No scramble
Odonis (Allies +24) vs. StuckTojo (Axis) No Victory Cities
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - British British repair damage of 6x factory_minor, 1x factory_minor; Remaining resources: 33 PUs; British buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Burma to Yunnan 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan 1 infantry moved from Burma to Yunnan 3 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State Combat - British Battle in Hainan Battle in Malaya Battle in Yunnan British attack with 1 artillery and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Hainan from Japanese, taking Malaya from Japanese, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Shan State British attack with 1 fighter and 4 infantry Japanese defend with 3 infantry British roll dice for 1 fighter and 4 infantry in Shan State, round 2 : 3/5 hits, 1.17 expected hits Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 aaGun, 9 infantry and 2 mech_infantrys moved from Burma to India 1 artillery and 2 infantry moved from West India to Eastern Persia 2 mech_infantrys moved from India to West India 3 mech_infantrys moved from Iraq to Persia 2 infantry moved from Iraq to Persia 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 88 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Belgian Congo to Union of South Africa 2 transports moved from 72 Sea Zone to 71 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Persia 3 infantry placed in Iraq 2 infantry and 1 mech_infantry placed in Union of South Africa British undo move 3. 3 infantry placed in Union of South Africa 1 mech_infantry placed in Egypt British undo move 3. British undo move 2. 3 infantry placed in Union of South Africa 2 infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5 UK_Pacific collect 18 PUs; end with 18 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
British : 3.00 Japanese : 0.33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Italians Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 artillery and 2 infantry moved from Northern Italy to France Place Units - Italians 1 fighter placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6 Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.33 Russians : 0.33
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands Place Units - ANZAC 1 fighter placed in Queensland 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Combat Move - French Non Combat Move - French 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Northwest Persia to Iraq 1 bomber moved from Northern Italy to Iraq 1 bomber moved from Bulgaria to Persia 22 armour and 19 mech_infantrys moved from Northwest Persia to Persia 1 mech_infantry moved from Ukraine to Tambov 1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd 3 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Eastern Poland to Belarus 2 fighters and 2 tactical_bombers moved from Novgorod to Belarus 1 artillery and 1 mech_infantry moved from Novgorod to Archangel 1 armour and 1 mech_infantry moved from Ukraine to Volgograd Combat - Germans Battle in Tambov Germans attack with 1 mech_infantry Russians defend with 3 aaGuns 3 aaGuns owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for Russians: 3 aaGuns Battle in Volgograd Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Persia Germans attack with 22 armour, 1 bomber and 19 mech_infantrys British defend with 2 armour, 7 artilleries, 1 factory_minor, 18 infantry and 7 mech_infantrys Germans roll dice for 22 armour, 1 bomber and 19 mech_infantrys in Persia, round 2 : 15/42 hits, 14.83 expected hits British roll dice for 2 armour, 7 artilleries, 18 infantry and 7 mech_infantrys in Persia, round 2 : 14/34 hits, 11.67 expected hits 14 mech_infantrys owned by the Germans and 15 infantry owned by the British lost in Persia Germans roll dice for 22 armour, 1 bomber and 5 mech_infantrys in Persia, round 3 : 12/28 hits, 12.50 expected hits British roll dice for 2 armour, 7 artilleries, 3 infantry and 7 mech_infantrys in Persia, round 3 : 5/19 hits, 6.67 expected hits 7 mech_infantrys owned by the British, 2 artilleries owned by the British, 5 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Persia Germans roll dice for 22 armour and 1 bomber in Persia, round 4 : 13/23 hits, 11.67 expected hits British roll dice for 2 armour and 5 artilleries in Persia, round 4 : 1/7 hits, 2.67 expected hits 1 armour owned by the Germans, 5 artilleries owned by the British and 2 armour owned by the British lost in Persia Germans win, taking Persia from British with 21 armour and 1 bomber remaining. Battle score for attacker is 40 Casualties for Germans: 1 armour and 19 mech_infantrys Casualties for British: 2 armour, 7 artilleries, 18 infantry and 7 mech_infantrys Battle in Iraq Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 factory_minor; French defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Iraq Germans win, taking Iraq from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Archangel Germans attack with 1 artillery and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Belarus Germans attack with 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers Russians defend with 3 infantry and 1 mech_infantry Germans roll dice for 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 4/9 hits, 3.17 expected hits Russians roll dice for 3 infantry and 1 mech_infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry and 1 mech_infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Belarus to Eastern Poland 1 infantry moved from Ukraine to Western Ukraine 3 aaGuns, 11 artilleries and 6 infantry moved from Ukraine to Bessarabia 2 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus 2 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 bomber moved from Persia to Caucasus 1 bomber moved from Iraq to Caucasus 3 artilleries and 3 infantry moved from Germany to Poland 1 infantry moved from Western Germany to France 2 artilleries moved from Normandy Bordeaux to France 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy 1 bomber moved from Northern Italy to Western Germany 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway 1 artillery moved from Western Germany to France 1 armour and 3 mech_infantrys moved from Novgorod to Eastern Poland 1 fighter moved from Western Germany to Caucasus Place Units - Germans 1 infantry placed in Ukraine 1 armour and 2 artilleries placed in Novgorod 1 fighter, 1 infantry and 1 mech_infantry placed in Western Germany 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 1.33 British : -1.67 Russians : 0.00
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Russians Russians buy 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 2 artilleries and 2 infantry moved from Bryansk to Rostov 1 artillery and 2 infantry moved from Bryansk to Ukraine 2 artilleries and 2 infantry moved from Bryansk to Western Ukraine 2 artilleries and 3 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 3 armour and 7 mech_infantrys moved from Bryansk to Archangel 3 infantry moved from Bryansk to Ukraine 2 artilleries moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Belarus Combat - Russians Battle in Ukraine Russians attack with 3 artilleries and 5 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 3 artilleries and 5 infantry in Ukraine, round 2 : 2/8 hits, 2.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 2 artilleries and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 2 artilleries, 1 fighter and 4 infantry Germans defend with 2 infantry and 2 mech_infantrys Russians roll dice for 2 artilleries, 1 fighter and 4 infantry in Belarus, round 2 : 3/7 hits, 2.17 expected hits Germans roll dice for 2 infantry and 2 mech_infantrys in Belarus, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Belarus, round 3 : 0/5 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Belarus, round 4 : 4/5 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry and 2 mech_infantrys Battle in Volgograd Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor Russians roll dice for 2 fighters and 1 tactical_bomber in Volgograd, round 2 : 3/3 hits, 1.67 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Rostov Russians attack with 2 artilleries and 2 infantry Germans defend with 1 infantry; Italians defend with 1 armour Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 armour and 1 infantry in Rostov, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 3 : 3/4 hits, 1.33 expected hits Italians roll dice for 1 armour and 1 infantry in Rostov, round 3 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Italians: 1 armour Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 3 armour and 7 mech_infantrys Germans defend with 1 artillery and 1 mech_infantry Russians roll dice for 3 armour and 7 mech_infantrys in Archangel, round 2 : 3/10 hits, 2.67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 artillery and 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Bryansk to Tambov 2 artilleries and 18 infantry moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Ukraine 4 artilleries and 5 infantry moved from Bryansk to Ukraine 1 aaGun moved from Russia to Tambov 1 artillery and 2 infantry moved from Russia to Samara 1 aaGun moved from Russia to Samara 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 2 artilleries moved from Bryansk to Ukraine Place Units - Russians 3 artilleries, 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 1.17 Italians : 0.67 Russians : 3.67
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from Shensi to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone Japanese take 42 Sea Zone from ANZAC 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Hainan 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Hainan Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 37 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 36 Sea Zone Japanese attack with 1 fighter and 1 transport British defend with 1 transport 1 transport owned by the British lost in 36 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Hainan Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hainan, round 2 : 5/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in Hainan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hainan Japanese win, taking Hainan from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 1/5 hits, 2.00 expected hits Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 2/8 hits, 3.33 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 3 : 3/8 hits, 3.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 fighter moved from 36 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from Hainan to 35 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 1 artillery moved from French Indo China to Yunnan 1 artillery moved from Suiyuyan to Kansu 4 mech_infantrys moved from Hopei to Yunnan 1 armour moved from Chahar to Kweichow 1 fighter moved from Jehol to Japan 1 fighter moved from Japan to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to Philippines 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Szechwan to Shensi 1 mech_infantry moved from Hunan to Shensi Place Units - Japanese 1 destroyer placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 2 mech_infantrys placed in Kiangsu 1 fighter and 3 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese : 0.00 UK_Pacific : 0.33 Japanese : -1.83
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 4 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Sakha to Korea Americans take Korea from Japanese 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 battleship and 2 cruisers moved from 33 Sea Zone to 17 Sea Zone 1 submarine moved from 55 Sea Zone to 34 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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kamikazes?
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3 kamis on each of your two cruisers, please.
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 4 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Sakha to Korea Americans take Korea from Japanese 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 battleship and 2 cruisers moved from 33 Sea Zone to 17 Sea Zone 1 submarine moved from 55 Sea Zone to 34 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 3 hits. Rolls: 1,2,1 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 3 hits. Rolls: 1,2,1 Battle in 17 Sea Zone Americans attack with 1 battleship, 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 2 tactical_bombers moved from 34 Sea Zone to 17 Sea Zone 3 fighters and 2 tactical_bombers moved from 22 Sea Zone to 17 Sea Zone 6 carriers and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 artillery, 1 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 2 mech_infantrys moved from 17 Sea Zone to Iwo Jima 1 infantry moved from 17 Sea Zone to Iwo Jima 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 armour moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Siberia to Amur 1 fighter moved from 16 Sea Zone to 17 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Midway 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 bomber moved from Eastern United States to Midway 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 artilleries and 1 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 carriers, 3 fighters, 1 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 96 Sea Zone 2 artilleries and 1 infantry moved from 96 Sea Zone to Malta 2 fighters moved from Gibraltar to Malta 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone Place Units - Americans 4 artilleries and 3 infantry placed in Eastern United States 2 fighters placed in Eastern United States 2 fighters and 2 infantry placed in Western United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1 Americans collect 59 PUs (3 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : 0.50 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - British British buy 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 3 mech_infantrys moved from Egypt to Iraq 1 fighter moved from India to Iraq 1 cruiser and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone Combat - British Battle in 36 Sea Zone British attack with 1 cruiser and 1 destroyer Japanese defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 destroyer in 36 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 36 Sea Zone 1 transport owned by the Japanese lost in 36 Sea Zone British win, taking 36 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Casualties for Japanese: 1 destroyer and 1 transport Battle in Iraq British attack with 1 fighter and 3 mech_infantrys Germans defend with 1 factory_minor and 2 mech_infantrys British roll dice for 1 fighter and 3 mech_infantrys in Iraq, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Iraq British win, taking Iraq from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 fighter moved from Iraq to Trans-Jordan 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 infantry moved from Eastern Persia to West India 1 artillery moved from Eastern Persia to West India 1 aaGun, 1 artillery and 9 infantry moved from India to West India 1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 1 fighter placed in United Kingdom 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 2 infantry placed in Quebec Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5 UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Germans : 0.33 British : 1.17 Japanese : 0.67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Italians Italians buy 1 armour, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Romania to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 2 armour and 2 mech_infantrys Russians defend with 2 artilleries and 1 infantry Italians roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Western Ukraine Italians roll dice for 2 armour in Western Ukraine, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 2 artilleries in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour and 2 mech_infantrys Casualties for Russians: 2 artilleries and 1 infantry Non Combat Move - Italians 2 mech_infantrys moved from Northern Italy to Romania 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 armour placed in Northern Italy 1 infantry and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5 Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.67 Russians : 1.33
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Jehol Combat - ANZAC Battle in Jehol Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from Caroline Islands to Korea Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Combat Move - French Non Combat Move - French 1 fighter moved from Russia to West India 1 infantry moved from Algeria to Tunisia 2 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 artillery, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour, 2 artilleries and 3 mech_infantrys moved from Novgorod to Archangel 2 bombers moved from Caucasus to Archangel 2 fighters and 2 tactical_bombers moved from Eastern Poland to Archangel 1 mech_infantry moved from Caucasus to Rostov 2 fighters and 1 tactical_bomber moved from Caucasus to Rostov 1 armour moved from Caucasus to Rostov 1 armour moved from Caucasus to Iraq 14 armour moved from Persia to Iraq 2 armour and 5 mech_infantrys moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Archangel 1 mech_infantry moved from Eastern Poland to Belarus 2 mech_infantrys moved from Eastern Poland to Belarus 1 mech_infantry moved from Eastern Poland to Belarus Combat - Germans Battle in Rostov Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 artilleries Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 0/5 hits, 2.33 expected hits Russians roll dice for 2 artilleries in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Rostov Germans roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Rostov, round 3 : 2/4 hits, 2.17 expected hits Russians roll dice for 2 artilleries in Rostov, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 artilleries Battle in Archangel Germans attack with 2 armour, 2 artilleries, 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers Russians defend with 3 armour and 6 mech_infantrys Germans roll dice for 2 armour, 2 artilleries, 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Archangel, round 2 : 6/14 hits, 6.83 expected hits Russians roll dice for 3 armour and 6 mech_infantrys in Archangel, round 2 : 4/9 hits, 3.50 expected hits 6 mech_infantrys owned by the Russians, 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Archangel Germans roll dice for 2 armour, 1 artillery, 3 bombers, 2 fighters and 2 tactical_bombers in Archangel, round 3 : 8/10 hits, 5.67 expected hits Russians roll dice for 3 armour in Archangel, round 3 : 0/3 hits, 1.50 expected hits 3 armour owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 armour, 1 artillery, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Germans: 1 artillery and 3 mech_infantrys Casualties for Russians: 3 armour and 6 mech_infantrys Battle in Iraq Germans attack with 15 armour British defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 15 armour in Iraq, round 2 : 7/15 hits, 7.50 expected hits British roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Iraq Germans win, taking Iraq from British with 15 armour remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in Belarus Germans attack with 2 armour and 9 mech_infantrys Russians defend with 2 artilleries and 2 infantry Germans roll dice for 2 armour and 9 mech_infantrys in Belarus, round 2 : 0/11 hits, 2.50 expected hits Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Germans lost in Belarus Germans roll dice for 2 armour and 7 mech_infantrys in Belarus, round 3 : 5/9 hits, 2.17 expected hits Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 3 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 armour and 6 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 2 artilleries and 2 infantry Non Combat Move - Germans 3 artilleries and 3 infantry moved from Poland to Eastern Poland 1 infantry moved from Bessarabia to Western Ukraine 3 aaGuns, 11 artilleries and 4 infantry moved from Bessarabia to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 2 fighters and 2 tactical_bombers moved from Archangel to Eastern Poland 3 bombers moved from Archangel to Eastern Poland 1 mech_infantry moved from Norway to Karelia 1 infantry moved from Norway to Finland 1 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway 2 fighters and 1 tactical_bomber moved from Rostov to Persia 2 armour moved from Persia to Iraq 1 fighter moved from Western Germany to Southern Italy 2 mech_infantrys moved from Northern Italy to Romania Place Units - Germans 3 mech_infantrys placed in Persia 3 armour placed in Novgorod Germans undo move 1. 1 armour and 2 mech_infantrys placed in Persia 1 fighter placed in Western Germany 1 artillery and 1 infantry placed in France 1 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -1.17 British : -0.67 Russians : -1.00
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 artillery and 1 infantry moved from Tambov to Rostov 1 mech_infantry moved from Russia to Archangel 2 fighters and 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Russia to Archangel 1 infantry moved from Tambov to Rostov 2 artilleries and 2 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 2 artilleries and 4 infantry Germans defend with 1 infantry; Italians defend with 1 armour Russians roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 1/6 hits, 1.67 expected hits Italians roll dice for 1 armour and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 3 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Casualties for Italians: 1 armour Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Archangel Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 armour and 1 artillery Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 2 armour and 1 artillery in Archangel, round 2 : 1/3 hits, 1.33 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel Russians roll dice for 3 fighters and 1 tactical_bomber in Archangel, round 3 : 3/4 hits, 2.17 expected hits Germans roll dice for 2 armour in Archangel, round 3 : 1/2 hits, 1.00 expected hits 1 tactical_bomber owned by the Russians and 2 armour owned by the Germans lost in Archangel Russians win with 3 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 mech_infantry and 1 tactical_bomber Casualties for Germans: 2 armour and 1 artillery Non Combat Move - Russians 3 fighters moved from Archangel to Russia 1 infantry moved from Russia to Smolensk 1 aaGun, 9 artilleries and 27 infantry moved from Ukraine to Bryansk 1 aaGun moved from Tambov to Bryansk 1 aaGun and 1 artillery moved from Samara to Russia Place Units - Russians 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.17 Italians : -0.33 Russians : -1.50
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 19 Sea Zone 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 artillery and 1 infantry moved from Shan State to Malaya 3 mech_infantrys moved from Yunnan to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 tactical_bomber moved from French Indo China to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Shensi to Novosibirsk 1 mech_infantry moved from Shensi to Novosibirsk 1 mech_infantry moved from Shensi to Novosibirsk 2 mech_infantrys moved from Kiangsu to Jehol 1 armour moved from Kweichow to Jehol 1 mech_infantry moved from Hunan to Jehol Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 37 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 36 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 cruiser Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from UK_Pacific with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 2 infantry; Americans defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 4/7 hits, 2.33 expected hits UK_Pacific roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 2 infantry Battle in Jehol Japanese attack with 1 armour and 3 mech_infantrys ANZAC defend with 1 infantry Japanese roll dice for 1 armour and 3 mech_infantrys in Jehol, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 3 mech_infantrys in Jehol, round 3 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Jehol Japanese win, taking Jehol from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 mech_infantrys moved from Anhwe to Manchuria 1 mech_infantry moved from Shensi to Anhwe 1 mech_infantry moved from Hunan to Anhwe 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 1 tactical_bomber moved from 37 Sea Zone to Yunnan 1 fighter moved from French Indo China to 6 Sea Zone 1 fighter moved from 19 Sea Zone to Japan 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 2 mech_infantrys moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Szechwan Place Units - Japanese 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese : 0.33 UK_Pacific : -0.33 Japanese : 1.33
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 2 bombers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 mech_infantry moved from 19 Sea Zone to Kiangsu 2 fighters and 2 tactical_bombers moved from 17 Sea Zone to Manchuria 1 armour moved from Korea to Manchuria 1 infantry moved from Amur to Manchuria 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol 1 armour moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 armour and 1 infantry moved from 19 Sea Zone to Jehol 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 mech_infantry moved from 19 Sea Zone to Shantung 1 bomber moved from Midway to Jehol Combat - Americans Battle in Kiangsu Battle in Shantung Battle in Manchuria Americans attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 2 mech_infantrys Americans roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/6 hits, 3.00 expected hits Japanese roll dice for 2 mech_infantrys in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria Americans win, taking Kiangsu from Japanese, taking Shantung from Japanese, taking Manchuria from Japanese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 2 mech_infantrys Battle in Jehol Americans attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry Japanese defend with 1 armour and 2 mech_infantrys Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Jehol, round 2 : 4/7 hits, 2.67 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Jehol, round 2 : 0/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Jehol Americans win, taking Jehol from Japanese with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 1 armour and 2 mech_infantrys Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 1 battleship, 6 carriers, 2 destroyers, 6 fighters and 2 tactical_bombers moved from 17 Sea Zone to 33 Sea Zone 2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Midway to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from Manchuria to Korea 1 bomber moved from Jehol to Korea 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone 2 fighters moved from Malta to Egypt 2 artilleries and 1 infantry moved from Malta to 96 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 2 artilleries and 1 infantry moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from 98 Sea Zone to Egypt 3 fighters moved from 98 Sea Zone to Egypt 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from 96 Sea Zone to Malta 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 submarine moved from 34 Sea Zone to 33 Sea Zone 1 submarine moved from 22 Sea Zone to 33 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone Americans undo move 1. 3 submarines and 1 transport placed in 10 Sea Zone 1 armour placed in Western United States 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States 2 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,1,4,5,2,6,4,5,1,2,5,4,6,1,2,3,1,2,2,1,3,6,2,4,5,3,5,2,1,2,2,1,6,5 Americans collect 59 PUs (3 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : 2.33 Japanese : -0.83
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :