WAW - Whack (Allies, -VS- dawg Axis)#22


  • TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Finns
            1 Infantry moved from Kotka to Vyborg
                  Finns take Vyborg from Russians
            1 Infantry moved from Helsinki to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Lapland
                  Finns take Lapland from Russians
            5 Infantrys moved from Helsinki to Tampere
            1 Infantry moved from Tampere to Kotka
    
        Purchase Units - Finns
            Finns buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
    
        Place Units - Finns
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Romanians
            2 Elites and 7 Infantrys moved from Bucharest to E.Romania
            1 Tank moved from Bulgaria to Odessa
    
        Purchase Units - Romanians
            Romanians buy 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Odessa
                Romanians attack with 1 Tank
                Russians defend with 1 Mech.Inf
                    Romanians roll dice for 1 Tank in Odessa, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Mech.Inf in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Russians lost in Odessa
                Romanians win, taking Odessa from Russians with 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Mech.Inf
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            1 Elite and 3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.50
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Infantry moved from East And South Borneo to 110 Sea Zone
            1 Infantry moved from West Borneo to 110 Sea Zone
            1 Infantry and 1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry and 1 Transport moved from 110 Sea Zone to 105 Sea Zone
            2 Infantrys moved from 105 Sea Zone to S.Thailand
            1 Fighter moved from Bangkok to S.Thailand
            1 Artillery moved from Bangkok to S.Thailand
            1 Elite moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys
                British defend with 4 Infantrys
                    Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in S.Thailand, round 2 : 1/6 hits, 1.67 expected hits
                    British roll dice for 4 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                    Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in S.Thailand, round 3 : 2/5 hits, 1.50 expected hits
                    British roll dice for 3 Infantrys in S.Thailand, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in S.Thailand
                    Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in S.Thailand, round 4 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 Infantry in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Thai: 2 Infantrys
                Casualties for British: 4 Infantrys
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            1 Elite and 5 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    Thai : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Americans
            1 Adv.Fighter moved from 26 Sea Zone to 28 Sea Zone
            1 Destroyer moved from 26 Sea Zone to 28 Sea Zone
            1 Carrier moved from 26 Sea Zone to 28 Sea Zone
            3 Elites and 1 Infantry moved from South Atlantic USA to 25 Sea Zone
            1 B.Transport, 3 Elites and 1 Infantry moved from 25 Sea Zone to 119 Sea Zone
            3 Elites and 1 Infantry moved from 119 Sea Zone to Santiago
            1 Artillery and 3 Tanks moved from N.Chile to Santiago
            2 Infantrys and 3 Tanks moved from S.Chile to Argentina
            1 Bomber moved from Eniwetok to 92 Sea Zone
            1 Adv.Fighter moved from Lombok to 112 Sea Zone
            1 Adv.Fighter moved from New Caledonia to Java
            1 Infantry moved from Woleai to Ulithi
                  Americans take Ulithi from Yamamoto
            1 Bomber moved from Eniwetok to 84 Sea Zone
            1 Bomber moved from Wake to 84 Sea Zone
            2 Fighters moved from 86 Sea Zone to 84 Sea Zone
            3 Adv.Fighters moved from Eniwetok to 101 Sea Zone
            2 Fighters moved from 86 Sea Zone to 94 Sea Zone
            1 Transport moved from 102 Sea Zone to 86 Sea Zone
            1 Infantry moved from Saipan to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Iwo Jima
                  Americans take Iwo Jima from Yamamoto
            2 Destroyers, 1 Elite, 1 Marine, 1 Submarine and 1 Transport moved from 89 Sea Zone to 95 Sea Zone
            1 Elite and 1 Marine moved from 95 Sea Zone to Minamitori
            2 Carriers, 1 Destroyer and 1 Transport moved from 86 Sea Zone to 95 Sea Zone
            1 Carrier moved from 96 Sea Zone to 95 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 81 Sea Zone to 88 Sea Zone
            1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake
            1 Artillery moved from Oahu to 91 Sea Zone
            1 Infantry moved from Kauai to 91 Sea Zone
            1 Artillery, 1 B.Transport, 1 Cruiser, 1 Infantry and 1 Submarine moved from 91 Sea Zone to 97 Sea Zone
            2 Infantrys moved from Midway to 97 Sea Zone
            1 Artillery, 1 B.Transport, 1 Cruiser, 3 Infantrys and 1 Submarine moved from 97 Sea Zone to 88 Sea Zone
            1 Artillery and 3 Infantrys moved from 88 Sea Zone to Wake
            1 Adv.Fighter moved from San Francisco to Midway
            1 Infantry moved from Peru to N.Chile
            1 Submarine moved from 79 Sea Zone to 88 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 B.Carrier, 1 B.Transport, 1 Battleship, 1 Bunker, 1 Cruiser, 1 Infantry and 3 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 92 Sea Zone
                Americans attack with 1 Bomber
                Yamamoto defend with 1 Transport
                    Americans roll dice for 1 Bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Transport in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 92 Sea Zone
                Americans win with 1 Bomber remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in 84 Sea Zone
                Americans attack with 2 Bombers and 2 Fighters
                Hisaichi defend with 4 Transports
                    Americans roll dice for 2 Bombers and 2 Fighters in 84 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Hisaichi roll dice for 4 Transports in 84 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                    1 Transport owned by the Hisaichi lost in 84 Sea Zone
                    Americans roll dice for 2 Bombers and 2 Fighters in 84 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    Hisaichi roll dice for 3 Transports in 84 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
                    2 Transports owned by the Hisaichi lost in 84 Sea Zone
                    Americans roll dice for 2 Bombers and 2 Fighters in 84 Sea Zone, round 4 : 3/4 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Transport in 84 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Hisaichi lost in 84 Sea Zone
                Americans win with 2 Bombers and 2 Fighters remaining. Battle score for attacker is 24
                Casualties for Hisaichi: 4 Transports
            Battle in 112 Sea Zone
                Americans attack with 1 Adv.Fighter
                Hisaichi defend with 1 Submarine
                    Americans roll dice for 1 Adv.Fighter in 112 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                1 Submarine owned by the Hisaichi Submerged
            Battle in Minamitori
                Americans attack with 1 Elite and 1 Marine
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Elite and 1 Marine in Minamitori, round 2 : 1/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Minamitori
                Americans winAmericans win with 1 Adv.Fighter remaining, taking Minamitori from Yamamoto with 1 Elite and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in 28 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Carrier and 1 Destroyer
                Italians defend with 1 Submarine
                    Italians roll dice for 1 Submarine in 28 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Adv.Fighter, 1 Carrier and 1 Destroyer in 28 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    1 Submarine owned by the Italians and 1 Carrier owned by the Americans lost in 28 Sea Zone
                Americans win with 1 Adv.Fighter and 1 Destroyer remaining. Battle score for attacker is -7
                Casualties for Americans: 1 Carrier
                Casualties for Italians: 1 Submarine
            Battle in 94 Sea Zone
                Americans attack with 2 Fighters
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 2 Fighters in 94 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    1 Submarine owned by the Yamamoto lost in 94 Sea Zone
                Americans win with 2 Fighters remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in 101 Sea Zone
                Americans attack with 3 Adv.Fighters
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 3 Adv.Fighters in 101 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 101 Sea Zone
                Americans win with 3 Adv.Fighters remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in Argentina
                Americans attack with 2 Infantrys and 3 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 2 Infantrys and 3 Tanks in Argentina, round 2 : 2/5 hits, 1.83 expected hits
                    Neutral roll dice for 3 Infantrys in Argentina, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Argentina
                    Americans roll dice for 1 Infantry and 3 Tanks in Argentina, round 3 : 1/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in Argentina, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Argentina
                Americans loses 0 PUs for violating Argentinas neutrality.
                Americans win, taking Argentina from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Santiago
                Americans attack with 1 Artillery, 3 Elites, 1 Infantry and 3 Tanks
                Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 1 Artillery, 3 Elites, 1 Infantry and 3 Tanks in Santiago, round 2 : 2/8 hits, 3.17 expected hits
                    Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 1/6 hits, 2.33 expected hits
                    1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Santiago
                    Americans roll dice for 1 Artillery, 3 Elites and 3 Tanks in Santiago, round 3 : 3/7 hits, 3.00 expected hits
                    Neutral roll dice for 2 Artillerys and 2 Tanks in Santiago, round 3 : 1/4 hits, 1.67 expected hits
                    1 Elite owned by the Americans, 1 Tank owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
                    Americans roll dice for 1 Artillery, 2 Elites and 3 Tanks in Santiago, round 4 : 4/6 hits, 2.67 expected hits
                    Neutral roll dice for 1 Tank in Santiago, round 4 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the Americans and 1 Tank owned by the Neutral lost in Santiago
                Americans loses 0 PUs for violating Santiagos neutrality.
                Americans win, taking Santiago from Neutral with 1 Artillery, 1 Elite and 3 Tanks remaining. Battle score for attacker is 14
                Casualties for Americans: 2 Elites and 1 Infantry
                Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
    
        Non Combat Move - Americans
            1 Adv.Fighter could not land in 112 Sea Zone and was removed
            1 Infantry moved from South Central USA to South Atlantic USA
            1 Bomber moved from 92 Sea Zone to Yunnan
            2 Bombers and 2 Fighters moved from 84 Sea Zone to Shansi
            3 Adv.Fighters moved from 101 Sea Zone to 95 Sea Zone
            2 Fighters moved from 94 Sea Zone to 95 Sea Zone
            1 Adv.Fighter moved from 28 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 B.Carrier and 1 Battleship placed in 95 Sea Zone
            3 S.Submarines placed in 91 Sea Zone
            1 Bunker placed in Saipan
            1 B.Transport and 1 Cruiser placed in 26 Sea Zone
            1 Adv.Fighter placed in New Caledonia
            1 Infantry placed in South Atlantic USA
            1 Adv.Fighter could not land in 26 Sea Zone and was removed
    
        Turn Complete - Americans
            Americans collect 115 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.83
    Hisaichi : -1.33
    Italians : 0.67
    Yamamoto : -0.83
    Americans : 2.50
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Germans
            1 Infantry moved from Brest to Minsk
                  Germans take Minsk from Russians
            1 Artillery and 4 Infantrys moved from Brest to Kiev
            5 Infantrys moved from Krakow to Vinnytsia
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from East Prussia to 24 Sea Zone
            1 Bomber moved from Krakow to Kiev
            1 Fighter moved from Brest to Kiev
            1 Tank moved from E.Romania to Donetsk
                  Germans take Donetsk from Russians
            1 Tank moved from E.Romania to Vinnytsia
            1 Tank moved from Warsaw to Kiev
            1 HeavyTank moved from Warsaw to Vinnytsia
            2 Artillerys and 3 Infantrys moved from 24 Sea Zone to Oulu
            2 Stukas moved from Hamburg to Oulu
            1 HeavyTank and 1 Tank moved from Warsaw to East Prussia
            1 Infantry moved from Pomerania to Danzig
            2 Artillerys and 2 Infantrys moved from Picardy to Belgium
            1 ArmoredCar moved from Languedoc to Navarre
            1 ArmoredCar moved from Languedoc to Aragon
            1 ArmoredCar moved from Languedoc to Catalonia
            1 ArmoredCar moved from Languedoc to Navarre
            1 ArmoredCar moved from Languedoc to Aragon
            1 ArmoredCar moved from Languedoc to Catalonia
            2 Mech.Infs moved from Paris to Navarre
            2 Mech.Infs moved from Paris to Aragon
            2 Mech.Infs moved from Paris to Catalonia
            4 Tanks moved from Languedoc to Navarre
            4 Tanks moved from Languedoc to Aragon
            4 Tanks moved from Languedoc to Catalonia
            1 Mech.Inf moved from Languedoc to Navarre
            1 Mech.Inf moved from Languedoc to Aragon
            1 Mech.Inf moved from Languedoc to Catalonia
            1 Mech.Inf moved from Languedoc to Aragon
            3 ArmoredCars moved from Bavaria to Netherlands
            1 Artillery and 1 Infantry moved from Rhine to Netherlands
            1 Infantry moved from Rhine to Netherlands
            1 Artillery moved from Rhine to Belgium
            1 Mech.Inf moved from Mauritania to French Sudan
                  Germans take French Sudan from French
            1 Mech.Inf moved from French Sudan to Mauritania
            1 Mech.Inf moved from Mauritania to W.Morocco
            2 Mech.Infs and 3 Tanks moved from Mauritania to E.Morocco
            1 ArmoredCar and 13 Infantrys moved from Berlin to Brandenburg
            1 ArmoredCar and 6 Infantrys moved from Brandenburg to Pomerania
            2 Artillerys and 3 Infantrys moved from Bohemia to Krakow
            3 Destroyers moved from 23 Sea Zone to 24 Sea Zone
            1 Destroyer moved from 23 Sea Zone to 24 Sea Zone
    
        Purchase Units - Germans
            Germans buy 4 ArmoredCars, 4 Artillerys, 1 Battleship, 2 Destroyers, 2 HeavyTanks, 4 Infantrys, 1 S.Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Navarre
                Germans attack with 2 ArmoredCars, 3 Mech.Infs and 4 Tanks
                Neutral defend with 2 Bunkers
                    Germans roll dice for 2 ArmoredCars, 3 Mech.Infs and 4 Tanks in Navarre, round 2 : 5/9 hits, 3.67 expected hits
                    Neutral roll dice for 2 Bunkers in Navarre, round 2 : 1/2 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Germans and 2 Bunkers owned by the Neutral lost in Navarre
                Germans loses 0 PUs for violating Navarres neutrality.
                Germans win, taking Navarre from Neutral with 1 ArmoredCar, 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 8
                Casualties for Germans: 1 ArmoredCar
                Casualties for Neutral: 2 Bunkers
            Battle in Kiev
                Germans attack with 1 Artillery, 1 Bomber, 1 Fighter, 4 Infantrys and 1 Tank
                Russians defend with 3 Mech.Infs and 1 Tank
                    Germans roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 4 Infantrys and 1 Tank in Kiev, round 2 : 3/8 hits, 2.67 expected hits
                    Russians roll dice for 3 Mech.Infs and 1 Tank in Kiev, round 2 : 2/4 hits, 1.50 expected hits
                3 Mech.Infs owned by the Russians and 2 Infantrys owned by the Germans lost in Kiev
                    Germans roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank in Kiev, round 3 : 1/6 hits, 2.33 expected hits
                    Russians roll dice for 1 Tank in Kiev, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 1 Artillery, 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 19
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 3 Mech.Infs and 1 Tank
            Battle in Oulu
                Germans attack with 2 Artillerys, 3 Infantrys and 2 Stukas
                Russians defend with 1 Infantry and 3 Tanks
                    Germans roll dice for 1 Battleship in Oulu, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 2 Artillerys, 3 Infantrys and 2 Stukas in Oulu, round 2 : 2/7 hits, 2.67 expected hits
                    Russians roll dice for 1 Infantry and 3 Tanks in Oulu, round 2 : 3/4 hits, 1.83 expected hits
                    1 Infantry owned by the Russians, 3 Infantrys owned by the Germans and 2 Tanks owned by the Russians lost in Oulu
                    Germans roll dice for 2 Artillerys and 2 Stukas in Oulu, round 3 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Tank in Oulu, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Oulu
                Germans win, taking Oulu from Russians with 2 Artillerys and 2 Stukas remaining. Battle score for attacker is 11
                Casualties for Germans: 3 Infantrys
                Casualties for Russians: 1 Infantry and 3 Tanks
            Battle in Aragon
                Germans attack with 2 ArmoredCars, 4 Mech.Infs and 4 Tanks
                Neutral defend with 2 Bunkers and 3 Infantrys
                    Germans roll dice for 2 ArmoredCars, 4 Mech.Infs and 4 Tanks in Aragon, round 2 : 5/10 hits, 4.00 expected hits
                Units damaged: 2 Bunkers owned by the Neutral
                    Neutral roll dice for 2 Bunkers and 3 Infantrys in Aragon, round 2 : 3/5 hits, 2.00 expected hits
                    2 ArmoredCars owned by the Germans, 3 Infantrys owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Aragon
                    Germans roll dice for 3 Mech.Infs and 4 Tanks in Aragon, round 3 : 2/7 hits, 3.00 expected hits
                    Neutral roll dice for 2 Bunkers in Aragon, round 3 : 0/2 hits, 1.00 expected hits
                    2 Bunkers owned by the Neutral lost in Aragon
                Germans loses 0 PUs for violating Aragons neutrality.
                Germans win, taking Aragon from Neutral with 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 2 ArmoredCars and 1 Mech.Inf
                Casualties for Neutral: 2 Bunkers and 3 Infantrys
            Battle in Vinnytsia
                Germans attack with 1 HeavyTank, 5 Infantrys and 1 Tank
                Russians defend with 2 Mech.Infs and 1 Tank
                    Germans roll dice for 1 HeavyTank, 5 Infantrys and 1 Tank in Vinnytsia, round 2 : 1/7 hits, 2.00 expected hits
                    Russians roll dice for 2 Mech.Infs and 1 Tank in Vinnytsia, round 2 : 0/3 hits, 1.17 expected hits
                1 Mech.Inf owned by the Russians lost in Vinnytsia
                    Germans roll dice for 1 HeavyTank, 5 Infantrys and 1 Tank in Vinnytsia, round 3 : 1/7 hits, 2.00 expected hits
                    Russians roll dice for 1 Mech.Inf and 1 Tank in Vinnytsia, round 3 : 1/2 hits, 0.83 expected hits
                1 Mech.Inf owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia
                    Germans roll dice for 1 HeavyTank, 4 Infantrys and 1 Tank in Vinnytsia, round 4 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 1 Tank in Vinnytsia, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Vinnytsia
                Germans win, taking Vinnytsia from Russians with 1 HeavyTank, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 15
                Casualties for Russians: 2 Mech.Infs and 1 Tank
                Casualties for Germans: 1 Infantry
            Battle in Belgium
                Germans attack with 3 Artillerys and 2 Infantrys
                Neutral defend with 3 Infantrys
                    Germans roll dice for 3 Artillerys and 2 Infantrys in Belgium, round 2 : 1/5 hits, 1.67 expected hits
                    Neutral roll dice for 3 Infantrys in Belgium, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Belgium
                    Germans roll dice for 3 Artillerys in Belgium, round 3 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Germans and 2 Infantrys owned by the Neutral lost in Belgium
                Germans loses 0 PUs for violating Belgiums neutrality.
                Germans win, taking Belgium from Neutral with 2 Artillerys remaining. Battle score for attacker is -2
                Casualties for Germans: 1 Artillery and 2 Infantrys
                Casualties for Neutral: 3 Infantrys
            Battle in Netherlands
                Germans attack with 3 ArmoredCars, 1 Artillery and 2 Infantrys
                Neutral defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 3 ArmoredCars, 1 Artillery and 2 Infantrys in Netherlands, round 2 : 2/6 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Netherlands
                    Germans roll dice for 3 ArmoredCars, 1 Artillery and 1 Infantry in Netherlands, round 3 : 2/5 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
                Germans loses 0 PUs for violating Netherlandss neutrality.
                Germans win, taking Netherlands from Neutral with 3 ArmoredCars, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 3 Infantrys
            Battle in Catalonia
                Germans attack with 2 ArmoredCars, 3 Mech.Infs and 4 Tanks
                Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry
                    Germans roll dice for 2 ArmoredCars, 3 Mech.Infs and 4 Tanks in Catalonia, round 2 : 4/9 hits, 3.67 expected hits
                    Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 2 : 1/3 hits, 1.33 expected hits
                    1 Fighter owned by the Neutral, 1 ArmoredCar owned by the Germans, 1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in Catalonia
                Germans loses 0 PUs for violating Catalonias neutrality.
                Germans win, taking Catalonia from Neutral with 1 ArmoredCar, 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 12
                Casualties for Germans: 1 ArmoredCar
                Casualties for Neutral: 1 Bunker, 1 Fighter and 1 Infantry
    
        Non Combat Move - Germans
            2 Stukas moved from Oulu to Tampere
            1 Fighter moved from Kiev to East Prussia
            1 Bomber moved from Kiev to Krakow
            1 Transport moved from 51 Sea Zone to 46 Sea Zone
    
        Place Units - Germans
            1 Battleship, 2 Destroyers and 1 S.Submarine placed in 41 Sea Zone
            2 HeavyTanks and 2 Tanks placed in Warsaw
            4 ArmoredCars, 1 Artillery and 1 Infantry placed in Hamburg
            Germans undo move 3.
            4 ArmoredCars placed in Bohemia
            3 Artillerys and 3 Infantrys placed in Hamburg
            1 Artillery placed in Bohemia
            1 Infantry placed in Normandy
    
        Turn Complete - Germans
            Germans collect 118 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Neutral : 0.00
    Russians : -0.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Russians
            2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Infantrys moved from 6 Sea Zone to Lapland
            1 Infantry moved from N.Karelia to Lapland
            1 Fighter moved from Arkhangelsk to Lapland
            4 Infantrys moved from S.Karelia to Vyborg
            1 Infantry and 1 Tank moved from Latvia to Lithuania
            2 Tanks moved from Leningrad to Minsk
            10 Infantrys moved from Kursk to Kiev
            2 Transports moved from 53 Sea Zone to 54 Sea Zone
            2 Artillerys and 1 Elite moved from Georgia to 54 Sea Zone
            2 Artillerys and 1 Elite moved from 54 Sea Zone to Donetsk
            1 Tank moved from Rostov to Donetsk
            1 Elite moved from Rostov to Donetsk
            5 Mech.Infs moved from Stalingrad to Kiev
            1 Bomber moved from Kursk to Kiev
            1 Infantry moved from Okhotsk to Ayan
            1 Artillery and 1 Fighter moved from N.Buryat Mongolia to Ayan
            3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            5 Infantrys moved from Evenkia to Olyokminsk
            3 Mot.Infs moved from Sibirsky to N.Buryat Mongolia
            1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
            3 Infantrys moved from Sibirsky to Evenkia
            1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Fighter moved from Leningrad to Lithuania
            10 Infantrys moved from Yaroslavl to Kursk
            10 Infantrys moved from Moscow to Yaroslavl
    
        Purchase Units - Russians
            Russians buy 2 Artillerys, 2 Bunkers, 1 Fighter, 22 Infantrys, 5 Mot.Infs and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Donetsk
                Russians attack with 2 Artillerys, 2 Elites and 1 Tank
                Germans defend with 1 AAGun and 1 Tank
                    Russians roll dice for 2 Artillerys, 2 Elites and 1 Tank in Donetsk, round 2 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 Tank in Donetsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the Russians and 1 Tank owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 2 Artillerys, 1 Elite and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Elite
                Casualties for Germans: 1 Tank
            Battle in Minsk
                Russians attack with 2 Tanks
                Germans defend with 1 Infantry
                    Russians roll dice for 2 Tanks in Minsk, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Minsk
                Russians win, taking Minsk from Germans with 1 Tank remaining. Battle score for attacker is -3
                Casualties for Russians: 1 Tank
                Casualties for Germans: 1 Infantry
            Battle in Lapland
                Russians attack with 1 Fighter and 3 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 3 Infantrys in Lapland, round 2 : 2/4 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Lapland
                Russians win, taking Lapland from Finns with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Ayan
                Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Hisaichi defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 2 Infantrys in Ayan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 3 : 1/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
            Battle in Lithuania
                Russians attack with 1 Fighter, 1 Infantry and 1 Tank
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Lithuania, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Lithuania, round 3 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Lithuania, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Lithuania, round 4 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Lithuania, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Lithuania
                Russians win, taking Lithuania from Germans with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Kiev
                Russians attack with 1 Bomber, 10 Infantrys and 5 Mech.Infs
                Germans defend with 1 Artillery, 2 Infantrys and 1 Tank
                    Russians roll dice for 1 Bomber, 10 Infantrys and 5 Mech.Infs in Kiev, round 2 : 7/16 hits, 4.83 expected hits
                    Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kiev, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Germans, 2 Infantrys owned by the Germans and 1 Tank owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 Bomber, 9 Infantrys and 5 Mech.Infs remaining. Battle score for attacker is 11
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Artillery, 2 Infantrys and 1 Tank
            Battle in Vyborg
                Russians attack with 4 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 4 Infantrys in Vyborg, round 2 : 3/4 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
    
        Non Combat Move - Russians
            1 AAGun moved from Kursk to Kiev
            1 Bomber moved from Kiev to Kursk
            1 AAGun moved from Tula to Kursk
            1 Fighter moved from Lithuania to Leningrad
            1 Infantry moved from Leningrad to Latvia
            1 Fighter moved from Lapland to Leningrad
            1 Fighter moved from Ayan to N.Buryat Mongolia
            1 AAGun moved from N.Buryat Mongolia to Olyokminsk
    
        Place Units - Russians
            1 Bunker placed in N.Buryat Mongolia
            5 Infantrys and 1 Mot.Inf placed in Sibirsky
            1 Bunker and 4 Infantrys placed in Leningrad
            4 Mot.Infs placed in Stalingrad
            10 Infantrys placed in Moscow
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            Russians undo move 6.
            Russians undo move 3.
            2 Artillerys and 1 Tank placed in Georgia
            2 Tanks placed in Rostov
            4 Infantrys placed in Arkhangelsk
            1 Bunker, 1 Fighter and 3 Infantrys placed in Leningrad
    
        Turn Complete - Russians
            Russians collect 106 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Hisaichi : -1.00
    Finns : 0.33
    Russians : 4.17
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Italians
            1 ArmoredCar and 2 Tanks moved from Hun to Mersa Matruh
            4 Mech.Infs moved from El Agheila to Mersa Matruh
            4 Mech.Infs moved from Tunis to El Agheila
            1 Elite and 3 Infantrys moved from Crete to 51 Sea Zone
            1 Elite, 3 Infantrys and 4 Transports moved from 51 Sea Zone to 48 Sea Zone
            4 Infantrys moved from Campania to 48 Sea Zone
            1 Elite, 7 Infantrys and 4 Transports moved from 48 Sea Zone to 51 Sea Zone
            6 Infantrys moved from 51 Sea Zone to Mersa Matruh
            1 Elite moved from 51 Sea Zone to Mersa Matruh
            1 Infantry moved from 51 Sea Zone to Mersa Matruh
            1 ArmoredCar and 9 Infantrys moved from Rome to Campania
            1 Tank moved from Provence to Tuscany
            2 Artillerys moved from Languedoc to Provence
    
        Purchase Units - Italians
            Italians buy 1 Destroyer, 3 HeavyTanks, 4 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs; 
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 HeavyTanks placed in Hun
            4 Mech.Infs placed in Tunis
            1 Destroyer and 1 Submarine placed in 43 Sea Zone
    
        Turn Complete - Italians
            Italians collect 59 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - French
            1 Infantry moved from Nubia to New Valley
                  British take New Valley from Germans
            1 Infantry moved from French Equatorial Africa to French Sudan
                  French take French Sudan from Germans
            1 Artillery and 1 Infantry moved from Jamaica to 26 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 26 Sea Zone to 100 Sea Zone
            1 Artillery and 1 Infantry moved from 100 Sea Zone to Galapagos
            2 Infantrys moved from E.Mexico to Central America
            1 Destroyer moved from 26 Sea Zone to 100 Sea Zone
    
        Purchase Units - French
            French buy 1 Bunker and 5 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - French
            Battle in Galapagos
                French attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in Galapagos, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Galapagos
                    French roll dice for 1 Artillery in Galapagos, round 3 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery in Galapagos, round 4 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the French lost in Galapagos
                Neutral win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for French: 1 Artillery and 1 Infantry
    
        Non Combat Move - French
    
        Place Units - French
            1 Bunker and 2 Infantrys placed in Syria
            3 Infantrys placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.00
    French : -1.33
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Yamamoto
            2 Artillerys and 3 Marines moved from Banjarmasin to 110 Sea Zone
            2 Artillerys and 3 Marines moved from 110 Sea Zone to Sumatra
            1 Adv.Fighter moved from 110 Sea Zone to Sumatra
            2 Adv.Fighters moved from Bangkok to Sumatra
            1 Transport moved from 110 Sea Zone to 106 Sea Zone
            1 Infantry and 1 Tank moved from Mindoro to 106 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
            1 Infantry and 1 Tank moved from 110 Sea Zone to Sumatra
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from Mindanao to 111 Sea Zone
            1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Sumatra
            1 Infantry moved from Samar to 93 Sea Zone
            1 Infantry and 1 Transport moved from 93 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Sumatra
            1 Transport moved from 110 Sea Zone to 93 Sea Zone
            2 T.Boats moved from 93 Sea Zone to 85 Sea Zone
            1 Elite moved from Tokyo to 85 Sea Zone
            1 Marine moved from Tokyo to 85 Sea Zone
            1 Elite and 1 Marine moved from 85 Sea Zone to Iwo Jima
            1 Submarine moved from 85 Sea Zone to 86 Sea Zone
            1 Submarine moved from 110 Sea Zone to 111 Sea Zone
            1 Destroyer moved from 110 Sea Zone to 107 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 107 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 86 Sea Zone
            1 Fighter moved from 85 Sea Zone to 107 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 1 Bunker, 1 Carrier, 3 Destroyers, 2 Elites, 4 Marines and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 86 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine
                Americans defend with 1 Transport
                    Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Americans lost in 86 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
            Battle in Iwo Jima
                Yamamoto attack with 1 Elite and 1 Marine
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Iwo Jima, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Yamamoto and 1 Infantry owned by the Americans lost in Iwo Jima
                Yamamoto win, taking Iwo Jima from Americans with 1 Marine remaining. Battle score for attacker is -1
                Casualties for Yamamoto: 1 Elite
                Casualties for Americans: 1 Infantry
            Battle in Sumatra
                Yamamoto attack with 3 Adv.Fighters, 2 Artillerys, 3 Infantrys, 3 Marines and 1 Tank
                Anzac defend with 1 Adv.Fighter, 4 Infantrys and 1 Tank; Dutch defend with 1 Artillery, 1 Bunker and 2 Infantrys
                    Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Yamamoto roll dice for 3 Adv.Fighters, 2 Artillerys, 3 Infantrys, 3 Marines and 1 Tank in Sumatra, round 2 : 6/12 hits, 5.00 expected hits
                    Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bunker, 6 Infantrys and 1 Tank in Sumatra, round 2 : 2/10 hits, 4.00 expected hits
                    4 Infantrys owned by the Anzac, 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Sumatra
                    Yamamoto roll dice for 3 Adv.Fighters, 2 Artillerys, 1 Infantry, 3 Marines and 1 Tank in Sumatra, round 3 : 4/10 hits, 4.67 expected hits
                    Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bunker and 1 Tank in Sumatra, round 3 : 2/4 hits, 2.00 expected hits
                    1 Tank owned by the Anzac, 1 Artillery owned by the Dutch, 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 1 Bunker owned by the Dutch and 1 Adv.Fighter owned by the Anzac lost in Sumatra
                Yamamoto win, taking Sumatra from Dutch with 3 Adv.Fighters, 1 Artillery, 3 Marines and 1 Tank remaining. Battle score for attacker is 27
                Casualties for Yamamoto: 1 Artillery and 3 Infantrys
                Casualties for Anzac: 1 Adv.Fighter, 4 Infantrys and 1 Tank
                Casualties for Dutch: 1 Artillery, 1 Bunker and 2 Infantrys
            Battle in 107 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Destroyer and 2 Fighters
                Dutch defend with 1 Submarine
                    Dutch roll dice for 1 Submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer and 2 Fighters in 107 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
                    1 Submarine owned by the Dutch and 1 Destroyer owned by the Yamamoto lost in 107 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is -1
                Casualties for Yamamoto: 1 Destroyer
                Casualties for Dutch: 1 Submarine
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter and 2 Fighters moved from 107 Sea Zone to 85 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 85 Sea Zone
            2 Adv.Fighters moved from Sumatra to 110 Sea Zone
            1 Adv.Fighter moved from Sumatra to 110 Sea Zone
            1 Adv.Fighter moved from 110 Sea Zone to Banjarmasin
    
        Place Units - Yamamoto
            1 Bunker, 2 Elites and 2 Tanks placed in Davao
            2 Adv.Fighters, 1 Carrier and 3 Destroyers placed in 85 Sea Zone
            4 Marines placed in Banjarmasin
    
        Turn Complete - Yamamoto
            Yamamoto collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 1.17
    Americans : 0.67
    Dutch : -1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Chinese
            3 ArmoredCars moved from Ningsia to Chahar
            2 ArmoredCars moved from Lanchow to Kweichow
            2 Infantrys moved from Shensi to Shansi
            1 Mech.Inf moved from Anhwei to Hunan
            1 Fighter moved from Shensi to Hunan
            1 Infantry moved from Szechwan to Kweichow
            2 ArmoredCars, 1 Bomber and 1 Tank moved from Shensi to Hunan
            1 Bomber moved from Urumqi to Chahar
            1 Tank moved from Shensi to Hunan
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 6 Infantrys, 1 L.Fighter and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 3 ArmoredCars and 1 Bomber
                Hisaichi defend with 1 Elite and 2 Infantrys
                    Chinese roll dice for 3 ArmoredCars and 1 Bomber in Chahar, round 2 : 1/4 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Elite and 2 Infantrys in Chahar, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                    Chinese roll dice for 3 ArmoredCars and 1 Bomber in Chahar, round 3 : 1/4 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Elite and 1 Infantry in Chahar, round 3 : 2/2 hits, 0.67 expected hits
                    2 ArmoredCars owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar
                    Chinese roll dice for 1 ArmoredCar and 1 Bomber in Chahar, round 4 : 2/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Elite in Chahar, round 4 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Chahar
                Chinese win with 1 Bomber remaining. Battle score for attacker is -5
                Casualties for Hisaichi: 1 Elite and 2 Infantrys
                Casualties for Chinese: 3 ArmoredCars
            Battle in Hunan
                Chinese attack with 2 ArmoredCars, 1 Bomber, 1 Fighter, 1 Mech.Inf and 2 Tanks
                Hisaichi defend with 1 ArmoredCar and 3 Tanks
                    Chinese roll dice for 2 ArmoredCars, 1 Bomber, 1 Fighter, 1 Mech.Inf and 2 Tanks in Hunan, round 2 : 2/7 hits, 3.00 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 3 Tanks in Hunan, round 2 : 2/4 hits, 1.67 expected hits
                    1 ArmoredCar owned by the Hisaichi, 1 Tank owned by the Hisaichi and 2 ArmoredCars owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 Bomber, 1 Fighter, 1 Mech.Inf and 2 Tanks in Hunan, round 3 : 3/5 hits, 2.33 expected hits
                    Hisaichi roll dice for 2 Tanks in Hunan, round 3 : 2/2 hits, 1.00 expected hits
                1 Mech.Inf owned by the Chinese, 2 Tanks owned by the Hisaichi and 1 Tank owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Hisaichi with 1 Bomber, 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 ArmoredCars, 1 Mech.Inf and 1 Tank
                Casualties for Hisaichi: 1 ArmoredCar and 3 Tanks
            Battle in Kweichow
                Chinese attack with 2 ArmoredCars and 1 Infantry
                Hisaichi defend with 1 ArmoredCar
                    Chinese roll dice for 2 ArmoredCars and 1 Infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 2 ArmoredCars and 1 Infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 3 : 1/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 ArmoredCar
    
        Non Combat Move - Chinese
            1 Bomber and 1 Fighter moved from Hunan to Shansi
            1 AAGun moved from Shensi to Shansi
            1 Artillery, 1 Elite and 1 Infantry moved from Ningsia to Shensi
            1 Bomber moved from Chahar to Shansi
            1 Artillery and 1 Elite moved from Ningsia to Suiyuan
            3 ArmoredCars moved from Gobi Altai to Shensi
            1 Infantry moved from E.Qinghai to Lanchow
            6 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from Urumqi to E.Sinkiang
            2 ArmoredCars moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            4 Infantrys placed in Urumqi
            2 ArmoredCars, 2 Infantrys, 1 L.Fighter and 1 Mech.Inf placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 3.00
    Chinese : -1.33
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Hisaichi
            2 ArmoredCars moved from Hong Kong to Hunan
            2 Mech.Infs moved from Hong Kong to Shantung
            2 Tanks moved from Hong Kong to Shanghai
            1 Infantry moved from Peking to Chahar
            2 Infantrys moved from Peking to Shantung
            1 Infantry moved from Shantung to Shanghai
            1 Infantry moved from Heilungchiang to Khabarovsk
            5 Infantrys moved from Changchun to Kirin
            1 Infantry moved from Palawan to 106 Sea Zone
            1 Infantry and 1 T.Boat moved from 106 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to N.French Indochina
            3 Transports moved from 105 Sea Zone to 110 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 2 Artillerys, 12 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Hunan
                Hisaichi attack with 2 ArmoredCars
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 2 ArmoredCars in Hunan, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Tank in Hunan, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
    
        Non Combat Move - Hisaichi
    
        Place Units - Hisaichi
            2 ArmoredCars, 2 Mech.Infs and 2 Tanks placed in Hong Kong
            1 Artillery and 2 Infantrys placed in Peking
            1 Artillery and 2 Infantrys placed in Chita
            8 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.33
    Chinese : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - British
            1 Artillery and 1 Infantry moved from Yunnan to N.French Indochina
            1 Infantry moved from Burma to N.Thailand
                  British take N.Thailand from Thai
            1 Infantry moved from Assam to Burma
            3 Transports moved from 65 Sea Zone to 60 Sea Zone
            3 ArmoredCars moved from Assam to 60 Sea Zone
            3 Infantrys moved from Madras to 60 Sea Zone
            1 Cruiser moved from 65 Sea Zone to 60 Sea Zone
            1 Infantry moved from Madras to 60 Sea Zone
            1 ArmoredCar and 3 Tanks moved from Assam to S.Thailand
            3 ArmoredCars, 1 Cruiser, 4 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
            3 ArmoredCars and 4 Infantrys moved from 65 Sea Zone to Sumatra
            1 Artillery and 1 Infantry moved from Java to Sumatra
            1 Infantry moved from Amazon to Bolivia
            2 Infantrys moved from S.Karelia to Leningrad
            6 Fighters moved from S.Karelia to Kiev
            1 Fighter moved from Manchester to S.Karelia
            1 Submarine and 1 Transport moved from 6 Sea Zone to 11 Sea Zone
            1 T.Boat moved from 30 Sea Zone to 31 Sea Zone
            1 Battleship, 2 Destroyers and 2 T.Boats moved from 30 Sea Zone to 17 Sea Zone
            2 Transports moved from 30 Sea Zone to 18 Sea Zone
            1 Fighter moved from French Equatorial Africa to Kufra
            2 Infantrys moved from Darfur to Kufra
            1 Tank moved from French Equatorial Africa to Kufra
            1 Infantry moved from Equatoria to Darfur
            2 Mot.Infs and 1 Tank moved from French Equatorial Africa to Darfur
            1 Mech.Inf and 1 Mot.Inf moved from Kenya to Darfur
            1 Mot.Inf moved from Cape Town to Kenya
            2 Artillerys and 7 Infantrys moved from Italian East Africa to Nubia
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            2 Infantrys moved from Bombay to 59 Sea Zone
            2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            2 Infantrys moved from 58 Sea Zone to Italian East Africa
            1 Tank moved from Lower Egypt to Cairo
            4 ArmoredCars and 1 Tank moved from Delhi to Assam
            2 Infantrys moved from W.Mexico to E.Mexico
            1 Infantry moved from Central America to Colombia
            2 Infantrys moved from Jaluit to 103 Sea Zone
            1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 103 Sea Zone to 95 Sea Zone
            2 Infantrys moved from 95 Sea Zone to Rongelap
    
        Purchase Units - British
            British buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Destroyer, 3 Fighters, 13 Infantrys, 2 Mot.Infs and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in Sumatra
                British attack with 3 ArmoredCars, 1 Artillery and 5 Infantrys
                Yamamoto defend with 1 Artillery, 3 Marines and 1 Tank
                    British roll dice for 1 Cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 3 ArmoredCars, 1 Artillery and 5 Infantrys in Sumatra, round 2 : 3/9 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Artillery, 3 Marines and 1 Tank in Sumatra, round 2 : 2/5 hits, 1.83 expected hits
                    3 Marines owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 2 Infantrys owned by the British lost in Sumatra
                    British roll dice for 3 ArmoredCars, 1 Artillery and 3 Infantrys in Sumatra, round 3 : 1/7 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Tank in Sumatra, round 3 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the British and 1 Tank owned by the Yamamoto lost in Sumatra
                British win, taking Sumatra from Yamamoto with 2 ArmoredCars, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 13
                Casualties for British: 1 ArmoredCar and 2 Infantrys
                Casualties for Yamamoto: 1 Artillery, 3 Marines and 1 Tank
            Battle in Kufra
                British attack with 1 Fighter, 2 Infantrys and 1 Tank
                Germans defend with 1 Infantry; Italians defend with 1 Infantry
                    British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kufra, round 2 : 2/4 hits, 1.17 expected hits
                    Italians roll dice for 2 Infantrys in Kufra, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Italians lost in Kufra
                British win, taking Kufra from Italians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Bolivia
                British attack with 1 Infantry
                Neutral defend with 1 Infantry
                    British roll dice for 1 Infantry in Bolivia, round 2 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Bolivia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Bolivia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Bolivia
                Neutral win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for British: 1 Infantry
            Battle in Rongelap
                British attack with 2 Infantrys
                Yamamoto defend with 1 Infantry
                    British roll dice for 2 Infantrys in Rongelap, round 2 : 0/2 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Infantrys in Rongelap, round 3 : 0/2 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Rongelap, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Infantrys in Rongelap, round 4 : 0/2 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Rongelap, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Infantrys in Rongelap, round 5 : 0/2 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Rongelap, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Infantrys in Rongelap, round 6 : 0/2 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Rongelap, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Infantrys in Rongelap, round 7 : 0/2 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Rongelap, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Infantrys in Rongelap, round 8 : 1/2 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Rongelap, round 8 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Rongelap
                British win, taking Rongelap from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in N.French Indochina
                British attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in N.French Indochina
                British win, taking N.French Indochina from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in S.Thailand
                British attack with 1 ArmoredCar and 3 Tanks
                Thai defend with 1 Artillery, 1 Elite and 1 Infantry
                    British roll dice for 1 ArmoredCar and 3 Tanks in S.Thailand, round 2 : 1/4 hits, 1.83 expected hits
                    Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in S.Thailand, round 2 : 2/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the British, 1 Infantry owned by the Thai and 1 Tank owned by the British lost in S.Thailand
                    British roll dice for 2 Tanks in S.Thailand, round 3 : 1/2 hits, 1.00 expected hits
                    Thai roll dice for 1 Artillery and 1 Elite in S.Thailand, round 3 : 2/2 hits, 0.67 expected hits
                    1 Elite owned by the Thai and 2 Tanks owned by the British lost in S.Thailand
                Thai win with 1 Artillery remaining. Battle score for attacker is -14
                Casualties for British: 1 ArmoredCar and 3 Tanks
                Casualties for Thai: 1 Elite and 1 Infantry
    
        Non Combat Move - British
            1 Fighter moved from Kufra to Darfur
    
        Place Units - British
            1 Bunker, 2 Fighters and 4 Infantrys placed in Cairo
            2 Tanks placed in Assam
            4 ArmoredCars and 1 Infantry placed in Delhi
            2 Mot.Infs placed in Cape Town
            3 Infantrys placed in Italian East Africa
            2 Artillerys and 3 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            1 Fighter placed in Manchester
            1 Destroyer placed in 18 Sea Zone
    
        Turn Complete - British
            British collect 109 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    British : -1.17
    Italians : -0.67
    Yamamoto : -1.00
    Thai : 2.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Anzac round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Anzac
            2 Tanks moved from Lombok to Sumatra
            3 Cruisers moved from 67 Sea Zone to 113 Sea Zone
            3 Infantrys moved from West Papua to 113 Sea Zone
            2 Transports moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to 113 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 67 Sea Zone to Java
            3 Cruisers and 3 Infantrys moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from Northern Territory to 67 Sea Zone
            3 Infantrys moved from 67 Sea Zone to Lombok
            1 Infantry moved from 67 Sea Zone to Java
            3 Infantrys moved from Port Moresby to West Papua
            3 Infantrys moved from Townsville to Northern Territory
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 2 Elites, 1 Fighter and 6 Infantrys; Remaining resources: 1 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            2 Elites and 1 Infantry placed in Broome
            3 Infantrys placed in Port Moresby
            1 Adv.Fighter, 1 Fighter and 1 Infantry placed in Townsville
            1 Infantry placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dutch round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Purchase Units - Dutch
            Dutch buy 3 Bunkers; Remaining resources: 3 PUs; 
    
        Non Combat Move - Dutch
            1 Destroyer moved from 65 Sea Zone to 67 Sea Zone
    
        Place Units - Dutch
            1 Bunker placed in Lombok
            1 Bunker placed in Java
            1 Bunker placed in Sumatra
    
        Turn Complete - Dutch
            Dutch collect 21 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Finns round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Finns
            1 Artillery moved from Tampere to 24 Sea Zone
            1 Infantry moved from Helsinki to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland
            5 Infantrys moved from Tampere to Oulu
            4 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 1 Artillery and 1 Infantry
                Russians defend with 2 Infantrys
                    Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 2 Infantrys in Lapland, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Lapland
                    Finns roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Lapland, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Finns lost in Lapland
                Russians win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Finns: 1 Artillery and 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
    
        Place Units - Finns
            1 Elite and 5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Finns : 0.00
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Romanians
            2 Elites and 6 Infantrys moved from E.Romania to Vinnytsia
            1 Tank moved from Odessa to Vinnytsia
            1 Infantry moved from E.Romania to Odessa
            1 Elite and 3 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            2 Elites, 1 Infantry and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Thai round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Thai
            1 Artillery moved from S.Thailand to N.Thailand
            2 Infantrys moved from Bangkok to 105 Sea Zone
            1 Elite moved from Bangkok to 105 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 105 Sea Zone to 111 Sea Zone
            1 Elite and 1 Infantry moved from 111 Sea Zone to Flores
                  Thai take Flores from Dutch
            1 Infantry moved from 105 Sea Zone to S.Thailand
    
        Purchase Units - Thai
            Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in N.Thailand
                Thai attack with 1 Artillery
                British defend with 1 Infantry
                    Thai roll dice for 1 Artillery in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in N.Thailand
                British win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Thai: 1 Artillery
    
        Non Combat Move - Thai
    
        Place Units - Thai
            5 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    Thai : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Americans
            1 Infantry moved from Ulithi to Yap
                  Americans take Yap from Yamamoto
            1 Adv.Fighter moved from New Caledonia to 112 Sea Zone
            2 Artillerys and 4 Infantrys moved from Wake to 88 Sea Zone
            1 Artillery and 1 Infantry moved from Wake to 95 Sea Zone
            1 Elite and 1 Marine moved from Minamitori to 95 Sea Zone
            2 Artillerys, 1 B.Transport, 1 Cruiser, 1 Destroyer, 4 Infantrys, 2 Submarines and 1 Transport moved from 88 Sea Zone to 86 Sea Zone
            2 Artillerys and 4 Infantrys moved from 86 Sea Zone to Iwo Jima
            1 Adv.Fighter moved from Java to 112 Sea Zone
            3 Adv.Fighters, 1 B.Carrier, 1 Battleship, 3 Carriers, 3 Destroyers, 2 Fighters and 1 Submarine moved from 95 Sea Zone to 86 Sea Zone
            1 Adv.Fighter moved from Midway to 86 Sea Zone
            1 S.Submarine moved from 91 Sea Zone to 109 Sea Zone
            2 S.Submarines moved from 91 Sea Zone to 95 Sea Zone
            2 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 Infantry moved from N.Chile to Bolivia
            1 Tank moved from Santiago to Bolivia
            1 Artillery, 1 Elite and 2 Tanks moved from Santiago to 125 Sea Zone
            1 Artillery, 1 Elite, 2 Tanks and 3 Transports moved from 125 Sea Zone to 39 Sea Zone
            1 B.Transport moved from 119 Sea Zone to 25 Sea Zone
            1 B.Transport, 1 Cruiser and 2 Infantrys moved from 26 Sea Zone to 35 Sea Zone
            1 Artillery, 1 Elite, 2 Tanks and 3 Transports moved from 39 Sea Zone to 35 Sea Zone
            1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks moved from 35 Sea Zone to Salvador
            1 Infantry and 3 Tanks moved from Argentina to Rio De Janeiro
            1 Destroyer moved from 28 Sea Zone to 35 Sea Zone
            1 Bomber moved from Shansi to 93 Sea Zone
            1 Bomber moved from Shansi to 111 Sea Zone
            1 Bomber moved from Yunnan to 111 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 Bunker, 1 Destroyer, 4 Elites, 1 Factory, 3 L.Fighters, 2 S.Submarines and 1 Submarine; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in 93 Sea Zone
                Americans attack with 1 Bomber
                Yamamoto defend with 1 Transport
                    Americans roll dice for 1 Bomber in 93 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Transport in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 93 Sea Zone
                Americans win with 1 Bomber remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in 112 Sea Zone
                Americans attack with 2 Adv.Fighters
                Hisaichi defend with 1 Submarine
                    Americans roll dice for 2 Adv.Fighters in 112 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 Submarine owned by the Hisaichi lost in 112 Sea Zone
                Americans win with 2 Adv.Fighters remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Submarine
            Battle in 111 Sea Zone
                Americans attack with 2 Bombers
                Yamamoto defend with 1 Submarine; Thai defend with 1 Transport
                    Americans roll dice for 2 Bombers in 111 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Thai and 1 Submarine owned by the Yamamoto lost in 111 Sea Zone
                Americans win with 2 Bombers remaining. Battle score for attacker is 13
                Casualties for Yamamoto: 1 Submarine
                Casualties for Thai: 1 Transport
            Battle in 86 Sea Zone
                Americans attack with 4 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 1 Battleship, 3 Carriers, 1 Cruiser, 4 Destroyers, 2 Fighters, 3 Submarines and 1 Transport
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 3 Submarines in 86 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 4 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 1 Battleship, 3 Carriers, 1 Cruiser, 4 Destroyers, 2 Fighters, 3 Submarines and 1 Transport remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in Bolivia
                Americans attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 1 Tank in Bolivia, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Bolivia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Bolivia
                Americans loses 0 PUs for violating Bolivias neutrality.
                Americans win, taking Bolivia from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Rio De Janeiro
                Americans attack with 1 Infantry and 3 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 1 Infantry and 3 Tanks in Rio De Janeiro, round 2 : 2/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Rio De Janeiro
                    Americans roll dice for 1 Infantry and 3 Tanks in Rio De Janeiro, round 3 : 1/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Rio De Janeiro
                Americans loses 0 PUs for violating Rio De Janeiros neutrality.
                Americans win, taking Rio De Janeiro from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Salvador
                Americans attack with 1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks
                Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 1 Cruiser in Salvador, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/6 hits, 2.17 expected hits
                    Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 0/4 hits, 1.67 expected hits
                    1 Infantry owned by the Neutral lost in Salvador
                    Americans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks in Salvador, round 3 : 1/6 hits, 2.17 expected hits
                    Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 3 : 2/3 hits, 1.33 expected hits
                    2 Infantrys owned by the Americans and 1 Infantry owned by the Neutral lost in Salvador
                    Americans roll dice for 1 Artillery, 1 Elite and 2 Tanks in Salvador, round 4 : 3/4 hits, 1.83 expected hits
                    Neutral roll dice for 2 Tanks in Salvador, round 4 : 2/2 hits, 1.00 expected hits
                    1 Elite owned by the Americans, 1 Artillery owned by the Americans and 2 Tanks owned by the Neutral lost in Salvador
                Americans loses 0 PUs for violating Salvadors neutrality.
                Americans win, taking Salvador from Neutral with 2 Tanks remaining. Battle score for attacker is 3
                Casualties for Neutral: 2 Infantrys and 2 Tanks
                Casualties for Americans: 1 Artillery, 1 Elite and 2 Infantrys
            Battle in Iwo Jima
                Americans attack with 2 Artillerys and 4 Infantrys
                Yamamoto defend with 1 Marine
                    Americans roll dice for 2 Artillerys and 4 Infantrys in Iwo Jima, round 2 : 2/6 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Marine in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Yamamoto lost in Iwo Jima
                Americans win, taking Iwo Jima from Yamamoto with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Marine
    
        Non Combat Move - Americans
            1 Artillery, 1 Elite, 1 Infantry, 1 Marine and 2 Transports moved from 95 Sea Zone to 86 Sea Zone
            2 Bombers moved from 111 Sea Zone to Lombok
            1 Adv.Fighter moved from 112 Sea Zone to Lombok
            1 Adv.Fighter moved from 112 Sea Zone to Tanimbar
            1 Bomber moved from 93 Sea Zone to Lombok
            1 Artillery, 1 Elite, 1 Infantry and 1 Marine moved from 86 Sea Zone to Iwo Jima
            3 Infantrys moved from Northeast USA to South Atlantic USA
    
        Place Units - Americans
            2 S.Submarines placed in 88 Sea Zone
            1 Bunker and 1 Factory placed in Saipan
            3 L.Fighters placed in Pearl Harbor
            1 Destroyer and 1 Submarine placed in 125 Sea Zone
            1 Elite placed in South Atlantic USA
            1 Adv.Fighter placed in New Caledonia
            2 Elites placed in South Atlantic USA
            1 Elite placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 123 PUs; end with 124 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.67
    Yamamoto : -1.00
    Americans : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Germans
            1 HeavyTank, 4 Infantrys and 1 Tank moved from Vinnytsia to Kiev
            1 Bomber moved from Krakow to Kiev
            2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev
            1 Infantry moved from Krakow to E.Romania
            1 Artillery and 1 Infantry moved from Krakow to E.Romania
            1 Artillery and 1 Infantry moved from Krakow to Vinnytsia
            3 ArmoredCars moved from Bohemia to Vinnytsia
            1 ArmoredCar moved from Bohemia to Vinnytsia
            1 Artillery moved from Bohemia to Krakow
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Estonia
                  Germans take Estonia from Russians
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Latvia
            1 HeavyTank and 1 Tank moved from East Prussia to Kiev
            1 Infantry moved from East Prussia to Brest
            1 Fighter moved from East Prussia to Kiev
            6 Infantrys moved from Pomerania to Danzig
            1 ArmoredCar moved from Pomerania to Warsaw
            3 Infantrys moved from Brandenburg to Bohemia
            10 Infantrys moved from Brandenburg to Pomerania
            1 Artillery and 1 Infantry moved from Hamburg to Denmark
            3 ArmoredCars moved from Netherlands to Denmark
            1 ArmoredCar and 2 Mech.Infs moved from Catalonia to Valencia
            2 Mech.Infs moved from Aragon to La Mancha
            1 Mech.Inf moved from Aragon to Leon
            1 ArmoredCar and 1 Mech.Inf moved from Navarre to Leon
            1 Mech.Inf moved from Catalonia to Galicia
            2 Mech.Infs moved from Navarre to Galicia
            2 Tanks moved from Catalonia to Valencia
            1 Tank moved from Catalonia to La Mancha
            1 Tank moved from Catalonia to La Mancha
            2 Tanks moved from Aragon to Leon
            2 Tanks moved from Aragon to Galicia
            4 Tanks moved from Navarre to Galicia
            1 Submarine moved from 41 Sea Zone to 31 Sea Zone
            1 Transport moved from 46 Sea Zone to 51 Sea Zone
            2 Artillerys moved from Belgium to Lorraine
            1 Artillery moved from Netherlands to Hamburg
            1 Infantry moved from Netherlands to Hamburg
            1 Artillery moved from Oulu to Vyborg
            1 Artillery moved from Oulu to Vyborg
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg
            2 Stukas moved from Tampere to Vyborg
    
        Purchase Units - Germans
            Germans buy 1 Destroyer, 49 Infantrys, 1 T.Boat and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Valencia
                Germans attack with 1 ArmoredCar, 2 Mech.Infs and 2 Tanks
                Neutral defend with 1 Artillery, 1 Bunker and 1 Infantry
                    Germans roll dice for 1 ArmoredCar, 2 Mech.Infs and 2 Tanks in Valencia, round 2 : 3/5 hits, 2.00 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Valencia, round 2 : 2/3 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Germans, 1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Valencia
                    Germans roll dice for 1 Mech.Inf and 2 Tanks in Valencia, round 3 : 2/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Bunker in Valencia, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Valencia
                Germans loses 0 PUs for violating Valencias neutrality.
                Germans win, taking Valencia from Neutral with 2 Tanks remaining. Battle score for attacker is -4
                Casualties for Germans: 1 ArmoredCar and 2 Mech.Infs
                Casualties for Neutral: 1 Artillery, 1 Bunker and 1 Infantry
            Battle in Vyborg
                Germans attack with 3 Artillerys, 1 Infantry and 2 Stukas
                Russians defend with 4 Infantrys
                    Germans roll dice for 3 Artillerys, 1 Infantry and 2 Stukas in Vyborg, round 2 : 1/6 hits, 2.33 expected hits
                    Russians roll dice for 4 Infantrys in Vyborg, round 2 : 0/4 hits, 1.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    Germans roll dice for 3 Artillerys, 1 Infantry and 2 Stukas in Vyborg, round 3 : 4/6 hits, 2.33 expected hits
                    Russians roll dice for 3 Infantrys in Vyborg, round 3 : 1/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg
                Germans win, taking Vyborg from Russians with 3 Artillerys and 2 Stukas remaining. Battle score for attacker is 6
                Casualties for Russians: 4 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Leon
                Germans attack with 1 ArmoredCar, 2 Mech.Infs and 2 Tanks
                Neutral defend with 3 Infantrys
                    Germans roll dice for 1 ArmoredCar, 2 Mech.Infs and 2 Tanks in Leon, round 2 : 2/5 hits, 2.00 expected hits
                    Neutral roll dice for 3 Infantrys in Leon, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Leon
                    Germans roll dice for 1 ArmoredCar, 2 Mech.Infs and 2 Tanks in Leon, round 3 : 4/5 hits, 2.00 expected hits
                    Neutral roll dice for 1 Infantry in Leon, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Leon
                Germans loses 0 PUs for violating Leons neutrality.
                Germans win, taking Leon from Neutral with 1 ArmoredCar, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
            Battle in Kiev
                Germans attack with 1 Bomber, 1 Fighter, 4 HeavyTanks, 4 Infantrys and 4 Tanks
                British defend with 6 Fighters; Russians defend with 1 AAGun, 9 Infantrys and 5 Mech.Infs
                    AA fire in Kiev : 1/2 hits, 0.33 expected hits
                    1 Bomber owned by the Germans lost in Kiev
                    Germans roll dice for 1 Fighter, 4 HeavyTanks, 4 Infantrys and 4 Tanks in Kiev, round 2 : 7/13 hits, 5.67 expected hits
                    Russians roll dice for 6 Fighters, 9 Infantrys and 5 Mech.Infs in Kiev, round 2 : 9/20 hits, 7.67 expected hits
                    1 Fighter owned by the Germans, 7 Infantrys owned by the Russians, 4 Infantrys owned by the Germans and 4 Tanks owned by the Germans lost in Kiev
                4 HeavyTanks retreated to Vinnytsia
                Russians win with 6 Fighters, 2 Infantrys and 5 Mech.Infs remaining. Battle score for attacker is -36
                Casualties for Germans: 1 Bomber, 1 Fighter, 4 Infantrys and 4 Tanks
                Casualties for Russians: 7 Infantrys
            Battle in 31 Sea Zone
                Germans attack with 1 Submarine
                British defend with 1 T.Boat
                    Germans roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 T.Boat in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Submarine in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 T.Boat in 31 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Submarine in 31 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 T.Boat in 31 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Submarine in 31 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 T.Boat in 31 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
                    1 Submarine owned by the Germans lost in 31 Sea Zone
                British win with 1 T.Boat remaining. Battle score for attacker is -7
                Casualties for Germans: 1 Submarine
            Battle in Denmark
                Germans attack with 3 ArmoredCars, 1 Artillery and 1 Infantry
                Neutral defend with 3 Infantrys
                    Germans roll dice for 3 ArmoredCars, 1 Artillery and 1 Infantry in Denmark, round 2 : 1/5 hits, 1.67 expected hits
                    Neutral roll dice for 3 Infantrys in Denmark, round 2 : 2/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Denmark
                    Germans roll dice for 2 ArmoredCars and 1 Artillery in Denmark, round 3 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in Denmark, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Denmark
                    Germans roll dice for 2 ArmoredCars and 1 Artillery in Denmark, round 4 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Denmark, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Denmark
                Germans loses 0 PUs for violating Denmarks neutrality.
                Germans win, taking Denmark from Neutral with 2 ArmoredCars and 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 ArmoredCar and 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Galicia
                Germans attack with 3 Mech.Infs and 6 Tanks
                Neutral defend with 1 Artillery, 2 Bunkers and 2 Infantrys
                    Germans roll dice for 3 Mech.Infs and 6 Tanks in Galicia, round 2 : 8/9 hits, 4.00 expected hits
                    Neutral roll dice for 1 Artillery, 2 Bunkers and 2 Infantrys in Galicia, round 2 : 2/5 hits, 2.00 expected hits
                    2 Bunkers owned by the Neutral, 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 2 Mech.Infs owned by the Germans lost in Galicia
                Germans loses 0 PUs for violating Galicias neutrality.
                Germans win, taking Galicia from Neutral with 1 Mech.Inf and 6 Tanks remaining. Battle score for attacker is 8
                Casualties for Germans: 2 Mech.Infs
                Casualties for Neutral: 1 Artillery, 2 Bunkers and 2 Infantrys
            Battle in La Mancha
                Germans attack with 2 Mech.Infs and 2 Tanks
                Neutral defend with 2 Infantrys
                    Germans roll dice for 2 Mech.Infs and 2 Tanks in La Mancha, round 2 : 0/4 hits, 1.67 expected hits
                    Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 Mech.Infs and 2 Tanks in La Mancha, round 3 : 2/4 hits, 1.67 expected hits
                    Neutral roll dice for 2 Infantrys in La Mancha, round 3 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral and 1 Mech.Inf owned by the Germans lost in La Mancha
                Germans loses 0 PUs for violating La Manchas neutrality.
                Germans win, taking La Mancha from Neutral with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is -2
                Casualties for Germans: 1 Mech.Inf
                Casualties for Neutral: 2 Infantrys
            Battle in Latvia
                Germans attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            2 Stukas moved from Vyborg to Oulu
    
        Place Units - Germans
            4 Infantrys placed in Warsaw
            5 Infantrys placed in Bohemia
            3 Infantrys placed in Bavaria
            4 Infantrys placed in Rhine
            8 Infantrys placed in Paris
            3 Infantrys placed in Normandy
            15 Infantrys placed in Berlin
            4 Infantrys placed in E.Morocco
            3 Infantrys placed in Hamburg
            Germans undo move 8.
            1 Destroyer placed in 41 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 24 Sea Zone: 2 Destroyers
            EDIT: Adding units owned by Germans to 23 Sea Zone: 2 Destroyers
            EDIT: Turning off Edit Mode
            1 T.Boat and 1 Transport placed in 23 Sea Zone
            1 Infantry placed in Hamburg
            3 Infantrys placed in E.Morocco
    
        Turn Complete - Germans
            Germans collect 118 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Germans : 6.33
    Neutral : -0.33
    British : 0.33
    Russians : -0.33
    AA fire in Kiev : : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Russians
            3 Fighters and 4 Infantrys moved from Leningrad to Vyborg
            5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            3 Infantrys moved from Evenkia to Olyokminsk
            5 Infantrys moved from Sibirsky to Evenkia
            1 Mot.Inf moved from Sibirsky to N.Buryat Mongolia
            1 Infantry moved from Ayan to Heilungchiang
                  Russians take Heilungchiang from Hisaichi
            1 Artillery and 1 Infantry moved from Ayan to Khabarovsk
            1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Mot.Inf moved from N.Buryat Mongolia to Liaoning
                  Russians take Liaoning from Hisaichi
            1 Mot.Inf moved from N.Buryat Mongolia to Heilungchiang
            1 Mot.Inf moved from Heilungchiang to Hulunbuir
                  Russians take Hulunbuir from Hisaichi
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone
            10 Infantrys moved from Kursk to Kiev
            1 Tank moved from Georgia to Donetsk
            2 Artillerys moved from Georgia to 54 Sea Zone
            2 Artillerys moved from 54 Sea Zone to Donetsk
            2 Tanks moved from Rostov to Donetsk
            4 Mot.Infs moved from Stalingrad to Donetsk
            1 Infantry and 1 Tank moved from Lithuania to Brest
            1 Tank moved from Minsk to Latvia
            3 Infantrys moved from Leningrad to Latvia
            2 Infantrys moved from Leningrad to Estonia
            1 Bomber moved from Kursk to Estonia
            4 Infantrys moved from Arkhangelsk to 6 Sea Zone
            4 Infantrys moved from 6 Sea Zone to Lapland
    
        Purchase Units - Russians
            Russians buy 4 Bunkers, 1 Elite, 1 Factory and 32 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Latvia
                Russians attack with 3 Infantrys and 1 Tank
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 3 Infantrys and 1 Tank in Latvia, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Artillery and 1 Infantry
            Battle in Brest
                Russians attack with 1 Infantry and 1 Tank
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Infantry and 1 Tank in Brest, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Brest, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Brest
                Russians win, taking Brest from Germans with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Estonia
                Russians attack with 1 Bomber and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Bomber and 2 Infantrys in Estonia, round 2 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Estonia
                Russians win, taking Estonia from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Vyborg
                Russians attack with 3 Fighters and 4 Infantrys
                Germans defend with 3 Artillerys
                    Russians roll dice for 3 Fighters and 4 Infantrys in Vyborg, round 2 : 1/7 hits, 1.67 expected hits
                    Finns roll dice for 3 Artillerys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Vyborg
                    Russians roll dice for 3 Fighters and 2 Infantrys in Vyborg, round 3 : 3/5 hits, 1.33 expected hits
                    Finns roll dice for 2 Artillerys in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 2 Artillerys owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Finns with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 3 Infantrys
                Casualties for Germans: 3 Artillerys
            Battle in Khabarovsk
                Russians attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 1 Infantry in Khabarovsk, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Khabarovsk, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Khabarovsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Khabarovsk
                    Russians roll dice for 1 Artillery in Khabarovsk, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Khabarovsk, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Khabarovsk, round 5 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Khabarovsk, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Khabarovsk
                Russians win, taking Khabarovsk from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Russians
            1 Bomber moved from Estonia to Leningrad
            3 Fighters moved from Vyborg to Leningrad
    
        Place Units - Russians
            1 Bunker placed in Donetsk
            1 Factory placed in Kursk
            1 Bunker placed in Kiev
            1 Bunker and 4 Infantrys placed in Leningrad
            1 Bunker placed in N.Buryat Mongolia
            6 Infantrys placed in Sibirsky
            2 Infantrys placed in Rostov
            1 Elite and 2 Infantrys placed in Georgia
            5 Infantrys placed in Stalingrad
            4 Infantrys placed in Arkhangelsk
            9 Infantrys placed in Moscow
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Yaroslavl: 10 Infantrys
            EDIT: Adding units owned by Russians to S.Karelia: 5 Infantrys
            EDIT: Adding units owned by Russians to Kursk: 5 Infantrys
            EDIT: Removing units owned by Russians from Moscow: 10 Infantrys
            EDIT: Adding units owned by Russians to Yaroslavl: 10 Infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 120 PUs; end with 120 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Hisaichi : -0.33
    Finns : 1.33
    Russians : 2.33
    

    Savegame

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