Giallo (Allies+3) vs Majikforce (Axis) BM3


  • '16

    TripleA Turn Summary: Japanese round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Japanese
            Japanese buy 7 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Northern Territory to Victoria
            1 fighter and 1 tactical_bomber moved from Northern Territory to Victoria
    
        Combat - Japanese
            Battle in Victoria
                Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Victoria, round 2 : 1/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 artillery in Victoria, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 artillery owned by the ANZAC lost in Victoria
                Japanese win, taking Victoria from ANZAC with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 artillery
    
        Non Combat Move - Japanese
            4 artilleries moved from Northern Territory to Queensland
            1 infantry moved from Northern Territory to Queensland
            2 artilleries and 6 infantry moved from Western Australia to South Australia
            1 tactical_bomber moved from Victoria to Western Australia
            1 infantry moved from Siam to 37 Sea Zone
            2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone
            3 transports moved from 56 Sea Zone to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
            2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia
            1 transport moved from 56 Sea Zone to 37 Sea Zone
            1 armour moved from West India to Eastern Persia
            2 mech_infantrys moved from West India to Eastern Persia
            1 mech_infantry moved from India to Eastern Persia
            3 mech_infantrys moved from Kazakhstan to Eastern Persia
            2 mech_infantrys moved from Caucasus to Turkmenistan
            2 infantry moved from Kazakhstan to Caucasus
            1 mech_infantry moved from Hunan to Burma
            1 infantry moved from Yunnan to Shan State
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kweichow to Yunnan
            3 bombers moved from Japan to Yunnan
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            1 submarine moved from 6 Sea Zone to 1 Sea Zone
    
        Place Units - Japanese
            1 carrier, 2 fighters, 2 submarines and 1 transport placed in 6 Sea Zone
            1 destroyer placed in 37 Sea Zone
            3 artilleries placed in French Indo China
            2 artilleries and 1 infantry placed in Queensland
            1 artillery placed in Malaya
            1 artillery placed in Japan
            3 mech_infantrys placed in West India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1
            Japanese collect 86 PUs (2 lost to blockades); end with 86 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 89 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : -0.67
    

    Savegame


  • '16

    @Giallo I admire your tenacity and I am all for playing this out to the bitter end but do you see a path to turn it around? I do not, aside from a bad dicing or huge blunder on my part.


  • '16

    @Giallo bump


  • 2020 2019 2018 2017 '16

    TripleA Turn Summary: Americans round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Persia to Northwest Persia
            3 fighters moved from Persia to Northwest Persia
            2 bombers moved from Egypt to Northwest Persia
            1 destroyer moved from 26 Sea Zone to 1 Sea Zone
            1 fighter moved from Western United States to 1 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            2 infantry moved from 63 Sea Zone to New Zealand
            1 bomber moved from New South Wales to New Zealand
            1 submarine moved from 54 Sea Zone to 56 Sea Zone
    
        Combat - Americans
            Battle in New Zealand
                Americans attack with 1 bomber and 2 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in New Zealand, round 2 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in New Zealand
                Americans win, taking New Zealand from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 56 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 2 carriers, 2 fighters and 2 transports
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 carriers and 2 transports in 56 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 carriers and 2 transports in 56 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 carriers and 2 transports in 56 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 carriers and 2 transports in 56 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 carriers and 2 transports in 56 Sea Zone, round 6 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 carriers and 2 transports in 56 Sea Zone, round 7 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the Americans lost in 56 Sea Zone
                Japanese win with 2 carriers, 2 fighters and 2 transports remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in Northwest Persia
                Americans attack with 1 armour, 2 bombers and 3 fighters
                Germans defend with 2 artilleries and 1 mech_infantry
                    Americans roll dice for 1 armour, 2 bombers and 3 fighters in Northwest Persia, round 2 : 2/6 hits, 3,33 expected hits
                    Germans roll dice for 2 artilleries and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                 retreated to Northwest Persia
                Germans win with 1 artillery remaining. Battle score for attacker is 2
                Casualties for Americans: 1 armour
                Casualties for Germans: 1 artillery and 1 mech_infantry
            Battle in 1 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 1 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 1 Sea Zone to 26 Sea Zone
            1 aaGun and 1 armour moved from Alaska to British Columbia
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Normandy Bordeaux to United Kingdom
            2 fighters moved from 101 Sea Zone to French Guiana
            3 fighters moved from Eastern United States to French Guiana
            4 submarines moved from 101 Sea Zone to 88 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            2 bombers and 3 fighters moved from Northwest Persia to Persia
            1 bomber moved from New Zealand to New South Wales
    
        Place Units - Americans
            2 carriers placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 destroyer and 3 fighters placed in 101 Sea Zone
            Americans undo move 3.
            3 fighters placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,2
            Americans collect 53 PUs (3 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Americans : -2,00
    Japanese : -3,67
    

    Savegame


  • 2020 2019 2018 2017 '16

    TripleA Turn Summary: UK_Pacific round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Persia to Northwest Persia
            3 fighters moved from Persia to Northwest Persia
            2 bombers moved from Egypt to Northwest Persia
            1 destroyer moved from 26 Sea Zone to 1 Sea Zone
            1 fighter moved from Western United States to 1 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            2 infantry moved from 63 Sea Zone to New Zealand
            1 bomber moved from New South Wales to New Zealand
            1 submarine moved from 54 Sea Zone to 56 Sea Zone
    
        Combat - Americans
            Battle in New Zealand
                Americans attack with 1 bomber and 2 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in New Zealand, round 2 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in New Zealand
                Americans win, taking New Zealand from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 56 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 2 carriers, 2 fighters and 2 transports
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 carriers and 2 transports in 56 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 carriers and 2 transports in 56 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 carriers and 2 transports in 56 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 carriers and 2 transports in 56 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 carriers and 2 transports in 56 Sea Zone, round 6 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 carriers and 2 transports in 56 Sea Zone, round 7 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the Americans lost in 56 Sea Zone
                Japanese win with 2 carriers, 2 fighters and 2 transports remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in Northwest Persia
                Americans attack with 1 armour, 2 bombers and 3 fighters
                Germans defend with 2 artilleries and 1 mech_infantry
                    Americans roll dice for 1 armour, 2 bombers and 3 fighters in Northwest Persia, round 2 : 2/6 hits, 3,33 expected hits
                    Germans roll dice for 2 artilleries and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                 retreated to Northwest Persia
                Germans win with 1 artillery remaining. Battle score for attacker is 2
                Casualties for Americans: 1 armour
                Casualties for Germans: 1 artillery and 1 mech_infantry
            Battle in 1 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 1 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 1 Sea Zone to 26 Sea Zone
            1 aaGun and 1 armour moved from Alaska to British Columbia
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Normandy Bordeaux to United Kingdom
            2 fighters moved from 101 Sea Zone to French Guiana
            3 fighters moved from Eastern United States to French Guiana
            4 submarines moved from 101 Sea Zone to 88 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            2 bombers and 3 fighters moved from Northwest Persia to Persia
            1 bomber moved from New Zealand to New South Wales
    
        Place Units - Americans
            2 carriers placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 destroyer and 3 fighters placed in 101 Sea Zone
            Americans undo move 3.
            3 fighters placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,2
            Americans collect 53 PUs (3 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 24 PUs; 
            British buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Persia to Northwest Persia
            1 artillery moved from Iraq to Northwest Persia
            7 fighters and 2 tactical_bombers moved from Persia to Northwest Persia
            2 artilleries, 17 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
            6 fighters moved from United Kingdom to France
    
        Combat - British
            Battle in Northwest Persia
                British attack with 1 artillery, 7 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 1 artillery
                    British roll dice for 1 artillery, 7 fighters, 2 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 6/12 hits, 5,67 expected hits
                    Germans roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 artillery, 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in France
                British attack with 2 artilleries, 6 fighters, 17 infantry and 1 mech_infantry
                Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 12 infantry
                    AA fire in France : 0/3 hits, 0,50 expected hits
                    British roll dice for 2 artilleries, 6 fighters, 17 infantry and 1 mech_infantry in France, round 2 : 7/26 hits, 7,00 expected hits
                    Germans roll dice for 1 aaGun and 12 infantry in France, round 2 : 6/12 hits, 4,00 expected hits
                    1 aaGun owned by the Germans, 6 infantry owned by the Germans and 6 infantry owned by the British lost in France
                1 mech_infantry owned by the British, 2 artilleries owned by the British and 11 infantry owned by the British retreated to Normandy Bordeaux
                Germans win with 6 infantry remaining. Battle score for attacker is 5
                Casualties for British: 6 infantry
                Casualties for Germans: 1 aaGun and 6 infantry
    
        Non Combat Move - British
            6 fighters moved from France to Normandy Bordeaux
            7 fighters and 2 tactical_bombers moved from Northwest Persia to Persia
            1 armour moved from Iraq to Egypt
            2 artilleries moved from Iraq to Persia
            3 mech_infantrys moved from Iraq to Persia
            1 armour moved from Iraq to Egypt
            2 armour moved from Iraq to Egypt
            1 armour moved from Iraq to Egypt
            1 armour moved from Iraq to Egypt
            1 armour moved from Iraq to Persia
    
        Place Units - British
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,6,4,5,2,4
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,5
            British collect 30 PUs (5 lost to blockades); end with 30 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 1,67
    British : 0,33
    AA fire in France : : -0,50
    Americans : -2,00
    Japanese : -3,67
    

    Savegame


  • 2020 2019 2018 2017 '16

    @majikforce said in Giallo (Allies+3) vs Majikforce (Axis) BM3:

    @Giallo I admire your tenacity and I am all for playing this out to the bitter end but do you see a path to turn it around? I do not, aside from a bad dicing or huge blunder on my part.

    I will see how it goes the next following rounds


  • '16

    TripleA Turn Summary: Italians round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Italians
            Italians buy 1 bomber, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            3 artilleries, 3 infantry and 1 marine moved from Crete to 99 Sea Zone
            3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 marine and 3 transports moved from 99 Sea Zone to 98 Sea Zone
            2 fighters moved from 99 Sea Zone to Egypt
            4 infantry moved from 98 Sea Zone to Egypt
            1 marine moved from 98 Sea Zone to Egypt
            4 artilleries moved from 98 Sea Zone to Egypt
            1 bomber moved from Southern Italy to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 4 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 marine
                British defend with 1 airfield, 6 armour, 1 factory_minor, 1 harbour, 5 infantry and 6 mech_infantrys
                    Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 4 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 marine in Egypt, round 2 : 3/12 hits, 4.67 expected hits
                    British roll dice for 6 armour, 5 infantry and 6 mech_infantrys in Egypt, round 2 : 3/17 hits, 6.67 expected hits
                    3 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 4 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 marine in Egypt, round 3 : 6/9 hits, 3.67 expected hits
                    British roll dice for 6 armour, 2 infantry and 6 mech_infantrys in Egypt, round 3 : 7/14 hits, 5.67 expected hits
                    4 mech_infantrys owned by the British, 1 marine owned by the Italians, 1 fighter owned by the Italians, 4 artilleries owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 bomber and 1 fighter in Egypt, round 4 : 0/2 hits, 1.17 expected hits
                    British roll dice for 6 armour and 2 mech_infantrys in Egypt, round 4 : 4/8 hits, 3.67 expected hits
                    1 bomber owned by the Italians and 1 fighter owned by the Italians lost in Egypt
                British win with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is -34
                Casualties for Italians: 4 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 marine
                Casualties for British: 5 infantry and 4 mech_infantrys
    
        Non Combat Move - Italians
            2 aaGuns and 4 infantry moved from Northern Italy to France
    
        Place Units - Italians
            3 submarines placed in 93 Sea Zone
            1 bomber and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : -2.00
    

    Savegame


  • 2020 2019 2018 2017 '16

    TripleA Turn Summary: ANZAC round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            6 artilleries, 1 fighter and 9 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Queensland
                ANZAC attack with 6 artilleries, 1 fighter and 9 infantry
                Japanese defend with 1 airfield, 8 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                    ANZAC roll dice for 6 artilleries, 1 fighter and 9 infantry in Queensland, round 2 : 5/16 hits, 5,00 expected hits
                    Japanese roll dice for 8 artilleries and 3 infantry in Queensland, round 2 : 3/11 hits, 3,67 expected hits
                    3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the ANZAC lost in Queensland
                    ANZAC roll dice for 6 artilleries, 1 fighter and 6 infantry in Queensland, round 3 : 3/13 hits, 4,50 expected hits
                    Japanese roll dice for 6 artilleries in Queensland, round 3 : 2/6 hits, 2,00 expected hits
                    3 artilleries owned by the Japanese and 2 infantry owned by the ANZAC lost in Queensland
                4 infantry owned by the ANZAC and 6 artilleries owned by the ANZAC retreated to New South Wales
                Japanese win with 3 artilleries remaining. Battle score for attacker is 14
                Casualties for ANZAC: 5 infantry
                Casualties for Japanese: 5 artilleries and 3 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5
            ANZAC collect 2 PUs (2 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1,50
    Japanese : -0,67
    

    Savegame


  • 2020 2019 2018 2017 '16

    TripleA Turn Summary: French round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            6 artilleries, 1 fighter and 9 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Queensland
                ANZAC attack with 6 artilleries, 1 fighter and 9 infantry
                Japanese defend with 1 airfield, 8 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                    ANZAC roll dice for 6 artilleries, 1 fighter and 9 infantry in Queensland, round 2 : 5/16 hits, 5,00 expected hits
                    Japanese roll dice for 8 artilleries and 3 infantry in Queensland, round 2 : 3/11 hits, 3,67 expected hits
                    3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the ANZAC lost in Queensland
                    ANZAC roll dice for 6 artilleries, 1 fighter and 6 infantry in Queensland, round 3 : 3/13 hits, 4,50 expected hits
                    Japanese roll dice for 6 artilleries in Queensland, round 3 : 2/6 hits, 2,00 expected hits
                    3 artilleries owned by the Japanese and 2 infantry owned by the ANZAC lost in Queensland
                4 infantry owned by the ANZAC and 6 artilleries owned by the ANZAC retreated to New South Wales
                Japanese win with 3 artilleries remaining. Battle score for attacker is 14
                Casualties for ANZAC: 5 infantry
                Casualties for Japanese: 5 artilleries and 3 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5
            ANZAC collect 2 PUs (2 lost to blockades); end with 2 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1,50
    Japanese : -0,67
    

    Savegame


  • '16

    TripleA Turn Summary: Japanese round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 24
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 5 fighters, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            3 artilleries moved from Queensland to New South Wales
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 armour moved from Victoria to New South Wales
            2 artilleries and 6 infantry moved from South Australia to New South Wales
            2 artilleries and 2 infantry moved from Western Australia to 56 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 56 Sea Zone to 62 Sea Zone
            2 fighters moved from 56 Sea Zone to New South Wales
            1 tactical_bomber moved from Western Australia to New South Wales
            2 artilleries and 2 infantry moved from 62 Sea Zone to New South Wales
            1 bomber moved from Eastern Persia to Iraq
    
        Combat - Japanese
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Battle in 63 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 63 Sea Zone
                    Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking 63 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in New South Wales
                Japanese attack with 1 armour, 7 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
                ANZAC defend with 2 aaGuns, 6 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry; Americans defend with 1 bomber
                    AA fire in New South Wales : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour, 7 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in New South Wales, round 2 : 8/19 hits, 7.00 expected hits
                    ANZAC roll dice for 2 aaGuns, 6 artilleries, 1 bomber, 1 fighter and 5 infantry in New South Wales, round 2 : 6/13 hits, 4.50 expected hits
                    6 infantry owned by the Japanese, 5 infantry owned by the ANZAC, 2 aaGuns owned by the ANZAC and 1 bomber owned by the Americans lost in New South Wales
                    Japanese roll dice for 1 armour, 7 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in New South Wales, round 3 : 7/13 hits, 5.17 expected hits
                    ANZAC roll dice for 6 artilleries and 1 fighter in New South Wales, round 3 : 4/7 hits, 2.67 expected hits
                    2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 fighter owned by the ANZAC and 6 artilleries owned by the ANZAC lost in New South Wales
                Japanese captures 2PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 1 armour, 5 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
                Casualties for Japanese: 2 artilleries and 8 infantry
                Casualties for ANZAC: 2 aaGuns, 6 artilleries, 1 fighter and 5 infantry
                Casualties for Americans: 1 bomber
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from New South Wales to Queensland
            2 carriers moved from 56 Sea Zone to 39 Sea Zone
            3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            4 artilleries and 4 infantry moved from 39 Sea Zone to India
            1 mech_infantry moved from Burma to West India
            3 mech_infantrys moved from West India to Eastern Persia
            2 mech_infantrys moved from Turkmenistan to Eastern Persia
            3 bombers moved from Yunnan to Eastern Persia
            1 bomber moved from Iraq to Eastern Persia
    
        Place Units - Japanese
            3 fighters placed in India
            1 carrier, 2 fighters and 4 submarines placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in West India
    
        Turn Complete - Japanese
            Japanese collect 88 PUs; end with 90 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 93 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 108 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 2.83
    AA fire in New South Wales : : -0.50
    AA fire in Iraq : : -0.17
    Japanese : 3.50
    

    Savegame


  • '16

    @giallo GG. I think that’s it. Pick your poison on either board. 24 rounds impressive!


  • 2020 2019 2018 2017 '16

    @majikforce said in Giallo (Allies+3) vs Majikforce (Axis) BM3:

    @giallo GG. I think that’s it. Pick your poison on either board. 24 rounds impressive!

    That’s it indeed! GG ill post it


Log in to reply
 

20th Anniversary Give Away

In January 2000 this site came to life and now we're celebrating our 20th Anniversary with a prize giveaway of 30+ prizes. See this link for the list of prizes and winners.
Axis & Allies Boardgaming Custom Painted Miniatures
Dean's Army Guys
T-shirts, Hats, and More

Suggested Topics

  • 116
  • 131
  • 94
  • 70
  • 9
  • 1721
  • 57
  • 396
I Will Never Grow Up Games
Axis & Allies Boardgaming Custom Painted Miniatures
Dean's Army Guys

49
Online

14.8k
Users

35.5k
Topics

1.4m
Posts