Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Gibraltar to 93 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 marine, 2 submarines and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone 1 artillery, 2 fighters, 1 infantry and 1 marine moved from 96 Sea Zone to Malta 1 bomber moved from Southern Italy to Malta Combat - Italians Battle in Malta Italians attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine British defend with 1 airfield and 2 infantry Italians win, taking Malta from British with 1 artillery, 1 bomber, 2 fighters and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 transport moved from 93 Sea Zone to 96 Sea Zone 2 infantry moved from Tunisia to 96 Sea Zone 2 fighters moved from Malta to 96 Sea Zone 1 bomber moved from Malta to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turning on Edit Mode EDIT: Changing ownership of Ukraine from Russians to Italians EDIT: Adding units owned by Italians to Gibraltar: 2 infantry EDIT: Adding units owned by Italians to 94 Sea Zone: 1 transport EDIT: Removing units owned by Italians from 96 Sea Zone: 4 infantry and 1 transport EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 96 Sea Zone: 4 infantry and 1 transport EDIT: Turning off Edit Modeoysteilo (Axis +3) vs. axis-dominion (Allies)
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 6/9 hits, 3,83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3,50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 battleship and 1 cruiser moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands 1 cruiser moved from 20 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 3 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Jehol to Anhwe 1 artillery moved from Kiangsu to Kiangsi 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from Okinawa to 36 Sea Zone 1 fighter moved from Korea to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 2 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 4 infantry moved from Korea to Manchuria 1 aaGun and 4 infantry moved from Manchuria to Jehol Place Units - Japanese 3 transports placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese : 1,00 Japanese : 2,67
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 destroyer, 1 harbour, 1 marine and 3 transports; Remaining resources: 3 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone 2 infantry moved from 64 Sea Zone to Southeast Mexico 1 battleship, 1 carrier and 1 cruiser moved from 10 Sea Zone to 64 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 armour moved from Central United States to Southeast Mexico 1 infantry moved from Western United States to Central United States 1 fighter moved from Western United States to Eastern United States 1 tactical_bomber moved from 10 Sea Zone to Eastern United States 1 fighter moved from Philippines to Guam 1 cruiser moved from 26 Sea Zone to 64 Sea Zone 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 64 Sea Zone 2 aaGuns moved from Eastern United States to Central United States 1 bomber moved from Central United States to Eastern United States 1 submarine moved from 35 Sea Zone to 57 Sea Zone 1 destroyer moved from 35 Sea Zone to 54 Sea Zone Place Units - Americans 1 harbour placed in Southeast Mexico 3 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone Americans undo move 2. 2 transports placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 marine placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs
Combat Hit Differential Summary :
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china and uk will come later
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan 6 infantry moved from Szechwan to Yunnan 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Yunnan Chinese attack with 6 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 6 infantry in Yunnan, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 5 infantry in Yunnan, round 3 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Hunan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 1.17 Japanese : -1.67
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 destroyer, 1 harbour, 1 marine and 3 transports; Remaining resources: 3 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone 2 infantry moved from 64 Sea Zone to Southeast Mexico 1 battleship, 1 carrier and 1 cruiser moved from 10 Sea Zone to 64 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 armour moved from Central United States to Southeast Mexico 1 infantry moved from Western United States to Central United States 1 fighter moved from Western United States to Eastern United States 1 tactical_bomber moved from 10 Sea Zone to Eastern United States 1 fighter moved from Philippines to Guam 1 cruiser moved from 26 Sea Zone to 64 Sea Zone 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 64 Sea Zone 2 aaGuns moved from Eastern United States to Central United States 1 bomber moved from Central United States to Eastern United States 1 submarine moved from 35 Sea Zone to 57 Sea Zone 1 destroyer moved from 35 Sea Zone to 54 Sea Zone Place Units - Americans 1 harbour placed in Southeast Mexico 3 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone Americans undo move 2. 2 transports placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 marine placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan 6 infantry moved from Szechwan to Yunnan 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Yunnan Chinese attack with 6 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 6 infantry in Yunnan, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 5 infantry in Yunnan, round 3 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Hunan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 factory_minor and 5 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 107 Sea Zone 1 destroyer moved from 107 Sea Zone to 106 Sea Zone 1 cruiser moved from 91 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 armour moved from Alexandria to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 cruiser moved from 98 Sea Zone to 76 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 bomber, 1 cruiser and 1 destroyer Germans defend with 2 submarines British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in Ethiopia British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 2 cruisers in Ethiopia, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 4/6 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 infantry moved from Burma to India 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 1 carrier moved from 98 Sea Zone to 76 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 76 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 artillery moved from Alexandria to Egypt 1 fighter moved from Gibraltar to Scotland 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from 106 Sea Zone to Quebec 1 fighter moved from Scotland to United Kingdom 1 aaGun moved from United Kingdom to Scotland 1 destroyer moved from 98 Sea Zone to 76 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from India to Burma 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 cruiser moved from 111 Sea Zone to 110 Sea Zone Place Units - British 1 factory_minor placed in Egypt 5 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 19 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : 2.67 Italians : -0.33 Chinese : 1.17 Japanese : -1.67
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i need to consider this a little bit. Seems like fishy business already
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@oysteilo said in oysteilo (Axis +3) vs. axis-dominion (Allies):
i need to consider this a little bit. Seems like fishy business already
haha or maybe I’ve forgotten how to play, and therefore making strange moves
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northern Italy to Normandy Bordeaux 1 bomber moved from Northern Italy to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Albania to Yugoslavia 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Crete Battle in Cyprus Battle in Yugoslavia Italians attack with 1 armour, 2 artilleries and 2 infantry Neutral_Allies defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 2/5 hits, 1,83 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 2 infantry Battle in Normandy Bordeaux Italians attack with 1 armour, 1 bomber and 2 fighters French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 bomber and 2 fighters in Normandy Bordeaux, round 2 : 4/4 hits, 2,17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from French with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians 2 fighters moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 2 aaGuns moved from Northern Italy to Yugoslavia 2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya Place Units - Italians 2 infantry and 1 mech_infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry EDIT: Changing ownership of Kenya from British to Italians EDIT: Adding units owned by Italians to Kenya: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5 Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 2,00 French : -0,67 Neutral_Allies : 0,33
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 aaGuns moved from New South Wales to Queensland 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Malaya to Shan State 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 cruiser moved from 63 Sea Zone to 61 Sea Zone 1 fighter moved from New Zealand to Queensland 1 fighter moved from Queensland to Shan State 1 fighter moved from New Zealand to Java Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 79 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone 2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to 109 Sea Zone
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scramble 109?
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone 2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to 109 Sea Zone Combat - Germans Battle in 109 Sea Zone Germans attack with 2 bombers, 4 fighters, 1 submarine and 5 tactical_bombers British defend with 1 battleship Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 battleship owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 4 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Non Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Western Germany 1 artillery and 1 infantry moved from Western Germany to Germany 1 artillery moved from France to Western Germany 2 bombers moved from 109 Sea Zone to Western Germany 2 fighters moved from 109 Sea Zone to 112 Sea Zone 2 fighters and 5 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux 1 infantry moved from Norway to Finland 6 armour moved from France to Germany 4 mech_infantrys moved from France to Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Germany 3 armour moved from Romania to Poland 2 artilleries and 6 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Norway to Finland Place Units - Germans 1 submarine placed in 112 Sea Zone 7 artilleries and 3 infantry placed in Germany 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 0,67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Buryatia to Amur 1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan 2 artilleries moved from Bryansk to Belarus 2 artilleries moved from Novgorod to Belarus 4 artilleries moved from Russia to Bryansk 1 artillery moved from Ukraine to Bryansk 1 infantry moved from Western Ukraine to Eastern Poland 5 infantry moved from Bryansk to Belarus 2 infantry moved from Rostov to Bryansk 2 infantry moved from Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk 1 aaGun moved from Bryansk to Belarus 1 submarine moved from 111 Sea Zone to 105 Sea Zone 1 armour and 1 mech_infantry moved from Belarus to Novgorod 1 fighter moved from Russia to Szechwan 1 fighter moved from Russia to Novgorod 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from Novgorod to Belarus 6 infantry moved from Yakut S.S.R. to Buryatia Place Units - Russians 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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nice job at making this hard from the gate. I must suck at this
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@oysteilo said in oysteilo (Axis +3) vs. axis-dominion (Allies):
nice job at making this hard from the gate. I must suck at this
glad I still have that in me then :smiling_imp:
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@axis-dominion said in oysteilo (Axis +3) vs. axis-dominion (Allies):
@oysteilo said in oysteilo (Axis +3) vs. axis-dominion (Allies):
nice job at making this hard from the gate. I must suck at this
glad I still have that in me then :smiling_imp:
Its coming up today. I have never been up to this kind of opening. I think you have spent your “sabbatical” wisely
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor and 1 fighter; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Siam to Shan State 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 artillery and 2 infantry moved from Kiangsi to Kwangtung 2 artilleries and 4 infantry moved from Anhwe to Hunan 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 5 Sea Zone 1 marine moved from 5 Sea Zone to Soviet Far East 1 armour and 1 artillery moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from Caroline Islands to Guam 1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 battleship moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from 33 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Shan State 3 tactical_bombers moved from Kwangsi to Yunnan 3 fighters moved from Kwangsi to Yunnan 2 tactical_bombers moved from Kwangsi to Shan State 3 fighters moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Kwangtung 1 bomber moved from Kwangsi to Yunnan 1 fighter moved from 36 Sea Zone to Yunnan 1 fighter moved from 36 Sea Zone to Hunan Combat - Japanese Battle in Borneo Battle in Soviet Far East Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Soviet Far East from Russians with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Battle in Philippines Japanese attack with 1 armour, 1 artillery and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Malaya from UK_Pacific, taking Philippines from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Guam Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 fighter Japanese roll dice for 1 battleship in Guam, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 fighter in Guam, round 2 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Battle in Kwangtung Japanese attack with 1 artillery, 1 bomber and 2 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1,50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Kwangtung, round 3 : 0/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangtung, round 4 : 3/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Hunan Japanese attack with 2 artilleries, 1 fighter and 4 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter and 4 infantry in Hunan, round 2 : 0/7 hits, 2,17 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 artilleries, 1 fighter and 4 infantry in Hunan, round 3 : 2/7 hits, 2,17 expected hits Chinese roll dice for 2 infantry in Hunan, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/10 hits, 5,33 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry Casualties for Chinese: 5 infantry Battle in Shan State Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 fighter and 1 infantry Japanese roll dice for 3 fighters, 4 infantry and 3 tactical_bombers in Shan State, round 2 : 3/10 hits, 4,17 expected hits UK_Pacific roll dice for 1 fighter and 4 infantry in Shan State, round 2 : 2/5 hits, 2,00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 3 : 4/8 hits, 3,83 expected hits UK_Pacific roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 3 infantry Casualties for British: 3 infantry Casualties for ANZAC: 1 fighter and 1 infantry Non Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 destroyer and 2 submarines moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Shan State to 37 Sea Zone 1 carrier moved from 33 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Guam to 21 Sea Zone 1 fighter moved from Guam to 21 Sea Zone 1 aaGun and 4 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Anhwe to Manchuria 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 2 fighters moved from Shan State to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from Kwangtung to Kwangsi 1 fighter moved from Hunan to Kwangsi 1 bomber, 4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 3 tactical_bombers moved from Shan State to Kwangsi Place Units - Japanese 1 fighter placed in Japan 1 carrier placed in 6 Sea Zone 1 factory_minor placed in Shantung Turn Complete - Japanese Japanese collect 44 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans : -1,33 Chinese : 0,00 UK_Pacific : -0,33 Japanese : -3,50
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour and 1 infantry moved from Southeast Mexico to 64 Sea Zone 1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 bomber moved from Eastern United States to French West Africa 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 marine moved from Central United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa Combat - Americans Battle in Morocco Americans attack with 1 armour, 4 infantry, 1 marine and 3 mech_infantrys Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 4 infantry, 1 marine and 3 mech_infantrys in Morocco, round 2 : 1/9 hits, 2.00 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 3 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in French West Africa Americans attack with 1 artillery, 1 bomber and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French West Africa, round 2 : 1/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier moved from 64 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 battleship moved from 64 Sea Zone to 91 Sea Zone 1 bomber moved from French West Africa to French Equatorial Africa 2 cruisers and 1 destroyer moved from 64 Sea Zone to 63 Sea Zone 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 1 submarine moved from 57 Sea Zone to 61 Sea Zone 3 fighters moved from Hawaiian Islands to Queensland 1 destroyer moved from 25 Sea Zone to 30 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 airfield, 1 infantry, 1 marine, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from Scotland to 109 Sea Zone 3 fighters moved from United Kingdom to 109 Sea Zone 1 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 1 infantry moved from Ethiopia to Kenya 1 fighter and 1 tactical_bomber moved from Egypt to Kenya 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to French Madagascar 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Kenya 1 bomber moved from Quebec to 109 Sea Zone Combat - British Battle in French Madagascar Battle in 109 Sea Zone British attack with 1 bomber, 1 destroyer and 4 fighters Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking French Madagascar from Neutral_Axis, taking 109 Sea Zone from Germans with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State retreated to Shan State Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Kenya British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to Szechwan 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 artilleries and 1 infantry moved from Egypt to Alexandria 1 mech_infantry moved from Ethiopia to Egypt 1 infantry moved from Ethiopia to 76 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 battleship and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 bomber moved from 109 Sea Zone to United Kingdom 2 aaGuns and 2 infantry moved from Scotland to United Kingdom 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria 1 fighter moved from 76 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Kenya to Egypt 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 109 Sea Zone to Gibraltar 1 fighter moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from 109 Sea Zone to Gibraltar 1 fighter moved from 109 Sea Zone to Gibraltar 1 infantry moved from India to Burma Place Units - British 1 airfield placed in Gibraltar 1 submarine placed in 98 Sea Zone 1 marine placed in United Kingdom 1 submarine placed in 109 Sea Zone 1 infantry and 1 mech_infantry placed in Egypt Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
Germans : -0.17 British : 0.50 Italians : -0.33 Americans : -1.83 Chinese : 0.17 Neutral_Axis : 1.33 Japanese : 1.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour and 1 infantry moved from Southeast Mexico to 64 Sea Zone 1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 bomber moved from Eastern United States to French West Africa 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 marine moved from Central United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa Combat - Americans Battle in Morocco Americans attack with 1 armour, 4 infantry, 1 marine and 3 mech_infantrys Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 4 infantry, 1 marine and 3 mech_infantrys in Morocco, round 2 : 1/9 hits, 2.00 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 3 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in French West Africa Americans attack with 1 artillery, 1 bomber and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French West Africa, round 2 : 1/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier moved from 64 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 battleship moved from 64 Sea Zone to 91 Sea Zone 1 bomber moved from French West Africa to French Equatorial Africa 2 cruisers and 1 destroyer moved from 64 Sea Zone to 63 Sea Zone 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 1 submarine moved from 57 Sea Zone to 61 Sea Zone 3 fighters moved from Hawaiian Islands to Queensland 1 destroyer moved from 25 Sea Zone to 30 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 airfield, 1 infantry, 1 marine, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from Scotland to 109 Sea Zone 3 fighters moved from United Kingdom to 109 Sea Zone 1 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 1 infantry moved from Ethiopia to Kenya 1 fighter and 1 tactical_bomber moved from Egypt to Kenya 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to French Madagascar 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Kenya 1 bomber moved from Quebec to 109 Sea Zone Combat - British Battle in French Madagascar Battle in 109 Sea Zone British attack with 1 bomber, 1 destroyer and 4 fighters Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking French Madagascar from Neutral_Axis, taking 109 Sea Zone from Germans with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State retreated to Shan State Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Kenya British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to Szechwan 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 artilleries and 1 infantry moved from Egypt to Alexandria 1 mech_infantry moved from Ethiopia to Egypt 1 infantry moved from Ethiopia to 76 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 battleship and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 bomber moved from 109 Sea Zone to United Kingdom 2 aaGuns and 2 infantry moved from Scotland to United Kingdom 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria 1 fighter moved from 76 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Kenya to Egypt 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 109 Sea Zone to Gibraltar 1 fighter moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from 109 Sea Zone to Gibraltar 1 fighter moved from 109 Sea Zone to Gibraltar 1 infantry moved from India to Burma Place Units - British 1 airfield placed in Gibraltar 1 submarine placed in 98 Sea Zone 1 marine placed in United Kingdom 1 submarine placed in 109 Sea Zone 1 infantry and 1 mech_infantry placed in Egypt Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 5 infantry Turning on Edit Mode EDIT: Removing units owned by British from India: 1 infantry EDIT: Adding units owned by British to Burma: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17 British : 0.50 Italians : -0.33 Americans : -1.83 Chinese : 0.17 Neutral_Axis : 1.33 Japanese : 1.33