@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
WAW - Whack (Allies, -VS- dawg Axis)#22
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 unit repaired. 1 Artillery moved from Guam to 101 Sea Zone 1 Infantry moved from Saipan to 101 Sea Zone 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 1 Bomber moved from Kwajalein to Ponape 1 Tank moved from Davao to 107 Sea Zone 2 Artillerys moved from Davao to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 2 Artillerys, 2 Infantrys, 1 Tank and 3 Transports moved from 107 Sea Zone to 110 Sea Zone 1 Battleship moved from 107 Sea Zone to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Mindanao 2 Fighters moved from 107 Sea Zone to Banjarmasin 2 Artillerys moved from Manila to 92 Sea Zone 1 Infantry moved from S.French Indochina to 92 Sea Zone 2 Artillerys, 1 Infantry and 2 Transports moved from 92 Sea Zone to 110 Sea Zone 4 Artillerys, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin 1 Bomber moved from Hainan to Banjarmasin 1 Infantry moved from Iwo Jima to 85 Sea Zone 2 Tanks moved from Kyushu to 85 Sea Zone 1 B.Transport, 1 Infantry and 2 Tanks moved from 85 Sea Zone to 92 Sea Zone 1 Infantry and 2 Tanks moved from 92 Sea Zone to Kwangsi 2 T.Boats moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Tohoku to 84 Sea Zone 1 Infantry moved from Chubu to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Kiangsi 1 Adv.Fighter moved from Tokyo to Mindanao 1 Fighter moved from Hainan to Mindanao Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Kwangsi Yamamoto attack with 1 Infantry and 2 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Banjarmasin Yamamoto attack with 4 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 1 Tank Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks AA fire in Banjarmasin : 1/3 hits, 0.50 expected hits 1 Bomber owned by the Yamamoto lost in Banjarmasin Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 4 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank in Banjarmasin, round 2 : 1/10 hits, 3.50 expected hits Dutch roll dice for 1 Fighter, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 9/12 hits, 4.50 expected hits 4 Artillerys owned by the Yamamoto, 3 Infantrys owned by the Yamamoto, 1 Infantry owned by the Dutch, 1 Tank owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Banjarmasin Dutch win with 1 Fighter, 8 Infantrys and 2 Tanks remaining. Battle score for attacker is -47 Casualties for Yamamoto: 4 Artillerys, 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank Casualties for Dutch: 1 Infantry 1 Fighter owned by the Yamamoto retreated Battle in Ponape Yamamoto attack with 1 Bomber Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Bomber in Ponape, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Bomber owned by the Yamamoto lost in Ponape Americans win with 1 Artillery remaining. Battle score for attacker is -12 Casualties for Yamamoto: 1 Bomber Casualties for Americans: 1 Infantry Battle in Mindanao Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Mindanao, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindanao Yamamoto win, taking Mindanao from Americans with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Yamamoto 1 Adv.Fighter and 1 Fighter moved from Mindanao to 107 Sea Zone 1 Artillery moved from Woleai to Ulithi 1 Fighter moved from Banjarmasin to West Borneo Place Units - Yamamoto Turning on Edit Mode EDIT: Adding units owned by Americans to Ponape: 1 Infantry EDIT: Adding units owned by Yamamoto to Ulithi: 1 Bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Yamamoto from 85 Sea Zone: 1 Destroyer and 2 Submarines EDIT: Adding units owned by Yamamoto to 107 Sea Zone: 2 Destroyers and 1 Submarine EDIT: Turning off Edit Mode 1 Carrier placed in 85 Sea Zone 2 Adv.Fighters and 1 Destroyer placed in 85 Sea Zone 2 Artillerys, 1 Elite and 1 Marine placed in Davao 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in Banjarmasin : : 0.50 Yamamoto : -1.50 Americans : 0.00 Chinese : -0.33 Dutch : 4.50
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 unit repaired. 1 Artillery moved from Guam to 101 Sea Zone 1 Infantry moved from Saipan to 101 Sea Zone 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 1 Bomber moved from Kwajalein to Ponape 1 Tank moved from Davao to 107 Sea Zone 2 Artillerys moved from Davao to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 2 Artillerys, 2 Infantrys, 1 Tank and 3 Transports moved from 107 Sea Zone to 110 Sea Zone 1 Battleship moved from 107 Sea Zone to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Mindanao 2 Fighters moved from 107 Sea Zone to Banjarmasin 2 Artillerys moved from Manila to 92 Sea Zone 1 Infantry moved from S.French Indochina to 92 Sea Zone 2 Artillerys, 1 Infantry and 2 Transports moved from 92 Sea Zone to 110 Sea Zone 4 Artillerys, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin 1 Bomber moved from Hainan to Banjarmasin 1 Infantry moved from Iwo Jima to 85 Sea Zone 2 Tanks moved from Kyushu to 85 Sea Zone 1 B.Transport, 1 Infantry and 2 Tanks moved from 85 Sea Zone to 92 Sea Zone 1 Infantry and 2 Tanks moved from 92 Sea Zone to Kwangsi 2 T.Boats moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Tohoku to 84 Sea Zone 1 Infantry moved from Chubu to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Kiangsi 1 Adv.Fighter moved from Tokyo to Mindanao 1 Fighter moved from Hainan to Mindanao Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Kwangsi Yamamoto attack with 1 Infantry and 2 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Banjarmasin Yamamoto attack with 4 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 1 Tank Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks AA fire in Banjarmasin : 1/3 hits, 0.50 expected hits 1 Bomber owned by the Yamamoto lost in Banjarmasin Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 4 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank in Banjarmasin, round 2 : 1/10 hits, 3.50 expected hits Dutch roll dice for 1 Fighter, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 9/12 hits, 4.50 expected hits 4 Artillerys owned by the Yamamoto, 3 Infantrys owned by the Yamamoto, 1 Infantry owned by the Dutch, 1 Tank owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Banjarmasin Dutch win with 1 Fighter, 8 Infantrys and 2 Tanks remaining. Battle score for attacker is -47 Casualties for Yamamoto: 4 Artillerys, 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank Casualties for Dutch: 1 Infantry 1 Fighter owned by the Yamamoto retreated Battle in Ponape Yamamoto attack with 1 Bomber Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Bomber in Ponape, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Bomber owned by the Yamamoto lost in Ponape Americans win with 1 Artillery remaining. Battle score for attacker is -12 Casualties for Yamamoto: 1 Bomber Casualties for Americans: 1 Infantry Battle in Mindanao Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Mindanao, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindanao Yamamoto win, taking Mindanao from Americans with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Yamamoto 1 Adv.Fighter and 1 Fighter moved from Mindanao to 107 Sea Zone 1 Artillery moved from Woleai to Ulithi 1 Fighter moved from Banjarmasin to West Borneo Place Units - Yamamoto Turning on Edit Mode EDIT: Adding units owned by Americans to Ponape: 1 Infantry EDIT: Adding units owned by Yamamoto to Ulithi: 1 Bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Yamamoto from 85 Sea Zone: 1 Destroyer and 2 Submarines EDIT: Adding units owned by Yamamoto to 107 Sea Zone: 2 Destroyers and 1 Submarine EDIT: Turning off Edit Mode 1 Carrier placed in 85 Sea Zone 2 Adv.Fighters and 1 Destroyer placed in 85 Sea Zone 2 Artillerys, 1 Elite and 1 Marine placed in Davao 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 64 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from 107 Sea Zone: 1 Destroyer EDIT: Adding units owned by Yamamoto to 107 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Banjarmasin : : 0.50 Yamamoto : -1.50 Americans : 0.00 Chinese : -0.33 Dutch : 4.50
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@dawgoneit boy, this game likes screwing me over!
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@dawgoneit :angry:
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Anhwei to Shantung Chinese take Shantung from Hisaichi 1 Artillery and 1 Infantry moved from Hupeh to Shansi 2 Infantrys moved from Shensi to Shansi 2 Infantrys and 2 Tanks moved from Suiyuan to Shansi 1 Tank moved from Lanchow to Yunnan 1 Fighter moved from Shensi to Yunnan 1 Artillery, 1 Infantry and 1 Tank moved from Hunan to Kwangsi 1 Tank moved from N.French Indochina to Kwangsi 1 Infantry moved from N.French Indochina to N.Thailand Chinese take N.Thailand from Thai Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 1 Infantry, 1 Mech.Inf and 2 Tanks; Remaining resources: 3 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 Fighter and 1 Tank Thai defend with 1 Infantry Chinese roll dice for 1 Fighter and 1 Tank in Yunnan, round 2 : 1/2 hits, 0.83 expected hits Thai roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Yunnan Chinese win, taking Yunnan from Thai with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Shansi Chinese attack with 1 Artillery, 5 Infantrys and 2 Tanks Hisaichi defend with 1 Artillery, 2 Infantrys and 2 Tanks Chinese roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Shansi, round 2 : 2/8 hits, 2.33 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Shansi, round 2 : 1/5 hits, 2.00 expected hits 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Shansi, round 3 : 1/7 hits, 2.17 expected hits Hisaichi roll dice for 1 Artillery and 2 Tanks in Shansi, round 3 : 2/3 hits, 1.33 expected hits 1 Artillery owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shansi Chinese roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Shansi, round 4 : 1/5 hits, 1.83 expected hits Hisaichi roll dice for 2 Tanks in Shansi, round 4 : 2/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shansi Chinese roll dice for 1 Artillery and 2 Tanks in Shansi, round 5 : 2/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Tank in Shansi, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Chinese: 5 Infantrys Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 2 Tanks Battle in Kwangsi Chinese attack with 1 Artillery, 1 Infantry and 2 Tanks Yamamoto defend with 1 Infantry and 2 Tanks Chinese roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Kwangsi, round 2 : 1/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 Artillery and 2 Tanks in Kwangsi, round 3 : 2/3 hits, 1.33 expected hits Yamamoto roll dice for 2 Tanks in Kwangsi, round 3 : 2/2 hits, 1.00 expected hits 1 Tank owned by the Chinese, 2 Tanks owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Yamamoto with 1 Tank remaining. Battle score for attacker is 1 Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank Casualties for Yamamoto: 1 Infantry and 2 Tanks Non Combat Move - Chinese 1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia 2 ArmoredCars and 1 Tank moved from Hsining to Lanchow 1 Infantry moved from Lanchow to Szechwan 1 Tank moved from Gobi Altai to Lanchow 1 AAGun moved from E.Qinghai to Ningsia 1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai 1 Fighter moved from Yunnan to Szechwan Place Units - Chinese 2 Artillerys, 2 Elites, 1 Infantry and 1 Mech.Inf placed in Hsining 2 ArmoredCars and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 41 PUs; end with 44 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17 Yamamoto : 0.67 Chinese : -1.50 Thai : -0.33
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Tank moved from Hong Kong to 92 Sea Zone 3 Artillerys moved from Hong Kong to 92 Sea Zone 1 Artillery moved from Hong Kong to 92 Sea Zone 2 Tanks moved from Formosa to 92 Sea Zone 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 3 Infantrys moved from Formosa to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Kwangtung to 92 Sea Zone 4 Artillerys, 5 Infantrys, 3 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone 4 Artillerys, 5 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin 1 Bomber moved from Bangkok to Banjarmasin 2 Fighters moved from 106 Sea Zone to Banjarmasin 1 Battleship moved from 92 Sea Zone to 110 Sea Zone 1 Submarine moved from 106 Sea Zone to 111 Sea Zone 1 Elite moved from Changchun to 84 Sea Zone 1 Elite moved from 84 Sea Zone to Shantung 1 Infantry moved from Shanghai to Shantung 1 Tank moved from Chahar to Shensi Hisaichi take Suiyuan from Chinese Hisaichi take Shensi from Chinese 1 Fighter moved from Peking to Shansi 1 Artillery, 2 Infantrys and 1 Tank moved from Chahar to Shansi 3 Infantrys moved from Hulunbuir to Chita 1 Artillery and 1 Infantry moved from Khabarovsk to Ayan 1 Artillery and 1 Infantry moved from Chita to Ayan 1 Infantry moved from Kirin to Heilungchiang 6 Infantrys moved from Changchun to Kirin 1 Fighter moved from Korea to Shantung Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 1 Elite, 1 Factory, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 2 Artillerys and 2 Infantrys Russians defend with 1 Bunker Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Ayan, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 2 Artillerys and 1 Infantry in Ayan, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Ayan, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 2 Artillerys in Ayan, round 4 : 1/2 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Ayan, round 4 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Artillerys in Ayan, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Bunker in Ayan, round 5 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Artillerys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Bunker Battle in Shantung Hisaichi attack with 1 Elite, 1 Fighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Elite, 1 Fighter and 1 Infantry in Shantung, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shansi Hisaichi attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Chinese defend with 1 Artillery and 2 Tanks Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Shansi, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 Artillery and 2 Tanks in Shansi, round 2 : 3/3 hits, 1.33 expected hits 2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Shansi Hisaichi roll dice for 1 Fighter and 1 Tank in Shansi, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 2 Tanks in Shansi, round 3 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Chinese lost in Shansi Hisaichi roll dice for 1 Fighter and 1 Tank in Shansi, round 4 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 Tank in Shansi, round 4 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Hisaichi lost in Shansi Hisaichi roll dice for 1 Tank in Shansi, round 5 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Tank in Shansi, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Shansi Chinese win with no units remaining. Battle score for attacker is -7 Casualties for Hisaichi: 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Casualties for Chinese: 1 Artillery and 2 Tanks Battle in Banjarmasin Hisaichi attack with 4 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 3 Tanks Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 8 Infantrys and 2 Tanks AA fire in Banjarmasin : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 3 Tanks in Banjarmasin, round 2 : 3/15 hits, 5.67 expected hits Dutch roll dice for 1 Fighter, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/11 hits, 4.17 expected hits 3 Infantrys owned by the Dutch, 5 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 3 : 3/9 hits, 3.83 expected hits Dutch roll dice for 1 Fighter, 5 Infantrys and 2 Tanks in Banjarmasin, round 3 : 3/8 hits, 3.17 expected hits 3 Infantrys owned by the Dutch and 3 Artillerys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 4 : 2/6 hits, 2.83 expected hits Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 4 : 4/5 hits, 2.17 expected hits 2 Tanks owned by the Hisaichi, 2 Fighters owned by the Hisaichi and 2 Infantrys owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 1 Bomber and 1 Tank in Banjarmasin, round 5 : 1/2 hits, 1.17 expected hits Dutch roll dice for 1 Fighter and 2 Tanks in Banjarmasin, round 5 : 3/3 hits, 1.50 expected hits 1 Tank owned by the Hisaichi, 1 Bomber owned by the Hisaichi and 1 Tank owned by the Dutch lost in Banjarmasin Dutch win with 1 Fighter and 1 Tank remaining. Battle score for attacker is -50 Casualties for Hisaichi: 4 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 3 Tanks Casualties for Dutch: 8 Infantrys and 1 Tank Non Combat Move - Hisaichi 2 Destroyers and 2 Submarines moved from 106 Sea Zone to 110 Sea Zone 1 Carrier moved from 106 Sea Zone to 84 Sea Zone 1 Fighter moved from Shantung to 84 Sea Zone 1 Destroyer and 1 Submarine moved from 92 Sea Zone to 107 Sea Zone Place Units - Hisaichi 1 Factory placed in Chita 5 ArmoredCars and 1 Tank placed in Hong Kong 1 ArmoredCar, 1 Elite and 1 Infantry placed in Peking 2 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
AA fire in Banjarmasin : : -0.50 Hisaichi : -6.50 Chinese : 1.33 Russians : 0.00 Dutch : 5.00
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@Whackamatt i’m ready to give up on all these games!
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British British loses 0 PUs for violating Greenlands neutrality. 1 Infantry moved from French Equatorial Africa to Darfur 2 Tanks moved from Italian East Africa to Darfur 1 Infantry moved from New Valley to Darfur 1 Infantry moved from South Africa to Mozambique 1 Infantry moved from Rhodesia to Mozambique 1 Infantry moved from Kenya to Mozambique 1 Artillery, 6 Infantrys and 2 Tanks moved from Cairo to Lower Egypt 3 Infantrys and 2 Tanks moved from Palestine to Lower Egypt 1 Artillery and 1 Infantry moved from Burma to S.Thailand 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Tanks moved from Assam to S.Thailand 1 Artillery moved from Hyderabad to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 2 Infantrys moved from Assam to Burma 1 Infantry moved from Hyderabad to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 1 Transport moved from 66 Sea Zone to 64 Sea Zone 1 Artillery and 1 Infantry moved from Mysore to 64 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 64 Sea Zone to 65 Sea Zone 1 Cruiser moved from 66 Sea Zone to 65 Sea Zone 1 Artillery and 1 Infantry moved from 65 Sea Zone to S.Thailand 2 Infantrys and 1 Transport moved from 60 Sea Zone to 65 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone 1 Artillery and 3 Infantrys moved from 65 Sea Zone to S.Thailand 1 Submarine moved from 66 Sea Zone to 65 Sea Zone 1 Transport moved from 8 Sea Zone to 2 Sea Zone 2 Infantrys moved from Montreal to 2 Sea Zone 2 Infantrys and 1 Transport moved from 2 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland British take Greenland from Neutral 1 Battleship and 2 Destroyers moved from 8 Sea Zone to 17 Sea Zone 1 Infantry and 1 Tank moved from Manchester to 18 Sea Zone 1 Infantry moved from Wales to 18 Sea Zone 1 Infantry and 1 Tank moved from Dublin to Munster 2 Infantrys, 1 T.Boat, 1 Tank and 1 Transport moved from 18 Sea Zone to 10 Sea Zone 2 Infantrys and 1 Tank moved from 10 Sea Zone to Iceland 1 Fighter moved from Wales to Munster 2 Fighters moved from London to Munster 1 Bomber moved from London to Dover 1 Tank moved from London to Dover 5 Infantrys moved from London to Manchester 1 Infantry moved from British Guiana to Amazon 2 Artillerys moved from Italian East Africa to 58 Sea Zone 1 Infantry moved from Trucial Coast to 58 Sea Zone 1 Infantry moved from Italian East Africa to 58 Sea Zone 5 Infantrys moved from Italian East Africa to Nubia 2 Artillerys, 2 Infantrys and 2 Transports moved from 58 Sea Zone to 57 Sea Zone 2 Artillerys and 2 Infantrys moved from 57 Sea Zone to Lower Egypt 1 Fighter moved from French Somaliland to Darfur 1 Infantry moved from British Columbia to Northwest USA 1 Artillery moved from Punjab to Bihar 2 Infantrys moved from Bihar to Assam 1 Submarine moved from 117 Sea Zone to 97 Sea Zone 1 Destroyer moved from 90 Sea Zone to 97 Sea Zone 2 Infantrys moved from Pearl Harbor to 90 Sea Zone 2 Infantrys and 1 Transport moved from 90 Sea Zone to 97 Sea Zone 2 Infantrys moved from 97 Sea Zone to Midway 1 Infantry moved from North Central USA to British Columbia 1 Tank moved from South Central USA to Central America 1 Infantry moved from Northeast USA to South Central USA Purchase Units - British British buy 2 Factorys, 1 Fighter, 18 Infantrys, 2 Mot.Infs and 2 T.Boats; Remaining resources: 0 PUs; Combat - British Battle in Mozambique British attack with 3 Infantrys Neutral defend with 1 Infantry British roll dice for 3 Infantrys in Mozambique, round 2 : 0/3 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mozambique British roll dice for 2 Infantrys in Mozambique, round 3 : 1/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Mozambique British loses 0 PUs for violating Mozambiques neutrality. British win, taking Mozambique from Neutral with 1 Infantry remaining. Battle score for attacker is -2 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Infantry Battle in S.Thailand British attack with 3 Artillerys, 5 Infantrys and 2 Tanks Thai defend with 1 Artillery British roll dice for 1 Cruiser in S.Thailand, round 2 : 1/1 hits, 0.50 expected hits Thai roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 3 Artillerys, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery Battle in Darfur British attack with 1 Fighter, 2 Infantrys and 2 Tanks Italians defend with 2 Infantrys British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Darfur, round 2 : 0/5 hits, 1.67 expected hits Italians roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Darfur, round 3 : 1/5 hits, 1.67 expected hits Italians roll dice for 2 Infantrys in Darfur, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Darfur British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Darfur, round 4 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 Infantry in Darfur, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Darfur British win, taking Darfur from Italians with 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 2 Infantrys Casualties for British: 1 Infantry Battle in Munster British attack with 3 Fighters, 1 Infantry and 1 Tank Neutral defend with 2 Infantrys British roll dice for 3 Fighters, 1 Infantry and 1 Tank in Munster, round 2 : 0/5 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Munster British roll dice for 3 Fighters and 1 Tank in Munster, round 3 : 3/4 hits, 1.50 expected hits Neutral roll dice for 2 Infantrys in Munster, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 3 Fighters and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Iceland British attack with 2 Infantrys and 1 Tank Neutral defend with 1 Infantry British roll dice for 2 Infantrys and 1 Tank in Iceland, round 2 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys and 1 Tank in Iceland, round 3 : 2/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Iceland, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Central America British attack with 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Tank in Central America, round 2 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the British and 1 Infantry owned by the Neutral lost in Central America Neutral win with no units remaining. Battle score for attacker is -3 Casualties for British: 1 Tank Casualties for Neutral: 1 Infantry Non Combat Move - British 3 Fighters moved from Munster to Dublin 1 Fighter moved from Darfur to French Equatorial Africa Place Units - British 1 Factory placed in Italian East Africa 1 Factory placed in Assam 5 Infantrys placed in Madras Turning on Edit Mode EDIT: Removing units owned by British from Madras: 2 Infantrys EDIT: Adding units owned by British to Mysore: 2 Infantrys EDIT: Turning off Edit Mode 2 Mot.Infs placed in Cape Town 6 Infantrys placed in Cairo 5 Infantrys placed in Delhi 2 T.Boats placed in 18 Sea Zone 1 Fighter and 2 Infantrys placed in Manchester Turn Complete - British British collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Neutral : 2.00 British : -0.67 Italians : -0.67 Thai : -0.33
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 2 Infantrys and 1 Tank moved from Northern Territory to 67 Sea Zone 2 Infantrys and 1 Tank moved from 67 Sea Zone to Lombok 1 Tank moved from Java to Sumatra 1 Infantry moved from Java to Lombok 2 Fighters moved from Java to Banjarmasin 1 Submarine moved from 70 Sea Zone to 67 Sea Zone Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Cruiser, 4 Infantrys and 1 Tank; Remaining resources: 1 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Adv.Fighter and 1 Cruiser placed in 67 Sea Zone 1 Tank placed in Broome 3 Infantrys placed in Townsville 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch Dutch loses 0 PUs for violating Central Americas neutrality. 1 Artillery moved from Java to Lombok 2 Submarines moved from 66 Sea Zone to 67 Sea Zone 1 Fighter moved from Banjarmasin to 111 Sea Zone 1 Tank moved from Amazon to Central America Dutch take Central America from Neutral 1 Infantry moved from Amazon to Colombia Purchase Units - Dutch Dutch buy 1 Adv.Fighter and 3 Tanks; Remaining resources: 3 PUs; Combat - Dutch Battle in 111 Sea Zone Dutch attack with 1 Fighter Hisaichi defend with 1 Submarine Dutch roll dice for 1 Fighter in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Hisaichi lost in 111 Sea Zone Dutch win with 1 Fighter remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Non Combat Move - Dutch 1 Fighter moved from 111 Sea Zone to Banjarmasin Place Units - Dutch 1 Adv.Fighter and 3 Tanks placed in Banjarmasin Turn Complete - Dutch Dutch collect 25 PUs; end with 28 PUs
Combat Hit Differential Summary :
Dutch : 0.67
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Yeah, that 33% chance attack on the Dutch was a gamble, and the dice hurt you to.
i don’t think it’s too bad. Very early still.
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TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Finns 1 Infantry moved from Oulu to Lapland Finns take Lapland from Russians 1 Infantry moved from Tampere to Oulu 3 Infantrys moved from Helsinki to Tampere 1 Destroyer, 1 Submarine and 1 Transport moved from 22 Sea Zone to 24 Sea Zone Purchase Units - Finns Finns buy 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns Place Units - Finns 2 Artillerys and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Infantry moved from East And South Borneo to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Java Thai take Java from Dutch 2 Artillerys and 1 Infantry moved from West Borneo to 110 Sea Zone 2 Artillerys, 1 Infantry and 2 Transports moved from 110 Sea Zone to 105 Sea Zone 1 Destroyer moved from 110 Sea Zone to 105 Sea Zone 2 Artillerys and 1 Infantry moved from 105 Sea Zone to Bangkok Purchase Units - Thai Thai buy 2 Artillerys, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 2 Artillerys, 3 Infantrys and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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@Whackamatt 1 hit with the yamamoto strafe sucked also. it is bad.
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans 1 Artillery and 1 Infantry moved from Ponape to Truk 1 Infantry moved from Johnston to 97 Sea Zone 3 Infantrys moved from Midway to 97 Sea Zone 2 Infantrys and 1 Transport moved from 97 Sea Zone to 103 Sea Zone 2 Infantrys moved from 103 Sea Zone to Eniwetok 2 Infantrys and 1 Transport moved from 97 Sea Zone to 103 Sea Zone 2 Infantrys moved from 103 Sea Zone to Kusaie 1 Fighter moved from 97 Sea Zone to Kusaie 1 Bomber moved from Midway to Eniwetok 1 Bomber moved from Midway to Kusaie 2 Carriers moved from 97 Sea Zone to 103 Sea Zone 3 Fighters moved from Pearl Harbor to 103 Sea Zone 1 Destroyer moved from 91 Sea Zone to 96 Sea Zone 1 Adv.Fighter moved from San Francisco to Johnston 2 Transports moved from 100 Sea Zone to 99 Sea Zone 1 Artillery and 1 Infantry moved from W.Mexico to 99 Sea Zone 1 Artillery, 1 Infantry and 2 Transports moved from 99 Sea Zone to 100 Sea Zone 1 Artillery and 1 Infantry moved from E.Mexico to 100 Sea Zone 2 Artillerys and 2 Infantrys moved from 100 Sea Zone to Peru 1 Tank moved from Venezuela to Peru 1 Infantry moved from Venezuela to Amazon 2 Tanks moved from E.Mexico to Colombia 1 Tank moved from W.Mexico to Central America 1 Tank moved from W.Mexico to Central America 1 Infantry moved from E.Mexico to 25 Sea Zone 1 Infantry and 1 Transport moved from 25 Sea Zone to 100 Sea Zone 1 Infantry moved from 100 Sea Zone to Peru 1 Fighter moved from Suriname to French Sudan 1 Bomber moved from Midway to Wake Purchase Units - Americans Americans buy 3 Adv.Fighters, 1 Bomber, 1 Carrier, 2 Destroyers, 4 Elites, 1 Marine, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Eniwetok Americans attack with 1 Bomber and 2 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 1 Bomber and 2 Infantrys in Eniwetok, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Eniwetok Americans win, taking Eniwetok from Yamamoto with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Truk Americans attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Truk, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Truk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Truk Americans win, taking Truk from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Kusaie Americans attack with 1 Bomber, 1 Fighter and 2 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Kusaie, round 2 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kusaie Americans win, taking Kusaie from Yamamoto with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans 1 Fighter moved from Kusaie to 103 Sea Zone 1 Bomber moved from Kusaie to Nauru 1 Bomber moved from Eniwetok to Nauru Place Units - Americans 1 Adv.Fighter placed in New Caledonia 1 Carrier placed in 98 Sea Zone 2 Adv.Fighters placed in 98 Sea Zone 2 Destroyers, 1 Submarine and 1 Transport placed in 83 Sea Zone 1 Bomber, 1 Elite and 1 Marine placed in San Francisco 3 Elites placed in South Atlantic USA Turn Complete - Americans Americans collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Yamamoto : -1.00 Americans : 0.00
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Germans 6 ArmoredCars, 2 Artillerys, 9 Infantrys and 12 Tanks moved from Burgundy to Paris 4 Mech.Infs moved from Rhine to Paris 2 Stukas moved from Rhine to Paris 3 Fighters and 6 Infantrys moved from Krakow to E.Romania 1 Infantry moved from East Prussia to Lithuania Germans take Lithuania from Russians 1 Infantry moved from Brest to Minsk Germans take Minsk from Russians 2 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Artillery moved from Pomerania to 23 Sea Zone 3 Infantrys moved from Hamburg to 23 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 3 Infantrys moved from 24 Sea Zone to Vyborg 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Vyborg 1 Bomber moved from Danzig to Vyborg 2 Artillerys and 3 Infantrys moved from Brest to Kiev 1 Infantry and 4 Tanks moved from Vinnytsia to Odessa 1 Tank moved from Brest to Odessa 1 Artillery and 2 Infantrys moved from Vinnytsia to Odessa 1 Tank moved from Warsaw to Vinnytsia 2 Tanks moved from S.Algeria to W.Morocco Germans take W.Morocco from French 1 Tank moved from E.Morocco to Tangier Germans take Tangier from French 1 Tank moved from Tangier to W.Morocco 1 Infantry moved from Kufra to New Valley Germans take New Valley from British 1 Transport moved from 46 Sea Zone to 51 Sea Zone Purchase Units - Germans Germans buy 2 ArmoredCars, 1 Destroyer, 15 Infantrys, 4 Mech.Infs, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in Vyborg Germans attack with 1 Artillery, 1 Bomber and 4 Infantrys Russians defend with 4 Infantrys Germans roll dice for 1 Battleship in Vyborg, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Vyborg, round 2 : 3/6 hits, 1.83 expected hits Russians roll dice for 4 Infantrys in Vyborg, round 2 : 2/4 hits, 1.33 expected hits 4 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Vyborg Germans win, taking Vyborg from Russians with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Casualties for Russians: 4 Infantrys Battle in Odessa Germans attack with 1 Artillery, 3 Infantrys and 5 Tanks Russians defend with 2 Artillerys and 4 Infantrys Germans roll dice for 1 Artillery, 3 Infantrys and 5 Tanks in Odessa, round 2 : 1/9 hits, 3.50 expected hits Russians roll dice for 2 Artillerys and 4 Infantrys in Odessa, round 2 : 2/6 hits, 2.00 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Odessa Germans roll dice for 1 Artillery, 1 Infantry and 5 Tanks in Odessa, round 3 : 2/7 hits, 3.17 expected hits Russians roll dice for 2 Artillerys and 3 Infantrys in Odessa, round 3 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Odessa Germans roll dice for 5 Tanks in Odessa, round 4 : 5/5 hits, 2.50 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Odessa, round 4 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Russians, 2 Artillerys owned by the Russians and 2 Tanks owned by the Germans lost in Odessa Germans win, taking Odessa from Russians with 3 Tanks remaining. Battle score for attacker is -4 Casualties for Germans: 1 Artillery, 3 Infantrys and 2 Tanks Casualties for Russians: 2 Artillerys and 4 Infantrys Battle in Paris Germans attack with 6 ArmoredCars, 2 Artillerys, 9 Infantrys, 4 Mech.Infs, 2 Stukas and 12 Tanks French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 11 Infantrys AA fire in Paris : 0/2 hits, 0.33 expected hits Germans roll dice for 6 ArmoredCars, 2 Artillerys, 9 Infantrys, 4 Mech.Infs, 2 Stukas and 12 Tanks in Paris, round 2 : 11/35 hits, 13.83 expected hits French roll dice for 1 Artillery, 1 Fighter and 11 Infantrys in Paris, round 2 : 5/13 hits, 4.50 expected hits 5 Infantrys owned by the Germans and 11 Infantrys owned by the French lost in Paris Germans roll dice for 6 ArmoredCars, 2 Artillerys, 4 Infantrys, 4 Mech.Infs, 2 Stukas and 12 Tanks in Paris, round 3 : 15/30 hits, 12.33 expected hits French roll dice for 1 Artillery and 1 Fighter in Paris, round 3 : 1/2 hits, 0.83 expected hits 1 Fighter owned by the French, 1 Artillery owned by the French and 1 Infantry owned by the Germans lost in Paris Germans captures 51PUs while taking French capital Germans win, taking Paris from French with 6 ArmoredCars, 2 Artillerys, 3 Infantrys, 4 Mech.Infs, 2 Stukas and 12 Tanks remaining. Battle score for attacker is 22 Casualties for Germans: 6 Infantrys Casualties for French: 1 Artillery, 1 Fighter and 11 Infantrys Battle in Kiev Germans attack with 2 Artillerys and 3 Infantrys Russians defend with 1 Infantry Germans roll dice for 2 Artillerys and 3 Infantrys in Kiev, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Germans win, taking Kiev from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in E.Romania Germans attack with 3 Fighters and 6 Infantrys Russians defend with 1 Infantry and 4 Tanks Germans roll dice for 3 Fighters and 6 Infantrys in E.Romania, round 2 : 1/9 hits, 2.00 expected hits Russians roll dice for 1 Infantry and 4 Tanks in E.Romania, round 2 : 3/5 hits, 2.33 expected hits 1 Infantry owned by the Russians and 3 Infantrys owned by the Germans lost in E.Romania Germans roll dice for 3 Fighters and 3 Infantrys in E.Romania, round 3 : 1/6 hits, 1.50 expected hits Russians roll dice for 4 Tanks in E.Romania, round 3 : 3/4 hits, 2.00 expected hits 3 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in E.Romania Germans roll dice for 3 Fighters in E.Romania, round 4 : 0/3 hits, 1.00 expected hits Russians roll dice for 3 Tanks in E.Romania, round 4 : 2/3 hits, 1.50 expected hits 2 Fighters owned by the Germans lost in E.Romania retreated to E.Romania Russians win with 3 Tanks remaining. Battle score for attacker is -21 Casualties for Germans: 2 Fighters and 6 Infantrys Casualties for Russians: 1 Infantry and 1 Tank Non Combat Move - Germans 1 Fighter moved from E.Romania to Bucharest 1 Artillery and 3 Tanks moved from Bohemia to Hungary 2 Artillerys and 3 Infantrys moved from Warsaw to Krakow 4 Infantrys moved from Danzig to East Prussia 4 Infantrys moved from Pomerania to Danzig 3 Tanks moved from Hungary to W.Romania 3 Mech.Infs moved from Bavaria to W.Romania 2 Stukas moved from Paris to Orleanais 1 Bomber moved from Vyborg to Rhine Place Units - Germans 1 Destroyer and 1 Transport placed in 23 Sea Zone 2 ArmoredCars and 2 Tanks placed in Warsaw 4 Mech.Infs placed in E.Morocco 4 Infantrys placed in Hamburg 5 Infantrys placed in Bohemia 6 Infantrys placed in Berlin Turn Complete - Germans Germans collect 100 PUs; end with 151 PUs
Combat Hit Differential Summary :
Germans : -2.83 French : 0.67 AA fire in Paris : : -0.33 Russians : 4.83
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Russians 1 Artillery and 4 Infantrys moved from Kursk to Kiev 3 Transports moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 1 Tank moved from Rostov to 54 Sea Zone 3 Elites moved from Georgia to 54 Sea Zone 1 Mech.Inf moved from Stalingrad to Kiev 1 Infantry moved from Donetsk to Odessa 1 Mech.Inf moved from Stalingrad to Odessa 1 Fighter moved from Crimea to Odessa 1 Mech.Inf moved from Stalingrad to Vinnytsia 1 Tank moved from E.Romania to Vinnytsia 1 Mech.Inf moved from Stalingrad to Odessa 1 Mech.Inf moved from Stalingrad to Vinnytsia 1 Infantry moved from Bulgaria to E.Romania 1 Infantry moved from Bulgaria to E.Romania 1 Artillery, 3 Elites, 1 Tank and 3 Transports moved from 54 Sea Zone to 53 Sea Zone 1 Artillery, 3 Elites and 1 Tank moved from 53 Sea Zone to E.Romania 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 4 Infantrys moved from 6 Sea Zone to Lapland 3 Infantrys and 1 Tank moved from N.Karelia to Oulu 3 Infantrys moved from N.Karelia to Vyborg 1 Tank moved from S.Karelia to Vyborg 1 Fighter moved from Leningrad to Vyborg 2 Infantrys and 1 Tank moved from Latvia to Estonia 1 Infantry moved from Latvia to Minsk 2 Tanks moved from Leningrad to Minsk 1 Infantry moved from Arkhangelsk to S.Karelia 1 Infantry moved from Kirov to Arkhangelsk 1 Bomber moved from Rostov to Odessa 2 Artillerys and 2 Infantrys moved from Astrakhan to Georgia 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 2 Mot.Infs moved from Sibirsky to N.Buryat Mongolia 1 Artillery and 1 Infantry moved from Yakutsk to Ayan 1 Fighter moved from N.Buryat Mongolia to Ayan 1 Infantry moved from N.Buryat Mongolia to Ayan 2 Infantrys moved from Evenkia to Olyokminsk 3 Infantrys moved from Sibirsky to Evenkia 1 Infantry moved from Kolyma to Okhotsk 1 Infantry moved from Koryakia to Kolyma 1 Artillery moved from Khobdo to Irkutsk 1 Infantry moved from Penza to Rostov 10 Infantrys moved from Moscow to Tula Purchase Units - Russians Russians buy 22 Infantrys, 7 Mech.Infs, 1 Mot.Inf and 3 Tanks; Remaining resources: 6 PUs; Combat - Russians Battle in Vinnytsia Russians attack with 2 Mech.Infs and 1 Tank Germans defend with 1 Tank Russians roll dice for 2 Mech.Infs and 1 Tank in Vinnytsia, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 Tank in Vinnytsia, round 2 : 1/1 hits, 0.50 expected hits 1 Mech.Inf owned by the Russians and 1 Tank owned by the Germans lost in Vinnytsia Russians win, taking Vinnytsia from Germans with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is -1 Casualties for Russians: 1 Mech.Inf Casualties for Germans: 1 Tank Battle in Odessa Russians attack with 1 Bomber, 1 Fighter, 1 Infantry and 2 Mech.Infs Germans defend with 3 Tanks Russians roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 2 Mech.Infs in Odessa, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 3 Tanks in Odessa, round 2 : 1/3 hits, 1.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Odessa Russians roll dice for 1 Bomber, 1 Fighter and 2 Mech.Infs in Odessa, round 3 : 0/4 hits, 1.67 expected hits Germans roll dice for 2 Tanks in Odessa, round 3 : 1/2 hits, 1.00 expected hits 1 Mech.Inf owned by the Russians lost in Odessa Russians roll dice for 1 Bomber, 1 Fighter and 1 Mech.Inf in Odessa, round 4 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 Tanks in Odessa, round 4 : 2/2 hits, 1.00 expected hits 1 Fighter owned by the Russians, 1 Mech.Inf owned by the Russians and 1 Tank owned by the Germans lost in Odessa Russians roll dice for 1 Bomber in Odessa, round 5 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 Tank in Odessa, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Bomber in Odessa, round 6 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Tank in Odessa, round 6 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Odessa Russians win with 1 Bomber remaining. Battle score for attacker is -7 Casualties for Russians: 1 Fighter, 1 Infantry and 2 Mech.Infs Casualties for Germans: 3 Tanks Battle in Estonia Russians attack with 2 Infantrys and 1 Tank Germans defend with 1 Infantry Russians roll dice for 2 Infantrys and 1 Tank in Estonia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Estonia, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Estonia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Estonia Russians win, taking Estonia from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Vyborg Russians attack with 1 Fighter, 3 Infantrys and 1 Tank Germans defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Vyborg, round 2 : 0/5 hits, 1.33 expected hits Finns roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Vyborg, round 3 : 2/5 hits, 1.33 expected hits Finns roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 3 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Vyborg Russians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Vyborg, round 4 : 1/3 hits, 1.00 expected hits Finns roll dice for 1 Artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Vyborg Russians win, taking Vyborg from Finns with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Artillery and 2 Infantrys Battle in Kiev Russians attack with 1 Artillery, 4 Infantrys and 1 Mech.Inf Germans defend with 2 Artillerys and 2 Infantrys Russians roll dice for 1 Artillery, 4 Infantrys and 1 Mech.Inf in Kiev, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 2 Artillerys and 2 Infantrys in Kiev, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Russians roll dice for 1 Artillery, 3 Infantrys and 1 Mech.Inf in Kiev, round 3 : 0/5 hits, 1.50 expected hits Germans roll dice for 2 Artillerys and 1 Infantry in Kiev, round 3 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Kiev Russians roll dice for 1 Artillery, 1 Infantry and 1 Mech.Inf in Kiev, round 4 : 1/3 hits, 1.00 expected hits Germans roll dice for 2 Artillerys and 1 Infantry in Kiev, round 4 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Russians roll dice for 1 Artillery and 1 Mech.Inf in Kiev, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 Artillerys in Kiev, round 5 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Germans lost in Kiev Russians roll dice for 1 Artillery and 1 Mech.Inf in Kiev, round 6 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Kiev, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Mech.Inf in Kiev, round 7 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Kiev, round 7 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Artillery and 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for Russians: 4 Infantrys Casualties for Germans: 2 Artillerys and 2 Infantrys Battle in Ayan Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 2 Artillerys Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 2 Artillerys in Ayan, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Artillerys Battle in Oulu Russians attack with 3 Infantrys and 1 Tank Finns defend with 1 Infantry Russians roll dice for 3 Infantrys and 1 Tank in Oulu, round 2 : 2/4 hits, 1.00 expected hits Finns roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Oulu Russians win, taking Oulu from Finns with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Minsk Russians attack with 1 Infantry and 2 Tanks Germans defend with 1 Infantry Russians roll dice for 1 Infantry and 2 Tanks in Minsk, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Russians roll dice for 2 Tanks in Minsk, round 3 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 2 Tanks remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Lapland Russians attack with 4 Infantrys Finns defend with 1 Infantry Russians roll dice for 4 Infantrys in Lapland, round 2 : 1/4 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Lapland Russians win, taking Lapland from Finns with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Vyborg to Leningrad 1 Bomber moved from Odessa to Donetsk 1 AAGun moved from Kuybyshev to Penza 1 AAGun moved from Krasnoyarsk to Irkutsk 1 AAGun moved from Olyokminsk to N.Buryat Mongolia 1 Fighter moved from Ayan to N.Buryat Mongolia Place Units - Russians 5 Infantrys and 1 Mot.Inf placed in Sibirsky 10 Infantrys placed in Moscow 4 Infantrys placed in Leningrad 3 Infantrys placed in Arkhangelsk 2 Mech.Infs and 1 Tank placed in Georgia 5 Mech.Infs placed in Stalingrad 2 Tanks placed in Rostov Turn Complete - Russians Russians collect 115 PUs; end with 121 PUs
Combat Hit Differential Summary :
Germans : 0.00 Hisaichi : -0.67 Finns : -1.00 Russians : -4.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Italians 1 Artillery moved from Languedoc to Aquitaine Italians take Aquitaine from French 1 Artillery moved from Languedoc to Orleanais 1 Tank moved from Orleanais to Brittany Italians take Brittany from French 1 Tank moved from Brittany to Orleanais 2 Infantrys moved from Kufra to Darfur 5 Fighters moved from Tobruk to Darfur 1 Submarine moved from 36 Sea Zone to 28 Sea Zone 4 Transports moved from 47 Sea Zone to 48 Sea Zone 2 Tanks moved from Malta to 48 Sea Zone 1 Artillery moved from Campania to 48 Sea Zone 5 Infantrys moved from Campania to 48 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 51 Sea Zone 2 Destroyers, 4 Infantrys, 2 Tanks and 3 Transports moved from 48 Sea Zone to 51 Sea Zone 4 Infantrys and 2 Tanks moved from 51 Sea Zone to Mersa Matruh 3 Tanks moved from Hun to Mersa Matruh 1 Infantry moved from Ghadames to Hun 4 Mech.Infs moved from Tunis to El Agheila 1 Battleship moved from 47 Sea Zone to 51 Sea Zone 1 Elite and 4 Infantrys moved from Rome to Campania 1 Tank moved from Mersa Matruh to Darfur 1 Artillery and 1 Infantry moved from 51 Sea Zone to Mersa Matruh Purchase Units - Italians Italians buy 8 Infantrys, 4 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Darfur Italians attack with 5 Fighters, 2 Infantrys and 1 Tank British defend with 1 Infantry and 2 Tanks Italians roll dice for 5 Fighters, 2 Infantrys and 1 Tank in Darfur, round 2 : 3/8 hits, 2.50 expected hits British roll dice for 1 Infantry and 2 Tanks in Darfur, round 2 : 0/3 hits, 1.33 expected hits 2 Tanks owned by the British and 1 Infantry owned by the British lost in Darfur Italians win, taking Darfur from British with 5 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 12 Casualties for British: 1 Infantry and 2 Tanks Non Combat Move - Italians 5 Fighters moved from Darfur to Mersa Matruh Place Units - Italians 3 Tanks placed in Hun 4 Mech.Infs placed in Tunis 8 Infantrys placed in Rome Turn Complete - Italians Italians collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Italians : 0.50 British : -1.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - French 1 Artillery and 1 Infantry moved from Cuba to 26 Sea Zone 1 Artillery and 1 Infantry moved from 26 Sea Zone to Hispaniola 2 Infantrys moved from North Central USA to South Central USA 1 Infantry moved from Amazon to Rio De Janeiro Combat - French Battle in Rio De Janeiro French attack with 1 Infantry Neutral defend with 1 Artillery and 2 Infantrys French roll dice for 1 Infantry in Rio De Janeiro, round 2 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the French lost in Rio De Janeiro Neutral win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -2 Casualties for French: 1 Infantry Battle in Hispaniola French attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Hispaniola, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 1 Infantry in Hispaniola, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Hispaniola, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Hispaniola French loses 0 PUs for violating Hispaniolas neutrality. French win, taking Hispaniola from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - French Turn Complete - French French collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Neutral : -0.67 French : -0.50
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Yamamoto 1 Artillery and 1 Elite moved from Davao to 107 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 107 Sea Zone to 92 Sea Zone 1 Artillery and 1 Elite moved from 92 Sea Zone to Kwangsi 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from Mindanao to 111 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 106 Sea Zone 1 Artillery and 1 Infantry moved from 106 Sea Zone to British Borneo Yamamoto take British Borneo from British 1 Fighter moved from West Borneo to Bangkok 1 Adv.Fighter and 1 Fighter moved from 107 Sea Zone to Bangkok 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Carrier moved from 107 Sea Zone to 110 Sea Zone 2 Adv.Fighters moved from 85 Sea Zone to 110 Sea Zone 2 Transports moved from 110 Sea Zone to 107 Sea Zone 2 Infantrys moved from Kiangsi to 92 Sea Zone 1 B.Transport and 2 Infantrys moved from 92 Sea Zone to 105 Sea Zone 2 Infantrys moved from 105 Sea Zone to Bangkok 1 Transport moved from 110 Sea Zone to 107 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys and 2 T.Boats moved from 84 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to N.French Indochina Yamamoto take N.French Indochina from French 1 Infantry moved from 92 Sea Zone to Kwangsi 1 Infantry moved from Chubu to Kyushu 2 Infantrys moved from Tokyo to Chubu Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 4 Artillerys, 1 Destroyer, 1 Elite, 3 Marines and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Kwangsi Yamamoto attack with 1 Artillery, 1 Elite and 1 Infantry Chinese defend with 1 Tank Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Tank in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 3 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Tank Non Combat Move - Yamamoto 1 Destroyer and 1 Submarine moved from 107 Sea Zone to 106 Sea Zone 1 Submarine moved from 107 Sea Zone to 111 Sea Zone 1 Destroyer moved from 85 Sea Zone to 107 Sea Zone Place Units - Yamamoto 2 Artillerys and 2 Marines placed in Davao 2 Adv.Fighters, 1 Destroyer and 1 Submarine placed in 85 Sea Zone 2 Artillerys, 1 Elite and 1 Marine placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Yamamoto : 1.00 Chinese : 0.50