry and 5 mech_infantrys moved from Eastern United States to 101 Sea Zone
            5 infantry, 5 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 armour, 5 infantry and 4 mech_infantrys placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 mech_infantry placed in Western United States
            Americans undo move 2.
            Americans undo move 1.
            1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 transport placed in 101 Sea Zone
            1 armour, 4 infantry and 4 mech_infantrys placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            10 infantry moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Shensi to Tsinghai
            1 fighter moved from Shensi to Tsinghai
            1 infantry moved from Jehol to Chahar
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                 retreated to Tsinghai
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Shensi
    
        Place Units - Chinese
            5 infantry placed in Shensi
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 104 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 transport moved from 93 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 infantry moved from Libya to Tobruk
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 artillery moved from Libya to Tobruk
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the British lost in 110 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for British: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - British
            2 fighters moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            1 transport placed in 106 Sea Zone
            1 artillery placed in Quebec
            Turning on Edit Mode
            EDIT: Removing units owned by British from Belgian Congo: 2 armour
            EDIT: Adding units owned by British to French Equatorial Africa: 2 armour
            EDIT: Removing units owned by British from Rhodesia: 4 infantry
            EDIT: Adding units owned by British to Belgian Congo: 4 infantry
            EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 2 infantry
            EDIT: Adding units owned by British to Rhodesia: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 10 infantry, 10 mech_infantrys and 5 transports
            EDIT: Adding units owned by Americans to Morocco: 5 infantry and 5 mech_infantrys
            EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1,6,5,6
            British collect 25 PUs (3 lost to blockades); end with 25 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from 91 Sea Zone: 2 artilleries, 2 infantry and 1 transport
            EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Morocco: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : -0.33
    British : -0.33
    Americans : 0.67
    Chinese : -1.33
    Japanese : 0.00
    

    Savegame


  • TripleA Move Summary: Italians round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 armour, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Southern Italy to Alexandria
            2 fighters and 3 infantry moved from Egypt to Alexandria
            1 mech_infantry moved from Bryansk to Samara
                  Italians take Samara from Russians
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 armour, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Southern Italy to Alexandria
            2 fighters and 3 infantry moved from Egypt to Alexandria
            1 mech_infantry moved from Bryansk to Samara
                  Italians take Samara from Russians
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Alexandria
                Italians attack with 1 bomber, 2 fighters and 3 infantry
                Americans defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Alexandria, round 2 : 2/6 hits, 2.17 expected hits
                    British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Alexandria
                    Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Alexandria, round 3 : 3/5 hits, 2.00 expected hits
                    British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Alexandria
                Italians win, taking Alexandria from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Alexandria to Egypt
            2 fighters moved from Alexandria to Egypt
            1 fighter moved from 99 Sea Zone to Egypt
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
    
        Place Units - Italians
            1 armour and 2 infantry placed in Egypt
            2 transports placed in 97 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.17
    British : -0.33
    Americans : 0.67
    

    Territory Summary for Italians :

    West India : 1 flag
    Trans-Jordan : 1 flag
    Alexandria : 1 flag, 2 infantry
    Egypt : 1 flag, 2 aaGuns, 3 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 11 infantry and 2 mech_infantrys
    Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    Syria : 1 flag
    France : 1 aaGun and 1 infantry
    Western Germany : 1 armour and 1 infantry
    Northern Italy : 1 factory_major
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 17 infantry
    Bryansk : 1 flag
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Samara : 1 flag, 1 mech_infantry
    Crete : 1 flag
    99 Sea Zone : 1 flag, 1 destroyer
    97 Sea Zone : 2 transports
    92 Sea Zone : 1 destroyer
    Eastern Persia : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 flag
    Yugoslavia : 1 flag, 1 artillery and 2 infantry
    

    Production/PUs Summary :

    Germans : 63 / 93
    Russians : 14 / 23
    Japanese : 50 / 69
    Americans : 62 / 102
    Chinese : 13 / 13
    British : 28 / 25
    UK_Pacific : 0 / 0
    Italians : 24 / 38
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            4 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 infantry moved from 43 Sea Zone to Borneo
            3 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Sumatra
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            4 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 infantry moved from 43 Sea Zone to Borneo
            3 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Sumatra
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 6 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Tambov to Russia
            1 mech_infantry moved from Vologda to Russia
            2 infantry moved from Smolensk to Russia
            1 armour, 4 artilleries, 2 bombers, 9 fighters, 5 infantry, 15 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
            3 armour moved from Ukraine to Russia
            3 armour moved from Volgograd to Russia
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            3 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
            6 fighters moved from Egypt to Anglo Egyptian Sudan
    

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 6 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Tambov to Russia
            1 mech_infantry moved from Vologda to Russia
            2 infantry moved from Smolensk to Russia
            1 armour, 4 artilleries, 2 bombers, 9 fighters, 5 infantry, 15 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
            3 armour moved from Ukraine to Russia
            3 armour moved from Volgograd to Russia
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            3 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
            6 fighters moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Germans
            Battle in Russia
                Germans attack with 7 armour, 5 artilleries, 2 bombers, 9 fighters, 8 infantry, 16 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 airfield, 5 artilleries, 1 factory_major, 20 infantry and 1 tactical_bomber
                    Germans roll dice for 7 armour, 5 artilleries, 2 bombers, 9 fighters, 8 infantry, 16 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 20/48 hits, 16.50 expected hits
                    Russians roll dice for 5 artilleries, 20 infantry and 1 tactical_bomber in Russia, round 2 : 8/26 hits, 8.83 expected hits
                    20 infantry owned by the Russians and 8 infantry owned by the Germans lost in Russia
                    Germans roll dice for 7 armour, 5 artilleries, 2 bombers, 9 fighters, 16 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 15/40 hits, 15.17 expected hits
                    Russians roll dice for 5 artilleries and 1 tactical_bomber in Russia, round 3 : 3/6 hits, 2.17 expected hits
                    1 tactical_bomber owned by the Russians, 5 artilleries owned by the Russians and 3 artilleries owned by the Germans lost in Russia
                Germans captures 23PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 7 armour, 2 artilleries, 2 bombers, 9 fighters, 16 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 55
                Casualties for Germans: 3 artilleries and 8 infantry
                Casualties for Russians: 5 artilleries, 20 infantry and 1 tactical_bomber
            Battle in Anglo Egyptian Sudan
                Germans attack with 6 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 6 fighters, 2 infantry and 3 tactical_bombers in Anglo Egyptian Sudan, round 2 : 8/11 hits, 5.33 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                Germans win, taking Anglo Egyptian Sudan from British with 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            6 fighters and 3 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
            3 infantry moved from Trans-Jordan to Egypt
            3 infantry moved from Iraq to Trans-Jordan
            3 mech_infantrys moved from Caucasus to Iraq
            2 infantry moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Kazakhstan
            2 aaGuns moved from Bryansk to Russia
            1 aaGun moved from Tambov to Russia
            9 fighters and 1 tactical_bomber moved from Russia to Caucasus
            2 bombers moved from Russia to Iraq
            4 fighters moved from Western Germany to Egypt
            1 battleship moved from 113 Sea Zone to 112 Sea Zone
            1 cruiser moved from 113 Sea Zone to 112 Sea Zone
            1 carrier moved from 113 Sea Zone to 112 Sea Zone
            4 mech_infantrys moved from Novgorod to Smolensk
            9 mech_infantrys moved from Eastern Poland to Bryansk
    
        Place Units - Germans
            3 armour placed in Iraq
            2 fighters placed in 112 Sea Zone
            4 fighters and 4 infantry placed in Western Germany
            1 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 90 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 95 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 102 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 104 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 124 PUs
    

    Combat Hit Differential Summary :

    Germans : 6.00
    British : 0.67
    Russians : -0.00
    

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 1 infantry
    Trans-Jordan : 3 infantry
    Egypt : 8 armour, 10 fighters, 4 infantry, 7 mech_infantrys and 3 tactical_bombers
    Anglo Egyptian Sudan : 1 flag, 1 infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 4 infantry and 1 marine
    Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 9 infantry
    Germany : 1 factory_major and 2 infantry
    Norway : 2 infantry
    Southern Italy : 1 aaGun and 2 infantry
    Belarus : 1 flag
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 9 mech_infantrys
    Rostov : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag, 1 artillery
    Russia : 1 flag, 3 aaGuns, 1 airfield, 7 armour, 2 artilleries, 1 factory_minor and 16 mech_infantrys
    Tambov : 1 flag
    Ukraine : 1 flag, 1 factory_minor
    Western Ukraine : 1 flag
    Vologda : 1 flag
    Volgograd : 1 flag, 1 factory_minor
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
    Caucasus : 1 flag, 1 factory_minor, 9 fighters, 2 infantry and 1 tactical_bomber
    Smolensk : 1 flag, 4 mech_infantrys
    112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 fighters
    123 Sea Zone : 1 submarine
    70 Sea Zone : 1 flag, 1 submarine
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag, 2 infantry
    Greece : 1 flag
    Iraq : 1 flag, 3 armour, 2 bombers, 1 factory_minor and 3 mech_infantrys
    115 Sea Zone : 1 transport
    Finland : 1 flag
    105 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 67 / 124
    Russians : 11 / 0
    Japanese : 42 / 69
    Americans : 62 / 102
    Chinese : 13 / 13
    British : 27 / 25
    UK_Pacific : 0 / 0
    Italians : 24 / 38
    ANZAC : 18 / 24
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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