Odonis (Allies +24) vs. StuckTojo (Axis) No Victory Cities

  • '19 '17 '16

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 1 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Kansu to Suiyuyan
            1 armour and 2 mech_infantrys moved from Novosibirsk to Suiyuyan
            1 mech_infantry moved from Volgograd to Turkmenistan
                  Germans take Turkmenistan from Russians
            1 bomber moved from Kazakhstan to Iraq
            2 mech_infantrys moved from Rostov to Northwest Persia
                  Germans take Northwest Persia from Americans
            1 bomber and 2 fighters moved from Southern Italy to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from Southern Italy to 110 Sea Zone
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
                  Germans take Buryatia from Russians
    
        Combat - Germans
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 2 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the British
                    Germans roll dice for 2 bombers, 2 carriers, 1 cruiser, 3 destroyers, 6 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/14 hits, 7.17 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 3/7 hits, 3.00 expected hits
                Units damaged: 1 carrier owned by the Germans
                    1 destroyer owned by the Germans, 1 tactical_bomber owned by the British, 3 destroyers owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 carrier owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 7/13 hits, 6.83 expected hits
                    British roll dice for 1 fighter in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 66
                Casualties for Germans: 1 destroyer and 1 submarine
                Casualties for British: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
            Battle in Suiyuyan
                Germans attack with 2 armour and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Suiyuyan, round 2 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 armour and 2 mech_infantrys in Suiyuyan, round 3 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Suiyuyan
                Germans win, taking Suiyuyan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Germans
            2 armour and 2 mech_infantrys moved from Kazakhstan to Tsinghai
            2 armour and 2 mech_infantrys moved from Kazakhstan to Timguska
            1 artillery moved from Novosibirsk to Tsinghai
            3 artilleries moved from Samara to Kazakhstan
            3 mech_infantrys moved from Russia to Kazakhstan
            1 armour moved from Volgograd to Kazakhstan
            1 armour moved from Volgograd to Kazakhstan
            19 armour, 2 fighters, 5 mech_infantrys and 2 tactical_bombers moved from Volgograd to Caucasus
            3 aaGuns, 3 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Rostov to Caucasus
            8 mech_infantrys moved from Ukraine to Caucasus
            3 armour moved from Bryansk to Caucasus
            3 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Novgorod to Bryansk
            1 mech_infantry moved from Karelia to Belarus
            2 mech_infantrys moved from Norway to Karelia
            2 mech_infantrys moved from Germany to Romania
            1 bomber moved from Iraq to Greece
            2 mech_infantrys moved from Bulgaria to Greece
            2 bombers moved from 110 Sea Zone to Western Germany
            3 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 aaGun moved from France to Normandy Bordeaux
            1 armour and 2 infantry moved from Western Germany to 112 Sea Zone
            1 armour, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 transport placed in 110 Sea Zone
            1 airfield placed in Normandy Bordeaux
            1 armour and 2 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
            1 mech_infantry placed in Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    British : -0.67
    Chinese : 0.33
    AA fire in Iraq : : -0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Combat Move - Russians
    
        Combat - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry and 1 mech_infantry moved from Korea to Manchuria
            1 armour and 3 mech_infantrys moved from Hopei to Anhwe
            1 artillery moved from Hunan to Anhwe
            1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
            1 fighter and 1 tactical_bomber moved from Hunan to Manchuria
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            1 tactical_bomber moved from Japan to 16 Sea Zone
    
        Combat - Japanese
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer
            Battle in Manchuria
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 mech_infantry; ANZAC defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 1/7 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Anhwe
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 2/6 hits, 2.50 expected hits
                    Chinese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 20 Sea Zone: 1 transport
            EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to 20 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
            2 fighters moved from 19 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Manchuria to Korea
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 mech_infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 fighter, 3 infantry and 1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.50
    ANZAC : 0.67
    Chinese : 0.67
    Japanese : 1.00
    

    Savegame

  • '19 '17 '16

    @Odonis

    Sorry about the edits. I forgot to attack the transports and afterwards realized that I didn’t leave any planes available to attack them and my dest from Japan couldn’t get there.

    My screw up.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 2 destroyers, 4 fighters, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Kwangsi to Hunan
                  Chinese take Hunan from Japanese
            2 fighters moved from 44 Sea Zone to 20 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            3 fighters moved from Midway to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 20 Sea Zone
                British loiter and taunt; ANZAC loiter and taunt; Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 20 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 20 Sea Zone to 36 Sea Zone
            1 carrier moved from 44 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            2 carriers, 1 destroyer and 4 fighters moved from 39 Sea Zone to 36 Sea Zone
            1 transport moved from 39 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 infantry moved from Shantung to Jehol
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to 26 Sea Zone
            3 fighters moved from 16 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 armour, 1 infantry and 1 mech_infantry placed in Persia
            2 destroyers and 2 submarines placed in 10 Sea Zone
            1 artillery, 4 fighters and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.17
    Japanese : -0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Hopei
                  Chinese take Hopei from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Kwangsi to Hunan
    
        Place Units - Chinese
            1 infantry placed in Chahar
            1 infantry placed in Hopei
            1 infantry placed in Jehol
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 32 PUs; 
            British buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            2 armour and 2 mech_infantrys moved from Yunnan to Anhwe
                  Chinese take Kweichow from Japanese
            1 fighter moved from India to Anhwe
            1 infantry moved from Yunnan to Szechwan
                  Chinese take Szechwan from Japanese
            1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            2 artilleries moved from 19 Sea Zone to Manchuria
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Okinawa
    
        Combat - British
            Battle in Okinawa
            Battle in Manchuria
                British attack with 2 artilleries and 2 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 artilleries and 2 infantry in Manchuria, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Manchuria
                    British roll dice for 2 artilleries and 1 infantry in Manchuria, round 3 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Manchuria
                    British roll dice for 2 artilleries in Manchuria, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Manchuria
                    British roll dice for 1 artillery in Manchuria, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Manchuria, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Manchuria
                British win, taking Okinawa from Japanese, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is -6
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Anhwe
                British attack with 2 armour, 1 fighter and 2 mech_infantrys
                Japanese defend with 1 armour, 1 artillery and 2 mech_infantrys
                    British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Anhwe, round 2 : 1/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Anhwe, round 2 : 1/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
                    British roll dice for 2 armour, 1 fighter and 1 mech_infantry in Anhwe, round 3 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Anhwe, round 3 : 1/3 hits, 1.17 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
                    British roll dice for 2 armour and 1 fighter in Anhwe, round 4 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour in Anhwe, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Anhwe
                British win, taking Anhwe from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 10
                Casualties for British: 2 mech_infantrys
                Casualties for Japanese: 1 armour, 1 artillery and 2 mech_infantrys
            Battle in Northwest Persia
                British attack with 2 artilleries and 3 infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 2 artilleries and 3 infantry in Northwest Persia, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            1 aaGun, 2 armour, 5 artilleries, 19 infantry and 5 mech_infantrys moved from Iraq to Persia
            3 mech_infantrys moved from Egypt to Iraq
            2 armour and 2 mech_infantrys moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
            1 aaGun, 5 artilleries and 4 infantry moved from Yunnan to Kweichow
            3 mech_infantrys moved from French Indo China to Kweichow
            1 fighter moved from Anhwe to Hunan
            1 destroyer moved from 36 Sea Zone to 19 Sea Zone
            1 transport moved from 39 Sea Zone to 36 Sea Zone
    
        Place Units - British
            7 infantry placed in United Kingdom
            1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
            Some Units in India change ownership: 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -1.83
    Japanese : 0.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: UK_Pacific round 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 32 PUs; 
            British buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            2 armour and 2 mech_infantrys moved from Yunnan to Anhwe
                  Chinese take Kweichow from Japanese
            1 fighter moved from India to Anhwe
            1 infantry moved from Yunnan to Szechwan
                  Chinese take Szechwan from Japanese
            1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            2 artilleries moved from 19 Sea Zone to Manchuria
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Okinawa
    
        Combat - British
            Battle in Okinawa
            Battle in Manchuria
                British attack with 2 artilleries and 2 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 artilleries and 2 infantry in Manchuria, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Manchuria
                    British roll dice for 2 artilleries and 1 infantry in Manchuria, round 3 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Manchuria
                    British roll dice for 2 artilleries in Manchuria, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Manchuria
                    British roll dice for 1 artillery in Manchuria, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Manchuria, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Manchuria
                British win, taking Okinawa from Japanese, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is -6
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Anhwe
                British attack with 2 armour, 1 fighter and 2 mech_infantrys
                Japanese defend with 1 armour, 1 artillery and 2 mech_infantrys
                    British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Anhwe, round 2 : 1/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Anhwe, round 2 : 1/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
                    British roll dice for 2 armour, 1 fighter and 1 mech_infantry in Anhwe, round 3 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Anhwe, round 3 : 1/3 hits, 1.17 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
                    British roll dice for 2 armour and 1 fighter in Anhwe, round 4 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour in Anhwe, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Anhwe
                British win, taking Anhwe from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 10
                Casualties for British: 2 mech_infantrys
                Casualties for Japanese: 1 armour, 1 artillery and 2 mech_infantrys
            Battle in Northwest Persia
                British attack with 2 artilleries and 3 infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 2 artilleries and 3 infantry in Northwest Persia, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            1 aaGun, 2 armour, 5 artilleries, 19 infantry and 5 mech_infantrys moved from Iraq to Persia
            3 mech_infantrys moved from Egypt to Iraq
            2 armour and 2 mech_infantrys moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
            1 aaGun, 5 artilleries and 4 infantry moved from Yunnan to Kweichow
            3 mech_infantrys moved from French Indo China to Kweichow
            1 fighter moved from Anhwe to Hunan
            1 destroyer moved from 36 Sea Zone to 19 Sea Zone
            1 transport moved from 39 Sea Zone to 36 Sea Zone
    
        Place Units - British
            7 infantry placed in United Kingdom
            1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
            Some Units in India change ownership: 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 artillery and 1 infantry
            EDIT: Adding units owned by UK_Pacific to French Indo China: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -1.83
    Japanese : 0.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: UK_Pacific round 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 32 PUs; 
            British buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            2 armour and 2 mech_infantrys moved from Yunnan to Anhwe
                  Chinese take Kweichow from Japanese
            1 fighter moved from India to Anhwe
            1 infantry moved from Yunnan to Szechwan
                  Chinese take Szechwan from Japanese
            1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            2 artilleries moved from 19 Sea Zone to Manchuria
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Okinawa
    
        Combat - British
            Battle in Okinawa
            Battle in Manchuria
                British attack with 2 artilleries and 2 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 artilleries and 2 infantry in Manchuria, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Manchuria
                    British roll dice for 2 artilleries and 1 infantry in Manchuria, round 3 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Manchuria
                    British roll dice for 2 artilleries in Manchuria, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Manchuria
                    British roll dice for 1 artillery in Manchuria, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Manchuria, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Manchuria
                British win, taking Okinawa from Japanese, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is -6
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Anhwe
                British attack with 2 armour, 1 fighter and 2 mech_infantrys
                Japanese defend with 1 armour, 1 artillery and 2 mech_infantrys
                    British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Anhwe, round 2 : 1/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Anhwe, round 2 : 1/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
                    British roll dice for 2 armour, 1 fighter and 1 mech_infantry in Anhwe, round 3 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Anhwe, round 3 : 1/3 hits, 1.17 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
                    British roll dice for 2 armour and 1 fighter in Anhwe, round 4 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour in Anhwe, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Anhwe
                British win, taking Anhwe from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 10
                Casualties for British: 2 mech_infantrys
                Casualties for Japanese: 1 armour, 1 artillery and 2 mech_infantrys
            Battle in Northwest Persia
                British attack with 2 artilleries and 3 infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 2 artilleries and 3 infantry in Northwest Persia, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            1 aaGun, 2 armour, 5 artilleries, 19 infantry and 5 mech_infantrys moved from Iraq to Persia
            3 mech_infantrys moved from Egypt to Iraq
            2 armour and 2 mech_infantrys moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
            1 aaGun, 5 artilleries and 4 infantry moved from Yunnan to Kweichow
            3 mech_infantrys moved from French Indo China to Kweichow
            1 fighter moved from Anhwe to Hunan
            1 destroyer moved from 36 Sea Zone to 19 Sea Zone
            1 transport moved from 39 Sea Zone to 36 Sea Zone
    
        Place Units - British
            7 infantry placed in United Kingdom
            1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
            Some Units in India change ownership: 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 artillery and 1 infantry
            EDIT: Adding units owned by UK_Pacific to French Indo China: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Soviet Far East: 1 armour and 1 infantry
            EDIT: Adding units owned by Americans to Siberia: 1 armour and 1 infantry
            EDIT: Removing units owned by Americans from 4 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 9 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -1.83
    Japanese : 0.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Kansu to Hopei
            1 fighter and 1 tactical_bomber moved from Kansu to Hopei
    
        Combat - Italians
            Battle in Hopei
                Italians attack with 1 armour, 1 fighter and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Italians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese and 1 armour owned by the Italians lost in Hopei
                Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 armour
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
            2 mech_infantrys moved from Caucasus to Tsinghai
            1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            1 fighter moved from Ukraine to Tsinghai
            2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 artillery and 2 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
            1 destroyer and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Chinese : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Formosa to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
    
        Combat - ANZAC
            Battle in Marianas
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Caroline Islands
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Philippines to Caroline Islands
            1 artillery moved from Kiangsi to Anhwe
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 infantry and 1 tactical_bomber placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber, 1 fighter, 7 mech_infantrys, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 armour moved from Buryatia to Sakha
                  Germans take Sakha from Russians
            1 armour moved from Sakha to Buryatia
            1 armour moved from Suiyuyan to Hopei
                  Germans take Hopei from Chinese
            1 armour moved from Hopei to Suiyuyan
            4 mech_infantrys moved from Caucasus to Northwest Persia
            5 fighters and 4 tactical_bombers moved from Caucasus to Northwest Persia
            1 bomber moved from Greece to Iraq
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 bomber moved from Western Germany to Northwest Persia
    
        Combat - Germans
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Iraq causes 0 damage total. 
            Battle in Northwest Persia
                Germans attack with 1 bomber, 5 fighters, 4 mech_infantrys and 4 tactical_bombers
                British defend with 2 artilleries and 3 infantry
                    Germans roll dice for 1 bomber, 5 fighters, 4 mech_infantrys and 4 tactical_bombers in Northwest Persia, round 2 : 7/14 hits, 6.50 expected hits
                    British roll dice for 2 artilleries and 3 infantry in Northwest Persia, round 2 : 3/5 hits, 1.67 expected hits
                    2 artilleries owned by the British, 3 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 bomber, 5 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 3 mech_infantrys
                Casualties for British: 2 artilleries and 3 infantry
    
        Non Combat Move - Germans
            1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
            1 armour and 1 mech_infantry moved from Timguska to Suiyuyan
            1 mech_infantry moved from Tsinghai to Suiyuyan
            1 armour and 1 mech_infantry moved from Tsinghai to Suiyuyan
            1 armour and 2 mech_infantrys moved from Kazakhstan to Tsinghai
            1 armour, 3 artilleries and 1 mech_infantry moved from Kazakhstan to Caucasus
            1 mech_infantry moved from Russia to Kazakhstan
            2 mech_infantrys moved from Russia to Kazakhstan
            1 mech_infantry moved from Bryansk to Caucasus
            1 mech_infantry moved from Turkmenistan to Kazakhstan
            1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
            1 mech_infantry moved from Belarus to Rostov
            3 mech_infantrys moved from Ukraine to Caucasus
            2 mech_infantrys moved from Romania to Ukraine
            3 mech_infantrys moved from Novgorod to Bryansk
            2 mech_infantrys moved from Karelia to Belarus
            2 infantry moved from Finland to Norway
            2 mech_infantrys moved from Greece to Romania
            1 mech_infantry moved from Germany to Eastern Poland
            1 infantry moved from France to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Tsinghai
            4 fighters and 3 tactical_bombers moved from Northwest Persia to Caucasus
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Germans
            1 submarine and 2 transports placed in 110 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
            2 armour and 1 mech_infantry placed in Volgograd
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 68 PUs; end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : 1.33
    AA fire in Iraq : : 0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 8 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Korea to Manchuria
            1 fighter and 1 tactical_bomber moved from Korea to Manchuria
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
            5 fighters moved from Japan to 19 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                British defend with 1 destroyer and 3 transports
                    Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
                    British roll dice for 1 destroyer and 3 transports in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 3 transports owned by the British lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
                Casualties for British: 1 destroyer and 3 transports
            Battle in Manchuria
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 artillery
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Manchuria to Japan
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
            1 fighter moved from 19 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 fighter moved from 6 Sea Zone to Japan
            2 fighters and 1 tactical_bomber moved from 19 Sea Zone to Japan
            1 battleship moved from 6 Sea Zone to 7 Sea Zone
            1 battleship moved from 7 Sea Zone to 25 Sea Zone
            2 fighters moved from 19 Sea Zone to Japan
    
        Place Units - Japanese
            8 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Chinese : -0.33
    Japanese : 1.17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Move Summary: Americans round 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 2 armour, 3 bombers and 4 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Persia to Volgograd
            1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
            1 artillery and 1 infantry moved from Persia to Northwest Persia
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 bomber moved from United Kingdom to France
            4 fighters moved from 26 Sea Zone to 6 Sea Zone
            6 fighters moved from 36 Sea Zone to 6 Sea Zone
            2 submarines moved from 33 Sea Zone to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
            3 destroyers moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Amur to Korea
            1 mech_infantry moved from Persia to Turkmenistan
                  Americans take Turkmenistan from Germans
            1 armour moved from Siberia to Korea
    

    Savegame

  • '19 '17 '16

    @Odonis

    No scramble.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 2 armour, 3 bombers and 4 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Persia to Volgograd
            1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
            1 artillery and 1 infantry moved from Persia to Northwest Persia
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 bomber moved from United Kingdom to France
            4 fighters moved from 26 Sea Zone to 6 Sea Zone
            6 fighters moved from 36 Sea Zone to 6 Sea Zone
            2 submarines moved from 33 Sea Zone to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
            3 destroyers moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Amur to Korea
            1 mech_infantry moved from Persia to Turkmenistan
                  Americans take Turkmenistan from Germans
            1 armour moved from Siberia to Korea
    
        Combat - Americans
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Volgograd causes 0 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 4 destroyers, 10 fighters, 2 submarines and 1 transport
                Japanese defend with 1 battleship, 1 carrier, 1 fighter and 1 transport
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 4 destroyers, 10 fighters and 1 transport in 6 Sea Zone, round 2 : 5/14 hits, 6.33 expected hits
                    Japanese roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 4 destroyers, 10 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 47
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter and 1 transport
            Battle in Korea
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Korea, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Korea
                Americans win, taking Korea from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in Northwest Persia
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                Americans win, taking Northwest Persia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 25 Sea Zone
                Americans attack with 2 destroyers and 2 submarines
                Japanese defend with 1 battleship
                    Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship in 25 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 2 submarines in 25 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 2 destroyers in 25 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship in 25 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Americans lost in 25 Sea Zone
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 destroyers in 25 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship in 25 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese lost in 25 Sea Zone
                Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 battleship
    
        Non Combat Move - Americans
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 carriers, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            3 carriers and 1 destroyer moved from 36 Sea Zone to 21 Sea Zone
            3 carriers and 1 destroyer moved from 21 Sea Zone to 18 Sea Zone
            6 fighters moved from 6 Sea Zone to 18 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from Hunan to Kwangsi
            1 infantry moved from Shan State to French Indo China
            1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
            1 transport moved from 36 Sea Zone to 18 Sea Zone
            1 transport moved from 9 Sea Zone to 26 Sea Zone
            1 bomber moved from France to United Kingdom
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            4 fighters moved from Eastern United States to Iceland
            1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            1 artillery and 2 infantry moved from 106 Sea Zone to Quebec
            1 aaGun moved from 106 Sea Zone to Quebec
            1 infantry moved from Jehol to Shantung
            1 infantry moved from Siberia to Amur
    
        Place Units - Americans
            3 bombers placed in Western United States
            2 armour and 1 fighter placed in Persia
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    AA fire in France : : -0.17
    AA fire in Volgograd : : 0.83
    Americans : -0.83
    Japanese : -2.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Hopei
                  Chinese take Hopei from Germans
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Hunan to Anhwe
    
        Place Units - Chinese
            2 artilleries placed in Anhwe
            1 infantry placed in Szechwan
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19
    
        Purchase Units - British
            British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Szechwan to Sikang
                  Chinese take Sikang from Japanese
            1 infantry moved from Kweichow to Shensi
                  Chinese take Shensi from Japanese
            1 fighter moved from Hunan to 19 Sea Zone
            2 armour moved from Anhwe to Manchuria
            1 cruiser moved from 36 Sea Zone to 19 Sea Zone
    
        Combat - British
            Battle in Manchuria
                British attack with 2 armour
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 armour in Manchuria, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Manchuria
                British win, taking Manchuria from Japanese with 2 armour remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in 19 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Japanese defend with 1 destroyer
                    British roll dice for 1 cruiser and 1 fighter in 19 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser and 1 fighter in 19 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                British win, taking 19 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from 19 Sea Zone to Kiangsu
            2 armour, 1 infantry and 2 mech_infantrys moved from Yunnan to Kweichow
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 battleship moved from 36 Sea Zone to 18 Sea Zone
            1 fighter moved from India to Kweichow
            1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
            1 artillery and 2 mech_infantrys moved from Iraq to Persia
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from French Indo China: 1 artillery
            EDIT: Adding units owned by UK_Pacific to Korea: 1 artillery
            EDIT: Turning off Edit Mode
            2 fighters placed in United Kingdom
            3 infantry placed in Iraq
            3 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
            British collect 30 PUs (3 lost to blockades); end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
            Units Change Ownership
                Some Units in Korea change ownership: 1 artillery
                Some Units in India change ownership: 1 artillery and 4 infantry
                Some Units in French Indo China change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : -1.00
    Japanese : -1.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: UK_Pacific round 19

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19
    
        Purchase Units - British
            British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Szechwan to Sikang
                  Chinese take Sikang from Japanese
            1 infantry moved from Kweichow to Shensi
                  Chinese take Shensi from Japanese
            1 fighter moved from Hunan to 19 Sea Zone
            2 armour moved from Anhwe to Manchuria
            1 cruiser moved from 36 Sea Zone to 19 Sea Zone
    
        Combat - British
            Battle in Manchuria
                British attack with 2 armour
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 armour in Manchuria, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Manchuria
                British win, taking Manchuria from Japanese with 2 armour remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in 19 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Japanese defend with 1 destroyer
                    British roll dice for 1 cruiser and 1 fighter in 19 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser and 1 fighter in 19 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                British win, taking 19 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from 19 Sea Zone to Kiangsu
            2 armour, 1 infantry and 2 mech_infantrys moved from Yunnan to Kweichow
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 battleship moved from 36 Sea Zone to 18 Sea Zone
            1 fighter moved from India to Kweichow
            1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
            1 artillery and 2 mech_infantrys moved from Iraq to Persia
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from French Indo China: 1 artillery
            EDIT: Adding units owned by UK_Pacific to Korea: 1 artillery
            EDIT: Turning off Edit Mode
            2 fighters placed in United Kingdom
            3 infantry placed in Iraq
            3 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
            British collect 30 PUs (3 lost to blockades); end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
            Units Change Ownership
                Some Units in Korea change ownership: 1 artillery
                Some Units in India change ownership: 1 artillery and 4 infantry
                Some Units in French Indo China change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 39 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 36 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -1.00
    Japanese : -1.00
    

    Savegame

Suggested Topics

  • 11
  • 31
  • 58
  • 20
  • 85
  • 166
  • 106
  • 95
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.0k

Users

39.3k

Topics

1.7m

Posts