@mikawagunichi Thanks for the game!
Odonis (Allies +24) vs. StuckTojo (Axis) No Victory Cities
-
TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19 Purchase Units - Italians Italians buy 1 armour, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Tsinghai to Sikang 1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi 1 armour and 1 mech_infantry moved from Caucasus to Sikang 1 mech_infantry moved from Tsinghai to Shensi 2 infantry moved from Northern Italy to 97 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 2 fighters and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Americans defend with 1 submarine Italians roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 99 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shensi Italians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shensi Italians win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sikang Italians attack with 1 armour, 1 fighter and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Sikang, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Sikang, round 3 : 3/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sikang Italians win, taking Sikang from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Cyprus Non Combat Move - Italians 1 mech_infantry moved from Caucasus to Tsinghai 1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai 1 fighter moved from Sikang to Tsinghai 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy Place Units - Italians 1 armour and 2 mech_infantrys placed in Ukraine 1 submarine and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 2.33 Americans : -0.17 Chinese : -1.00
-
TripleA Turn Summary: ANZAC round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 destroyer moved from 17 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 2 fighters moved from 33 Sea Zone to Korea 1 tactical_bomber moved from Queensland to Philippines 1 artillery moved from Anhwe to Kweichow Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber, 2 fighters, 1 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Kazakhstan to Szechwan 1 mech_infantry moved from Suiyuyan to Hopei 1 fighter and 1 tactical_bomber moved from Tsinghai to Hopei 1 bomber moved from Caucasus to Szechwan 5 mech_infantrys moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Kazakhstan to Turkmenistan 1 fighter and 1 tactical_bomber moved from Caucasus to Turkmenistan 3 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia 1 bomber moved from Western Germany to Iraq 1 bomber moved from Western Germany to Northwest Persia 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 artillery, 2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 2 infantry, 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 3 artilleries, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 110 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar Combat - Germans Strategic bombing raid in Iraq AA fire in Iraq : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Iraq causes 0 damage total. Battle in Gibraltar Battle in Morocco Battle in 109 Sea Zone Germans attack with 2 submarines Americans defend with 1 transport 1 transport owned by the Americans lost in 109 Sea Zone Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans win, taking Gibraltar from British, taking Morocco from French, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Hopei Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Germans win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Germans attack with 1 bomber and 3 mech_infantrys Chinese defend with 1 infantry Germans roll dice for 1 bomber and 3 mech_infantrys in Szechwan, round 2 : 2/4 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Germans win, taking Szechwan from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Turkmenistan Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Turkmenistan, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Turkmenistan Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 mech_infantry Battle in Northwest Persia Germans attack with 1 bomber, 3 fighters, 6 mech_infantrys and 2 tactical_bombers British defend with 1 infantry and 2 mech_infantrys; Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 3 fighters, 6 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 3/12 hits, 4.50 expected hits Americans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 1/5 hits, 1.67 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans roll dice for 1 bomber, 3 fighters, 5 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 3 : 4/11 hits, 4.33 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Americans lost in Northwest Persia Germans win, taking Northwest Persia from Americans with 1 bomber, 3 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 1 infantry and 2 mech_infantrys Non Combat Move - Germans 3 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Turkmenistan to Caucasus 1 bomber moved from Szechwan to Tsinghai 3 armour and 2 mech_infantrys moved from Suiyuyan to Tsinghai 1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai 1 mech_infantry moved from Volgograd to Tsinghai 1 armour and 1 mech_infantry moved from Tsinghai to Sikang 1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R. 2 mech_infantrys moved from Russia to Novosibirsk 1 mech_infantry moved from Russia to Kazakhstan 2 armour moved from Volgograd to Caucasus 1 mech_infantry moved from Rostov to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 2 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Belarus to Rostov 3 mech_infantrys moved from Novgorod to Bryansk 1 bomber moved from Northwest Persia to Caucasus 3 fighters moved from Normandy Bordeaux to Cyprus 1 fighter and 1 tactical_bomber moved from Western Germany to France 1 aaGun moved from Normandy Bordeaux to France 1 infantry moved from Western Germany to France 2 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Northern Italy to Western Germany Place Units - Germans 3 armour placed in Volgograd 1 armour and 2 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 1 infantry placed in Normandy Bordeaux 1 bomber, 2 fighters and 1 mech_infantry placed in Western Germany 2 submarines placed in 110 Sea Zone Turn Complete - Germans Germans collect 70 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -1.33 Americans : -0.67 Chinese : -0.67 AA fire in Iraq : : 0.83
-
TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20 Purchase Units - Japanese Japanese buy 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese Non Combat Move - Japanese Place Units - Japanese 6 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,4,6,3,6,1,2,4,3,5,1,5,6,6,5 Japanese collect 2 PUs (8 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20 Purchase Units - Americans Americans buy 2 artilleries, 1 factory_minor, 5 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Persia to Northwest Persia 2 fighters and 1 tactical_bomber moved from Persia to Northwest Persia 1 infantry moved from Amur to Buryatia Americans take Buryatia from Germans Combat - Americans Battle in Northwest Persia Americans attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 5 mech_infantrys Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 5 mech_infantrys in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Northwest Persia Americans roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Northwest Persia, round 3 : 1/5 hits, 2.33 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Americans roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Northwest Persia, round 4 : 0/5 hits, 2.33 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Northwest Persia Americans roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Northwest Persia, round 5 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 5 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery, 2 infantry and 1 tactical_bomber Casualties for Germans: 5 mech_infantrys Non Combat Move - Americans 2 fighters moved from Northwest Persia to Persia 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 artillery moved from Kwangsi to French Indo China 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 3 carriers, 1 destroyer and 6 fighters moved from 18 Sea Zone to 6 Sea Zone 1 transport moved from 18 Sea Zone to 17 Sea Zone 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 mech_infantry moved from 6 Sea Zone to Korea 1 infantry moved from Shantung to Jehol 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 destroyers and 1 submarine moved from 25 Sea Zone to 27 Sea Zone 3 bombers moved from Western United States to Hawaiian Islands 3 fighters moved from Western United States to 6 Sea Zone 3 fighters moved from 6 Sea Zone to Korea 1 aaGun, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 101 Sea Zone 1 artillery and 2 infantry moved from 101 Sea Zone to Eastern United States 1 aaGun moved from 101 Sea Zone to Eastern United States Place Units - Americans 1 factory_minor placed in Korea 2 infantry placed in Eastern United States 2 artilleries, 3 infantry and 2 mech_infantrys placed in Central United States 5 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2 Americans collect 67 PUs (1 lost to blockades); end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 1.00 Americans : -4.67
-
TripleA Turn Summary: Chinese round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Hopei 1 artillery and 1 infantry moved from Anhwe to Hopei 2 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Hopei Chinese attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Hopei Chinese win, taking Hopei from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Shensi Chinese attack with 2 infantry Italians defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 mech_infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.17 expected hits Italians roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Shensi Chinese win, taking Shensi from Italians with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Chinese 1 artillery and 1 infantry moved from Anhwe to Kweichow Place Units - Chinese 2 infantry placed in Chahar 1 infantry placed in Shensi 3 infantry placed in Kweichow 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.00 Chinese : 0.33
-
TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20 Purchase Units - British British buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from Kweichow to Szechwan 1 fighter moved from Kweichow to Szechwan 1 armour and 1 mech_infantry moved from Kweichow to Suiyuyan 1 fighter moved from Kiangsu to Suiyuyan 1 mech_infantry moved from Kweichow to Suiyuyan Combat - British Battle in Suiyuyan British attack with 1 armour, 1 fighter and 2 mech_infantrys Germans defend with 1 armour and 1 mech_infantry British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Suiyuyan, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Germans lost in Suiyuyan British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Suiyuyan, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Suiyuyan, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Suiyuyan British win, taking Suiyuyan from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Szechwan British attack with 2 artilleries, 1 fighter and 2 infantry Germans defend with 3 mech_infantrys British roll dice for 2 artilleries, 1 fighter and 2 infantry in Szechwan, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 3 mech_infantrys in Szechwan, round 2 : 1/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Szechwan British roll dice for 2 artilleries, 1 fighter and 1 infantry in Szechwan, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Szechwan British win, taking Szechwan from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Sakha from Germans to UK_Pacific EDIT: Removing units owned by British from Manchuria: 1 armour EDIT: Adding units owned by UK_Pacific to Sakha: 1 armour EDIT: Turning off Edit Mode 1 fighter moved from Szechwan to Kweichow 1 fighter moved from Suiyuyan to Hopei 1 armour and 1 mech_infantry moved from Yunnan to Kweichow 1 artillery and 4 infantry moved from India to Burma 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from French Indo China to Kweichow 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 armour moved from Manchuria to Anhwe 1 cruiser moved from 19 Sea Zone to 36 Sea Zone 1 battleship moved from 18 Sea Zone to 20 Sea Zone 3 infantry moved from Iraq to Northwest Persia 2 infantry moved from Persia to Northwest Persia 3 infantry moved from Egypt to Trans-Jordan Place Units - British 3 infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt British undo move 2. 1 armour and 2 mech_infantrys placed in Union of South Africa 3 infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,4,3 British collect 29 PUs (4 lost to blockades); end with 29 PUs Place Units - UK_Pacific 3 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 26 PUs; end with 26 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs Units Change Ownership Some Units in India change ownership: 3 armour and 3 mech_infantrys Some Units in Sakha change ownership: 1 armour
Combat Hit Differential Summary :
Germans : -0.67 British : -1.00
-
TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20 Purchase Units - Italians Italians buy 2 armour, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Tsinghai to Suiyuyan 2 fighters and 1 tactical_bomber moved from Tsinghai to Suiyuyan 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 99 Sea Zone to 96 Sea Zone Combat - Italians Battle in Libya Battle in Malta Battle in Suiyuyan Italians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 mech_infantry Italians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Suiyuyan Italians win, taking Libya from Americans, taking Malta from British, taking Suiyuyan from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 mech_infantry Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Italians 2 fighters and 1 tactical_bomber moved from Suiyuyan to Tsinghai 1 armour and 1 mech_infantry moved from Sikang to Caucasus 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Ukraine to Rostov Place Units - Italians 1 submarine and 1 transport placed in 95 Sea Zone 2 armour and 1 mech_infantry placed in Ukraine Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : 1.00 Chinese : 0.17
-
TripleA Turn Summary: ANZAC round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 fighter moved from Queensland to Shan State 1 tactical_bomber moved from Philippines to Kweichow 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 18 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 infantry and 1 tactical_bomber placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 destroyers, 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 mech_infantrys moved from Yakut S.S.R. to Buryatia 1 mech_infantry moved from Kazakhstan to Szechwan 1 mech_infantry moved from Sikang to Szechwan 1 mech_infantry moved from Tsinghai to Szechwan 1 armour moved from Tsinghai to Szechwan 2 mech_infantrys moved from Tsinghai to Shensi 1 bomber moved from Tsinghai to Szechwan 1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi 1 artillery moved from Tsinghai to Shensi 5 mech_infantrys moved from Caucasus to Northwest Persia 4 fighters moved from Caucasus to Northwest Persia 3 tactical_bombers moved from Caucasus to Northwest Persia 1 bomber moved from Caucasus to Szechwan 1 armour and 1 mech_infantry moved from Morocco to Tunisia Germans take Algeria from French Germans take Tunisia from French 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone 2 infantry moved from 85 Sea Zone to Brazil 1 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 infantry and 1 mech_infantry moved from 82 Sea Zone to Nigeria 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 bomber moved from Western Germany to Northwest Persia Combat - Germans Battle in Brazil Battle in French Equatorial Africa Battle in Nigeria Battle in Buryatia Germans attack with 1 armour and 2 mech_infantrys Americans defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Buryatia, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Buryatia, round 3 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Buryatia, round 4 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Buryatia Germans roll dice for 1 armour and 1 mech_infantry in Buryatia, round 5 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Buryatia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Buryatia Germans win, taking Brazil from British, taking French Equatorial Africa from French, taking Nigeria from British, taking Buryatia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Shensi Germans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Germans win, taking Shensi from Chinese with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Szechwan Germans attack with 1 armour, 2 bombers and 3 mech_infantrys British defend with 2 artilleries and 1 infantry Germans roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Szechwan, round 2 : 1/6 hits, 2.33 expected hits Chinese roll dice for 2 artilleries and 1 infantry in Szechwan, round 2 : 3/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Szechwan Germans roll dice for 1 armour and 2 bombers in Szechwan, round 3 : 3/3 hits, 1.83 expected hits Chinese roll dice for 2 artilleries in Szechwan, round 3 : 2/2 hits, 0.67 expected hits 1 bomber owned by the Germans, 1 armour owned by the Germans and 2 artilleries owned by the British lost in Szechwan Germans win with 1 bomber remaining. Battle score for attacker is -19 Casualties for Germans: 1 armour, 1 bomber and 3 mech_infantrys Casualties for British: 2 artilleries and 1 infantry Battle in Northwest Persia Germans attack with 1 bomber, 4 fighters, 5 mech_infantrys and 3 tactical_bombers British defend with 5 infantry; Americans defend with 1 artillery Germans roll dice for 1 bomber, 4 fighters, 5 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 2 : 6/13 hits, 5.50 expected hits Americans roll dice for 1 artillery and 5 infantry in Northwest Persia, round 2 : 2/6 hits, 2.00 expected hits 1 artillery owned by the Americans, 2 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Americans with 1 bomber, 4 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 1 artillery Casualties for British: 5 infantry Non Combat Move - Germans 1 bomber moved from Szechwan to Tsinghai 1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai 1 armour moved from Yakut S.S.R. to Yenisey 2 mech_infantrys moved from Novosibirsk to Yenisey 1 armour moved from Sikang to Tsinghai 1 mech_infantry moved from Caucasus to Tsinghai 2 mech_infantrys moved from Caucasus to Tsinghai 3 armour moved from Volgograd to Caucasus 2 mech_infantrys moved from Rostov to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Russia to Kazakhstan 1 bomber, 4 fighters and 3 tactical_bombers moved from Northwest Persia to Caucasus 2 fighters moved from Cyprus to Caucasus 1 fighter moved from Cyprus to Caucasus 2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 1 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries and 1 infantry moved from 95 Sea Zone to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from France to Northern Italy 1 infantry moved from Normandy Bordeaux to France 2 fighters moved from Western Germany to Normandy Bordeaux 1 fighter moved from France to Normandy Bordeaux 1 tactical_bomber moved from France to Caucasus 3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from Western Germany to France 2 mech_infantrys moved from Poland to Western Ukraine 3 mech_infantrys moved from Novgorod to Bryansk 1 armour and 1 mech_infantry moved from Russia to Novosibirsk 1 mech_infantry moved from Western Germany to Northern Italy 2 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 armour placed in Volgograd 1 armour and 2 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 2 mech_infantrys placed in Germany 1 fighter and 1 tactical_bomber placed in Western Germany Germans undo move 5. Germans undo move 4. 1 fighter, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany Germans undo move 4. 1 mech_infantry placed in Germany 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western Germany 3 destroyers placed in 110 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 1 fighter EDIT: Adding units owned by Germans to 110 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 73 PUs; end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : -1.83 Americans : -0.33 Chinese : 2.67
-
TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21 Purchase Units - Japanese Japanese buy nothing; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Japan to Sakha 1 fighter moved from Japan to Sakha 1 tactical_bomber moved from Japan to Sakha 1 fighter and 1 tactical_bomber moved from Japan to Sakha 2 fighters moved from Japan to Sakha Combat - Japanese Battle in Sakha Japanese attack with 6 fighters and 3 tactical_bombers British defend with 1 armour Japanese roll dice for 6 fighters and 3 tactical_bombers in Sakha, round 2 : 4/9 hits, 5.00 expected hits UK_Pacific roll dice for 1 armour in Sakha, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese and 1 armour owned by the British lost in Sakha Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter Casualties for British: 1 armour Non Combat Move - Japanese 5 fighters and 3 tactical_bombers moved from Sakha to Buryatia Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,3,2,6,3,5,3,5,5,6,5,5,5,6,5,1,2,3,3,5,6,4,5,6,1,4,5,4,2 Japanese collect 2 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.50 Japanese : -1.00
-
TripleA Move Summary: Americans round 21
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21 Purchase Units - Americans Americans buy 4 armour, 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan 10 fighters moved from 6 Sea Zone to Japan 3 bombers moved from Hawaiian Islands to Japan 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 infantry and 1 mech_infantry moved from Persia to Northwest Persia 2 fighters moved from Persia to Northwest Persia
-
TripleA Turn Summary: Americans round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21 Purchase Units - Americans Americans buy 4 armour, 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan 10 fighters moved from 6 Sea Zone to Japan 3 bombers moved from Hawaiian Islands to Japan 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 infantry and 1 mech_infantry moved from Persia to Northwest Persia 2 fighters moved from Persia to Northwest Persia Combat - Americans Battle in Gibraltar Battle in Morocco Battle in Japan Americans attack with 1 armour, 4 artilleries, 3 bombers, 10 fighters, 6 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 16 infantry AA fire in Japan : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Japan Americans roll dice for 1 armour, 4 artilleries, 3 bombers, 9 fighters, 6 infantry and 1 mech_infantry in Japan, round 2 : 13/24 hits, 10.17 expected hits Japanese roll dice for 1 aaGun and 16 infantry in Japan, round 2 : 3/16 hits, 5.33 expected hits 12 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the Americans lost in Japan Americans roll dice for 1 armour, 4 artilleries, 3 bombers, 9 fighters, 3 infantry and 1 mech_infantry in Japan, round 3 : 8/21 hits, 9.67 expected hits Japanese roll dice for 4 infantry in Japan, round 3 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Japan Americans captures 4PUs while taking Japanese capital Americans converts factory_major into different units Americans win, taking Gibraltar from Germans, taking Morocco from Germans, taking Japan from Japanese with 1 armour, 4 artilleries, 3 bombers, 9 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 31 Casualties for Americans: 1 fighter and 4 infantry Casualties for Japanese: 1 aaGun and 16 infantry Battle in Northwest Persia Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 3 mech_infantrys Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 3 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Northwest Persia Americans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Northwest Persia, round 3 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - Americans 2 fighters moved from Northwest Persia to Egypt 8 armour and 1 infantry moved from Persia to Iraq 3 transports moved from 39 Sea Zone to 76 Sea Zone 2 destroyers and 1 submarine moved from 27 Sea Zone to 64 Sea Zone 3 bombers moved from Japan to Korea 9 fighters moved from Japan to Amur 3 fighters moved from Korea to Amur 3 carriers, 3 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 carriers and 4 destroyers moved from 6 Sea Zone to 25 Sea Zone 4 fighters moved from Iceland to United Kingdom 2 fighters moved from Eastern United States to British Guiana 2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to Eastern United States Place Units - Americans 2 carriers, 1 destroyer and 3 transports placed in 101 Sea Zone 3 armour placed in Korea 1 armour, 1 artillery and 1 infantry placed in Persia Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2 Americans collect 74 PUs (1 lost to blockades); end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : 0.67 AA fire in Japan : : 0.50 Americans : 2.67 Japanese : -2.67
-
Is there there a scramble or intercept order I’m missing?
-
Ah, never mind. I see.
-
TripleA Turn Summary: Chinese round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Chahar to Suiyuyan 2 infantry moved from Hopei to Suiyuyan 1 artillery and 4 infantry moved from Kweichow to Shensi 1 artillery moved from Hopei to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 4 infantry Italians defend with 1 mech_infantry Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 mech_infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 5 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 mech_infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 6 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 mech_infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 7 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 mech_infantry in Suiyuyan, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 2 infantry in Suiyuyan, round 8 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 mech_infantry in Suiyuyan, round 8 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Suiyuyan Chinese win, taking Suiyuyan from Italians with 2 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Italians: 1 mech_infantry Battle in Shensi Chinese attack with 2 artilleries and 4 infantry Germans defend with 1 artillery and 2 mech_infantrys Chinese roll dice for 2 artilleries and 4 infantry in Shensi, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Shensi, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans and 2 infantry owned by the Chinese lost in Shensi Chinese roll dice for 2 artilleries and 2 infantry in Shensi, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Shensi Chinese roll dice for 2 artilleries and 2 infantry in Shensi, round 4 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Shensi Chinese win, taking Shensi from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Casualties for Germans: 1 artillery and 2 mech_infantrys Non Combat Move - Chinese 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 1 artillery and 1 infantry placed in Szechwan 1 artillery and 1 infantry placed in Suiyuyan 1 artillery placed in Shensi Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.00 Italians : -0.33 Chinese : -3.83