WAW - Whack (Allies, -VS- dawg Axis)#22

  • '20 '18 '17 '15

    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - British
            1 Fighter moved from Malta to 48 Sea Zone
            1 Fighter moved from Cyprus to 48 Sea Zone
            1 Fighter moved from Lower Egypt to 48 Sea Zone
            1 Destroyer moved from 55 Sea Zone to 48 Sea Zone
            1 Cruiser moved from 56 Sea Zone to 48 Sea Zone
            1 Fighter moved from Montreal to 8 Sea Zone
            1 Destroyer and 1 Transport moved from 2 Sea Zone to 8 Sea Zone
            1 Battleship moved from 10 Sea Zone to 8 Sea Zone
            1 Cruiser moved from 31 Sea Zone to 42 Sea Zone
            1 Fighter moved from Gibraltar to 42 Sea Zone
            1 Destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 Transport moved from 10 Sea Zone to 18 Sea Zone
            1 T.Boat moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry and 1 Tank moved from Manchester to 18 Sea Zone
            1 Infantry moved from Wales to 18 Sea Zone
            2 Infantrys and 1 Tank moved from 18 Sea Zone to Dublin
            1 Infantry moved from Northern Ireland to Dublin
            1 Infantry moved from Canadian Prairies to North Central USA
            1 Infantry moved from British Guiana to Amazon
            1 Artillery and 1 Infantry moved from British Borneo to West Borneo
            1 Infantry moved from Ceylon to 60 Sea Zone
            1 Infantry moved from Mysore to 60 Sea Zone
            1 Infantry moved from Andaman to 60 Sea Zone
            1 Infantry moved from Madras to 60 Sea Zone
            1 Destroyer, 4 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            4 Infantrys moved from 65 Sea Zone to Malaya
            1 Infantry and 1 Tank moved from Iraq to Palestine
            1 Artillery moved from Kenya to Italian East Africa
            1 Infantry moved from Equatoria to Italian East Africa
            1 Infantry moved from British Somaliland to Italian East Africa
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
            1 Artillery and 1 Infantry moved from 58 Sea Zone to Italian East Africa
            1 Fighter moved from Trucial Coast to Italian East Africa
            1 Tank moved from Kordofan to Italian East Africa
            1 Tank moved from Nubia to Italian East Africa
            1 Infantry moved from Cyprus to 55 Sea Zone
            1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
            3 Infantrys moved from Cairo to 56 Sea Zone
            4 Infantrys and 2 Transports moved from 56 Sea Zone to 57 Sea Zone
            1 Infantry moved from Lower Egypt to Palestine
            1 Infantry moved from New Valley to Lower Egypt
            1 Infantry moved from Nigeria to French Equatorial Africa
            1 Infantry moved from Gold Coast to French Sudan
            1 Infantry moved from Cape Town to South Africa
            1 Infantry moved from South Africa to Rhodesia
            1 Infantry moved from Rhodesia to Kenya
            1 Artillery and 2 Infantrys moved from Bombay to 59 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 59 Sea Zone to 66 Sea Zone
            1 Artillery and 2 Infantrys moved from 66 Sea Zone to Sumatra
            1 Submarine moved from 115 Sea Zone to 117 Sea Zone
            2 Infantrys moved from Vancouver to 80 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 90 Sea Zone
            2 Infantrys moved from 90 Sea Zone to Pearl Harbor
            1 Artillery and 1 Infantry moved from Assam to Burma
            1 Fighter moved from Madras to Malaya
            1 Tank moved from Hyderabad to Assam
            1 Infantry moved from Calcutta to Assam
            1 Infantry moved from Bihar to Assam
            1 Tank moved from Delhi to Assam
            1 Infantry moved from Delhi to Bihar
            1 Infantry moved from Punjab to Bihar
            1 Infantry moved from Rajputana to Hyderabad
            1 Artillery moved from Baluchistan to Punjab
            2 Artillerys and 1 Infantry moved from Madras to Hyderabad
            2 Infantrys and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
            2 Infantrys moved from 57 Sea Zone to Italian East Africa
            2 Infantrys moved from 58 Sea Zone to Italian East Africa
            1 Infantry moved from Burma to S.Thailand
            1 Infantry moved from British Columbia to Northwest USA
            1 Infantry moved from Yukon to British Columbia
            1 Tank moved from Ontario to South Central USA
            1 Tank moved from South Central USA to E.Mexico
            1 Tank moved from Quebec to South Central USA
            1 Infantry moved from Quebec to Northeast USA
    
        Purchase Units - British
            British buy 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 42 Sea Zone
                British attack with 1 Cruiser and 1 Fighter
                Germans defend with 2 Transports
                    British roll dice for 1 Cruiser and 1 Fighter in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 2 Transports in 42 Sea Zone, round 2 : 2/2 hits, 0.33 expected hits
                    1 Fighter owned by the British and 1 Cruiser owned by the British lost in 42 Sea Zone
                Germans win with 2 Transports remaining. Battle score for attacker is -20
                Casualties for British: 1 Cruiser and 1 Fighter
            Battle in 48 Sea Zone
                British attack with 1 Cruiser, 1 Destroyer and 3 Fighters
                Germans defend with 1 Destroyer; Italians defend with 1 Destroyer and 2 Transports
                    British roll dice for 1 Cruiser, 1 Destroyer and 3 Fighters in 48 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits
                    Italians roll dice for 2 Destroyers and 2 Transports in 48 Sea Zone, round 2 : 2/4 hits, 1.00 expected hits
                    1 Fighter owned by the British, 1 Transport owned by the Italians and 1 Destroyer owned by the British lost in 48 Sea Zone
                    British roll dice for 1 Cruiser and 2 Fighters in 48 Sea Zone, round 3 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 2 Destroyers and 1 Transport in 48 Sea Zone, round 3 : 0/3 hits, 0.83 expected hits
                    1 Destroyer owned by the Germans and 1 Transport owned by the Italians lost in 48 Sea Zone
                    British roll dice for 1 Cruiser and 2 Fighters in 48 Sea Zone, round 4 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 Destroyer in 48 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Italians lost in 48 Sea Zone
                British win with 1 Cruiser and 2 Fighters remaining. Battle score for attacker is 12
                Casualties for British: 1 Destroyer and 1 Fighter
                Casualties for Italians: 1 Destroyer and 2 Transports
                Casualties for Germans: 1 Destroyer
            Battle in 8 Sea Zone
                British attack with 1 Battleship, 2 Destroyers, 1 Fighter and 1 Transport
                Germans defend with 2 Submarines
                    Germans roll dice for 2 Submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Battleship, 2 Destroyers, 1 Fighter and 1 Transport in 8 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    2 Submarines owned by the Germans lost in 8 Sea Zone
                British win with 1 Battleship, 2 Destroyers, 1 Fighter and 1 Transport remaining. Battle score for attacker is 14
                Casualties for Germans: 2 Submarines
            Battle in Dublin
                British attack with 3 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    British roll dice for 3 Infantrys and 1 Tank in Dublin, round 2 : 0/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the British lost in Dublin
                    British roll dice for 2 Infantrys and 1 Tank in Dublin, round 3 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 3 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in Dublin
                    British roll dice for 2 Infantrys and 1 Tank in Dublin, round 4 : 2/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in Dublin
                British loses 0 PUs for violating Dublins neutrality.
                British win, taking Dublin from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Amazon
                British attack with 1 Infantry
                Neutral defend with 1 Infantry
                    British roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Amazon, round 4 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Amazon, round 5 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 5 : 0/1 hits, 0.33 expected hits
                1 Infantry retreated to British Guiana
            Battle in E.Mexico
                British attack with 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Tank in E.Mexico, round 2 : 0/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Tank in E.Mexico, round 3 : 0/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Tank in E.Mexico, round 4 : 0/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Tank in E.Mexico, round 5 : 0/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 5 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the British lost in E.Mexico
                Neutral winNeutral win with 1 Infantry remaining with 1 Infantry remaining. Battle score for attacker is -5
                Casualties for British: 1 Tank
            Battle in Italian East Africa
                British attack with 2 Artillerys, 1 Fighter, 7 Infantrys and 2 Tanks
                Italians defend with 1 Artillery, 4 Infantrys and 1 Tank
                    British roll dice for 2 Artillerys, 1 Fighter, 7 Infantrys and 2 Tanks in Italian East Africa, round 2 : 3/12 hits, 3.50 expected hits
                    Italians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Italian East Africa, round 2 : 0/6 hits, 2.17 expected hits
                    3 Infantrys owned by the Italians lost in Italian East Africa
                    British roll dice for 2 Artillerys, 1 Fighter, 7 Infantrys and 2 Tanks in Italian East Africa, round 3 : 3/12 hits, 3.50 expected hits
                    Italians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Italian East Africa, round 3 : 1/3 hits, 1.17 expected hits
                    1 Tank owned by the Italians, 1 Infantry owned by the Italians, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa
                British win, taking Italian East Africa from Italians with 2 Artillerys, 1 Fighter, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 15
                Casualties for Italians: 1 Artillery, 4 Infantrys and 1 Tank
                Casualties for British: 1 Infantry
    
        Non Combat Move - British
            1 Fighter moved from Italian East Africa to French Somaliland
            2 Fighters moved from 48 Sea Zone to Malta
            1 Fighter moved from 8 Sea Zone to Quebec
    
        Place Units - British
            6 Infantrys placed in Cairo
            4 Infantrys placed in Madras
    
        Turn Complete - British
            British collect 96 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Neutral : -2.33
    British : -3.00
    Italians : -2.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Anzac round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Anzac
            1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 67 Sea Zone
            1 Tank moved from New Georgia to 114 Sea Zone
            1 Infantry moved from Queensland to 114 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
            1 Infantry and 1 Tank moved from 67 Sea Zone to Java
            1 Submarine moved from 113 Sea Zone to 67 Sea Zone
            1 Fighter moved from 67 Sea Zone to Java
            1 Fighter moved from Townsville to Java
            1 Infantry moved from Milne Bay to West Papua
            3 Infantrys moved from Port Moresby to West Papua
            1 Tank moved from Port Moresby to West Papua
            1 Infantry moved from Townsville to Northern Territory
            1 Tank moved from Townsville to Northern Territory
            4 Infantrys moved from Canberra to New South Wales
            1 Submarine moved from 123 Sea Zone to 70 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 T.Boat; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 T.Boat placed in 67 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
            2 Infantrys moved from West Borneo to Banjarmasin
            1 Infantry moved from Soembawa to Lombok
            1 Destroyer moved from 111 Sea Zone to 65 Sea Zone
            1 Submarine moved from 110 Sea Zone to 66 Sea Zone
            1 Submarine moved from 67 Sea Zone to 66 Sea Zone
            1 Infantry and 1 Tank moved from Merauke to Hollandia
            1 Infantry and 1 Tank moved from Suriname to Amazon
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Dutch : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
            2 Infantrys moved from West Borneo to Banjarmasin
            1 Infantry moved from Soembawa to Lombok
            1 Destroyer moved from 111 Sea Zone to 65 Sea Zone
            1 Submarine moved from 110 Sea Zone to 66 Sea Zone
            1 Submarine moved from 67 Sea Zone to 66 Sea Zone
            1 Infantry and 1 Tank moved from Merauke to Hollandia
            1 Infantry and 1 Tank moved from Suriname to Amazon
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 28 PUs; end with 28 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Hyderabad: 1 Artillery and 1 Infantry
            EDIT: Adding units owned by British to Mysore: 1 Artillery and 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Dutch : 0.33
    

    Savegame


  • TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Finns
            1 Infantry moved from Kotka to Vyborg
            1 Infantry moved from Oulu to N.Karelia
                  Finns take N.Karelia from Russians
            1 Fighter moved from Helsinki to Vyborg
            1 Infantry moved from Tampere to Oulu
            3 Infantrys and 1 Tank moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Fighter and 1 Infantry
                Russians defend with 2 Infantrys
                    Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 2 : 2/2 hits, 0.50 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians, 1 Infantry owned by the Finns and 1 Fighter owned by the Finns lost in Vyborg
                Russians win with no units remaining. Battle score for attacker is -6
                Casualties for Finns: 1 Fighter and 1 Infantry
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Finns
    
        Place Units - Finns
            Turning on Edit Mode
            EDIT: Removing units owned by Finns from 5 Sea Zone: 1 Destroyer, 1 Submarine and 1 Transport
            EDIT: Adding units owned by Finns to 22 Sea Zone: 1 Destroyer, 1 Submarine and 1 Transport
            EDIT: Turning off Edit Mode
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Finns : 1.50
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: Romanians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Romanians
            1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania
            1 Artillery and 1 Infantry moved from W.Romania to E.Romania
            1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
                Russians defend with 3 Infantrys and 1 Tank
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 2/8 hits, 2.50 expected hits
                    Russians roll dice for 3 Infantrys and 1 Tank in E.Romania, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in E.Romania
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in E.Romania, round 3 : 2/6 hits, 2.17 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in E.Romania, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians, 1 Infantry owned by the Romanians and 1 Tank owned by the Russians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Romanians: 3 Infantrys
                Casualties for Russians: 3 Infantrys and 1 Tank
    
        Non Combat Move - Romanians
            1 Fighter moved from E.Romania to Bucharest
    
        Place Units - Romanians
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.67
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Thai
            2 Artillerys and 2 Infantrys moved from Bangkok to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to East And South Borneo
                  Thai take East And South Borneo from Dutch
            2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            2 Artillerys and 2 Infantrys moved from 110 Sea Zone to West Borneo
            1 Fighter moved from Bangkok to S.Thailand
            1 Infantry moved from N.Thailand to Yunnan
                  Thai take Yunnan from Chinese
            1 Artillery moved from N.Thailand to S.Thailand
            1 Artillery moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in West Borneo
                Thai attack with 2 Artillerys and 2 Infantrys
                British defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 2 Artillerys and 2 Infantrys in West Borneo, round 2 : 1/4 hits, 1.33 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in West Borneo
                    Thai roll dice for 2 Artillerys and 2 Infantrys in West Borneo, round 3 : 0/4 hits, 1.33 expected hits
                    Dutch roll dice for 1 Artillery in West Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 2 Artillerys and 2 Infantrys in West Borneo, round 4 : 2/4 hits, 1.33 expected hits
                    Dutch roll dice for 1 Artillery in West Borneo, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Artillery owned by the British lost in West Borneo
                Thai win, taking West Borneo from Dutch with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery and 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in S.Thailand
                Thai attack with 2 Artillerys and 1 Fighter
                British defend with 1 Infantry; French defend with 1 Artillery
                    Thai roll dice for 2 Artillerys and 1 Fighter in S.Thailand, round 2 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in S.Thailand
                    Thai roll dice for 2 Artillerys and 1 Fighter in S.Thailand, round 3 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 Artillery in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the French and 1 Artillery owned by the Thai lost in S.Thailand
                Thai win, taking S.Thailand from French with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Artillery
                Casualties for French: 1 Artillery
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    French : 0.00
    Thai : -1.00
    Dutch : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Americans
            1 Fighter moved from Washington to 13 Sea Zone
            1 Destroyer and 1 Submarine moved from 98 Sea Zone to 96 Sea Zone
            2 Fighters moved from 118 Sea Zone to 96 Sea Zone
            1 Bomber and 1 Fighter moved from Pearl Harbor to 96 Sea Zone
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
            1 Fighter moved from Palmyra to 96 Sea Zone
            1 Fighter moved from Midway to 96 Sea Zone
            1 Bomber moved from South Central USA to 83 Sea Zone
            1 Bomber moved from North Central USA to 83 Sea Zone
            2 Bombers moved from 83 Sea Zone to 91 Sea Zone
            1 Artillery, 2 Infantrys and 2 Tanks moved from San Francisco to W.Mexico
            1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to E.Mexico
            1 Infantry and 1 Tank moved from South Central USA to E.Mexico
            1 Infantry and 1 Tank moved from South Atlantic USA to 25 Sea Zone
            3 Infantrys moved from Colombia to Venezuela
            1 Infantry and 1 Tank moved from 25 Sea Zone to Venezuela
            1 Artillery, 1 Infantry and 1 Tank moved from Northwest USA to 83 Sea Zone
            1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from 83 Sea Zone to 100 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from 100 Sea Zone to Peru
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 Factory and 3 Fighters; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 1 Bomber, 1 Destroyer, 5 Fighters and 1 Submarine
                Yamamoto defend with 2 Carriers and 4 Fighters
                    Americans roll dice for 1 Submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Bomber, 1 Destroyer and 5 Fighters in 96 Sea Zone, round 2 : 2/7 hits, 2.67 expected hits
                    Yamamoto roll dice for 2 Carriers and 4 Fighters in 96 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 2 Fighters owned by the Yamamoto lost in 96 Sea Zone
                    Americans roll dice for 1 Bomber and 5 Fighters in 96 Sea Zone, round 3 : 3/6 hits, 2.33 expected hits
                    Yamamoto roll dice for 2 Carriers and 2 Fighters in 96 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
                    3 Fighters owned by the Americans, 1 Carrier owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 96 Sea Zone
                    Americans roll dice for 1 Bomber and 2 Fighters in 96 Sea Zone, round 4 : 0/3 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Carrier in 96 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Americans lost in 96 Sea Zone
                    Americans roll dice for 1 Bomber and 1 Fighter in 96 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Carrier in 96 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    1 Carrier owned by the Yamamoto lost in 96 Sea Zone
                Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 13
                Casualties for Americans: 1 Destroyer, 4 Fighters and 1 Submarine
                Casualties for Yamamoto: 2 Carriers and 4 Fighters
            Battle in 91 Sea Zone
                Americans attack with 2 Bombers, 2 Destroyers and 1 Submarine
                Yamamoto defend with 1 Battleship, 1 Destroyer and 2 Submarines
                    Americans roll dice for 1 Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 2 Bombers and 2 Destroyers in 91 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    1 Submarine owned by the Americans, 2 Submarines owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
                    Americans roll dice for 2 Bombers and 2 Destroyers in 91 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Battleship in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 Destroyer owned by the Americans and 1 Battleship owned by the Yamamoto lost in 91 Sea Zone
                Americans win with 2 Bombers and 1 Destroyer remaining. Battle score for attacker is 27
                Casualties for Americans: 1 Destroyer and 1 Submarine
                Casualties for Yamamoto: 1 Battleship, 1 Destroyer and 2 Submarines
            Battle in 13 Sea Zone
                Americans attack with 1 Fighter
                Germans defend with 1 Submarine
                    Americans roll dice for 1 Fighter in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans lost in 13 Sea Zone
                Americans win with 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in W.Mexico
                Americans attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in W.Mexico, round 2 : 3/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
                Americans loses 0 PUs for violating W.Mexicos neutrality.
                Americans win, taking W.Mexico from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry and 1 Tank
            Battle in Peru
                Americans attack with 1 Artillery, 1 Infantry and 1 Tank
                Neutral defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Peru, round 2 : 1/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 2/2 hits, 0.67 expected hits
                    1 Artillery owned by the Americans, 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Peru
                    Americans roll dice for 1 Tank in Peru, round 3 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Artillery in Peru, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Peru
                Americans loses 0 PUs for violating Perus neutrality.
                Americans win, taking Peru from Neutral with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Artillery and 1 Infantry
                Casualties for Neutral: 1 Artillery and 1 Infantry
            Battle in E.Mexico
                Americans attack with 1 Artillery, 3 Infantrys and 2 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in E.Mexico, round 2 : 2/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Venezuela
                Americans attack with 4 Infantrys and 1 Tank
                Neutral defend with 3 Infantrys
                    Americans roll dice for 4 Infantrys and 1 Tank in Venezuela, round 2 : 1/5 hits, 1.17 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela
                    Americans roll dice for 3 Infantrys and 1 Tank in Venezuela, round 3 : 2/4 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Venezuela
                Americans loses 0 PUs for violating Venezuelas neutrality.
                Americans win, taking Venezuela from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Americans: 3 Infantrys
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Americans
            2 Bombers moved from 91 Sea Zone to Midway
            1 Bomber moved from 96 Sea Zone to Midway
            2 Transports moved from 99 Sea Zone to 98 Sea Zone
            2 Infantrys moved from Pearl Harbor to 98 Sea Zone
            1 Infantry moved from Christmas to 98 Sea Zone
            1 Infantry moved from Palmyra to 98 Sea Zone
            2 Carriers moved from 118 Sea Zone to 97 Sea Zone
            4 Infantrys and 2 Transports moved from 98 Sea Zone to 97 Sea Zone
            1 Fighter moved from 96 Sea Zone to 97 Sea Zone
            4 Infantrys moved from 97 Sea Zone to Midway
            1 Fighter moved from 13 Sea Zone to British Guiana
            1 Fighter moved from British Guiana to Suriname
    
        Place Units - Americans
            1 Factory placed in New Caledonia
            3 Fighters placed in Pearl Harbor
            1 Adv.Fighter placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 102 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Neutral : 3.17
    Yamamoto : -0.33
    Americans : 2.00
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Germans
            1 unit repaired.
            1 Infantry moved from Krakow to Vinnytsia
                  Germans take Vinnytsia from Russians
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Estonia
                  Germans take Estonia from Russians
            1 Elite moved from Hamburg to 23 Sea Zone
            1 Artillery moved from Hamburg to 23 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Elite moved from 24 Sea Zone to Latvia
            1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg
                  Finns take Vyborg from Russians
            1 Artillery and 2 Infantrys moved from Danzig to Warsaw
            1 Artillery and 2 Infantrys moved from Danzig to Brest
            1 Infantry moved from Danzig to Warsaw
            1 Infantry moved from Danzig to Brest
            1 Artillery and 1 Infantry moved from Danzig to Warsaw
            1 Artillery and 1 Infantry moved from Danzig to Brest
            1 Artillery and 3 Infantrys moved from Danzig to East Prussia
            1 Tank moved from Pomerania to Warsaw
            1 Tank moved from Danzig to Brest
            4 Tanks moved from Danzig to Vinnytsia
            1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia
            2 Artillerys moved from Hungary to E.Romania
            3 Fighters moved from Pomerania to Brest
            1 Bomber moved from Pomerania to Latvia
            2 Artillerys, 10 Infantrys and 11 Tanks moved from Lorraine to Burgundy
            2 ArmoredCars and 1 Tank moved from Bavaria to Burgundy
            4 ArmoredCars moved from Rhine to Burgundy
            2 Stukas moved from Rhine to Burgundy
            1 Tank moved from N.Algeria to E.Morocco
            1 Tank moved from N.Tunisia to E.Morocco
            1 Infantry moved from N.Tunisia to 42 Sea Zone
            1 Infantry moved from N.Algeria to 42 Sea Zone
            2 Infantrys and 1 Transport moved from 42 Sea Zone to 41 Sea Zone
            2 Infantrys moved from 41 Sea Zone to E.Morocco
            2 Tanks moved from S.Tunisia to S.Algeria
            2 Submarines moved from 34 Sea Zone to 41 Sea Zone
            1 Transport moved from 42 Sea Zone to 46 Sea Zone
            5 Infantrys moved from Pomerania to Danzig
            6 Infantrys moved from Bohemia to Krakow
            1 Artillery and 4 Infantrys moved from Brandenburg to Pomerania
            1 Artillery moved from Brandenburg to Bohemia
    
        Purchase Units - Germans
            Germans buy 4 Infantrys, 7 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in E.Morocco
                Germans attack with 2 Infantrys and 2 Tanks
                French defend with 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
                    Germans roll dice for 2 Infantrys and 2 Tanks in E.Morocco, round 2 : 2/4 hits, 1.33 expected hits
                    French roll dice for 1 Artillery and 3 Infantrys in E.Morocco, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in E.Morocco
                    Germans roll dice for 2 Tanks in E.Morocco, round 3 : 2/2 hits, 1.00 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in E.Morocco, round 3 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the French, 1 Infantry owned by the French and 1 Tank owned by the Germans lost in E.Morocco
                Germans win, taking E.Morocco from French with 1 Tank remaining. Battle score for attacker is 1
                Casualties for Germans: 2 Infantrys and 1 Tank
                Casualties for French: 1 Artillery and 3 Infantrys
            Battle in East Prussia
                Germans attack with 1 Artillery and 3 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 3 Infantrys in East Prussia, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 3 Infantrys in East Prussia, round 3 : 3/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in East Prussia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in East Prussia
                Germans win, taking East Prussia from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in S.Algeria
                Germans attack with 2 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 2 Tanks in S.Algeria, round 2 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in S.Algeria
                Germans win, taking S.Algeria from French with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Burgundy
                Germans attack with 6 ArmoredCars, 2 Artillerys, 10 Infantrys, 2 Stukas and 12 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 6 ArmoredCars, 2 Artillerys, 10 Infantrys, 2 Stukas and 12 Tanks in Burgundy, round 2 : 11/32 hits, 12.00 expected hits
                    French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 6 ArmoredCars, 2 Artillerys, 9 Infantrys, 2 Stukas and 12 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Warsaw
                Germans attack with 2 Artillerys, 4 Infantrys and 1 Tank
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Warsaw, round 2 : 3/7 hits, 2.17 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Latvia
                Germans attack with 1 Artillery, 1 Bomber and 1 Elite
                Russians defend with 1 Artillery
                    Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Artillery, 1 Bomber and 1 Elite remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
            Battle in Brest
                Germans attack with 2 Artillerys, 3 Fighters, 4 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 Artillerys, 3 Fighters, 4 Infantrys and 1 Tank in Brest, round 2 : 2/10 hits, 3.17 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Brest
                    Germans roll dice for 2 Artillerys, 3 Fighters, 4 Infantrys and 1 Tank in Brest, round 3 : 4/10 hits, 3.17 expected hits
                    Neutral roll dice for 1 Artillery in Brest, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 2 Artillerys, 3 Fighters, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Germans
            3 Fighters moved from Brest to Vinnytsia
            1 Bomber moved from Latvia to Danzig
            2 Stukas moved from Burgundy to Rhine
            3 Fighters moved from Vinnytsia to Krakow
    
        Place Units - Germans
            3 Mech.Infs placed in Bavaria
            4 Mech.Infs placed in Rhine
            3 Tanks placed in Bohemia
            4 Infantrys placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 85 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.50
    Neutral : -1.33
    French : 1.33
    Russians : -1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Russians
            1 Infantry moved from Irkutsk to S.Buryat Mongolia
            3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
            2 Infantrys moved from Yakutsk to N.Buryat Mongolia
            2 Infantrys moved from Evenkia to Olyokminsk
            2 Infantrys moved from Yeniseysk to Evenkia
            1 Tank moved from Donetsk to E.Romania
            1 Tank moved from Odessa to E.Romania
            2 Tanks moved from Rostov to 54 Sea Zone
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            3 Infantrys moved from Rostov to 54 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 54 Sea Zone to 53 Sea Zone
            2 Infantrys and 2 Tanks moved from 53 Sea Zone to E.Romania
            2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Bomber moved from Rostov to E.Romania
            2 Infantrys moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            1 Artillery and 1 Infantry moved from Azerbaijan to Astrakhan
            1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone
            1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan
            4 Infantrys and 1 Tank moved from Lapland to N.Karelia
            2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Infantrys moved from 6 Sea Zone to N.Karelia
            4 Infantrys moved from S.Karelia to Vyborg
            1 Fighter moved from Leningrad to Vyborg
            3 Infantrys moved from Leningrad to Latvia
            1 Tank moved from Leningrad to Latvia
            1 Infantry moved from Novgorod to Latvia
            1 Infantry moved from Kursk to Kiev
            2 Artillerys and 4 Infantrys moved from Donetsk to Odessa
            1 Infantry moved from Rostov to Kursk
            1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk
            1 Tank moved from Kirov to S.Karelia
            1 Infantry moved from Kirov to Arkhangelsk
            1 Tank moved from Kuybyshev to Rostov
            1 Fighter moved from Rostov to Crimea
            1 Artillery moved from Saratov to Rostov
            1 Infantry moved from Kuybyshev to Penza
            1 Infantry moved from C.Sinkiang to Khobdo
            1 Artillery and 1 Infantry moved from Semipalatinsk to Khobdo
            1 Artillery and 1 Infantry moved from Zhigansk to Yakutsk
            1 Infantry moved from Perm to Kirov
    
        Purchase Units - Russians
            Russians buy 3 Elites, 1 Factory, 17 Infantrys, 5 Mech.Infs, 2 Mot.Infs and 4 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in E.Romania
                Russians attack with 1 Bomber, 2 Infantrys and 4 Tanks
                Romanians defend with 2 Artillerys, 1 Infantry and 1 Tank; Germans defend with 2 Artillerys
                    Russians roll dice for 1 Bomber, 2 Infantrys and 4 Tanks in E.Romania, round 2 : 2/7 hits, 3.00 expected hits
                    Romanians roll dice for 4 Artillerys, 1 Infantry and 1 Tank in E.Romania, round 2 : 0/6 hits, 2.17 expected hits
                    1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in E.Romania
                    Russians roll dice for 1 Bomber, 2 Infantrys and 4 Tanks in E.Romania, round 3 : 4/7 hits, 3.00 expected hits
                    Romanians roll dice for 3 Artillerys and 1 Tank in E.Romania, round 3 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Russians, 2 Artillerys owned by the Germans, 1 Artillery owned by the Romanians and 1 Tank owned by the Romanians lost in E.Romania
                Russians win, taking E.Romania from Romanians with 1 Bomber, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 21
                Casualties for Romanians: 2 Artillerys, 1 Infantry and 1 Tank
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 2 Artillerys
            Battle in Latvia
                Russians attack with 4 Infantrys and 1 Tank
                Germans defend with 1 Artillery and 1 Elite
                    Russians roll dice for 4 Infantrys and 1 Tank in Latvia, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 Artillery and 1 Elite in Latvia, round 2 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Germans lost in Latvia
                    Russians roll dice for 4 Infantrys and 1 Tank in Latvia, round 3 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 1 Artillery in Latvia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Russians roll dice for 3 Infantrys and 1 Tank in Latvia, round 4 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery in Latvia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Artillery and 1 Elite
                Casualties for Russians: 1 Infantry
            Battle in Khobdo
                Russians attack with 1 Artillery and 2 Infantrys
                Neutral defend with 2 Infantrys
                    Russians roll dice for 1 Artillery and 2 Infantrys in Khobdo, round 2 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 2 Infantrys in Khobdo, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Neutral lost in Khobdo
                    Russians roll dice for 1 Artillery in Khobdo, round 3 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Khobdo, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Khobdo
                Russians loses 0 PUs for violating Khobdos neutrality.
                Russians win, taking Khobdo from Neutral with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Neutral: 2 Infantrys
            Battle in N.Karelia
                Russians attack with 6 Infantrys and 1 Tank
                Finns defend with 1 Infantry
                    Russians roll dice for 6 Infantrys and 1 Tank in N.Karelia, round 2 : 1/7 hits, 1.50 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                Russians win, taking N.Karelia from Finns with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Vyborg
                Russians attack with 1 Fighter and 4 Infantrys
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 2 : 1/5 hits, 1.00 expected hits
                    Finns roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Vyborg
                    Russians roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 3 : 0/5 hits, 1.00 expected hits
                    Finns roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 4 : 1/5 hits, 1.00 expected hits
                    Finns roll dice for 1 Artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Artillery and 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Vyborg to Leningrad
            1 AAGun moved from Arkhangelsk to S.Karelia
            1 AAGun moved from Yaroslavl to Kursk
            1 AAGun moved from Rostov to Donetsk
            1 AAGun moved from Georgia to Rostov
            1 Bomber moved from E.Romania to Rostov
            1 AAGun moved from Chimkent to Kuybyshev
            1 AAGun moved from Novosibirsk to Krasnoyarsk
            1 AAGun moved from Evenkia to Olyokminsk
    
        Place Units - Russians
            1 Factory placed in Rostov
            3 Elites placed in Georgia
            5 Mech.Infs placed in Stalingrad
            10 Infantrys placed in Moscow
            4 Tanks placed in Leningrad
            4 Infantrys placed in Arkhangelsk
            3 Infantrys and 2 Mot.Infs placed in Sibirsky
    
        Turn Complete - Russians
            Russians collect 111 PUs; end with 112 PUs
    

    Combat Hit Differential Summary :

    Romanians : -2.67
    Germans : -0.33
    Neutral : 1.00
    Finns : -1.67
    Russians : -2.00
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Italians
            1 unit repaired.
            1 Destroyer moved from 46 Sea Zone to 48 Sea Zone
            1 Destroyer and 1 Submarine moved from 47 Sea Zone to 48 Sea Zone
            2 Artillerys moved from Provence to Languedoc
            2 Tanks moved from Provence to Orleanais
            1 Tank moved from Campania to 46 Sea Zone
            1 Artillery and 2 Tanks moved from Tunis to 47 Sea Zone
            2 Tanks and 2 Transports moved from 47 Sea Zone to 46 Sea Zone
            1 Artillery and 1 Transport moved from 47 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Tuscany to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys moved from Rome to Campania
            1 Artillery, 4 Infantrys, 3 Tanks and 4 Transports moved from 46 Sea Zone to 47 Sea Zone
            1 Artillery, 4 Infantrys and 3 Tanks moved from 47 Sea Zone to Malta
            2 Fighters moved from S.Tunisia to Malta
            2 Fighters moved from N.Tunisia to Malta
            2 Infantrys moved from Kufra to Darfur
            1 Fighter moved from Kufra to Darfur
            2 Infantrys moved from El Agheila to Kufra
            2 Artillerys, 4 Infantrys and 2 Tanks moved from Tobruk to Mersa Matruh
            1 Infantry moved from Kufra to Darfur
            1 Infantry moved from S.Tunisia to Ghadames
            1 Submarine moved from 40 Sea Zone to 36 Sea Zone
    
        Purchase Units - Italians
            Italians buy 1 Elite, 4 Infantrys, 4 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Malta
                Italians attack with 1 Artillery, 4 Fighters, 4 Infantrys and 3 Tanks
                British defend with 3 Bunkers and 2 Fighters
                    Italians roll dice for 1 Battleship in Malta, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the British
                    Italians roll dice for 1 Artillery, 4 Fighters, 4 Infantrys and 3 Tanks in Malta, round 2 : 3/12 hits, 4.00 expected hits
                Units damaged: 2 Bunkers owned by the British
                    British roll dice for 3 Bunkers and 2 Fighters in Malta, round 2 : 5/5 hits, 2.50 expected hits
                    1 Bunker owned by the British, 1 Artillery owned by the Italians and 4 Infantrys owned by the Italians lost in Malta
                    Italians roll dice for 4 Fighters and 3 Tanks in Malta, round 3 : 2/7 hits, 2.83 expected hits
                    British roll dice for 2 Bunkers and 2 Fighters in Malta, round 3 : 0/4 hits, 2.00 expected hits
                    2 Bunkers owned by the British lost in Malta
                    Italians roll dice for 4 Fighters and 3 Tanks in Malta, round 4 : 3/7 hits, 2.83 expected hits
                    British roll dice for 2 Fighters in Malta, round 4 : 1/2 hits, 1.00 expected hits
                    2 Fighters owned by the British and 1 Tank owned by the Italians lost in Malta
                Italians win, taking Malta from British with 4 Fighters and 2 Tanks remaining. Battle score for attacker is 17
                Casualties for Italians: 1 Artillery, 4 Infantrys and 1 Tank
                Casualties for British: 3 Bunkers and 2 Fighters
            Battle in Darfur
                Italians attack with 1 Fighter and 3 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Fighter and 3 Infantrys in Darfur, round 2 : 1/4 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Darfur
                Italians win, taking Darfur from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Orleanais
                Italians attack with 2 Tanks
                French defend with 2 Infantrys
                    Italians roll dice for 2 Tanks in Orleanais, round 2 : 1/2 hits, 1.00 expected hits
                    French roll dice for 2 Infantrys in Orleanais, round 2 : 1/2 hits, 0.67 expected hits
                    1 Tank owned by the Italians and 1 Infantry owned by the French lost in Orleanais
                    Italians roll dice for 1 Tank in Orleanais, round 3 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Tank in Orleanais, round 4 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Tank in Orleanais, round 5 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Tank in Orleanais, round 6 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Orleanais
                Italians win, taking Orleanais from French with 1 Tank remaining. Battle score for attacker is -1
                Casualties for Italians: 1 Tank
                Casualties for French: 2 Infantrys
            Battle in Mersa Matruh
                Italians attack with 2 Artillerys, 4 Infantrys and 2 Tanks
                British defend with 1 Infantry
                    Italians roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Mersa Matruh, round 2 : 3/8 hits, 2.67 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Languedoc
                Italians attack with 2 Artillerys
                French defend with 1 Infantry
                    Italians roll dice for 2 Artillerys in Languedoc, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Languedoc
                Italians win, taking Languedoc from French with 2 Artillerys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in 48 Sea Zone
                Italians attack with 2 Destroyers and 1 Submarine
                British defend with 1 Cruiser
                    Italians roll dice for 1 Submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 Destroyers in 48 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Cruiser in 48 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 Submarine owned by the Italians and 1 Cruiser owned by the British lost in 48 Sea Zone
                Italians win with 2 Destroyers remaining. Battle score for attacker is 5
                Casualties for Italians: 1 Submarine
                Casualties for British: 1 Cruiser
    
        Non Combat Move - Italians
            4 Fighters moved from Malta to Tobruk
            1 Fighter moved from Darfur to Tobruk
    
        Place Units - Italians
            3 Tanks placed in Hun
            4 Mech.Infs placed in Tunis
            1 Elite and 4 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    British : 1.33
    French : -1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - French
            1 Infantry moved from French Somaliland to Italian East Africa
            1 Infantry moved from French Sudan to French Equatorial Africa
            1 Infantry moved from French Guiana to Amazon
            2 Infantrys moved from Canadian Prairies to North Central USA
            1 Destroyer and 1 Transport moved from 7 Sea Zone to 13 Sea Zone
            1 Artillery and 1 Infantry moved from Northeast USA to 13 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 13 Sea Zone to 26 Sea Zone
            1 Artillery and 1 Infantry moved from 26 Sea Zone to Cuba
    
        Purchase Units - French
            French buy 2 Adv.Fighters and 1 Factory; Remaining resources: 15 PUs; 
    
        Combat - French
            Battle in Cuba
                French attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in Cuba, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Cuba
                French loses 0 PUs for violating Cubas neutrality.
                French win, taking Cuba from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - French
    
        Place Units - French
            1 Factory placed in French Equatorial Africa
            2 Adv.Fighters placed in Syria
    
        Turn Complete - French
            French collect 36 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    French : 0.33
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 unit repaired.
            1 Artillery moved from Guam to 101 Sea Zone
            1 Infantry moved from Saipan to 101 Sea Zone
            1 Infantry moved from Woleai to Truk
                  Yamamoto take Truk from Americans
            1 Bomber moved from Kwajalein to Ponape
            1 Tank moved from Davao to 107 Sea Zone
            2 Artillerys moved from Davao to 107 Sea Zone
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Artillerys, 2 Infantrys, 1 Tank and 3 Transports moved from 107 Sea Zone to 110 Sea Zone
            1 Battleship moved from 107 Sea Zone to 110 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Mindanao
            2 Fighters moved from 107 Sea Zone to Banjarmasin
            2 Artillerys moved from Manila to 92 Sea Zone
            1 Infantry moved from S.French Indochina to 92 Sea Zone
            2 Artillerys, 1 Infantry and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
            4 Artillerys, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin
            1 Bomber moved from Hainan to Banjarmasin
            1 Infantry moved from Iwo Jima to 85 Sea Zone
            2 Tanks moved from Kyushu to 85 Sea Zone
            1 B.Transport, 1 Infantry and 2 Tanks moved from 85 Sea Zone to 92 Sea Zone
            1 Infantry and 2 Tanks moved from 92 Sea Zone to Kwangsi
            2 T.Boats moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from Tohoku to 84 Sea Zone
            1 Infantry moved from Chubu to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Kiangsi
            1 Adv.Fighter moved from Tokyo to Mindanao
            1 Fighter moved from Hainan to Mindanao
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Kwangsi
                Yamamoto attack with 1 Infantry and 2 Tanks
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangsi
                Yamamoto win, taking Kwangsi from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Banjarmasin
                Yamamoto attack with 4 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 1 Tank
                Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
                    AA fire in Banjarmasin : 1/3 hits, 0.50 expected hits
                    1 Bomber owned by the Yamamoto lost in Banjarmasin
                    Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 4 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank in Banjarmasin, round 2 : 1/10 hits, 3.50 expected hits
                    Dutch roll dice for 1 Fighter, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 9/12 hits, 4.50 expected hits
                    4 Artillerys owned by the Yamamoto, 3 Infantrys owned by the Yamamoto, 1 Infantry owned by the Dutch, 1 Tank owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Banjarmasin
                Dutch win with 1 Fighter, 8 Infantrys and 2 Tanks remaining. Battle score for attacker is -47
                Casualties for Yamamoto: 4 Artillerys, 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank
                Casualties for Dutch: 1 Infantry
                1 Fighter owned by the Yamamoto retreated
            Battle in Ponape
                Yamamoto attack with 1 Bomber
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Bomber in Ponape, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 Bomber owned by the Yamamoto lost in Ponape
                Americans win with 1 Artillery remaining. Battle score for attacker is -12
                Casualties for Yamamoto: 1 Bomber
                Casualties for Americans: 1 Infantry
            Battle in Mindanao
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Mindanao, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Mindanao
                Yamamoto win, taking Mindanao from Americans with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter and 1 Fighter moved from Mindanao to 107 Sea Zone
            1 Artillery moved from Woleai to Ulithi
            1 Fighter moved from Banjarmasin to West Borneo
    
        Place Units - Yamamoto
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Ponape: 1 Infantry
            EDIT: Adding units owned by Yamamoto to Ulithi: 1 Bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from 85 Sea Zone: 1 Destroyer and 2 Submarines
            EDIT: Adding units owned by Yamamoto to 107 Sea Zone: 2 Destroyers and 1 Submarine
            EDIT: Turning off Edit Mode
            1 Carrier placed in 85 Sea Zone
            2 Adv.Fighters and 1 Destroyer placed in 85 Sea Zone
            2 Artillerys, 1 Elite and 1 Marine placed in Davao
            4 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    AA fire in Banjarmasin : : 0.50
    Yamamoto : -1.50
    Americans : 0.00
    Chinese : -0.33
    Dutch : 4.50
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 unit repaired.
            1 Artillery moved from Guam to 101 Sea Zone
            1 Infantry moved from Saipan to 101 Sea Zone
            1 Infantry moved from Woleai to Truk
                  Yamamoto take Truk from Americans
            1 Bomber moved from Kwajalein to Ponape
            1 Tank moved from Davao to 107 Sea Zone
            2 Artillerys moved from Davao to 107 Sea Zone
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Artillerys, 2 Infantrys, 1 Tank and 3 Transports moved from 107 Sea Zone to 110 Sea Zone
            1 Battleship moved from 107 Sea Zone to 110 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Mindanao
            2 Fighters moved from 107 Sea Zone to Banjarmasin
            2 Artillerys moved from Manila to 92 Sea Zone
            1 Infantry moved from S.French Indochina to 92 Sea Zone
            2 Artillerys, 1 Infantry and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
            4 Artillerys, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin
            1 Bomber moved from Hainan to Banjarmasin
            1 Infantry moved from Iwo Jima to 85 Sea Zone
            2 Tanks moved from Kyushu to 85 Sea Zone
            1 B.Transport, 1 Infantry and 2 Tanks moved from 85 Sea Zone to 92 Sea Zone
            1 Infantry and 2 Tanks moved from 92 Sea Zone to Kwangsi
            2 T.Boats moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from Tohoku to 84 Sea Zone
            1 Infantry moved from Chubu to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Kiangsi
            1 Adv.Fighter moved from Tokyo to Mindanao
            1 Fighter moved from Hainan to Mindanao
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Kwangsi
                Yamamoto attack with 1 Infantry and 2 Tanks
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangsi
                Yamamoto win, taking Kwangsi from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Banjarmasin
                Yamamoto attack with 4 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 1 Tank
                Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
                    AA fire in Banjarmasin : 1/3 hits, 0.50 expected hits
                    1 Bomber owned by the Yamamoto lost in Banjarmasin
                    Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 4 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank in Banjarmasin, round 2 : 1/10 hits, 3.50 expected hits
                    Dutch roll dice for 1 Fighter, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 9/12 hits, 4.50 expected hits
                    4 Artillerys owned by the Yamamoto, 3 Infantrys owned by the Yamamoto, 1 Infantry owned by the Dutch, 1 Tank owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Banjarmasin
                Dutch win with 1 Fighter, 8 Infantrys and 2 Tanks remaining. Battle score for attacker is -47
                Casualties for Yamamoto: 4 Artillerys, 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank
                Casualties for Dutch: 1 Infantry
                1 Fighter owned by the Yamamoto retreated
            Battle in Ponape
                Yamamoto attack with 1 Bomber
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Bomber in Ponape, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 Bomber owned by the Yamamoto lost in Ponape
                Americans win with 1 Artillery remaining. Battle score for attacker is -12
                Casualties for Yamamoto: 1 Bomber
                Casualties for Americans: 1 Infantry
            Battle in Mindanao
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Mindanao, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Mindanao
                Yamamoto win, taking Mindanao from Americans with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter and 1 Fighter moved from Mindanao to 107 Sea Zone
            1 Artillery moved from Woleai to Ulithi
            1 Fighter moved from Banjarmasin to West Borneo
    
        Place Units - Yamamoto
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Ponape: 1 Infantry
            EDIT: Adding units owned by Yamamoto to Ulithi: 1 Bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from 85 Sea Zone: 1 Destroyer and 2 Submarines
            EDIT: Adding units owned by Yamamoto to 107 Sea Zone: 2 Destroyers and 1 Submarine
            EDIT: Turning off Edit Mode
            1 Carrier placed in 85 Sea Zone
            2 Adv.Fighters and 1 Destroyer placed in 85 Sea Zone
            2 Artillerys, 1 Elite and 1 Marine placed in Davao
            4 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 64 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from 107 Sea Zone: 1 Destroyer
            EDIT: Adding units owned by Yamamoto to 107 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Banjarmasin : : 0.50
    Yamamoto : -1.50
    Americans : 0.00
    Chinese : -0.33
    Dutch : 4.50
    

    Savegame


  • @dawgoneit boy, this game likes screwing me over!


  • @dawgoneit :angry:

  • '20 '18 '17 '15

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Infantry moved from Anhwei to Shantung
                  Chinese take Shantung from Hisaichi
            1 Artillery and 1 Infantry moved from Hupeh to Shansi
            2 Infantrys moved from Shensi to Shansi
            2 Infantrys and 2 Tanks moved from Suiyuan to Shansi
            1 Tank moved from Lanchow to Yunnan
            1 Fighter moved from Shensi to Yunnan
            1 Artillery, 1 Infantry and 1 Tank moved from Hunan to Kwangsi
            1 Tank moved from N.French Indochina to Kwangsi
            1 Infantry moved from N.French Indochina to N.Thailand
                  Chinese take N.Thailand from Thai
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 1 Infantry, 1 Mech.Inf and 2 Tanks; Remaining resources: 3 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 Fighter and 1 Tank
                Thai defend with 1 Infantry
                    Chinese roll dice for 1 Fighter and 1 Tank in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
                    Thai roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Yunnan
                Chinese win, taking Yunnan from Thai with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in Shansi
                Chinese attack with 1 Artillery, 5 Infantrys and 2 Tanks
                Hisaichi defend with 1 Artillery, 2 Infantrys and 2 Tanks
                    Chinese roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Shansi, round 2 : 2/8 hits, 2.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Shansi, round 2 : 1/5 hits, 2.00 expected hits
                    2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Shansi, round 3 : 1/7 hits, 2.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Tanks in Shansi, round 3 : 2/3 hits, 1.33 expected hits
                    1 Artillery owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shansi
                    Chinese roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Shansi, round 4 : 1/5 hits, 1.83 expected hits
                    Hisaichi roll dice for 2 Tanks in Shansi, round 4 : 2/2 hits, 1.00 expected hits
                    1 Tank owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shansi
                    Chinese roll dice for 1 Artillery and 2 Tanks in Shansi, round 5 : 2/3 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Tank in Shansi, round 5 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Chinese: 5 Infantrys
                Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 2 Tanks
            Battle in Kwangsi
                Chinese attack with 1 Artillery, 1 Infantry and 2 Tanks
                Yamamoto defend with 1 Infantry and 2 Tanks
                    Chinese roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Kwangsi, round 2 : 1/4 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 Artillery and 2 Tanks in Kwangsi, round 3 : 2/3 hits, 1.33 expected hits
                    Yamamoto roll dice for 2 Tanks in Kwangsi, round 3 : 2/2 hits, 1.00 expected hits
                    1 Tank owned by the Chinese, 2 Tanks owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Yamamoto with 1 Tank remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank
                Casualties for Yamamoto: 1 Infantry and 2 Tanks
    
        Non Combat Move - Chinese
            1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia
            2 ArmoredCars and 1 Tank moved from Hsining to Lanchow
            1 Infantry moved from Lanchow to Szechwan
            1 Tank moved from Gobi Altai to Lanchow
            1 AAGun moved from E.Qinghai to Ningsia
            1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai
            1 Fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            2 Artillerys, 2 Elites, 1 Infantry and 1 Mech.Inf placed in Hsining
            2 ArmoredCars and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 41 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.17
    Yamamoto : 0.67
    Chinese : -1.50
    Thai : -0.33
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Tank moved from Hong Kong to 92 Sea Zone
            3 Artillerys moved from Hong Kong to 92 Sea Zone
            1 Artillery moved from Hong Kong to 92 Sea Zone
            2 Tanks moved from Formosa to 92 Sea Zone
            1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
            3 Infantrys moved from Formosa to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from Kwangtung to 92 Sea Zone
            4 Artillerys, 5 Infantrys, 3 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone
            4 Artillerys, 5 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
            1 Bomber moved from Bangkok to Banjarmasin
            2 Fighters moved from 106 Sea Zone to Banjarmasin
            1 Battleship moved from 92 Sea Zone to 110 Sea Zone
            1 Submarine moved from 106 Sea Zone to 111 Sea Zone
            1 Elite moved from Changchun to 84 Sea Zone
            1 Elite moved from 84 Sea Zone to Shantung
            1 Infantry moved from Shanghai to Shantung
            1 Tank moved from Chahar to Shensi
                  Hisaichi take Suiyuan from Chinese
                  Hisaichi take Shensi from Chinese
            1 Fighter moved from Peking to Shansi
            1 Artillery, 2 Infantrys and 1 Tank moved from Chahar to Shansi
            3 Infantrys moved from Hulunbuir to Chita
            1 Artillery and 1 Infantry moved from Khabarovsk to Ayan
            1 Artillery and 1 Infantry moved from Chita to Ayan
            1 Infantry moved from Kirin to Heilungchiang
            6 Infantrys moved from Changchun to Kirin
            1 Fighter moved from Korea to Shantung
    
        Purchase Units - Hisaichi
            Hisaichi buy 6 ArmoredCars, 1 Elite, 1 Factory, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 2 Artillerys and 2 Infantrys
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Ayan, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    Hisaichi roll dice for 2 Artillerys and 1 Infantry in Ayan, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    Hisaichi roll dice for 2 Artillerys in Ayan, round 4 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Ayan, round 4 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Artillerys in Ayan, round 5 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 5 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 2 Artillerys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 1 Bunker
            Battle in Shantung
                Hisaichi attack with 1 Elite, 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Elite, 1 Fighter and 1 Infantry in Shantung, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
                Chinese defend with 1 Artillery and 2 Tanks
                    Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Shansi, round 2 : 1/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 Artillery and 2 Tanks in Shansi, round 2 : 3/3 hits, 1.33 expected hits
                    2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Shansi
                    Hisaichi roll dice for 1 Fighter and 1 Tank in Shansi, round 3 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 2 Tanks in Shansi, round 3 : 0/2 hits, 1.00 expected hits
                    1 Tank owned by the Chinese lost in Shansi
                    Hisaichi roll dice for 1 Fighter and 1 Tank in Shansi, round 4 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Tank in Shansi, round 4 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Hisaichi lost in Shansi
                    Hisaichi roll dice for 1 Tank in Shansi, round 5 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Tank in Shansi, round 5 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Shansi
                Chinese win with no units remaining. Battle score for attacker is -7
                Casualties for Hisaichi: 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
                Casualties for Chinese: 1 Artillery and 2 Tanks
            Battle in Banjarmasin
                Hisaichi attack with 4 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 3 Tanks
                Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 8 Infantrys and 2 Tanks
                    AA fire in Banjarmasin : 0/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 3 Tanks in Banjarmasin, round 2 : 3/15 hits, 5.67 expected hits
                    Dutch roll dice for 1 Fighter, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/11 hits, 4.17 expected hits
                    3 Infantrys owned by the Dutch, 5 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 3 : 3/9 hits, 3.83 expected hits
                    Dutch roll dice for 1 Fighter, 5 Infantrys and 2 Tanks in Banjarmasin, round 3 : 3/8 hits, 3.17 expected hits
                    3 Infantrys owned by the Dutch and 3 Artillerys owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 4 : 2/6 hits, 2.83 expected hits
                    Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 4 : 4/5 hits, 2.17 expected hits
                    2 Tanks owned by the Hisaichi, 2 Fighters owned by the Hisaichi and 2 Infantrys owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 1 Bomber and 1 Tank in Banjarmasin, round 5 : 1/2 hits, 1.17 expected hits
                    Dutch roll dice for 1 Fighter and 2 Tanks in Banjarmasin, round 5 : 3/3 hits, 1.50 expected hits
                    1 Tank owned by the Hisaichi, 1 Bomber owned by the Hisaichi and 1 Tank owned by the Dutch lost in Banjarmasin
                Dutch win with 1 Fighter and 1 Tank remaining. Battle score for attacker is -50
                Casualties for Hisaichi: 4 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 3 Tanks
                Casualties for Dutch: 8 Infantrys and 1 Tank
    
        Non Combat Move - Hisaichi
            2 Destroyers and 2 Submarines moved from 106 Sea Zone to 110 Sea Zone
            1 Carrier moved from 106 Sea Zone to 84 Sea Zone
            1 Fighter moved from Shantung to 84 Sea Zone
            1 Destroyer and 1 Submarine moved from 92 Sea Zone to 107 Sea Zone
    
        Place Units - Hisaichi
            1 Factory placed in Chita
            5 ArmoredCars and 1 Tank placed in Hong Kong
            1 ArmoredCar, 1 Elite and 1 Infantry placed in Peking
            2 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    AA fire in Banjarmasin : : -0.50
    Hisaichi : -6.50
    Chinese : 1.33
    Russians : 0.00
    Dutch : 5.00
    

    Savegame


  • @Whackamatt i’m ready to give up on all these games!

  • '20 '18 '17 '15

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
                British loses 0 PUs for violating Greenlands neutrality.
            1 Infantry moved from French Equatorial Africa to Darfur
            2 Tanks moved from Italian East Africa to Darfur
            1 Infantry moved from New Valley to Darfur
            1 Infantry moved from South Africa to Mozambique
            1 Infantry moved from Rhodesia to Mozambique
            1 Infantry moved from Kenya to Mozambique
            1 Artillery, 6 Infantrys and 2 Tanks moved from Cairo to Lower Egypt
            3 Infantrys and 2 Tanks moved from Palestine to Lower Egypt
            1 Artillery and 1 Infantry moved from Burma to S.Thailand
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Tanks moved from Assam to S.Thailand
            1 Artillery moved from Hyderabad to 60 Sea Zone
            1 Infantry moved from Madras to 60 Sea Zone
            2 Infantrys moved from Assam to Burma
            1 Infantry moved from Hyderabad to 60 Sea Zone
            1 Infantry moved from Madras to 60 Sea Zone
            1 Transport moved from 66 Sea Zone to 64 Sea Zone
            1 Artillery and 1 Infantry moved from Mysore to 64 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 64 Sea Zone to 65 Sea Zone
            1 Cruiser moved from 66 Sea Zone to 65 Sea Zone
            1 Artillery and 1 Infantry moved from 65 Sea Zone to S.Thailand
            2 Infantrys and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
            1 Artillery and 3 Infantrys moved from 65 Sea Zone to S.Thailand
            1 Submarine moved from 66 Sea Zone to 65 Sea Zone
            1 Transport moved from 8 Sea Zone to 2 Sea Zone
            2 Infantrys moved from Montreal to 2 Sea Zone
            2 Infantrys and 1 Transport moved from 2 Sea Zone to 8 Sea Zone
            2 Infantrys moved from 8 Sea Zone to Greenland
                  British take Greenland from Neutral
            1 Battleship and 2 Destroyers moved from 8 Sea Zone to 17 Sea Zone
            1 Infantry and 1 Tank moved from Manchester to 18 Sea Zone
            1 Infantry moved from Wales to 18 Sea Zone
            1 Infantry and 1 Tank moved from Dublin to Munster
            2 Infantrys, 1 T.Boat, 1 Tank and 1 Transport moved from 18 Sea Zone to 10 Sea Zone
            2 Infantrys and 1 Tank moved from 10 Sea Zone to Iceland
            1 Fighter moved from Wales to Munster
            2 Fighters moved from London to Munster
            1 Bomber moved from London to Dover
            1 Tank moved from London to Dover
            5 Infantrys moved from London to Manchester
            1 Infantry moved from British Guiana to Amazon
            2 Artillerys moved from Italian East Africa to 58 Sea Zone
            1 Infantry moved from Trucial Coast to 58 Sea Zone
            1 Infantry moved from Italian East Africa to 58 Sea Zone
            5 Infantrys moved from Italian East Africa to Nubia
            2 Artillerys, 2 Infantrys and 2 Transports moved from 58 Sea Zone to 57 Sea Zone
            2 Artillerys and 2 Infantrys moved from 57 Sea Zone to Lower Egypt
            1 Fighter moved from French Somaliland to Darfur
            1 Infantry moved from British Columbia to Northwest USA
            1 Artillery moved from Punjab to Bihar
            2 Infantrys moved from Bihar to Assam
            1 Submarine moved from 117 Sea Zone to 97 Sea Zone
            1 Destroyer moved from 90 Sea Zone to 97 Sea Zone
            2 Infantrys moved from Pearl Harbor to 90 Sea Zone
            2 Infantrys and 1 Transport moved from 90 Sea Zone to 97 Sea Zone
            2 Infantrys moved from 97 Sea Zone to Midway
            1 Infantry moved from North Central USA to British Columbia
            1 Tank moved from South Central USA to Central America
            1 Infantry moved from Northeast USA to South Central USA
    
        Purchase Units - British
            British buy 2 Factorys, 1 Fighter, 18 Infantrys, 2 Mot.Infs and 2 T.Boats; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Mozambique
                British attack with 3 Infantrys
                Neutral defend with 1 Infantry
                    British roll dice for 3 Infantrys in Mozambique, round 2 : 0/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Mozambique
                    British roll dice for 2 Infantrys in Mozambique, round 3 : 1/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Mozambique
                British loses 0 PUs for violating Mozambiques neutrality.
                British win, taking Mozambique from Neutral with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for British: 2 Infantrys
                Casualties for Neutral: 1 Infantry
            Battle in S.Thailand
                British attack with 3 Artillerys, 5 Infantrys and 2 Tanks
                Thai defend with 1 Artillery
                    British roll dice for 1 Cruiser in S.Thailand, round 2 : 1/1 hits, 0.50 expected hits
                    Thai roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 3 Artillerys, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Thai: 1 Artillery
            Battle in Darfur
                British attack with 1 Fighter, 2 Infantrys and 2 Tanks
                Italians defend with 2 Infantrys
                    British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Darfur, round 2 : 0/5 hits, 1.67 expected hits
                    Italians roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Darfur, round 3 : 1/5 hits, 1.67 expected hits
                    Italians roll dice for 2 Infantrys in Darfur, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians lost in Darfur
                    British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Darfur, round 4 : 2/5 hits, 1.67 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Darfur
                British win, taking Darfur from Italians with 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Italians: 2 Infantrys
                Casualties for British: 1 Infantry
            Battle in Munster
                British attack with 3 Fighters, 1 Infantry and 1 Tank
                Neutral defend with 2 Infantrys
                    British roll dice for 3 Fighters, 1 Infantry and 1 Tank in Munster, round 2 : 0/5 hits, 1.67 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Munster
                    British roll dice for 3 Fighters and 1 Tank in Munster, round 3 : 3/4 hits, 1.50 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 3 Fighters and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in Iceland
                British attack with 2 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 2 Infantrys and 1 Tank in Iceland, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Infantrys and 1 Tank in Iceland, round 3 : 2/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Iceland
                British loses 0 PUs for violating Icelands neutrality.
                British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Central America
                British attack with 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Tank in Central America, round 2 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Neutral lost in Central America
                Neutral win with no units remaining. Battle score for attacker is -3
                Casualties for British: 1 Tank
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - British
            3 Fighters moved from Munster to Dublin
            1 Fighter moved from Darfur to French Equatorial Africa
    
        Place Units - British
            1 Factory placed in Italian East Africa
            1 Factory placed in Assam
            5 Infantrys placed in Madras
            Turning on Edit Mode
            EDIT: Removing units owned by British from Madras: 2 Infantrys
            EDIT: Adding units owned by British to Mysore: 2 Infantrys
            EDIT: Turning off Edit Mode
            2 Mot.Infs placed in Cape Town
            6 Infantrys placed in Cairo
            5 Infantrys placed in Delhi
            2 T.Boats placed in 18 Sea Zone
            1 Fighter and 2 Infantrys placed in Manchester
    
        Turn Complete - British
            British collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Neutral : 2.00
    British : -0.67
    Italians : -0.67
    Thai : -0.33
    

    Savegame

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