Odonis (Allies +24) vs. StuckTojo (Axis) No Victory Cities

  • '19 '17 '16

    TripleA Turn Summary: Italians round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Tsinghai to Sikang
            1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
            1 armour and 1 mech_infantry moved from Caucasus to Sikang
            1 mech_infantry moved from Tsinghai to Shensi
            2 infantry moved from Northern Italy to 97 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            2 fighters and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 99 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Shensi
                Italians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Italians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shensi
                Italians win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Sikang
                Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Sikang, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Sikang, round 3 : 3/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Sikang
                Italians win, taking Sikang from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Cyprus
    
        Non Combat Move - Italians
            1 mech_infantry moved from Caucasus to Tsinghai
            1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
            1 fighter moved from Sikang to Tsinghai
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Ukraine
            1 submarine and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.33
    Americans : -0.17
    Chinese : -1.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 destroyer moved from 17 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
            2 fighters moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
            2 fighters moved from 33 Sea Zone to Korea
            1 tactical_bomber moved from Queensland to Philippines
            1 artillery moved from Anhwe to Kweichow
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 bomber, 2 fighters, 1 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 mech_infantrys moved from Kazakhstan to Szechwan
            1 mech_infantry moved from Suiyuyan to Hopei
            1 fighter and 1 tactical_bomber moved from Tsinghai to Hopei
            1 bomber moved from Caucasus to Szechwan
            5 mech_infantrys moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Kazakhstan to Turkmenistan
            1 fighter and 1 tactical_bomber moved from Caucasus to Turkmenistan
            3 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia
            1 bomber moved from Western Germany to Iraq
            1 bomber moved from Western Germany to Northwest Persia
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 artillery, 2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 2 infantry, 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            3 artilleries, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 110 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Germans
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Iraq causes 0 damage total. 
            Battle in Gibraltar
            Battle in Morocco
            Battle in 109 Sea Zone
                Germans attack with 2 submarines
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 109 Sea Zone
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Germans win, taking Gibraltar from British, taking Morocco from French, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Hopei
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Germans win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Germans attack with 1 bomber and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Germans roll dice for 1 bomber and 3 mech_infantrys in Szechwan, round 2 : 2/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Germans win, taking Szechwan from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Turkmenistan
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 mech_infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Turkmenistan, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Turkmenistan
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Northwest Persia
                Germans attack with 1 bomber, 3 fighters, 6 mech_infantrys and 2 tactical_bombers
                British defend with 1 infantry and 2 mech_infantrys; Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber, 3 fighters, 6 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 3/12 hits, 4.50 expected hits
                    Americans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 1/5 hits, 1.67 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 1 bomber, 3 fighters, 5 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 3 : 4/11 hits, 4.33 expected hits
                    Americans roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 3 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 artillery owned by the Americans lost in Northwest Persia
                Germans win, taking Northwest Persia from Americans with 1 bomber, 3 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for British: 1 infantry and 2 mech_infantrys
    
        Non Combat Move - Germans
            3 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Turkmenistan to Caucasus
            1 bomber moved from Szechwan to Tsinghai
            3 armour and 2 mech_infantrys moved from Suiyuyan to Tsinghai
            1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
            1 mech_infantry moved from Volgograd to Tsinghai
            1 armour and 1 mech_infantry moved from Tsinghai to Sikang
            1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
            2 mech_infantrys moved from Russia to Novosibirsk
            1 mech_infantry moved from Russia to Kazakhstan
            2 armour moved from Volgograd to Caucasus
            1 mech_infantry moved from Rostov to Caucasus
            2 mech_infantrys moved from Ukraine to Caucasus
            3 mech_infantrys moved from Bryansk to Caucasus
            2 mech_infantrys moved from Romania to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            2 mech_infantrys moved from Belarus to Rostov
            3 mech_infantrys moved from Novgorod to Bryansk
            1 bomber moved from Northwest Persia to Caucasus
            3 fighters moved from Normandy Bordeaux to Cyprus
            1 fighter and 1 tactical_bomber moved from Western Germany to France
            1 aaGun moved from Normandy Bordeaux to France
            1 infantry moved from Western Germany to France
            2 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Northern Italy to Western Germany
    
        Place Units - Germans
            3 armour placed in Volgograd
            1 armour and 2 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
            1 infantry placed in Normandy Bordeaux
            1 bomber, 2 fighters and 1 mech_infantry placed in Western Germany
            2 submarines placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 70 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Americans : -0.67
    Chinese : -0.67
    AA fire in Iraq : : 0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            6 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,4,6,3,6,1,2,4,3,5,1,5,6,6,5
            Japanese collect 2 PUs (8 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 factory_minor, 5 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Persia to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
            1 infantry moved from Amur to Buryatia
                  Americans take Buryatia from Germans
    
        Combat - Americans
            Battle in Northwest Persia
                Americans attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 5 mech_infantrys
                    Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/7 hits, 3.00 expected hits
                    Germans roll dice for 5 mech_infantrys in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Northwest Persia
                    Americans roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Northwest Persia, round 3 : 1/5 hits, 2.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Northwest Persia, round 3 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                    Americans roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Northwest Persia, round 4 : 0/5 hits, 2.33 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Northwest Persia
                    Americans roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Northwest Persia, round 5 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 5 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                Americans win, taking Northwest Persia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery, 2 infantry and 1 tactical_bomber
                Casualties for Germans: 5 mech_infantrys
    
        Non Combat Move - Americans
            2 fighters moved from Northwest Persia to Persia
            1 transport moved from 39 Sea Zone to 36 Sea Zone
            1 artillery moved from Kwangsi to French Indo China
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            3 carriers, 1 destroyer and 6 fighters moved from 18 Sea Zone to 6 Sea Zone
            1 transport moved from 18 Sea Zone to 17 Sea Zone
            1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Shantung to Jehol
            1 transport moved from 26 Sea Zone to 6 Sea Zone
            2 destroyers and 1 submarine moved from 25 Sea Zone to 27 Sea Zone
            3 bombers moved from Western United States to Hawaiian Islands
            3 fighters moved from Western United States to 6 Sea Zone
            3 fighters moved from 6 Sea Zone to Korea
            1 aaGun, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 101 Sea Zone
            1 artillery and 2 infantry moved from 101 Sea Zone to Eastern United States
            1 aaGun moved from 101 Sea Zone to Eastern United States
    
        Place Units - Americans
            1 factory_minor placed in Korea
            2 infantry placed in Eastern United States
            2 artilleries, 3 infantry and 2 mech_infantrys placed in Central United States
            5 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
            Americans collect 67 PUs (1 lost to blockades); end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Americans : -4.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Hopei
            1 artillery and 1 infantry moved from Anhwe to Hopei
            2 infantry moved from Kweichow to Shensi
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Hopei
                Chinese win, taking Hopei from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Shensi
                Chinese attack with 2 infantry
                Italians defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 mech_infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Shensi
                Chinese win, taking Shensi from Italians with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 artillery and 1 infantry moved from Anhwe to Kweichow
    
        Place Units - Chinese
            2 infantry placed in Chahar
            1 infantry placed in Shensi
            3 infantry placed in Kweichow
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.00
    Chinese : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20
    
        Purchase Units - British
            British buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from Kweichow to Szechwan
            1 fighter moved from Kweichow to Szechwan
            1 armour and 1 mech_infantry moved from Kweichow to Suiyuyan
            1 fighter moved from Kiangsu to Suiyuyan
            1 mech_infantry moved from Kweichow to Suiyuyan
    
        Combat - British
            Battle in Suiyuyan
                British attack with 1 armour, 1 fighter and 2 mech_infantrys
                Germans defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Suiyuyan, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Germans lost in Suiyuyan
                    British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Suiyuyan, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Suiyuyan, round 3 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Suiyuyan
                British win, taking Suiyuyan from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for British: 1 mech_infantry
            Battle in Szechwan
                British attack with 2 artilleries, 1 fighter and 2 infantry
                Germans defend with 3 mech_infantrys
                    British roll dice for 2 artilleries, 1 fighter and 2 infantry in Szechwan, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 3 mech_infantrys in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Szechwan
                    British roll dice for 2 artilleries, 1 fighter and 1 infantry in Szechwan, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Szechwan
                British win, taking Szechwan from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Sakha from Germans to UK_Pacific
            EDIT: Removing units owned by British from Manchuria: 1 armour
            EDIT: Adding units owned by UK_Pacific to Sakha: 1 armour
            EDIT: Turning off Edit Mode
            1 fighter moved from Szechwan to Kweichow
            1 fighter moved from Suiyuyan to Hopei
            1 armour and 1 mech_infantry moved from Yunnan to Kweichow
            1 artillery and 4 infantry moved from India to Burma
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 armour and 1 mech_infantry moved from French Indo China to Kweichow
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 armour moved from Manchuria to Anhwe
            1 cruiser moved from 19 Sea Zone to 36 Sea Zone
            1 battleship moved from 18 Sea Zone to 20 Sea Zone
            3 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Persia to Northwest Persia
            3 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            3 infantry placed in Iraq
            1 armour and 2 mech_infantrys placed in Egypt
            British undo move 2.
            1 armour and 2 mech_infantrys placed in Union of South Africa
            3 infantry placed in Egypt
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,4,3
            British collect 29 PUs (4 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            3 armour and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 26 PUs; end with 26 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
            Units Change Ownership
                Some Units in India change ownership: 3 armour and 3 mech_infantrys
                Some Units in Sakha change ownership: 1 armour
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Tsinghai to Suiyuyan
            2 fighters and 1 tactical_bomber moved from Tsinghai to Suiyuyan
            2 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 destroyer moved from 99 Sea Zone to 96 Sea Zone
    
        Combat - Italians
            Battle in Libya
            Battle in Malta
            Battle in Suiyuyan
                Italians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 mech_infantry
                    Italians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Suiyuyan
                Italians win, taking Libya from Americans, taking Malta from British, taking Suiyuyan from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 armour and 1 mech_infantry
    
        Non Combat Move - Italians
            2 fighters and 1 tactical_bomber moved from Suiyuyan to Tsinghai
            1 armour and 1 mech_infantry moved from Sikang to Caucasus
            1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            1 infantry moved from Ukraine to Rostov
    
        Place Units - Italians
            1 submarine and 1 transport placed in 95 Sea Zone
            2 armour and 1 mech_infantry placed in Ukraine
    
        Turn Complete - Italians
            Italians collect 25 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    Chinese : 0.17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Shan State
            1 fighter moved from Queensland to Shan State
            1 tactical_bomber moved from Philippines to Kweichow
            2 infantry moved from Marianas to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 18 Sea Zone to 6 Sea Zone
    
        Place Units - ANZAC
            1 infantry and 1 tactical_bomber placed in Queensland
            1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 21

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 destroyers, 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 2 mech_infantrys moved from Yakut S.S.R. to Buryatia
            1 mech_infantry moved from Kazakhstan to Szechwan
            1 mech_infantry moved from Sikang to Szechwan
            1 mech_infantry moved from Tsinghai to Szechwan
            1 armour moved from Tsinghai to Szechwan
            2 mech_infantrys moved from Tsinghai to Shensi
            1 bomber moved from Tsinghai to Szechwan
            1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
            1 artillery moved from Tsinghai to Shensi
            5 mech_infantrys moved from Caucasus to Northwest Persia
            4 fighters moved from Caucasus to Northwest Persia
            3 tactical_bombers moved from Caucasus to Northwest Persia
            1 bomber moved from Caucasus to Szechwan
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
                  Germans take Algeria from French
                  Germans take Tunisia from French
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
            2 infantry moved from 85 Sea Zone to Brazil
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
            1 infantry and 1 mech_infantry moved from 82 Sea Zone to Nigeria
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 bomber moved from Western Germany to Northwest Persia
    
        Combat - Germans
            Battle in Brazil
            Battle in French Equatorial Africa
            Battle in Nigeria
            Battle in Buryatia
                Germans attack with 1 armour and 2 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Buryatia, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Buryatia, round 3 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Buryatia, round 4 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Buryatia
                    Germans roll dice for 1 armour and 1 mech_infantry in Buryatia, round 5 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Buryatia, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Buryatia
                Germans win, taking Brazil from British, taking French Equatorial Africa from French, taking Nigeria from British, taking Buryatia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in Shensi
                Germans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                Germans win, taking Shensi from Chinese with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Germans attack with 1 armour, 2 bombers and 3 mech_infantrys
                British defend with 2 artilleries and 1 infantry
                    Germans roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Szechwan, round 2 : 1/6 hits, 2.33 expected hits
                    Chinese roll dice for 2 artilleries and 1 infantry in Szechwan, round 2 : 3/3 hits, 1.00 expected hits
                    3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Szechwan
                    Germans roll dice for 1 armour and 2 bombers in Szechwan, round 3 : 3/3 hits, 1.83 expected hits
                    Chinese roll dice for 2 artilleries in Szechwan, round 3 : 2/2 hits, 0.67 expected hits
                    1 bomber owned by the Germans, 1 armour owned by the Germans and 2 artilleries owned by the British lost in Szechwan
                Germans win with 1 bomber remaining. Battle score for attacker is -19
                Casualties for Germans: 1 armour, 1 bomber and 3 mech_infantrys
                Casualties for British: 2 artilleries and 1 infantry
            Battle in Northwest Persia
                Germans attack with 1 bomber, 4 fighters, 5 mech_infantrys and 3 tactical_bombers
                British defend with 5 infantry; Americans defend with 1 artillery
                    Germans roll dice for 1 bomber, 4 fighters, 5 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 2 : 6/13 hits, 5.50 expected hits
                    Americans roll dice for 1 artillery and 5 infantry in Northwest Persia, round 2 : 2/6 hits, 2.00 expected hits
                    1 artillery owned by the Americans, 2 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from Americans with 1 bomber, 4 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Germans: 2 mech_infantrys
                Casualties for Americans: 1 artillery
                Casualties for British: 5 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Szechwan to Tsinghai
            1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
            1 armour moved from Yakut S.S.R. to Yenisey
            2 mech_infantrys moved from Novosibirsk to Yenisey
            1 armour moved from Sikang to Tsinghai
            1 mech_infantry moved from Caucasus to Tsinghai
            2 mech_infantrys moved from Caucasus to Tsinghai
            3 armour moved from Volgograd to Caucasus
            2 mech_infantrys moved from Rostov to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
            3 mech_infantrys moved from Bryansk to Caucasus
            1 mech_infantry moved from Russia to Kazakhstan
            1 bomber, 4 fighters and 3 tactical_bombers moved from Northwest Persia to Caucasus
            2 fighters moved from Cyprus to Caucasus
            1 fighter moved from Cyprus to Caucasus
            2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 1 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            2 artilleries and 1 infantry moved from 95 Sea Zone to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from France to Northern Italy
            1 infantry moved from Normandy Bordeaux to France
            2 fighters moved from Western Germany to Normandy Bordeaux
            1 fighter moved from France to Normandy Bordeaux
            1 tactical_bomber moved from France to Caucasus
            3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun moved from Western Germany to France
            2 mech_infantrys moved from Poland to Western Ukraine
            3 mech_infantrys moved from Novgorod to Bryansk
            1 armour and 1 mech_infantry moved from Russia to Novosibirsk
            1 mech_infantry moved from Western Germany to Northern Italy
            2 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            3 armour placed in Volgograd
            1 armour and 2 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
            2 mech_infantrys placed in Germany
            1 fighter and 1 tactical_bomber placed in Western Germany
            Germans undo move 5.
            Germans undo move 4.
            1 fighter, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
            Germans undo move 4.
            1 mech_infantry placed in Germany
            1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
            3 destroyers placed in 110 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Caucasus: 1 fighter
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 73 PUs; end with 73 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    Americans : -0.33
    Chinese : 2.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 21

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 21

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21
    
        Purchase Units - Japanese
            Japanese buy nothing; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from Japan to Sakha
            1 fighter moved from Japan to Sakha
            1 tactical_bomber moved from Japan to Sakha
            1 fighter and 1 tactical_bomber moved from Japan to Sakha
            2 fighters moved from Japan to Sakha
    
        Combat - Japanese
            Battle in Sakha
                Japanese attack with 6 fighters and 3 tactical_bombers
                British defend with 1 armour
                    Japanese roll dice for 6 fighters and 3 tactical_bombers in Sakha, round 2 : 4/9 hits, 5.00 expected hits
                    UK_Pacific roll dice for 1 armour in Sakha, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Japanese and 1 armour owned by the British lost in Sakha
                Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            5 fighters and 3 tactical_bombers moved from Sakha to Buryatia
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,3,2,6,3,5,3,5,5,6,5,5,5,6,5,1,2,3,3,5,6,4,5,6,1,4,5,4,2
            Japanese collect 2 PUs (8 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 0.50
    Japanese : -1.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Move Summary: Americans round 21

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Japan
            1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
            1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Jehol to 19 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
            10 fighters moved from 6 Sea Zone to Japan
            3 bombers moved from Hawaiian Islands to Japan
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery, 1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
            2 fighters moved from Persia to Northwest Persia
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 21

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Japan
            1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
            1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Jehol to 19 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
            10 fighters moved from 6 Sea Zone to Japan
            3 bombers moved from Hawaiian Islands to Japan
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery, 1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
            2 fighters moved from Persia to Northwest Persia
    
        Combat - Americans
            Battle in Gibraltar
            Battle in Morocco
            Battle in Japan
                Americans attack with 1 armour, 4 artilleries, 3 bombers, 10 fighters, 6 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 16 infantry
                    AA fire in Japan : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Japan
                    Americans roll dice for 1 armour, 4 artilleries, 3 bombers, 9 fighters, 6 infantry and 1 mech_infantry in Japan, round 2 : 13/24 hits, 10.17 expected hits
                    Japanese roll dice for 1 aaGun and 16 infantry in Japan, round 2 : 3/16 hits, 5.33 expected hits
                    12 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the Americans lost in Japan
                    Americans roll dice for 1 armour, 4 artilleries, 3 bombers, 9 fighters, 3 infantry and 1 mech_infantry in Japan, round 3 : 8/21 hits, 9.67 expected hits
                    Japanese roll dice for 4 infantry in Japan, round 3 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Japan
                Americans captures 4PUs while taking Japanese capital
                Americans converts factory_major into different units
                Americans win, taking Gibraltar from Germans, taking Morocco from Germans, taking Japan from Japanese with 1 armour, 4 artilleries, 3 bombers, 9 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 31
                Casualties for Americans: 1 fighter and 4 infantry
                Casualties for Japanese: 1 aaGun and 16 infantry
            Battle in Northwest Persia
                Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 3 mech_infantrys
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 3 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Northwest Persia
                    Americans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Northwest Persia, round 3 : 3/4 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia
                Americans win, taking Northwest Persia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - Americans
            2 fighters moved from Northwest Persia to Egypt
            8 armour and 1 infantry moved from Persia to Iraq
            3 transports moved from 39 Sea Zone to 76 Sea Zone
            2 destroyers and 1 submarine moved from 27 Sea Zone to 64 Sea Zone
            3 bombers moved from Japan to Korea
            9 fighters moved from Japan to Amur
            3 fighters moved from Korea to Amur
            3 carriers, 3 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
            2 carriers and 4 destroyers moved from 6 Sea Zone to 25 Sea Zone
            4 fighters moved from Iceland to United Kingdom
            2 fighters moved from Eastern United States to British Guiana
            2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to Eastern United States
    
        Place Units - Americans
            2 carriers, 1 destroyer and 3 transports placed in 101 Sea Zone
            3 armour placed in Korea
            1 armour, 1 artillery and 1 infantry placed in Persia
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
            Americans collect 74 PUs (1 lost to blockades); end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    AA fire in Japan : : 0.50
    Americans : 2.67
    Japanese : -2.67
    

    Savegame

  • '19 '17 '16

    @Odonis

    Is there there a scramble or intercept order I’m missing?

  • '19 '17 '16

    @Odonis

    Ah, never mind. I see.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 21

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Chahar to Suiyuyan
            2 infantry moved from Hopei to Suiyuyan
            1 artillery and 4 infantry moved from Kweichow to Shensi
            1 artillery moved from Hopei to Shensi
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 4 infantry
                Italians defend with 1 mech_infantry
                    Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 mech_infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 5 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 mech_infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 6 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 mech_infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 7 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 mech_infantry in Suiyuyan, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 2 infantry in Suiyuyan, round 8 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 mech_infantry in Suiyuyan, round 8 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Suiyuyan
                Chinese win, taking Suiyuyan from Italians with 2 infantry remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Shensi
                Chinese attack with 2 artilleries and 4 infantry
                Germans defend with 1 artillery and 2 mech_infantrys
                    Chinese roll dice for 2 artilleries and 4 infantry in Shensi, round 2 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Shensi, round 2 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans and 2 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 artilleries and 2 infantry in Shensi, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Shensi
                    Chinese roll dice for 2 artilleries and 2 infantry in Shensi, round 4 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Shensi
                Chinese win, taking Shensi from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
                Casualties for Germans: 1 artillery and 2 mech_infantrys
    
        Non Combat Move - Chinese
            1 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Szechwan
            1 artillery and 1 infantry placed in Suiyuyan
            1 artillery placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : -0.33
    Chinese : -3.83
    

    Savegame

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