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Odonis (Allies +24) vs. StuckTojo (Axis) No Victory Cities
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 4 fighters moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Malta to Northern Italy 1 fighter moved from 96 Sea Zone to Crete 1 fighter moved from 96 Sea Zone to Cyprus 1 cruiser moved from 96 Sea Zone to 99 Sea Zone Americans take 99 Sea Zone from Italians 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Libya to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Libya to 96 Sea Zone 1 mech_infantry moved from Malta to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone Combat - Americans Americans creates battle in territory 95 Sea Zone Strategic bombing raid in Northern Italy AA fire in Northern Italy : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Northern Italy causes 0 damage total. Battle in Greece Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Greece from Germans, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Crete Americans attack with 1 armour, 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 fighter and 1 infantry in Crete, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Crete Americans win, taking Crete from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Cyprus Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Cyprus, round 2 : 3/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus Americans win, taking Cyprus from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 55 Sea Zone Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 carrier and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 1 artillery, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 1 carrier and 2 fighters moved from 86 Sea Zone to 91 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 carrier and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from Crete to 99 Sea Zone 1 fighter moved from Cyprus to 99 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 carrier and 1 destroyer placed in 101 Sea Zone 3 destroyers and 1 submarine placed in 10 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : 0.83 AA fire in Northern Italy : : 0.83 Japanese : 0.00
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Tsinghai to Sikang Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - British British buy 1 airfield and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in Burma British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 infantry moved from West India to India 1 armour moved from Persia to West India 2 infantry moved from Northwest Persia to Caucasus 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Malta to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 cruiser and 2 destroyers moved from 96 Sea Zone to 99 Sea Zone 2 fighters moved from Malta to Cyprus 1 armour and 2 mech_infantrys moved from Tobruk to Egypt 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Tobruk to Alexandria 1 armour moved from Morocco to Tunisia 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to British Guiana 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 fighter moved from 80 Sea Zone to Cyprus 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 tactical_bomber moved from 80 Sea Zone to 81 Sea Zone Place Units - British 3 mech_infantrys placed in Persia 2 mech_infantrys placed in Egypt 1 airfield placed in Cyprus Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour and 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 armour and 2 artilleries
Combat Hit Differential Summary :
British : 0.67 Japanese : -0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Italians Italians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 3 armour, 1 artillery and 1 mech_infantry moved from Western Ukraine to Bryansk 1 bomber moved from Bulgaria to Bryansk Combat - Italians Battle in Bryansk Italians attack with 3 armour, 1 artillery, 1 bomber and 1 mech_infantry Russians defend with 3 infantry Italians roll dice for 3 armour, 1 artillery, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 3/6 hits, 2.83 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 3 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Romania 1 armour and 2 mech_infantrys moved from Greater Southern Germany to Romania 1 mech_infantry moved from Northern Italy to Romania 1 aaGun moved from Western Ukraine to Bryansk 1 submarine moved from 95 Sea Zone to 93 Sea Zone Place Units - Italians 1 mech_infantry placed in Northern Italy 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6 Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.17 Russians : -1.00
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Combat Move - French Non Combat Move - French 1 infantry moved from Libya to Tobruk 1 fighter moved from Malta to Cyprus 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Nenetsia to Archangel Germans take Archangel from Russians 1 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Western Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 armour and 1 mech_infantry moved from Romania to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Bulgaria to Greece 1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk 1 fighter and 1 tactical_bomber moved from Western Germany to Greece 3 infantry moved from Bulgaria to Greece 1 bomber moved from Romania to Ukraine 1 bomber moved from Romania to Greece 1 infantry moved from Belarus to Smolensk Combat - Germans Battle in Smolensk Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 6/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Greece Germans attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Greece, round 2 : 4/8 hits, 3.50 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Greece Germans win, taking Greece from Americans with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Greece to Bryansk 2 fighters and 2 tactical_bombers moved from Smolensk to Bryansk 1 fighter and 1 tactical_bomber moved from Greece to Southern Italy 1 bomber moved from Ukraine to Romania 3 mech_infantrys moved from Yugoslavia to Romania 9 mech_infantrys moved from Eastern Poland to Bryansk 3 aaGuns, 10 armour, 10 artilleries, 12 infantry and 9 mech_infantrys moved from Western Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 8 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 bomber moved from Greece to Romania Place Units - Germans 1 submarine placed in 112 Sea Zone 1 fighter placed in Western Germany 2 armour and 1 mech_infantry placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 armour and 8 mech_infantrys EDIT: Adding units owned by Germans to Eastern Poland: 2 armour and 8 mech_infantrys EDIT: Turning off Edit Mode 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,2,4,4,1,2,6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 3.33 Americans : 1.33 Russians : -0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Russians Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Urals to Nenetsia 3 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 2 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 tactical_bomber moved from Russia to Rostov 1 fighter moved from Russia to Rostov 2 mech_infantrys moved from Samara to Rostov Combat - Russians Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Rostov Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Nenetsia Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Nenetsia, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Nenetsia Russians roll dice for 2 infantry in Nenetsia, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Nenetsia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Nenetsia, round 4 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Nenetsia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia Russians win, taking Nenetsia from Germans with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 aaGun and 7 infantry moved from Timguska to Novosibirsk 5 infantry moved from Yenisey to Timguska 1 aaGun moved from Yenisey to Timguska 3 armour and 1 mech_infantry moved from Samara to Russia 1 aaGun moved from Samara to Russia 1 fighter moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Russia Place Units - Russians 7 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 2.33 Russians : -0.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 2 infantry moved from Shan State to Burma 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 fighter moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 fighter and 1 tactical_bomber moved from Shan State to Burma 2 bombers moved from Yunnan to Burma 1 fighter moved from Szechwan to Burma Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 16 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 16 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 16 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 46 Sea Zone Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in Malaya Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 2 : 4/8 hits, 3.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Burma Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 7/8 hits, 3.83 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese 2 bombers moved from Burma to French Indo China 2 fighters and 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from Yunnan to Kweichow 1 tactical_bomber moved from Szechwan to Kweichow 1 artillery and 1 infantry moved from Suiyuyan to Hopei 1 aaGun moved from Hopei to Kweichow 1 aaGun and 1 infantry moved from Chahar to Hopei 2 infantry moved from Jehol to Chahar 1 infantry moved from Chahar to Hopei 3 mech_infantrys moved from Kiangsu to Kweichow 2 mech_infantrys moved from Szechwan to Shan State 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 16 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Kweichow to Szechwan 1 artillery moved from Kweichow to Yunnan 1 fighter moved from Malaya to 35 Sea Zone 2 fighters and 3 tactical_bombers moved from Malaya to Shan State Place Units - Japanese 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6 Japanese collect 50 PUs (4 lost to blockades); end with 50 PUs
Combat Hit Differential Summary :
Americans : -0.33 ANZAC : 0.67 UK_Pacific : -1.67 Japanese : 2.83
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 4 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 2 fighters moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 2 fighters moved from 99 Sea Zone to Northern Italy Combat - Americans
Combat Hit Differential Summary :
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 2 fighters moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 1 fighter moved from 99 Sea Zone to 95 Sea Zone 1 cruiser moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 fighter moved from 99 Sea Zone to Greece 1 artillery moved from Cyprus to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Greece 1 infantry moved from 99 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from Hawaiian Islands to 46 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
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Scramble off Italy?
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@Odonis said in Odonis (Allies +24) vs. StuckTojo (Axis) No Victory Cities:
Scramble off Italy?
No, thank you.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 2 fighters moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 1 fighter moved from 99 Sea Zone to 95 Sea Zone 1 cruiser moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 fighter moved from 99 Sea Zone to Greece 1 artillery moved from Cyprus to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Greece 1 infantry moved from 99 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from Hawaiian Islands to 46 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 mech_infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Battle in Northern Italy Americans attack with 1 artillery and 1 infantry Italians defend with 1 factory_major and 1 mech_infantry Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Iwo Jima from Japanese, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Greece Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greece Americans win, taking Greece from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 46 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 55 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 91 Sea Zone to 96 Sea Zone 5 fighters moved from 95 Sea Zone to 96 Sea Zone 1 armour moved from Crete to 99 Sea Zone 1 armour, 1 carrier, 1 destroyer and 2 transports moved from 99 Sea Zone to 96 Sea Zone 1 armour moved from 96 Sea Zone to Tobruk 1 fighter moved from 96 Sea Zone to Malta 1 fighter moved from Greece to 96 Sea Zone 1 fighter moved from 96 Sea Zone to Malta Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery placed in Eastern United States 2 fighters placed in Eastern United States 2 fighters and 1 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 Americans : 1.00 Japanese : -0.50
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter and 10 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - British British buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from India to Burma Combat - British Battle in Burma British attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 armour moved from West India to Turkmenistan 1 mech_infantry moved from India to Eastern Persia 1 armour moved from India to Eastern Persia 1 mech_infantry moved from India to Eastern Persia 1 mech_infantry moved from Persia to Turkmenistan 2 infantry moved from Caucasus to Kazakhstan 2 mech_infantrys moved from Persia to Turkmenistan 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 1 armour and 4 mech_infantrys moved from Egypt to Iraq 1 cruiser and 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Cyprus to 98 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 1 armour moved from Tunisia to Tobruk 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - British 1 factory_minor placed in Iraq 1 armour, 1 artillery and 1 infantry placed in Persia 1 destroyer and 1 transport placed in 98 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : 0.17 Japanese : 0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 mech_infantry moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 3 mech_infantrys moved from Romania to Greece 1 artillery and 2 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Romania to Northern Italy 1 submarine moved from 93 Sea Zone to 95 Sea Zone Italians take 93 Sea Zone from Americans 1 fighter moved from Southern Italy to Greece 2 fighters and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 1 fighter moved from Southern Italy to Greece Combat - Italians Battle in 95 Sea Zone Italians attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 cruiser and 1 transport Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 cruiser and 1 transport in 95 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 95 Sea Zone 1 transport owned by the Americans lost in 95 Sea Zone Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Americans: 1 cruiser and 1 transport Battle in Rostov Italians attack with 1 armour, 1 artillery and 1 mech_infantry Russians defend with 1 mech_infantry Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Greece Italians attack with 2 fighters and 3 mech_infantrys Americans defend with 1 artillery and 1 infantry Italians roll dice for 2 fighters and 3 mech_infantrys in Greece, round 2 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Greece Italians roll dice for 2 fighters and 2 mech_infantrys in Greece, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 artillery in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Americans lost in Greece Italians win, taking Greece from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 2 mech_infantrys Casualties for Americans: 1 artillery and 1 infantry Battle in Northern Italy Italians attack with 1 artillery, 1 bomber and 2 infantry Americans defend with 1 artillery, 1 factory_minor and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Northern Italy, round 3 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 1 bomber moved from Northern Italy to Ukraine 1 armour moved from Romania to Ukraine 2 fighters moved from Greece to Southern Italy 2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy 1 aaGun moved from Bryansk to Rostov Place Units - Italians 1 armour and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : -2.33 Americans : 0.50 Russians : -0.33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 42 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo ANZAC roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Borneo, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Borneo, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Borneo, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Borneo, round 7 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Borneo, round 8 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Borneo, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to Sumatra 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
ANZAC : -2.33 Japanese : -1.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Cyprus to Russia 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Belarus to Archangel 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 3 infantry moved from Bryansk to Tambov 2 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 bomber moved from Romania to Caucasus 1 bomber moved from Romania to Tambov 1 infantry moved from Belarus to Archangel 3 fighters and 3 tactical_bombers moved from Bryansk to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone 1 fighter moved from Western Germany to 99 Sea Zone