@Daaras Scramble decisions?
Odonis (Allies +24) vs. StuckTojo (Axis) No Victory Cities
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TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22 Combat Move - Japanese Non Combat Move - Japanese 5 fighters and 3 tactical_bombers moved from Buryatia to Yenisey Turn Complete - Japanese
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22 Purchase Units - Americans Americans buy 4 armour, 1 artillery, 2 destroyers, 1 harbour, 3 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to 91 Sea Zone 2 fighters moved from British Guiana to 91 Sea Zone 9 fighters and 1 tactical_bomber moved from United Kingdom to 91 Sea Zone 1 bomber moved from United Kingdom to Southern France 1 armour moved from Korea to Buryatia Americans take Buryatia from Germans Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern France causes 4 damage total. Battle in 91 Sea Zone Americans attack with 1 destroyer, 14 fighters and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 14 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 9/16 hits, 8.00 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone Americans win with 14 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans 14 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 destroyers and 1 submarine moved from 64 Sea Zone to 101 Sea Zone 2 carriers and 4 destroyers moved from 25 Sea Zone to 26 Sea Zone 3 carriers, 3 destroyers and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 11 fighters moved from Amur to Jehol 1 fighter moved from Amur to Jehol 3 bombers moved from Korea to Jehol 2 armour moved from Korea to Jehol 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 armour, 4 artilleries, 2 infantry, 1 mech_infantry and 6 transports moved from 6 Sea Zone to 5 Sea Zone 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur 1 armour moved from Persia to West India 1 artillery and 1 infantry moved from Persia to Iraq 8 armour moved from Iraq to Egypt 1 bomber moved from Southern France to Gibraltar Place Units - Americans 3 armour placed in Korea 3 mech_infantrys placed in Japan Americans undo move 2. 1 armour, 1 artillery and 1 mech_infantry placed in Japan Americans undo move 2. 1 armour and 2 mech_infantrys placed in Japan 1 artillery and 1 mech_infantry placed in Eastern United States 2 destroyers, 3 submarines and 2 transports placed in 101 Sea Zone 1 harbour placed in Central America Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3 Americans collect 75 PUs (1 lost to blockades); end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : 0.83 Americans : 1.00 AA fire in Southern France : : -0.17
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Not sure if you didn’t have time to play China and UK or if you forgot to post the turns. No worries either way, just checking.
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TripleA Turn Summary: Chinese round 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 2 infantry moved from Shensi to Suiyuyan 1 artillery moved from Shensi to Suiyuyan 1 artillery and 2 infantry moved from Szechwan to Sikang Combat - Chinese Battle in Suiyuyan Chinese attack with 3 artilleries and 2 infantry Germans defend with 1 armour and 2 mech_infantrys Chinese roll dice for 3 artilleries and 2 infantry in Suiyuyan, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Suiyuyan, round 2 : 2/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Germans and 2 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 3 artilleries in Suiyuyan, round 3 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 armour in Suiyuyan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Suiyuyan Chinese win, taking Suiyuyan from Germans with 3 artilleries remaining. Battle score for attacker is 8 Casualties for Chinese: 2 infantry Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Sikang Chinese attack with 1 artillery and 2 infantry Italians defend with 2 mech_infantrys Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 2 mech_infantrys in Sikang, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Sikang Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Sikang Chinese win, taking Sikang from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 mech_infantrys Non Combat Move - Chinese Place Units - Chinese 5 artilleries and 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : -1.00 Chinese : 1.67
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TripleA Turn Summary: UK_Pacific round 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22 Purchase Units - British British buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shensi to Kansu Chinese take Kansu from Germans Combat - British Non Combat Move - British 2 armour, 6 artilleries, 11 infantry and 10 mech_infantrys moved from Iraq to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 4 fighters moved from Gibraltar to Egypt 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 1 artillery and 2 infantry moved from Szechwan to Shensi 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India Place Units - British 1 artillery and 2 infantry placed in Egypt 3 infantry placed in Iraq 1 armour and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,1,1,4,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1 British collect 22 PUs (7 lost to blockades); end with 22 PUs Place Units - UK_Pacific 2 armour, 4 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 26 PUs; end with 26 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs Some Units in India change ownership: 2 armour, 4 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22 Purchase Units - Italians Italians buy 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Tsinghai to Kansu 2 fighters and 1 tactical_bomber moved from Tsinghai to Kansu 1 mech_infantry moved from Turkmenistan to Eastern Persia Italians take Eastern Persia from British 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 2 artilleries and 4 infantry moved from Northern Italy to 95 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 95 Sea Zone to 99 Sea Zone 2 artilleries and 4 infantry moved from 99 Sea Zone to Syria Combat - Italians Battle in Syria Battle in Kansu Italians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kansu Italians win, taking Syria from Americans, taking Kansu from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters and 1 tactical_bomber moved from Kansu to Caucasus 2 armour and 1 mech_infantry moved from Caucasus to Turkmenistan 3 armour moved from Tsinghai to Turkmenistan 1 infantry moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 submarine moved from 95 Sea Zone to 92 Sea Zone Place Units - Italians 1 mech_infantry placed in Ukraine 2 fighters and 1 submarine placed in 95 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 99 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 0.17 Chinese : -0.33
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TripleA Manual Gamesave Post: Italians round 22
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22 Purchase Units - Italians Italians buy 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Tsinghai to Kansu 2 fighters and 1 tactical_bomber moved from Tsinghai to Kansu 1 mech_infantry moved from Turkmenistan to Eastern Persia Italians take Eastern Persia from British 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 2 artilleries and 4 infantry moved from Northern Italy to 95 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 95 Sea Zone to 99 Sea Zone 2 artilleries and 4 infantry moved from 99 Sea Zone to Syria Combat - Italians Battle in Syria Battle in Kansu Italians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kansu Italians win, taking Syria from Americans, taking Kansu from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters and 1 tactical_bomber moved from Kansu to Caucasus 2 armour and 1 mech_infantry moved from Caucasus to Turkmenistan 3 armour moved from Tsinghai to Turkmenistan 1 infantry moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 submarine moved from 95 Sea Zone to 92 Sea Zone Place Units - Italians 1 mech_infantry placed in Ukraine 2 fighters and 1 submarine placed in 95 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 99 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 99 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.17 Chinese : -0.33
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TripleA Turn Summary: ANZAC round 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Shensi to Kansu 1 fighter and 1 tactical_bomber moved from Shensi to Kansu 2 fighters moved from Hunan to Kansu 2 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone 2 infantry moved from 85 Sea Zone to Brazil Combat - ANZAC Battle in Brazil Battle in Kansu ANZAC attack with 1 artillery, 3 fighters and 1 tactical_bomber Italians defend with 1 mech_infantry ANZAC roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Kansu, round 2 : 1/5 hits, 2.50 expected hits Italians roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Kansu ANZAC win, taking Brazil from Germans, taking Kansu from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from Kansu to Shensi 1 artillery moved from Yunnan to Szechwan 2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 destroyers, 4 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone 2 artilleries and 4 infantry moved from 39 Sea Zone to India 1 artillery moved from Shan State to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from Queensland to Shan State 1 tactical_bomber moved from Hawaiian Islands to Central America Place Units - ANZAC 1 artillery placed in Queensland 1 submarine and 1 transport placed in 54 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -0.33 ANZAC : -1.50
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TripleA Turn Summary: French round 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22 Combat Move - French 3 infantry moved from Egypt to Alexandria Combat - French Battle in Alexandria French attack with 3 infantry Italians defend with 1 infantry French roll dice for 3 infantry in Alexandria, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 3 infantry in Alexandria, round 3 : 1/3 hits, 0.50 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Alexandria French win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 0 Casualties for French: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.33 French : 0.00
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The endgame cometh soon…
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TripleA Turn Summary: Germans round 23
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 100 PUs; Germans buy 4 armour, 1 bomber, 1 carrier, 1 fighter, 5 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Yenisey to Buryatia 2 mech_infantrys moved from Tsinghai to Kansu 1 fighter and 1 tactical_bomber moved from Tsinghai to Kansu 1 bomber moved from Caucasus to India 1 mech_infantry moved from Northwest Persia to Persia Germans take Persia from Americans 1 armour moved from Northwest Persia to Persia 34 armour, 3 artilleries and 14 mech_infantrys moved from Northwest Persia to Iraq 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Algeria to Morocco 1 artillery and 3 infantry moved from French West Africa to 83 Sea Zone 1 infantry moved from Gold Coast to 82 Sea Zone 1 infantry and 1 transport moved from 82 Sea Zone to 70 Sea Zone 1 infantry moved from 70 Sea Zone to Belgian Congo 1 artillery, 3 infantry and 2 transports moved from 83 Sea Zone to 70 Sea Zone 1 artillery and 3 infantry moved from 70 Sea Zone to Belgian Congo 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan Germans take Anglo Egyptian Sudan from British 1 submarine moved from 109 Sea Zone to 91 Sea Zone 3 mech_infantrys moved from Caucasus to Iraq Combat - Germans Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in India causes 6 damage total. Battle in 91 Sea Zone Germans attack with 1 submarine Americans defend with 3 transports 3 transports owned by the Americans lost in 91 Sea Zone Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in Buryatia Germans attack with 1 armour and 1 mech_infantry Americans defend with 1 armour Germans roll dice for 1 armour and 1 mech_infantry in Buryatia, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 armour in Buryatia, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Buryatia, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 armour in Buryatia, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans lost in Buryatia Germans roll dice for 1 armour in Buryatia, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour in Buryatia, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Buryatia, round 5 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour in Buryatia, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the Americans lost in Buryatia Americans win with no units remaining. Battle score for attacker is -4 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Americans: 1 armour Battle in Kansu Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber ANZAC defend with 1 artillery Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Kansu Germans win, taking Kansu from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Iraq Germans attack with 34 armour, 3 artilleries and 17 mech_infantrys British defend with 1 factory_minor and 3 infantry; Americans defend with 1 artillery and 2 infantry Germans roll dice for 34 armour, 3 artilleries and 17 mech_infantrys in Iraq, round 2 : 19/54 hits, 21.33 expected hits British roll dice for 1 artillery and 5 infantry in Iraq, round 2 : 0/6 hits, 2.00 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Americans and 3 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 34 armour, 3 artilleries and 17 mech_infantrys remaining. Battle score for attacker is 19 Casualties for Americans: 1 artillery and 2 infantry Casualties for British: 3 infantry Battle in Belgian Congo Germans attack with 1 artillery and 4 infantry British defend with 2 armour and 1 mech_infantry Germans roll dice for 1 artillery and 4 infantry in Belgian Congo, round 2 : 1/5 hits, 1.17 expected hits British roll dice for 2 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/3 hits, 1.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Belgian Congo Germans roll dice for 1 artillery and 3 infantry in Belgian Congo, round 3 : 0/4 hits, 1.00 expected hits British roll dice for 2 armour in Belgian Congo, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Belgian Congo Germans roll dice for 1 artillery and 2 infantry in Belgian Congo, round 4 : 2/3 hits, 0.83 expected hits British roll dice for 2 armour in Belgian Congo, round 4 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Germans and 2 armour owned by the British lost in Belgian Congo Germans win, taking Belgian Congo from British with 1 artillery remaining. Battle score for attacker is 4 Casualties for Germans: 4 infantry Casualties for British: 2 armour and 1 mech_infantry Battle in Morocco Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Morocco Germans win, taking Morocco from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Morocco to 110 Sea Zone 3 fighters moved from Normandy Bordeaux to Cyprus 1 fighter moved from Western Germany to Normandy Bordeaux 5 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 artilleries, 3 infantry and 1 mech_infantry moved from Northern Italy to 95 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 95 Sea Zone to 99 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria 1 fighter and 1 tactical_bomber moved from Kansu to Caucasus 1 bomber moved from India to Eastern Persia 2 aaGuns moved from Northwest Persia to Iraq 4 armour moved from Tsinghai to Kazakhstan 3 mech_infantrys moved from Novgorod to Vologda 1 armour and 2 mech_infantrys moved from Russia to Kazakhstan 2 mech_infantrys moved from Rostov to Kazakhstan 3 mech_infantrys moved from Bryansk to Caucasus 2 mech_infantrys moved from Western Ukraine to Tambov 2 armour moved from Volgograd to Kazakhstan 1 armour moved from Volgograd to Northwest Persia 5 fighters and 4 tactical_bombers moved from Turkmenistan to Northwest Persia 1 mech_infantry moved from Kazakhstan to Northwest Persia 1 submarine moved from 110 Sea Zone to 109 Sea Zone 2 submarines moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Caucasus to Southern Italy 1 bomber moved from Western Germany to Southern Italy Place Units - Germans 1 carrier placed in 110 Sea Zone 1 fighter and 1 tactical_bomber placed in Normandy Bordeaux 1 bomber placed in Western Germany 3 armour placed in Volgograd 1 armour and 2 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod Germans undo move 2. 1 fighter placed in Normandy Bordeaux 1 tactical_bomber placed in Western Germany 1 transport placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 mech_infantry EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 1 tactical_bomber EDIT: Adding units owned by Germans to Kazakhstan: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 78 PUs; end with 78 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 89 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : -4.83 British : -1.33 Americans : -0.33 Chinese : -0.33 AA fire in India : : -0.17
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TripleA Turn Summary: Russians round 23
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 23
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23 Combat Move - Japanese Non Combat Move - Japanese 5 fighters and 3 tactical_bombers moved from Yenisey to Turkmenistan Turn Complete - Japanese
Combat Hit Differential Summary :
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@Odonis said in Odonis (Allies +24) vs. StuckTojo (Axis) No Victory Cities:
The endgame cometh soon…
Quite possibly… whatever ends up happening this has been one of the most interesting boards I’ve seen in a long time. :+1:
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TripleA Move Summary: Americans round 23
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23 Purchase Units - Americans Americans buy 4 armour, 3 destroyers, 3 fighters, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 7 armour moved from Egypt to Syria 2 fighters moved from Egypt to Syria 1 bomber moved from Gibraltar to Syria 1 armour moved from Egypt to Syria 1 tactical_bomber moved from Gibraltar to 99 Sea Zone 6 fighters moved from Gibraltar to 99 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 99 Sea Zone
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Scramble in 99?
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@Odonis said in Odonis (Allies +24) vs. StuckTojo (Axis) No Victory Cities:
Scramble in 99?
Full scramble!
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TripleA Turn Summary: Americans round 23
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23 Purchase Units - Americans Americans buy 4 armour, 3 destroyers, 3 fighters, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 7 armour moved from Egypt to Syria 2 fighters moved from Egypt to Syria 1 bomber moved from Gibraltar to Syria 1 armour moved from Egypt to Syria 1 tactical_bomber moved from Gibraltar to 99 Sea Zone 6 fighters moved from Gibraltar to 99 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 99 Sea Zone Combat - Americans Italians scrambles 3 units out of Cyprus to defend against the attack in 99 Sea Zone Battle in 99 Sea Zone Americans attack with 7 fighters and 1 tactical_bomber Germans defend with 3 fighters and 3 transports; Italians defend with 2 destroyers and 3 transports Americans roll dice for 7 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Italians roll dice for 2 destroyers, 3 fighters and 6 transports in 99 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits 2 destroyers owned by the Italians, 1 fighter owned by the Germans and 5 fighters owned by the Americans lost in 99 Sea Zone Americans roll dice for 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Italians roll dice for 2 fighters and 6 transports in 99 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 2 fighters owned by the Germans and 1 fighter owned by the Americans lost in 99 Sea Zone 3 transports owned by the Italians and 3 transports owned by the Germans lost in 99 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Americans: 6 fighters Casualties for Germans: 3 fighters and 3 transports Casualties for Italians: 2 destroyers and 3 transports Battle in Syria Americans attack with 8 armour, 1 bomber and 2 fighters Germans defend with 2 artilleries, 3 infantry and 1 mech_infantry; Italians defend with 2 artilleries and 4 infantry Americans roll dice for 8 armour, 1 bomber and 2 fighters in Syria, round 2 : 4/11 hits, 5.67 expected hits Italians roll dice for 4 artilleries, 7 infantry and 1 mech_infantry in Syria, round 2 : 4/12 hits, 4.00 expected hits 4 armour owned by the Americans and 4 infantry owned by the Italians lost in Syria Americans roll dice for 4 armour, 1 bomber and 2 fighters in Syria, round 3 : 2/7 hits, 3.67 expected hits Italians roll dice for 4 artilleries, 3 infantry and 1 mech_infantry in Syria, round 3 : 1/8 hits, 2.67 expected hits 2 infantry owned by the Germans and 1 armour owned by the Americans lost in Syria Americans roll dice for 3 armour, 1 bomber and 2 fighters in Syria, round 4 : 4/6 hits, 3.17 expected hits Italians roll dice for 4 artilleries, 1 infantry and 1 mech_infantry in Syria, round 4 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Germans, 1 armour owned by the Americans, 2 artilleries owned by the Italians and 1 mech_infantry owned by the Germans lost in Syria Americans roll dice for 2 armour, 1 bomber and 2 fighters in Syria, round 5 : 4/5 hits, 2.67 expected hits Italians roll dice for 2 artilleries in Syria, round 5 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Germans and 1 armour owned by the Americans lost in Syria Americans win, taking Syria from Italians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -1 Casualties for Americans: 7 armour Casualties for Italians: 2 artilleries and 4 infantry Casualties for Germans: 2 artilleries, 3 infantry and 1 mech_infantry Battle in 91 Sea Zone Americans attack with 2 destroyers, 2 submarines and 2 transports Germans defend with 1 submarine Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 destroyers and 2 transports in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone Americans win with 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in Morocco Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Morocco Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Morocco, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Morocco Americans win, taking Morocco from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 7 fighters moved from Gibraltar to Egypt 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Crete 1 bomber and 2 fighters moved from Syria to Egypt 3 transports moved from 76 Sea Zone to 71 Sea Zone 1 armour moved from West India to India 3 carriers, 3 destroyers and 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 armour moved from Jehol to Suiyuyan 3 bombers and 12 fighters moved from Jehol to Yunnan 3 bombers moved from Yunnan to India 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry moved from Amur to Buryatia 3 armour moved from Korea to Amur 3 armour moved from Amur to Buryatia 3 transports moved from 5 Sea Zone to 6 Sea Zone 1 armour and 2 mech_infantrys moved from Japan to 6 Sea Zone 1 armour and 2 mech_infantrys moved from 6 Sea Zone to Korea 3 transports moved from 5 Sea Zone to 8 Sea Zone 2 carriers and 4 destroyers moved from 26 Sea Zone to 64 Sea Zone Place Units - Americans 3 fighters placed in Eastern United States 3 destroyers and 2 transports placed in 101 Sea Zone 3 armour placed in Korea 1 armour and 2 mech_infantrys placed in Japan Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2 Americans collect 73 PUs (1 lost to blockades); end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : 0.83 Italians : -0.33 Americans : -4.00
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TripleA Turn Summary: Chinese round 23
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries moved from Suiyuyan to Kansu 2 infantry moved from Shensi to Kansu 2 artilleries moved from Shensi to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Sikang to Tsinghai Combat - Chinese Battle in Kansu Chinese attack with 2 artilleries and 2 infantry Germans defend with 2 mech_infantrys Chinese roll dice for 2 artilleries and 2 infantry in Kansu, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Kansu, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans and 2 infantry owned by the Chinese lost in Kansu Chinese roll dice for 2 artilleries in Kansu, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kansu Chinese win, taking Kansu from Germans with 2 artilleries remaining. Battle score for attacker is 2 Casualties for Chinese: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in Tsinghai Chinese attack with 2 artilleries and 2 infantry Germans defend with 1 mech_infantry Chinese roll dice for 2 artilleries and 2 infantry in Tsinghai, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Chinese 1 artillery moved from Sikang to Shensi 1 artillery moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Sikang 1 infantry placed in Kansu 3 artilleries and 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 1.00 Chinese : -0.33 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 23
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23 Purchase Units - British British buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 25 PUs; UK_Pacific buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from Egypt to Belgian Congo 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 armour and 2 mech_infantrys moved from India to Eastern Persia 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone 2 artilleries and 2 infantry moved from 80 Sea Zone to Persia 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Shensi to Timguska UK_Pacific take Timguska from Italians 1 mech_infantry moved from Shensi to Novosibirsk British take Novosibirsk from Japanese Combat - British Battle in Persia British attack with 2 artilleries and 2 infantry Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry British roll dice for 1 cruiser in Persia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 artilleries and 2 infantry in Persia, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 2/2 hits, 0.83 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Persia British win, taking Persia from Germans with 2 artilleries remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Belgian Congo British attack with 1 armour, 2 fighters and 1 mech_infantry Germans defend with 1 artillery British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Belgian Congo, round 2 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belgian Congo British win, taking Belgian Congo from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Eastern Persia British attack with 2 armour and 2 mech_infantrys Germans defend with 1 bomber; Italians defend with 1 mech_infantry British roll dice for 2 armour and 2 mech_infantrys in Eastern Persia, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits, 0.50 expected hits British roll dice for 2 armour and 2 mech_infantrys in Eastern Persia, round 3 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Eastern Persia, round 3 : 0/2 hits, 0.50 expected hits British roll dice for 2 armour and 2 mech_infantrys in Eastern Persia, round 4 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Eastern Persia, round 4 : 0/2 hits, 0.50 expected hits 1 mech_infantry owned by the Italians and 1 bomber owned by the Germans lost in Eastern Persia British win, taking Eastern Persia from Italians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 16 Casualties for Germans: 1 bomber Casualties for Italians: 1 mech_infantry Battle in Anglo Egyptian Sudan British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 fighters moved from Belgian Congo to Egypt 2 fighters moved from Anglo Egyptian Sudan to Egypt 2 armour, 6 artilleries, 5 infantry and 10 mech_infantrys moved from Trans-Jordan to Egypt 1 infantry moved from Egypt to Trans-Jordan 3 armour, 7 infantry and 3 mech_infantrys moved from India to West India Place Units - British 1 artillery and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,5,4,3,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2 British collect 20 PUs (10 lost to blockades); end with 20 PUs Place Units - UK_Pacific 2 armour, 1 fighter and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 27 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs Some Units in India change ownership: 2 armour, 1 fighter and 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 1 infantry EDIT: Adding units owned by British to Rhodesia: 1 infantry EDIT: Removing units owned by British from Rhodesia: 1 infantry EDIT: Adding units owned by British to 71 Sea Zone: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.50 British : 0.83 Italians : -1.50