Giallo (Allies+3) vs Majikforce (Axis) BM3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 26 Sea Zone to 63 Sea Zone
            4 infantry moved from Queensland to New South Wales
            1 fighter moved from 63 Sea Zone to New South Wales
    
        Non Combat Move - ANZAC
            1 aaGun moved from Queensland to New South Wales
            1 aaGun moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2
            ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 26 Sea Zone to 63 Sea Zone
            4 infantry moved from Queensland to New South Wales
            1 fighter moved from 63 Sea Zone to New South Wales
    
        Non Combat Move - ANZAC
            1 aaGun moved from Queensland to New South Wales
            1 aaGun moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2
            ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    it’s your turn

  • '22 '16

    @Giallo said in Giallo (Allies+3) vs Majikforce (Axis) BM3:

    it’s your turn

    Whoops! Forgot about this. Will try and work on it tonight.

  • '22 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Bryansk to Northwest Persia
            2 mech_infantrys moved from Volgograd to Northwest Persia
            1 armour moved from Turkmenistan to West India
                  Germans take Eastern Persia from British
                  Germans take West India from UK_Pacific
            2 mech_infantrys moved from Turkmenistan to Samara
            1 mech_infantry moved from Volgograd to Bryansk
            3 armour moved from Volgograd to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            3 fighters moved from Bryansk to Samara
            3 fighters moved from Bryansk to Archangel
            1 mech_infantry moved from Novgorod to Bryansk
            1 armour moved from Turkmenistan to Volgograd
            1 mech_infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Novgorod to Bryansk
            2 infantry moved from Western Germany to Holland Belgium
            3 bombers moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 bombers and 2 infantry
                Americans defend with 1 marine
                    Germans roll dice for 3 bombers and 2 infantry in Holland Belgium, round 2 : 4/5 hits, 2.33 expected hits
                    Americans roll dice for 1 marine in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 marine
            Battle in Archangel
                Germans attack with 3 fighters and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 2 bombers and 2 mech_infantrys
                British defend with 1 armour
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Northwest Persia, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Samara
                Germans attack with 3 fighters and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters and 2 mech_infantrys in Samara, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Samara to Bryansk
            3 fighters moved from Archangel to Bryansk
            2 bombers moved from Northwest Persia to Bryansk
            1 fighter moved from Western Germany to Bryansk
            2 bombers moved from Holland Belgium to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Western Germany to Bryansk
            1 armour and 1 mech_infantry moved from Germany to Eastern Poland
            2 infantry moved from Western Germany to 113 Sea Zone
            3 infantry moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 armour and 1 mech_infantry placed in Volgograd
            3 infantry placed in France
            3 infantry placed in Western Germany
            2 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,6,5,6
            Germans collect 53 PUs (5 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -0.50
    Americans : -0.33
    Russians : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 mech_infantry moved from Russia to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            2 infantry moved from Russia to Samara
            2 fighters moved from Russia to Samara
            2 fighters moved from Russia to Tambov
            1 artillery and 2 infantry moved from Russia to Tambov
            2 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Dzavhan to Ulaanbaatar
            2 infantry moved from Olgiy to Yenisey
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery, 2 fighters and 2 infantry
                Italians defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Tambov, round 2 : 3/5 hits, 1,83 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tambov
                Russians win, taking Tambov from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 3/4 hits, 1,33 expected hits
                    Germans roll dice for 2 mech_infantrys in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 fighter moved from Smolensk to Russia
            2 fighters moved from Samara to Russia
            2 fighters moved from Tambov to Russia
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : 0,00
    Russians : 2,83
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 2 destroyers, 1 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 mech_infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 armour moved from Novosibirsk to Vologda
                  Japanese take Vologda from Russians
            1 armour moved from Vologda to Samara
            1 infantry and 1 mech_infantry moved from Novosibirsk to Samara
            1 infantry moved from Kansu to Novosibirsk
            1 artillery and 3 infantry moved from Timguska to Yenisey
            1 fighter and 2 tactical_bombers moved from French Indo China to Burma
            2 mech_infantrys moved from Yunnan to Burma
            1 mech_infantry moved from Yunnan to Burma
            1 infantry moved from Western Australia to South Australia
                  Japanese take South Australia from ANZAC
            1 artillery moved from Western Australia to 56 Sea Zone
            1 artillery and 1 transport moved from 56 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 battleship and 1 marine moved from 45 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to Northern Territory
            4 bombers moved from Japan to 25 Sea Zone
            2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            3 mech_infantrys moved from Jehol to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
    
        Combat - Japanese
            Battle in Northern Territory
            Battle in Queensland
            Battle in 25 Sea Zone
                Japanese attack with 4 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 5/8 hits, 5.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win, taking Northern Territory from ANZAC, taking Queensland from ANZAC with 4 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Yenisey
                Japanese attack with 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Yenisey, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Yenisey, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Yenisey
                Japanese win, taking Yenisey from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 1/6 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Burma, round 3 : 1/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 2 mech_infantrys
                Casualties for British: 1 artillery and 1 infantry
            Battle in Samara
                Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Samara
                    Japanese roll dice for 1 armour in Samara, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 2 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Samara, round 4 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 2 infantry in Samara, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Japanese roll dice for 1 armour in Samara, round 5 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Samara, round 6 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Japanese win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from Burma to French Indo China
            1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
            3 mech_infantrys moved from Kiangsu to Hunan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 submarine and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
            4 bombers moved from 25 Sea Zone to Midway
            1 armour moved from Japan to 6 Sea Zone
            1 armour and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 armour moved from 25 Sea Zone to Midway
            3 fighters moved from Japan to Midway
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 battleship moved from 42 Sea Zone to 37 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 55 Sea Zone
            3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in Japan
            2 destroyers and 3 submarines placed in 6 Sea Zone
            3 armour placed in French Indo China
            3 mech_infantrys placed in Malaya
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 80 PUs; end with 80 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    UK_Pacific : 1.00
    Russians : -0.33
    Japanese : -2.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 bombers, 3 infantry and 5 tactical_bombers; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            4 carriers, 2 cruisers and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from 63 Sea Zone to Queensland
            1 fighter moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from 63 Sea Zone to Queensland
            1 infantry moved from Alexandria to Egypt
            1 armour moved from Trans-Jordan to Northwest Persia
            1 fighter moved from Iraq to Northwest Persia
    
        Combat - Americans
            Battle in 54 Sea Zone
                Americans attack with 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 54 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 54 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Neutral with 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Holland Belgium
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Northwest Persia
                Americans attack with 1 armour and 1 fighter
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 1 armour and 1 fighter in Northwest Persia, round 2 : 0/2 hits, 1,00 expected hits
                    Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
                    1 armour owned by the Americans lost in Northwest Persia
                 retreated to Northwest Persia
                Germans win with 2 mech_infantrys remaining. Battle score for attacker is -6
                Casualties for Americans: 1 armour
            Battle in Queensland
                Americans attack with 3 fighters and 2 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 3 fighters and 2 infantry in Queensland, round 2 : 1/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery in Queensland, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Queensland
                Americans win, taking Queensland from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            3 fighters moved from Queensland to 54 Sea Zone
            3 destroyers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 submarine moved from 105 Sea Zone to 92 Sea Zone
            3 fighters moved from Eastern United States to Western United States
            1 fighter moved from Western United States to 10 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 10 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Northwest Persia to Iraq
    
        Place Units - Americans
            2 bombers and 5 tactical_bombers placed in Western United States
            3 infantry placed in Normandy Bordeaux
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Americans : -4,00
    Japanese : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 bombers, 3 infantry and 5 tactical_bombers; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            4 carriers, 2 cruisers and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from 63 Sea Zone to Queensland
            1 fighter moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from 63 Sea Zone to Queensland
            1 infantry moved from Alexandria to Egypt
            1 armour moved from Trans-Jordan to Northwest Persia
            1 fighter moved from Iraq to Northwest Persia
    
        Combat - Americans
            Battle in 54 Sea Zone
                Americans attack with 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 54 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 54 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Neutral with 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Holland Belgium
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Northwest Persia
                Americans attack with 1 armour and 1 fighter
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 1 armour and 1 fighter in Northwest Persia, round 2 : 0/2 hits, 1,00 expected hits
                    Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
                    1 armour owned by the Americans lost in Northwest Persia
                 retreated to Northwest Persia
                Germans win with 2 mech_infantrys remaining. Battle score for attacker is -6
                Casualties for Americans: 1 armour
            Battle in Queensland
                Americans attack with 3 fighters and 2 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 3 fighters and 2 infantry in Queensland, round 2 : 1/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery in Queensland, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Queensland
                Americans win, taking Queensland from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            3 fighters moved from Queensland to 54 Sea Zone
            3 destroyers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 submarine moved from 105 Sea Zone to 92 Sea Zone
            3 fighters moved from Eastern United States to Western United States
            1 fighter moved from Western United States to 10 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 10 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Northwest Persia to Iraq
    
        Place Units - Americans
            2 bombers and 5 tactical_bombers placed in Western United States
            3 infantry placed in Normandy Bordeaux
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 99 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 81 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
            2 infantry moved from India to Burma
            1 fighter moved from India to Burma
            1 armour moved from Iraq to Eastern Persia
                  British take Eastern Persia from Germans
            1 armour moved from Iraq to Northwest Persia
            2 fighters moved from Normandy Bordeaux to France
            2 infantry moved from Normandy Bordeaux to France
            1 tactical_bomber moved from Iraq to West India
            1 infantry moved from India to West India
            2 infantry moved from Iraq to Northwest Persia
            3 artilleries moved from Trans-Jordan to Iraq
            1 armour and 5 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Iraq to Northwest Persia
            7 infantry moved from Iraq to Persia
    
        Combat - British
            Battle in West India
                British attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    British roll dice for 1 infantry and 1 tactical_bomber in West India, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour in West India, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in West India
                British win with 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Northwest Persia
                British attack with 1 armour, 3 artilleries and 6 infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 armour, 3 artilleries and 6 infantry in Northwest Persia, round 2 : 4/10 hits, 3,00 expected hits
                    Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 2/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in France
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor and 3 infantry
                    British roll dice for 2 fighters and 2 infantry in France, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 3 infantry in France, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the British lost in France
                 retreated to France
                Germans win with 3 infantry remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from France to Normandy Bordeaux
            8 infantry moved from United Kingdom to 110 Sea Zone
            8 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from West India to India
            1 fighter moved from Burma to India
            1 tactical_bomber moved from Iraq to India
    
        Place Units - British
            1 destroyer placed in 81 Sea Zone
            3 artilleries placed in Iraq
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
            British collect 33 PUs (7 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
            UK_Pacific collect 3 PUs (1 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Germans : 4,17
    British : 0,33
    Americans : -4,00
    Japanese : 0,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Bryansk to Tambov
            1 fighter moved from Bryansk to Tambov
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Southern France
            2 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Southern France
                Italians attack with 1 fighter and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Southern France, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                 retreated to Southern France
                Americans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 2 infantry
            Battle in Tambov
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
                    Italians roll dice for 1 artillery and 1 fighter in Tambov, round 4 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Tambov to Bryansk
            1 mech_infantry moved from Yugoslavia to Western Germany
            1 artillery moved from Albania to Yugoslavia
            1 fighter moved from Southern France to Southern Italy
            1 fighter moved from Holland Belgium to Southern Italy
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            2 destroyers placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,6,6,2
            Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Western Germany: 4 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 4 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -3.00
    British : 0.33
    Americans : 1.00
    Russians : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to South Australia
            3 fighters moved from New South Wales to South Australia
            2 fighters moved from 63 Sea Zone to South Australia
            1 infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in South Australia
                ANZAC attack with 5 fighters and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 5 fighters and 2 infantry in South Australia, round 2 : 3/7 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in South Australia
                ANZAC win, taking South Australia from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 carrier, 2 cruisers and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from South Australia to Queensland
            1 fighter moved from South Australia to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
            2 fighters moved from South Australia to Queensland
            2 aaGuns, 2 artilleries and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,17
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to South Australia
            3 fighters moved from New South Wales to South Australia
            2 fighters moved from 63 Sea Zone to South Australia
            1 infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in South Australia
                ANZAC attack with 5 fighters and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 5 fighters and 2 infantry in South Australia, round 2 : 3/7 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in South Australia
                ANZAC win, taking South Australia from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 carrier, 2 cruisers and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from South Australia to Queensland
            1 fighter moved from South Australia to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
            2 fighters moved from South Australia to Queensland
            2 aaGuns, 2 artilleries and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,17
    Japanese : -0,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 fighter, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bryansk to Smolensk
            8 fighters moved from Bryansk to Smolensk
            2 bombers moved from Bryansk to Smolensk
            2 infantry moved from France to Southern France
            1 fighter moved from Western Germany to Southern France
            1 infantry moved from France to Southern France
            3 bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 6,7 and causes: 13 damage to unit: factory_major
                Bombing raid in United Kingdom causes 13 damage total. 
            Battle in Southern France
                Germans attack with 1 fighter and 3 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Smolensk
                Germans attack with 2 bombers, 8 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 8 fighters and 2 infantry in Smolensk, round 2 : 4/12 hits, 5.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers, 8 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers and 8 fighters moved from Smolensk to Bryansk
            1 mech_infantry moved from Novgorod to Vologda
            2 mech_infantrys moved from Novgorod to Bryansk
            1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
            3 armour moved from Volgograd to Bryansk
            3 mech_infantrys moved from Bryansk to Caucasus
            2 mech_infantrys moved from Germany to Eastern Poland
            3 infantry moved from Western Germany to France
            1 fighter moved from Southern France to Western Germany
            2 bombers moved from United Kingdom to Western Germany
    
        Place Units - Germans
            1 fighter placed in Western Germany
            3 artilleries placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            3 infantry placed in Volgograd
            3 infantry placed in France
            3 infantry placed in Western Germany
            3 mech_infantrys placed in Germany
            Germans undo move 5.
            1 infantry placed in Western Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,3,1,6
            Germans collect 54 PUs (6 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 3 infantry
            EDIT: Adding units owned by Germans to Western Germany: 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Americans : -0.33
    Russians : -0.33
    AA fire in United Kingdom : : 0.50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Samara
            2 fighters moved from Russia to Smolensk
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 infantry moved from Ulaanbaatar to Amur
                  Russians take Amur from Japanese
            3 infantry moved from Ulaanbaatar to Buryatia
    
        Combat - Russians
            Battle in Buryatia
                Russians attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 3 infantry in Buryatia, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Buryatia, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Buryatia, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Buryatia, round 4 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Buryatia, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Buryatia, round 5 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Buryatia, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Buryatia, round 6 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Buryatia, round 6 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Buryatia
                Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Tambov
                Russians attack with 2 fighters and 1 infantry
                Italians defend with 1 artillery
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Tambov
                Russians win with 2 fighters remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Smolensk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 3/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Samara
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 3 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 armour in Samara, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Samara
                Russians win, taking Samara from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            2 fighters moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            2 fighters moved from Tambov to Russia
    
        Place Units - Russians
            2 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Italians : 0,67
    Russians : 0,67
    Japanese : -3,00
    

    Savegame

  • '22 '16

    TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 carriers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 battleship, 4 carriers, 3 destroyers, 4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 54 Sea Zone
            4 bombers and 3 fighters moved from Midway to 54 Sea Zone
            1 battleship moved from 37 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from Midway to 25 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Manchuria to Amur
            3 mech_infantrys moved from Buyant-Uhaa to Amur
            1 artillery and 1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Yenisey to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Novosibirsk to Urals
                  Japanese take Urals from Russians
            2 mech_infantrys moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Hunan to Burma
            1 infantry moved from Soviet Far East to Siberia
            1 tactical_bomber moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
    

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  • '22 '16

    @Giallo Scramble 54? And OOL?


  • @majikforce said in Giallo (Allies+3) vs Majikforce (Axis) BM3:

    @Giallo Scramble 54? And OOL?

    yes please, ask for casualties after each round pls

  • '22 '16

    @Giallo said in Giallo (Allies+3) vs Majikforce (Axis) BM3:

    @majikforce said in Giallo (Allies+3) vs Majikforce (Axis) BM3:

    @Giallo Scramble 54? And OOL?

    yes please, ask for casualties after each round pls

    17 hits rd 1


  • @majikforce said in Giallo (Allies+3) vs Majikforce (Axis) BM3:

    @Giallo said in Giallo (Allies+3) vs Majikforce (Axis) BM3:

    @majikforce said in Giallo (Allies+3) vs Majikforce (Axis) BM3:

    @Giallo Scramble 54? And OOL?

    yes please, ask for casualties after each round pls

    17 hits rd 1

    cv’s, sub, 5 dd, 2 anzac cr

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