NO scramble.
Odonis (Allies +24) vs. StuckTojo (Axis) No Victory Cities
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 1 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Kansu to Suiyuyan 1 armour and 2 mech_infantrys moved from Novosibirsk to Suiyuyan 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 1 bomber moved from Kazakhstan to Iraq 2 mech_infantrys moved from Rostov to Northwest Persia Germans take Northwest Persia from Americans 1 bomber and 2 fighters moved from Southern Italy to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Southern Italy to 110 Sea Zone 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia Germans take Buryatia from Russians Combat - Germans Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in 110 Sea Zone Germans attack with 2 bombers, 2 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 submarines and 2 tactical_bombers British defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 2 bombers, 2 carriers, 1 cruiser, 3 destroyers, 6 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/14 hits, 7.17 expected hits British roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 3/7 hits, 3.00 expected hits Units damaged: 1 carrier owned by the Germans 1 destroyer owned by the Germans, 1 tactical_bomber owned by the British, 3 destroyers owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 carrier owned by the British lost in 110 Sea Zone Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 7/13 hits, 6.83 expected hits British roll dice for 1 fighter in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the British and 1 fighter owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 66 Casualties for Germans: 1 destroyer and 1 submarine Casualties for British: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport Battle in Suiyuyan Germans attack with 2 armour and 2 mech_infantrys Chinese defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Suiyuyan, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 armour and 2 mech_infantrys in Suiyuyan, round 3 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Suiyuyan Germans win, taking Suiyuyan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Germans 2 armour and 2 mech_infantrys moved from Kazakhstan to Tsinghai 2 armour and 2 mech_infantrys moved from Kazakhstan to Timguska 1 artillery moved from Novosibirsk to Tsinghai 3 artilleries moved from Samara to Kazakhstan 3 mech_infantrys moved from Russia to Kazakhstan 1 armour moved from Volgograd to Kazakhstan 1 armour moved from Volgograd to Kazakhstan 19 armour, 2 fighters, 5 mech_infantrys and 2 tactical_bombers moved from Volgograd to Caucasus 3 aaGuns, 3 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Rostov to Caucasus 8 mech_infantrys moved from Ukraine to Caucasus 3 armour moved from Bryansk to Caucasus 3 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Novgorod to Bryansk 1 mech_infantry moved from Karelia to Belarus 2 mech_infantrys moved from Norway to Karelia 2 mech_infantrys moved from Germany to Romania 1 bomber moved from Iraq to Greece 2 mech_infantrys moved from Bulgaria to Greece 2 bombers moved from 110 Sea Zone to Western Germany 3 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from France to Normandy Bordeaux 1 armour and 2 infantry moved from Western Germany to 112 Sea Zone 1 armour, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 110 Sea Zone 1 airfield placed in Normandy Bordeaux 1 armour and 2 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 1 mech_infantry placed in Germany 1 infantry placed in France Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : -2.67 British : -0.67 Chinese : 0.33 AA fire in Iraq : : -0.17
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18 Combat Move - Russians Combat - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry and 1 mech_infantry moved from Korea to Manchuria 1 armour and 3 mech_infantrys moved from Hopei to Anhwe 1 artillery moved from Hunan to Anhwe 1 fighter and 1 tactical_bomber moved from Hunan to Anhwe 1 fighter and 1 tactical_bomber moved from Hunan to Manchuria 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 tactical_bomber moved from Japan to 16 Sea Zone Combat - Japanese Battle in 16 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in 19 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 19 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in Manchuria Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Americans defend with 1 mech_infantry; ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 1/7 hits, 2.67 expected hits Chinese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Anhwe Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 2/6 hits, 2.50 expected hits Chinese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 mech_infantry Casualties for ANZAC: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 20 Sea Zone: 1 transport EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 20 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan 2 fighters moved from 19 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Manchuria to Korea 1 mech_infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 fighter, 3 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans : -0.50 ANZAC : 0.67 Chinese : 0.67 Japanese : 1.00
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Sorry about the edits. I forgot to attack the transports and afterwards realized that I didn’t leave any planes available to attack them and my dest from Japan couldn’t get there.
My screw up.
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TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 destroyers, 4 fighters, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Kwangsi to Hunan Chinese take Hunan from Japanese 2 fighters moved from 44 Sea Zone to 20 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 3 fighters moved from Midway to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 20 Sea Zone British loiter and taunt; ANZAC loiter and taunt; Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 20 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 20 Sea Zone to 36 Sea Zone 1 carrier moved from 44 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 2 carriers, 1 destroyer and 4 fighters moved from 39 Sea Zone to 36 Sea Zone 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from 106 Sea Zone to Quebec 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 infantry moved from Shantung to Jehol 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone 3 fighters moved from 16 Sea Zone to 26 Sea Zone Place Units - Americans 1 armour, 1 infantry and 1 mech_infantry placed in Persia 2 destroyers and 2 submarines placed in 10 Sea Zone 1 artillery, 4 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans : 0.17 Japanese : -0.67
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TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Jehol to Chahar 1 infantry moved from Kwangsi to Hunan Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Hopei 1 infantry placed in Jehol 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18 Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 32 PUs; British buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 2 armour and 2 mech_infantrys moved from Yunnan to Anhwe Chinese take Kweichow from Japanese 1 fighter moved from India to Anhwe 1 infantry moved from Yunnan to Szechwan Chinese take Szechwan from Japanese 1 artillery and 1 infantry moved from Hainan to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 artilleries moved from 19 Sea Zone to Manchuria 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa Combat - British Battle in Okinawa Battle in Manchuria British attack with 2 artilleries and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 2 artilleries and 2 infantry in Manchuria, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Manchuria British roll dice for 2 artilleries and 1 infantry in Manchuria, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Manchuria British roll dice for 2 artilleries in Manchuria, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Manchuria British roll dice for 1 artillery in Manchuria, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria British win, taking Okinawa from Japanese, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is -6 Casualties for British: 1 artillery and 2 infantry Casualties for Japanese: 1 mech_infantry Battle in Anhwe British attack with 2 armour, 1 fighter and 2 mech_infantrys Japanese defend with 1 armour, 1 artillery and 2 mech_infantrys British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Anhwe, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Anhwe, round 2 : 1/4 hits, 1.50 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe British roll dice for 2 armour, 1 fighter and 1 mech_infantry in Anhwe, round 3 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Anhwe, round 3 : 1/3 hits, 1.17 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe British roll dice for 2 armour and 1 fighter in Anhwe, round 4 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 armour in Anhwe, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 10 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 armour, 1 artillery and 2 mech_infantrys Battle in Northwest Persia British attack with 2 artilleries and 3 infantry Germans defend with 2 mech_infantrys British roll dice for 2 artilleries and 3 infantry in Northwest Persia, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 aaGun, 2 armour, 5 artilleries, 19 infantry and 5 mech_infantrys moved from Iraq to Persia 3 mech_infantrys moved from Egypt to Iraq 2 armour and 2 mech_infantrys moved from India to Yunnan 1 infantry moved from Burma to Yunnan 1 aaGun, 5 artilleries and 4 infantry moved from Yunnan to Kweichow 3 mech_infantrys moved from French Indo China to Kweichow 1 fighter moved from Anhwe to Hunan 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 1 transport moved from 39 Sea Zone to 36 Sea Zone Place Units - British 7 infantry placed in United Kingdom 1 artillery, 1 infantry and 1 mech_infantry placed in Iraq Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.67 British : -1.83 Japanese : 0.50
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TripleA Manual Gamesave Post: UK_Pacific round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18 Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 32 PUs; British buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 2 armour and 2 mech_infantrys moved from Yunnan to Anhwe Chinese take Kweichow from Japanese 1 fighter moved from India to Anhwe 1 infantry moved from Yunnan to Szechwan Chinese take Szechwan from Japanese 1 artillery and 1 infantry moved from Hainan to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 artilleries moved from 19 Sea Zone to Manchuria 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa Combat - British Battle in Okinawa Battle in Manchuria British attack with 2 artilleries and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 2 artilleries and 2 infantry in Manchuria, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Manchuria British roll dice for 2 artilleries and 1 infantry in Manchuria, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Manchuria British roll dice for 2 artilleries in Manchuria, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Manchuria British roll dice for 1 artillery in Manchuria, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria British win, taking Okinawa from Japanese, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is -6 Casualties for British: 1 artillery and 2 infantry Casualties for Japanese: 1 mech_infantry Battle in Anhwe British attack with 2 armour, 1 fighter and 2 mech_infantrys Japanese defend with 1 armour, 1 artillery and 2 mech_infantrys British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Anhwe, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Anhwe, round 2 : 1/4 hits, 1.50 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe British roll dice for 2 armour, 1 fighter and 1 mech_infantry in Anhwe, round 3 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Anhwe, round 3 : 1/3 hits, 1.17 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe British roll dice for 2 armour and 1 fighter in Anhwe, round 4 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 armour in Anhwe, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 10 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 armour, 1 artillery and 2 mech_infantrys Battle in Northwest Persia British attack with 2 artilleries and 3 infantry Germans defend with 2 mech_infantrys British roll dice for 2 artilleries and 3 infantry in Northwest Persia, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 aaGun, 2 armour, 5 artilleries, 19 infantry and 5 mech_infantrys moved from Iraq to Persia 3 mech_infantrys moved from Egypt to Iraq 2 armour and 2 mech_infantrys moved from India to Yunnan 1 infantry moved from Burma to Yunnan 1 aaGun, 5 artilleries and 4 infantry moved from Yunnan to Kweichow 3 mech_infantrys moved from French Indo China to Kweichow 1 fighter moved from Anhwe to Hunan 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 1 transport moved from 39 Sea Zone to 36 Sea Zone Place Units - British 7 infantry placed in United Kingdom 1 artillery, 1 infantry and 1 mech_infantry placed in Iraq Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from India: 1 artillery and 1 infantry EDIT: Adding units owned by UK_Pacific to French Indo China: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 British : -1.83 Japanese : 0.50
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TripleA Manual Gamesave Post: UK_Pacific round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18 Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 32 PUs; British buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 2 armour and 2 mech_infantrys moved from Yunnan to Anhwe Chinese take Kweichow from Japanese 1 fighter moved from India to Anhwe 1 infantry moved from Yunnan to Szechwan Chinese take Szechwan from Japanese 1 artillery and 1 infantry moved from Hainan to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 artilleries moved from 19 Sea Zone to Manchuria 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa Combat - British Battle in Okinawa Battle in Manchuria British attack with 2 artilleries and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 2 artilleries and 2 infantry in Manchuria, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Manchuria British roll dice for 2 artilleries and 1 infantry in Manchuria, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Manchuria British roll dice for 2 artilleries in Manchuria, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Manchuria British roll dice for 1 artillery in Manchuria, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria British win, taking Okinawa from Japanese, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is -6 Casualties for British: 1 artillery and 2 infantry Casualties for Japanese: 1 mech_infantry Battle in Anhwe British attack with 2 armour, 1 fighter and 2 mech_infantrys Japanese defend with 1 armour, 1 artillery and 2 mech_infantrys British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Anhwe, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Anhwe, round 2 : 1/4 hits, 1.50 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe British roll dice for 2 armour, 1 fighter and 1 mech_infantry in Anhwe, round 3 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Anhwe, round 3 : 1/3 hits, 1.17 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe British roll dice for 2 armour and 1 fighter in Anhwe, round 4 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 armour in Anhwe, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 10 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 armour, 1 artillery and 2 mech_infantrys Battle in Northwest Persia British attack with 2 artilleries and 3 infantry Germans defend with 2 mech_infantrys British roll dice for 2 artilleries and 3 infantry in Northwest Persia, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 aaGun, 2 armour, 5 artilleries, 19 infantry and 5 mech_infantrys moved from Iraq to Persia 3 mech_infantrys moved from Egypt to Iraq 2 armour and 2 mech_infantrys moved from India to Yunnan 1 infantry moved from Burma to Yunnan 1 aaGun, 5 artilleries and 4 infantry moved from Yunnan to Kweichow 3 mech_infantrys moved from French Indo China to Kweichow 1 fighter moved from Anhwe to Hunan 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 1 transport moved from 39 Sea Zone to 36 Sea Zone Place Units - British 7 infantry placed in United Kingdom 1 artillery, 1 infantry and 1 mech_infantry placed in Iraq Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from India: 1 artillery and 1 infantry EDIT: Adding units owned by UK_Pacific to French Indo China: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Soviet Far East: 1 armour and 1 infantry EDIT: Adding units owned by Americans to Siberia: 1 armour and 1 infantry EDIT: Removing units owned by Americans from 4 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 9 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 British : -1.83 Japanese : 0.50
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18 Purchase Units - Italians Italians buy 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Kansu to Hopei 1 fighter and 1 tactical_bomber moved from Kansu to Hopei Combat - Italians Battle in Hopei Italians attack with 1 armour, 1 fighter and 1 tactical_bomber Chinese defend with 2 infantry Italians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Chinese and 1 armour owned by the Italians lost in Hopei Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour Casualties for Chinese: 2 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai 2 mech_infantrys moved from Caucasus to Tsinghai 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 fighter moved from Ukraine to Tsinghai 2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy 1 artillery and 2 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 armour, 1 infantry and 1 mech_infantry placed in Ukraine 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4 Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0.33 Chinese : 0.33
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TripleA Turn Summary: ANZAC round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Formosa to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas Combat - ANZAC Battle in Marianas Non Combat Move - ANZAC 1 fighter moved from Queensland to Caroline Islands 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Philippines to Caroline Islands 1 artillery moved from Kiangsi to Anhwe Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 infantry and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18 Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 1 fighter, 7 mech_infantrys, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 armour moved from Buryatia to Sakha Germans take Sakha from Russians 1 armour moved from Sakha to Buryatia 1 armour moved from Suiyuyan to Hopei Germans take Hopei from Chinese 1 armour moved from Hopei to Suiyuyan 4 mech_infantrys moved from Caucasus to Northwest Persia 5 fighters and 4 tactical_bombers moved from Caucasus to Northwest Persia 1 bomber moved from Greece to Iraq 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 bomber moved from Western Germany to Northwest Persia Combat - Germans Strategic bombing raid in Iraq AA fire in Iraq : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Iraq causes 0 damage total. Battle in Northwest Persia Germans attack with 1 bomber, 5 fighters, 4 mech_infantrys and 4 tactical_bombers British defend with 2 artilleries and 3 infantry Germans roll dice for 1 bomber, 5 fighters, 4 mech_infantrys and 4 tactical_bombers in Northwest Persia, round 2 : 7/14 hits, 6.50 expected hits British roll dice for 2 artilleries and 3 infantry in Northwest Persia, round 2 : 3/5 hits, 1.67 expected hits 2 artilleries owned by the British, 3 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 bomber, 5 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 3 mech_infantrys Casualties for British: 2 artilleries and 3 infantry Non Combat Move - Germans 1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R. 1 armour and 1 mech_infantry moved from Timguska to Suiyuyan 1 mech_infantry moved from Tsinghai to Suiyuyan 1 armour and 1 mech_infantry moved from Tsinghai to Suiyuyan 1 armour and 2 mech_infantrys moved from Kazakhstan to Tsinghai 1 armour, 3 artilleries and 1 mech_infantry moved from Kazakhstan to Caucasus 1 mech_infantry moved from Russia to Kazakhstan 2 mech_infantrys moved from Russia to Kazakhstan 1 mech_infantry moved from Bryansk to Caucasus 1 mech_infantry moved from Turkmenistan to Kazakhstan 1 armour and 2 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Belarus to Rostov 3 mech_infantrys moved from Ukraine to Caucasus 2 mech_infantrys moved from Romania to Ukraine 3 mech_infantrys moved from Novgorod to Bryansk 2 mech_infantrys moved from Karelia to Belarus 2 infantry moved from Finland to Norway 2 mech_infantrys moved from Greece to Romania 1 mech_infantry moved from Germany to Eastern Poland 1 infantry moved from France to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Northwest Persia to Tsinghai 4 fighters and 3 tactical_bombers moved from Northwest Persia to Caucasus 1 infantry moved from Southern Italy to Northern Italy Place Units - Germans 1 submarine and 2 transports placed in 110 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany 2 armour and 1 mech_infantry placed in Volgograd 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 68 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 0.50 British : 1.33 AA fire in Iraq : : 0.83
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19 Purchase Units - Japanese Japanese buy 8 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Korea to Manchuria 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 5 fighters moved from Japan to 19 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber British defend with 1 destroyer and 3 transports Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits British roll dice for 1 destroyer and 3 transports in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 3 transports owned by the British lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29 Casualties for British: 1 destroyer and 3 transports Battle in Manchuria Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Manchuria to Japan 1 fighter moved from 22 Sea Zone to 6 Sea Zone 1 fighter moved from 19 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Japan 2 fighters and 1 tactical_bomber moved from 19 Sea Zone to Japan 1 battleship moved from 6 Sea Zone to 7 Sea Zone 1 battleship moved from 7 Sea Zone to 25 Sea Zone 2 fighters moved from 19 Sea Zone to Japan Place Units - Japanese 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
British : -0.33 Chinese : -0.33 Japanese : 1.17
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TripleA Move Summary: Americans round 19
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19 Purchase Units - Americans Americans buy 2 armour, 3 bombers and 4 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Persia to Volgograd 1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 bomber moved from United Kingdom to France 4 fighters moved from 26 Sea Zone to 6 Sea Zone 6 fighters moved from 36 Sea Zone to 6 Sea Zone 2 submarines moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone 3 destroyers moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Amur to Korea 1 mech_infantry moved from Persia to Turkmenistan Americans take Turkmenistan from Germans 1 armour moved from Siberia to Korea
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No scramble.
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TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19 Purchase Units - Americans Americans buy 2 armour, 3 bombers and 4 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Persia to Volgograd 1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 bomber moved from United Kingdom to France 4 fighters moved from 26 Sea Zone to 6 Sea Zone 6 fighters moved from 36 Sea Zone to 6 Sea Zone 2 submarines moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone 3 destroyers moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Amur to Korea 1 mech_infantry moved from Persia to Turkmenistan Americans take Turkmenistan from Germans 1 armour moved from Siberia to Korea Combat - Americans Strategic bombing raid in Volgograd AA fire in Volgograd : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Volgograd causes 0 damage total. Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in 6 Sea Zone Americans attack with 4 destroyers, 10 fighters, 2 submarines and 1 transport Japanese defend with 1 battleship, 1 carrier, 1 fighter and 1 transport Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 4 destroyers, 10 fighters and 1 transport in 6 Sea Zone, round 2 : 5/14 hits, 6.33 expected hits Japanese roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 4 destroyers, 10 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 47 Casualties for Americans: 1 submarine Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter and 1 transport Battle in Korea Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 infantry and 1 mech_infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Korea, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Northwest Persia Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 25 Sea Zone Americans attack with 2 destroyers and 2 submarines Japanese defend with 1 battleship Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship in 25 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 submarines in 25 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 2 destroyers in 25 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship in 25 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers in 25 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship in 25 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Japanese lost in 25 Sea Zone Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 1 submarine Casualties for Japanese: 1 battleship Non Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 3 carriers and 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 3 carriers and 1 destroyer moved from 21 Sea Zone to 18 Sea Zone 6 fighters moved from 6 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Hunan to Kwangsi 1 infantry moved from Shan State to French Indo China 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia 1 transport moved from 36 Sea Zone to 18 Sea Zone 1 transport moved from 9 Sea Zone to 26 Sea Zone 1 bomber moved from France to United Kingdom 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 4 fighters moved from Eastern United States to Iceland 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone 1 artillery and 2 infantry moved from 106 Sea Zone to Quebec 1 aaGun moved from 106 Sea Zone to Quebec 1 infantry moved from Jehol to Shantung 1 infantry moved from Siberia to Amur Place Units - Americans 3 bombers placed in Western United States 2 armour and 1 fighter placed in Persia 3 fighters placed in Western United States Turn Complete - Americans Americans collect 67 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : -0.33 AA fire in France : : -0.17 AA fire in Volgograd : : 0.83 Americans : -0.83 Japanese : -2.33
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TripleA Turn Summary: Chinese round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Hopei Chinese take Hopei from Germans Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Jehol to Anhwe 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hunan to Anhwe Place Units - Chinese 2 artilleries placed in Anhwe 1 infantry placed in Szechwan 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19 Purchase Units - British British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Szechwan to Sikang Chinese take Sikang from Japanese 1 infantry moved from Kweichow to Shensi Chinese take Shensi from Japanese 1 fighter moved from Hunan to 19 Sea Zone 2 armour moved from Anhwe to Manchuria 1 cruiser moved from 36 Sea Zone to 19 Sea Zone Combat - British Battle in Manchuria British attack with 2 armour Japanese defend with 1 mech_infantry British roll dice for 2 armour in Manchuria, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria British win, taking Manchuria from Japanese with 2 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 19 Sea Zone British attack with 1 cruiser and 1 fighter Japanese defend with 1 destroyer British roll dice for 1 cruiser and 1 fighter in 19 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser and 1 fighter in 19 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone British win, taking 19 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 19 Sea Zone to Kiangsu 2 armour, 1 infantry and 2 mech_infantrys moved from Yunnan to Kweichow 1 armour and 1 mech_infantry moved from India to Yunnan 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 battleship moved from 36 Sea Zone to 18 Sea Zone 1 fighter moved from India to Kweichow 1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 1 artillery and 2 mech_infantrys moved from Iraq to Persia 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea Place Units - British Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from French Indo China: 1 artillery EDIT: Adding units owned by UK_Pacific to Korea: 1 artillery EDIT: Turning off Edit Mode 2 fighters placed in United Kingdom 3 infantry placed in Iraq 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2 British collect 30 PUs (3 lost to blockades); end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 armour, 1 artillery and 1 mech_infantry placed in French Indo China 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs Units Change Ownership Some Units in Korea change ownership: 1 artillery Some Units in India change ownership: 1 artillery and 4 infantry Some Units in French Indo China change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -1.00 Japanese : -1.00
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TripleA Manual Gamesave Post: UK_Pacific round 19
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19 Purchase Units - British British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Szechwan to Sikang Chinese take Sikang from Japanese 1 infantry moved from Kweichow to Shensi Chinese take Shensi from Japanese 1 fighter moved from Hunan to 19 Sea Zone 2 armour moved from Anhwe to Manchuria 1 cruiser moved from 36 Sea Zone to 19 Sea Zone Combat - British Battle in Manchuria British attack with 2 armour Japanese defend with 1 mech_infantry British roll dice for 2 armour in Manchuria, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria British win, taking Manchuria from Japanese with 2 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 19 Sea Zone British attack with 1 cruiser and 1 fighter Japanese defend with 1 destroyer British roll dice for 1 cruiser and 1 fighter in 19 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser and 1 fighter in 19 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone British win, taking 19 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 19 Sea Zone to Kiangsu 2 armour, 1 infantry and 2 mech_infantrys moved from Yunnan to Kweichow 1 armour and 1 mech_infantry moved from India to Yunnan 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 battleship moved from 36 Sea Zone to 18 Sea Zone 1 fighter moved from India to Kweichow 1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 1 artillery and 2 mech_infantrys moved from Iraq to Persia 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea Place Units - British Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from French Indo China: 1 artillery EDIT: Adding units owned by UK_Pacific to Korea: 1 artillery EDIT: Turning off Edit Mode 2 fighters placed in United Kingdom 3 infantry placed in Iraq 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2 British collect 30 PUs (3 lost to blockades); end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 armour, 1 artillery and 1 mech_infantry placed in French Indo China 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs Units Change Ownership Some Units in Korea change ownership: 1 artillery Some Units in India change ownership: 1 artillery and 4 infantry Some Units in French Indo China change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 39 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 36 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -1.00 Japanese : -1.00