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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Kansu to Suiyuyan
1 armour and 1 mech_infantry moved from Kiangsu to Chahar
1 fighter moved from Japan to Chahar
2 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
3 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Shan State
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Hopei
3 mech_infantrys moved from Kweichow to Hopei
3 mech_infantrys moved from Kweichow to Shensi
1 mech_infantry moved from Hunan to Shensi
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 20 Sea Zone
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Chahar
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Chahar, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 armour and 1 fighter in Chahar, round 3 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 4 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 4 mech_infantrys in Hopei, round 2 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 1.67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.17 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 6 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 4 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 4 mech_infantrys in Shensi, round 2 : 2/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Chahar to Jehol
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
1 mech_infantry moved from Hunan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : -0.17
ANZAC : 0.50
Chinese : -0.33
UK_Pacific : -1.00
Japanese : 2.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
2 mech_infantrys moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Caroline Islands, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
5 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 32 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 armour moved from Soviet Far East to Sakha
1 infantry moved from Soviet Far East to Siberia
2 fighters moved from Eastern United States to Gibraltar
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
2 carriers, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 4 transports moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 bomber and 1 fighter placed in Eastern United States
2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
1 infantry placed in Eastern United States
1 mech_infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : -2.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair damage of 6x factory_minor, 1x factory_minor; Remaining resources: 33 PUs;
British buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Burma to Yunnan
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 infantry moved from Burma to Yunnan
3 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in Hainan
Battle in Malaya
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Hainan from Japanese, taking Malaya from Japanese, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 1 fighter and 4 infantry
Japanese defend with 3 infantry
British roll dice for 1 fighter and 4 infantry in Shan State, round 2 : 3/5 hits, 1.17 expected hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
1 aaGun, 9 infantry and 2 mech_infantrys moved from Burma to India
1 artillery and 2 infantry moved from West India to Eastern Persia
2 mech_infantrys moved from India to West India
3 mech_infantrys moved from Iraq to Persia
2 infantry moved from Iraq to Persia
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 88 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Belgian Congo to Union of South Africa
2 transports moved from 72 Sea Zone to 71 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Persia
3 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in Union of South Africa
British undo move 3.
3 infantry placed in Union of South Africa
1 mech_infantry placed in Egypt
British undo move 3.
British undo move 2.
3 infantry placed in Union of South Africa
2 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
UK_Pacific collect 18 PUs; end with 18 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
British : 3.00
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 artillery and 2 infantry moved from Northern Italy to France
Place Units - Italians
1 fighter placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
Place Units - ANZAC
1 fighter placed in Queensland
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Northwest Persia to Iraq
1 bomber moved from Northern Italy to Iraq
1 bomber moved from Bulgaria to Persia
22 armour and 19 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Ukraine to Tambov
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
3 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
2 fighters and 2 tactical_bombers moved from Novgorod to Belarus
1 artillery and 1 mech_infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
Combat - Germans
Battle in Tambov
Germans attack with 1 mech_infantry
Russians defend with 3 aaGuns
3 aaGuns owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Russians: 3 aaGuns
Battle in Volgograd
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 22 armour, 1 bomber and 19 mech_infantrys
British defend with 2 armour, 7 artilleries, 1 factory_minor, 18 infantry and 7 mech_infantrys
Germans roll dice for 22 armour, 1 bomber and 19 mech_infantrys in Persia, round 2 : 15/42 hits, 14.83 expected hits
British roll dice for 2 armour, 7 artilleries, 18 infantry and 7 mech_infantrys in Persia, round 2 : 14/34 hits, 11.67 expected hits
14 mech_infantrys owned by the Germans and 15 infantry owned by the British lost in Persia
Germans roll dice for 22 armour, 1 bomber and 5 mech_infantrys in Persia, round 3 : 12/28 hits, 12.50 expected hits
British roll dice for 2 armour, 7 artilleries, 3 infantry and 7 mech_infantrys in Persia, round 3 : 5/19 hits, 6.67 expected hits
7 mech_infantrys owned by the British, 2 artilleries owned by the British, 5 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Persia
Germans roll dice for 22 armour and 1 bomber in Persia, round 4 : 13/23 hits, 11.67 expected hits
British roll dice for 2 armour and 5 artilleries in Persia, round 4 : 1/7 hits, 2.67 expected hits
1 armour owned by the Germans, 5 artilleries owned by the British and 2 armour owned by the British lost in Persia
Germans win, taking Persia from British with 21 armour and 1 bomber remaining. Battle score for attacker is 40
Casualties for Germans: 1 armour and 19 mech_infantrys
Casualties for British: 2 armour, 7 artilleries, 18 infantry and 7 mech_infantrys
Battle in Iraq
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 factory_minor; French defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Iraq
Germans win, taking Iraq from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 3 infantry and 1 mech_infantry
Germans roll dice for 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 4/9 hits, 3.17 expected hits
Russians roll dice for 3 infantry and 1 mech_infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry and 1 mech_infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Belarus to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
3 aaGuns, 11 artilleries and 6 infantry moved from Ukraine to Bessarabia
2 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Persia to Caucasus
1 bomber moved from Iraq to Caucasus
3 artilleries and 3 infantry moved from Germany to Poland
1 infantry moved from Western Germany to France
2 artilleries moved from Normandy Bordeaux to France
2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Northern Italy to Western Germany
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway
1 artillery moved from Western Germany to France
1 armour and 3 mech_infantrys moved from Novgorod to Eastern Poland
1 fighter moved from Western Germany to Caucasus
Place Units - Germans
1 infantry placed in Ukraine
1 armour and 2 artilleries placed in Novgorod
1 fighter, 1 infantry and 1 mech_infantry placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 1.33
British : -1.67
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
2 artilleries and 2 infantry moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Bryansk to Ukraine
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
2 artilleries and 3 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
3 armour and 7 mech_infantrys moved from Bryansk to Archangel
3 infantry moved from Bryansk to Ukraine
2 artilleries moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 3 artilleries and 5 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 3 artilleries and 5 infantry in Ukraine, round 2 : 2/8 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 2 artilleries, 1 fighter and 4 infantry
Germans defend with 2 infantry and 2 mech_infantrys
Russians roll dice for 2 artilleries, 1 fighter and 4 infantry in Belarus, round 2 : 3/7 hits, 2.17 expected hits
Germans roll dice for 2 infantry and 2 mech_infantrys in Belarus, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Belarus, round 3 : 0/5 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Belarus, round 4 : 4/5 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry and 2 mech_infantrys
Battle in Volgograd
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters and 1 tactical_bomber in Volgograd, round 2 : 3/3 hits, 1.67 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 armour
Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 armour and 1 infantry in Rostov, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 3 : 3/4 hits, 1.33 expected hits
Italians roll dice for 1 armour and 1 infantry in Rostov, round 3 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 3 armour and 7 mech_infantrys
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 3 armour and 7 mech_infantrys in Archangel, round 2 : 3/10 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 artillery and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Bryansk to Tambov
2 artilleries and 18 infantry moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
4 artilleries and 5 infantry moved from Bryansk to Ukraine
1 aaGun moved from Russia to Tambov
1 artillery and 2 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
2 artilleries moved from Bryansk to Ukraine
Place Units - Russians
3 artilleries, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 1.17
Italians : 0.67
Russians : 3.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Hainan
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 36 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hainan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hainan, round 2 : 5/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 infantry in Hainan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hainan
Japanese win, taking Hainan from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2.17 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 2/8 hits, 3.33 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 3 : 3/8 hits, 3.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 36 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Hainan to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 artillery moved from French Indo China to Yunnan
1 artillery moved from Suiyuyan to Kansu
4 mech_infantrys moved from Hopei to Yunnan
1 armour moved from Chahar to Kweichow
1 fighter moved from Jehol to Japan
1 fighter moved from Japan to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to Philippines
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Szechwan to Shensi
1 mech_infantry moved from Hunan to Shensi
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
2 mech_infantrys placed in Kiangsu
1 fighter and 3 infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese : 0.00
UK_Pacific : 0.33
Japanese : -1.83
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 4 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Sakha to Korea
Americans take Korea from Japanese
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 battleship and 2 cruisers moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 55 Sea Zone to 34 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
kamikazes?
3 kamis on each of your two cruisers, please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 4 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Sakha to Korea
Americans take Korea from Japanese
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 battleship and 2 cruisers moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 55 Sea Zone to 34 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 3 hits. Rolls: 1,2,1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 3 hits. Rolls: 1,2,1
Battle in 17 Sea Zone
Americans attack with 1 battleship, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 2 tactical_bombers moved from 34 Sea Zone to 17 Sea Zone
3 fighters and 2 tactical_bombers moved from 22 Sea Zone to 17 Sea Zone
6 carriers and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 artillery, 1 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 2 mech_infantrys moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 armour moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Siberia to Amur
1 fighter moved from 16 Sea Zone to 17 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Midway
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 bomber moved from Eastern United States to Midway
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 artilleries and 1 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 carriers, 3 fighters, 1 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 96 Sea Zone
2 artilleries and 1 infantry moved from 96 Sea Zone to Malta
2 fighters moved from Gibraltar to Malta
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
Place Units - Americans
4 artilleries and 3 infantry placed in Eastern United States
2 fighters placed in Eastern United States
2 fighters and 2 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Americans collect 59 PUs (3 lost to blockades); end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : 0.50
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from India to Iraq
1 cruiser and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
Combat - British
Battle in 36 Sea Zone
British attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 destroyer in 36 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 36 Sea Zone
1 transport owned by the Japanese lost in 36 Sea Zone
British win, taking 36 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Iraq
British attack with 1 fighter and 3 mech_infantrys
Germans defend with 1 factory_minor and 2 mech_infantrys
British roll dice for 1 fighter and 3 mech_infantrys in Iraq, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
1 fighter moved from Iraq to Trans-Jordan
2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 infantry moved from Eastern Persia to West India
1 artillery moved from Eastern Persia to West India
1 aaGun, 1 artillery and 9 infantry moved from India to West India
1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
2 infantry placed in Quebec
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Germans : 0.33
British : 1.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Romania to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 2 artilleries and 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Western Ukraine
Italians roll dice for 2 armour in Western Ukraine, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 2 artilleries in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour and 2 mech_infantrys
Casualties for Russians: 2 artilleries and 1 infantry
Non Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 armour placed in Northern Italy
1 infantry and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.67
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
Combat - ANZAC
Battle in Jehol
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from Caroline Islands to Korea
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to West India
1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour, 2 artilleries and 3 mech_infantrys moved from Novgorod to Archangel
2 bombers moved from Caucasus to Archangel
2 fighters and 2 tactical_bombers moved from Eastern Poland to Archangel
1 mech_infantry moved from Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
1 armour moved from Caucasus to Rostov
1 armour moved from Caucasus to Iraq
14 armour moved from Persia to Iraq
2 armour and 5 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Archangel
1 mech_infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in Rostov
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 artilleries
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 0/5 hits, 2.33 expected hits
Russians roll dice for 2 artilleries in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Germans roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Rostov, round 3 : 2/4 hits, 2.17 expected hits
Russians roll dice for 2 artilleries in Rostov, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries
Battle in Archangel
Germans attack with 2 armour, 2 artilleries, 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 3 armour and 6 mech_infantrys
Germans roll dice for 2 armour, 2 artilleries, 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Archangel, round 2 : 6/14 hits, 6.83 expected hits
Russians roll dice for 3 armour and 6 mech_infantrys in Archangel, round 2 : 4/9 hits, 3.50 expected hits
6 mech_infantrys owned by the Russians, 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Archangel
Germans roll dice for 2 armour, 1 artillery, 3 bombers, 2 fighters and 2 tactical_bombers in Archangel, round 3 : 8/10 hits, 5.67 expected hits
Russians roll dice for 3 armour in Archangel, round 3 : 0/3 hits, 1.50 expected hits
3 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 armour, 1 artillery, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 1 artillery and 3 mech_infantrys
Casualties for Russians: 3 armour and 6 mech_infantrys
Battle in Iraq
Germans attack with 15 armour
British defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 15 armour in Iraq, round 2 : 7/15 hits, 7.50 expected hits
British roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Iraq
Germans win, taking Iraq from British with 15 armour remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Belarus
Germans attack with 2 armour and 9 mech_infantrys
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 2 armour and 9 mech_infantrys in Belarus, round 2 : 0/11 hits, 2.50 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits
2 mech_infantrys owned by the Germans lost in Belarus
Germans roll dice for 2 armour and 7 mech_infantrys in Belarus, round 3 : 5/9 hits, 2.17 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 3 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 armour and 6 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 artilleries and 2 infantry
Non Combat Move - Germans
3 artilleries and 3 infantry moved from Poland to Eastern Poland
1 infantry moved from Bessarabia to Western Ukraine
3 aaGuns, 11 artilleries and 4 infantry moved from Bessarabia to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
2 fighters and 2 tactical_bombers moved from Archangel to Eastern Poland
3 bombers moved from Archangel to Eastern Poland
1 mech_infantry moved from Norway to Karelia
1 infantry moved from Norway to Finland
1 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway
2 fighters and 1 tactical_bomber moved from Rostov to Persia
2 armour moved from Persia to Iraq
1 fighter moved from Western Germany to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
Place Units - Germans
3 mech_infantrys placed in Persia
3 armour placed in Novgorod
Germans undo move 1.
1 armour and 2 mech_infantrys placed in Persia
1 fighter placed in Western Germany
1 artillery and 1 infantry placed in France
1 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -1.17
British : -0.67
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 artillery and 1 infantry moved from Tambov to Rostov
1 mech_infantry moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Tambov to Rostov
2 artilleries and 2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 infantry; Italians defend with 1 armour
Russians roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 1 armour and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 3 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Casualties for Italians: 1 armour
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Archangel
Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 artillery
Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 2 armour and 1 artillery in Archangel, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians roll dice for 3 fighters and 1 tactical_bomber in Archangel, round 3 : 3/4 hits, 2.17 expected hits
Germans roll dice for 2 armour in Archangel, round 3 : 1/2 hits, 1.00 expected hits
1 tactical_bomber owned by the Russians and 2 armour owned by the Germans lost in Archangel
Russians win with 3 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry and 1 tactical_bomber
Casualties for Germans: 2 armour and 1 artillery
Non Combat Move - Russians
3 fighters moved from Archangel to Russia
1 infantry moved from Russia to Smolensk
1 aaGun, 9 artilleries and 27 infantry moved from Ukraine to Bryansk
1 aaGun moved from Tambov to Bryansk
1 aaGun and 1 artillery moved from Samara to Russia
Place Units - Russians
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.17
Italians : -0.33
Russians : -1.50