FMERommel (X) vs Giallo (L+4) BM3 19L

  • 2024 2023 '22 '21 '20 '19

    TripleA Move Summary: Japanese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 2 bombers, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Sikang to Kazakhstan
            1 artillery moved from Shan State to Burma
            2 fighters and 1 tactical_bomber moved from Yunnan to Burma
            2 fighters and 1 tactical_bomber moved from Yunnan to Kazakhstan
            1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 submarine moved from 79 Sea Zone to 80 Sea Zone
            1 submarine moved from 38 Sea Zone to 39 Sea Zone
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 2 bombers, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Sikang to Kazakhstan
            1 artillery moved from Shan State to Burma
            2 fighters and 1 tactical_bomber moved from Yunnan to Burma
            2 fighters and 1 tactical_bomber moved from Yunnan to Kazakhstan
            1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 submarine moved from 79 Sea Zone to 80 Sea Zone
            1 submarine moved from 38 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kazakhstan
                Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 fighters moved from Burma to French Indo China
            3 artilleries moved from French Indo China to Yunnan
            2 fighters and 1 tactical_bomber moved from Kazakhstan to Sikang
            1 artillery moved from Szechwan to Sikang
            1 tactical_bomber moved from Burma to Yunnan
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 armour moved from Kweichow to Sikang
            1 mech_infantry moved from Kweichow to Szechwan
            2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
    
        Place Units - Japanese
            3 artilleries placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kiangsu
            2 artilleries, 2 bombers and 2 infantry placed in Japan
            1 destroyer and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    UK_Pacific : -0.33
    Russians : 0.67
    Japanese : -1.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 4 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            5 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 marine moved from Morocco to 91 Sea Zone
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 96 Sea Zone
            1 armour, 3 infantry, 1 marine and 2 mech_infantrys moved from 96 Sea Zone to Malta
            3 carriers, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            5 fighters moved from 55 Sea Zone to 42 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 28 Sea Zone
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Western United States
            1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
            2 fighters placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,67
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 4 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            5 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 marine moved from Morocco to 91 Sea Zone
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 96 Sea Zone
            1 armour, 3 infantry, 1 marine and 2 mech_infantrys moved from 96 Sea Zone to Malta
            3 carriers, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            5 fighters moved from 55 Sea Zone to 42 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 28 Sea Zone
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Western United States
            1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
            2 fighters placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters and 1 infantry moved from India to Burma
            1 armour moved from Alexandria to Libya
                  British take Tobruk from Italians
                  British take Libya from Italians
            1 destroyer moved from 109 Sea Zone to 124 Sea Zone
            2 fighters moved from Scotland to 124 Sea Zone
    
        Combat - British
            Battle in 124 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 124 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Burma
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters moved from Burma to India
            1 battleship, 1 carrier and 1 cruiser moved from 99 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from Crete to 99 Sea Zone
            1 armour moved from Cyprus to 99 Sea Zone
            1 artillery moved from Crete to 99 Sea Zone
            2 armour, 1 artillery, 1 infantry and 4 transports moved from 99 Sea Zone to 96 Sea Zone
            2 armour, 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Trans-Jordan to Iraq
            2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Gibraltar
            1 battleship and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            2 fighters moved from 124 Sea Zone to United Kingdom
            1 aaGun and 1 infantry moved from Scotland to United Kingdom
            2 fighters moved from Egypt to Gibraltar
            1 fighter moved from United Kingdom to Scotland
            2 aaGuns moved from United Kingdom to Scotland
            2 infantry moved from United Kingdom to Scotland
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 fighter
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter placed in United Kingdom
            1 destroyer placed in 109 Sea Zone
            1 destroyer placed in 81 Sea Zone
            British undo move 3.
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 1 bomber
            EDIT: Adding units owned by British to Egypt: 1 bomber
            EDIT: Turning off Edit Mode
            1 destroyer placed in 81 Sea Zone
            3 infantry placed in Iraq
            2 infantry placed in Egypt
            British undo move 3.
            1 destroyer placed in 71 Sea Zone
            1 mech_infantry placed in Union of South Africa
            1 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
            British collect 36 PUs (3 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
            UK_Pacific undo move 1.
            Turning on Edit Mode
            EDIT: Adding units owned by British to Burma: 3 aaGuns, 8 artilleries and 21 infantry
            EDIT: Removing units owned by British from India: 3 aaGuns, 8 artilleries and 21 infantry
            EDIT: Turning off Edit Mode
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 1 armour
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 fighter
            EDIT: Adding units owned by British to India: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,83
    British : -0,50
    Americans : 0,67
    Japanese : 0,33
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            1 bomber moved from Southern Italy to Ukraine
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Ukraine to Slovakia Hungary
            2 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from Southern Italy to Northern Italy
            1 artillery and 1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Russians : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 4 artilleries, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Belarus
            1 fighter moved from Western Ukraine to Belarus
            1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
            4 bombers moved from Western Germany to Rostov
    
        Combat - Germans
            Germans creates battle in territory 113 Sea Zone
            Battle in Belarus
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 armour, 4 bombers and 2 mech_infantrys
                Russians defend with 1 armour and 2 infantry
                    Germans roll dice for 1 armour, 4 bombers and 2 mech_infantrys in Rostov, round 2 : 3/7 hits, 3.50 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 armour and 4 bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 armour and 2 infantry
    
        Non Combat Move - Germans
            4 bombers moved from Rostov to Western Ukraine
            1 fighter moved from Belarus to Western Ukraine
            5 armour and 2 mech_infantrys moved from Romania to Western Ukraine
            4 armour moved from Novgorod to Eastern Poland
            1 aaGun and 2 artilleries moved from Poland to Eastern Poland
            2 fighters moved from Northern Italy to Western Ukraine
            2 fighters moved from Western Germany to Western Ukraine
            1 armour and 1 tactical_bomber moved from Western Germany to Northern Italy
            3 artilleries and 3 infantry moved from France to Northern Italy
            1 mech_infantry moved from Yugoslavia to Southern Italy
            1 mech_infantry moved from Northern Italy to Southern Italy
            1 submarine moved from 93 Sea Zone to 87 Sea Zone
            1 submarine moved from 113 Sea Zone to 124 Sea Zone
    
        Place Units - Germans
            1 submarine placed in 105 Sea Zone
            1 submarine placed in 113 Sea Zone
            2 artilleries and 1 infantry placed in France
            2 artilleries placed in Novgorod
            4 armour and 1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Rostov
            2 fighters moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Rostov
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
    
        Combat - Russians
            Russians creates battle in territory 113 Sea Zone
            Battle in Ukraine
                Russians attack with 3 fighters and 3 infantry
                Italians defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 3 fighters and 3 infantry in Ukraine, round 2 : 2/6 hits, 2,00 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 infantry moved from Samara to Russia
            1 infantry moved from Novosibirsk to Kazakhstan
            5 artilleries and 11 infantry moved from Russia to Bryansk
            3 fighters moved from Ukraine to Bryansk
            1 fighter moved from Rostov to Bryansk
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    Italians : 0,17
    Russians : 0,17
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 2 destroyers, 1 harbour, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
    
        Non Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from Philippines to 35 Sea Zone
            2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 marine, 2 submarines, 4 tactical_bombers and 2 transports moved from 35 Sea Zone to 36 Sea Zone
            2 bombers moved from Japan to French Indo China
            2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            4 artilleries, 4 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            3 armour, 1 artillery and 2 mech_infantrys moved from Kweichow to Yunnan
            1 mech_infantry moved from Szechwan to Yunnan
            1 armour moved from Sikang to Yunnan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            3 artilleries moved from French Indo China to Yunnan
            2 fighters and 1 tactical_bomber moved from Sikang to Yunnan
            2 fighters moved from French Indo China to Yunnan
            1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Hainan
            3 armour placed in French Indo China
            1 artillery and 2 mech_infantrys placed in Kiangsu
            2 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 2 destroyers, 1 harbour, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
    
        Non Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from Philippines to 35 Sea Zone
            2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 marine, 2 submarines, 4 tactical_bombers and 2 transports moved from 35 Sea Zone to 36 Sea Zone
            2 bombers moved from Japan to French Indo China
            2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            4 artilleries, 4 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            3 armour, 1 artillery and 2 mech_infantrys moved from Kweichow to Yunnan
            1 mech_infantry moved from Szechwan to Yunnan
            1 armour moved from Sikang to Yunnan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            3 artilleries moved from French Indo China to Yunnan
            2 fighters and 1 tactical_bomber moved from Sikang to Yunnan
            2 fighters moved from French Indo China to Yunnan
            1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Hainan
            3 armour placed in French Indo China
            1 artillery and 2 mech_infantrys placed in Kiangsu
            2 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Sakha: 1 infantry
            EDIT: Removing units owned by Japanese from Soviet Far East: 1 infantry
            EDIT: Adding units owned by Japanese to Siberia: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Please use 2nd post with edit to move 2 units NCM.

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 96 Sea Zone to 97 Sea Zone
            3 carriers and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
            2 fighters and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from Gibraltar to 97 Sea Zone
            1 marine moved from Malta to 96 Sea Zone
            1 cruiser and 1 marine moved from 96 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Albania
            1 infantry and 1 mech_infantry moved from Malta to 96 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 bomber moved from India to French Indo China
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    scramble?

  • 2024 2023 '22 '21 '20 '19

    I’m not at home and need to assess, will decide late this evening.

  • 2024 2023 '22 '21 '20 '19

    Full scramble from North and South Italy, 3 fighters and a TB.
    OOL: tilt BB, sub, DD, 2 CA; then let me know what the second round dice are before I decide the rest.

  • 2024 2023 '22 '21 '20 '19

    I didn’t receive an email notice and didn’t check Triplea this morning, because I was heading out for the day. I didn’t have my mind made up in advance, since when CV’s are involved, and with a UK plane as cargo, I didn’t know what you might attack with or hold back. CV’s make battle decisions more iffy.

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 96 Sea Zone to 97 Sea Zone
            3 carriers and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
            2 fighters and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from Gibraltar to 97 Sea Zone
            1 marine moved from Malta to 96 Sea Zone
            1 cruiser and 1 marine moved from 96 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Albania
            1 infantry and 1 mech_infantry moved from Malta to 96 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 bomber moved from India to French Indo China
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Italians scrambles 2 units out of Northern Italy to defend against the attack in 97 Sea Zone
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0,17 expected hits
                Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in Malaya
            Battle in 16 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Malaya from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 97 Sea Zone
                British loiter and taunt; Americans attack with 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
                Germans defend with 1 submarine and 1 tactical_bomber; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 3 fighters
                    Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 97 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/8 hits, 4,50 expected hits
                Units damaged: 2 carriers owned by the Americans
                    1 destroyer owned by the Italians and 1 submarine owned by the Germans lost in 97 Sea Zone
                    Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 97 Sea Zone, round 3 : 3/7 hits, 3,50 expected hits
    

    Combat Hit Differential Summary :

    Italians : -2,67
    Americans : -1,67
    Japanese : -0,67
    AA fire in French Indo China : : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    3 hits in 2n round

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